pokeemerald/src/braille_puzzles.c

487 lines
14 KiB
C

#include "global.h"
#include "event_data.h"
#include "field_camera.h"
#include "field_effect.h"
#include "script.h"
#include "sound.h"
#include "task.h"
#include "constants/field_effects.h"
#include "constants/maps.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/metatile_labels.h"
#include "fieldmap.h"
#include "party_menu.h"
#include "fldeff.h"
// why do this, GF?
enum
{
REGIROCK_PUZZLE,
REGISTEEL_PUZZLE
};
EWRAM_DATA static u8 sBraillePuzzleCallbackFlag = 0;
static const u8 gRegicePathCoords[][2] =
{
{4, 21},
{5, 21},
{6, 21},
{7, 21},
{8, 21},
{9, 21},
{10, 21},
{11, 21},
{12, 21},
{12, 22},
{12, 23},
{13, 23},
{13, 24},
{13, 25},
{13, 26},
{13, 27},
{12, 27},
{12, 28},
{4, 29},
{5, 29},
{6, 29},
{7, 29},
{8, 29},
{9, 29},
{10, 29},
{11, 29},
{12, 29},
{4, 28},
{4, 27},
{3, 27},
{3, 26},
{3, 25},
{3, 24},
{3, 23},
{4, 23},
{4, 22},
};
void SealedChamberShakingEffect(u8);
void DoBrailleRegirockEffect(void);
void DoBrailleRegisteelEffect(void);
bool8 ShouldDoBrailleDigEffect(void)
{
if (!FlagGet(FLAG_SYS_BRAILLE_DIG)
&& (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SEALED_CHAMBER_OUTER_ROOM)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(SEALED_CHAMBER_OUTER_ROOM)))
{
if (gSaveBlock1Ptr->pos.x == 10 && gSaveBlock1Ptr->pos.y == 3)
return TRUE;
if (gSaveBlock1Ptr->pos.x == 9 && gSaveBlock1Ptr->pos.y == 3)
return TRUE;
if (gSaveBlock1Ptr->pos.x == 11 && gSaveBlock1Ptr->pos.y == 3)
return TRUE;
}
return FALSE;
}
void DoBrailleDigEffect(void)
{
MapGridSetMetatileIdAt(16, 8, METATILE_ID(Cave, SealedChamberEntrance_TopLeft));
MapGridSetMetatileIdAt(17, 8, METATILE_ID(Cave, SealedChamberEntrance_TopMid));
MapGridSetMetatileIdAt(18, 8, METATILE_ID(Cave, SealedChamberEntrance_TopRight));
MapGridSetMetatileIdAt(16, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | METATILE_COLLISION_MASK);
MapGridSetMetatileIdAt(17, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomMid));
MapGridSetMetatileIdAt(18, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | METATILE_COLLISION_MASK);
DrawWholeMapView();
PlaySE(SE_BAN);
FlagSet(FLAG_SYS_BRAILLE_DIG);
ScriptContext2_Disable();
}
bool8 CheckRelicanthWailord(void)
{
// Emerald change: why did they flip it?
// First comes Wailord
if (GetMonData(&gPlayerParty[0], MON_DATA_SPECIES2, 0) == SPECIES_WAILORD)
{
CalculatePlayerPartyCount();
// Last comes Relicanth
if (GetMonData(&gPlayerParty[gPlayerPartyCount - 1], MON_DATA_SPECIES2, 0) == SPECIES_RELICANTH)
return TRUE;
}
return FALSE;
}
// THEORY: this was caused by block commenting out all of the older R/S braille functions but leaving the call to it itself, which creates the nullsub.
// the code is shown below to show what this might look like.
void ShouldDoBrailleRegirockEffectOld(void)
{
/*
if (!FlagGet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED) && (gSaveBlock1.location.mapGroup == MAP_GROUP_DESERT_RUINS && gSaveBlock1.location.mapNum == MAP_ID_DESERT_RUINS))
{
if (gSaveBlock1.pos.x == 10 && gSaveBlock1.pos.y == 23)
return TRUE;
else if (gSaveBlock1.pos.x == 9 && gSaveBlock1.pos.y == 23)
return TRUE;
else if (gSaveBlock1.pos.x == 11 && gSaveBlock1.pos.y == 23)
return TRUE;
}
return FALSE;
}
void DoBrailleRegirockEffect(void)
{
FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH);
MapGridSetMetatileIdAt(14, 26, 554);
MapGridSetMetatileIdAt(15, 26, 555);
MapGridSetMetatileIdAt(16, 26, 556);
MapGridSetMetatileIdAt(14, 27, 3634);
MapGridSetMetatileIdAt(15, 27, 563);
MapGridSetMetatileIdAt(16, 27, 3636);
DrawWholeMapView();
PlaySE(SE_BAN);
FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED);
ScriptContext2_Disable();
}
bool8 ShouldDoBrailleRegisteelEffect(void)
{
if (!FlagGet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED) && (gSaveBlock1.location.mapGroup == MAP_GROUP_ANCIENT_TOMB && gSaveBlock1.location.mapNum == MAP_ID_ANCIENT_TOMB))
{
if (gSaveBlock1.pos.x == 8 && gSaveBlock1.pos.y == 25)
return TRUE;
}
return FALSE;
}
void DoBrailleRegisteelEffect(void)
{
gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
FieldEffectStart(FLDEFF_USE_TOMB_PUZZLE_EFFECT);
}
bool8 FldEff_UseFlyAncientTomb(void)
{
u8 taskId = oei_task_add();
gTasks[taskId].data[8] = (u32)UseRegisteelHm_Callback >> 16;
gTasks[taskId].data[9] = (u32)UseRegisteelHm_Callback;
return FALSE;
}
void UseRegisteelHm_Callback(void)
{
FieldEffectActiveListRemove(FLDEFF_USE_TOMB_PUZZLE_EFFECT);
UseFlyAncientTomb_Finish();
}
void UseFlyAncientTomb_Finish(void)
{
MapGridSetMetatileIdAt(14, 26, 554);
MapGridSetMetatileIdAt(15, 26, 555);
MapGridSetMetatileIdAt(16, 26, 556);
MapGridSetMetatileIdAt(14, 27, 3634);
MapGridSetMetatileIdAt(15, 27, 563);
MapGridSetMetatileIdAt(16, 27, 3636);
DrawWholeMapView();
PlaySE(SE_BAN);
FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED);
ScriptContext2_Disable();
}
*/
}
void DoSealedChamberShakingEffect1(void)
{
u8 taskId = CreateTask(SealedChamberShakingEffect, 9);
gTasks[taskId].data[1] = 0;
gTasks[taskId].data[2] = 0;
gTasks[taskId].data[4] = 2;
gTasks[taskId].data[5] = 5;
gTasks[taskId].data[6] = 50;
SetCameraPanningCallback(0);
}
void DoSealedChamberShakingEffect2(void)
{
u8 taskId = CreateTask(SealedChamberShakingEffect, 9);
gTasks[taskId].data[1] = 0;
gTasks[taskId].data[2] = 0;
gTasks[taskId].data[4] = 3;
gTasks[taskId].data[5] = 5;
gTasks[taskId].data[6] = 2;
SetCameraPanningCallback(0);
}
void SealedChamberShakingEffect(u8 taskId)
{
struct Task *task = &gTasks[taskId];
task->data[1]++;
if (!(task->data[1] % task->data[5]))
{
task->data[1] = 0;
task->data[2]++;
task->data[4] = -task->data[4];
SetCameraPanning(0, task->data[4]);
if (task->data[2] == task->data[6])
{
DestroyTask(taskId);
EnableBothScriptContexts();
InstallCameraPanAheadCallback();
}
}
}
// moved later in the function because it was rewritten.
bool8 ShouldDoBrailleRegirockEffect(void)
{
if (!FlagGet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED)
&& gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(DESERT_RUINS)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(DESERT_RUINS))
{
if (gSaveBlock1Ptr->pos.x == 6 && gSaveBlock1Ptr->pos.y == 23)
{
sBraillePuzzleCallbackFlag = REGIROCK_PUZZLE;
return TRUE;
}
else if (gSaveBlock1Ptr->pos.x == 5 && gSaveBlock1Ptr->pos.y == 23)
{
sBraillePuzzleCallbackFlag = REGIROCK_PUZZLE;
return TRUE;
}
else if (gSaveBlock1Ptr->pos.x == 7 && gSaveBlock1Ptr->pos.y == 23)
{
sBraillePuzzleCallbackFlag = REGIROCK_PUZZLE;
return TRUE;
}
}
return FALSE;
}
void SetUpPuzzleEffectRegirock(void)
{
gFieldEffectArguments[0] = GetCursorSelectionMonId();
FieldEffectStart(FLDEFF_USE_TOMB_PUZZLE_EFFECT);
}
void UseRegirockHm_Callback(void)
{
FieldEffectActiveListRemove(FLDEFF_USE_TOMB_PUZZLE_EFFECT);
DoBrailleRegirockEffect();
}
void DoBrailleRegirockEffect(void)
{
MapGridSetMetatileIdAt(14, 26, METATILE_ID(Cave, SealedChamberEntrance_TopLeft));
MapGridSetMetatileIdAt(15, 26, METATILE_ID(Cave, SealedChamberEntrance_TopMid));
MapGridSetMetatileIdAt(16, 26, METATILE_ID(Cave, SealedChamberEntrance_TopRight));
MapGridSetMetatileIdAt(14, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | METATILE_COLLISION_MASK);
MapGridSetMetatileIdAt(15, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomMid));
MapGridSetMetatileIdAt(16, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | METATILE_COLLISION_MASK);
DrawWholeMapView();
PlaySE(SE_BAN);
FlagSet(FLAG_SYS_REGIROCK_PUZZLE_COMPLETED);
ScriptContext2_Disable();
}
bool8 ShouldDoBrailleRegisteelEffect(void)
{
if (!FlagGet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED) && (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ANCIENT_TOMB) && gSaveBlock1Ptr->location.mapNum == MAP_NUM(ANCIENT_TOMB)))
{
if (gSaveBlock1Ptr->pos.x == 8 && gSaveBlock1Ptr->pos.y == 25)
{
sBraillePuzzleCallbackFlag = REGISTEEL_PUZZLE;
return TRUE;
}
}
return FALSE;
}
void SetUpPuzzleEffectRegisteel(void)
{
gFieldEffectArguments[0] = GetCursorSelectionMonId();
FieldEffectStart(FLDEFF_USE_TOMB_PUZZLE_EFFECT);
}
void UseRegisteelHm_Callback(void)
{
FieldEffectActiveListRemove(FLDEFF_USE_TOMB_PUZZLE_EFFECT);
DoBrailleRegisteelEffect();
}
void DoBrailleRegisteelEffect(void)
{
MapGridSetMetatileIdAt(14, 26, METATILE_ID(Cave, SealedChamberEntrance_TopLeft));
MapGridSetMetatileIdAt(15, 26, METATILE_ID(Cave, SealedChamberEntrance_TopMid));
MapGridSetMetatileIdAt(16, 26, METATILE_ID(Cave, SealedChamberEntrance_TopRight));
MapGridSetMetatileIdAt(14, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | METATILE_COLLISION_MASK);
MapGridSetMetatileIdAt(15, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomMid));
MapGridSetMetatileIdAt(16, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | METATILE_COLLISION_MASK);
DrawWholeMapView();
PlaySE(SE_BAN);
FlagSet(FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED);
ScriptContext2_Disable();
}
// theory: another commented out DoBrailleWait and Task_BrailleWait.
void DoBrailleWait(void)
{
/*
if (!FlagGet(FLAG_SYS_BRAILLE_REGICE_COMPLETED))
CreateTask(Task_BrailleWait, 0x50);
}
void Task_BrailleWait(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
case 0:
data[1] = 7200;
data[0] = 1;
break;
case 1:
if (BrailleWait_CheckButtonPress() != FALSE)
{
MenuZeroFillScreen();
PlaySE(SE_SELECT);
data[0] = 2;
}
else
{
data[1] = data[1] - 1;
if (data[1] == 0)
{
MenuZeroFillScreen();
data[0] = 3;
data[1] = 30;
}
}
break;
case 2:
if (BrailleWait_CheckButtonPress() == FALSE)
{
data[1] = data[1] - 1;
if (data[1] == 0)
data[0] = 4;
break;
}
sub_8064E2C();
DestroyTask(taskId);
ScriptContext2_Disable();
break;
case 3:
data[1] = data[1] - 1;
if (data[1] == 0)
data[0] = 4;
break;
case 4:
sub_8064E2C();
ScriptContext1_SetupScript(S_OpenRegiceChamber);
DestroyTask(taskId);
break;
}
}
bool32 BrailleWait_CheckButtonPress(void)
{
u16 keyMask = A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON | DPAD_ANY;
if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
keyMask |= L_BUTTON | R_BUTTON;
if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A)
keyMask |= L_BUTTON;
if (gMain.newKeys & keyMask)
return TRUE;
else
return FALSE;
*/
}
// this used to be FldEff_UseFlyAncientTomb . why did GF merge the 2 functions?
bool8 FldEff_UsePuzzleEffect(void)
{
u8 taskId = oei_task_add();
if (sBraillePuzzleCallbackFlag == REGISTEEL_PUZZLE)
{
gTasks[taskId].data[8] = (u32)UseRegisteelHm_Callback >> 16;
gTasks[taskId].data[9] = (u32)UseRegisteelHm_Callback;
}
else
{
gTasks[taskId].data[8] = (u32)UseRegirockHm_Callback >> 16;
gTasks[taskId].data[9] = (u32)UseRegirockHm_Callback;
}
return FALSE;
}
bool8 ShouldDoBrailleRegicePuzzle(void)
{
u8 i;
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(ISLAND_CAVE)
&& gSaveBlock1Ptr->location.mapNum == MAP_NUM(ISLAND_CAVE))
{
if (FlagGet(FLAG_SYS_BRAILLE_REGICE_COMPLETED))
return FALSE;
if (FlagGet(FLAG_TEMP_2) == FALSE)
return FALSE;
if (FlagGet(FLAG_TEMP_3) == TRUE)
return FALSE;
for (i = 0; i < 36; i++)
{
u8 xPos = gRegicePathCoords[i][0];
u8 yPos = gRegicePathCoords[i][1];
if (gSaveBlock1Ptr->pos.x == xPos && gSaveBlock1Ptr->pos.y == yPos)
{
u16 varValue;
if (i < 16)
{
u16 val = VarGet(VAR_REGICE_STEPS_1);
val |= 1 << i;
VarSet(VAR_REGICE_STEPS_1, val);
}
else if (i < 32)
{
u16 val = VarGet(VAR_REGICE_STEPS_2);
val |= 1 << (i - 16);
VarSet(VAR_REGICE_STEPS_2, val);
}
else
{
u16 val = VarGet(VAR_REGICE_STEPS_3);
val |= 1 << (i - 32);
VarSet(VAR_REGICE_STEPS_3, val);
}
varValue = VarGet(VAR_REGICE_STEPS_1);
if (varValue != 0xFFFF || VarGet(VAR_REGICE_STEPS_2) != 0xFFFF || VarGet(VAR_REGICE_STEPS_3) != 0xF)
return FALSE;
// This final check is redundant.
if (gSaveBlock1Ptr->pos.x == 8 && gSaveBlock1Ptr->pos.y == 21)
return TRUE;
else
return FALSE;
}
}
FlagSet(FLAG_TEMP_3);
FlagClear(FLAG_TEMP_2);
}
return FALSE;
}