pokeemerald/data/scripts/secret_base.inc
2019-04-05 16:24:57 -05:00

1114 lines
31 KiB
PHP

Text_274746: @ 8274746
.string "If some vines drop down, this tree can\n"
.string "be climbed.$"
Text_274779: @ 8274779
.string "If some vines drop down, this tree can\n"
.string "be climbed.\p"
.string "Use the SECRET POWER?$"
Text_2747C2: @ 82747C2
.string "A thick vine dropped down!$"
Text_2747DD: @ 82747DD
.string "If this clump of grass can be moved,\n"
.string "it might be possible to go inside.$"
Text_274825: @ 8274825
.string "If this clump of grass can be moved,\n"
.string "it might be possible to go inside.\p"
.string "Use the SECRET POWER?$"
Text_274883: @ 8274883
.string "Discovered a small entrance!$"
SecretBase_RedCave1_Text_2748A0: @ 82748A0
.string "Have you made a SECRET BASE already?\p"
.string "I went here, there, everywhere before\n"
.string "choosing this place.\p"
.string "Since you're already here, how would\n"
.string "you like to battle?$"
SecretBase_RedCave1_Text_274939: @ 8274939
.string "Okay!\n"
.string "Here we come!$"
SecretBase_RedCave1_Text_27494D: @ 827494D
.string "Hunh?\n"
.string "Oh, you can't now…$"
SecretBase_RedCave1_Text_274966:: @ 8274966
.string "Waaargh! You're too strong!\n"
.string "About me losing… Please keep it secret!$"
SecretBase_RedCave1_Text_2749AA: @ 82749AA
.string "What do you think of my SECRET BASE?\n"
.string "Come visit me again tomorrow.$"
SecretBase_RedCave1_Text_2749ED: @ 82749ED
.string "Have you made a SECRET BASE already?\p"
.string "I went here, there, everywhere before\n"
.string "choosing this place.\p"
.string "Feel free to hang out!$"
SecretBase_RedCave1_Text_274A64: @ 8274A64
.string "There're a lot of places where\n"
.string "you can make a SECRET BASE.\p"
.string "But I like this spot best.\n"
.string "Don't you think it's nice?\p"
.string "Oh, would you like to have a battle?$"
SecretBase_RedCave1_Text_274AFA: @ 8274AFA
.string "Okay, here goes!$"
SecretBase_RedCave1_Text_274B0B: @ 8274B0B
.string "Oh…\n"
.string "You can't now, okay.$"
SecretBase_RedCave1_Text_274B24:: @ 8274B24
.string "Hmmm… It's our loss…\n"
.string "But don't tell anyone!\l"
.string "It's a confidential secret!$"
SecretBase_RedCave1_Text_274B6C: @ 8274B6C
.string "If you're in this area again,\n"
.string "I hope you'll visit me.$"
SecretBase_RedCave1_Text_274BA2: @ 8274BA2
.string "There're a lot of places where you can\n"
.string "make a SECRET BASE.\p"
.string "But I like this spot best.\n"
.string "Don't you think it's nice?$"
SecretBase_RedCave1_Text_274C13: @ 8274C13
.string "This is a popular spot.\n"
.string "It's always taken.\p"
.string "Oh! Were you thinking about\n"
.string "taking this spot, too?\p"
.string "I'll tell you what, you can have this\n"
.string "spot if you can beat me.$"
SecretBase_RedCave1_Text_274CB0: @ 8274CB0
.string "Okay!\n"
.string "I'm going to defend my SECRET BASE!$"
SecretBase_RedCave1_Text_274CDA: @ 8274CDA
.string "Hunh? Is that right?\n"
.string "You're not interested in this spot?$"
SecretBase_RedCave1_Text_274D13:: @ 8274D13
.string "I can't keep going!\n"
.string "I surrender!$"
SecretBase_RedCave1_Text_274D34: @ 8274D34
.string "Okay, when I move one day,\n"
.string "this place will be yours!$"
SecretBase_RedCave1_Text_274D69: @ 8274D69
.string "This is a popular spot.\n"
.string "It's always taken.\p"
.string "I waited a long time for it to open.\n"
.string "I finally got to use it!$"
SecretBase_RedCave1_Text_274DD2: @ 8274DD2
.string "Welcome to my POKéMON LAB.\p"
.string "I carry out research on battling in\n"
.string "secrecy.\p"
.string "Would you like to see how strong I am?$"
SecretBase_RedCave1_Text_274E41: @ 8274E41
.string "I'm going to go all out!$"
SecretBase_RedCave1_Text_274E5A: @ 8274E5A
.string "Oh.\n"
.string "Some other time, then!$"
SecretBase_RedCave1_Text_274E75:: @ 8274E75
.string "Hmm… I've still got lots to learn.\n"
.string "I have to study some more.$"
SecretBase_RedCave1_Text_274EB3: @ 8274EB3
.string "Thanks for battling with me.\n"
.string "Please come back again tomorrow.$"
SecretBase_RedCave1_Text_274EF1: @ 8274EF1
.string "Welcome to my POKéMON LAB.\p"
.string "I carry out research on battling in\n"
.string "secrecy.$"
SecretBase_RedCave1_Text_274F39: @ 8274F39
.string "A big mansion is nice, but I like this\n"
.string "sort of place more.\p"
.string "I like it because all kinds of people\n"
.string "come visit me.\p"
.string "So, how would you like a battle?$"
SecretBase_RedCave1_Text_274FCA: @ 8274FCA
.string "That's the way!$"
SecretBase_RedCave1_Text_274FDA: @ 8274FDA
.string "When you're ready, give me a shout!$"
SecretBase_RedCave1_Text_274FFE:: @ 8274FFE
.string "Aww! Done in!\n"
.string "But it's still fun to battle!$"
SecretBase_RedCave1_Text_27502A: @ 827502A
.string "Well, anyway, I should go buy some\n"
.string "decorations and furniture.\p"
.string "I want my SECRET BASE to be a place\n"
.string "other people can enjoy.$"
SecretBase_RedCave1_Text_2750A4: @ 82750A4
.string "A big mansion is nice, but I like this\n"
.string "sort of place more.\p"
.string "I like it because all kinds of people\n"
.string "come visit me.$"
SecretBase_RedCave1_Text_275114: @ 8275114
.string "I simply adore shopping for decorations\n"
.string "and furniture.\p"
.string "I also love raising POKéMON just\n"
.string "as much.\p"
.string "If you would be so kind, will you battle\n"
.string "with my POKéMON?$"
SecretBase_RedCave1_Text_2751AF: @ 82751AF
.string "Thank you.\n"
.string "Shall we begin?$"
SecretBase_RedCave1_Text_2751CA: @ 82751CA
.string "Oh.\n"
.string "How disappointing…$"
SecretBase_RedCave1_Text_2751E1:: @ 82751E1
.string "I concede…$"
SecretBase_RedCave1_Text_2751EC: @ 82751EC
.string "That was all in good fun!\n"
.string "I should go enjoy shopping now.$"
SecretBase_RedCave1_Text_275226: @ 8275226
.string "I simply adore shopping for decorations\n"
.string "and furniture.\p"
.string "I also love raising POKéMON just\n"
.string "as much.$"
SecretBase_RedCave1_Text_275287: @ 8275287
.string "Some people make their SECRET BASES in\n"
.string "hard-to-find places.\l"
.string "Do they want to just lie low?\p"
.string "But since you found me, how about we\n"
.string "have a battle?$"
SecretBase_RedCave1_Text_275315: @ 8275315
.string "I'm not going down easily!$"
SecretBase_RedCave1_Text_275330: @ 8275330
.string "Oh… Are you maybe tired from searching\n"
.string "for this place?$"
SecretBase_RedCave1_Text_275367:: @ 8275367
.string "I went down…$"
SecretBase_RedCave1_Text_275374: @ 8275374
.string "Where's your SECRET BASE?\n"
.string "I should go visit you there.$"
SecretBase_RedCave1_Text_2753AB: @ 82753AB
.string "Some people make their SECRET BASES in\n"
.string "hard-to-find places.\l"
.string "Do they want to just lie low?$"
SecretBase_RedCave1_Text_275405: @ 8275405
.string "People have told me that you can get\n"
.string "decorations in several ways.\p"
.string "We should have a race to see who can\n"
.string "get nicer decorations and furniture!\p"
.string "In the meantime, want to battle?$"
SecretBase_RedCave1_Text_2754B2: @ 82754B2
.string "This is my SECRET BASE.\n"
.string "I can't lose!$"
SecretBase_RedCave1_Text_2754D8: @ 82754D8
.string "I'll battle with you anytime.$"
SecretBase_RedCave1_Text_2754F6:: @ 82754F6
.string "Huh?\n"
.string "Did I just lose?$"
SecretBase_RedCave1_Text_27550C: @ 827550C
.string "I won't lose at collecting decorations.\n"
.string "Come visit again!$"
SecretBase_RedCave1_Text_275546: @ 8275546
.string "People have told me that you can get\n"
.string "decorations in several ways.\p"
.string "We should have a race to see who can\n"
.string "get nicer decorations and furniture!$"
SecretBase_RedCave1_Text_2755D2: @ 82755D2
.string "I found a spot I liked, and I did it up\n"
.string "with my favorite decorations.\p"
.string "I raise my favorite POKéMON and grow\n"
.string "stronger with it.\p"
.string "That's what I do.\n"
.string "Want to battle with me?$"
SecretBase_RedCave1_Text_275679: @ 8275679
.string "Show me what you're made of!$"
SecretBase_RedCave1_Text_275696: @ 8275696
.string "I guess there are times when you're not\n"
.string "into it.$"
SecretBase_RedCave1_Text_2756C7:: @ 82756C7
.string "I know exactly what you're made of now.$"
SecretBase_RedCave1_Text_2756EF: @ 82756EF
.string "We can both become stronger.\n"
.string "Let's keep at it!$"
SecretBase_RedCave1_Text_27571E: @ 827571E
.string "I found a spot I liked, and I did it up\n"
.string "with my favorite decorations.\p"
.string "I raise my favorite POKéMON and grow\n"
.string "stronger with it.\p"
.string "Every day is a great day.$"
SecretBase_RedCave1_Text_2757B5: @ 82757B5
.string "You can learn a lot about the taste\n"
.string "and sense of people by the kinds of\l"
.string "decorations they have, and how they\l"
.string "display them.\p"
.string "What do you think of my taste?\n"
.string "Are you speechless?\p"
.string "Want to see my taste in battling?$"
SecretBase_RedCave1_Text_275884: @ 8275884
.string "There's no holding back!$"
SecretBase_RedCave1_Text_27589D: @ 827589D
.string "I'll be happy to demonstrate my style\n"
.string "anytime.$"
SecretBase_RedCave1_Text_2758CC:: @ 82758CC
.string "You're supremely talented!\n"
.string "Your power seems to be limitless…$"
SecretBase_RedCave1_Text_275909: @ 8275909
.string "What did you think of my style?\n"
.string "I'll keep on polishing it!$"
SecretBase_RedCave1_Text_275944: @ 8275944
.string "You can learn a lot about the taste\n"
.string "and sense of people by the kinds of\l"
.string "decorations they have, and how they\l"
.string "display them.\p"
.string "What do you think of my taste?\n"
.string "Are you speechless?$"
EventScript_2759F1:: @ 82759F1
special GetSecretBaseTypeInFrontOfPlayer
special CheckPlayerHasSecretBase
compare VAR_RESULT, 1
goto_if_eq EventScript_275BE8
checkpartymove MOVE_SECRET_POWER
setfieldeffectargument 0, VAR_RESULT
buffermovename 1, MOVE_SECRET_POWER
compare VAR_0x8007, 1
goto_if_eq EventScript_275A50
compare VAR_0x8007, 2
goto_if_eq EventScript_275A50
compare VAR_0x8007, 3
goto_if_eq EventScript_275A50
compare VAR_0x8007, 4
goto_if_eq EventScript_275A50
compare VAR_0x8007, 5
goto_if_eq EventScript_275AA9
compare VAR_0x8007, 6
goto_if_eq EventScript_275B02
end
EventScript_275A50:: @ 8275A50
lockall
compare VAR_RESULT, 6
goto_if_eq EventScript_275A91
bufferpartymonnick 0, VAR_RESULT
msgbox gText_23B704, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq EventScript_275CDE
msgbox Route103_Text_290771, MSGBOX_DEFAULT
closemessage
dofieldeffect FLDEFF_USE_SECRET_POWER_CAVE
waitstate
goto EventScript_275A9B
end
EventScript_275A86:: @ 8275A86
lockall
dofieldeffect FLDEFF_USE_SECRET_POWER_CAVE
waitstate
goto EventScript_275A9B
end
EventScript_275A91:: @ 8275A91
msgbox gText_23B6E0, MSGBOX_DEFAULT
releaseall
end
EventScript_275A9B:: @ 8275A9B
msgbox gText_23B73E, MSGBOX_DEFAULT
goto EventScript_275B5B
end
EventScript_275AA9:: @ 8275AA9
lockall
compare VAR_RESULT, 6
goto_if_eq EventScript_275AEA
bufferpartymonnick 0, VAR_RESULT
msgbox Text_274779, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq EventScript_275CDE
msgbox Route103_Text_290771, MSGBOX_DEFAULT
closemessage
dofieldeffect FLDEFF_USE_SECRET_POWER_TREE
waitstate
goto EventScript_275AF4
end
EventScript_275ADF:: @ 8275ADF
lockall
dofieldeffect FLDEFF_USE_SECRET_POWER_TREE
waitstate
goto EventScript_275AF4
end
EventScript_275AEA:: @ 8275AEA
msgbox Text_274746, MSGBOX_DEFAULT
releaseall
end
EventScript_275AF4:: @ 8275AF4
msgbox Text_2747C2, MSGBOX_DEFAULT
goto EventScript_275B5B
end
EventScript_275B02:: @ 8275B02
lockall
compare VAR_RESULT, 6
goto_if_eq EventScript_275B43
bufferpartymonnick 0, VAR_RESULT
msgbox Text_274825, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq EventScript_275CDE
msgbox Route103_Text_290771, MSGBOX_DEFAULT
closemessage
dofieldeffect FLDEFF_USE_SECRET_POWER_SHRUB
waitstate
goto EventScript_275B4D
end
EventScript_275B38:: @ 8275B38
lockall
dofieldeffect FLDEFF_USE_SECRET_POWER_SHRUB
waitstate
goto EventScript_275B4D
end
EventScript_275B43:: @ 8275B43
msgbox Text_2747DD, MSGBOX_DEFAULT
releaseall
end
EventScript_275B4D:: @ 8275B4D
msgbox Text_274883, MSGBOX_DEFAULT
goto EventScript_275B5B
end
EventScript_275B5B:: @ 8275B5B
closemessage
playse SE_KAIDAN
setvar VAR_INIT_SECRET_BASE, 0
setflag FLAG_DECORATION_0
special SetPlayerSecretBase
special EnterSecretBase
setvar VAR_0x8004, 0
setvar VAR_0x8005, 0
special InitSecretBaseDecorationSprites
setvar VAR_SECRET_BASE_INITIALIZED, 1
waitstate
end
SecretBase_RedCave1_EventScript_275B81:: @ 8275B81
applymovement EVENT_OBJ_ID_PLAYER, SecretBase_RedCave1_Movement_275BB4
waitmovement 0
setvar VAR_INIT_SECRET_BASE, 1
msgbox SecretBase_RedCave1_Text_23B759, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_if_eq SecretBase_RedCave1_EventScript_275BAB
closemessage
playse SE_KAIDAN
special ClearAndLeaveSecretBase
end
SecretBase_RedCave1_EventScript_275BAB:: @ 8275BAB
closemessage
setflag FLAG_RECEIVED_SECRET_POWER
special EnterNewlyCreatedSecretBase
waitstate
end
SecretBase_RedCave1_Movement_275BB4: @ 8275BB4
walk_up
walk_up
step_end
EventScript_275BB7:: @ 8275BB7
lockall
setvar VAR_INIT_SECRET_BASE, 1
playse SE_KAIDAN
special IsCurSecretBaseOwnedByAnotherPlayer
compare VAR_RESULT, 0
goto_if_eq EventScript_275BDB
clearflag FLAG_DECORATION_0
special EnterSecretBase
setvar VAR_SECRET_BASE_INITIALIZED, 0
waitstate
end
EventScript_275BDB:: @ 8275BDB
setflag FLAG_DECORATION_0
special EnterSecretBase
setvar VAR_SECRET_BASE_INITIALIZED, 0
waitstate
end
EventScript_275BE8:: @ 8275BE8
checkpartymove MOVE_SECRET_POWER
compare VAR_RESULT, 6
goto_if_eq EventScript_275C9A
setfieldeffectargument 0, VAR_RESULT
setorcopyvar VAR_0x8004, VAR_RESULT
lockall
special GetSecretBaseNearbyMapName
msgbox Text_276A3D, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq EventScript_275CDE
msgbox Text_2766AA, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq EventScript_275CDE
fadescreenswapbuffers 1
special MoveOutOfSecretBaseFromOutside
closemessage
fadescreenswapbuffers 0
msgbox Text_276A95, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq EventScript_275CDE
bufferpartymonnick 0, VAR_0x8004
buffermovename 1, MOVE_SECRET_POWER
msgbox Route103_Text_290771, MSGBOX_DEFAULT
closemessage
closemessage
compare VAR_0x8007, 1
goto_if_eq EventScript_275A86
compare VAR_0x8007, 2
goto_if_eq EventScript_275A86
compare VAR_0x8007, 3
goto_if_eq EventScript_275A86
compare VAR_0x8007, 4
goto_if_eq EventScript_275A86
compare VAR_0x8007, 5
goto_if_eq EventScript_275ADF
compare VAR_0x8007, 6
goto_if_eq EventScript_275B38
releaseall
end
EventScript_275C9A:: @ 8275C9A
lockall
compare VAR_0x8007, 1
goto_if_eq EventScript_275A91
compare VAR_0x8007, 2
goto_if_eq EventScript_275A91
compare VAR_0x8007, 3
goto_if_eq EventScript_275A91
compare VAR_0x8007, 4
goto_if_eq EventScript_275A91
compare VAR_0x8007, 5
goto_if_eq EventScript_275AEA
compare VAR_0x8007, 6
goto_if_eq EventScript_275B43
end
EventScript_275CDE:: @ 8275CDE
closemessage
releaseall
end
LittlerootTown_BrendansHouse_2F_EventScript_275CE1:: @ 8275CE1
LittlerootTown_MaysHouse_2F_EventScript_275CE1:: @ 8275CE1
SecretBase_RedCave1_EventScript_275CE1:: @ 8275CE1
setflag FLAG_DECORATION_1
setflag FLAG_DECORATION_2
setflag FLAG_DECORATION_3
setflag FLAG_DECORATION_4
setflag FLAG_DECORATION_5
setflag FLAG_DECORATION_6
setflag FLAG_DECORATION_7
setflag FLAG_DECORATION_8
setflag FLAG_DECORATION_9
setflag FLAG_DECORATION_10
setflag FLAG_DECORATION_11
setflag FLAG_DECORATION_12
setflag FLAG_DECORATION_13
setflag FLAG_DECORATION_14
return
EventScript_275D0C:: @ 8275D0C
setvar VAR_0x8004, 0
setvar VAR_0x8005, 0
special InitSecretBaseDecorationSprites
setvar VAR_SECRET_BASE_INITIALIZED, 1
end
EventScript_275D1F:: @ 8275D1F
setvar VAR_0x8005, 0
goto EventScript_275D2A
end
EventScript_275D2A:: @ 8275D2A
special sub_8127E18
end
EventScript_275D2E:: @ 8275D2E
setvar VAR_0x8004, 0
goto EventScript_275D39
end
EventScript_275D39:: @ 8275D39
special sub_8129708
compare VAR_RESULT, 1
goto_if_eq EventScript_275D63
addvar VAR_0x8004, 1
compare VAR_0x8005, 0
goto_if_eq EventScript_275D39
removeobject VAR_0x8006
setflag 0x8005
goto EventScript_275D39
end
EventScript_275D63:: @ 8275D63
end
SecretBase_BlueCave1_EventScript_275D64:: @ 8275D64
SecretBase_BlueCave2_EventScript_275D64:: @ 8275D64
SecretBase_BlueCave3_EventScript_275D64:: @ 8275D64
SecretBase_BlueCave4_EventScript_275D64:: @ 8275D64
SecretBase_BrownCave1_EventScript_275D64:: @ 8275D64
SecretBase_BrownCave2_EventScript_275D64:: @ 8275D64
SecretBase_BrownCave3_EventScript_275D64:: @ 8275D64
SecretBase_BrownCave4_EventScript_275D64:: @ 8275D64
SecretBase_RedCave1_EventScript_275D64:: @ 8275D64
SecretBase_RedCave2_EventScript_275D64:: @ 8275D64
SecretBase_RedCave3_EventScript_275D64:: @ 8275D64
SecretBase_RedCave4_EventScript_275D64:: @ 8275D64
SecretBase_Shrub1_EventScript_275D64:: @ 8275D64
SecretBase_Shrub2_EventScript_275D64:: @ 8275D64
SecretBase_Shrub3_EventScript_275D64:: @ 8275D64
SecretBase_Shrub4_EventScript_275D64:: @ 8275D64
SecretBase_Tree1_EventScript_275D64:: @ 8275D64
SecretBase_Tree2_EventScript_275D64:: @ 8275D64
SecretBase_Tree3_EventScript_275D64:: @ 8275D64
SecretBase_Tree4_EventScript_275D64:: @ 8275D64
SecretBase_YellowCave1_EventScript_275D64:: @ 8275D64
SecretBase_YellowCave2_EventScript_275D64:: @ 8275D64
SecretBase_YellowCave3_EventScript_275D64:: @ 8275D64
SecretBase_YellowCave4_EventScript_275D64:: @ 8275D64
special GetSecretBaseOwnerInteractionState
compare VAR_0x8004, 0
goto_if_eq SecretBase_RedCave1_EventScript_275DD6
compare VAR_0x8004, 1
goto_if_eq SecretBase_RedCave1_EventScript_275E4E
compare VAR_0x8004, 2
goto_if_eq SecretBase_RedCave1_EventScript_275EC6
compare VAR_0x8004, 3
goto_if_eq SecretBase_RedCave1_EventScript_275F3E
compare VAR_0x8004, 4
goto_if_eq SecretBase_RedCave1_EventScript_275FB6
compare VAR_0x8004, 5
goto_if_eq SecretBase_RedCave1_EventScript_27602E
compare VAR_0x8004, 6
goto_if_eq SecretBase_RedCave1_EventScript_2760A6
compare VAR_0x8004, 7
goto_if_eq SecretBase_RedCave1_EventScript_27611E
compare VAR_0x8004, 8
goto_if_eq SecretBase_RedCave1_EventScript_276196
compare VAR_0x8004, 9
goto_if_eq SecretBase_RedCave1_EventScript_27620E
end
SecretBase_RedCave1_EventScript_275DD6:: @ 8275DD6
lock
faceplayer
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_RedCave1_EventScript_275E25
compare VAR_RESULT, 1
goto_if_eq SecretBase_RedCave1_EventScript_275E44
msgbox SecretBase_RedCave1_Text_2748A0, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_275E2F
setvar VAR_RESULT, 1
special sub_80EA30C
call Common_EventScript_SaveGame
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_275E2F
msgbox SecretBase_RedCave1_Text_274939, MSGBOX_DEFAULT
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_275E25:: @ 8275E25
msgbox SecretBase_RedCave1_Text_2749ED, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_275E2F:: @ 8275E2F
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_27494D, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_275E44:: @ 8275E44
msgbox SecretBase_RedCave1_Text_2749AA, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_275E4E:: @ 8275E4E
lock
faceplayer
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_RedCave1_EventScript_275E9D
compare VAR_RESULT, 1
goto_if_eq SecretBase_RedCave1_EventScript_275EBC
msgbox SecretBase_RedCave1_Text_274C13, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_275EA7
setvar VAR_RESULT, 1
special sub_80EA30C
call Common_EventScript_SaveGame
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_275EA7
msgbox SecretBase_RedCave1_Text_274CB0, MSGBOX_DEFAULT
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_275E9D:: @ 8275E9D
msgbox SecretBase_RedCave1_Text_274D69, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_275EA7:: @ 8275EA7
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_274CDA, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_275EBC:: @ 8275EBC
msgbox SecretBase_RedCave1_Text_274D34, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_275EC6:: @ 8275EC6
lock
faceplayer
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_RedCave1_EventScript_275F15
compare VAR_RESULT, 1
goto_if_eq SecretBase_RedCave1_EventScript_275F34
msgbox SecretBase_RedCave1_Text_274F39, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_275F1F
setvar VAR_RESULT, 1
special sub_80EA30C
call Common_EventScript_SaveGame
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_275F1F
msgbox SecretBase_RedCave1_Text_274FCA, MSGBOX_DEFAULT
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_275F15:: @ 8275F15
msgbox SecretBase_RedCave1_Text_2750A4, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_275F1F:: @ 8275F1F
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_274FDA, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_275F34:: @ 8275F34
msgbox SecretBase_RedCave1_Text_27502A, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_275F3E:: @ 8275F3E
lock
faceplayer
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_RedCave1_EventScript_275F8D
compare VAR_RESULT, 1
goto_if_eq SecretBase_RedCave1_EventScript_275FAC
msgbox SecretBase_RedCave1_Text_275287, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_275F97
setvar VAR_RESULT, 1
special sub_80EA30C
call Common_EventScript_SaveGame
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_275F97
msgbox SecretBase_RedCave1_Text_275315, MSGBOX_DEFAULT
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_275F8D:: @ 8275F8D
msgbox SecretBase_RedCave1_Text_2753AB, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_275F97:: @ 8275F97
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_275330, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_275FAC:: @ 8275FAC
msgbox SecretBase_RedCave1_Text_275374, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_275FB6:: @ 8275FB6
lock
faceplayer
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_RedCave1_EventScript_276005
compare VAR_RESULT, 1
goto_if_eq SecretBase_RedCave1_EventScript_276024
msgbox SecretBase_RedCave1_Text_2755D2, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_27600F
setvar VAR_RESULT, 1
special sub_80EA30C
call Common_EventScript_SaveGame
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_27600F
msgbox SecretBase_RedCave1_Text_275679, MSGBOX_DEFAULT
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_276005:: @ 8276005
msgbox SecretBase_RedCave1_Text_27571E, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_27600F:: @ 827600F
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_275696, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_276024:: @ 8276024
msgbox SecretBase_RedCave1_Text_2756EF, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_27602E:: @ 827602E
lock
faceplayer
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_RedCave1_EventScript_27607D
compare VAR_RESULT, 1
goto_if_eq SecretBase_RedCave1_EventScript_27609C
msgbox SecretBase_RedCave1_Text_274A64, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_276087
setvar VAR_RESULT, 1
special sub_80EA30C
call Common_EventScript_SaveGame
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_276087
msgbox SecretBase_RedCave1_Text_274AFA, MSGBOX_DEFAULT
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_27607D:: @ 827607D
msgbox SecretBase_RedCave1_Text_274BA2, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_276087:: @ 8276087
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_274B0B, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_27609C:: @ 827609C
msgbox SecretBase_RedCave1_Text_274B6C, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_2760A6:: @ 82760A6
lock
faceplayer
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_RedCave1_EventScript_2760F5
compare VAR_RESULT, 1
goto_if_eq SecretBase_RedCave1_EventScript_276114
msgbox SecretBase_RedCave1_Text_274DD2, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_2760FF
setvar VAR_RESULT, 1
special sub_80EA30C
call Common_EventScript_SaveGame
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_2760FF
msgbox SecretBase_RedCave1_Text_274E41, MSGBOX_DEFAULT
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_2760F5:: @ 82760F5
msgbox SecretBase_RedCave1_Text_274EF1, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_2760FF:: @ 82760FF
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_274E5A, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_276114:: @ 8276114
msgbox SecretBase_RedCave1_Text_274EB3, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_27611E:: @ 827611E
lock
faceplayer
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_RedCave1_EventScript_27616D
compare VAR_RESULT, 1
goto_if_eq SecretBase_RedCave1_EventScript_27618C
msgbox SecretBase_RedCave1_Text_275114, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_276177
setvar VAR_RESULT, 1
special sub_80EA30C
call Common_EventScript_SaveGame
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_276177
msgbox SecretBase_RedCave1_Text_2751AF, MSGBOX_DEFAULT
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_27616D:: @ 827616D
msgbox SecretBase_RedCave1_Text_275226, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_276177:: @ 8276177
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_2751CA, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_27618C:: @ 827618C
msgbox SecretBase_RedCave1_Text_2751EC, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_276196:: @ 8276196
lock
faceplayer
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_RedCave1_EventScript_2761E5
compare VAR_RESULT, 1
goto_if_eq SecretBase_RedCave1_EventScript_276204
msgbox SecretBase_RedCave1_Text_275405, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_2761EF
setvar VAR_RESULT, 1
special sub_80EA30C
call Common_EventScript_SaveGame
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_2761EF
msgbox SecretBase_RedCave1_Text_2754B2, MSGBOX_DEFAULT
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_2761E5:: @ 82761E5
msgbox SecretBase_RedCave1_Text_275546, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_2761EF:: @ 82761EF
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_2754D8, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_276204:: @ 8276204
msgbox SecretBase_RedCave1_Text_27550C, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_27620E:: @ 827620E
lock
faceplayer
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_RedCave1_EventScript_27625D
compare VAR_RESULT, 1
goto_if_eq SecretBase_RedCave1_EventScript_27627C
msgbox SecretBase_RedCave1_Text_2757B5, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_276267
setvar VAR_RESULT, 1
special sub_80EA30C
call Common_EventScript_SaveGame
compare VAR_RESULT, 0
goto_if_eq SecretBase_RedCave1_EventScript_276267
msgbox SecretBase_RedCave1_Text_275884, MSGBOX_DEFAULT
goto SecretBase_RedCave1_EventScript_276286
end
SecretBase_RedCave1_EventScript_27625D:: @ 827625D
msgbox SecretBase_RedCave1_Text_275944, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_276267:: @ 8276267
special sub_80EB300
setvar VAR_RESULT, 0
special sub_80EA30C
msgbox SecretBase_RedCave1_Text_27589D, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_27627C:: @ 827627C
msgbox SecretBase_RedCave1_Text_275909, MSGBOX_DEFAULT
release
end
SecretBase_RedCave1_EventScript_276286:: @ 8276286
special PrepSecretBaseBattleFlags
setvar VAR_0x8004, SPECIAL_BATTLE_SECRET_BASE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
compare VAR_RESULT, 3
call_if_eq SecretBase_RedCave1_EventScript_2762BD
compare VAR_RESULT, 1
call_if_eq SecretBase_RedCave1_EventScript_2762C1
compare VAR_RESULT, 2
call_if_eq SecretBase_RedCave1_EventScript_2762C5
special HealPlayerParty
release
end
SecretBase_RedCave1_EventScript_2762BD:: @ 82762BD
special sub_80EB438
return
SecretBase_RedCave1_EventScript_2762C1:: @ 82762C1
special sub_80EB368
return
SecretBase_RedCave1_EventScript_2762C5:: @ 82762C5
special sub_80EB3D0
return
.include "data/scripts/secret_power_tm.inc"
SecretBase_EventScript_DollInteract:: @ 82766A2
special sub_80EB290
end
SecretBase_EventScript_CushionInteract:: @ 82766A6
special sub_80EB2C8
end
Text_2766AA: @ 82766AA
.string "All decorations and furniture in your\n"
.string "SECRET BASE will be returned to your PC.\p"
.string "Is that okay?$"
Text_WantToRegisterSecretBase: @ 8276707
.string "Do you want to register\n"
.string "{STR_VAR_1}'s SECRET BASE?$"
Text_276731: @ 8276731
.string "This data is already registered.\n"
.string "Would you like to delete it?$"
Text_TooManyBasesDeleteSome: @ 827676F
.string "Up to 10 locations can be registered.\p"
.string "Delete a location if you want to\n"
.string "register another location.$"
Text_2767D1: @ 82767D1
.string "Registration completed.$"
Text_2767E9: @ 82767E9
.string "Data has been unregistered.$"
Text_SecretBaseBootUpPC: @ 8276805
.string "{PLAYER} booted up the PC.$"
Text_SecretBasePCStartMenu: @ 827681A
.string "What would you like to do?$"
Text_276835: @ 8276835
.string "Once registered, a SECRET BASE will not\n"
.string "disappear unless the other TRAINER\l"
.string "moves it to a different location.\p"
.string "If a SECRET BASE is deleted from the\n"
.string "registered list, another one may take\l"
.string "its place.\p"
.string "Up to ten SECRET BASE locations\n"
.string "may be registered.$"
Text_27692B: @ 827692B
.string "A shield of {STR_VAR_2} that marks winning\n"
.string "{STR_VAR_1} times in a row at the BATTLE TOWER.$"
Text_276974: @ 8276974
.string "A realistic toy TV. It could be easily\n"
.string "mistaken for the real thing.$"
Text_2769B8: @ 82769B8
.string "A toy TV shaped like a SEEDOT.\n"
.string "It looks ready to roll away on its own…$"
Text_2769FF: @ 82769FF
.string "A toy TV shaped like a SKITTY.\n"
.string "It looks ready to stroll away…$"
Text_276A3D: @ 8276A3D
.string "You may only make one SECRET BASE.\p"
.string "Would you like to move from the SECRET\n"
.string "BASE near {STR_VAR_1}?$"
Text_276A95: @ 8276A95
.string "Moving completed.\p"
.string "Would you like to use the SECRET POWER?$"