mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 03:57:38 +01:00
1101 lines
31 KiB
C
1101 lines
31 KiB
C
#include "global.h"
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#include "malloc.h"
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#include "battle.h"
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#include "bg.h"
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#include "data.h"
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#include "decompress.h"
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#include "event_data.h"
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#include "gpu_regs.h"
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#include "graphics.h"
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#include "item_menu.h"
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#include "main.h"
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#include "menu.h"
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#include "menu_helpers.h"
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#include "m4a.h"
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#include "palette.h"
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#include "party_menu.h"
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#include "pokeblock.h"
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#include "pokemon.h"
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#include "sprite.h"
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#include "string_util.h"
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#include "strings.h"
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#include "sound.h"
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#include "task.h"
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#include "text_window.h"
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#include "trig.h"
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#include "util.h"
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#include "constants/rgb.h"
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struct PokeblockFeedStruct
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{
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struct Sprite *monSpritePtr;
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struct Sprite savedMonSprite;
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u8 tilemapBuffer[0x808];
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s16 field_850[0x200];
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s16 field_C50[0x200];
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u8 field_1050;
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u8 animId;
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u8 field_1052;
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bool8 noMonFlip;
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u16 species;
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u16 field_1056;
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u16 field_1058;
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u8 nature;
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u8 monSpriteId_;
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u8 field_105C;
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u8 monSpriteId;
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u8 pokeblockCaseSpriteId;
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u8 pokeblockSpriteId;
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s16 field_1060[15];
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s16 loadGfxState;
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u8 unused;
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};
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extern struct MusicPlayerInfo gMPlayInfo_BGM;
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extern const u16 gUnknown_0860F074[];
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// this file's functions
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static void HandleInitBackgrounds(void);
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static void HandleInitWindows(void);
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static void LaunchPokeblockFeedTask(void);
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static void SetPokeblockSpritePal(u8 pokeblockCaseId);
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static void sub_817A5CC(void);
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static void sub_8148108(u8 spriteId, bool8 a1);
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static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 arg1);
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static void PrepareMonToMoveToPokeblock(u8 spriteId);
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static void Task_HandleMonAtePokeblock(u8 taskId);
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static void Task_PaletteFadeToReturn(u8 taskId);
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static void sub_817A634(void);
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static void sub_817A468(struct Sprite *sprite);
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static void sub_817AB68(void);
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static void sub_817AA54(void);
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static bool8 sub_817A91C(void);
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static bool8 FreeMonSpriteOamMatrix(void);
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static bool8 sub_817A9E4(void);
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static bool8 LoadMonAndSceneGfx(struct Pokemon *mon);
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static u8 CreatePokeblockSprite(void);
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static u8 CreatePokeblockCaseSpriteForFeeding(void);
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static u8 CreateMonSprite(struct Pokemon *mon);
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static void SpriteCB_ThrownPokeblock(struct Sprite* sprite);
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// ram variables
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EWRAM_DATA static struct PokeblockFeedStruct *sPokeblockFeed = NULL;
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EWRAM_DATA static struct CompressedSpritePalette sPokeblockSpritePal = {0};
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// const rom data
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static const u8 sNatureToMonPokeblockAnim[][2] =
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{
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[NATURE_HARDY] = { 0, 0 },
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[NATURE_LONELY] = { 3, 0 },
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[NATURE_BRAVE] = { 4, 1 },
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[NATURE_ADAMANT] = { 5, 0 },
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[NATURE_NAUGHTY] = { 10, 0 },
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[NATURE_BOLD] = { 13, 0 },
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[NATURE_DOCILE] = { 15, 0 },
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[NATURE_RELAXED] = { 16, 2 },
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[NATURE_IMPISH] = { 18, 0 },
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[NATURE_LAX] = { 19, 0 },
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[NATURE_TIMID] = { 20, 0 },
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[NATURE_HASTY] = { 25, 0 },
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[NATURE_SERIOUS] = { 27, 3 },
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[NATURE_JOLLY] = { 28, 0 },
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[NATURE_NAIVE] = { 29, 0 },
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[NATURE_MODEST] = { 33, 4 },
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[NATURE_MILD] = { 36, 0 },
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[NATURE_QUIET] = { 37, 0 },
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[NATURE_BASHFUL] = { 39, 0 },
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[NATURE_RASH] = { 42, 0 },
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[NATURE_CALM] = { 45, 0 },
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[NATURE_GENTLE] = { 46, 5 },
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[NATURE_SASSY] = { 47, 6 },
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[NATURE_CAREFUL] = { 48, 0 },
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[NATURE_QUIRKY] = { 53, 0 },
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};
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static const s16 sMonPokeblockAnims[][10] =
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{
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// HARDY
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{ 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
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{ 0, 4, 0, 16, 24, 0, 0, 0, 12, 0},
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{ 0, 4, 0, 32, 32, 0, 0, 0, 16, 1},
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// LONELY
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{ 0, 3, 6, 0, 48, 0, 0, 0, 24, 1},
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// BRAVE
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{ 64, 16, -24, 0, 32, 0, 0, 0, 0, 1},
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// ADAMANT
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{ 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
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{ 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
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{ 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
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{ 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
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{ 0, 4, -16, 0, 4, 0, 16, 0, 0, 1},
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// NAUGHTY
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{ 0, 3, 6, 0, 12, 0, 0, 0, 6, 0},
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{ 0, 3, -6, 0, 12, 0, 0, 0, 6, 0},
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{ 0, 16, 16, 0, 45, 1, 0, 0, 0, 1},
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// BOLD
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{ 0, 16, 0, 24, 32, 0, 0, 0, 16, 0},
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{ 0, 16, 0, 23, 32, 0, 0, 0, 16, 1},
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// DOCILE
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{ 0, 0, 0, 0, 80, 0, 0, 0, 0, 1},
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// RELAXED
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{ 0, 2, 8, 0, 32, 0, 0, 0, 0, 0},
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{ 0, 2, -8, 0, 32, 0, 0, 0, 0, 1},
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// IMPISH
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{ 0, 32, 2, 1, 48, 1, 0, 0, 24, 1},
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// LAX
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{ 0, 2, 16, 16, 128, 0, 0, 0, 0, 1},
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// TIMID
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{ 0, 2, -8, 0, 48, 0, -24, 0, 0, 0},
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{ 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
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{ 64, 32, 2, 0, 36, 0, 0, 0, 0, 0},
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{ 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
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{ 0, 2, 8, 0, 48, 0, 24, 0, 0, 1},
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// HASTY
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{ 64, 24, 16, 0, 32, 0, 0, 0, 0, 0},
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{ 0, 28, 2, 1, 32, 1, 0, 0, 16, 1},
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// SERIOUS
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{ 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
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// JOLLY
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{ 64, 16, -16, 2, 48, 0, 0, 0, 32, 1},
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// NAIVE
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{ 0, 12, -8, 4, 24, 0, 8, 0, 12, 0},
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{ 0, 12, 8, 8, 24, 0, -16, 0, 12, 0},
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{ 0, 12, -8, 16, 24, 0, 16, 0, 12, 0},
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{ 0, 12, 8, 28, 24, 0, -8, 0, 12, 1},
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// MODEST
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{ 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
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{ 64, 16, -4, 0, 32, 0, 0, 0, 0, 0},
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{ 0, 0, 0, 0, 8, 0, 0, 0, 0, 1},
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// MILD
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{ 128, 4, 0, 8, 64, 0, 0, 0, 0, 1},
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// QUIET
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{ 0, 2, 16, 0, 48, 0, 0, 0, 0, 0},
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{ 128, 2, 16, 0, 48, 0, 0, 0, 0, 1},
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// BASHFUL
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{ 0, 2, -4, 0, 48, 0, -48, 0, 0, 0},
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{ 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
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{ 0, 2, 8, 0, 24, 0, 48, 0, 0, 1},
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// RASH
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{ 64, 4, 64, 58, 52, 0, -88, 0, 0, 0},
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{ 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
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{ 0, 24, 80, 0, 32, 0, 88, 0, 0, 1},
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// CALM
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{ 0, 2, 16, 4, 64, 0, 0, 0, 0, 1},
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// GENTLE
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{ 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
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// SASSY
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{ 0, 0, 0, 0, 42, 0, 0, 0, 0, 1},
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// CAREFUL
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{ 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
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{ 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
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{ 0, 4, 0, 12, 24, 0, 0, 0, 12, 0},
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{ 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
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{ 0, 4, 0, 4, 24, 0, 0, 0, 12, 1},
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// QUIRKY
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{ 0, 4, 16, 12, 64, 0, 0, 0, 0, 0},
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{ 0, -4, 16, 12, 64, 0, 0, 0, 0, 1},
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411E90[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411EA0[] =
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{
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AFFINEANIMCMD_FRAME(0, 0, 12, 1),
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AFFINEANIMCMD_FRAME(0, 0, 0, 30),
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AFFINEANIMCMD_FRAME(0, 0, -12, 1),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411EC0[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0, 0, 12, 1),
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AFFINEANIMCMD_FRAME(0, 0, 0, 28),
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AFFINEANIMCMD_FRAME(0, 0, -4, 3),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411EE8[] =
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{
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411F08[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411F30[] =
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{
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411F50[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411F78[] =
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{
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411F98[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411FC0[] =
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{
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8411FE0[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8412008[] =
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{
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8412028[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F04FC[] =
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{
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411EA0,
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sSpriteAffineAnim_8411EE8,
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sSpriteAffineAnim_8411F30,
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sSpriteAffineAnim_8411F78,
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sSpriteAffineAnim_8411FC0,
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sSpriteAffineAnim_8412008,
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411EC0,
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sSpriteAffineAnim_8411F08,
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sSpriteAffineAnim_8411F50,
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sSpriteAffineAnim_8411F98,
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sSpriteAffineAnim_8411FE0,
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sSpriteAffineAnim_8412028,
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411E90,
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sSpriteAffineAnim_8411E90,
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};
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static const struct BgTemplate sBackgroundTemplates[] =
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{
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{
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.bg = 0,
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.charBaseIndex = 0,
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.mapBaseIndex = 31,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0
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},
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{
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.bg = 1,
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.charBaseIndex = 2,
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.mapBaseIndex = 30,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0
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}
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};
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static const struct WindowTemplate sWindowTemplates[] =
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{
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{0, 1, 0xF, 0x1C, 4, 0xF, 0xA},
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DUMMY_WIN_TEMPLATE
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};
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static const u32* const sPokeblocksPals[] =
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{
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gPokeblockRed_Pal,
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gPokeblockBlue_Pal,
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gPokeblockPink_Pal,
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gPokeblockGreen_Pal,
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gPokeblockYellow_Pal,
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gPokeblockPurple_Pal,
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gPokeblockIndigo_Pal,
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gPokeblockBrown_Pal,
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gPokeblockLiteBlue_Pal,
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gPokeblockOlive_Pal,
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gPokeblockGray_Pal,
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gPokeblockBlack_Pal,
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gPokeblockWhite_Pal,
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gPokeblockGold_Pal
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};
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static const union AffineAnimCmd sSpriteAffineAnim_84120DC[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd *const sSpriteAffineAnimTable_MonNoFlip[] =
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{
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sSpriteAffineAnim_84120DC
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};
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static const union AffineAnimCmd sSpriteAffineAnim_84120F0[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_END
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};
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static const union AffineAnimCmd sSpriteAffineAnim_8412148[] =
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{
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AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
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AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
|
|
AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
|
|
AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
|
|
AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
|
|
AFFINEANIMCMD_END
|
|
};
|
|
|
|
static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F0664[] =
|
|
{
|
|
sSpriteAffineAnim_84120DC
|
|
};
|
|
|
|
static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F0668[] =
|
|
{
|
|
sSpriteAffineAnim_84120F0
|
|
};
|
|
|
|
static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F066C[] =
|
|
{
|
|
sSpriteAffineAnim_8412148
|
|
};
|
|
|
|
static const struct OamData sThrownPokeblockOamData =
|
|
{
|
|
.y = 0,
|
|
.affineMode = ST_OAM_AFFINE_DOUBLE,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.mosaic = 0,
|
|
.bpp = ST_OAM_4BPP,
|
|
.shape = SPRITE_SHAPE(8x8),
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = SPRITE_SIZE(8x8),
|
|
.tileNum = 0,
|
|
.priority = 1,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const union AnimCmd sThrownPokeblockSpriteAnim[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sThrownPokeblockAnimTable[] =
|
|
{
|
|
sThrownPokeblockSpriteAnim,
|
|
};
|
|
|
|
static const union AffineAnimCmd sSpriteAffineAnim_84121C0[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
|
|
AFFINEANIMCMD_FRAME(-8, -8, 0, 1),
|
|
AFFINEANIMCMD_JUMP(1)
|
|
};
|
|
|
|
static const union AffineAnimCmd *const sThrownPokeblockAffineAnimTable[] =
|
|
{
|
|
sSpriteAffineAnim_84121C0
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sPokeblock_SpriteSheet =
|
|
{
|
|
gPokeblock_Gfx, 0x20, GFX_TAG_POKEBLOCK
|
|
};
|
|
|
|
static const struct SpriteTemplate sThrownPokeblockSpriteTemplate =
|
|
{
|
|
.tileTag = GFX_TAG_POKEBLOCK,
|
|
.paletteTag = GFX_TAG_POKEBLOCK,
|
|
.oam = &sThrownPokeblockOamData,
|
|
.anims = sThrownPokeblockAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = sThrownPokeblockAffineAnimTable,
|
|
.callback = SpriteCB_ThrownPokeblock
|
|
};
|
|
|
|
// code
|
|
static void CB2_PokeblockFeed(void)
|
|
{
|
|
RunTasks();
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
do_scheduled_bg_tilemap_copies_to_vram();
|
|
UpdatePaletteFade();
|
|
}
|
|
|
|
static void VBlankCB_PokeblockFeed(void)
|
|
{
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
TransferPlttBuffer();
|
|
}
|
|
|
|
static bool8 TransitionToPokeblockFeedScene(void)
|
|
{
|
|
switch (gMain.state)
|
|
{
|
|
case 0:
|
|
sPokeblockFeed = AllocZeroed(sizeof(*sPokeblockFeed));
|
|
SetVBlankHBlankCallbacksToNull();
|
|
clear_scheduled_bg_copies_to_vram();
|
|
gMain.state++;
|
|
break;
|
|
case 1:
|
|
ResetPaletteFade();
|
|
gPaletteFade.bufferTransferDisabled = 1;
|
|
gMain.state++;
|
|
break;
|
|
case 2:
|
|
ResetSpriteData();
|
|
gMain.state++;
|
|
break;
|
|
case 3:
|
|
FreeAllSpritePalettes();
|
|
gMain.state++;
|
|
break;
|
|
case 4:
|
|
AllocateMonSpritesGfx();
|
|
gMain.state++;
|
|
break;
|
|
case 5:
|
|
HandleInitBackgrounds();
|
|
gMain.state++;
|
|
break;
|
|
case 6:
|
|
HandleInitWindows();
|
|
gMain.state++;
|
|
break;
|
|
case 7:
|
|
if (LoadMonAndSceneGfx(&gPlayerParty[gPokeblockMonId]))
|
|
{
|
|
gMain.state++;
|
|
}
|
|
break;
|
|
case 8:
|
|
sPokeblockFeed->pokeblockCaseSpriteId = CreatePokeblockCaseSpriteForFeeding();
|
|
gMain.state++;
|
|
break;
|
|
case 9:
|
|
sPokeblockFeed->monSpriteId = CreateMonSprite(&gPlayerParty[gPokeblockMonId]);
|
|
gMain.state++;
|
|
break;
|
|
case 10:
|
|
DrawStdFrameWithCustomTileAndPalette(0, 1, 1, 14);
|
|
gMain.state++;
|
|
break;
|
|
case 11:
|
|
LaunchPokeblockFeedTask();
|
|
gMain.state++;
|
|
break;
|
|
case 12:
|
|
BlendPalettes(-1, 0x10, 0);
|
|
gMain.state++;
|
|
break;
|
|
case 13:
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK);
|
|
gPaletteFade.bufferTransferDisabled = 0;
|
|
gMain.state++;
|
|
break;
|
|
default:
|
|
SetVBlankCallback(VBlankCB_PokeblockFeed);
|
|
SetMainCallback2(CB2_PokeblockFeed);
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void CB2_PreparePokeblockFeedScene(void)
|
|
{
|
|
while (1)
|
|
{
|
|
if (sub_81221EC() == TRUE)
|
|
break;
|
|
if (TransitionToPokeblockFeedScene() == TRUE)
|
|
break;
|
|
if (sub_81221AC() == TRUE)
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void HandleInitBackgrounds(void)
|
|
{
|
|
ResetVramOamAndBgCntRegs();
|
|
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(0, sBackgroundTemplates, ARRAY_COUNT(sBackgroundTemplates));
|
|
SetBgTilemapBuffer(1, sPokeblockFeed->tilemapBuffer);
|
|
ResetAllBgsCoordinates();
|
|
schedule_bg_copy_tilemap_to_vram(1);
|
|
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
|
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
}
|
|
|
|
static bool8 LoadMonAndSceneGfx(struct Pokemon *mon)
|
|
{
|
|
u16 species;
|
|
u32 personality, trainerId;
|
|
const struct CompressedSpritePalette *palette;
|
|
|
|
switch (sPokeblockFeed->loadGfxState)
|
|
{
|
|
case 0:
|
|
species = GetMonData(mon, MON_DATA_SPECIES2);
|
|
personality = GetMonData(mon, MON_DATA_PERSONALITY);
|
|
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites[1], species, personality);
|
|
sPokeblockFeed->loadGfxState++;
|
|
break;
|
|
case 1:
|
|
species = GetMonData(mon, MON_DATA_SPECIES2);
|
|
personality = GetMonData(mon, MON_DATA_PERSONALITY);
|
|
trainerId = GetMonData(mon, MON_DATA_OT_ID);
|
|
palette = GetMonSpritePalStructFromOtIdPersonality(species, trainerId, personality);
|
|
|
|
LoadCompressedSpritePalette(palette);
|
|
SetMultiuseSpriteTemplateToPokemon(palette->tag, 1);
|
|
sPokeblockFeed->loadGfxState++;
|
|
break;
|
|
case 2:
|
|
LoadCompressedSpriteSheet(&gPokeblockCase_SpriteSheet);
|
|
sPokeblockFeed->loadGfxState++;
|
|
break;
|
|
case 3:
|
|
LoadCompressedSpritePalette(&gPokeblockCase_SpritePal);
|
|
sPokeblockFeed->loadGfxState++;
|
|
break;
|
|
case 4:
|
|
LoadCompressedSpriteSheet(&sPokeblock_SpriteSheet);
|
|
sPokeblockFeed->loadGfxState++;
|
|
break;
|
|
case 5:
|
|
SetPokeblockSpritePal(gSpecialVar_ItemId);
|
|
LoadCompressedSpritePalette(&sPokeblockSpritePal);
|
|
sPokeblockFeed->loadGfxState++;
|
|
break;
|
|
case 6:
|
|
reset_temp_tile_data_buffers();
|
|
decompress_and_copy_tile_data_to_vram(1, gBattleTerrainTiles_Building, 0, 0, 0);
|
|
sPokeblockFeed->loadGfxState++;
|
|
break;
|
|
case 7:
|
|
if (free_temp_tile_data_buffers_if_possible() != TRUE)
|
|
{
|
|
LZDecompressWram(gUnknown_08D9BA44, sPokeblockFeed->tilemapBuffer);
|
|
sPokeblockFeed->loadGfxState++;
|
|
}
|
|
break;
|
|
case 8:
|
|
LoadCompressedPalette(gBattleTerrainPalette_Frontier, 0x20, 0x60);
|
|
sPokeblockFeed->loadGfxState = 0;
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void HandleInitWindows(void)
|
|
{
|
|
InitWindows(sWindowTemplates);
|
|
DeactivateAllTextPrinters();
|
|
LoadUserWindowBorderGfx(0, 1, 0xE0);
|
|
LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
|
|
FillWindowPixelBuffer(0, PIXEL_FILL(0));
|
|
PutWindowTilemap(0);
|
|
schedule_bg_copy_tilemap_to_vram(0);
|
|
}
|
|
|
|
static void SetPokeblockSpritePal(u8 pokeblockCaseId)
|
|
{
|
|
u8 colorId = GetPokeblockData(&gSaveBlock1Ptr->pokeblocks[pokeblockCaseId], PBLOCK_COLOR);
|
|
sPokeblockSpritePal.data = sPokeblocksPals[colorId - 1];
|
|
sPokeblockSpritePal.tag = GFX_TAG_POKEBLOCK;
|
|
}
|
|
|
|
// defines for task data fields
|
|
|
|
#define tFrames data[0]
|
|
#define tData1 data[1]
|
|
|
|
static void Task_HandlePokeblockFeed(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
switch (gTasks[taskId].tFrames)
|
|
{
|
|
case 0:
|
|
sPokeblockFeed->field_1050 = 0;
|
|
sPokeblockFeed->field_1058 = 0;
|
|
sub_817A5CC();
|
|
break;
|
|
case 255:
|
|
DoPokeblockCaseThrowEffect(sPokeblockFeed->pokeblockCaseSpriteId, gTasks[taskId].tData1);
|
|
break;
|
|
case 269:
|
|
sPokeblockFeed->pokeblockSpriteId = CreatePokeblockSprite();
|
|
break;
|
|
case 281:
|
|
PrepareMonToMoveToPokeblock(sPokeblockFeed->monSpriteId);
|
|
break;
|
|
case 297:
|
|
gTasks[taskId].func = Task_HandleMonAtePokeblock;
|
|
return;
|
|
}
|
|
|
|
if (sPokeblockFeed->field_1058 < sPokeblockFeed->field_1056)
|
|
sub_817A634();
|
|
else if (sPokeblockFeed->field_1058 == sPokeblockFeed->field_1056)
|
|
gTasks[taskId].tFrames = 254;
|
|
|
|
sPokeblockFeed->field_1058++;
|
|
gTasks[taskId].tFrames++;
|
|
}
|
|
}
|
|
|
|
static void LaunchPokeblockFeedTask(void)
|
|
{
|
|
u8 taskId = CreateTask(Task_HandlePokeblockFeed, 0);
|
|
gTasks[taskId].tFrames = 0;
|
|
gTasks[taskId].tData1 = 1;
|
|
}
|
|
|
|
static void Task_WaitForAtePokeblockText(u8 taskId)
|
|
{
|
|
if (RunTextPrintersRetIsActive(0) != TRUE)
|
|
gTasks[taskId].func = Task_PaletteFadeToReturn;
|
|
}
|
|
|
|
static void Task_HandleMonAtePokeblock(u8 taskId)
|
|
{
|
|
struct Pokemon *mon = &gPlayerParty[gPokeblockMonId];
|
|
struct Pokeblock *pokeblock = &gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId];
|
|
|
|
gPokeblockGain = PokeblockGetGain(GetNature(mon), pokeblock);
|
|
GetMonNickname(mon, gStringVar1);
|
|
PokeblockCopyName(pokeblock, gStringVar2);
|
|
|
|
if (gPokeblockGain == 0)
|
|
StringExpandPlaceholders(gStringVar4, gText_Var1AteTheVar2);
|
|
else if (gPokeblockGain > 0)
|
|
StringExpandPlaceholders(gStringVar4, gText_Var1HappilyAteVar2);
|
|
else
|
|
StringExpandPlaceholders(gStringVar4, gText_Var1DisdainfullyAteVar2);
|
|
|
|
gTextFlags.canABSpeedUpPrint = 1;
|
|
AddTextPrinterParameterized2(0, 1, gStringVar4, GetPlayerTextSpeedDelay(), NULL, 2, 1, 3);
|
|
gTasks[taskId].func = Task_WaitForAtePokeblockText;
|
|
}
|
|
|
|
static void Task_ReturnAfterPaletteFade(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
m4aMPlayVolumeControl(&gMPlayInfo_BGM, -1, 0x100);
|
|
SetMainCallback2(gMain.savedCallback);
|
|
DestroyTask(taskId);
|
|
FreeAllWindowBuffers();
|
|
Free(sPokeblockFeed);
|
|
FreeMonSpritesGfx();
|
|
}
|
|
}
|
|
|
|
static void Task_PaletteFadeToReturn(u8 taskId)
|
|
{
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
|
gTasks[taskId].func = Task_ReturnAfterPaletteFade;
|
|
}
|
|
|
|
#undef tFrames
|
|
#undef tData1
|
|
|
|
// defines for mon sprite data fields
|
|
|
|
#define tDelta data[0]
|
|
#define tDeltaMod data[1]
|
|
#define tSpecies data[2]
|
|
|
|
static u8 CreateMonSprite(struct Pokemon* mon)
|
|
{
|
|
u16 species = GetMonData(mon, MON_DATA_SPECIES2);
|
|
u8 spriteId = CreateSprite(&gMultiuseSpriteTemplate, 48, 80, 2);
|
|
|
|
sPokeblockFeed->species = species;
|
|
sPokeblockFeed->monSpriteId_ = spriteId;
|
|
sPokeblockFeed->nature = GetNature(mon);
|
|
gSprites[spriteId].tSpecies = species;
|
|
gSprites[spriteId].callback = SpriteCallbackDummy;
|
|
|
|
sPokeblockFeed->noMonFlip = TRUE;
|
|
if (!IsMonSpriteNotFlipped(species))
|
|
{
|
|
gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_MonNoFlip;
|
|
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
|
|
CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode);
|
|
sPokeblockFeed->noMonFlip = FALSE;
|
|
}
|
|
|
|
return spriteId;
|
|
}
|
|
|
|
static void PrepareMonToMoveToPokeblock(u8 spriteId)
|
|
{
|
|
gSprites[spriteId].pos1.x = 48;
|
|
gSprites[spriteId].pos1.y = 80;
|
|
gSprites[spriteId].tDelta = -8;
|
|
gSprites[spriteId].tDeltaMod = 1;
|
|
gSprites[spriteId].callback = sub_817A468;
|
|
}
|
|
|
|
static void sub_817A468(struct Sprite* sprite)
|
|
{
|
|
sprite->pos1.x += 4;
|
|
sprite->pos1.y += sprite->tDelta;
|
|
sprite->tDelta += sprite->tDeltaMod;
|
|
|
|
if (sprite->tDelta == 0)
|
|
PlayCry1(sprite->tSpecies, 0);
|
|
if (sprite->tDelta == 9)
|
|
sprite->callback = SpriteCallbackDummy;
|
|
}
|
|
|
|
#undef tDelta
|
|
#undef tDeltaMod
|
|
#undef tSpecies
|
|
|
|
static u8 CreatePokeblockCaseSpriteForFeeding(void)
|
|
{
|
|
u8 spriteId = CreatePokeblockCaseSprite(188, 100, 2);
|
|
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
|
gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_85F0664;
|
|
gSprites[spriteId].callback = SpriteCallbackDummy;
|
|
InitSpriteAffineAnim(&gSprites[spriteId]);
|
|
return spriteId;
|
|
}
|
|
|
|
static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 a1)
|
|
{
|
|
FreeOamMatrix(gSprites[spriteId].oam.matrixNum);
|
|
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
|
|
|
|
if (!a1)
|
|
gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_85F0668;
|
|
else
|
|
gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_85F066C;
|
|
|
|
InitSpriteAffineAnim(&gSprites[spriteId]);
|
|
}
|
|
|
|
// defines for the pokeblock sprite data fields
|
|
#define tDelta data[0]
|
|
#define tDeltaMod data[1]
|
|
|
|
static u8 CreatePokeblockSprite(void)
|
|
{
|
|
u8 spriteId = CreateSprite(&sThrownPokeblockSpriteTemplate, 174, 84, 1);
|
|
gSprites[spriteId].tDelta = -12;
|
|
gSprites[spriteId].tDeltaMod = 1;
|
|
return spriteId;
|
|
}
|
|
|
|
static void SpriteCB_ThrownPokeblock(struct Sprite* sprite)
|
|
{
|
|
sprite->pos1.x -= 4;
|
|
sprite->pos1.y += sprite->tDelta;
|
|
sprite->tDelta += sprite->tDeltaMod;
|
|
if (sprite->tDelta == 10)
|
|
DestroySprite(sprite);
|
|
}
|
|
|
|
#undef tDelta
|
|
#undef tDeltaMod
|
|
|
|
static void sub_817A5CC(void)
|
|
{
|
|
u8 animId, i;
|
|
struct PokeblockFeedStruct *pokeblockFeed;
|
|
|
|
pokeblockFeed = sPokeblockFeed;
|
|
pokeblockFeed->field_1056 = 1;
|
|
animId = sNatureToMonPokeblockAnim[pokeblockFeed->nature][0];
|
|
for (i = 0; i < 8; i++, animId++)
|
|
{
|
|
pokeblockFeed->field_1056 += sMonPokeblockAnims[animId][4];
|
|
if (sMonPokeblockAnims[animId][9] == 1)
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void sub_817A634(void)
|
|
{
|
|
struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed;
|
|
|
|
switch (pokeblockFeed->field_1050)
|
|
{
|
|
case 0:
|
|
pokeblockFeed->animId = sNatureToMonPokeblockAnim[pokeblockFeed->nature][0];
|
|
pokeblockFeed->monSpritePtr = &gSprites[pokeblockFeed->monSpriteId_];
|
|
pokeblockFeed->savedMonSprite = *pokeblockFeed->monSpritePtr;
|
|
pokeblockFeed->field_1050 = 10;
|
|
break;
|
|
case 1 ... 9:
|
|
break;
|
|
case 10:
|
|
sub_817A91C();
|
|
if (sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] != 0)
|
|
{
|
|
pokeblockFeed->monSpritePtr->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
|
|
pokeblockFeed->monSpritePtr->oam.matrixNum = 0;
|
|
pokeblockFeed->monSpritePtr->affineAnims = sSpriteAffineAnimTable_85F04FC;
|
|
InitSpriteAffineAnim(pokeblockFeed->monSpritePtr);
|
|
}
|
|
pokeblockFeed->field_1050 = 50;
|
|
case 50:
|
|
if (sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] != 0)
|
|
{
|
|
if (!pokeblockFeed->noMonFlip) // double negation, so mon's sprite is flipped
|
|
StartSpriteAffineAnim(pokeblockFeed->monSpritePtr, sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] + 10);
|
|
else
|
|
StartSpriteAffineAnim(pokeblockFeed->monSpritePtr, sNatureToMonPokeblockAnim[pokeblockFeed->nature][1]);
|
|
}
|
|
pokeblockFeed->field_1050 = 60;
|
|
break;
|
|
case 60:
|
|
if (sub_817A9E4() == TRUE)
|
|
{
|
|
if (pokeblockFeed->field_1060[9] == 0)
|
|
{
|
|
pokeblockFeed->animId++;
|
|
sub_817A91C();
|
|
pokeblockFeed->field_1050 = 60;
|
|
}
|
|
else
|
|
{
|
|
FreeOamMatrix(pokeblockFeed->monSpritePtr->oam.matrixNum);
|
|
pokeblockFeed->field_1050 = 70;
|
|
}
|
|
}
|
|
break;
|
|
case 70:
|
|
FreeMonSpriteOamMatrix();
|
|
pokeblockFeed->animId = 0;
|
|
pokeblockFeed->field_1050 = 0;
|
|
break;
|
|
case 71 ... 90:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static bool8 sub_817A91C(void)
|
|
{
|
|
struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed;
|
|
u8 i;
|
|
|
|
for (i = 0; i < 10; i++)
|
|
pokeblockFeed->field_1060[i] = sMonPokeblockAnims[pokeblockFeed->animId][i];
|
|
|
|
if (pokeblockFeed->field_1060[4] == 0)
|
|
{
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
pokeblockFeed->field_1060[10] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2]);
|
|
pokeblockFeed->field_1060[11] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3]);
|
|
pokeblockFeed->field_1060[12] = pokeblockFeed->field_1060[4];
|
|
pokeblockFeed->field_1060[13] = pokeblockFeed->monSpritePtr->pos2.x;
|
|
pokeblockFeed->field_1060[14] = pokeblockFeed->monSpritePtr->pos2.y;
|
|
sub_817AB68();
|
|
pokeblockFeed->field_1060[4] = pokeblockFeed->field_1060[12];
|
|
sub_817AA54();
|
|
pokeblockFeed->field_1060[4] = pokeblockFeed->field_1060[12];
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
static bool8 sub_817A9E4(void)
|
|
{
|
|
u16 var = sPokeblockFeed->field_1060[12] - sPokeblockFeed->field_1060[4];
|
|
|
|
sPokeblockFeed->monSpritePtr->pos2.x = sPokeblockFeed->field_850[var];
|
|
sPokeblockFeed->monSpritePtr->pos2.y = sPokeblockFeed->field_C50[var];
|
|
|
|
if (--sPokeblockFeed->field_1060[4] == 0)
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static bool8 FreeMonSpriteOamMatrix(void)
|
|
{
|
|
FreeSpriteOamMatrix(sPokeblockFeed->monSpritePtr);
|
|
return FALSE;
|
|
}
|
|
|
|
static void sub_817AA54(void)
|
|
{
|
|
struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed;
|
|
u16 i;
|
|
u16 r8 = pokeblockFeed->field_1060[8];
|
|
u16 r7 = pokeblockFeed->field_1060[12] - r8;
|
|
s16 var3 = pokeblockFeed->field_1060[13] + pokeblockFeed->field_1060[6];
|
|
s16 r9 = pokeblockFeed->field_1060[14] + pokeblockFeed->field_1060[7];
|
|
|
|
for (i = 0; i < r7 - 1; i++)
|
|
{
|
|
s16 r1 = pokeblockFeed->field_850[r8 + i] - (var3);
|
|
s16 r4 = pokeblockFeed->field_C50[r8 + i] - r9;
|
|
|
|
pokeblockFeed->field_850[r8 + i] -= r1 * (i + 1) / r7;
|
|
pokeblockFeed->field_C50[r8 + i] -= r4 * (i + 1) / r7;
|
|
}
|
|
|
|
pokeblockFeed->field_850[(r8 + r7) - 1] = var3;
|
|
pokeblockFeed->field_C50[(r8 + r7) - 1] = r9;
|
|
}
|
|
|
|
static void sub_817AB68(void)
|
|
{
|
|
struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed;
|
|
bool8 var_24 = FALSE;
|
|
s16 r8 = pokeblockFeed->field_1060[13] - pokeblockFeed->field_1060[10];
|
|
s16 r7 = pokeblockFeed->field_1060[14] - pokeblockFeed->field_1060[11];
|
|
|
|
while (1)
|
|
{
|
|
u16 r5;
|
|
u16 r4;
|
|
u16 var;
|
|
|
|
var = abs(pokeblockFeed->field_1060[5]);
|
|
r5 = var + pokeblockFeed->field_1060[3];
|
|
pokeblockFeed->field_1060[3] = r5;
|
|
|
|
if (pokeblockFeed->field_1060[2] < 0)
|
|
var_24 = TRUE;
|
|
|
|
r4 = pokeblockFeed->field_1060[12] - pokeblockFeed->field_1060[4];
|
|
|
|
if (pokeblockFeed->field_1060[4] == 0)
|
|
break;
|
|
|
|
if (!var_24)
|
|
{
|
|
pokeblockFeed->field_850[r4] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2] + r5 / 0x100) + r8;
|
|
pokeblockFeed->field_C50[r4] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3] + r5 / 0x100) + r7;
|
|
}
|
|
else
|
|
{
|
|
pokeblockFeed->field_850[r4] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2] - r5 / 0x100) + r8;
|
|
pokeblockFeed->field_C50[r4] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3] - r5 / 0x100) + r7;
|
|
}
|
|
|
|
pokeblockFeed->field_1060[0] += pokeblockFeed->field_1060[1];
|
|
pokeblockFeed->field_1060[0] &= 0xFF;
|
|
pokeblockFeed->field_1060[4]--;
|
|
}
|
|
}
|