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https://github.com/Ninjdai1/pokeemerald.git
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49 lines
891 B
ArmAsm
49 lines
891 B
ArmAsm
.include "MPlayDef.s"
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.equ se_pc_off_grp, voicegroup127
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.equ se_pc_off_pri, 5
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.equ se_pc_off_rev, reverb_set+50
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.equ se_pc_off_mvl, 127
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.equ se_pc_off_key, 0
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.equ se_pc_off_tbs, 1
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.equ se_pc_off_exg, 0
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.equ se_pc_off_cmp, 1
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.section .rodata
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.global se_pc_off
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.align 2
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@********************** Track 1 **********************@
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se_pc_off_1:
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.byte KEYSH , se_pc_off_key+0
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.byte TEMPO , 120*se_pc_off_tbs/2
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.byte VOICE , 6
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.byte VOL , 100*se_pc_off_mvl/mxv
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.byte BEND , c_v-8
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.byte N04 , Cn3 , v112
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.byte W04
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.byte Cn2
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.byte W02
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.byte W02
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.byte Cn1
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.byte W04
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.byte Cn1 , v024
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.byte W06
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.byte FINE
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@******************************************************@
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.align 2
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se_pc_off:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_pc_off_pri @ Priority
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.byte se_pc_off_rev @ Reverb.
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.word se_pc_off_grp
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.word se_pc_off_1
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.end
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