mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
32c3c33376
My bad ^^;
25 lines
683 B
C
25 lines
683 B
C
#include "global.h"
|
|
#include "test/battle.h"
|
|
|
|
ASSUMPTIONS
|
|
{
|
|
ASSUME(gBattleMoves[MOVE_MORTAL_SPIN].effect == EFFECT_MORTAL_SPIN);
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Mortal Spin blows away hazards and poisons foe")
|
|
{
|
|
GIVEN {
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(opponent, MOVE_STEALTH_ROCK); MOVE(player, MOVE_MORTAL_SPIN); }
|
|
} SCENE {
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_STEALTH_ROCK, opponent);
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_MORTAL_SPIN, player);
|
|
MESSAGE("Wobbuffet blew away Stealth Rock!");
|
|
MESSAGE("Foe Wobbuffet was poisoned!");
|
|
STATUS_ICON(opponent, poison: TRUE);
|
|
}
|
|
}
|
|
|