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https://github.com/Ninjdai1/pokeemerald.git
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74 lines
1.3 KiB
ArmAsm
74 lines
1.3 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_fu_zuzuzu_grp, voicegroup_869D0F4
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.equ se_fu_zuzuzu_pri, 4
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.equ se_fu_zuzuzu_rev, reverb_set+50
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.equ se_fu_zuzuzu_mvl, 127
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.equ se_fu_zuzuzu_key, 0
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.equ se_fu_zuzuzu_tbs, 1
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.equ se_fu_zuzuzu_exg, 0
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.equ se_fu_zuzuzu_cmp, 1
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.section .rodata
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.global se_fu_zuzuzu
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.align 2
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@********************** Track 1 **********************@
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se_fu_zuzuzu_1:
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.byte KEYSH , se_fu_zuzuzu_key+0
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.byte TEMPO , 120*se_fu_zuzuzu_tbs/2
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.byte VOICE , 126
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.byte VOL , 127*se_fu_zuzuzu_mvl/mxv
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.byte N08 , An2 , v112
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.byte W03
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.byte W03
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.byte W02
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.byte N01 , Gs2
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.byte W01
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.byte W01
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.byte N08 , An2 , v096
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.byte W02
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.byte W03
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.byte W03
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.byte W01
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.byte N01 , Gs2 , v092
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.byte W01
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.byte N08 , An2 , v080
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.byte W01
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.byte W03
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.byte W03
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.byte W02
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.byte N01 , Gs2 , v076
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.byte W01
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.byte N08 , An2 , v064
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.byte W03
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.byte W03
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.byte W03
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.byte N01 , Gs2 , v060
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.byte W02
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.byte N09 , An2 , v048
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.byte W01
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.byte W03
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.byte W03
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.byte W02
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.byte N01 , Gs2 , v040
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.byte W01
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.byte W03
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.byte FINE
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@******************************************************@
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.align 2
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se_fu_zuzuzu:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_fu_zuzuzu_pri @ Priority
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.byte se_fu_zuzuzu_rev @ Reverb.
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.word se_fu_zuzuzu_grp
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.word se_fu_zuzuzu_1
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.end
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