mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-30 14:20:42 +01:00
914 lines
35 KiB
PHP
914 lines
35 KiB
PHP
.set LOCALID_ATTENDANT, 1
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.set LOCALID_HINT_GIVER, 2
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BattleFrontier_BattlePyramidLobby_MapScripts::
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePyramidLobby_OnFrame
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleDomeLobby_OnWarp
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.byte 0
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@ Unused. Pyramid uses Dome's OnWarp (presumably by mistake). Their effects are identical
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BattleFrontier_BattlePyramidLobby_OnWarp:
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map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePyramidLobby_EventScript_TurnPlayerNorth
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.2byte 0
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BattleFrontier_BattlePyramidLobby_EventScript_TurnPlayerNorth:
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setvar VAR_TEMP_1, 1
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end
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BattleFrontier_BattlePyramidLobby_OnFrame:
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePyramidLobby_EventScript_GetChallengeStatus
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePyramidLobby_EventScript_QuitWithoutSaving
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePyramidLobby_EventScript_ResumeChallenge
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePyramidLobby_EventScript_WonChallenge
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePyramidLobby_EventScript_LostChallenge
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.2byte 0
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BattleFrontier_BattlePyramidLobby_EventScript_GetChallengeStatus::
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frontier_getstatus
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end
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BattleFrontier_BattlePyramidLobby_EventScript_QuitWithoutSaving::
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lockall
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message BattleFrontier_BattlePyramidLobby_Text_DidntSaveBeforeQuittingTakeBag
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waitmessage
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playse SE_EXP_MAX
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waitse
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closemessage
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pyramid_set PYRAMID_DATA_WIN_STREAK, 0
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pyramid_set PYRAMID_DATA_WIN_STREAK_ACTIVE, FALSE
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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setvar VAR_TEMP_0, 255
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releaseall
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end
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BattleFrontier_BattlePyramidLobby_EventScript_WonChallenge::
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lockall
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frontier_isbrain
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compare VAR_RESULT, TRUE
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goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_DefeatedKing
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msgbox BattleFrontier_BattlePyramidLobby_Text_YouveConqueredPyramid, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePyramidLobby_EventScript_GiveBattlePoints
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BattleFrontier_BattlePyramidLobby_EventScript_DefeatedKing::
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msgbox BattleFrontier_BattlePyramidLobby_Text_YouveDefeatedPyramidKing, MSGBOX_DEFAULT
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BattleFrontier_BattlePyramidLobby_EventScript_GiveBattlePoints::
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special DoBattlePyramidMonsHaveHeldItem
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compare VAR_RESULT, TRUE
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call_if_eq BattleFrontier_BattlePyramidLobby_EventScript_StoreHeldItemsInPyramidBag
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clearflag FLAG_STORING_ITEMS_IN_PYRAMID_BAG
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frontier_checkairshow
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special LoadPlayerParty
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pyramid_clearhelditems
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special HealPlayerParty
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message BattleFrontier_BattlePyramidLobby_Text_UsedBattleBagWillBeKept
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waitmessage
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playse SE_EXP_MAX
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waitse
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msgbox BattleFrontier_BattlePyramidLobby_Text_GiveYouTheseBattlePoints, MSGBOX_DEFAULT
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frontier_givepoints
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msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
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message BattleFrontier_BattlePyramidLobby_Text_RecordResultsWait
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waitmessage
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pyramid_setprize
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pyramid_save 0
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playse SE_SAVE
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waitse
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msgbox BattleFrontier_BattlePyramidLobby_Text_LookForwardToNextChallenge, MSGBOX_DEFAULT
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closemessage
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setvar VAR_TEMP_0, 255
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releaseall
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end
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BattleFrontier_BattlePyramidLobby_EventScript_LostChallenge::
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frontier_checkairshow
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special LoadPlayerParty
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pyramid_clearhelditems
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special HealPlayerParty
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lockall
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message BattleFrontier_BattlePyramidLobby_Text_DisappointingHereIsBag
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waitmessage
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playse SE_EXP_MAX
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waitse
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message BattleFrontier_BattlePyramidLobby_Text_RecordResultsWait
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waitmessage
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pyramid_set PYRAMID_DATA_WIN_STREAK_ACTIVE, FALSE
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pyramid_save 0
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playse SE_SAVE
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waitse
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msgbox BattleFrontier_BattlePyramidLobby_Text_LookForwardToNextChallenge, MSGBOX_DEFAULT
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closemessage
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setvar VAR_TEMP_0, 255
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releaseall
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end
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BattleFrontier_BattlePyramidLobby_EventScript_ResumeChallenge::
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goto BattleFrontier_BattlePyramidLobby_EventScript_EnterChallenge
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BattleFrontier_BattlePyramidLobby_EventScript_Attendant::
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lock
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faceplayer
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setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PYRAMID
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setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
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special SavePlayerParty
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msgbox BattleFrontier_BattlePyramidLobby_Text_WelcomeToBattlePyramid, MSGBOX_DEFAULT
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BattleFrontier_BattlePyramidLobby_EventScript_AskTakeChallenge::
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message BattleFrontier_BattlePyramidLobby_Text_EmbarkOnChallenge
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waitmessage
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multichoice 17, 6, MULTI_CHALLENGEINFO, FALSE
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switch VAR_RESULT
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case 0, BattleFrontier_BattlePyramidLobby_EventScript_TryEnterChallenge
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case 1, BattleFrontier_BattlePyramidLobby_EventScript_ExplainChallenge
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case 2, BattleFrontier_BattlePyramidLobby_EventScript_CancelChallenge
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case MULTI_B_PRESSED, BattleFrontier_BattlePyramidLobby_EventScript_CancelChallenge
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BattleFrontier_BattlePyramidLobby_EventScript_TryEnterChallenge::
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message BattleFrontier_BattlePyramidLobby_Text_WhichLevelMode
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waitmessage
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multichoice 17, 6, MULTI_LEVEL_MODE, FALSE
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switch VAR_RESULT
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case FRONTIER_LVL_TENT, BattleFrontier_BattlePyramidLobby_EventScript_CancelChallenge
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case MULTI_B_PRESSED, BattleFrontier_BattlePyramidLobby_EventScript_CancelChallenge
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frontier_checkineligible
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compare VAR_0x8004, TRUE
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goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_NotEnoughValidMons
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frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
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msgbox BattleFrontier_BattlePyramidLobby_Text_SelectThreeMons, MSGBOX_DEFAULT
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fadescreen FADE_TO_BLACK
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call BattleFrontier_EventScript_GetLvlMode
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copyvar VAR_0x8004, VAR_RESULT
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setvar VAR_0x8005, FRONTIER_PARTY_SIZE
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special ChoosePartyForBattleFrontier
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waitstate
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compare VAR_RESULT, 0
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goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_LoadPartyAndCancelChallenge
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msgbox BattleFrontier_BattlePyramidLobby_Text_OkayToSaveBeforeChallenge, MSGBOX_YESNO
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switch VAR_RESULT
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case NO, BattleFrontier_BattlePyramidLobby_EventScript_LoadPartyAndCancelChallenge
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case YES, BattleFrontier_BattlePyramidLobby_EventScript_SaveBeforeChallenge
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case MULTI_B_PRESSED, BattleFrontier_BattlePyramidLobby_EventScript_LoadPartyAndCancelChallenge
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BattleFrontier_BattlePyramidLobby_EventScript_SaveBeforeChallenge::
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setvar VAR_TEMP_0, 0
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frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
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pyramid_init
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pyramid_set PYRAMID_DATA_WIN_STREAK_ACTIVE, TRUE
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
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frontier_set FRONTIER_DATA_PAUSED, FALSE
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pyramid_seedfloor
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pyramid_settrainers
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special LoadPlayerParty
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closemessage
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delay 2
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call Common_EventScript_SaveGame
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setvar VAR_TEMP_0, 255
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compare VAR_RESULT, 0
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goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_CancelChallengeSaveFailed
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BattleFrontier_BattlePyramidLobby_EventScript_EnterChallenge::
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special SavePlayerParty
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frontier_setpartyorder FRONTIER_PARTY_SIZE
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msgbox BattleFrontier_BattlePyramidLobby_Text_ShowYouIntoPyramid, MSGBOX_DEFAULT
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closemessage
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call BattleFrontier_BattlePyramidLobby_EventScript_WalkToPanelAndReceiveBag
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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setvar VAR_RESULT, 0
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special HealPlayerParty
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warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR, 255, 1, 1
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setvar VAR_TEMP_0, 0
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waitstate
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end
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BattleFrontier_BattlePyramidLobby_EventScript_ExplainChallenge::
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msgbox BattleFrontier_BattlePyramidLobby_Text_ExplainBattlePyramid, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePyramidLobby_EventScript_AskTakeChallenge
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BattleFrontier_BattlePyramidLobby_EventScript_NotEnoughValidMons::
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switch VAR_RESULT
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case FRONTIER_LVL_50, BattleFrontier_BattlePyramidLobby_EventScript_NotEnoughValidMonsLv50
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case FRONTIER_LVL_OPEN, BattleFrontier_BattlePyramidLobby_EventScript_NotEnoughValidMonsLvOpen
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BattleFrontier_BattlePyramidLobby_EventScript_NotEnoughValidMonsLv50::
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msgbox BattleFrontier_BattlePyramidLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePyramidLobby_EventScript_EndCancelChallenge
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BattleFrontier_BattlePyramidLobby_EventScript_NotEnoughValidMonsLvOpen::
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msgbox BattleFrontier_BattlePyramidLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePyramidLobby_EventScript_EndCancelChallenge
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BattleFrontier_BattlePyramidLobby_EventScript_CancelChallengeSaveFailed::
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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goto BattleFrontier_BattlePyramidLobby_EventScript_CancelChallenge
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BattleFrontier_BattlePyramidLobby_EventScript_LoadPartyAndCancelChallenge::
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special LoadPlayerParty
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BattleFrontier_BattlePyramidLobby_EventScript_CancelChallenge::
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msgbox BattleFrontier_BattlePyramidLobby_Text_AwaitFutureChallenge, MSGBOX_DEFAULT
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BattleFrontier_BattlePyramidLobby_EventScript_EndCancelChallenge::
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release
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end
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BattleFrontier_BattlePyramidLobby_EventScript_HintGiver::
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lockall
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applymovement LOCALID_HINT_GIVER, Common_Movement_FacePlayer
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waitmovement 0
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msgbox BattleFrontier_BattlePyramidLobby_Text_TellYouWhatMisfortunesAwait, MSGBOX_DEFAULT
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call BattleFrontier_BattlePyramidLobby_EventScript_GiveHint
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msgbox BattleFrontier_BattlePyramidLobby_Text_BelieveMyFortunesOrNot, MSGBOX_DEFAULT
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releaseall
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end
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BattleFrontier_BattlePyramidLobby_EventScript_GiveHint::
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multichoice 17, 6, MULTI_LEVEL_MODE, FALSE
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switch VAR_RESULT
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case FRONTIER_LVL_50, BattleFrontier_BattlePyramidLobby_EventScript_GiveHintLv50
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case FRONTIER_LVL_OPEN, BattleFrontier_BattlePyramidLobby_EventScript_GiveHintLvOpen
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case FRONTIER_LVL_TENT, BattleFrontier_BattlePyramidLobby_EventScript_NoHint
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case MULTI_B_PRESSED, BattleFrontier_BattlePyramidLobby_EventScript_NoHint
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return
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@ Shouldnt occur
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BattleFrontier_BattlePyramidLobby_EventScript_NoHint::
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return
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BattleFrontier_BattlePyramidLobby_EventScript_GiveHintLv50::
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msgbox BattleFrontier_BattlePyramidLobby_Text_Aah, MSGBOX_DEFAULT
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pyramid_get PYRAMID_DATA_WIN_STREAK_ACTIVE_50
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compare VAR_RESULT, FALSE
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goto_if_ne BattleFrontier_BattlePyramidLobby_EventScript_GiveHintGetLv50Streak
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setvar VAR_RESULT, 0
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goto BattleFrontier_BattlePyramidLobby_EventScript_DoHintComment
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return
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BattleFrontier_BattlePyramidLobby_EventScript_GiveHintGetLv50Streak::
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pyramid_get PYRAMID_DATA_WIN_STREAK_50
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goto BattleFrontier_BattlePyramidLobby_EventScript_DoHintComment
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return
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BattleFrontier_BattlePyramidLobby_EventScript_GiveHintLvOpen::
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msgbox BattleFrontier_BattlePyramidLobby_Text_Aah, MSGBOX_DEFAULT
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pyramid_get PYRAMID_DATA_WIN_STREAK_ACTIVE_OPEN
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compare VAR_RESULT, FALSE
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goto_if_ne BattleFrontier_BattlePyramidLobby_EventScript_GiveHintGetLvOpenStreak
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setvar VAR_RESULT, 0
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goto BattleFrontier_BattlePyramidLobby_EventScript_DoHintComment
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return
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BattleFrontier_BattlePyramidLobby_EventScript_GiveHintGetLvOpenStreak::
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pyramid_get PYRAMID_DATA_WIN_STREAK_OPEN
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goto BattleFrontier_BattlePyramidLobby_EventScript_DoHintComment
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return
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BattleFrontier_BattlePyramidLobby_EventScript_DoHintComment::
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copyvar VAR_0x8004, VAR_RESULT
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special GetBattlePyramidHint
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switch VAR_RESULT
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case 0, BattleFrontier_BattlePyramidLobby_EventScript_HintParalysis
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case 1, BattleFrontier_BattlePyramidLobby_EventScript_HintPoison
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case 2, BattleFrontier_BattlePyramidLobby_EventScript_HintBurn
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case 3, BattleFrontier_BattlePyramidLobby_EventScript_HintPPWaste
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case 4, BattleFrontier_BattlePyramidLobby_EventScript_HintLevitate
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case 5, BattleFrontier_BattlePyramidLobby_EventScript_HintTrapAbility
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case 6, BattleFrontier_BattlePyramidLobby_EventScript_HintIce
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case 7, BattleFrontier_BattlePyramidLobby_EventScript_HintExplosion
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case 8, BattleFrontier_BattlePyramidLobby_EventScript_HintPsychic
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case 9, BattleFrontier_BattlePyramidLobby_EventScript_HintRock
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case 10, BattleFrontier_BattlePyramidLobby_EventScript_HintFighting
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case 11, BattleFrontier_BattlePyramidLobby_EventScript_HintWeather
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case 12, BattleFrontier_BattlePyramidLobby_EventScript_HintBug
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case 13, BattleFrontier_BattlePyramidLobby_EventScript_HintDark
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case 14, BattleFrontier_BattlePyramidLobby_EventScript_HintWater
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case 15, BattleFrontier_BattlePyramidLobby_EventScript_HintGhost
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case 16, BattleFrontier_BattlePyramidLobby_EventScript_HintSteel
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case 17, BattleFrontier_BattlePyramidLobby_EventScript_HintFlyingDragon
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case 18, BattleFrontier_BattlePyramidLobby_EventScript_HintStoneEvolve
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case 19, BattleFrontier_BattlePyramidLobby_EventScript_HintNormal
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintParalysis::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintParalysis, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintPoison::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintPoison, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintBurn::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintBurn, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintPPWaste::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintPPWaste, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintLevitate::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintLevitate, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintTrapAbility::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintTrapAbility, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintIce::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintIce, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintExplosion::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintExplosion, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintPsychic::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintPsychic, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintRock::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintRock, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintFighting::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintFighting, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintWeather::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintWeather, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintBug::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintBug, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintDark::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintDark, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintWater::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintWater, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintGhost::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintGhost, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintSteel::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintSteel, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintFlyingDragon::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintFlyingDragon, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintStoneEvolve::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintStoneEvolve, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_HintNormal::
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msgbox BattleFrontier_BattlePyramidLobby_Text_HintNormal, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePyramidLobby_EventScript_ShowResults::
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lockall
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frontier_results FRONTIER_FACILITY_PYRAMID
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waitbuttonpress
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special RemoveRecordsWindow
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releaseall
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end
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BattleFrontier_BattlePyramidLobby_EventScript_WalkToPanelAndReceiveBag::
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applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePyramidLobby_Movement_AttendantWalkToPanel
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_PlayerWalkToPanel
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waitmovement 0
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msgbox BattleFrontier_BattlePyramidLobby_Text_WeWillHoldBagForSafekeeping, MSGBOX_DEFAULT
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pyramid_get PYRAMID_DATA_WIN_STREAK
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compare VAR_RESULT, 0
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goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_ReceiveNewBattleBag
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msgbox BattleFrontier_BattlePyramidLobby_Text_PleaseTakePreviousBattleBag, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePyramidLobby_EventScript_ReceiveBattleBag
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|
|
BattleFrontier_BattlePyramidLobby_EventScript_ReceiveNewBattleBag::
|
|
msgbox BattleFrontier_BattlePyramidLobby_Text_PleaseTakeThisBattleBag, MSGBOX_DEFAULT
|
|
BattleFrontier_BattlePyramidLobby_EventScript_ReceiveBattleBag::
|
|
message BattleFrontier_BattlePyramidLobby_Text_ExchangedBagForBattleBag
|
|
waitmessage
|
|
playse SE_EXP_MAX
|
|
waitse
|
|
msgbox BattleFrontier_BattlePyramidLobby_Text_StepOnFloorPanel, MSGBOX_DEFAULT
|
|
closemessage
|
|
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePyramidLobby_Movement_AttendantMoveAside
|
|
waitmovement 0
|
|
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_PlayerStepOnPanel
|
|
waitmovement 0
|
|
return
|
|
|
|
BattleFrontier_BattlePyramidLobby_Movement_AttendantWalkToPanel:
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
face_down
|
|
step_end
|
|
|
|
BattleFrontier_BattlePyramidLobby_Movement_PlayerWalkToPanel:
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
step_end
|
|
|
|
BattleFrontier_BattlePyramidLobby_Movement_AttendantMoveAside:
|
|
walk_right
|
|
face_left
|
|
step_end
|
|
|
|
BattleFrontier_BattlePyramidLobby_Movement_PlayerStepOnPanel:
|
|
walk_up
|
|
walk_up
|
|
step_end
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_StoreHeldItemsInPyramidBag::
|
|
msgbox BattleFrontier_BattlePyramidLobby_Text_MonHoldingItemCannotTake, MSGBOX_DEFAULT
|
|
setflag FLAG_STORING_ITEMS_IN_PYRAMID_BAG
|
|
special TryStoreHeldItemsInPyramidBag
|
|
compare VAR_RESULT, 0
|
|
goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_HeldItemsStoredInPyramidBag
|
|
message BattleFrontier_BattlePyramidLobby_Text_BagCannotHoldPickItemsToKeep
|
|
waitmessage
|
|
goto BattleFrontier_BattlePyramidLobby_EventScript_PickItemsToKeep
|
|
end
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_HeldItemsStoredInPyramidBag::
|
|
msgbox BattleFrontier_BattlePyramidLobby_Text_HeldItemsMovedToBag, MSGBOX_DEFAULT
|
|
return
|
|
|
|
@ When exiting Battle Pyramid with a full pyramid bag and held items the player must select to keep/toss party held items and make room for any kept items by tossing from the pyramid bag
|
|
BattleFrontier_BattlePyramidLobby_EventScript_PickItemsToKeep::
|
|
multichoice 17, 6, MULTI_FRONTIER_ITEM_CHOOSE, FALSE
|
|
switch VAR_RESULT
|
|
case 0, BattleFrontier_BattlePyramidLobby_EventScript_PickItemsFromBag
|
|
case 1, BattleFrontier_BattlePyramidLobby_EventScript_PickItemsFromParty
|
|
case 2, BattleFrontier_BattlePyramidLobby_EventScript_ExitPickItems
|
|
case MULTI_B_PRESSED, BattleFrontier_BattlePyramidLobby_EventScript_ExitPickItems
|
|
end
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_PickItemsFromBag::
|
|
special ChooseItemsToTossFromPyramidBag
|
|
waitstate
|
|
message BattleFrontier_BattlePyramidLobby_Text_PickItemsToKeep
|
|
waitmessage
|
|
goto BattleFrontier_BattlePyramidLobby_EventScript_PickItemsToKeep
|
|
end
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_PickItemsFromParty::
|
|
special BattlePyramidChooseMonHeldItems
|
|
waitstate
|
|
message BattleFrontier_BattlePyramidLobby_Text_PickItemsToKeep
|
|
waitmessage
|
|
goto BattleFrontier_BattlePyramidLobby_EventScript_PickItemsToKeep
|
|
end
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_ExitPickItems::
|
|
special DoBattlePyramidMonsHaveHeldItem
|
|
compare VAR_RESULT, TRUE
|
|
goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_PartyStillHasHeldItems
|
|
return
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_PartyStillHasHeldItems::
|
|
msgbox BattleFrontier_BattlePyramidLobby_Text_LeastOneMonHoldingItem, MSGBOX_DEFAULT
|
|
message BattleFrontier_BattlePyramidLobby_Text_PickItemsToKeep
|
|
waitmessage
|
|
goto BattleFrontier_BattlePyramidLobby_EventScript_PickItemsToKeep
|
|
end
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_Woman::
|
|
msgbox BattleFrontier_BattlePyramidLobby_Text_TrainersNoticeRunning, MSGBOX_NPC
|
|
end
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_FatMan::
|
|
msgbox BattleFrontier_BattlePyramidLobby_Text_LostLotOfItems, MSGBOX_NPC
|
|
end
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_RulesBoard::
|
|
lockall
|
|
msgbox BattleFrontier_BattlePyramidLobby_Text_RulesAreListed, MSGBOX_DEFAULT
|
|
goto BattleFrontier_BattlePyramidLobby_EventScript_ReadRulesBoard
|
|
end
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_ReadRulesBoard::
|
|
message BattleFrontier_BattlePyramidLobby_Text_ReadWhichHeading
|
|
waitmessage
|
|
multichoice 15, 2, MULTI_BATTLE_PYRAMID_RULES, FALSE
|
|
switch VAR_RESULT
|
|
case 0, BattleFrontier_BattlePyramidLobby_EventScript_RulesPokemon
|
|
case 1, BattleFrontier_BattlePyramidLobby_EventScript_RulesTrainers
|
|
case 2, BattleFrontier_BattlePyramidLobby_EventScript_RulesMaze
|
|
case 3, BattleFrontier_BattlePyramidLobby_EventScript_RulesBag
|
|
case 4, BattleFrontier_BattlePyramidLobby_EventScript_ExitRules
|
|
case MULTI_B_PRESSED, BattleFrontier_BattlePyramidLobby_EventScript_ExitRules
|
|
end
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_RulesPokemon::
|
|
msgbox BattleFrontier_BattlePyramidLobby_Text_ExplainMonRules, MSGBOX_DEFAULT
|
|
goto BattleFrontier_BattlePyramidLobby_EventScript_ReadRulesBoard
|
|
end
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_RulesTrainers::
|
|
msgbox BattleFrontier_BattlePyramidLobby_Text_ExplainTrainerRules, MSGBOX_DEFAULT
|
|
goto BattleFrontier_BattlePyramidLobby_EventScript_ReadRulesBoard
|
|
end
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_RulesMaze::
|
|
msgbox BattleFrontier_BattlePyramidLobby_Text_ExplainMazeRules, MSGBOX_DEFAULT
|
|
goto BattleFrontier_BattlePyramidLobby_EventScript_ReadRulesBoard
|
|
end
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_RulesBag::
|
|
msgbox BattleFrontier_BattlePyramidLobby_Text_ExplainBagRules, MSGBOX_DEFAULT
|
|
goto BattleFrontier_BattlePyramidLobby_EventScript_ReadRulesBoard
|
|
end
|
|
|
|
BattleFrontier_BattlePyramidLobby_EventScript_ExitRules::
|
|
releaseall
|
|
end
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_WelcomeToBattlePyramid:
|
|
.string "Where the courage of TRAINERS\n"
|
|
.string "is put to the test!\p"
|
|
.string "Welcome to the BATTLE PYRAMID!\p"
|
|
.string "I am your guide to\n"
|
|
.string "the Battle Quest.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_EmbarkOnChallenge:
|
|
.string "Have you the courage to embark on\n"
|
|
.string "the Battle Quest challenge?$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_AwaitFutureChallenge:
|
|
.string "We await your challenge in the future!$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_ExplainBattlePyramid:
|
|
.string "The Battle Quest is a battling\n"
|
|
.string "event in which you must explore\l"
|
|
.string "the PYRAMID and try to reach the top.\p"
|
|
.string "In the PYRAMID are seven floors of\n"
|
|
.string "mazes, all of them filled with not only\l"
|
|
.string "skilled TRAINERS but also wild POKéMON.\p"
|
|
.string "You must enter with three POKéMON,\n"
|
|
.string "none of them holding an item.\p"
|
|
.string "On your ascent, you will be provided\n"
|
|
.string "with a BATTLE BAG for items.\p"
|
|
.string "If you fail in your challenge, any item\n"
|
|
.string "placed in the BATTLE BAG disappears.\p"
|
|
.string "If you want to interrupt your\n"
|
|
.string "challenge, you must select “REST”\l"
|
|
.string "and save the game.\p"
|
|
.string "If you don't save before interrupting,\n"
|
|
.string "you will be disqualified.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_WhichLevelMode:
|
|
.string "The PYRAMID offers two courses,\n"
|
|
.string "Level 50 and Open Level.\l"
|
|
.string "Which will you enter?$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_SelectThreeMons:
|
|
.string "Very good. Now, please select the three\n"
|
|
.string "POKéMON you wish to accompany you.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_NotEnoughValidMonsLvOpen:
|
|
.string "A slight problem, adventurer!\p"
|
|
.string "You seem to not have the three\n"
|
|
.string "POKéMON qualified for the challenge.\p"
|
|
.string "Please also remember to take all\n"
|
|
.string "items from your POKéMON.\p"
|
|
.string "EGGS{STR_VAR_1} ineligible.\p"
|
|
.string "When you are ready, please have\n"
|
|
.string "a word with me.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_NotEnoughValidMonsLv50:
|
|
.string "A slight problem, adventurer!\p"
|
|
.string "You seem to not have the three\n"
|
|
.string "POKéMON qualified for the challenge.\p"
|
|
.string "The three POKéMON must be different\n"
|
|
.string "and each no higher than Level 50.\p"
|
|
.string "Please also remember to take all\n"
|
|
.string "items from your POKéMON.\p"
|
|
.string "EGGS{STR_VAR_1} ineligible.\p"
|
|
.string "When you are ready, please have\n"
|
|
.string "a word with me.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_OkayToSaveBeforeChallenge:
|
|
.string "Before you enter the BATTLE PYRAMID,\n"
|
|
.string "the game must be saved. Is that okay?$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_ShowYouIntoPyramid:
|
|
.string "Very good. I will now show you into\n"
|
|
.string "the BATTLE PYRAMID.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_WeWillHoldBagForSafekeeping:
|
|
.string "We will hold your BAG for safekeeping,\n"
|
|
.string "{PLAYER}, while you are exploring.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_PleaseTakePreviousBattleBag:
|
|
.string "In exchange, please take this BATTLE\n"
|
|
.string "BAG, the one you used previously.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_PleaseTakeThisBattleBag:
|
|
.string "In exchange, please take this\n"
|
|
.string "BATTLE BAG.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_ExchangedBagForBattleBag:
|
|
.string "{PLAYER} exchanged the BAG for\n"
|
|
.string "the BATTLE BAG.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_StepOnFloorPanel:
|
|
.string "When you step on this floor panel,\n"
|
|
.string "you will be transported to a higher\l"
|
|
.string "floor in the PYRAMID.\p"
|
|
.string "I hope for your sake that your\n"
|
|
.string "quest goes safely!$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_DidntSaveBeforeQuittingTakeBag:
|
|
.string "A major problem, explorer!\p"
|
|
.string "You did not save before ending\n"
|
|
.string "your challenge the last time.\p"
|
|
.string "Consequently, your challenge has\n"
|
|
.string "been disqualified, I'm sorry to say.\p"
|
|
.string "Here is the BAG we've been holding\n"
|
|
.string "for you.\p"
|
|
.string "{PLAYER} got the BAG back.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_YouveConqueredPyramid:
|
|
.string "Excellent to see you back!\p"
|
|
.string "You've conquered the PYRAMID!\n"
|
|
.string "How splendid!$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_MonHoldingItemCannotTake:
|
|
.string "Ah, a slight problem.\p"
|
|
.string "At least one POKéMON is holding\n"
|
|
.string "an item.\p"
|
|
.string "I'm sorry to say, items obtained in\n"
|
|
.string "the PYRAMID cannot be taken away.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_HeldItemsMovedToBag:
|
|
.string "All items held by your POKéMON will be\n"
|
|
.string "moved to your BATTLE BAG, {PLAYER}.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_BagCannotHoldPickItemsToKeep:
|
|
.string "The BATTLE BAG cannot hold all your\n"
|
|
.string "items, I'm sorry to say.\p"
|
|
.string "Please pick the items you'll keep in the\n"
|
|
.string "BATTLE BAG, and with your POKéMON.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_LeastOneMonHoldingItem:
|
|
.string "At least one POKéMON is still\n"
|
|
.string "holding an item.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_PickItemsToKeep:
|
|
.string "Please pick the items you'll keep in the\n"
|
|
.string "BATTLE BAG, and with your POKéMON.$"
|
|
|
|
@ Unused
|
|
BattleFrontier_BattlePyramidLobby_Text_ReturnedEverythingMonsHeld:
|
|
.string "{PLAYER} returned everything that\n"
|
|
.string "the POKéMON held.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_UsedBattleBagWillBeKept:
|
|
.string "The BATTLE BAG you used will be kept\n"
|
|
.string "in readiness for your next challenge.\p"
|
|
.string "{PLAYER} turned the BATTLE BAG over\n"
|
|
.string "for the BAG's return.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_RecordResultsWait:
|
|
.string "I must record your results.\n"
|
|
.string "Please wait.$"
|
|
|
|
@ Unused
|
|
BattleFrontier_BattlePyramidLobby_Text_ForConqueringPyramidTakeThis:
|
|
.string "As a memento for conquering\n"
|
|
.string "the BATTLE PYRAMID, please take this.$"
|
|
|
|
@ Unused
|
|
BattleFrontier_BattlePyramidLobby_Text_ReceivedPrizeItem:
|
|
.string "{PLAYER} received the prize\n"
|
|
.string "{STR_VAR_1}.$"
|
|
|
|
@ Unused
|
|
BattleFrontier_BattlePyramidLobby_Text_BagIsFull:
|
|
.string "…Ah…\n"
|
|
.string "Your BAG appears to be filled.\p"
|
|
.string "Please return after you've organized\n"
|
|
.string "your BAG's contents.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_DisappointingHereIsBag:
|
|
.string "How disappointing for you…\p"
|
|
.string "Here is the BAG we've been holding\n"
|
|
.string "for you.\p"
|
|
.string "{PLAYER} got the BAG back.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_LookForwardToNextChallenge:
|
|
.string "We look forward to your\n"
|
|
.string "next challenge!$"
|
|
|
|
@ Unused
|
|
BattleFrontier_BattlePyramidLobby_Text_HereIsPrize:
|
|
.string "We have been looking forward to\n"
|
|
.string "your arrival!\p"
|
|
.string "Here is your prize for conquering\n"
|
|
.string "the PYRAMID.$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_TellYouWhatMisfortunesAwait:
|
|
.string "Welcome…\p"
|
|
.string "I shall be pleased to tell you what\n"
|
|
.string "misfortunes await in the PYRAMID…$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_Aah:
|
|
.string "… … … … … …\n"
|
|
.string "… … … … … …\p"
|
|
.string "… … … … … …\n"
|
|
.string "Aah!$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_HintParalysis:
|
|
.string "I see a shower of sparks…\p"
|
|
.string "…And in it, I see your POKéMON\n"
|
|
.string "struggling with paralysis…$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_HintPoison:
|
|
.string "I see poison…\p"
|
|
.string "…And, I see your POKéMON suffering\n"
|
|
.string "from the effects of poison…$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_HintBurn:
|
|
.string "I see bright red flames…\p"
|
|
.string "…And, I see your POKéMON suffering\n"
|
|
.string "from burns…$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_HintPPWaste:
|
|
.string "I sense the tremendous pressure of\n"
|
|
.string "unrequited anger…\p"
|
|
.string "It is a curse…\p"
|
|
.string "…And, I see your POKéMON drained of\n"
|
|
.string "Power Points and having no recourse\l"
|
|
.string "but to use STRUGGLE…$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_HintLevitate:
|
|
.string "I see POKéMON loftily airborne…\p"
|
|
.string "…And, I see your POKéMON frustrated\n"
|
|
.string "by powerless GROUND-type moves…$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_HintTrapAbility:
|
|
.string "I sense terrific energy rising from\n"
|
|
.string "the ground below…\p"
|
|
.string "…And, I see your POKéMON unable to\n"
|
|
.string "escape the power's clutches…$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_HintIce:
|
|
.string "I see ICE-type POKéMON…\p"
|
|
.string "…And, I see your POKéMON fighting\n"
|
|
.string "the freezing effects of ice…$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_HintExplosion:
|
|
.string "I see a flurry of moves that imperil\n"
|
|
.string "the user…\p"
|
|
.string "…And, I see your POKéMON falling\n"
|
|
.string "to them…$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_HintPsychic:
|
|
.string "I see PSYCHIC-type POKéMON…\p"
|
|
.string "…And, I see your POKéMON in torment\n"
|
|
.string "from PSYCHIC moves…$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_HintRock:
|
|
.string "I see ROCK-type POKéMON…\p"
|
|
.string "…And, I see your POKéMON suffering\n"
|
|
.string "from ROCK moves…$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_HintFighting:
|
|
.string "I see FIGHTING-type POKéMON…\p"
|
|
.string "…And, I see your POKéMON pummeled\n"
|
|
.string "by FIGHTING moves…$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_HintWeather:
|
|
.string "RAIN DANCE… SUNNY DAY…\n"
|
|
.string "SANDSTORM… HAIL…\p"
|
|
.string "I see POKéMON that become stronger\n"
|
|
.string "with the weather…\p"
|
|
.string "…And, I see your POKéMON confounded\n"
|
|
.string "by different types of moves…$"
|
|
|
|
BattleFrontier_BattlePyramidLobby_Text_HintBug:
|
|
.string "I see BUG-type POKéMON…\p"
|
|
.string "…And, I see your POKéMON suffering\n"
|
|
.string "from different kinds of attacks…$"
|
|
|
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BattleFrontier_BattlePyramidLobby_Text_HintDark:
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.string "I see DARK-type POKéMON…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "from DARK-type moves…$"
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BattleFrontier_BattlePyramidLobby_Text_HintWater:
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.string "I see WATER-type POKéMON…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "from WATER-type moves…$"
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BattleFrontier_BattlePyramidLobby_Text_HintGhost:
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.string "I see GHOST-type POKéMON…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "from GHOST-type moves…$"
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BattleFrontier_BattlePyramidLobby_Text_HintSteel:
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.string "I see STEEL-type POKéMON…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "from enormously powerful moves…$"
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BattleFrontier_BattlePyramidLobby_Text_HintFlyingDragon:
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.string "I see flying POKéMON…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "from enormously powerful moves…$"
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BattleFrontier_BattlePyramidLobby_Text_HintStoneEvolve:
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.string "I see those that have evolved from\n"
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.string "the power of stones…\p"
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.string "I also sense fire, water,\n"
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.string "and electricity…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "from those three powers…$"
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BattleFrontier_BattlePyramidLobby_Text_HintNormal:
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.string "I see NORMAL-type POKéMON…\p"
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.string "…And, I see your POKéMON suffering\n"
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.string "from enormously powerful moves…$"
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BattleFrontier_BattlePyramidLobby_Text_BelieveMyFortunesOrNot:
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.string "Whether you believe my fortunes\n"
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.string "or not, the choice is yours…\p"
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.string "The future can be changed anytime…\n"
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.string "I wish you safe passage…$"
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BattleFrontier_BattlePyramidLobby_Text_TrainersNoticeRunning:
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.string "Did you know?\p"
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.string "If you run fast, TRAINERS may notice\n"
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.string "and come after you for a battle.\p"
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.string "So, if you want to avoid TRAINERS,\n"
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.string "don't catch their eyes, but sneak\l"
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.string "cautiously and quietly past them.$"
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BattleFrontier_BattlePyramidLobby_Text_LostLotOfItems:
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.string "Awaaaaaaarrrrgh!\p"
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.string "I had a whole lot of items, but I lost\n"
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.string "them all when I lost!\p"
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.string "Awaaaaaaarrrrgh!$"
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BattleFrontier_BattlePyramidLobby_Text_YouveDefeatedPyramidKing:
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.string "Welcome back!\n"
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.string "You've done the unthinkable!\p"
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.string "You've defeated the PYRAMID KING\n"
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.string "and conquered the BATTLE PYRAMID!$"
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BattleFrontier_BattlePyramidLobby_Text_GiveYouTheseBattlePoints:
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.string "Young explorer!\n"
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.string "In commendation of your courage,\l"
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.string "we give you these Battle Point(s)!$"
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BattleFrontier_BattlePyramidLobby_Text_RulesAreListed:
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.string "The Battle Quest rules are listed.$"
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BattleFrontier_BattlePyramidLobby_Text_ReadWhichHeading:
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.string "Which heading do you want to read?$"
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BattleFrontier_BattlePyramidLobby_Text_ExplainMonRules:
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.string "When the PYRAMID is conquered,\n"
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.string "the wild POKéMON that appear in it\l"
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.string "are replaced by different kinds.\p"
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.string "Explore, observe, and learn what kinds\n"
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.string "of wild POKéMON you may encounter.$"
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BattleFrontier_BattlePyramidLobby_Text_ExplainTrainerRules:
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.string "TRAINERS are lying in wait for you\n"
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.string "inside the PYRAMID.\p"
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.string "On each floor, there are up to\n"
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.string "eight TRAINERS.\p"
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.string "When you defeat a TRAINER, you will\n"
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.string "get a helpful hint for your adventure.$"
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BattleFrontier_BattlePyramidLobby_Text_ExplainMazeRules:
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.string "The mazes in the PYRAMID rearrange\n"
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.string "themselves every time you enter it.\p"
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.string "The mazes are poorly lit.\n"
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.string "You must advance with caution.\p"
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.string "The light grows brighter whenever you\n"
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.string "defeat a wild POKéMON or a TRAINER.$"
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BattleFrontier_BattlePyramidLobby_Text_ExplainBagRules:
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.string "The BATTLE BAG serves as your BAG\n"
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.string "while in the PYRAMID.\p"
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.string "There are two separate BATTLE BAGS--\n"
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.string "one each for the Level 50 and\l"
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.string "Open Level adventures.\p"
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.string "They each can hold up to 99 pieces\n"
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.string "of ten kinds of items.\p"
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.string "The contents of the BATTLE BAG are\n"
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.string "lost if you fail in your quest.$"
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