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https://github.com/Ninjdai1/pokeemerald.git
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59 lines
1.1 KiB
ArmAsm
59 lines
1.1 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_hantei1_grp, voicegroup129
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.equ se_hantei1_pri, 5
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.equ se_hantei1_rev, reverb_set+50
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.equ se_hantei1_mvl, 127
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.equ se_hantei1_key, 0
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.equ se_hantei1_tbs, 1
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.equ se_hantei1_exg, 0
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.equ se_hantei1_cmp, 1
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.section .rodata
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.global se_hantei1
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.align 2
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@********************** Track 1 **********************@
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se_hantei1_1:
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.byte KEYSH , se_hantei1_key+0
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.byte TEMPO , 92*se_hantei1_tbs/2
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.byte VOICE , 116
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.byte VOL , 127*se_hantei1_mvl/mxv
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.byte PAN , c_v-62
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.byte N32 , Fn3 , v127
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.byte W12
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.byte W12
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.byte W12
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.byte FINE
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@********************** Track 2 **********************@
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se_hantei1_2:
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.byte KEYSH , se_hantei1_key+0
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.byte VOICE , 117
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.byte VOL , 127*se_hantei1_mvl/mxv
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.byte PAN , c_v+63
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.byte BEND , c_v+1
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.byte N32 , An3 , v100
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.byte W12
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.byte W12
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.byte W12
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.byte FINE
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@******************************************************@
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.align 2
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se_hantei1:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_hantei1_pri @ Priority
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.byte se_hantei1_rev @ Reverb.
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.word se_hantei1_grp
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.word se_hantei1_1
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.word se_hantei1_2
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.end
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