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20 lines
1006 B
C
20 lines
1006 B
C
#ifndef GUARD_TRAINER_POKEMON_SPRITES_H
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#define GUARD_TRAINER_POKEMON_SPRITES_H
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// For the flags argument of CreateMonPicSprite_Affine
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#define MON_PIC_AFFINE_BACK 0
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#define MON_PIC_AFFINE_FRONT 1
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#define MON_PIC_AFFINE_NONE 3
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#define F_MON_PIC_NO_AFFINE (1 << 7)
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bool16 ResetAllPicSprites(void);
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u16 CreateMonPicSprite_Affine(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 CreateMonPicSprite_HandleDeoxys(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 FreeAndDestroyMonPicSprite(u16 spriteId);
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u16 CreateTrainerPicSprite(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 FreeAndDestroyTrainerPicSprite(u16 spriteId);
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u16 CreateTrainerCardTrainerPicSprite(u16 species, bool8 isFrontPic, u16 destX, u16 destY, u8 paletteSlot, u8 windowId);
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u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass);
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#endif // GUARD_TRAINER_POKEMON_SPRITES_H
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