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https://github.com/Ninjdai1/pokeemerald.git
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60 lines
1.6 KiB
C
60 lines
1.6 KiB
C
#ifndef GUARD_BATTLE_TOWER_H
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#define GUARD_BATTLE_TOWER_H
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struct RSBattleTowerRecord
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{
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/*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100
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/*0x01*/ u8 trainerClass;
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/*0x02*/ u16 winStreak;
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/*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1];
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/*0x0C*/ u8 trainerId[4];
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/*0x10*/ struct {
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u16 easyChat[6];
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} greeting;
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/*0x1C*/ struct UnknownPokemonStruct party[3];
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/*0xA0*/ u32 checksum;
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/*0xA4*/ u16 unk_11c8;
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};
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union BattleTowerRecord
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{
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struct RSBattleTowerRecord ruby_sapphire;
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struct EmeraldBattleTowerRecord emerald;
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};
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#define FRONTIER_TRAINER_NAME_LENGTH 7
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struct BattleFrontierTrainer
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{
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u32 facilityClass;
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u8 trainerName[FRONTIER_TRAINER_NAME_LENGTH + 1];
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u16 speechBefore[6];
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u16 speechWin[6];
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u16 speechLose[6];
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const u16 *btMonPool;
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};
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struct FacilityMon
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{
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u16 species;
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u16 moves[4];
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u8 itemTableId;
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u8 evSpread;
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u8 nature;
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};
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extern const struct BattleFrontierTrainer *gFacilityTrainers;
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extern const struct FacilityMon *gFacilityTrainerMons;
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u16 sub_8164FCC(u8, u8);
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void sub_81659DC(struct RSBattleTowerRecord *a0, struct RSBattleTowerRecord *a1);
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bool32 sub_816587C(union BattleTowerRecord *, union BattleTowerRecord *);
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void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *);
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void sub_81628A0(union BattleTowerRecord *);
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void sub_8162614(u16 trainerId, u8);
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void ConvertBattleFrontierTrainerSpeechToString(const u16 *words);
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void GetFrontierTrainerName(u8 *dest, u16 trainerIdx);
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void GetEreaderTrainerName(u8 *dest);
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#endif //GUARD_BATTLE_TOWER_H
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