mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
cfc70c9806
Had to leave some unfinished due to complexity at the moment
84 lines
1.9 KiB
ArmAsm
84 lines
1.9 KiB
ArmAsm
.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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gEmotion_ExclamationMarkGfx:: @ 85505AC
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.incbin "graphics/misc/emotion_exclamation.4bpp"
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.align 2
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gEmotion_QuestionMarkGfx:: @ 855062C
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.incbin "graphics/misc/emotion_question.4bpp"
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.align 2
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gEmotion_HeartGfx:: @ 85506AC
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.incbin "graphics/misc/emotion_heart.4bpp"
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.align 2
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gIsTrainerInRange:: @ 855072C
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.4byte IsTrainerInRangeSouth
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.4byte IsTrainerInRangeNorth
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.4byte IsTrainerInRangeWest
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.4byte IsTrainerInRangeEast
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.align 2
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gTrainerSeeFuncList:: @ 855073C
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.4byte sub_80B4178
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.4byte sub_80B417C
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.4byte sub_80B41C0
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.4byte sub_80B4200
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.4byte sub_80B425C
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.4byte sub_80B4318
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.4byte sub_80B435C
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.4byte sub_80B4390
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.4byte sub_80B43AC
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.4byte sub_80B43E0
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.4byte sub_80B4438
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.4byte sub_80B44AC
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.align 2
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gTrainerSeeFuncList2:: @ 855076C
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.4byte sub_80B43AC
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.4byte sub_80B43E0
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.4byte sub_80B4438
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.4byte sub_80B44AC
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.align 2
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gOamData_855077C:: @ 855077C
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.2byte 0x0000
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.2byte 0x4000
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.2byte 0x0400
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.align 2
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gSpriteImageTable_8550784:: @ 8550784
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obj_frame_tiles gEmotion_ExclamationMarkGfx, 0x0080
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obj_frame_tiles gEmotion_QuestionMarkGfx, 0x0080
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.align 2
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gSpriteImageTable_8550794:: @ 8550794
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obj_frame_tiles gEmotion_HeartGfx, 0x0080
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.align 2
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gSpriteAnim_855079C:: @ 855079C
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obj_image_anim_frame 0, 60
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obj_image_anim_end
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.align 2
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gSpriteAnim_85507A4:: @ 85507A4
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obj_image_anim_frame 1, 60
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obj_image_anim_end
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.align 2
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gSpriteAnimTable_85507AC:: @ 85507AC
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.4byte gSpriteAnim_855079C
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.4byte gSpriteAnim_85507A4
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.align 2
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gSpriteTemplate_85507B4:: @ 85507B4
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spr_template 0xffff, 0xffff, gOamData_855077C, gSpriteAnimTable_85507AC, gSpriteImageTable_8550784, gDummySpriteAffineAnimTable, objc_exclamation_mark_probably
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.align 2
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gSpriteTemplate_85507CC:: @ 85507CC
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spr_template 0xffff, 0x1004, gOamData_855077C, gSpriteAnimTable_85507AC, gSpriteImageTable_8550794, gDummySpriteAffineAnimTable, objc_exclamation_mark_probably
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