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# Conflicts: # src/battle_main.c # src/field_specials.c # src/trade.c
51 lines
1.6 KiB
C
51 lines
1.6 KiB
C
#ifndef GUARD_CONSTANTS_TRADE_H
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#define GUARD_CONSTANTS_TRADE_H
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#define TRADE_PLAYER 0
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#define TRADE_PARTNER 1
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// In-game Trade IDs
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#define INGAME_TRADE_SEEDOT 0
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#define INGAME_TRADE_PLUSLE 1
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#define INGAME_TRADE_HORSEA 2
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#define INGAME_TRADE_MEOWTH 3
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// Return values for CanTradeSelectedMon and CanSpinTradeMon
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#define CAN_TRADE_MON 0
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#define CANT_TRADE_LAST_MON 1
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#define CANT_TRADE_NATIONAL 2
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#define CANT_TRADE_EGG_YET 3
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#define CANT_TRADE_INVALID_MON 4
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#define CANT_TRADE_PARTNER_EGG_YET 5
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// Return values for CheckValidityOfTradeMons
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#define PLAYER_MON_INVALID 0
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#define BOTH_MONS_VALID 1
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#define PARTNER_MON_INVALID 2
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// Return values for GetGameProgressForLinkTrade
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#define TRADE_BOTH_PLAYERS_READY 0
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#define TRADE_PLAYER_NOT_READY 1
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#define TRADE_PARTNER_NOT_READY 2
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// Message indexes for sUnionRoomTradeMessages
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#define UR_TRADE_MSG_NONE 0
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#define UR_TRADE_MSG_NOT_MON_PARTNER_WANTS 1
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#define UR_TRADE_MSG_NOT_EGG 2
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#define UR_TRADE_MSG_MON_CANT_BE_TRADED_NOW 3
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#define UR_TRADE_MSG_MON_CANT_BE_TRADED 4
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#define UR_TRADE_MSG_PARTNERS_MON_CANT_BE_TRADED 5
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#define UR_TRADE_MSG_EGG_CANT_BE_TRADED 6
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#define UR_TRADE_MSG_PARTNER_CANT_ACCEPT_MON 7
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#define UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_1 8
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#define UR_TRADE_MSG_CANT_TRADE_WITH_PARTNER_2 9
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// Return values for CanRegisterMonForTradingBoard
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#define CAN_REGISTER_MON 0
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#define CANT_REGISTER_MON_NOW 1
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#define CANT_REGISTER_MON 2
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#define CANT_REGISTER_EGG 3
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#endif //GUARD_CONSTANTS_TRADE_H
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