mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
198 lines
5.9 KiB
Makefile
198 lines
5.9 KiB
Makefile
include $(DEVKITARM)/base_tools
|
|
export CPP := $(PREFIX)cpp
|
|
export LD := $(PREFIX)ld
|
|
|
|
ifeq ($(OS),Windows_NT)
|
|
EXE := .exe
|
|
else
|
|
EXE :=
|
|
endif
|
|
|
|
TITLE := POKEMON EMER
|
|
GAME_CODE := BPEE
|
|
MAKER_CODE := 01
|
|
REVISION := 0
|
|
|
|
SHELL := /bin/bash -o pipefail
|
|
|
|
ROM := pokeemerald.gba
|
|
OBJ_DIR := build/emerald
|
|
|
|
ELF = $(ROM:.gba=.elf)
|
|
MAP = $(ROM:.gba=.map)
|
|
|
|
C_SUBDIR = src
|
|
ASM_SUBDIR = asm
|
|
DATA_ASM_SUBDIR = data
|
|
SONG_SUBDIR = sound/songs
|
|
MID_SUBDIR = sound/songs/midi
|
|
|
|
C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
|
|
ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
|
|
DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
|
|
SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR)
|
|
MID_BUILDDIR = $(OBJ_DIR)/$(MID_SUBDIR)
|
|
|
|
ASFLAGS := -mcpu=arm7tdmi
|
|
|
|
CC1 := tools/agbcc/bin/agbcc$(EXE)
|
|
override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
|
|
|
|
CPPFLAGS := -I tools/agbcc/include -I tools/agbcc -iquote include -Wno-trigraphs
|
|
|
|
LDFLAGS = -Map ../../$(MAP)
|
|
|
|
LIB := -L ../../tools/agbcc/lib -lgcc -lc
|
|
|
|
SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
|
|
GFX := tools/gbagfx/gbagfx$(EXE)
|
|
AIF := tools/aif2pcm/aif2pcm$(EXE)
|
|
MID := tools/mid2agb/mid2agb$(EXE)
|
|
SCANINC := tools/scaninc/scaninc$(EXE)
|
|
PREPROC := tools/preproc/preproc$(EXE)
|
|
RAMSCRGEN := tools/ramscrgen/ramscrgen$(EXE)
|
|
FIX := tools/gbafix/gbafix$(EXE)
|
|
MAPJSON := tools/mapjson/mapjson$(EXE)
|
|
|
|
# Clear the default suffixes
|
|
.SUFFIXES:
|
|
# Don't delete intermediate files
|
|
.SECONDARY:
|
|
# Delete files that weren't built properly
|
|
.DELETE_ON_ERROR:
|
|
|
|
# Secondary expansion is required for dependency variables in object rules.
|
|
.SECONDEXPANSION:
|
|
|
|
.PHONY: rom clean compare tidy
|
|
|
|
C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c)
|
|
C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
|
|
|
|
ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
|
|
ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS))
|
|
|
|
DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s)
|
|
DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS))
|
|
|
|
SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s)
|
|
SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS))
|
|
|
|
MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid)
|
|
MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
|
|
|
|
OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
|
|
OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
|
|
|
|
SUBDIRS := $(sort $(dir $(OBJS)))
|
|
|
|
$(shell mkdir -p $(SUBDIRS))
|
|
|
|
rom: $(ROM)
|
|
|
|
# For contributors to make sure a change didn't affect the contents of the ROM.
|
|
compare: $(ROM)
|
|
@$(SHA1) rom.sha1
|
|
|
|
clean: tidy
|
|
rm -f sound/direct_sound_samples/*.bin
|
|
rm -f $(SONG_OBJS) $(MID_OBJS) $(MID_SUBDIR)/*.s
|
|
find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
|
|
rm -f $(DATA_ASM_SUBDIR)/layouts/layouts.inc $(DATA_ASM_SUBDIR)/layouts/layouts_table.inc
|
|
rm -f $(DATA_ASM_SUBDIR)/maps/connections.inc $(DATA_ASM_SUBDIR)/maps/events.inc $(DATA_ASM_SUBDIR)/maps/groups.inc $(DATA_ASM_SUBDIR)/maps/headers.inc
|
|
find $(DATA_ASM_SUBDIR)/maps \( -iname 'connections.inc' -o -iname 'events.inc' -o -iname 'header.inc' \) -exec rm {} +
|
|
|
|
tidy:
|
|
rm -f $(ROM) $(ELF) $(MAP)
|
|
rm -r build/*
|
|
|
|
include graphics_file_rules.mk
|
|
include map_data_rules.mk
|
|
include spritesheet_rules.mk
|
|
include songs.mk
|
|
|
|
%.s: ;
|
|
%.png: ;
|
|
%.pal: ;
|
|
%.aif: ;
|
|
|
|
%.1bpp: %.png ; $(GFX) $< $@
|
|
%.4bpp: %.png ; $(GFX) $< $@
|
|
%.8bpp: %.png ; $(GFX) $< $@
|
|
%.gbapal: %.pal ; $(GFX) $< $@
|
|
%.gbapal: %.png ; $(GFX) $< $@
|
|
%.lz: % ; $(GFX) $< $@
|
|
%.rl: % ; $(GFX) $< $@
|
|
sound/direct_sound_samples/cry_%.bin: sound/direct_sound_samples/cry_%.aif ; $(AIF) $< $@ --compress
|
|
sound/%.bin: sound/%.aif ; $(AIF) $< $@
|
|
|
|
|
|
$(C_BUILDDIR)/libc.o: CC1 := tools/agbcc/bin/old_agbcc
|
|
$(C_BUILDDIR)/libc.o: CFLAGS := -O2
|
|
|
|
$(C_BUILDDIR)/siirtc.o: CFLAGS := -mthumb-interwork
|
|
|
|
$(C_BUILDDIR)/agb_flash.o: CFLAGS := -O -mthumb-interwork
|
|
$(C_BUILDDIR)/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork
|
|
$(C_BUILDDIR)/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
|
|
|
|
$(C_BUILDDIR)/m4a.o: CC1 := tools/agbcc/bin/old_agbcc
|
|
|
|
$(C_BUILDDIR)/record_mixing.o: CFLAGS += -ffreestanding
|
|
|
|
ifeq ($(NODEP),1)
|
|
$(C_BUILDDIR)/%.o: c_dep :=
|
|
else
|
|
$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c)
|
|
endif
|
|
|
|
ifeq ($(DINFO),1)
|
|
override CFLAGS += -g
|
|
endif
|
|
|
|
$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep)
|
|
@$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
|
|
@$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s
|
|
@echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s
|
|
$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
|
|
|
|
ifeq ($(NODEP),1)
|
|
$(ASM_BUILDDIR)/%.o: asm_dep :=
|
|
else
|
|
$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) $(ASM_SUBDIR)/$*.s)
|
|
endif
|
|
|
|
$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep)
|
|
$(AS) $(ASFLAGS) -o $@ $<
|
|
|
|
ifeq ($(NODEP),1)
|
|
$(DATA_ASM_BUILDDIR)/%.o: data_dep :=
|
|
else
|
|
$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) $(DATA_ASM_SUBDIR)/$*.s)
|
|
endif
|
|
|
|
$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep)
|
|
$(PREPROC) $< charmap.txt | $(CPP) -I include | $(AS) $(ASFLAGS) -o $@
|
|
|
|
$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
|
|
$(AS) $(ASFLAGS) -I sound -o $@ $<
|
|
|
|
$(OBJ_DIR)/sym_bss.ld: sym_bss.txt
|
|
$(RAMSCRGEN) .bss $< ENGLISH > $@
|
|
|
|
$(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt)
|
|
$(RAMSCRGEN) COMMON $< ENGLISH -c $(C_BUILDDIR),common_syms > $@
|
|
|
|
$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt
|
|
$(RAMSCRGEN) ewram_data $< ENGLISH > $@
|
|
|
|
$(OBJ_DIR)/ld_script.ld: ld_script.txt $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld
|
|
cd $(OBJ_DIR) && sed "s#tools/#../../tools/#g" ../../ld_script.txt > ld_script.ld
|
|
|
|
$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
|
|
cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(OBJS_REL) $(LIB)
|
|
|
|
$(ROM): $(ELF)
|
|
$(OBJCOPY) -O binary $< $@
|
|
$(FIX) $@ -p -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
|