mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-29 13:50:42 +01:00
146 lines
4.4 KiB
PHP
146 lines
4.4 KiB
PHP
.set LOCALID_NURSE, 1
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.set LOCALID_GUARD_1, 3
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.set LOCALID_GUARD_2, 4
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EverGrandeCity_PokemonLeague_1F_MapScripts::
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map_script MAP_SCRIPT_ON_TRANSITION, EverGrandeCity_PokemonLeague_1F_OnTransition
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map_script MAP_SCRIPT_ON_RESUME, CableClub_OnResume
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.byte 0
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EverGrandeCity_PokemonLeague_1F_OnTransition:
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setrespawn HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE
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setflag FLAG_LANDMARK_POKEMON_LEAGUE
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call_if_unset FLAG_ENTERED_ELITE_FOUR, EverGrandeCity_PokemonLeague_1F_EventScript_GuardsBlockDoor
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end
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EverGrandeCity_PokemonLeague_1F_EventScript_GuardsBlockDoor::
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setobjectxyperm LOCALID_GUARD_1, 9, 2
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setobjectxyperm LOCALID_GUARD_2, 10, 2
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return
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EverGrandeCity_PokemonLeague_1F_EventScript_Nurse::
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setvar VAR_0x800B, LOCALID_NURSE
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call Common_EventScript_PkmnCenterNurse
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waitmessage
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waitbuttonpress
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release
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end
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EverGrandeCity_PokemonLeague_1F_EventScript_Clerk::
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lock
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faceplayer
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message gText_HowMayIServeYou
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waitmessage
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pokemart EverGrandeCity_PokemonLeague_1F_Pokemart
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msgbox gText_PleaseComeAgain, MSGBOX_DEFAULT
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release
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end
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.align 2
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EverGrandeCity_PokemonLeague_1F_Pokemart:
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.2byte ITEM_ULTRA_BALL
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.2byte ITEM_HYPER_POTION
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.2byte ITEM_MAX_POTION
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.2byte ITEM_FULL_RESTORE
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.2byte ITEM_FULL_HEAL
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.2byte ITEM_REVIVE
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.2byte ITEM_MAX_REPEL
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.2byte ITEM_NONE
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release
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end
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@ The door guards only check for FLAG_BADGE06_GET because Winonas badge is the only one that can be skipped
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@ Its assumed the player has the remaining badges
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EverGrandeCity_PokemonLeague_1F_EventScript_DoorGuard::
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lockall
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goto_if_set FLAG_ENTERED_ELITE_FOUR, EverGrandeCity_PokemonLeague_1F_EventScript_GoForth
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getplayerxy VAR_TEMP_0, VAR_TEMP_1
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compare VAR_TEMP_0, 11
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call_if_ge EverGrandeCity_PokemonLeague_1F_EventScript_PlayerMoveToFrontFromRight
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compare VAR_TEMP_0, 8
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call_if_le EverGrandeCity_PokemonLeague_1F_EventScript_PlayerMoveToFrontFromLeft
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message EverGrandeCity_PokemonLeague_1F_Text_MustHaveAllGymBadges
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waitmessage
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delay 120
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goto_if_unset FLAG_BADGE06_GET, EverGrandeCity_PokemonLeague_1F_EventScript_NotAllBadges
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closemessage
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applymovement LOCALID_GUARD_1, EverGrandeCity_PokemonLeague_1F_Movement_LeftGuardOutOfWay
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applymovement LOCALID_GUARD_2, EverGrandeCity_PokemonLeague_1F_Movement_RightGuardOutOfWay
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waitmovement 0
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delay 10
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playfanfare MUS_OBTAIN_BADGE
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message EverGrandeCity_PokemonLeague_1F_Text_GoForth
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waitmessage
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waitfanfare
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closemessage
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copyobjectxytoperm LOCALID_GUARD_1
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copyobjectxytoperm LOCALID_GUARD_2
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setflag FLAG_ENTERED_ELITE_FOUR
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releaseall
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end
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EverGrandeCity_PokemonLeague_1F_EventScript_PlayerMoveToFrontFromRight::
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applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_PokemonLeague_1F_Movement_MoveToFrontFromRight
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waitmovement 0
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return
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EverGrandeCity_PokemonLeague_1F_EventScript_PlayerMoveToFrontFromLeft::
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applymovement OBJ_EVENT_ID_PLAYER, EverGrandeCity_PokemonLeague_1F_Movement_MoveToFrontFromLeft
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waitmovement 0
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return
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EverGrandeCity_PokemonLeague_1F_EventScript_NotAllBadges::
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playse SE_FAILURE
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msgbox EverGrandeCity_PokemonLeague_1F_Text_HaventObtainedAllBadges, MSGBOX_DEFAULT
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releaseall
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end
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EverGrandeCity_PokemonLeague_1F_EventScript_GoForth::
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applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer
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waitmovement 0
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msgbox EverGrandeCity_PokemonLeague_1F_Text_GoForth, MSGBOX_DEFAULT
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closemessage
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applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
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releaseall
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end
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EverGrandeCity_PokemonLeague_1F_Movement_MoveToFrontFromRight:
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walk_down
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walk_left
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walk_in_place_fastest_up
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step_end
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EverGrandeCity_PokemonLeague_1F_Movement_MoveToFrontFromLeft:
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walk_down
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walk_right
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walk_in_place_fastest_up
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step_end
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EverGrandeCity_PokemonLeague_1F_Movement_LeftGuardOutOfWay:
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walk_left
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walk_in_place_fastest_down
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step_end
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EverGrandeCity_PokemonLeague_1F_Movement_RightGuardOutOfWay:
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walk_right
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walk_in_place_fastest_down
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step_end
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EverGrandeCity_PokemonLeague_1F_Text_MustHaveAllGymBadges:
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.string "Beyond this point, only those TRAINERS\n"
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.string "who have collected all the GYM BADGES\l"
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.string "are permitted to enter.\p"
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.string "TRAINER, let us confirm that you have\n"
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.string "all the GYM BADGES.$"
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EverGrandeCity_PokemonLeague_1F_Text_HaventObtainedAllBadges:
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.string "You haven't obtained all the BADGES.\p"
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.string "If you're bound for the POKéMON\n"
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.string "LEAGUE, you must return with them.$"
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EverGrandeCity_PokemonLeague_1F_Text_GoForth:
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.string "TRAINER! Believe in yourself and your\n"
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.string "POKéMON, and go forth!$"
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