pokeemerald/data/maps/Route104/scripts.inc
2019-11-02 16:36:43 -05:00

1188 lines
29 KiB
PHP

Route104_MapScripts:: @ 81ECC32
map_script MAP_SCRIPT_ON_FRAME_TABLE, Route104_OnFrame
map_script MAP_SCRIPT_ON_TRANSITION, Route104_OnTransition
.byte 0
Route104_OnFrame: @ 81ECC3D
map_script_2 VAR_BOARD_BRINEY_BOAT_STATE, 1, Route104_EventScript_StartSailToDewford
.2byte 0
Route104_EventScript_StartSailToDewford:: @ 81ECC47
lockall
goto Route104_EventScript_SailToDewford
end
Route104_OnTransition: @ 81ECC4E
call Common_EventScript_SetupRivalGfxId
call Route104_EventScript_1ECC78
call Route104_EventScript_1ECC5E
end
Route104_EventScript_1ECC5E:: @ 81ECC5E
goto_if_unset FLAG_MET_PRETTY_PETAL_SHOP_OWNER, Route104_EventScript_1ECC74
goto_if_unset FLAG_BADGE03_GET, Route104_EventScript_1ECC74
clearflag FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST
return
Route104_EventScript_1ECC74:: @ 81ECC74
setflag FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST
return
Route104_EventScript_1ECC78:: @ 81ECC78
compare VAR_BOARD_BRINEY_BOAT_STATE, 1
goto_if_ge Route104_EventScript_1ECC9D
goto_if_set FLAG_MET_RIVAL_RUSTBORO, Route104_EventScript_1ECC9D
goto_if_unset FLAG_REGISTER_RIVAL_POKENAV, Route104_EventScript_1ECC9D
setobjectxyperm 34, 17, 52
return
Route104_EventScript_1ECC9D:: @ 81ECC9D
return
Route104_EventScript_1ECC9E:: @ 81ECC9E
lockall
setvar VAR_0x8008, 1
applymovement 34, Common_Movement_FacePlayer
waitmovement 0
goto Route104_EventScript_1ECD33
Route104_EventScript_1ECCB3:: @ 81ECCB3
lockall
setflag FLAG_HIDE_RUSBORO_CITY_RIVAL
setvar VAR_RUSTBORO_CITY_STATE, 8
setvar VAR_ROUTE104_STATE, 2
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
delay 10
addobject 34
clearflag FLAG_HIDE_ROUTE_104_RIVAL
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ECF86
waitmovement 0
applymovement 34, Route104_Movement_1ECF8A
waitmovement 0
delay 20
setvar VAR_0x8008, 0
call Route104_EventScript_1E0DD1
playse SE_PIN
applymovement 34, Common_Movement_ExclamationMark
waitmovement 0
applymovement 34, Common_Movement_Delay48
waitmovement 0
goto Route104_EventScript_1ECD33
Route104_EventScript_1ECD11:: @ 81ECD11
checkplayergender
compare VAR_RESULT, MALE
goto_if_eq Route104_EventScript_1ECD29
compare VAR_RESULT, FEMALE
goto_if_eq Route104_EventScript_1ECD2E
return
Route104_EventScript_1ECD29:: @ 81ECD29
playbgm MUS_GIRL_SUP, 1
return
Route104_EventScript_1ECD2E:: @ 81ECD2E
playbgm MUS_BOY_SUP, 1
return
Route104_EventScript_1ECD33:: @ 81ECD33
checkplayergender
compare VAR_RESULT, MALE
goto_if_eq Route104_EventScript_1ECD4B
compare VAR_RESULT, FEMALE
goto_if_eq Route104_EventScript_1ECE6F
end
Route104_EventScript_1ECD4B:: @ 81ECD4B
goto_if_set FLAG_DEFEATED_RIVAL_ROUTE_104, Route104_EventScript_1ECE1C
goto_if_set FLAG_REGISTER_RIVAL_POKENAV, Route104_EventScript_1ECDD0
setflag FLAG_REGISTER_RIVAL_POKENAV
msgbox Route104_Text_1EDBFF, MSGBOX_DEFAULT
closemessage
delay 30
playfanfare MUS_ME_TORE_EYE
msgbox Route104_Text_1EDC8F, MSGBOX_DEFAULT
waitfanfare
closemessage
delay 30
setflag FLAG_ENABLE_RIVAL_MATCH_CALL
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ECDCD
applymovement 34, Route104_Movement_1ECDC8
msgbox Route104_Text_1EDCB1, MSGBOX_DEFAULT
closemessage
waitmovement 0
applymovement 34, Route104_Movement_1ECDCA
waitmovement 0
copyobjectxytoperm 34
msgbox Route104_Text_1EDCED, MSGBOX_YESNO
compare VAR_RESULT, YES
goto_if_eq Route104_EventScript_1ECDED
msgbox Route104_Text_1EDD2A, MSGBOX_DEFAULT
call Route104_EventScript_1ECE31
releaseall
end
Route104_Movement_1ECDC8: @ 81ECDC8
walk_slow_left
step_end
Route104_Movement_1ECDCA: @ 81ECDCA
walk_down
face_right
step_end
Route104_Movement_1ECDCD: @ 81ECDCD
delay_4
walk_in_place_fastest_left
step_end
Route104_EventScript_1ECDD0:: @ 81ECDD0
msgbox Route104_Text_1EDD9F, MSGBOX_YESNO
compare VAR_RESULT, YES
goto_if_eq Route104_EventScript_1ECDED
msgbox Route104_Text_1EDD2A, MSGBOX_DEFAULT
releaseall
end
Route104_EventScript_1ECDED:: @ 81ECDED
msgbox Route104_Text_1EDDDB, MSGBOX_DEFAULT
switch VAR_STARTER_MON
case 0, Route104_EventScript_1ECE36
case 1, Route104_EventScript_1ECE49
case 2, Route104_EventScript_1ECE5C
end
Route104_EventScript_1ECE1C:: @ 81ECE1C
msgbox Route104_Text_1EDE3E, MSGBOX_DEFAULT
compare VAR_0x8008, 0
call_if_eq Route104_EventScript_1ECE31
releaseall
end
Route104_EventScript_1ECE31:: @ 81ECE31
savebgm MUS_DUMMY
fadedefaultbgm
return
Route104_EventScript_1ECE36:: @ 81ECE36
trainerbattle_no_intro TRAINER_MAY_14, Route104_Text_1EDE18
setflag FLAG_DEFEATED_RIVAL_ROUTE_104
goto Route104_EventScript_1ECE1C
end
Route104_EventScript_1ECE49:: @ 81ECE49
trainerbattle_no_intro TRAINER_MAY_15, Route104_Text_1EDE18
setflag FLAG_DEFEATED_RIVAL_ROUTE_104
goto Route104_EventScript_1ECE1C
end
Route104_EventScript_1ECE5C:: @ 81ECE5C
trainerbattle_no_intro TRAINER_MAY_10, Route104_Text_1EDE18
setflag FLAG_DEFEATED_RIVAL_ROUTE_104
goto Route104_EventScript_1ECE1C
end
Route104_EventScript_1ECE6F:: @ 81ECE6F
goto_if_set FLAG_DEFEATED_RIVAL_ROUTE_104, Route104_EventScript_1ECF38
goto_if_set FLAG_REGISTER_RIVAL_POKENAV, Route104_EventScript_1ECEEC
setflag FLAG_REGISTER_RIVAL_POKENAV
msgbox Route104_Text_1EDF04, MSGBOX_DEFAULT
closemessage
delay 30
playfanfare MUS_ME_TORE_EYE
msgbox Route104_Text_1EDFA0, MSGBOX_DEFAULT
waitfanfare
closemessage
delay 30
setflag FLAG_ENABLE_RIVAL_MATCH_CALL
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ECDCD
applymovement 34, Route104_Movement_1ECDC8
msgbox Route104_Text_1EDFC6, MSGBOX_DEFAULT
closemessage
waitmovement 0
applymovement 34, Route104_Movement_1ECDCA
waitmovement 0
copyobjectxytoperm 34
msgbox Route104_Text_1EE009, MSGBOX_YESNO
compare VAR_RESULT, YES
goto_if_eq Route104_EventScript_1ECF09
msgbox Route104_Text_1EE04D, MSGBOX_DEFAULT
call Route104_EventScript_1ECE31
releaseall
end
Route104_EventScript_1ECEEC:: @ 81ECEEC
msgbox Route104_Text_1EE094, MSGBOX_YESNO
compare VAR_RESULT, YES
goto_if_eq Route104_EventScript_1ECF09
msgbox Route104_Text_1EE04D, MSGBOX_DEFAULT
releaseall
end
Route104_EventScript_1ECF09:: @ 81ECF09
msgbox Route104_Text_1EE0C7, MSGBOX_DEFAULT
switch VAR_STARTER_MON
case 0, Route104_EventScript_1ECF4D
case 1, Route104_EventScript_1ECF60
case 2, Route104_EventScript_1ECF73
end
Route104_EventScript_1ECF38:: @ 81ECF38
msgbox Route104_Text_1EE120, MSGBOX_DEFAULT
compare VAR_0x8008, 0
call_if_eq Route104_EventScript_1ECE31
releaseall
end
Route104_EventScript_1ECF4D:: @ 81ECF4D
trainerbattle_no_intro TRAINER_BRENDAN_10, Route104_Text_1EE107
setflag FLAG_DEFEATED_RIVAL_ROUTE_104
goto Route104_EventScript_1ECF38
end
Route104_EventScript_1ECF60:: @ 81ECF60
trainerbattle_no_intro TRAINER_BRENDAN_12, Route104_Text_1EE107
setflag FLAG_DEFEATED_RIVAL_ROUTE_104
goto Route104_EventScript_1ECF38
end
Route104_EventScript_1ECF73:: @ 81ECF73
trainerbattle_no_intro TRAINER_BRENDAN_11, Route104_Text_1EE107
setflag FLAG_DEFEATED_RIVAL_ROUTE_104
goto Route104_EventScript_1ECF38
end
Route104_Movement_1ECF86: @ 81ECF86
lock_facing_direction
walk_down
unlock_facing_direction
step_end
Route104_Movement_1ECF8A: @ 81ECF8A
walk_down
step_end
Route104_EventScript_1ECF8C:: @ 81ECF8C
lock
faceplayer
goto_if_set FLAG_RECEIVED_CHESTO_BERRY_ROUTE_104, Route104_EventScript_1ECFC3
msgbox Route104_Text_2A6D86, MSGBOX_DEFAULT
giveitem_std ITEM_CHESTO_BERRY
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_ShowBagIsFull
setflag FLAG_RECEIVED_CHESTO_BERRY_ROUTE_104
msgbox Route104_Text_2A6E32, MSGBOX_DEFAULT
release
end
Route104_EventScript_1ECFC3:: @ 81ECFC3
msgbox Route104_Text_2A6E32, MSGBOX_DEFAULT
release
end
Route104_EventScript_1ECFCD:: @ 81ECFCD
lock
faceplayer
goto_if_set FLAG_RECEIVED_WHITE_HERB, Route104_EventScript_1ECFFC
msgbox Route104_Text_1ED96A, MSGBOX_DEFAULT
giveitem_std ITEM_WHITE_HERB
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_ShowBagIsFull
setflag FLAG_RECEIVED_WHITE_HERB
release
end
Route104_EventScript_1ECFFC:: @ 81ECFFC
msgbox Route104_Text_1EDA0F, MSGBOX_DEFAULT
release
end
Route104_EventScript_1ED006:: @ 81ED006
msgbox Route104_Text_1ED5EC, MSGBOX_NPC
end
Route104_EventScript_1ED00F:: @ 81ED00F
msgbox Route104_Text_1ED662, MSGBOX_SIGN
end
Route104_EventScript_1ED018:: @ 81ED018
msgbox Route104_Text_1EDA8C, MSGBOX_SIGN
end
Route104_EventScript_1ED021:: @ 81ED021
msgbox Route104_Text_1EDAA1, MSGBOX_SIGN
end
Route104_EventScript_1ED02A:: @ 81ED02A
msgbox Route104_Text_1EDABC, MSGBOX_SIGN
end
Route104_EventScript_1ED033:: @ 81ED033
msgbox Route104_Text_1EDAD6, MSGBOX_SIGN
end
Route104_EventScript_1ED03C:: @ 81ED03C
msgbox Route104_Text_1EDAEF, MSGBOX_SIGN
end
Route104_EventScript_1ED045:: @ 81ED045
msgbox Route104_Text_1ED6A2, MSGBOX_NPC
end
Route104_EventScript_1ED04E:: @ 81ED04E
msgbox Route104_Text_1ED735, MSGBOX_NPC
end
Route104_EventScript_1ED057:: @ 81ED057
lock
faceplayer
goto_if_set FLAG_RECEIVED_TM09, Route104_EventScript_1ED086
msgbox Route104_Text_1ED838, MSGBOX_DEFAULT
giveitem_std ITEM_TM09
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_ShowBagIsFull
setflag FLAG_RECEIVED_TM09
release
end
Route104_EventScript_1ED086:: @ 81ED086
msgbox Route104_Text_1ED8E7, MSGBOX_DEFAULT
release
end
Route104_EventScript_1ED090:: @ 81ED090
msgbox Route104_Text_1ED7A2, MSGBOX_NPC
end
Route104_EventScript_SailToDewford:: @ 81ED099
setobjectpriority 8, MAP_ROUTE104, 0
setobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE104, 0
applymovement 8, Route104_Movement_BrineyBoardBoat
waitmovement 0
removeobject 8
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_PlayerBoardBoat
waitmovement 0
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
call Common_EventScript_PlayBrineysBoatMusic
goto_if_set FLAG_ENABLE_NORMAN_MATCH_CALL, Route104_EventScript_1ED0D9
goto_if_unset FLAG_ENABLE_NORMAN_MATCH_CALL, Route104_EventScript_1ED0EF
end
Route104_EventScript_1ED0D9:: @ 81ED0D9
applymovement 7, Route104_Movement_1ED28C
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ED28C
waitmovement 0
goto Route104_EventScript_1ED139
Route104_EventScript_1ED0EF:: @ 81ED0EF
applymovement 7, Route104_Movement_1ED1C8
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ED1C8
waitmovement 0
pokenavcall Route104_Text_DadPokenavCall
waitmessage
delay 30
playfanfare MUS_ME_TORE_EYE
msgbox Route104_Text_RegisteredDadInPokenav, MSGBOX_DEFAULT
waitfanfare
closemessage
delay 30
setflag FLAG_ENABLE_NORMAN_MATCH_CALL
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ED22A
applymovement 7, Route104_Movement_1ED22A, MAP_ROUTE104
waitmovement 7, MAP_ROUTE104
waitmovement 0
goto Route104_EventScript_1ED139
Route104_EventScript_1ED139:: @ 81ED139
delay 50
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ED353
waitmovement 0
call Common_EventScript_StopBrineysBoatMusic
showobjectat EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
applymovement EVENT_OBJ_ID_PLAYER, Route104_Movement_1ED355
waitmovement 0
setobjectxyperm 2, 12, 8
addobject 2
setobjectpriority 2, MAP_DEWFORD_TOWN, 0
clearflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN
applymovement 2, Route104_Movement_1ED35C
waitmovement 0
addobject 4
clearflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN
call Common_EventScript_StopBrineysBoatMusic
setflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT
hideobjectat 7, MAP_ROUTE104
copyvar VAR_BRINEY_LOCATION, VAR_0x8008
resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
resetobjectpriority 2, MAP_DEWFORD_TOWN
copyobjectxytoperm 2
setvar VAR_BOARD_BRINEY_BOAT_STATE, 0
goto_if_unset FLAG_DELIVERED_STEVEN_LETTER, Route104_EventScript_DeliverLetterReminder
goto_if_set FLAG_DELIVERED_STEVEN_LETTER, Route104_EventScript_LandedInDewford
end
Route104_EventScript_DeliverLetterReminder:: @ 81ED1B4
msgbox Route104_Text_LandedInDewfordDeliverLetter, MSGBOX_DEFAULT
releaseall
end
Route104_EventScript_LandedInDewford:: @ 81ED1BE
msgbox DewfordTown_Text_BrineyLandedInDewford, MSGBOX_DEFAULT
releaseall
end
Route104_Movement_1ED1C8: @ 81ED1C8
walk_down
walk_down
walk_down
walk_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_right
walk_fast_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fast_right
walk_fast_right
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
step_end
Route104_Movement_1ED22A: @ 81ED22A
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_right
walk_right
walk_down
walk_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_down
walk_down
step_end
Route104_Movement_1ED28C: @ 81ED28C
walk_down
walk_down
walk_down
walk_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_right
walk_fast_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fast_right
walk_fast_right
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fastest_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fastest_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_right
walk_right
walk_down
walk_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_fast_down
walk_down
walk_down
step_end
Route104_Movement_PlayerBoardBoat: @ 81ED34F
walk_left
walk_down
walk_down
step_end
Route104_Movement_1ED353: @ 81ED353
walk_down
step_end
Route104_Movement_1ED355: @ 81ED355
walk_down
walk_left
walk_in_place_fastest_right
step_end
Route104_Movement_BrineyBoardBoat: @ 81ED359
walk_down
walk_down
step_end
Route104_Movement_1ED35C: @ 81ED35C
walk_down
walk_in_place_fastest_left
step_end
Route104_EventScript_1ED35F:: @ 81ED35F
trainerbattle_single TRAINER_IVAN, Route104_Text_2954BD, Route104_Text_295509
msgbox Route104_Text_29554E, MSGBOX_AUTOCLOSE
end
Route104_EventScript_1ED376:: @ 81ED376
trainerbattle_single TRAINER_BILLY, Route104_Text_29558A, Route104_Text_2955B4
msgbox Route104_Text_2955E8, MSGBOX_AUTOCLOSE
end
Route104_EventScript_1ED38D:: @ 81ED38D
trainerbattle_single TRAINER_HALEY_1, Route104_Text_29563A, Route104_Text_29566F, Route104_EventScript_1ED3CE
specialvar VAR_RESULT, ShouldTryRematchBattle
compare VAR_RESULT, 1
goto_if_eq Route104_EventScript_1ED424
setvar VAR_0x8004, TRAINER_HALEY_1
specialvar VAR_RESULT, IsTrainerRegistered
compare VAR_RESULT, 0
goto_if_eq Route104_EventScript_1ED3F8
msgbox Route104_Text_295689, MSGBOX_DEFAULT
release
end
Route104_EventScript_1ED3CE:: @ 81ED3CE
special PlayerFaceTrainerAfterBattle
waitmovement 0
goto_if_set FLAG_HAS_MATCH_CALL, Route104_EventScript_1ED3DF
release
end
Route104_EventScript_1ED3DF:: @ 81ED3DF
msgbox Route104_Text_29576B, MSGBOX_DEFAULT
register_matchcall TRAINER_HALEY_1
release
end
Route104_EventScript_1ED3F8:: @ 81ED3F8
goto_if_set FLAG_HAS_MATCH_CALL, Route104_EventScript_1ED40B
msgbox Route104_Text_295689, MSGBOX_DEFAULT
release
end
Route104_EventScript_1ED40B:: @ 81ED40B
msgbox Route104_Text_2956FF, MSGBOX_DEFAULT
register_matchcall TRAINER_HALEY_1
release
end
Route104_EventScript_1ED424:: @ 81ED424
trainerbattle_rematch TRAINER_HALEY_1, Route104_Text_2957D7, Route104_Text_2957F0
msgbox Route104_Text_29580C, MSGBOX_AUTOCLOSE
end
Route104_EventScript_1ED43B:: @ 81ED43B
trainerbattle_single TRAINER_WINSTON_1, Route104_Text_295870, Route104_Text_2958AD, Route104_EventScript_1ED47C
specialvar VAR_RESULT, ShouldTryRematchBattle
compare VAR_RESULT, 1
goto_if_eq Route104_EventScript_1ED4D2
setvar VAR_0x8004, TRAINER_WINSTON_1
specialvar VAR_RESULT, IsTrainerRegistered
compare VAR_RESULT, 0
goto_if_eq Route104_EventScript_1ED4A6
msgbox Route104_Text_2958C1, MSGBOX_DEFAULT
release
end
Route104_EventScript_1ED47C:: @ 81ED47C
special PlayerFaceTrainerAfterBattle
waitmovement 0
goto_if_set FLAG_HAS_MATCH_CALL, Route104_EventScript_1ED48D
release
end
Route104_EventScript_1ED48D:: @ 81ED48D
msgbox Route104_Text_29595A, MSGBOX_DEFAULT
register_matchcall TRAINER_WINSTON_1
release
end
Route104_EventScript_1ED4A6:: @ 81ED4A6
goto_if_set FLAG_HAS_MATCH_CALL, Route104_EventScript_1ED4B9
msgbox Route104_Text_2958C1, MSGBOX_DEFAULT
release
end
Route104_EventScript_1ED4B9:: @ 81ED4B9
msgbox Route104_Text_2958F8, MSGBOX_DEFAULT
register_matchcall TRAINER_WINSTON_1
release
end
Route104_EventScript_1ED4D2:: @ 81ED4D2
trainerbattle_rematch TRAINER_WINSTON_1, Route104_Text_2959BC, Route104_Text_2959FC
msgbox Route104_Text_295A1E, MSGBOX_AUTOCLOSE
end
Route104_EventScript_1ED4E9:: @ 81ED4E9
trainerbattle_single TRAINER_CINDY_1, Route104_Text_295A7E, Route104_Text_295ABB, Route104_EventScript_1ED52A
specialvar VAR_RESULT, ShouldTryRematchBattle
compare VAR_RESULT, 1
goto_if_eq Route104_EventScript_1ED580
setvar VAR_0x8004, TRAINER_CINDY_1
specialvar VAR_RESULT, IsTrainerRegistered
compare VAR_RESULT, 0
goto_if_eq Route104_EventScript_1ED554
msgbox Route104_Text_295AC3, MSGBOX_DEFAULT
release
end
Route104_EventScript_1ED52A:: @ 81ED52A
special PlayerFaceTrainerAfterBattle
waitmovement 0
goto_if_set FLAG_HAS_MATCH_CALL, Route104_EventScript_1ED53B
release
end
Route104_EventScript_1ED53B:: @ 81ED53B
msgbox Route104_Text_295B60, MSGBOX_DEFAULT
register_matchcall TRAINER_CINDY_1
release
end
Route104_EventScript_1ED554:: @ 81ED554
goto_if_set FLAG_HAS_MATCH_CALL, Route104_EventScript_1ED567
msgbox Route104_Text_295AC3, MSGBOX_DEFAULT
release
end
Route104_EventScript_1ED567:: @ 81ED567
msgbox Route104_Text_295B01, MSGBOX_DEFAULT
register_matchcall TRAINER_CINDY_1
release
end
Route104_EventScript_1ED580:: @ 81ED580
trainerbattle_rematch TRAINER_CINDY_1, Route104_Text_295BC8, Route104_Text_295BFA
msgbox Route104_Text_295C1F, MSGBOX_AUTOCLOSE
end
Route104_EventScript_1ED597:: @ 81ED597
trainerbattle_double TRAINER_GINA_AND_MIA_1, Route104_Text_2952BB, Route104_Text_2952E6, Route104_Text_295330
special GetPlayerBigGuyGirlString
msgbox Route104_Text_2952FE, MSGBOX_DEFAULT
release
end
Route104_EventScript_1ED5B6:: @ 81ED5B6
trainerbattle_double TRAINER_GINA_AND_MIA_1, Route104_Text_2953AF, Route104_Text_2953E1, Route104_Text_295449
special GetPlayerBigGuyGirlString
msgbox Route104_Text_29540D, MSGBOX_DEFAULT
release
end
Route104_EventScript_1ED5D5:: @ 81ED5D5
trainerbattle_single TRAINER_DARIAN, Route104_Text_295C5D, Route104_Text_295CC9
msgbox Route104_Text_295CD3, MSGBOX_AUTOCLOSE
end
Route104_Text_1ED5EC: @ 81ED5EC
.string "That seaside cottage is where\n"
.string "MR. BRINEY lives.\p"
.string "He was once a mighty sailor who never\n"
.string "feared the sea, however stormy.$"
Route104_Text_1ED662: @ 81ED662
.string "The sea, huh?\p"
.string "I wonder what it's like at the bottom\n"
.string "of the sea?$"
Route104_Text_1ED6A2: @ 81ED6A2
.string "If you're going to throw a POKé BALL,\n"
.string "weaken the wild POKéMON first.\p"
.string "It will be easier to catch if it's been\n"
.string "poisoned, burned, or lulled to sleep.$"
Route104_Text_1ED735: @ 81ED735
.string "You're a thief if you try to steal\n"
.string "someone else's POKéMON.\p"
.string "You should throw POKé BALLS only at\n"
.string "wild POKéMON.$"
Route104_Text_1ED7A2: @ 81ED7A2
.string "Oh, no, I'm not a TRAINER.\p"
.string "But that's right, if TRAINERS lock eyes,\n"
.string "it's a challenge to battle.\p"
.string "If you don't want to battle, stay out\n"
.string "of their sight.$"
Route104_Text_1ED838: @ 81ED838
.string "I like filling my mouth with seeds,\n"
.string "then spitting them out fast!\p"
.string "You can have this, so you try it out!\p"
.string "Use it on a POKéMON, and it will learn\n"
.string "a move for firing seeds rapidly.$"
Route104_Text_1ED8E7: @ 81ED8E7
.string "A word of advice!\p"
.string "A TM, TECHNICAL MACHINE, is good only\n"
.string "for one-time use.\p"
.string "Once you use it, it's gone.\n"
.string "Think twice before using it!$"
Route104_Text_1ED96A: @ 81ED96A
.string "This FLOWER SHOP started selling\n"
.string "saplings recently.\p"
.string "It made me so happy, I went overboard\n"
.string "shopping.\p"
.string "I don't need this WHITE HERB anymore.\n"
.string "Would you take it, please?$"
Route104_Text_1EDA0F: @ 81EDA0F
.string "This FLOWER SHOP started selling\n"
.string "saplings recently.\p"
.string "It made me so happy, I went overboard\n"
.string "shopping. Where should I put them?$"
Route104_Text_1EDA8C: @ 81EDA8C
.string "MR. BRINEY'S COTTAGE$"
Route104_Text_1EDAA1: @ 81EDAA1
.string "ROUTE 1O4\n"
.string "{RIGHT_ARROW} PETALBURG CITY$"
Route104_Text_1EDABC: @ 81EDABC
.string "ROUTE 1O4\n"
.string "{UP_ARROW} RUSTBORO CITY$"
Route104_Text_1EDAD6: @ 81EDAD6
.string "PRETTY PETAL FLOWER SHOP$"
Route104_Text_1EDAEF: @ 81EDAEF
.string "TRAINER TIPS\p"
.string "In the HOENN region there are pairs\n"
.string "of TRAINERS who challenge others\l"
.string "for 2-on-2 POKéMON battles called\l"
.string "DOUBLE BATTLES.\p"
.string "In a DOUBLE BATTLE, the TRAINER must\n"
.string "send out two POKéMON, the one at the\l"
.string "left of the list and the top one.\l"
.string "Watch how POKéMON are lined up.$"
Route104_Text_1EDBFF: @ 81EDBFF
.string "MAY: Oh, hi, {PLAYER}{KUN}!\p"
.string "DEVON upgraded your POKéNAV with\n"
.string "the MATCH CALL system, huh?\p"
.string "We should register each other so we\n"
.string "can get in contact anytime.$"
Route104_Text_1EDC8F: @ 81EDC8F
.string "{PLAYER} registered MAY\n"
.string "in the POKéNAV.$"
Route104_Text_1EDCB1: @ 81EDCB1
.string "MAY: Oh, by the way, {PLAYER}{KUN},\n"
.string "how's your POKéDEX coming along?$"
Route104_Text_1EDCED: @ 81EDCED
.string "Mine's looking pretty decent.\n"
.string "So…\l"
.string "How about a little battle?$"
Route104_Text_1EDD2A: @ 81EDD2A
.string "MAY: Oh, what's the matter?\p"
.string "Haven't you caught or raised your\n"
.string "POKéMON very much?\p"
.string "That's not very good for a TRAINER!$"
Route104_Text_1EDD9F: @ 81EDD9F
.string "MAY: So, what do you think?\n"
.string "How about a little battle here?$"
Route104_Text_1EDDDB: @ 81EDDDB
.string "MAY: You just became a TRAINER,\n"
.string "{PLAYER}{KUN}. I'm not going to lose!$"
Route104_Text_1EDE18: @ 81EDE18
.string "Yikes!\n"
.string "You're better than I expected!$"
Route104_Text_1EDE3E: @ 81EDE3E
.string "MAY: I can tell you've gotten pretty\n"
.string "good with the way you handle POKéMON.\p"
.string "But instead of only making them\n"
.string "battle, you should be like MR. BRINEY.\p"
.string "It's important to become friends with\n"
.string "POKéMON, too.$"
Route104_Text_1EDF04: @ 81EDF04
.string "BRENDAN: Oh, hey, {PLAYER}!\p"
.string "Cool, you had DEVON install the MATCH\n"
.string "CALL system on your POKéNAV!\p"
.string "Let's register each other in our\n"
.string "POKéNAVS so we can keep in touch.$"
Route104_Text_1EDFA0: @ 81EDFA0
.string "{PLAYER} registered BRENDAN\n"
.string "in the POKéNAV.$"
Route104_Text_1EDFC6: @ 81EDFC6
.string "BRENDAN: {PLAYER}, how's your POKéDEX?\n"
.string "Have you filled in any pages yet?$"
Route104_Text_1EE009: @ 81EE009
.string "Me, I'm doing great!\p"
.string "Want to check out how good I am with\n"
.string "a battle?$"
Route104_Text_1EE04D: @ 81EE04D
.string "BRENDAN: What's the matter? Don't have\n"
.string "any confidence in your POKéMON?$"
Route104_Text_1EE094: @ 81EE094
.string "BRENDAN: What's up?\n"
.string "Want to have a battle with me?$"
Route104_Text_1EE0C7: @ 81EE0C7
.string "BRENDAN: I know you just became\n"
.string "a TRAINER, but I won't go easy!$"
Route104_Text_1EE107: @ 81EE107
.string "Hmm…\n"
.string "You're pretty good.$"
Route104_Text_1EE120: @ 81EE120
.string "BRENDAN: You've gotten pretty decent\n"
.string "at handling POKéMON.\p"
.string "But, you know, you shouldn't just be\n"
.string "making POKéMON battle.\p"
.string "Like MR. BRINEY, it's important to\n"
.string "become friends with your POKéMON.$"