mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 20:47:40 +01:00
2851 lines
90 KiB
C
2851 lines
90 KiB
C
#include "global.h"
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#include "battle_tower.h"
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#include "apprentice.h"
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#include "event_data.h"
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#include "battle_setup.h"
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#include "overworld.h"
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#include "random.h"
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#include "text.h"
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#include "main.h"
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#include "international_string_util.h"
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#include "battle.h"
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#include "frontier_util.h"
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#include "recorded_battle.h"
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#include "easy_chat.h"
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#include "gym_leader_rematch.h"
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#include "battle_transition.h"
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#include "trainer_see.h"
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#include "new_game.h"
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#include "string_util.h"
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#include "data2.h"
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#include "link.h"
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#include "field_message_box.h"
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#include "tv.h"
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#include "constants/battle_frontier.h"
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#include "constants/trainers.h"
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#include "constants/event_objects.h"
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#include "constants/moves.h"
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#include "constants/species.h"
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extern u16 gUnknown_03006298[];
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extern void sub_81A6CD0(void);
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extern void sub_81A4C30(void);
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extern u8 sub_81A6CA8(u8, u8);
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extern void SetMonMoveAvoidReturn(struct Pokemon *mon, u16 move, u8 moveSlot);
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extern const u8 *const *const gUnknown_085DD690[];
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extern const u16 gBattleFrontierHeldItems[];
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extern const u8 sRubyFacilityClassToEmerald[82][2];
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extern const u16 gUnknown_085DFA46[];
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extern const struct FacilityMon gBattleFrontierMons[];
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extern const struct FacilityMon gSlateportBattleTentMons[];
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extern const struct FacilityMon gVerdanturfBattleTentMons[];
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extern const struct FacilityMon gFallarborBattleTentMons[];
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extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
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extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[];
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extern const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[];
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extern const struct BattleFrontierTrainer gFallarborBattleTentTrainers[];
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struct
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{
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u32 facilityClass;
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const u8 *const *strings;
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} extern const gUnknown_085DD500[50];
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struct
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{
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u16 species;
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u8 fixedIV;
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u8 level;
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u8 nature;
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u8 evs[6];
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u16 moves[4];
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} extern const sStevenMons[3];
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extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[];
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extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[];
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// EWRAM vars.
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EWRAM_DATA const struct BattleFrontierTrainer *gFacilityTrainers = NULL;
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EWRAM_DATA const struct FacilityMon *gFacilityTrainerMons = NULL;
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// This file's functions.
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static void sub_8161F94(void);
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static void sub_8162054(void);
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static void sub_81620F4(void);
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static void ChooseNextBattleTowerTrainer(void);
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static void sub_81621C0(void);
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static void AwardBattleTowerRibbons(void);
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static void SaveBattleTowerProgress(void);
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static void sub_8163914(void);
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static void nullsub_61(void);
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static void nullsub_116(void);
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static void sub_81642A0(void);
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static void sub_8164828(void);
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static void sub_8164B74(void);
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static void sub_8164DCC(void);
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static void sub_8164DE4(void);
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static void sub_8164E04(void);
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static void ValidateBattleTowerRecordChecksums(void);
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static void SaveCurrentWinStreak(void);
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static void ValidateApprenticesChecksums(void);
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static void sub_8165E18(void);
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static void CopyEReaderTrainerFarewellMessage(void);
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static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record);
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static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount);
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static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount);
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static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId);
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static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId);
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static u8 GetFrontierTrainerFixedIvs(u16 trainerId);
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static void FillPartnerParty(u16 trainerId);
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static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer);
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static u8 SetTentPtrsGetLevel(void);
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// Const rom data.
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static void (* const gUnknown_085DF96C[])(void) =
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{
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sub_8161F94,
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sub_8162054,
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sub_81620F4,
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ChooseNextBattleTowerTrainer,
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sub_81621C0,
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AwardBattleTowerRibbons,
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SaveBattleTowerProgress,
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sub_8163914,
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nullsub_61,
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nullsub_116,
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sub_81642A0,
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sub_8164828,
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sub_8164B74,
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sub_8164DCC,
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sub_8164DE4,
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sub_8164E04,
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};
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static const u32 gUnknown_085DF9AC[][2] =
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{
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{0x00000001, 0x00000002},
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{0x00004000, 0x00008000},
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{0x00010000, 0x00020000},
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{0x00040000, 0x00080000},
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};
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static const u32 gUnknown_085DF9CC[][2] =
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{
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{0xfffffffe, 0xfffffffd},
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{0xffffbfff, 0xffff7fff},
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{0xfffeffff, 0xfffdffff},
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{0xfffbffff, 0xfff7ffff},
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};
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static const u8 gUnknown_085DF9EC[] =
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{
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0x01, 0x02, 0x03, 0x04, 0x05, 0x08, 0x09, 0x0a, 0x0b, 0x0c
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};
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static const u8 gUnknown_085DF9F6[] =
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{
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[FRONTIER_MODE_SINGLES] = 3,
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[FRONTIER_MODE_DOUBLES] = 4,
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[FRONTIER_MODE_MULTIS] = 2,
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[FRONTIER_MODE_LINK_MULTIS] = 2,
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};
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static const u16 gUnknown_085DF9FA[][2] =
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{
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{0x0000, 0x0063},
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{0x0050, 0x0077},
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{0x0064, 0x008b},
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{0x0078, 0x009f},
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{0x008c, 0x00b3},
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{0x00a0, 0x00c7},
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{0x00b4, 0x00db},
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{0x00c8, 0x012b},
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};
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static const u16 gUnknown_085DFA1A[][2] =
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{
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{0x0064, 0x0077},
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{0x0078, 0x008b},
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{0x008c, 0x009f},
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{0x00a0, 0x00b3},
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{0x00b4, 0x00c7},
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{0x00c8, 0x00db},
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{0x00dc, 0x00ef},
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{0x00c8, 0x012b},
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{0x00b3, 0x008d},
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{0x00c8, 0x00b7},
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};
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static const u8 gUnknown_085DFA42[4] =
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{
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[FRONTIER_MODE_SINGLES] = 3,
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[FRONTIER_MODE_DOUBLES] = 4,
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[FRONTIER_MODE_MULTIS] = 2,
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[FRONTIER_MODE_LINK_MULTIS] = 2,
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};
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static const u16 gUnknown_085DFA46[] =
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{
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0x0c3a, 0x0c3a, 0x0c01, 0x0a2a, 0x0607, 0x0c01
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};
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static const u16 gUnknown_085DFA52[] =
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{
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0x1039, 0x122e, 0x0c04, 0x0a3d, 0x0630, 0x0c04
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};
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// code
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void sub_8161F74(void)
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{
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gUnknown_085DF96C[gSpecialVar_0x8004]();
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}
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static void sub_8161F94(void)
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{
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u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
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gSaveBlock2Ptr->frontier.field_CA8 = 1;
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gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
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gSaveBlock2Ptr->frontier.field_CA9_a = 0;
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gSaveBlock2Ptr->frontier.field_CA9_b = 0;
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sub_81A3ACC();
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if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode]))
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gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = 0;
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ValidateBattleTowerRecordChecksums();
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saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
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gTrainerBattleOpponent_A = 0;
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}
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static void sub_8162054(void)
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{
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u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
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switch (gSpecialVar_0x8005)
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{
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case 0:
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break;
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case 1:
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gSpecialVar_Result = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
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break;
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case 2:
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gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_085DF9AC[battleMode][lvlMode]) != 0);
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break;
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case 3:
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gSaveBlock2Ptr->frontier.field_D07 = gSaveBlock2Ptr->frontier.lvlMode;
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break;
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}
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}
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static void sub_81620F4(void)
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{
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u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
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switch (gSpecialVar_0x8005)
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{
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case 0:
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break;
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case 1:
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gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006;
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break;
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case 2:
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if (gSpecialVar_0x8006)
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gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_085DF9AC[battleMode][lvlMode];
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else
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gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_085DF9CC[battleMode][lvlMode];
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break;
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case 3:
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gSaveBlock2Ptr->frontier.field_D07 = gSaveBlock2Ptr->frontier.lvlMode;
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break;
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}
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}
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static void sub_81621C0(void)
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{
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if (gTrainerBattleOpponent_A == TRAINER_EREADER)
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ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer);
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if (gSaveBlock2Ptr->frontier.field_D04 < 9999)
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gSaveBlock2Ptr->frontier.field_D04++;
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gSaveBlock2Ptr->frontier.curChallengeBattleNum++;
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SaveCurrentWinStreak();
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gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
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}
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static bool8 ChooseSpecialBattleTowerTrainer(void)
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{
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s32 i, j, validMons;
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s32 trainerIds[9];
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s32 idsCount = 0;
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s32 winStreak = 0;
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u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
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if (VarGet(VAR_FRONTIER_FACILITY) != FRONTIER_FACILITY_TOWER)
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return FALSE;
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winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
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for (i = 0; i < 5; i++)
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{
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u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
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u32 recordHasData = 0;
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u32 checksum = 0;
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for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
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{
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recordHasData |= record[j];
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checksum += record[j];
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}
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validMons = 0;
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for (j = 0; j < 4; j++)
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{
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if (gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0
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&& gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode))
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validMons++;
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}
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if (validMons >= gUnknown_085DF9F6[battleMode]
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&& gSaveBlock2Ptr->frontier.towerRecords[i].winStreak == winStreak
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&& gSaveBlock2Ptr->frontier.towerRecords[i].lvlMode == lvlMode
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&& recordHasData
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&& gSaveBlock2Ptr->frontier.towerRecords[i].checksum == checksum)
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{
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trainerIds[idsCount] = i + TRAINER_RECORD_MIXING_FRIEND;
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idsCount++;
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}
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}
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if (battleMode == FRONTIER_MODE_SINGLES)
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{
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ValidateApprenticesChecksums();
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for (i = 0; i < 4; i++)
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{
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if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0
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&& gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] == winStreak
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&& gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode)
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{
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trainerIds[idsCount] = i + TRAINER_RECORD_MIXING_APPRENTICE;
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idsCount++;
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}
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}
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}
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if (idsCount != 0)
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{
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gTrainerBattleOpponent_A = trainerIds[Random() % idsCount];
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return TRUE;
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}
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else
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{
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return FALSE;
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}
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}
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static void ChooseNextBattleTowerTrainer(void)
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{
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u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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if (lvlMode == FRONTIER_LVL_TENT)
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{
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sub_8165E18();
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}
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else
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{
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u16 id;
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u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
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u16 winStreak = GetCurrentFacilityWinStreak();
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u32 challengeNum = winStreak / 7;
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SetFacilityPtrsGetLevel();
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if (battleMode == FRONTIER_MODE_MULTIS || battleMode == FRONTIER_MODE_LINK_MULTIS)
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{
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id = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
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gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.field_CB4[id * 2];
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gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.field_CB4[id * 2 + 1];
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SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
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SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1);
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}
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else if (ChooseSpecialBattleTowerTrainer())
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{
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SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
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gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
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}
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else
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{
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s32 i;
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while (1)
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{
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id = sub_8162548(challengeNum, gSaveBlock2Ptr->frontier.curChallengeBattleNum);
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// Ensure trainer wasn't previously fought in this challenge.
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for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
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{
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if (gSaveBlock2Ptr->frontier.field_CB4[i] == id)
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break;
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}
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if (i == gSaveBlock2Ptr->frontier.curChallengeBattleNum)
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break;
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}
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gTrainerBattleOpponent_A = id;
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SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
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if (gSaveBlock2Ptr->frontier.curChallengeBattleNum + 1 < 7)
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gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
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}
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}
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}
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u16 sub_8162548(u8 challengeNum, u8 battleNum)
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{
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u16 trainerId;
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if (challengeNum <= 7)
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{
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if (battleNum == 6)
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{
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trainerId = (gUnknown_085DFA1A[challengeNum][1] - gUnknown_085DFA1A[challengeNum][0]) + 1;
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trainerId = gUnknown_085DFA1A[challengeNum][0] + (Random() % trainerId);
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}
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else
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{
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trainerId = (gUnknown_085DF9FA[challengeNum][1] - gUnknown_085DF9FA[challengeNum][0]) + 1;
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trainerId = gUnknown_085DF9FA[challengeNum][0] + (Random() % trainerId);
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}
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}
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else
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{
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trainerId = (gUnknown_085DF9FA[7][1] - gUnknown_085DF9FA[7][0]) + 1;
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trainerId = gUnknown_085DF9FA[7][0] + (Random() % trainerId);
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}
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return trainerId;
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}
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#ifdef NONMATCHING
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static u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3) // Unused
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{
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register u16 trainerId, count;
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if (challengeNum <= 7)
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{
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if (battleNum == 6)
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{
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count = (gUnknown_085DFA1A[challengeNum][1] - gUnknown_085DFA1A[challengeNum][0]) + 1;
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trainerId = gUnknown_085DFA1A[challengeNum][0];
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}
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else
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{
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count = (gUnknown_085DF9FA[challengeNum][1] - gUnknown_085DF9FA[challengeNum][0]) + 1;
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trainerId = gUnknown_085DF9FA[challengeNum][0];
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}
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}
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else
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{
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count = (gUnknown_085DF9FA[7][1] - gUnknown_085DF9FA[7][0]) + 1;
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trainerId = gUnknown_085DF9FA[7][0];
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}
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*trainerIdPtr = trainerId;
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*arg3 = count;
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}
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#else
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NAKED
|
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static u16 sub_81625B4(u8 challengeNum, u8 battleNum, u16 *trainerIdPtr, u8 *arg3)
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|
{
|
|
asm_unified(" push {r4,lr}\n\
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|
adds r4, r2, 0\n\
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lsls r0, 24\n\
|
|
lsrs r0, 24\n\
|
|
adds r2, r0, 0\n\
|
|
lsls r1, 24\n\
|
|
lsrs r1, 24\n\
|
|
cmp r0, 0x7\n\
|
|
bhi _081625F4\n\
|
|
cmp r1, 0x6\n\
|
|
bne _081625D4\n\
|
|
ldr r1, =gUnknown_085DFA1A\n\
|
|
lsls r2, r0, 2\n\
|
|
b _081625D8\n\
|
|
.pool\n\
|
|
_081625D4:\n\
|
|
ldr r1, =gUnknown_085DF9FA\n\
|
|
lsls r2, 2\n\
|
|
_081625D8:\n\
|
|
adds r0, r1, 0x2\n\
|
|
adds r0, r2, r0\n\
|
|
adds r2, r1\n\
|
|
ldrh r0, [r0]\n\
|
|
ldrh r1, [r2]\n\
|
|
subs r0, r1\n\
|
|
adds r0, 0x1\n\
|
|
lsls r0, 16\n\
|
|
lsrs r1, r0, 16\n\
|
|
ldrh r0, [r2]\n\
|
|
b _08162604\n\
|
|
.pool\n\
|
|
_081625F4:\n\
|
|
ldr r0, =gUnknown_085DF9FA\n\
|
|
ldrh r1, [r0, 0x1E]\n\
|
|
ldrh r2, [r0, 0x1C]\n\
|
|
subs r1, r2\n\
|
|
adds r1, 0x1\n\
|
|
lsls r1, 16\n\
|
|
lsrs r1, 16\n\
|
|
ldrh r0, [r0, 0x1C]\n\
|
|
_08162604:\n\
|
|
strh r0, [r4]\n\
|
|
strb r1, [r3]\n\
|
|
pop {r4}\n\
|
|
pop {r0}\n\
|
|
bx r0\n\
|
|
.pool");
|
|
}
|
|
#endif
|
|
|
|
void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId)
|
|
{
|
|
u32 i;
|
|
u8 facilityClass;
|
|
u8 trainerObjectGfxId;
|
|
|
|
SetFacilityPtrsGetLevel();
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass;
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
SetFrontierBrainEventObjGfx_2();
|
|
return;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
facilityClass = gFacilityTrainers[trainerId].facilityClass;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass;
|
|
}
|
|
else
|
|
{
|
|
facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass;
|
|
}
|
|
|
|
// Search male classes.
|
|
for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++)
|
|
{
|
|
if (gTowerMaleFacilityClasses[i] == facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(gTowerMaleFacilityClasses))
|
|
{
|
|
trainerObjectGfxId = gTowerMaleTrainerGfxIds[i];
|
|
switch (tempVarId)
|
|
{
|
|
case 0:
|
|
default:
|
|
VarSet(VAR_OBJ_GFX_ID_0, trainerObjectGfxId);
|
|
return;
|
|
case 1:
|
|
VarSet(VAR_OBJ_GFX_ID_1, trainerObjectGfxId);
|
|
return;
|
|
case 15:
|
|
VarSet(VAR_OBJ_GFX_ID_E, trainerObjectGfxId);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Search female classes.
|
|
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
|
|
{
|
|
if (gTowerFemaleFacilityClasses[i] == facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
|
|
{
|
|
trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i];
|
|
switch (tempVarId)
|
|
{
|
|
case 0:
|
|
default:
|
|
VarSet(VAR_OBJ_GFX_ID_0, trainerObjectGfxId);
|
|
return;
|
|
case 1:
|
|
VarSet(VAR_OBJ_GFX_ID_1, trainerObjectGfxId);
|
|
return;
|
|
case 15:
|
|
VarSet(VAR_OBJ_GFX_ID_E, trainerObjectGfxId);
|
|
return;
|
|
}
|
|
}
|
|
|
|
switch (tempVarId)
|
|
{
|
|
case 0:
|
|
default:
|
|
VarSet(VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_BOY_1);
|
|
return;
|
|
case 1:
|
|
VarSet(VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_BOY_1);
|
|
return;
|
|
case 15:
|
|
VarSet(VAR_OBJ_GFX_ID_E, EVENT_OBJ_GFX_BOY_1);
|
|
return;
|
|
}
|
|
}
|
|
|
|
void SetEReaderTrainerGfxId(void)
|
|
{
|
|
SetBattleFacilityTrainerGfxId(TRAINER_EREADER, 0);
|
|
}
|
|
|
|
u8 GetBattleFacilityTrainerGfxId(u16 trainerId)
|
|
{
|
|
u32 i;
|
|
u8 facilityClass;
|
|
u8 trainerObjectGfxId;
|
|
|
|
SetFacilityPtrsGetLevel();
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
facilityClass = gFacilityTrainers[trainerId].facilityClass;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass;
|
|
}
|
|
else
|
|
{
|
|
facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass;
|
|
}
|
|
|
|
// Search male classes.
|
|
for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++)
|
|
{
|
|
if (gTowerMaleFacilityClasses[i] == facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(gTowerMaleFacilityClasses))
|
|
{
|
|
trainerObjectGfxId = gTowerMaleTrainerGfxIds[i];
|
|
return trainerObjectGfxId;
|
|
}
|
|
|
|
// Search female classes.
|
|
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
|
|
{
|
|
if (gTowerFemaleFacilityClasses[i] == facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
|
|
{
|
|
trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i];
|
|
return trainerObjectGfxId;
|
|
}
|
|
else
|
|
{
|
|
return EVENT_OBJ_GFX_BOY_1;
|
|
}
|
|
}
|
|
|
|
void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
|
|
{
|
|
u16 slotValues[6];
|
|
u16 slotIds[6];
|
|
s32 i, j, k;
|
|
s32 slotsCount = 0;
|
|
struct EmeraldBattleTowerRecord *newRecord = newRecordEm; // Needed to match.
|
|
|
|
// Find a record slot of the same player and replace it.
|
|
for (i = 0; i < 5; i++)
|
|
{
|
|
k = 0;
|
|
for (j = 0; j < 4; j++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[i].trainerId[j] != newRecord->trainerId[j])
|
|
break;
|
|
}
|
|
if (j == 4)
|
|
{
|
|
for (k = 0; k < PLAYER_NAME_LENGTH; k++)
|
|
{
|
|
// BUG: Wrong variable used, 'j' instead of 'k'.
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[i].name[j] != newRecord->name[j])
|
|
break;
|
|
if (newRecord->name[j] == EOS)
|
|
{
|
|
k = PLAYER_NAME_LENGTH;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (k == PLAYER_NAME_LENGTH)
|
|
break;
|
|
}
|
|
if (i < 5)
|
|
{
|
|
gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecord;
|
|
return;
|
|
}
|
|
|
|
// Find an empty record slot.
|
|
for (i = 0; i < 5; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak == 0)
|
|
break;
|
|
}
|
|
if (i < 5)
|
|
{
|
|
gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecord;
|
|
return;
|
|
}
|
|
|
|
// Find possible slots to replace the record.
|
|
slotValues[0] = gSaveBlock2Ptr->frontier.towerRecords[0].winStreak;
|
|
slotIds[0] = 0;
|
|
slotsCount++;
|
|
|
|
for (i = 1; i < 5; i++)
|
|
{
|
|
for (j = 0; j < slotsCount; j++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak < slotValues[j])
|
|
{
|
|
j = 0;
|
|
slotsCount = 1;
|
|
slotValues[0] = gSaveBlock2Ptr->frontier.towerRecords[i].winStreak;
|
|
slotIds[0] = i;
|
|
break;
|
|
}
|
|
else if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak > slotValues[j])
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (j == slotsCount)
|
|
{
|
|
slotValues[slotsCount] = gSaveBlock2Ptr->frontier.towerRecords[i].winStreak;
|
|
slotIds[slotsCount] = i;
|
|
slotsCount++;
|
|
}
|
|
}
|
|
|
|
i = Random() % slotsCount;
|
|
gSaveBlock2Ptr->frontier.towerRecords[slotIds[i]] = *newRecord;
|
|
}
|
|
|
|
u8 GetFrontierTrainerFrontSpriteId(u16 trainerId)
|
|
{
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
return GetFrontierBrainTrainerPicIndex();
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
return gFacilityClassToPicIndex[gFacilityTrainers[trainerId].facilityClass];
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
return gFacilityClassToPicIndex[GetRecordedBattleRecordMixFriendClass()];
|
|
else
|
|
return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass];
|
|
}
|
|
else
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
return gFacilityClassToPicIndex[gApprentices[GetRecordedBattleApprenticeId()].facilityClass];
|
|
else
|
|
return gFacilityClassToPicIndex[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass];
|
|
}
|
|
}
|
|
|
|
u8 GetFrontierOpponentClass(u16 trainerId)
|
|
{
|
|
u8 trainerClass = 0;
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
trainerClass = GetFrontierBrainTrainerClass();
|
|
}
|
|
else if (trainerId == TRAINER_STEVEN_PARTNER)
|
|
{
|
|
trainerClass = gTrainers[TRAINER_STEVEN].trainerClass;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
trainerClass = gFacilityClassToTrainerClass[gFacilityTrainers[trainerId].facilityClass];
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
{
|
|
trainerClass = gFacilityClassToTrainerClass[GetRecordedBattleRecordMixFriendClass()];
|
|
}
|
|
else
|
|
{
|
|
trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass];
|
|
asm("");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
{
|
|
trainerClass = gFacilityClassToTrainerClass[gApprentices[GetRecordedBattleApprenticeId()].facilityClass];
|
|
}
|
|
else
|
|
{
|
|
trainerClass = gFacilityClassToTrainerClass[gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass];
|
|
asm("");
|
|
}
|
|
}
|
|
|
|
return trainerClass;
|
|
}
|
|
|
|
static u8 GetFrontierTrainerFacilityClass(u16 trainerId)
|
|
{
|
|
u8 facilityClass;
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
facilityClass = gFacilityTrainers[trainerId].facilityClass;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
facilityClass = GetRecordedBattleRecordMixFriendClass();
|
|
else
|
|
facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass;
|
|
}
|
|
else
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
facilityClass = gApprentices[GetRecordedBattleApprenticeId()].facilityClass;
|
|
else
|
|
facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass;
|
|
}
|
|
|
|
return facilityClass;
|
|
}
|
|
|
|
void GetFrontierTrainerName(u8 *dst, u16 trainerId)
|
|
{
|
|
s32 i = 0;
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
|
dst[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i];
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
CopyFrontierBrainTrainerName(dst);
|
|
return;
|
|
}
|
|
else if (trainerId == TRAINER_STEVEN_PARTNER)
|
|
{
|
|
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
|
dst[i] = gTrainers[TRAINER_STEVEN].trainerName[i];
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
|
dst[i] = gFacilityTrainers[trainerId].trainerName[i];
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
{
|
|
sub_8186468(dst);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND];
|
|
TVShowConvertInternationalString(dst, record->name, record->language);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
u8 id, language;
|
|
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
{
|
|
id = GetRecordedBattleApprenticeId();
|
|
language = GetRecordedBattleApprenticeLanguage();
|
|
}
|
|
else
|
|
{
|
|
struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE];
|
|
id = apprentice->id;
|
|
language = apprentice->language;
|
|
}
|
|
TVShowConvertInternationalString(dst, GetApprenticeNameInLanguage(id, language), language);
|
|
return;
|
|
}
|
|
|
|
dst[i] = EOS;
|
|
}
|
|
|
|
static bool8 IsFrontierTrainerFemale(u16 trainerId)
|
|
{
|
|
u32 i;
|
|
u8 facilityClass;
|
|
|
|
SetFacilityPtrsGetLevel();
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
facilityClass = gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass;
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
return IsFrontierBrainFemale();
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
facilityClass = gFacilityTrainers[trainerId].facilityClass;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].facilityClass;
|
|
}
|
|
else
|
|
{
|
|
facilityClass = gApprentices[gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id].facilityClass;
|
|
}
|
|
|
|
// Search female classes.
|
|
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
|
|
{
|
|
if (gTowerFemaleFacilityClasses[i] == facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
void FillFrontierTrainerParty(u8 monsCount)
|
|
{
|
|
ZeroEnemyPartyMons();
|
|
FillTrainerParty(gTrainerBattleOpponent_A, 0, monsCount);
|
|
}
|
|
|
|
void FillFrontierTrainersParties(u8 monsCount)
|
|
{
|
|
ZeroEnemyPartyMons();
|
|
FillTrainerParty(gTrainerBattleOpponent_A, 0, monsCount);
|
|
FillTrainerParty(gTrainerBattleOpponent_B, 3, monsCount);
|
|
}
|
|
|
|
static void FillTentTrainerParty(u8 monsCount)
|
|
{
|
|
ZeroEnemyPartyMons();
|
|
FillTentTrainerParty_(gTrainerBattleOpponent_A, 0, monsCount);
|
|
}
|
|
|
|
static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount)
|
|
{
|
|
s32 i, j;
|
|
u16 chosenMonIndices[4];
|
|
u8 friendship = 0xFF;
|
|
u8 level = SetFacilityPtrsGetLevel();
|
|
u8 fixedIV = 0;
|
|
u8 bfMonCount;
|
|
const u16 *bfMonPool = NULL;
|
|
u32 otID = 0;
|
|
|
|
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
// Normal battle frontier trainer.
|
|
fixedIV = GetFrontierTrainerFixedIvs(trainerId);
|
|
bfMonPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool;
|
|
}
|
|
else if (trainerId == TRAINER_EREADER)
|
|
{
|
|
for (i = firstMonId; i < firstMonId + 3; i++)
|
|
sub_806819C(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i - firstMonId]);
|
|
return;
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
CreateFrontierBrainPokemon();
|
|
return;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
// Record mixed player.
|
|
for (j = 0, i = firstMonId; i < firstMonId + monCount; j++, i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].species != 0
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j].level <= level)
|
|
{
|
|
sub_8068338(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[j], FALSE);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
// Apprentice.
|
|
for (i = firstMonId; i < firstMonId + 3; i++)
|
|
CreateApprenticeMon(&gEnemyParty[i], &gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE], i - firstMonId);
|
|
return;
|
|
}
|
|
|
|
// Regular battle frontier trainer.
|
|
// Attempt to fill the trainer's party with random Pokemon until 3 have been
|
|
// successfully chosen. The trainer's party may not have duplicate pokemon species
|
|
// or duplicate held items.
|
|
for (bfMonCount = 0; bfMonPool[bfMonCount] != 0xFFFF; bfMonCount++)
|
|
;
|
|
i = 0;
|
|
otID = Random32();
|
|
while (i != monCount)
|
|
{
|
|
u16 monPoolId = bfMonPool[Random() % bfMonCount];
|
|
if ((level == 50 || level == 20) && monPoolId > 849)
|
|
continue;
|
|
|
|
// Ensure this pokemon species isn't a duplicate.
|
|
for (j = 0; j < i + firstMonId; j++)
|
|
{
|
|
if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monPoolId].species)
|
|
break;
|
|
}
|
|
if (j != i + firstMonId)
|
|
continue;
|
|
|
|
// Ensure this Pokemon's held item isn't a duplicate.
|
|
for (j = 0; j < i + firstMonId; j++)
|
|
{
|
|
if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0
|
|
&& GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId])
|
|
break;
|
|
}
|
|
if (j != i + firstMonId)
|
|
continue;
|
|
|
|
// Ensure this exact pokemon index isn't a duplicate. This check doesn't seem necessary
|
|
// because the species and held items were already checked directly above.
|
|
for (j = 0; j < i; j++)
|
|
{
|
|
if (chosenMonIndices[j] == monPoolId)
|
|
break;
|
|
}
|
|
if (j != i)
|
|
continue;
|
|
|
|
chosenMonIndices[i] = monPoolId;
|
|
|
|
// Place the chosen pokemon into the trainer's party.
|
|
CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[i + firstMonId],
|
|
gFacilityTrainerMons[monPoolId].species,
|
|
level,
|
|
gFacilityTrainerMons[monPoolId].nature,
|
|
fixedIV,
|
|
gFacilityTrainerMons[monPoolId].evSpread,
|
|
otID);
|
|
|
|
friendship = 255;
|
|
// Give the chosen pokemon its specified moves.
|
|
for (j = 0; j < 4; j++)
|
|
{
|
|
SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monPoolId].moves[j], j);
|
|
if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION)
|
|
friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is.
|
|
}
|
|
|
|
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship);
|
|
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]);
|
|
|
|
// The pokemon was successfully added to the trainer's party, so it's safe to move on to
|
|
// the next party slot.
|
|
i++;
|
|
}
|
|
}
|
|
|
|
// Probably an early draft before the 'CreateApprenticeMon' was written.
|
|
static void Unused_CreateApprenticeMons(u16 trainerId, u8 firstMonId)
|
|
{
|
|
s32 i, j;
|
|
u8 friendship = 0xFF;
|
|
u8 level = 0;
|
|
u8 fixedIV = 0;
|
|
struct Apprentice *apprentice = &gSaveBlock2Ptr->apprentices[0];
|
|
|
|
if (apprentice->field_1 < 5)
|
|
fixedIV = 6;
|
|
else
|
|
fixedIV = 9;
|
|
|
|
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_50)
|
|
level = 100;
|
|
else
|
|
level = 50;
|
|
|
|
for (i = 0; i != 3; i++)
|
|
{
|
|
CreateMonWithEVSpread(&gEnemyParty[firstMonId + i], apprentice->party[i].species, level, fixedIV, 8);
|
|
friendship = 0xFF;
|
|
for (j = 0; j < 4; j++)
|
|
{
|
|
if (apprentice->party[i].moves[j] == MOVE_FRUSTRATION)
|
|
friendship = 0;
|
|
}
|
|
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship);
|
|
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &apprentice->party[i].item);
|
|
}
|
|
}
|
|
|
|
u16 RandomizeFacilityTrainerMonId(u16 trainerId)
|
|
{
|
|
u8 level = SetFacilityPtrsGetLevel();
|
|
const u16 *bfMonPool = gFacilityTrainers[trainerId].bfMonPool;
|
|
u8 bfMonCount = 0;
|
|
u32 monPoolId = bfMonPool[bfMonCount];
|
|
|
|
while (monPoolId != 0xFFFF)
|
|
{
|
|
bfMonCount++;
|
|
monPoolId = bfMonPool[bfMonCount];
|
|
if (monPoolId == 0xFFFF)
|
|
break;
|
|
}
|
|
|
|
do
|
|
{
|
|
monPoolId = bfMonPool[Random() % bfMonCount];
|
|
} while((level == 50 || level == 20) && monPoolId > 849);
|
|
|
|
return monPoolId;
|
|
}
|
|
|
|
static void FillFactoryTrainerParty(void)
|
|
{
|
|
ZeroEnemyPartyMons();
|
|
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
|
|
FillFactoryFrontierTrainerParty(gTrainerBattleOpponent_A, 0);
|
|
else
|
|
FillFactoryTentTrainerParty(gTrainerBattleOpponent_A, 0);
|
|
}
|
|
|
|
static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId)
|
|
{
|
|
u8 i, j;
|
|
u8 friendship;
|
|
u8 level;
|
|
u8 fixedIV;
|
|
u32 otID;
|
|
|
|
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; // Unused variable.
|
|
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
u8 challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][0] / 7;
|
|
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6)
|
|
fixedIV = sub_81A6CA8(challengeNum, 0);
|
|
else
|
|
fixedIV = sub_81A6CA8(challengeNum, 1);
|
|
}
|
|
else if (trainerId == TRAINER_EREADER)
|
|
{
|
|
for (i = firstMonId; i < firstMonId + 3; i++)
|
|
sub_806819C(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i - firstMonId]);
|
|
return;
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
sub_81A6CD0();
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
fixedIV = 31;
|
|
}
|
|
|
|
|
|
level = SetFacilityPtrsGetLevel();
|
|
otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
u16 poolId = gUnknown_03006298[i];
|
|
CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[firstMonId + i],
|
|
gFacilityTrainerMons[poolId].species,
|
|
level,
|
|
gFacilityTrainerMons[poolId].nature,
|
|
fixedIV,
|
|
gFacilityTrainerMons[poolId].evSpread,
|
|
otID);
|
|
|
|
friendship = 0;
|
|
for (j = 0; j < 4; j++)
|
|
SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[poolId].moves[j], j);
|
|
|
|
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship);
|
|
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[poolId].itemTableId]);
|
|
}
|
|
}
|
|
|
|
static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId)
|
|
{
|
|
u8 i, j;
|
|
u8 friendship;
|
|
u8 level = 30;
|
|
u8 fixedIV = 0;
|
|
u32 otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
u16 poolId = gUnknown_03006298[i];
|
|
CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[firstMonId + i],
|
|
gFacilityTrainerMons[poolId].species,
|
|
level,
|
|
gFacilityTrainerMons[poolId].nature,
|
|
fixedIV,
|
|
gFacilityTrainerMons[poolId].evSpread,
|
|
otID);
|
|
|
|
friendship = 0;
|
|
for (j = 0; j < 4; j++)
|
|
{
|
|
SetMonMoveAvoidReturn(&gEnemyParty[firstMonId + i], gFacilityTrainerMons[poolId].moves[j], j);
|
|
if (gFacilityTrainerMons[poolId].moves[j] == MOVE_FRUSTRATION)
|
|
friendship = 0;
|
|
}
|
|
|
|
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_FRIENDSHIP, &friendship);
|
|
SetMonData(&gEnemyParty[firstMonId + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[poolId].itemTableId]);
|
|
}
|
|
}
|
|
|
|
void FrontierSpeechToString(const u16 *words)
|
|
{
|
|
ConvertEasyChatWordsToString(gStringVar4, words, 3, 2);
|
|
if (GetStringWidth(1, gStringVar4, -1) > 204)
|
|
{
|
|
s32 i = 0;
|
|
|
|
ConvertEasyChatWordsToString(gStringVar4, words, 2, 3);
|
|
while (gStringVar4[i++] != CHAR_NEWLINE)
|
|
;
|
|
while (gStringVar4[i] != CHAR_NEWLINE)
|
|
i++;
|
|
|
|
gStringVar4[i] = CHAR_PROMPT_SCROLL;
|
|
}
|
|
}
|
|
|
|
static void sub_8163914(void)
|
|
{
|
|
u16 trainerId;
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (gSpecialVar_0x8005)
|
|
trainerId = gTrainerBattleOpponent_B;
|
|
else
|
|
trainerId = gTrainerBattleOpponent_A;
|
|
|
|
if (trainerId == TRAINER_EREADER)
|
|
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting);
|
|
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore);
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].greeting);
|
|
else
|
|
CopyFriendsApprenticeChallengeText(trainerId - TRAINER_RECORD_MIXING_APPRENTICE);
|
|
}
|
|
|
|
static void HandleSpecialTrainerBattleEnd(void)
|
|
{
|
|
s32 i;
|
|
|
|
RecordedBattle_SaveBattleOutcome();
|
|
switch (gBattleScripting.specialTrainerBattleType)
|
|
{
|
|
case SPECIAL_BATTLE_TOWER:
|
|
case SPECIAL_BATTLE_DOME:
|
|
case SPECIAL_BATTLE_PALACE:
|
|
case SPECIAL_BATTLE_ARENA:
|
|
case SPECIAL_BATTLE_FACTORY:
|
|
case SPECIAL_BATTLE_PIKE_SINGLE:
|
|
case SPECIAL_BATTLE_PIKE_DOUBLE:
|
|
case SPECIAL_BATTLE_PYRAMID:
|
|
if (gSaveBlock2Ptr->frontier.battlesCount < 0xFFFFFF)
|
|
{
|
|
gSaveBlock2Ptr->frontier.battlesCount++;
|
|
if (gSaveBlock2Ptr->frontier.battlesCount % 20 == 0)
|
|
UpdateGymLeaderRematch();
|
|
}
|
|
else
|
|
{
|
|
gSaveBlock2Ptr->frontier.battlesCount = 0xFFFFFF;
|
|
}
|
|
break;
|
|
case SPECIAL_BATTLE_SECRET_BASE:
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
u16 itemBefore = GetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM);
|
|
SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &itemBefore);
|
|
}
|
|
break;
|
|
case SPECIAL_BATTLE_EREADER:
|
|
CopyEReaderTrainerFarewellMessage();
|
|
break;
|
|
}
|
|
|
|
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
|
|
}
|
|
|
|
static void Task_StartBattleAfterTransition(u8 taskId)
|
|
{
|
|
if (IsBattleTransitionDone() == TRUE)
|
|
{
|
|
gMain.savedCallback = HandleSpecialTrainerBattleEnd;
|
|
SetMainCallback2(CB2_InitBattle);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
void DoSpecialTrainerBattle(void)
|
|
{
|
|
s32 i;
|
|
|
|
gBattleScripting.specialTrainerBattleType = gSpecialVar_0x8004;
|
|
switch (gSpecialVar_0x8004)
|
|
{
|
|
case SPECIAL_BATTLE_TOWER:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER;
|
|
switch (VarGet(VAR_FRONTIER_BATTLE_MODE))
|
|
{
|
|
case FRONTIER_MODE_SINGLES:
|
|
FillFrontierTrainerParty(3);
|
|
break;
|
|
case FRONTIER_MODE_DOUBLES:
|
|
FillFrontierTrainerParty(4);
|
|
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
|
|
break;
|
|
case FRONTIER_MODE_MULTIS:
|
|
FillFrontierTrainersParties(2);
|
|
gPartnerTrainerId = gSaveBlock2Ptr->frontier.field_CB4[17];
|
|
FillPartnerParty(gPartnerTrainerId);
|
|
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_INGAME_PARTNER | BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS;
|
|
break;
|
|
case FRONTIER_MODE_LINK_MULTIS:
|
|
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_MULTI | BATTLE_TYPE_x800000;
|
|
FillFrontierTrainersParties(2);
|
|
break;
|
|
}
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(sub_80B100C(0));
|
|
break;
|
|
case SPECIAL_BATTLE_SECRET_BASE:
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
u16 itemBefore = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
|
|
SetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM, &itemBefore);
|
|
}
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(sub_80B100C(12));
|
|
break;
|
|
case SPECIAL_BATTLE_EREADER:
|
|
ZeroEnemyPartyMons();
|
|
for (i = 0; i < 3; i++)
|
|
sub_806819C(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i]);
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_EREADER_TRAINER;
|
|
gTrainerBattleOpponent_A = 0;
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(sub_80B100C(13));
|
|
break;
|
|
case SPECIAL_BATTLE_DOME:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOME;
|
|
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
|
|
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
|
|
if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
|
|
FillFrontierTrainerParty(2);
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
sub_806E694(0);
|
|
BattleTransition_StartOnField(sub_80B100C(3));
|
|
break;
|
|
case SPECIAL_BATTLE_PALACE:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PALACE;
|
|
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
|
|
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
|
|
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
|
|
FillFrontierTrainerParty(3);
|
|
else
|
|
FillTentTrainerParty(3);
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(sub_80B100C(4));
|
|
break;
|
|
case SPECIAL_BATTLE_ARENA:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_ARENA;
|
|
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
|
|
FillFrontierTrainerParty(3);
|
|
else
|
|
FillTentTrainerParty(3);
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(sub_80B100C(5));
|
|
break;
|
|
case SPECIAL_BATTLE_FACTORY:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_FACTORY;
|
|
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
|
|
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
|
|
FillFactoryTrainerParty();
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(sub_80B100C(6));
|
|
break;
|
|
case SPECIAL_BATTLE_PIKE_SINGLE:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER;
|
|
FillFrontierTrainerParty(3);
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(sub_80B100C(7));
|
|
break;
|
|
case SPECIAL_BATTLE_PYRAMID:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID;
|
|
FillFrontierTrainerParty(3);
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(sub_80B100C(10));
|
|
break;
|
|
case SPECIAL_BATTLE_PIKE_DOUBLE:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS;
|
|
FillFrontierTrainersParties(1);
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(sub_80B100C(7));
|
|
break;
|
|
case SPECIAL_BATTLE_STEVEN:
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_MULTI | BATTLE_TYPE_INGAME_PARTNER;
|
|
FillPartnerParty(TRAINER_STEVEN_PARTNER);
|
|
gApproachingTrainerId = 0;
|
|
BattleSetup_ConfigureTrainerBattle(MossdeepCity_SpaceCenter_2F_EventScript_224157 + 1);
|
|
gApproachingTrainerId = 1;
|
|
BattleSetup_ConfigureTrainerBattle(MossdeepCity_SpaceCenter_2F_EventScript_224166 + 1);
|
|
gPartnerTrainerId = TRAINER_STEVEN_PARTNER;
|
|
CreateTask(Task_StartBattleAfterTransition, 1);
|
|
PlayMapChosenOrBattleBGM(0);
|
|
BattleTransition_StartOnField(B_TRANSITION_MAGMA);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void SaveCurrentWinStreak(void)
|
|
{
|
|
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
u16 winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
|
|
|
|
if (gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] < winStreak)
|
|
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = winStreak;
|
|
}
|
|
|
|
static void sub_8163EE4(void)
|
|
{
|
|
s32 i;
|
|
u8 lvlMode, battleMode, class;
|
|
struct EmeraldBattleTowerRecord *playerRecord = &gSaveBlock2Ptr->frontier.towerPlayer;
|
|
|
|
ClearBattleTowerRecord(playerRecord);
|
|
lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
if (gSaveBlock2Ptr->playerGender != MALE)
|
|
{
|
|
class = gTowerFemaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] +
|
|
gSaveBlock2Ptr->playerTrainerId[1] +
|
|
gSaveBlock2Ptr->playerTrainerId[2] +
|
|
gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerFemaleFacilityClasses)];
|
|
}
|
|
else
|
|
{
|
|
class = gTowerMaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] +
|
|
gSaveBlock2Ptr->playerTrainerId[1] +
|
|
gSaveBlock2Ptr->playerTrainerId[2] +
|
|
gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerMaleFacilityClasses)];
|
|
}
|
|
playerRecord->lvlMode = lvlMode;
|
|
playerRecord->facilityClass = class;
|
|
CopyTrainerId(playerRecord->trainerId, gSaveBlock2Ptr->playerTrainerId);
|
|
StringCopy7(playerRecord->name, gSaveBlock2Ptr->playerName);
|
|
playerRecord->winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
|
|
|
|
for (i = 0; i < 6; i++)
|
|
{
|
|
playerRecord->greeting[i] = gSaveBlock1Ptr->unk2BBC[i];
|
|
playerRecord->speechWon[i] = gSaveBlock1Ptr->unk2BC8[i];
|
|
playerRecord->speechLost[i] = gSaveBlock1Ptr->unk2BD4[i];
|
|
}
|
|
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.selectedPartyMons[i] != 0)
|
|
sub_80686FC(&gPlayerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1], &playerRecord->party[i]);
|
|
}
|
|
|
|
playerRecord->language = gGameLanguage;
|
|
CalcEmeraldBattleTowerChecksum(&gSaveBlock2Ptr->frontier.towerPlayer);
|
|
SaveCurrentWinStreak();
|
|
}
|
|
|
|
static void SaveBattleTowerProgress(void)
|
|
{
|
|
u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
s32 challengeNum = (signed)(gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7);
|
|
|
|
if (gSpecialVar_0x8005 == 0 && (challengeNum > 1 || gSaveBlock2Ptr->frontier.curChallengeBattleNum != 0))
|
|
sub_8163EE4();
|
|
|
|
gSaveBlock2Ptr->frontier.field_CA8 =gSpecialVar_0x8005;
|
|
VarSet(VAR_TEMP_0, 0);
|
|
gSaveBlock2Ptr->frontier.field_CA9_a = 1;
|
|
sub_81A4C30();
|
|
}
|
|
|
|
static void nullsub_61(void)
|
|
{
|
|
|
|
}
|
|
|
|
static void nullsub_116(void)
|
|
{
|
|
|
|
}
|
|
|
|
static void sub_81640E0(u16 trainerId)
|
|
{
|
|
s32 i, count;
|
|
u32 validSpecies[3];
|
|
u16 species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
|
|
u16 species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
|
|
|
|
count = 0;
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
u16 apprenticeSpecies = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[i].species;
|
|
if (apprenticeSpecies != species1 && apprenticeSpecies != species2)
|
|
{
|
|
validSpecies[count] = i;
|
|
count++;
|
|
}
|
|
}
|
|
|
|
gUnknown_03006298[0] = validSpecies[Random() % count];
|
|
do
|
|
{
|
|
gUnknown_03006298[1] = validSpecies[Random() % count];
|
|
} while (gUnknown_03006298[0] == gUnknown_03006298[1]);
|
|
}
|
|
|
|
static void sub_8164188(u16 trainerId)
|
|
{
|
|
s32 i, count;
|
|
u32 validSpecies[3];
|
|
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u16 species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
|
|
u16 species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
|
|
|
|
count = 0;
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species1
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species2
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].level <= GetFrontierEnemyMonLevel(lvlMode)
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != 0)
|
|
{
|
|
validSpecies[count] = i;
|
|
count++;
|
|
}
|
|
}
|
|
|
|
gUnknown_03006298[2] = validSpecies[Random() % count];
|
|
do
|
|
{
|
|
gUnknown_03006298[3] = validSpecies[Random() % count];
|
|
} while (gUnknown_03006298[2] == gUnknown_03006298[3]);
|
|
}
|
|
|
|
static void sub_81642A0(void)
|
|
{
|
|
s32 i, j, k;
|
|
u32 spArray[5];
|
|
s32 r10;
|
|
u16 trainerId;
|
|
u16 monPoolId;
|
|
u32 lvlMode, battleMode;
|
|
s32 challengeNum;
|
|
u32 species1, species2;
|
|
u32 level;
|
|
struct EventObjectTemplate *eventObjTemplates;
|
|
|
|
eventObjTemplates = gSaveBlock1Ptr->eventObjectTemplates;
|
|
lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7;
|
|
species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
|
|
species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
|
|
level = SetFacilityPtrsGetLevel();
|
|
|
|
j = 0;
|
|
do
|
|
{
|
|
do
|
|
{
|
|
trainerId = sub_8162548(challengeNum, 0);
|
|
for (i = 0; i < j; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
|
|
break;
|
|
if (gFacilityTrainers[gSaveBlock2Ptr->frontier.field_CB4[i]].facilityClass == gFacilityTrainers[trainerId].facilityClass)
|
|
break;
|
|
}
|
|
} while (i != j);
|
|
gSaveBlock2Ptr->frontier.field_CB4[j] = trainerId;
|
|
j++;
|
|
} while (j < 6);
|
|
|
|
r10 = 8;
|
|
for (i = 0; i < 6; i++)
|
|
{
|
|
trainerId = gSaveBlock2Ptr->frontier.field_CB4[i];
|
|
eventObjTemplates[i + 1].graphicsId = GetBattleFacilityTrainerGfxId(trainerId);
|
|
for (j = 0; j < 2; j++)
|
|
{
|
|
while (1)
|
|
{
|
|
monPoolId = RandomizeFacilityTrainerMonId(trainerId);
|
|
if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[r10 - 1]].itemTableId == gFacilityTrainerMons[monPoolId].itemTableId)
|
|
continue;
|
|
|
|
for (k = 8; k < r10; k++)
|
|
{
|
|
if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.field_CB4[k]].species == gFacilityTrainerMons[monPoolId].species)
|
|
break;
|
|
if (species1 == gFacilityTrainerMons[monPoolId].species)
|
|
break;
|
|
if (species2 == gFacilityTrainerMons[monPoolId].species)
|
|
break;
|
|
}
|
|
if (k == r10)
|
|
break;
|
|
}
|
|
|
|
gSaveBlock2Ptr->frontier.field_CB4[r10] = monPoolId;
|
|
r10++;
|
|
}
|
|
}
|
|
|
|
r10 = 0;
|
|
ValidateApprenticesChecksums();
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0
|
|
&& gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] / 7 <= challengeNum
|
|
&& gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode)
|
|
{
|
|
k = 0;
|
|
for (j = 0; j < 3; j++)
|
|
{
|
|
if (species1 != gSaveBlock2Ptr->apprentices[i].party[j].species
|
|
&& species2 != gSaveBlock2Ptr->apprentices[i].party[j].species)
|
|
{
|
|
k++;
|
|
}
|
|
}
|
|
if (k > 2)
|
|
{
|
|
spArray[r10] = i + TRAINER_RECORD_MIXING_APPRENTICE;
|
|
r10++;
|
|
}
|
|
}
|
|
}
|
|
if (r10 != 0)
|
|
{
|
|
gSaveBlock2Ptr->frontier.field_CB4[6] = spArray[Random() % r10];
|
|
eventObjTemplates[7].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.field_CB4[6]);
|
|
FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1);
|
|
sub_81640E0(gSaveBlock2Ptr->frontier.field_CB4[6]);
|
|
}
|
|
|
|
r10 = 0;
|
|
for (i = 0; i < 5; i++)
|
|
{
|
|
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
|
|
u32 recordHasData = 0;
|
|
u32 checksum = 0;
|
|
for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
|
|
{
|
|
recordHasData |= record[j];
|
|
checksum += record[j];
|
|
}
|
|
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak / 7 <= challengeNum
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[i].lvlMode == lvlMode
|
|
&& recordHasData
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[i].checksum == checksum)
|
|
{
|
|
k = 0;
|
|
for (j = 0; j < 4; j++)
|
|
{
|
|
if (species1 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species
|
|
&& species2 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode)
|
|
&& gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0)
|
|
{
|
|
k++;
|
|
}
|
|
}
|
|
if (k > 1)
|
|
{
|
|
spArray[r10] = i + TRAINER_RECORD_MIXING_FRIEND;
|
|
r10++;
|
|
}
|
|
}
|
|
}
|
|
if (r10 != 0)
|
|
{
|
|
gSaveBlock2Ptr->frontier.field_CB4[7] = spArray[Random() % r10];
|
|
eventObjTemplates[8].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.field_CB4[7]);
|
|
FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2);
|
|
sub_8164188(gSaveBlock2Ptr->frontier.field_CB4[7]);
|
|
}
|
|
}
|
|
|
|
static void sub_81646BC(u16 trainerId, u16 monPoolId)
|
|
{
|
|
u16 move = 0;
|
|
u16 species = 0;
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (trainerId != TRAINER_EREADER)
|
|
{
|
|
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
move = gFacilityTrainerMons[monPoolId].moves[0];
|
|
species = gFacilityTrainerMons[monPoolId].species;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
move = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[gUnknown_03006298[gSpecialVar_0x8005 + 1]].moves[0];
|
|
species = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[gUnknown_03006298[gSpecialVar_0x8005 + 1]].species;
|
|
}
|
|
else
|
|
{
|
|
s32 i;
|
|
|
|
move = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[gUnknown_03006298[gSpecialVar_0x8005 - 1]].moves[0];
|
|
species = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].party[gUnknown_03006298[gSpecialVar_0x8005 - 1]].species;
|
|
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
|
gStringVar3[i] = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].playerName[i];
|
|
gStringVar3[i] = EOS;
|
|
ConvertInternationalString(gStringVar3, gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].language);
|
|
}
|
|
}
|
|
|
|
StringCopy(gStringVar1, gMoveNames[move]);
|
|
StringCopy(gStringVar2, gSpeciesNames[species]);
|
|
}
|
|
|
|
static void sub_8164828(void)
|
|
{
|
|
s32 i, j, arrId;
|
|
s32 monPoolId;
|
|
s32 level = SetFacilityPtrsGetLevel();
|
|
u16 winStreak = GetCurrentFacilityWinStreak();
|
|
s32 challengeNum = winStreak / 7;
|
|
s32 k = gSpecialVar_LastTalked - 2;
|
|
s32 trainerId = gSaveBlock2Ptr->frontier.field_CB4[k];
|
|
|
|
for (arrId = 0; arrId < ARRAY_COUNT(gUnknown_085DD500); arrId++)
|
|
{
|
|
if (gUnknown_085DD500[arrId].facilityClass == GetFrontierTrainerFacilityClass(trainerId))
|
|
break;
|
|
}
|
|
|
|
switch (gSpecialVar_0x8005)
|
|
{
|
|
case 0:
|
|
if (trainerId == TRAINER_EREADER)
|
|
return;
|
|
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
GetFrontierTrainerName(gStringVar1, trainerId);
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
GetFrontierTrainerName(gStringVar1, trainerId);
|
|
}
|
|
else
|
|
{
|
|
s32 i;
|
|
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
|
|
gStringVar1[i] = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].playerName[i];
|
|
gStringVar1[i] = EOS;
|
|
ConvertInternationalString(gStringVar1, gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].language);
|
|
ConvertIntToDecimalStringN(gStringVar2, gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].number, STR_CONV_MODE_LEFT_ALIGN, 3);
|
|
GetFrontierTrainerName(gStringVar3, trainerId);
|
|
}
|
|
break;
|
|
case 1:
|
|
monPoolId = gSaveBlock2Ptr->frontier.field_CB4[8 + k * 2];
|
|
sub_81646BC(trainerId, monPoolId);
|
|
break;
|
|
case 2:
|
|
monPoolId = gSaveBlock2Ptr->frontier.field_CB4[9 + k * 2];
|
|
sub_81646BC(trainerId, monPoolId);
|
|
break;
|
|
case 3:
|
|
gPartnerTrainerId = trainerId;
|
|
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
gSaveBlock2Ptr->frontier.field_CB4[18] = gSaveBlock2Ptr->frontier.field_CB4[8 + k * 2];
|
|
gSaveBlock2Ptr->frontier.field_CB4[19] = gSaveBlock2Ptr->frontier.field_CB4[9 + k * 2];
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
gSaveBlock2Ptr->frontier.field_CB4[18] = gUnknown_03006298[2];
|
|
gSaveBlock2Ptr->frontier.field_CB4[19] = gUnknown_03006298[3];
|
|
}
|
|
else
|
|
{
|
|
gSaveBlock2Ptr->frontier.field_CB4[18] = gUnknown_03006298[0];
|
|
gSaveBlock2Ptr->frontier.field_CB4[19] = gUnknown_03006298[1];
|
|
}
|
|
for (k = 0; k < 14; k++)
|
|
{
|
|
while (1)
|
|
{
|
|
i = sub_8162548(challengeNum, k / 2);
|
|
if (gPartnerTrainerId == i)
|
|
continue;
|
|
|
|
for (j = 0; j < k; j++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.field_CB4[j] == i)
|
|
break;
|
|
}
|
|
if (j == k)
|
|
break;
|
|
}
|
|
gSaveBlock2Ptr->frontier.field_CB4[k] = i;
|
|
}
|
|
gSaveBlock2Ptr->frontier.field_CB4[17] = trainerId;
|
|
break;
|
|
case 4:
|
|
break;
|
|
}
|
|
|
|
if (trainerId == TRAINER_EREADER)
|
|
return;
|
|
|
|
if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
ShowFieldMessage(gUnknown_085DD500[arrId].strings[gSpecialVar_0x8005]);
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
ShowFieldMessage(gUnknown_085DD500[arrId].strings[gSpecialVar_0x8005]);
|
|
}
|
|
else
|
|
{
|
|
u8 id = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].id;
|
|
ShowFieldMessage(gUnknown_085DD690[id][gSpecialVar_0x8005]);
|
|
}
|
|
}
|
|
|
|
static void sub_8164B74(void)
|
|
{
|
|
s32 challengeNum;
|
|
s32 i, j;
|
|
s32 trainerId = 0;
|
|
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
u32 battleNum = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
|
|
GetMultiplayerId(); // Yet another pointless function call.
|
|
|
|
switch (gSpecialVar_Result)
|
|
{
|
|
case 0:
|
|
if (battleMode == FRONTIER_MODE_LINK_MULTIS)
|
|
{
|
|
challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7;
|
|
if (sub_800A520())
|
|
{
|
|
SendBlock(bitmask_all_link_players_but_self(), &challengeNum, sizeof(challengeNum));
|
|
gSpecialVar_Result = 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gSpecialVar_Result = 6;
|
|
}
|
|
break;
|
|
case 1:
|
|
if ((GetBlockReceivedStatus() & 3) == 3)
|
|
{
|
|
ResetBlockReceivedFlags();
|
|
if (gBlockRecvBuffer[0][0] > gBlockRecvBuffer[1][0])
|
|
challengeNum = gBlockRecvBuffer[0][0];
|
|
else
|
|
challengeNum = gBlockRecvBuffer[1][0];
|
|
for (i = 0; i < 14; i++)
|
|
{
|
|
do
|
|
{
|
|
trainerId = sub_8162548(challengeNum, i / 2);
|
|
for (j = 0; j < i; j++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.field_CB4[j] == trainerId)
|
|
break;
|
|
}
|
|
} while (i != j);
|
|
if (i == j) // This condition is always true, because of the loop above.
|
|
gSaveBlock2Ptr->frontier.field_CB4[i] = trainerId;
|
|
}
|
|
gSpecialVar_Result = 2;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (sub_800A520())
|
|
{
|
|
SendBlock(bitmask_all_link_players_but_self(), &gSaveBlock2Ptr->frontier.field_CB4, sizeof(gSaveBlock2Ptr->frontier.field_CB4));
|
|
gSpecialVar_Result = 3;
|
|
}
|
|
break;
|
|
case 3:
|
|
if ((GetBlockReceivedStatus() & 3) == 3)
|
|
{
|
|
ResetBlockReceivedFlags();
|
|
memcpy(&gSaveBlock2Ptr->frontier.field_CB4, gBlockRecvBuffer, sizeof(gSaveBlock2Ptr->frontier.field_CB4));
|
|
gTrainerBattleOpponent_A = gSaveBlock2Ptr->frontier.field_CB4[battleNum * 2];
|
|
gTrainerBattleOpponent_B = gSaveBlock2Ptr->frontier.field_CB4[battleNum * 2 + 1];
|
|
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
|
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_B, 1);
|
|
if (gReceivedRemoteLinkPlayers != 0 && gWirelessCommType == 0)
|
|
gSpecialVar_Result = 4;
|
|
else
|
|
gSpecialVar_Result = 6;
|
|
}
|
|
break;
|
|
case 4:
|
|
sub_800AC34();
|
|
gSpecialVar_Result = 5;
|
|
break;
|
|
case 5:
|
|
if (gReceivedRemoteLinkPlayers == 0)
|
|
{
|
|
gSpecialVar_Result = 6;
|
|
}
|
|
break;
|
|
case 6:
|
|
return;
|
|
}
|
|
}
|
|
|
|
static void sub_8164DCC(void)
|
|
{
|
|
if (gWirelessCommType != 0)
|
|
sub_800AC34();
|
|
}
|
|
|
|
static void sub_8164DE4(void)
|
|
{
|
|
SetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.field_CB4[17], 0xF);
|
|
}
|
|
|
|
static void sub_8164E04(void)
|
|
{
|
|
s32 i;
|
|
u8 text[32];
|
|
|
|
if (VarGet(VAR_FRONTIER_BATTLE_MODE) != FRONTIER_MODE_SINGLES)
|
|
return;
|
|
|
|
GetFrontierTrainerName(text, gTrainerBattleOpponent_A);
|
|
StripExtCtrlCodes(text);
|
|
StringCopy(gSaveBlock2Ptr->frontier.field_BD8, text);
|
|
GetBattleTowerTrainerLanguage(&gSaveBlock2Ptr->frontier.field_BEB, gTrainerBattleOpponent_A);
|
|
gSaveBlock2Ptr->frontier.field_BD6 = GetMonData(&gEnemyParty[gBattlerPartyIndexes[1]], MON_DATA_SPECIES, NULL);
|
|
gSaveBlock2Ptr->frontier.field_BD4 = GetMonData(&gPlayerParty[gBattlerPartyIndexes[0]], MON_DATA_SPECIES, NULL);
|
|
for (i = 0; i < POKEMON_NAME_LENGTH + 1; i++)
|
|
gSaveBlock2Ptr->frontier.field_BE0[i] = gBattleMons[0].nickname[i];
|
|
gSaveBlock2Ptr->frontier.field_D06 = gBattleOutcome;
|
|
}
|
|
|
|
static void ValidateBattleTowerRecordChecksums(void)
|
|
{
|
|
s32 i, j;
|
|
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerPlayer);
|
|
u32 checksum = 0;
|
|
|
|
for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
|
|
{
|
|
checksum += record[j];
|
|
}
|
|
if (gSaveBlock2Ptr->frontier.towerPlayer.checksum != checksum)
|
|
ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerPlayer);
|
|
|
|
for (i = 0; i < 5; i++)
|
|
{
|
|
record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
|
|
checksum = 0;
|
|
for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
|
|
{
|
|
checksum += record[j];
|
|
}
|
|
if (gSaveBlock2Ptr->frontier.towerRecords[i].checksum != checksum)
|
|
ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerRecords[i]);
|
|
}
|
|
}
|
|
|
|
void CalcEmeraldBattleTowerChecksum(struct EmeraldBattleTowerRecord *record)
|
|
{
|
|
u32 i;
|
|
|
|
record->checksum = 0;
|
|
for (i = 0; i < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
|
|
record->checksum += ((u32 *)record)[i];
|
|
}
|
|
|
|
void CalcRubyBattleTowerChecksum(struct RSBattleTowerRecord *record)
|
|
{
|
|
u32 i;
|
|
|
|
record->checksum = 0;
|
|
for (i = 0; i < (sizeof(struct RSBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
|
|
record->checksum += ((u32 *)record)[i];
|
|
}
|
|
|
|
static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record)
|
|
{
|
|
u32 i;
|
|
|
|
for (i = 0; i < sizeof(struct EmeraldBattleTowerRecord) / 4; i++)
|
|
((u32 *)record)[i] = 0;
|
|
}
|
|
|
|
u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode)
|
|
{
|
|
u16 winStreak = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode];
|
|
|
|
if (winStreak > 9999)
|
|
return 9999;
|
|
else
|
|
return winStreak;
|
|
}
|
|
|
|
static u8 GetMonCountForBattleMode(u8 battleMode)
|
|
{
|
|
u8 sp[ARRAY_COUNT(gUnknown_085DFA42)];
|
|
memcpy(sp, gUnknown_085DFA42, sizeof(gUnknown_085DFA42));
|
|
|
|
if (battleMode < ARRAY_COUNT(gUnknown_085DFA42))
|
|
return sp[battleMode];
|
|
else
|
|
return 3;
|
|
}
|
|
|
|
struct RibbonCounter
|
|
{
|
|
u8 partyIndex;
|
|
u8 count;
|
|
};
|
|
|
|
static void AwardBattleTowerRibbons(void)
|
|
{
|
|
s32 i;
|
|
u32 partyIndex;
|
|
struct RibbonCounter ribbons[3]; // BUG: 4 Pokemon can receive ribbons in a double battle mode.
|
|
u8 ribbonType = 0;
|
|
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
u8 monCount = GetMonCountForBattleMode(battleMode);
|
|
|
|
if (lvlMode != FRONTIER_LVL_50)
|
|
ribbonType = MON_DATA_VICTORY_RIBBON;
|
|
else
|
|
ribbonType = MON_DATA_WINNING_RIBBON;
|
|
|
|
gSpecialVar_Result = FALSE;
|
|
|
|
if (GetCurrentBattleTowerWinStreak(lvlMode, battleMode) > 55)
|
|
{
|
|
for (i = 0; i < monCount; i++)
|
|
{
|
|
partyIndex = gSaveBlock2Ptr->frontier.selectedPartyMons[i] - 1;
|
|
ribbons[i].partyIndex = partyIndex;
|
|
ribbons[i].count = 0;
|
|
if (!GetMonData(&gSaveBlock1Ptr->playerParty[partyIndex], ribbonType))
|
|
{
|
|
gSpecialVar_Result = TRUE;
|
|
SetMonData(&gSaveBlock1Ptr->playerParty[partyIndex], ribbonType, &gSpecialVar_Result);
|
|
ribbons[i].count = GetRibbonCount(&gSaveBlock1Ptr->playerParty[partyIndex]);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (gSpecialVar_Result)
|
|
{
|
|
IncrementGameStat(GAME_STAT_RECEIVED_RIBBONS);
|
|
for (i = 1; i < monCount; i++)
|
|
{
|
|
if (ribbons[i].count > ribbons[0].count)
|
|
{
|
|
struct RibbonCounter prevBest = ribbons[0];
|
|
ribbons[0] = ribbons[i];
|
|
ribbons[i] = prevBest;
|
|
}
|
|
}
|
|
if (ribbons[0].count > 4)
|
|
{
|
|
sub_80EE4DC(&gSaveBlock1Ptr->playerParty[ribbons[0].partyIndex], ribbonType);
|
|
}
|
|
}
|
|
}
|
|
|
|
// This is a leftover debugging function that is used to populate the E-Reader
|
|
// trainer with the player's current data.
|
|
static void FillEReaderTrainerWithPlayerData(void)
|
|
{
|
|
struct BattleTowerEReaderTrainer *ereaderTrainer = &gSaveBlock2Ptr->frontier.ereaderTrainer;
|
|
s32 i, j;
|
|
|
|
if (gSaveBlock2Ptr->playerGender != MALE)
|
|
{
|
|
ereaderTrainer->facilityClass = gTowerFemaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1]
|
|
+ gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerFemaleFacilityClasses)];
|
|
}
|
|
else
|
|
{
|
|
ereaderTrainer->facilityClass = gTowerMaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] + gSaveBlock2Ptr->playerTrainerId[1]
|
|
+ gSaveBlock2Ptr->playerTrainerId[2] + gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerMaleFacilityClasses)];
|
|
}
|
|
|
|
CopyTrainerId(ereaderTrainer->trainerId, gSaveBlock2Ptr->playerTrainerId);
|
|
StringCopy7(ereaderTrainer->name, gSaveBlock2Ptr->playerName);
|
|
|
|
ereaderTrainer->winStreak = 1;
|
|
|
|
j = 7;
|
|
for (i = 0; i < 6; i++)
|
|
{
|
|
ereaderTrainer->greeting[i] = gSaveBlock1Ptr->unk2BBC[i];
|
|
ereaderTrainer->farewellPlayerLost[i] = j;
|
|
ereaderTrainer->farewellPlayerWon[i] = j + 6;
|
|
j++;
|
|
}
|
|
|
|
for (i = 0; i < 3; i++)
|
|
sub_80686FC(&gPlayerParty[i], &ereaderTrainer->party[i]);
|
|
|
|
SetEReaderTrainerChecksum(ereaderTrainer);
|
|
}
|
|
|
|
u8 GetEreaderTrainerFrontSpriteId(void)
|
|
{
|
|
return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
|
|
}
|
|
|
|
u8 GetEreaderTrainerClassId(void)
|
|
{
|
|
return gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.ereaderTrainer.facilityClass];
|
|
}
|
|
|
|
void GetEreaderTrainerName(u8 *dst)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < 5; i++)
|
|
dst[i] = gSaveBlock2Ptr->frontier.ereaderTrainer.name[i];
|
|
|
|
dst[i] = EOS;
|
|
}
|
|
|
|
// Checks if the saved E-Reader trainer is valid.
|
|
void ValidateEReaderTrainer(void)
|
|
{
|
|
u32 i;
|
|
u32 checksum;
|
|
struct BattleTowerEReaderTrainer *ereaderTrainer;
|
|
|
|
gSpecialVar_Result = FALSE;
|
|
ereaderTrainer = &gSaveBlock2Ptr->frontier.ereaderTrainer;
|
|
|
|
checksum = 0;
|
|
for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
|
|
checksum |= ((u32 *)ereaderTrainer)[i];
|
|
|
|
if (checksum == 0)
|
|
{
|
|
gSpecialVar_Result = TRUE;
|
|
return;
|
|
}
|
|
|
|
checksum = 0;
|
|
for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
|
|
checksum += ((u32 *)ereaderTrainer)[i];
|
|
|
|
if (gSaveBlock2Ptr->frontier.ereaderTrainer.checksum != checksum)
|
|
{
|
|
ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer);
|
|
gSpecialVar_Result = TRUE;
|
|
}
|
|
}
|
|
|
|
static void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer)
|
|
{
|
|
s32 i;
|
|
|
|
ereaderTrainer->checksum = 0;
|
|
for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer) - 4) / 4; i++) // - 4, because of the last field being the checksum itself.
|
|
ereaderTrainer->checksum += ((u32 *)ereaderTrainer)[i];
|
|
}
|
|
|
|
void ClearEReaderTrainer(struct BattleTowerEReaderTrainer *ereaderTrainer)
|
|
{
|
|
u32 i;
|
|
|
|
for (i = 0; i < (sizeof(struct BattleTowerEReaderTrainer)) / 4; i++)
|
|
((u32 *)ereaderTrainer)[i] = 0;
|
|
}
|
|
|
|
void CopyEReaderTrainerGreeting(void)
|
|
{
|
|
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting);
|
|
}
|
|
|
|
static void CopyEReaderTrainerFarewellMessage(void)
|
|
{
|
|
if (gBattleOutcome == B_OUTCOME_DREW)
|
|
gStringVar4[0] = EOS;
|
|
else if (gBattleOutcome == B_OUTCOME_WON)
|
|
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerWon);
|
|
else
|
|
FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.farewellPlayerLost);
|
|
}
|
|
|
|
void sub_81653CC(void)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.field_CA8 == 1)
|
|
sub_80F01B8();
|
|
if (FlagGet(FLAG_0x077) == TRUE)
|
|
{
|
|
sub_80F01B8();
|
|
FlagClear(FLAG_0x077);
|
|
}
|
|
}
|
|
|
|
#define STEVEN_OTID 61226
|
|
|
|
static void FillPartnerParty(u16 trainerId)
|
|
{
|
|
s32 i, j;
|
|
u32 ivs, level;
|
|
u32 friendship;
|
|
u16 monPoolId;
|
|
u32 otID;
|
|
u8 trainerName[PLAYER_NAME_LENGTH + 1];
|
|
SetFacilityPtrsGetLevel();
|
|
|
|
if (trainerId == TRAINER_STEVEN_PARTNER)
|
|
{
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
do
|
|
{
|
|
j = Random32();
|
|
} while (IsShinyOtIdPersonality(STEVEN_OTID, j) || sStevenMons[i].nature != GetNatureFromPersonality(j));
|
|
CreateMon(&gPlayerParty[3 + i],
|
|
sStevenMons[i].species,
|
|
sStevenMons[i].level,
|
|
sStevenMons[i].fixedIV,
|
|
TRUE, i, // BUG: personality was stored in the 'j' variable. As a result, Steven's pokemon do not have the intended natures.
|
|
TRUE, STEVEN_OTID);
|
|
for (j = 0; j < 6; j++)
|
|
SetMonData(&gPlayerParty[3 + i], MON_DATA_HP_EV + j, &sStevenMons[i].evs[j]);
|
|
for (j = 0; j < 4; j++)
|
|
SetMonMoveSlot(&gPlayerParty[3 + i], sStevenMons[i].moves[j], j);
|
|
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_NAME, gTrainers[TRAINER_STEVEN].trainerName);
|
|
j = MALE;
|
|
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j);
|
|
CalculateMonStats(&gPlayerParty[3 + i]);
|
|
}
|
|
}
|
|
else if (trainerId == TRAINER_EREADER)
|
|
{
|
|
// Scrapped, lol.
|
|
trainerName[0] = gGameLanguage;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
level = SetFacilityPtrsGetLevel();
|
|
ivs = GetFrontierTrainerFixedIvs(trainerId);
|
|
otID = Random32();
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
monPoolId = gSaveBlock2Ptr->frontier.field_CB4[i + 18];
|
|
CreateMonWithEVSpreadPersonalityOTID(&gPlayerParty[3 + i],
|
|
gFacilityTrainerMons[monPoolId].species,
|
|
level,
|
|
gFacilityTrainerMons[monPoolId].nature,
|
|
ivs,
|
|
gFacilityTrainerMons[monPoolId].evSpread,
|
|
otID);
|
|
friendship = 0xFF;
|
|
for (j = 0; j < 4; j++)
|
|
{
|
|
SetMonMoveSlot(&gPlayerParty[3 + i], gFacilityTrainerMons[monPoolId].moves[j], j);
|
|
if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION)
|
|
friendship = 0;
|
|
}
|
|
SetMonData(&gPlayerParty[3 + i], MON_DATA_FRIENDSHIP, &friendship);
|
|
SetMonData(&gPlayerParty[3 + i], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]);
|
|
for (j = 0; j < PLAYER_NAME_LENGTH + 1; j++)
|
|
trainerName[j] = gFacilityTrainers[trainerId].trainerName[j];
|
|
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_NAME, &trainerName);
|
|
j = IsFrontierTrainerFemale(trainerId);
|
|
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j);
|
|
}
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
trainerId -= TRAINER_RECORD_MIXING_FRIEND;
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.towerRecords[trainerId];
|
|
struct UnknownPokemonStruct monData = record->party[gSaveBlock2Ptr->frontier.field_CB4[18 + i]];
|
|
StringCopy(trainerName, record->name);
|
|
if (record->language == LANGUAGE_JAPANESE)
|
|
{
|
|
if (monData.nickname[0] != EXT_CTRL_CODE_BEGIN || monData.nickname[1] != EXT_CTRL_CODE_JPN)
|
|
{
|
|
monData.nickname[5] = EOS;
|
|
ConvertInternationalString(monData.nickname, LANGUAGE_JAPANESE);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (monData.nickname[0] == EXT_CTRL_CODE_BEGIN && monData.nickname[1] == EXT_CTRL_CODE_JPN)
|
|
trainerName[5] = EOS;
|
|
}
|
|
sub_8068338(&gPlayerParty[3 + i], &monData, TRUE);
|
|
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_NAME, trainerName);
|
|
j = IsFrontierTrainerFemale(trainerId + TRAINER_RECORD_MIXING_FRIEND);
|
|
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
trainerId -= TRAINER_RECORD_MIXING_APPRENTICE;
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
CreateApprenticeMon(&gPlayerParty[3 + i], &gSaveBlock2Ptr->apprentices[trainerId], gSaveBlock2Ptr->frontier.field_CB4[18 + i]);
|
|
j = IsFrontierTrainerFemale(trainerId + TRAINER_RECORD_MIXING_APPRENTICE);
|
|
SetMonData(&gPlayerParty[3 + i], MON_DATA_OT_GENDER, &j);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool32 RubyBattleTowerRecordToEmerald(struct RSBattleTowerRecord *src, struct EmeraldBattleTowerRecord *dst)
|
|
{
|
|
s32 i, validMons = 0;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (src->party[i].species)
|
|
validMons++;
|
|
}
|
|
|
|
if (validMons != 3)
|
|
{
|
|
memset(dst, 0, sizeof(*dst));
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
dst->lvlMode = src->lvlMode;
|
|
dst->winStreak = src->winStreak;
|
|
for (i = 0; i < (signed) ARRAY_COUNT(sRubyFacilityClassToEmerald); i++)
|
|
{
|
|
if (sRubyFacilityClassToEmerald[i][0] == src->facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(sRubyFacilityClassToEmerald))
|
|
dst->facilityClass = sRubyFacilityClassToEmerald[i][1];
|
|
else
|
|
dst->facilityClass = FACILITY_CLASS_YOUNGSTER;
|
|
|
|
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
|
|
dst->name[i] = src->name[i];
|
|
for (i = 0; i < 4; i++)
|
|
dst->trainerId[i] = src->trainerId[i];
|
|
for (i = 0; i < 6; i++)
|
|
dst->greeting[i] = src->greeting[i];
|
|
for (i = 0; i < 6; i++)
|
|
dst->speechWon[i] = gUnknown_085DFA46[i];
|
|
for (i = 0; i < 6; i++)
|
|
dst->speechLost[i] = gUnknown_085DFA52[i];
|
|
for (i = 0; i < 3; i++)
|
|
dst->party[i] = src->party[i];
|
|
|
|
CpuFill32(0, &dst->party[3], sizeof(dst->party[3]));
|
|
CalcEmeraldBattleTowerChecksum(dst);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
bool32 EmeraldBattleTowerRecordToRuby(struct EmeraldBattleTowerRecord *src, struct RSBattleTowerRecord *dst)
|
|
{
|
|
s32 i, validMons = 0;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (src->party[i].species)
|
|
validMons++;
|
|
}
|
|
|
|
if (validMons != 3)
|
|
{
|
|
memset(dst, 0, sizeof(*dst));
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
dst->lvlMode = src->lvlMode;
|
|
dst->winStreak = src->winStreak;
|
|
for (i = 0; i < (signed) ARRAY_COUNT(sRubyFacilityClassToEmerald); i++)
|
|
{
|
|
if (sRubyFacilityClassToEmerald[i][1] == src->facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(sRubyFacilityClassToEmerald))
|
|
dst->facilityClass = sRubyFacilityClassToEmerald[i][0];
|
|
else
|
|
dst->facilityClass = 0x24; // FACILITY_CLASS_YOUNGSTER in Ruby/Sapphire.
|
|
|
|
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
|
|
dst->name[i] = src->name[i];
|
|
for (i = 0; i < 4; i++)
|
|
dst->trainerId[i] = src->trainerId[i];
|
|
for (i = 0; i < 6; i++)
|
|
dst->greeting[i] = src->greeting[i];
|
|
for (i = 0; i < 3; i++)
|
|
dst->party[i] = src->party[i];
|
|
|
|
CalcRubyBattleTowerChecksum(dst);
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
void CalcApprenticeChecksum(struct Apprentice *apprentice)
|
|
{
|
|
s32 i;
|
|
|
|
apprentice->checksum = 0;
|
|
for (i = 0; i < (sizeof(struct Apprentice) - 4) / 4; i++)
|
|
apprentice->checksum += ((u32 *)apprentice)[i];
|
|
}
|
|
|
|
static void ClearApprentice(struct Apprentice *apprentice)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < (sizeof(struct Apprentice)) / 4; i++)
|
|
((u32 *)apprentice)[i] = 0;
|
|
ResetApprenticeStruct(apprentice);
|
|
}
|
|
|
|
static void ValidateApprenticesChecksums(void)
|
|
{
|
|
s32 i, j;
|
|
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
u32 *data = (u32*) &gSaveBlock2Ptr->apprentices[i];
|
|
u32 checksum = 0;
|
|
for (j = 0; j < (sizeof(struct Apprentice) - 4) / 4; j++)
|
|
checksum += data[j];
|
|
if (gSaveBlock2Ptr->apprentices[i].checksum != checksum)
|
|
ClearApprentice(&gSaveBlock2Ptr->apprentices[i]);
|
|
}
|
|
}
|
|
|
|
void GetBattleTowerTrainerLanguage(u8 *dst, u16 trainerId)
|
|
{
|
|
if (trainerId == TRAINER_EREADER)
|
|
{
|
|
*dst = gGameLanguage;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_FRIEND)
|
|
{
|
|
*dst = gGameLanguage;
|
|
}
|
|
else if (trainerId < TRAINER_RECORD_MIXING_APPRENTICE)
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
*dst = GetRecordedBattleRecordMixFriendLanguage();
|
|
else
|
|
*dst = gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].language;
|
|
}
|
|
else
|
|
{
|
|
if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
|
|
*dst = GetRecordedBattleApprenticeLanguage();
|
|
else
|
|
*dst = gSaveBlock2Ptr->apprentices[trainerId - TRAINER_RECORD_MIXING_APPRENTICE].language;
|
|
}
|
|
}
|
|
|
|
u8 SetFacilityPtrsGetLevel(void)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_TENT)
|
|
{
|
|
return SetTentPtrsGetLevel();
|
|
}
|
|
else
|
|
{
|
|
gFacilityTrainers = gBattleFrontierTrainers;
|
|
gFacilityTrainerMons = gBattleFrontierMons;
|
|
return GetFrontierEnemyMonLevel(gSaveBlock2Ptr->frontier.lvlMode);
|
|
}
|
|
}
|
|
|
|
u8 GetFrontierEnemyMonLevel(u8 lvlMode)
|
|
{
|
|
u8 level;
|
|
|
|
switch (lvlMode)
|
|
{
|
|
default:
|
|
case FRONTIER_LVL_50:
|
|
level = 50;
|
|
break;
|
|
case FRONTIER_LVL_OPEN:
|
|
level = GetHighestLevelInPlayerParty();
|
|
if (level < 60)
|
|
level = 60;
|
|
break;
|
|
}
|
|
|
|
return level;
|
|
}
|
|
|
|
s32 GetHighestLevelInPlayerParty(void)
|
|
{
|
|
s32 highestLevel = 0;
|
|
s32 i;
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL)
|
|
&& GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2, NULL) != SPECIES_EGG)
|
|
{
|
|
s32 level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL, NULL);
|
|
if (level > highestLevel)
|
|
highestLevel = level;
|
|
}
|
|
}
|
|
|
|
return highestLevel;
|
|
}
|
|
|
|
static u8 GetFrontierTrainerFixedIvs(u16 trainerId)
|
|
{
|
|
u8 fixedIV = 0;
|
|
|
|
if (trainerId < 100)
|
|
fixedIV = 3;
|
|
else if (trainerId < 120)
|
|
fixedIV = 6;
|
|
else if (trainerId < 140)
|
|
fixedIV = 9;
|
|
else if (trainerId < 160)
|
|
fixedIV = 12;
|
|
else if (trainerId < 180)
|
|
fixedIV = 15;
|
|
else if (trainerId < 200)
|
|
fixedIV = 18;
|
|
else if (trainerId < 220)
|
|
fixedIV = 21;
|
|
else
|
|
fixedIV = 31;
|
|
|
|
return fixedIV;
|
|
}
|
|
|
|
static u16 sub_8165D40(void)
|
|
{
|
|
u32 facility = VarGet(VAR_FRONTIER_FACILITY);
|
|
|
|
if (facility == FRONTIER_FACILITY_PALACE)
|
|
return Random() % 30;
|
|
else if (facility == FRONTIER_FACILITY_ARENA)
|
|
return Random() % 30;
|
|
else if (facility == FRONTIER_FACILITY_FACTORY)
|
|
return Random() % 30;
|
|
else if (facility == FRONTIER_FACILITY_TOWER)
|
|
return 0;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
static u8 SetTentPtrsGetLevel(void)
|
|
{
|
|
u8 level = 30;
|
|
u32 tentFacility = VarGet(VAR_FRONTIER_FACILITY);
|
|
|
|
if (tentFacility == TENT_SLATEPORT)
|
|
{
|
|
gFacilityTrainers = gSlateportBattleTentTrainers;
|
|
gFacilityTrainerMons = gSlateportBattleTentMons;
|
|
}
|
|
else if (tentFacility == TENT_VERDANTURF)
|
|
{
|
|
gFacilityTrainers = gVerdanturfBattleTentTrainers;
|
|
gFacilityTrainerMons = gVerdanturfBattleTentMons;
|
|
}
|
|
else if (tentFacility == TENT_FALLARBOR)
|
|
{
|
|
gFacilityTrainers = gFallarborBattleTentTrainers;
|
|
gFacilityTrainerMons = gFallarborBattleTentMons;
|
|
}
|
|
else
|
|
{
|
|
gFacilityTrainers = gBattleFrontierTrainers;
|
|
gFacilityTrainerMons = gBattleFrontierMons;
|
|
}
|
|
|
|
level = GetHighestLevelInPlayerParty();
|
|
if (level < 30)
|
|
level = 30;
|
|
|
|
return level;
|
|
}
|
|
|
|
static void sub_8165E18(void)
|
|
{
|
|
s32 i;
|
|
u16 trainerId;
|
|
|
|
do
|
|
{
|
|
trainerId = sub_8165D40();
|
|
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.field_CB4[i] == trainerId)
|
|
break;
|
|
}
|
|
} while (i != gSaveBlock2Ptr->frontier.curChallengeBattleNum);
|
|
|
|
gTrainerBattleOpponent_A = trainerId;
|
|
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
|
|
if (gSaveBlock2Ptr->frontier.curChallengeBattleNum + 1 < 3)
|
|
gSaveBlock2Ptr->frontier.field_CB4[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = gTrainerBattleOpponent_A;
|
|
}
|
|
|
|
static void FillTentTrainerParty_(u16 trainerId, u8 firstMonId, u8 monCount)
|
|
{
|
|
s32 i, j;
|
|
u16 chosenMonIndices[4];
|
|
u8 friendship;
|
|
u8 level = SetTentPtrsGetLevel();
|
|
u8 fixedIV = 0;
|
|
u8 bfMonCount;
|
|
const u16 *bfMonPool = NULL;
|
|
u32 otID = 0;
|
|
u16 monPoolId;
|
|
|
|
bfMonPool = gFacilityTrainers[gTrainerBattleOpponent_A].bfMonPool;
|
|
|
|
bfMonCount = 0;
|
|
monPoolId = bfMonPool[bfMonCount];
|
|
while (monPoolId != 0xFFFF)
|
|
{
|
|
bfMonCount++;
|
|
monPoolId = bfMonPool[bfMonCount];
|
|
if (monPoolId == 0xFFFF)
|
|
break;
|
|
}
|
|
|
|
i = 0;
|
|
otID = Random32();
|
|
while (i != monCount)
|
|
{
|
|
u16 monPoolId = bfMonPool[Random() % bfMonCount];
|
|
|
|
// Ensure this pokemon species isn't a duplicate.
|
|
for (j = 0; j < i + firstMonId; j++)
|
|
{
|
|
if (GetMonData(&gEnemyParty[j], MON_DATA_SPECIES, NULL) == gFacilityTrainerMons[monPoolId].species)
|
|
break;
|
|
}
|
|
if (j != i + firstMonId)
|
|
continue;
|
|
|
|
// Ensure this Pokemon's held item isn't a duplicate.
|
|
for (j = 0; j < i + firstMonId; j++)
|
|
{
|
|
if (GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) != 0
|
|
&& GetMonData(&gEnemyParty[j], MON_DATA_HELD_ITEM, NULL) == gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId])
|
|
break;
|
|
}
|
|
if (j != i + firstMonId)
|
|
continue;
|
|
|
|
// Ensure this exact pokemon index isn't a duplicate. This check doesn't seem necessary
|
|
// because the species and held items were already checked directly above.
|
|
for (j = 0; j < i; j++)
|
|
{
|
|
if (chosenMonIndices[j] == monPoolId)
|
|
break;
|
|
}
|
|
if (j != i)
|
|
continue;
|
|
|
|
chosenMonIndices[i] = monPoolId;
|
|
|
|
// Place the chosen pokemon into the trainer's party.
|
|
CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[i + firstMonId],
|
|
gFacilityTrainerMons[monPoolId].species,
|
|
level,
|
|
gFacilityTrainerMons[monPoolId].nature,
|
|
fixedIV,
|
|
gFacilityTrainerMons[monPoolId].evSpread,
|
|
otID);
|
|
|
|
friendship = 255;
|
|
// Give the chosen pokemon its specified moves.
|
|
for (j = 0; j < 4; j++)
|
|
{
|
|
SetMonMoveSlot(&gEnemyParty[i + firstMonId], gFacilityTrainerMons[monPoolId].moves[j], j);
|
|
if (gFacilityTrainerMons[monPoolId].moves[j] == MOVE_FRUSTRATION)
|
|
friendship = 0; // Frustration is more powerful the lower the pokemon's friendship is.
|
|
}
|
|
|
|
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_FRIENDSHIP, &friendship);
|
|
SetMonData(&gEnemyParty[i + firstMonId], MON_DATA_HELD_ITEM, &gBattleFrontierHeldItems[gFacilityTrainerMons[monPoolId].itemTableId]);
|
|
|
|
// The pokemon was successfully added to the trainer's party, so it's safe to move on to
|
|
// the next party slot.
|
|
i++;
|
|
}
|
|
}
|
|
|
|
u8 sub_81660B8(u8 facilityClass)
|
|
{
|
|
u8 trainerObjectGfxId;
|
|
u8 i;
|
|
|
|
// Search male classes.
|
|
for (i = 0; i < ARRAY_COUNT(gTowerMaleFacilityClasses); i++)
|
|
{
|
|
if (gTowerMaleFacilityClasses[i] == facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(gTowerMaleFacilityClasses))
|
|
{
|
|
trainerObjectGfxId = gTowerMaleTrainerGfxIds[i];
|
|
return trainerObjectGfxId;
|
|
}
|
|
|
|
// Search female classes.
|
|
for (i = 0; i < ARRAY_COUNT(gTowerFemaleFacilityClasses); i++)
|
|
{
|
|
if (gTowerFemaleFacilityClasses[i] == facilityClass)
|
|
break;
|
|
}
|
|
if (i != ARRAY_COUNT(gTowerFemaleFacilityClasses))
|
|
{
|
|
trainerObjectGfxId = gTowerFemaleTrainerGfxIds[i];
|
|
return trainerObjectGfxId;
|
|
}
|
|
else
|
|
{
|
|
return EVENT_OBJ_GFX_BOY_1;
|
|
}
|
|
}
|
|
|
|
bool32 ValidateBattleTowerRecord(u8 recordId) // unused
|
|
{
|
|
s32 i;
|
|
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[recordId]);
|
|
u32 checksum = 0;
|
|
u32 hasData = 0;
|
|
for (i = 0; i < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; i++) // - 4, because of the last fjeld bejng the checksum jtself.
|
|
{
|
|
checksum += record[i];
|
|
hasData |= record[i];
|
|
}
|
|
|
|
if (checksum == 0 && hasData == 0)
|
|
{
|
|
return FALSE;
|
|
}
|
|
else if (gSaveBlock2Ptr->frontier.towerRecords[recordId].checksum != checksum)
|
|
{
|
|
ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerRecords[recordId]);
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
void sub_8166188(void)
|
|
{
|
|
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
|
|
{
|
|
s32 i;
|
|
u8 enemyLevel = SetFacilityPtrsGetLevel();
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
u32 species = GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL);
|
|
if (species)
|
|
{
|
|
SetMonData(&gEnemyParty[i], MON_DATA_EXP, &gExperienceTables[gBaseStats[species].growthRate][enemyLevel]);
|
|
CalculateMonStats(&gEnemyParty[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|