mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 03:34:15 +01:00
540 lines
18 KiB
PHP
540 lines
18 KiB
PHP
BattleFrontier_BattleTowerBattleRoom2_MapScripts:: @ 8248EE8
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map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerBattleRoom2_MapScript1_248EF8
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F33
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F43
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.byte 0
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BattleFrontier_BattleTowerBattleRoom2_MapScript1_248EF8: @ 8248EF8
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compare VAR_FRONTIER_BATTLE_MODE, 2
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call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F0F
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compare VAR_FRONTIER_BATTLE_MODE, 3
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call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F2F
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end
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BattleFrontier_BattleTowerBattleRoom2_EventScript_248F0F:: @ 8248F0F
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setvar VAR_0x8004, 14
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special sub_8161F74
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checkplayergender
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compare VAR_RESULT, 1
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goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F29
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setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_BRENDAN_NORMAL
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return
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BattleFrontier_BattleTowerBattleRoom2_EventScript_248F29:: @ 8248F29
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setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_MAY_NORMAL
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return
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BattleFrontier_BattleTowerBattleRoom2_EventScript_248F2F:: @ 8248F2F
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special sub_813A76C
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return
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BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F33: @ 8248F33
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map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_248F3D
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.2byte 0
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BattleFrontier_BattleTowerBattleRoom2_EventScript_248F3D:: @ 8248F3D
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hideobjectat EVENT_OBJ_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2
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end
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BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F43: @ 8248F43
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D
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.2byte 0
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BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D:: @ 8248F4D
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setvar VAR_TEMP_0, 1
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applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249518
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applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_24951E
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waitmovement 0
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setvar VAR_0x8004, 1
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setvar VAR_0x8005, 2
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special CallFrontierUtilFunc
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compare VAR_RESULT, 0
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goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4
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applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
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applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
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waitmovement 0
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applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
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applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
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waitmovement 0
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 6
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setvar VAR_0x8006, 1
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special CallFrontierUtilFunc
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
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BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4
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setvar VAR_0x8004, 3
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special sub_8161F74
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addobject 1
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addobject 4
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applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249528
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applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_24952E
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waitmovement 0
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compare VAR_FRONTIER_BATTLE_MODE, 3
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goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249026
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, 0
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special sub_8161F74
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delay 15
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applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
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waitmovement 0
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msgbox gStringVar4, MSGBOX_DEFAULT
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waitmessage
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, 1
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special sub_8161F74
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applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
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waitmovement 0
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msgbox gStringVar4, MSGBOX_DEFAULT
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waitmessage
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249069
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249026:: @ 8249026
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, 0
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special sub_8161F74
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delay 15
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applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
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waitmovement 0
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messageautoscroll 0x2021fc4
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waitmessage
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delay 48
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setvar VAR_0x8004, 7
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setvar VAR_0x8005, 1
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special sub_8161F74
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applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
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waitmovement 0
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messageautoscroll 0x2021fc4
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waitmessage
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delay 48
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249069:: @ 8249069
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call BattleFrontier_BattleTowerBattleRoom2_EventScript_24210E
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switch VAR_RESULT
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case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA
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BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E:: @ 824907E
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 4
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special CallFrontierUtilFunc
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 3
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special sub_8161F74
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setvar VAR_0x8004, 3
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special sub_813BF7C
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8
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BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA:: @ 82490AA
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call BattleFrontier_BattleTowerBattleRoom2_EventScript_241EBA
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setvar VAR_0x8004, 4
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special sub_8161F74
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switch VAR_RESULT
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case 7, BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF
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applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249534
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applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249539
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waitmovement 0
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removeobject 1
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removeobject 4
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applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
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applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
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waitmovement 0
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applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
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applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
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waitmovement 0
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compare VAR_FRONTIER_BATTLE_MODE, 3
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goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249118
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msgbox BattleFrontier_BattleTowerBattleRoom2_Text_242217, MSGBOX_DEFAULT
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249121
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249118:: @ 8249118
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messageautoscroll BattleFrontier_BattleTowerBattleRoom2_Text_242217
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waitmessage
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delay 48
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249121:: @ 8249121
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special LoadPlayerParty
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setvar VAR_0x8004, 3
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setvar VAR_0x8005, 2
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special CallFrontierUtilFunc
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compare VAR_FRONTIER_BATTLE_MODE, 3
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call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249514
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playfanfare MUS_ME_ASA
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waitfanfare
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special HealPlayerParty
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249143:: @ 8249143
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setvar VAR_0x8004, 1
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setvar VAR_0x8005, 2
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special CallFrontierUtilFunc
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call BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD
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compare VAR_FRONTIER_BATTLE_MODE, 3
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goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249283
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call BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8E0
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compare VAR_RESULT, 1
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goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_2491B1
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multichoice 19, 4, 103, 1
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switch VAR_RESULT
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case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249283
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case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2491E7
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case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_249223
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case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_249251
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case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
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BattleFrontier_BattleTowerBattleRoom2_EventScript_2491B1:: @ 82491B1
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multichoice 20, 6, 104, 1
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switch VAR_RESULT
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case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249283
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case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249223
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case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_249251
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case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
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BattleFrontier_BattleTowerBattleRoom2_EventScript_2491E7:: @ 82491E7
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message BattleFrontier_BattleTowerBattleRoom2_Text_2423A3
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waitmessage
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multichoicedefault 20, 8, 94, 1, 0
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switch VAR_RESULT
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case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
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case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249219
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case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249219:: @ 8249219
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call BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8B4
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249223:: @ 8249223
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msgbox BattleFrontier_BattleTowerBattleRoom2_Text_2423FC, MSGBOX_YESNO
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switch VAR_RESULT
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case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
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case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB
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case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249251:: @ 8249251
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message BattleFrontier_BattleTowerBattleRoom2_Text_24244C
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waitmessage
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multichoicedefault 20, 8, 94, 1, 0
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switch VAR_RESULT
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case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
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case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E
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case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249283:: @ 8249283
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closemessage
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clearflag FLAG_TEMP_2
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applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249526
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applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249526
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waitmovement 0
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applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_249541
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applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_249541
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waitmovement 0
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4
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end
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BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF:: @ 82492AF
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 0
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setvar VAR_0x8006, 3
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special CallFrontierUtilFunc
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setvar VAR_0x8004, 2
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setvar VAR_0x8005, 3
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special sub_8161F74
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setvar VAR_0x8004, 3
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special sub_813BF7C
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8
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BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB:: @ 82492DB
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message BattleFrontier_BattleTowerBattleRoom2_Text_242426
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waitmessage
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setvar VAR_0x8004, 6
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setvar VAR_0x8005, 2
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special sub_8161F74
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playse SE_SAVE
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waitse
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fadescreen 1
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setvar VAR_0x8004, 4
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special CallFrontierUtilFunc
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end
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BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD:: @ 82492FD
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compare VAR_FRONTIER_BATTLE_MODE, 3
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goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_24937E
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copyvar VAR_TEMP_F, VAR_RESULT
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switch VAR_TEMP_F
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case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249354
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case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_24935B
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case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_249362
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case 4, BattleFrontier_BattleTowerBattleRoom2_EventScript_249369
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case 5, BattleFrontier_BattleTowerBattleRoom2_EventScript_249370
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case 6, BattleFrontier_BattleTowerBattleRoom2_EventScript_249377
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249354:: @ 8249354
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message BattleFrontier_BattleTowerBattleRoom2_Text_249547
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waitmessage
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return
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BattleFrontier_BattleTowerBattleRoom2_EventScript_24935B:: @ 824935B
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message BattleFrontier_BattleTowerBattleRoom2_Text_249578
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waitmessage
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return
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249362:: @ 8249362
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message BattleFrontier_BattleTowerBattleRoom2_Text_2495A9
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waitmessage
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return
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249369:: @ 8249369
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message BattleFrontier_BattleTowerBattleRoom2_Text_2495DA
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waitmessage
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return
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249370:: @ 8249370
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message BattleFrontier_BattleTowerBattleRoom2_Text_24960B
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waitmessage
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return
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249377:: @ 8249377
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message BattleFrontier_BattleTowerBattleRoom2_Text_24963C
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waitmessage
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return
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BattleFrontier_BattleTowerBattleRoom2_EventScript_24937E:: @ 824937E
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copyvar VAR_TEMP_F, VAR_RESULT
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switch VAR_TEMP_F
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case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493CA
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case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493D6
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case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493E2
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case 4, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493EE
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case 5, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493FA
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case 6, BattleFrontier_BattleTowerBattleRoom2_EventScript_249406
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BattleFrontier_BattleTowerBattleRoom2_EventScript_2493CA:: @ 82493CA
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message BattleFrontier_BattleTowerBattleRoom2_Text_249547
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waitmessage
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
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end
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BattleFrontier_BattleTowerBattleRoom2_EventScript_2493D6:: @ 82493D6
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message BattleFrontier_BattleTowerBattleRoom2_Text_249578
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waitmessage
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
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end
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BattleFrontier_BattleTowerBattleRoom2_EventScript_2493E2:: @ 82493E2
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message BattleFrontier_BattleTowerBattleRoom2_Text_2495A9
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waitmessage
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
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end
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BattleFrontier_BattleTowerBattleRoom2_EventScript_2493EE:: @ 82493EE
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message BattleFrontier_BattleTowerBattleRoom2_Text_2495DA
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waitmessage
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
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end
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BattleFrontier_BattleTowerBattleRoom2_EventScript_2493FA:: @ 82493FA
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message BattleFrontier_BattleTowerBattleRoom2_Text_24960B
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waitmessage
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
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end
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249406:: @ 8249406
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message BattleFrontier_BattleTowerBattleRoom2_Text_24963C
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waitmessage
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
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end
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249412:: @ 8249412
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waitmessage
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delay 48
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return
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249417:: @ 8249417
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goto_if_set FLAG_TEMP_2, BattleFrontier_BattleTowerBattleRoom2_EventScript_249457
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multichoice 19, 6, 105, 1
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switch VAR_RESULT
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case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249483
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case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494A8
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case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
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case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
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end
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249457:: @ 8249457
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multichoice 20, 8, 106, 1
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switch VAR_RESULT
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case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249483
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case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
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case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
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end
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BattleFrontier_BattleTowerBattleRoom2_EventScript_249483:: @ 8249483
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setvar VAR_0x8004, 0
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setvar VAR_0x8005, 0
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message gText_LinkStandby3
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waitmessage
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special sub_813B568
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waitstate
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compare VAR_RESULT, 0
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goto_if_ne BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249412
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end
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BattleFrontier_BattleTowerBattleRoom2_EventScript_2494A8:: @ 82494A8
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message BattleFrontier_BattleTowerBattleRoom2_Text_2423A3
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waitmessage
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multichoicedefault 20, 8, 94, 1, 0
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switch VAR_RESULT
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case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
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case 127, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
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call BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8B4
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setflag FLAG_TEMP_2
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goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
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end
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BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD:: @ 82494DD
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message BattleFrontier_BattleTowerBattleRoom2_Text_24244C
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waitmessage
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multichoicedefault 20, 8, 94, 1, 0
|
|
compare VAR_RESULT, 0
|
|
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_2494FA
|
|
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
|
|
end
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_EventScript_2494FA:: @ 82494FA
|
|
setvar VAR_0x8004, 1
|
|
setvar VAR_0x8005, 0
|
|
message gText_LinkStandby3
|
|
waitmessage
|
|
special sub_813B568
|
|
waitstate
|
|
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E
|
|
end
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_EventScript_249514:: @ 8249514
|
|
special sub_813B534
|
|
return
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Movement_249518: @ 8249518
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
face_right
|
|
step_end
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Movement_24951E: @ 824951E
|
|
walk_left
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
face_right
|
|
step_end
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Movement_249524: @ 8249524
|
|
face_left
|
|
step_end
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Movement_249526: @ 8249526
|
|
walk_in_place_fastest_right
|
|
step_end
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Movement_249528: @ 8249528
|
|
walk_down
|
|
walk_down
|
|
walk_down
|
|
walk_down
|
|
face_left
|
|
step_end
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Movement_24952E: @ 824952E
|
|
walk_right
|
|
walk_down
|
|
walk_down
|
|
walk_down
|
|
face_left
|
|
step_end
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Movement_249534: @ 8249534
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
set_invisible
|
|
step_end
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Movement_249539: @ 8249539
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
step_end
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Movement_24953E: @ 824953E
|
|
walk_right
|
|
walk_right
|
|
step_end
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Movement_249541: @ 8249541
|
|
walk_left
|
|
walk_left
|
|
walk_in_place_fastest_right
|
|
step_end
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Movement_249545: @ 8249545
|
|
walk_in_place_left
|
|
step_end
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Text_249547: @ 8249547
|
|
.string "The 2nd set of opponents is next.\n"
|
|
.string "Are you ready?$"
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Text_249578: @ 8249578
|
|
.string "The 3rd set of opponents is next.\n"
|
|
.string "Are you ready?$"
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Text_2495A9: @ 82495A9
|
|
.string "The 4th set of opponents is next.\n"
|
|
.string "Are you ready?$"
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Text_2495DA: @ 82495DA
|
|
.string "The 5th set of opponents is next.\n"
|
|
.string "Are you ready?$"
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Text_24960B: @ 824960B
|
|
.string "The 6th set of opponents is next.\n"
|
|
.string "Are you ready?$"
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Text_24963C: @ 824963C
|
|
.string "The 7th set of opponents is next.\n"
|
|
.string "Are you ready?$"
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Text_24966D: @ 824966D
|
|
.string "The 2nd set of opponents is next.\n"
|
|
.string "Do your best!$"
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Text_24969D: @ 824969D
|
|
.string "The 3rd set of opponents is next.\n"
|
|
.string "Do your best!$"
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Text_2496CD: @ 82496CD
|
|
.string "The 4th set of opponents is next.\n"
|
|
.string "Do your best!$"
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Text_2496FD: @ 82496FD
|
|
.string "The 5th set of opponents is next.\n"
|
|
.string "Do your best!$"
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Text_24972D: @ 824972D
|
|
.string "The 6th set of opponents is next.\n"
|
|
.string "Do your best!$"
|
|
|
|
BattleFrontier_BattleTowerBattleRoom2_Text_24975D: @ 824975D
|
|
.string "The 7th set of opponents is next.\n"
|
|
.string "Do your best!$"
|
|
|
|
gText_LinkStandby3:: @ 824978D
|
|
.string "Link standby…$"
|
|
|
|
gText_YourPartnerHasRetired:: @ 824979B
|
|
.string "Your partner has retired.\p"
|
|
.string "Your BATTLE ROOM challenge\n"
|
|
.string "will be canceled.$"
|