mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
234 lines
7.7 KiB
C
234 lines
7.7 KiB
C
#ifndef GUARD_FIELD_EFFECTS_H
|
|
#define GUARD_FIELD_EFFECTS_H
|
|
|
|
#include "task.h"
|
|
|
|
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[2];
|
|
extern const struct SpritePalette gNewGameBirchObjectPaletteInfo;
|
|
extern const struct CompressedSpriteSheet gTrainerFrontPicTable[2];
|
|
extern const struct SpriteTemplate gNewGameBirchObjectTemplate;
|
|
extern const struct OamData gNewGameBirchOamAttributes;
|
|
|
|
enum FieldEffectScriptIdx
|
|
{
|
|
FLDEFF_EXCLAMATION_MARK_ICON_1,
|
|
FLDEFF_USE_CUT_ON_GRASS,
|
|
FLDEFF_USE_CUT_ON_TREE,
|
|
FLDEFF_SHADOW,
|
|
FLDEFF_TALL_GRASS,
|
|
FLDEFF_RIPPLE,
|
|
FLDEFF_FIELD_MOVE_SHOW_MON,
|
|
FLDEFF_ASH,
|
|
FLDEFF_SURF_BLOB,
|
|
FLDEFF_USE_SURF,
|
|
FLDEFF_DUST,
|
|
FLDEFF_USE_SECRET_POWER_CAVE,
|
|
FLDEFF_JUMP_TALL_GRASS,
|
|
FLDEFF_SAND_FOOTPRINTS,
|
|
FLDEFF_JUMP_BIG_SPLASH,
|
|
FLDEFF_SPLASH,
|
|
FLDEFF_JUMP_SMALL_SPLASH,
|
|
FLDEFF_LONG_GRASS,
|
|
FLDEFF_JUMP_LONG_GRASS,
|
|
FLDEFF_UNKNOWN_19,
|
|
FLDEFF_UNKNOWN_20,
|
|
FLDEFF_UNKNOWN_21,
|
|
FLDEFF_UNKNOWN_22,
|
|
FLDEFF_BERRY_TREE_GROWTH_SPARKLE,
|
|
FLDEFF_DEEP_SAND_FOOTPRINTS,
|
|
FLDEFF_POKECENTER_HEAL,
|
|
FLDEFF_USE_SECRET_POWER_TREE,
|
|
FLDEFF_USE_SECRET_POWER_SHRUB,
|
|
FLDEFF_TREE_DISGUISE,
|
|
FLDEFF_MOUNTAIN_DISGUISE,
|
|
FLDEFF_NPCFLY_OUT,
|
|
FLDEFF_USE_FLY,
|
|
FLDEFF_FLY_IN,
|
|
FLDEFF_EXCLAMATION_MARK_ICON_2,
|
|
FLDEFF_FEET_IN_FLOWING_WATER,
|
|
FLDEFF_BIKE_TIRE_TRACKS,
|
|
FLDEFF_SAND_DISGUISE,
|
|
FLDEFF_USE_ROCK_SMASH,
|
|
FLDEFF_USE_DIG,
|
|
FLDEFF_SAND_PILE,
|
|
FLDEFF_USE_STRENGTH,
|
|
FLDEFF_SHORT_GRASS,
|
|
FLDEFF_HOT_SPRINGS_WATER,
|
|
FLDEFF_USE_WATERFALL,
|
|
FLDEFF_USE_DIVE,
|
|
FLDEFF_POKEBALL,
|
|
FLDEFF_HEART_ICON,
|
|
FLDEFF_NOP_47,
|
|
FLDEFF_NOP_48,
|
|
FLDEFF_POP_OUT_OF_ASH,
|
|
FLDEFF_LAVARIDGE_GYM_WARP,
|
|
FLDEFF_SWEET_SCENT,
|
|
FLDEFF_SAND_PILLAR,
|
|
FLDEFF_BUBBLES,
|
|
FLDEFF_SPARKLE,
|
|
FLDEFF_SECRET_POWER_CAVE,
|
|
FLDEFF_SECRET_POWER_TREE,
|
|
FLDEFF_SECRET_POWER_SHRUB,
|
|
FLDEFF_CUT_GRASS,
|
|
FLDEFF_FIELD_MOVE_SHOW_MON_INIT,
|
|
FLDEFF_USE_FLY_ANCIENT_TOMB,
|
|
FLDEFF_PCTURN_ON,
|
|
FLDEFF_HALL_OF_FAME_RECORD,
|
|
FLDEFF_USE_TELEPORT
|
|
};
|
|
|
|
extern s32 gFieldEffectArguments[8];
|
|
extern void (*gUnknown_0203CEEC)(void);
|
|
extern bool8 (*gUnknown_03005DB0)(void);
|
|
|
|
u32 FieldEffectStart(u8);
|
|
bool8 FieldEffectActiveListContains(u8 id);
|
|
void sub_80B69DC(void);
|
|
u8 AddNewGameBirchObject(s16, s16, u8);
|
|
void FieldEffectStop(struct Sprite *sprite, u8 id);
|
|
u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer);
|
|
void CreateTeleportFieldEffectTask(void);
|
|
void FieldEffectActiveListRemove(u8 id);
|
|
void MultiplyInvertedPaletteRGBComponents(u16, u8, u8, u8);
|
|
void FieldEffectActiveListAdd(u8 id);
|
|
void FieldEffectScript_LoadTiles(u8 **script);
|
|
void FieldEffectScript_LoadFadedPalette(u8 **script);
|
|
void FieldEffectScript_LoadPalette(u8 **script);
|
|
void FieldEffectScript_CallNative(u8 **script, u32 *val);
|
|
void FieldEffectFreeTilesIfUnused(u16 tileStart);
|
|
void FieldEffectFreePaletteIfUnused(u8 paletteNum);
|
|
bool8 FieldEffectCmd_loadtiles(u8 **script, u32 *val);
|
|
bool8 FieldEffectCmd_loadfadedpal(u8 **script, u32 *val);
|
|
bool8 FieldEffectCmd_loadpal(u8 **script, u32 *val);
|
|
bool8 FieldEffectCmd_callnative(u8 **script, u32 *val);
|
|
bool8 FieldEffectCmd_end(u8 **script, u32 *val);
|
|
bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u32 *val);
|
|
bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u32 *val);
|
|
bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u32 *val);
|
|
|
|
void PokecenterHealEffect_0(struct Task *);
|
|
void PokecenterHealEffect_1(struct Task *);
|
|
void PokecenterHealEffect_2(struct Task *);
|
|
void PokecenterHealEffect_3(struct Task *);
|
|
|
|
void HallOfFameRecordEffect_0(struct Task *);
|
|
void HallOfFameRecordEffect_1(struct Task *);
|
|
void HallOfFameRecordEffect_2(struct Task *);
|
|
void HallOfFameRecordEffect_3(struct Task *);
|
|
|
|
void PokeballGlowEffect_0(struct Sprite *);
|
|
void PokeballGlowEffect_1(struct Sprite *);
|
|
void PokeballGlowEffect_2(struct Sprite *);
|
|
void PokeballGlowEffect_3(struct Sprite *);
|
|
void PokeballGlowEffect_4(struct Sprite *);
|
|
void PokeballGlowEffect_5(struct Sprite *);
|
|
void PokeballGlowEffect_6(struct Sprite *);
|
|
void PokeballGlowEffect_7(struct Sprite *);
|
|
|
|
bool8 sub_80B6BCC(struct Task *);
|
|
bool8 sub_80B6C74(struct Task *);
|
|
bool8 sub_80B6C90(struct Task *);
|
|
bool8 sub_80B6D04(struct Task *);
|
|
bool8 sub_80B6DBC(struct Task *);
|
|
bool8 sub_80B6DD8(struct Task *);
|
|
bool8 sub_80B6E18(struct Task *);
|
|
|
|
bool8 sub_80B6EC0(struct Task *);
|
|
bool8 sub_80B6EE0(struct Task *);
|
|
bool8 sub_80B6F50(struct Task *);
|
|
bool8 sub_80B6F74(struct Task *);
|
|
bool8 sub_80B6F84(struct Task *);
|
|
bool8 sub_80B6FA8(struct Task *);
|
|
|
|
bool8 sub_80B7114(struct Task *);
|
|
bool8 sub_80B7190(struct Task *);
|
|
bool8 sub_80B71D0(struct Task *);
|
|
bool8 sub_80B7230(struct Task *);
|
|
bool8 sub_80B7270(struct Task *);
|
|
bool8 sub_80B72D0(struct Task *);
|
|
bool8 sub_80B72F4(struct Task *);
|
|
|
|
bool8 sub_80B73D0(struct Task *, struct MapObject *);
|
|
bool8 waterfall_1_do_anim_probably(struct Task *, struct MapObject *);
|
|
bool8 waterfall_2_wait_anim_finish_probably(struct Task *, struct MapObject *);
|
|
bool8 sub_80B7450(struct Task *, struct MapObject *);
|
|
bool8 sub_80B7478(struct Task *, struct MapObject *);
|
|
|
|
bool8 dive_1_lock(struct Task *);
|
|
bool8 dive_2_unknown(struct Task *);
|
|
bool8 dive_3_unknown(struct Task *);
|
|
|
|
bool8 sub_80B764C(struct Task *, struct MapObject *, struct Sprite *);
|
|
bool8 sub_80B7684(struct Task *, struct MapObject *, struct Sprite *);
|
|
bool8 sub_80B76B8(struct Task *, struct MapObject *, struct Sprite *);
|
|
bool8 sub_80B7704(struct Task *, struct MapObject *, struct Sprite *);
|
|
bool8 sub_80B77F8(struct Task *, struct MapObject *, struct Sprite *);
|
|
bool8 sub_80B7814(struct Task *, struct MapObject *, struct Sprite *);
|
|
|
|
bool8 sub_80B78EC(struct Task *, struct MapObject *, struct Sprite *);
|
|
bool8 sub_80B791C(struct Task *, struct MapObject *, struct Sprite *);
|
|
bool8 sub_80B7968(struct Task *, struct MapObject *, struct Sprite *);
|
|
bool8 sub_80B79BC(struct Task *, struct MapObject *, struct Sprite *);
|
|
|
|
bool8 sub_80B7AE8(struct Task *, struct MapObject *, struct Sprite *);
|
|
bool8 sub_80B7B18(struct Task *, struct MapObject *, struct Sprite *);
|
|
bool8 sub_80B7B94(struct Task *, struct MapObject *, struct Sprite *);
|
|
bool8 sub_80B7BCC(struct Task *, struct MapObject *, struct Sprite *);
|
|
bool8 sub_80B7BF4(struct Task *, struct MapObject *, struct Sprite *);
|
|
|
|
void sub_80B7D14(struct Task *);
|
|
void sub_80B7D34(struct Task *);
|
|
|
|
void sub_80B7EC4(struct Task *);
|
|
void sub_80B7EE8(struct Task *);
|
|
|
|
void sub_80B8280(struct Task *);
|
|
void sub_80B830C(struct Task *);
|
|
void sub_80B8410(struct Task *);
|
|
|
|
void sub_80B8584(struct Task *);
|
|
void sub_80B85F8(struct Task *);
|
|
void sub_80B8660(struct Task *);
|
|
void sub_80B86EC(struct Task *);
|
|
void sub_80B871C(struct Task *);
|
|
void sub_80B8770(struct Task *);
|
|
void overworld_bg_setup_2(struct Task *);
|
|
|
|
void sub_80B88E4(struct Task *);
|
|
void sub_80B8920(struct Task *);
|
|
void sub_80B898C(struct Task *);
|
|
void sub_80B89DC(struct Task *);
|
|
void sub_80B8A0C(struct Task *);
|
|
void sub_80B8A44(struct Task *);
|
|
void sub_80B8A64(struct Task *);
|
|
|
|
void sub_80B8DB4(struct Task *);
|
|
void sub_80B8E14(struct Task *);
|
|
void sub_80B8E60(struct Task *);
|
|
void sub_80B8EA8(struct Task *);
|
|
void sub_80B8F24(struct Task *);
|
|
|
|
void sub_80B9204(struct Task *);
|
|
void sub_80B925C(struct Task *);
|
|
void sub_80B92A0(struct Task *);
|
|
void sub_80B92F8(struct Task *);
|
|
void sub_80B933C(struct Task *);
|
|
void sub_80B9390(struct Task *);
|
|
void sub_80B9418(struct Task *);
|
|
void sub_80B9474(struct Task *);
|
|
void sub_80B9494(struct Task *);
|
|
|
|
void sub_80B9804(struct Task *);
|
|
void sub_80B98B8(struct Task *);
|
|
void sub_80B9924(struct Task *);
|
|
void sub_80B9978(struct Task *);
|
|
void sub_80B99F0(struct Task *);
|
|
void sub_80B9A28(struct Task *);
|
|
void sub_80B9A60(struct Task *);
|
|
|
|
void sub_80B9C28(s16*, u8);
|
|
void sub_80B9C54(s16*, u8);
|
|
void sub_80B9CDC(s16*, u8);
|
|
|
|
#endif //GUARD_FIELD_EFFECTS_H
|