pokeemerald/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc
2018-06-20 19:54:21 -05:00

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BattleFrontier_BattleArenaBattleRoom_MapScripts:: @ 8257487
map_script 3, BattleFrontier_BattleArenaBattleRoom_MapScript1_2574A0
map_script 2, BattleFrontier_BattleArenaBattleRoom_MapScript2_2574D2
map_script 4, BattleFrontier_BattleArenaBattleRoom_MapScript2_257C0C
map_script 5, BattleFrontier_BattleArenaBattleRoom_MapScript1_25749C
.byte 0
BattleFrontier_BattleArenaBattleRoom_MapScript1_25749C: @ 825749C
special sub_8139980
end
BattleFrontier_BattleArenaBattleRoom_MapScript1_2574A0: @ 82574A0
setvar VAR_0x8004, 5
special sub_81A1780
call BattleFrontier_BattleArenaBattleRoom_EventScript_2574AE
end
BattleFrontier_BattleArenaBattleRoom_EventScript_2574AE:: @ 82574AE
checkplayergender
compare VAR_RESULT, 0
goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_2574C6
compare VAR_RESULT, 1
goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_2574CC
return
BattleFrontier_BattleArenaBattleRoom_EventScript_2574C6:: @ 82574C6
setvar VAR_OBJ_GFX_ID_1, 100
return
BattleFrontier_BattleArenaBattleRoom_EventScript_2574CC:: @ 82574CC
setvar VAR_OBJ_GFX_ID_1, 105
return
BattleFrontier_BattleArenaBattleRoom_MapScript2_2574D2: @ 82574D2
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleArenaBattleRoom_EventScript_2574DC
.2byte 0
BattleFrontier_BattleArenaBattleRoom_EventScript_2574DC:: @ 82574DC
lockall
showobjectat 8, MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE2
waitmovement 0
setvar VAR_0x8004, 1
setvar VAR_0x8005, 2
special sub_81A1780
compare VAR_RESULT, 0
goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_25752E
applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_257C08
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BEB
setvar VAR_TEMP_2, 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special sub_81A1780
goto BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0
BattleFrontier_BattleArenaBattleRoom_EventScript_25752E:: @ 825752E
setvar VAR_0x8004, 3
special sub_8161F74
addobject 7
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BEF
waitmovement 0
applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_257C02
playse SE_W187
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C3D, 4
closemessage
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE5
waitmovement 0
applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_257C02
playse SE_W187
waitse
waitmovement 0
setvar VAR_0x8004, 6
special sub_81A5238
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C68, 4
closemessage
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2
waitmovement 0
applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_257C02
playse SE_W187
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C93, 4
closemessage
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE5
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2
waitmovement 0
setvar VAR_0x8004, 5
special sub_8195960
msgbox 0x2021fc4, 4
waitmessage
call BattleFrontier_BattleArenaBattleRoom_EventScript_257B6C
switch VAR_RESULT
case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257630
BattleFrontier_BattleArenaBattleRoom_EventScript_2575DB:: @ 82575DB
applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_257C02
applymovement 1, BattleFrontier_BattleArenaBattleRoom_Movement_257C02
applymovement 2, BattleFrontier_BattleArenaBattleRoom_Movement_257C02
applymovement 3, BattleFrontier_BattleArenaBattleRoom_Movement_257C05
applymovement 4, BattleFrontier_BattleArenaBattleRoom_Movement_257C05
playse SE_W173
waitse
waitmovement 0
setvar VAR_0x8004, 6
special sub_81A5238
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CCE, 4
BattleFrontier_BattleArenaBattleRoom_EventScript_257615:: @ 8257615
setvar VAR_0x8004, 2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special sub_81A1780
warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 255, 7, 8
waitstate
BattleFrontier_BattleArenaBattleRoom_EventScript_257630:: @ 8257630
call BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9
setvar VAR_0x8004, 1
setvar VAR_0x8005, 2
special sub_81A1780
addvar VAR_RESULT, 1
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special sub_81A1780
switch VAR_RESULT
case 7, BattleFrontier_BattleArenaBattleRoom_EventScript_257852
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE7
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BFA
waitmovement 0
removeobject 7
applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_257C08
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BEB
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CE9, 4
special LoadPlayerParty
special SavePlayerParty
setvar VAR_0x8004, 3
setvar VAR_0x8005, 3
special sub_81A1780
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0:: @ 82576B0
setvar VAR_0x8004, 9
special sub_81A1780
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, 0
goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_2578BC
setvar VAR_0x8004, 1
setvar VAR_0x8005, 2
special sub_81A1780
compare VAR_RESULT, 1
call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257870
compare VAR_RESULT, 2
call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257877
compare VAR_RESULT, 3
call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_25787E
compare VAR_RESULT, 4
call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257885
compare VAR_RESULT, 5
call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_25788C
compare VAR_RESULT, 6
call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257893
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257768
multichoice 19, 4, 103, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_25783A
case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_25779E
case 2, BattleFrontier_BattleArenaBattleRoom_EventScript_2577DA
case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_257808
case 127, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0
BattleFrontier_BattleArenaBattleRoom_EventScript_257768:: @ 8257768
multichoice 20, 6, 104, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_25783A
case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_2577DA
case 2, BattleFrontier_BattleArenaBattleRoom_EventScript_257808
case 127, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0
BattleFrontier_BattleArenaBattleRoom_EventScript_25779E:: @ 825779E
message BattleFrontier_BattleArenaBattleRoom_Text_257F04
waitmessage
multichoicedefault 20, 8, 94, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_2577D0
case 127, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0
BattleFrontier_BattleArenaBattleRoom_EventScript_2577D0:: @ 82577D0
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8B4
goto BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0
BattleFrontier_BattleArenaBattleRoom_EventScript_2577DA:: @ 82577DA
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257E6B, 5
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0
case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_25789A
case 127, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0
BattleFrontier_BattleArenaBattleRoom_EventScript_257808:: @ 8257808
message BattleFrontier_BattleArenaBattleRoom_Text_257E9E
waitmessage
multichoicedefault 20, 8, 94, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_257615
case 127, BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0
BattleFrontier_BattleArenaBattleRoom_EventScript_25783A:: @ 825783A
closemessage
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BED
applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_257BED
waitmovement 0
goto BattleFrontier_BattleArenaBattleRoom_EventScript_25752E
waitstate
BattleFrontier_BattleArenaBattleRoom_EventScript_257852:: @ 8257852
delay 60
setvar VAR_0x8004, 2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special sub_81A1780
warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 255, 7, 8
waitstate
BattleFrontier_BattleArenaBattleRoom_EventScript_257870:: @ 8257870
message BattleFrontier_BattleArenaBattleRoom_Text_257D17
waitmessage
return
BattleFrontier_BattleArenaBattleRoom_EventScript_257877:: @ 8257877
message BattleFrontier_BattleArenaBattleRoom_Text_257D50
waitmessage
return
BattleFrontier_BattleArenaBattleRoom_EventScript_25787E:: @ 825787E
message BattleFrontier_BattleArenaBattleRoom_Text_257D88
waitmessage
return
BattleFrontier_BattleArenaBattleRoom_EventScript_257885:: @ 8257885
message BattleFrontier_BattleArenaBattleRoom_Text_257DC1
waitmessage
return
BattleFrontier_BattleArenaBattleRoom_EventScript_25788C:: @ 825788C
message BattleFrontier_BattleArenaBattleRoom_Text_257DF9
waitmessage
return
BattleFrontier_BattleArenaBattleRoom_EventScript_257893:: @ 8257893
message BattleFrontier_BattleArenaBattleRoom_Text_257E31
waitmessage
return
BattleFrontier_BattleArenaBattleRoom_EventScript_25789A:: @ 825789A
message BattleFrontier_BattleArenaBattleRoom_Text_257EDB
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 2
special sub_81A5238
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, 4
special sub_81A1780
end
BattleFrontier_BattleArenaBattleRoom_EventScript_2578BC:: @ 82578BC
compare VAR_TEMP_2, 1
goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_2578D4
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257F45, 4
setvar VAR_TEMP_2, 1
BattleFrontier_BattleArenaBattleRoom_EventScript_2578D4:: @ 82578D4
message BattleFrontier_BattleArenaBattleRoom_Text_257FBB
waitmessage
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_25792B
multichoice 19, 4, 103, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_257961
case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_25779E
case 2, BattleFrontier_BattleArenaBattleRoom_EventScript_2577DA
case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_257808
case 127, BattleFrontier_BattleArenaBattleRoom_EventScript_2578D4
BattleFrontier_BattleArenaBattleRoom_EventScript_25792B:: @ 825792B
multichoice 20, 6, 104, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_257961
case 1, BattleFrontier_BattleArenaBattleRoom_EventScript_2577DA
case 2, BattleFrontier_BattleArenaBattleRoom_EventScript_257808
case 127, BattleFrontier_BattleArenaBattleRoom_EventScript_2578D4
BattleFrontier_BattleArenaBattleRoom_EventScript_257961:: @ 8257961
call BattleFrontier_BattleArenaBattleRoom_EventScript_242170
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BED
applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_257BED
waitmovement 0
applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_257C02
playse SE_W187
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C3D, 4
closemessage
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE4
waitmovement 0
applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_257C02
playse SE_W187
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257FED, 4
closemessage
addobject 7
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF4
waitmovement 0
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2
waitmovement 0
switch VAR_TEMP_F
case 2, BattleFrontier_BattleArenaBattleRoom_EventScript_257AA5
case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F
case 4, BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8
setvar VAR_0x8004, 1
setvar VAR_0x8005, 7
special sub_81A1780
compare VAR_RESULT, 0
goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F
msgbox BattleFrontier_BattleArenaBattleRoom_Text_25801C, 4
closemessage
setvar VAR_0x8004, 2
setvar VAR_0x8005, 7
special sub_81A1780
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C30
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_25804E, 4
closemessage
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C3A
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_258068, 4
BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F:: @ 8257A3F
msgbox BattleFrontier_BattleArenaBattleRoom_Text_25810D, 4
call BattleFrontier_BattleArenaBattleRoom_EventScript_257B5E
compare VAR_RESULT, 1
goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257A5C
goto BattleFrontier_BattleArenaBattleRoom_EventScript_2575DB
BattleFrontier_BattleArenaBattleRoom_EventScript_257A5C:: @ 8257A5C
call BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9
setvar VAR_0x8004, 12
special sub_81A1780
compare VAR_RESULT, 0
goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_257852
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF1
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_25813F, 4
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattleArenaBattleRoom_Text_25819C
waitmessage
waitfanfare
setvar VAR_0x8004, 13
special sub_81A1780
msgbox BattleFrontier_BattleArenaBattleRoom_Text_2581CF, 4
goto BattleFrontier_BattleArenaBattleRoom_EventScript_257852
BattleFrontier_BattleArenaBattleRoom_EventScript_257AA5:: @ 8257AA5
setvar VAR_0x8004, 1
setvar VAR_0x8005, 7
special sub_81A1780
compare VAR_RESULT, 0
goto_if 5, BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8
msgbox BattleFrontier_BattleArenaBattleRoom_Text_258213, 4
closemessage
setvar VAR_0x8004, 2
setvar VAR_0x8005, 7
special sub_81A1780
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C30
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_2582A2, 4
closemessage
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C3A
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_2582BB, 4
BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8:: @ 8257AF8
msgbox BattleFrontier_BattleArenaBattleRoom_Text_2582F9, 4
call BattleFrontier_BattleArenaBattleRoom_EventScript_257B5E
compare VAR_RESULT, 1
goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257B15
goto BattleFrontier_BattleArenaBattleRoom_EventScript_2575DB
BattleFrontier_BattleArenaBattleRoom_EventScript_257B15:: @ 8257B15
call BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9
setvar VAR_0x8004, 12
special sub_81A1780
compare VAR_RESULT, 2
goto_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257852
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF1
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_258323, 4
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattleArenaBattleRoom_Text_25835B
waitmessage
waitfanfare
setvar VAR_0x8004, 13
special sub_81A1780
msgbox BattleFrontier_BattleArenaBattleRoom_Text_258383, 4
goto BattleFrontier_BattleArenaBattleRoom_EventScript_257852
BattleFrontier_BattleArenaBattleRoom_EventScript_257B5E:: @ 8257B5E
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257C93, 4
call BattleFrontier_BattleArenaBattleRoom_EventScript_257B6C
return
BattleFrontier_BattleArenaBattleRoom_EventScript_257B6C:: @ 8257B6C
FallarborTown_BattleTentBattleRoom_EventScript_257B6C:: @ 8257B6C
closemessage
setvar VAR_TEMP_2, 0
setvar VAR_0x8004, 2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 0
special sub_81A1780
special HealPlayerParty
setvar VAR_0x8004, 5
setvar VAR_0x8005, 0
special sub_8163AC4
waitstate
setvar VAR_0x8004, 18
special sub_81A1780
special HealPlayerParty
setvar VAR_0x8004, 21
special sub_81A1780
return
BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9:: @ 8257BA9
applymovement 9, BattleFrontier_BattleArenaBattleRoom_Movement_257C02
applymovement 1, BattleFrontier_BattleArenaBattleRoom_Movement_257C02
applymovement 2, BattleFrontier_BattleArenaBattleRoom_Movement_257C02
applymovement 3, BattleFrontier_BattleArenaBattleRoom_Movement_257C05
applymovement 4, BattleFrontier_BattleArenaBattleRoom_Movement_257C05
playse SE_BAN
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CB3, 4
closemessage
call BattleFrontier_BattleArenaBattleRoom_EventScript_241EBA
return
BattleFrontier_BattleArenaBattleRoom_Movement_257BE2: @ 8257BE2
walk_right
walk_right
BattleFrontier_BattleArenaBattleRoom_Movement_257BE4: @ 8257BE4
walk_right
BattleFrontier_BattleArenaBattleRoom_Movement_257BE5: @ 8257BE5
walk_right
step_end
BattleFrontier_BattleArenaBattleRoom_Movement_257BE7: @ 8257BE7
walk_left
walk_left
walk_in_place_fastest_right
step_end
BattleFrontier_BattleArenaBattleRoom_Movement_257BEB: @ 8257BEB
walk_in_place_fastest_up
step_end
BattleFrontier_BattleArenaBattleRoom_Movement_257BED: @ 8257BED
walk_in_place_fastest_right
step_end
BattleFrontier_BattleArenaBattleRoom_Movement_257BEF: @ 8257BEF
walk_left
walk_left
BattleFrontier_BattleArenaBattleRoom_Movement_257BF1: @ 8257BF1
walk_left
BattleFrontier_BattleArenaBattleRoom_Movement_257BF2: @ 8257BF2
walk_left
step_end
BattleFrontier_BattleArenaBattleRoom_Movement_257BF4: @ 8257BF4
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
walk_fast_left
step_end
BattleFrontier_BattleArenaBattleRoom_Movement_257BFA: @ 8257BFA
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
step_end
BattleFrontier_BattleArenaBattleRoom_Movement_257C02: @ 8257C02
disable_jump_landing_ground_effect
jump_in_place_down
step_end
BattleFrontier_BattleArenaBattleRoom_Movement_257C05: @ 8257C05
disable_jump_landing_ground_effect
jump_in_place_up
step_end
BattleFrontier_BattleArenaBattleRoom_Movement_257C08: @ 8257C08
walk_in_place_fastest_down
step_end
BattleFrontier_BattleArenaBattleRoom_Movement_257C0A: @ 8257C0A
walk_in_place_fastest_right
step_end
BattleFrontier_BattleArenaBattleRoom_MapScript2_257C0C: @ 8257C0C
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleArenaBattleRoom_EventScript_257C16
.2byte 0
BattleFrontier_BattleArenaBattleRoom_EventScript_257C16:: @ 8257C16
hideobjectat 8, MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM
removeobject 7
call BattleFrontier_BattleArenaBattleRoom_EventScript_24BCDC
applymovement 255, BattleFrontier_BattleArenaBattleRoom_Movement_24C773
setvar VAR_TEMP_1, 1
end
BattleFrontier_BattleArenaBattleRoom_Movement_257C30: @ 8257C30
walk_down
walk_in_place_fastest_left
delay_16
delay_16
delay_16
delay_16
walk_up
walk_up
walk_in_place_fastest_left
step_end
BattleFrontier_BattleArenaBattleRoom_Movement_257C3A: @ 8257C3A
walk_down
walk_in_place_fastest_left
step_end
BattleFrontier_BattleArenaBattleRoom_Text_257C3D: @ 8257C3D
.string "REFEREE: TRAINER {PLAYER}!\n"
.string "Step forward, please!$"
BattleFrontier_BattleArenaBattleRoom_Text_257C68: @ 8257C68
.string "REFEREE: TRAINER {STR_VAR_1}!\n"
.string "Step forward, please!$"
BattleFrontier_BattleArenaBattleRoom_Text_257C93: @ 8257C93
FallarborTown_BattleTentBattleRoom_Text_257C93: @ 8257C93
.string "REFEREE: Set KO Tourney!\n"
.string "Begin!$"
BattleFrontier_BattleArenaBattleRoom_Text_257CB3: @ 8257CB3
FallarborTown_BattleTentBattleRoom_Text_257CB3: @ 8257CB3
.string "REFEREE: The winner is {PLAYER}!$"
BattleFrontier_BattleArenaBattleRoom_Text_257CCE: @ 8257CCE
FallarborTown_BattleTentBattleRoom_Text_257CCE: @ 8257CCE
.string "REFEREE: The winner is {STR_VAR_1}!$"
BattleFrontier_BattleArenaBattleRoom_Text_257CE9: @ 8257CE9
FallarborTown_BattleTentBattleRoom_Text_257CE9: @ 8257CE9
.string "Your POKéMON will be restored to\n"
.string "full health.$"
BattleFrontier_BattleArenaBattleRoom_Text_257D17: @ 8257D17
FallarborTown_BattleTentBattleRoom_Text_257D17: @ 8257D17
.string "Next up, your second opponent!\n"
.string "Are you ready to move on?$"
BattleFrontier_BattleArenaBattleRoom_Text_257D50: @ 8257D50
FallarborTown_BattleTentBattleRoom_Text_257D50: @ 8257D50
.string "Next up, your third opponent!\n"
.string "Are you ready to move on?$"
BattleFrontier_BattleArenaBattleRoom_Text_257D88: @ 8257D88
.string "Next up, your fourth opponent!\n"
.string "Are you ready to move on?$"
BattleFrontier_BattleArenaBattleRoom_Text_257DC1: @ 8257DC1
.string "Next up, your fifth opponent!\n"
.string "Are you ready to move on?$"
BattleFrontier_BattleArenaBattleRoom_Text_257DF9: @ 8257DF9
.string "Next up, your sixth opponent!\n"
.string "Are you ready to move on?$"
BattleFrontier_BattleArenaBattleRoom_Text_257E31: @ 8257E31
.string "Next up, your seventh opponent!\n"
.string "Are you ready to move on?$"
BattleFrontier_BattleArenaBattleRoom_Text_257E6B: @ 8257E6B
FallarborTown_BattleTentBattleRoom_Text_257E6B: @ 8257E6B
.string "Would you like to save the game and\n"
.string "shut down now?$"
BattleFrontier_BattleArenaBattleRoom_Text_257E9E: @ 8257E9E
FallarborTown_BattleTentBattleRoom_Text_257E9E: @ 8257E9E
.string "Would you like to retire from your\n"
.string "Set KO Tourney challenge?$"
BattleFrontier_BattleArenaBattleRoom_Text_257EDB: @ 8257EDB
FallarborTown_BattleTentBattleRoom_Text_257EDB: @ 8257EDB
.string "I am saving your game data.\n"
.string "Please wait.$"
BattleFrontier_BattleArenaBattleRoom_Text_257F04: @ 8257F04
.string "Would you like to record your last\n"
.string "battle on your FRONTIER PASS?$"
BattleFrontier_BattleArenaBattleRoom_Text_257F45: @ 8257F45
.string "My dear challenger!\p"
.string "Your skill level is truly astounding!\p"
.string "We now would like you to face our\n"
.string "leader, the ARENA TYCOON!$"
BattleFrontier_BattleArenaBattleRoom_Text_257FBB: @ 8257FBB
.string "A battle with the ARENA TYCOON!\n"
.string "Are you prepared?$"
BattleFrontier_BattleArenaBattleRoom_Text_257FED: @ 8257FED
.string "REFEREE: The ARENA TYCOON!\n"
.string "Make way for GRETA!$"
BattleFrontier_BattleArenaBattleRoom_Text_25801C: @ 825801C
.string "GRETA: Hey!\n"
.string "Howdy!\p"
.string "…Wait, are you the challenger?$"
BattleFrontier_BattleArenaBattleRoom_Text_25804E: @ 825804E
.string "Is that right? Hmm…\n"
.string "Hmhm…$"
BattleFrontier_BattleArenaBattleRoom_Text_258068: @ 8258068
.string "I dont know how to say it, but…\n"
.string "To put it bluntly, you look pretty weak.\l"
.string "Are you sure youre up for me?\p"
.string "Hmm…\p"
.string "Well, all right!\n"
.string "Well take things easy to start with!$"
BattleFrontier_BattleArenaBattleRoom_Text_25810D: @ 825810D
.string "Okay! Lets see you ignite my passion\n"
.string "for battle!$"
BattleFrontier_BattleArenaBattleRoom_Text_25813F: @ 825813F
.string "GRETA: Ow, wait a second!\n"
.string "You are tough after all!\p"
.string "I like you!\n"
.string "Lets see your FRONTIER PASS.$"
BattleFrontier_BattleArenaBattleRoom_Text_25819C: @ 825819C
.string "The Guts Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
BattleFrontier_BattleArenaBattleRoom_Text_2581CF: @ 82581CF
.string "Hmm…\p"
.string "Its going to be fun the next time!\n"
.string "Im looking forward to it!$"
BattleFrontier_BattleArenaBattleRoom_Text_258213: @ 8258213
.string "GRETA: Hey! Howdy!\n"
.string "You finally won your way up to me!\p"
.string "I was getting worried waiting for you!\n"
.string "I was really looking forward to seeing\l"
.string "you again!$"
BattleFrontier_BattleArenaBattleRoom_Text_2582A2: @ 82582A2
.string "… … …\n"
.string "So, are you ready?$"
BattleFrontier_BattleArenaBattleRoom_Text_2582BB: @ 82582BB
.string "I wont allow a halfhearted effort!\n"
.string "Be ready for a thrashing!$"
BattleFrontier_BattleArenaBattleRoom_Text_2582F9: @ 82582F9
.string "Come on, REFEREE!\n"
.string "Lets get this started!$"
BattleFrontier_BattleArenaBattleRoom_Text_258323: @ 8258323
.string "GRETA: Gaaah! Blown away!\n"
.string "Lets see your FRONTIER PASS!$"
BattleFrontier_BattleArenaBattleRoom_Text_25835B: @ 825835B
.string "The Guts Symbol took on\n"
.string "a golden shine!$"
BattleFrontier_BattleArenaBattleRoom_Text_258383: @ 8258383
.string "Arrrgh!\n"
.string "This is so infuriating!\p"
.string "If we ever battle again, I wont lose!\n"
.string "Dont you forget it! Bye-bye!$"