mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 11:14:15 +01:00
173 lines
5.1 KiB
Makefile
173 lines
5.1 KiB
Makefile
SHELL := /bin/bash -o pipefail
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ROM := pokeemerald.gba
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OBJ_DIR := build/emerald
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ELF = $(ROM:.gba=.elf)
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MAP = $(ROM:.gba=.map)
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C_SUBDIR = src
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ASM_SUBDIR = asm
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DATA_ASM_SUBDIR = data
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SONG_SUBDIR = sound/songs
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C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
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ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
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DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
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SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR)
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AS := $(DEVKITARM)/bin/arm-none-eabi-as
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ASFLAGS := -mcpu=arm7tdmi
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CC1 := tools/agbcc/bin/agbcc
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override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
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CPP := $(DEVKITARM)/bin/arm-none-eabi-cpp
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CPPFLAGS := -I tools/agbcc/include -iquote include -nostdinc -undef
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LD := $(DEVKITARM)/bin/arm-none-eabi-ld
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LDFLAGS = -Map ../../$(MAP)
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OBJCOPY := $(DEVKITARM)/bin/arm-none-eabi-objcopy
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LIBGCC := tools/agbcc/lib/libgcc.a
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LIBC := tools/agbcc/lib/libc.a
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SHA1 := sha1sum -c
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GFX := tools/gbagfx/gbagfx
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AIF := tools/aif2pcm/aif2pcm
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MID := $(abspath tools/mid2agb/mid2agb)
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SCANINC := tools/scaninc/scaninc
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PREPROC := tools/preproc/preproc
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RAMSCRGEN := tools/ramscrgen/ramscrgen
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# Clear the default suffixes
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.SUFFIXES:
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# Don't delete intermediate files
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.SECONDARY:
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# Delete files that weren't built properly
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.DELETE_ON_ERROR:
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# Secondary expansion is required for dependency variables in object rules.
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.SECONDEXPANSION:
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.PHONY: rom clean compare tidy
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$(shell mkdir -p $(C_BUILDDIR) $(ASM_BUILDDIR) $(DATA_ASM_BUILDDIR) $(SONG_BUILDDIR))
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C_SRCS := $(wildcard $(C_SUBDIR)/*.c)
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C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
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ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
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ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS))
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DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s)
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DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS))
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SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s)
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SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS))
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OBJS := $(C_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS)
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OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
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rom: $(ROM)
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# For contributors to make sure a change didn't affect the contents of the ROM.
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compare: $(ROM)
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@$(SHA1) rom.sha1
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clean: tidy
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rm -f sound/direct_sound_samples/*.bin
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rm -f $(SONG_OBJS)
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find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
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tidy:
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rm -f $(ROM) $(ELF) $(MAP)
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rm -r build/*
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include graphics_file_rules.mk
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%.s: ;
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%.png: ;
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%.pal: ;
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%.aif: ;
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%.1bpp: %.png ; $(GFX) $< $@
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%.4bpp: %.png ; $(GFX) $< $@
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%.8bpp: %.png ; $(GFX) $< $@
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%.gbapal: %.pal ; $(GFX) $< $@
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%.gbapal: %.png ; $(GFX) $< $@
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%.lz: % ; $(GFX) $< $@
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%.rl: % ; $(GFX) $< $@
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sound/direct_sound_samples/cry_%.bin: sound/direct_sound_samples/cry_%.aif ; $(AIF) $< $@ --compress
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%.bin: %.aif ; $(AIF) $< $@
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sound/songs/%.s: sound/songs/%.mid
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cd $(@D) && ../../$(MID) $(<F)
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$(C_BUILDDIR)/libc.o: CC1 := tools/agbcc/bin/old_agbcc
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$(C_BUILDDIR)/libc.o: CFLAGS := -O2
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$(C_BUILDDIR)/siirtc.o: CFLAGS := -mthumb-interwork
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$(C_BUILDDIR)/agb_flash.o: CFLAGS := -O -mthumb-interwork
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$(C_BUILDDIR)/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork
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$(C_BUILDDIR)/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
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$(C_BUILDDIR)/m4a_2.o: CC1 := tools/agbcc/bin/old_agbcc
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$(C_BUILDDIR)/m4a_4.o: CC1 := tools/agbcc/bin/old_agbcc
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ifeq ($(NODEP),)
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$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c)
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else
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$(C_BUILDDIR)/%.o: c_dep :=
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endif
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$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep)
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@$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
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@$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s
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@echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s
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$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
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ifeq ($(NODEP),)
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$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) $(ASM_SUBDIR)/$*.s)
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else
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$(ASM_BUILDDIR)/%.o: asm_dep :=
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endif
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$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep)
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$(AS) $(ASFLAGS) -o $@ $<
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ifeq ($(NODEP),)
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$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) $(DATA_ASM_SUBDIR)/$*.s)
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else
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$(DATA_ASM_BUILDDIR)/%.o: data_dep :=
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endif
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$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep)
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$(PREPROC) $< charmap.txt | $(CPP) -I include | $(AS) $(ASFLAGS) -o $@
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$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
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$(AS) $(ASFLAGS) -I sound -o $@ $<
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$(OBJ_DIR)/sym_bss.ld: sym_bss.txt
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$(RAMSCRGEN) .bss $< ENGLISH > $@
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$(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt)
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$(RAMSCRGEN) COMMON $< ENGLISH -c $(C_BUILDDIR),common_syms > $@
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$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt
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$(RAMSCRGEN) ewram_data $< ENGLISH > $@
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$(OBJ_DIR)/ld_script.ld: ld_script.txt $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld
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cd $(OBJ_DIR) && sed -f ../../ld_script.sed ../../$< | sed "s#tools/#../../tools/#g" > ld_script.ld
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$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
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cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(OBJS_REL) ../../$(LIBGCC) ../../$(LIBC)
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$(ROM): $(ELF)
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$(OBJCOPY) -O binary --gap-fill 0xFF --pad-to 0x9000000 $< $@
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baserom.gba: ;
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$(error baserom.gba is required to build)
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