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782979f1fc
Trainer hill isn't anywhere close to done, but I figured out enough to name the VAR. That's all this PR should do.
29 lines
895 B
C
29 lines
895 B
C
#ifndef GUARD_CONSTANTS_TRAINER_HILL_H
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#define GUARD_CONSTANTS_TRAINER_HILL_H
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#define TRAINER_HILL_FUNC_START 0
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#define TRAINER_HILL_FUNC_1 1
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#define TRAINER_HILL_FUNC_2 2
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#define TRAINER_HILL_FUNC_3 3
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#define TRAINER_HILL_FUNC_RESUME_TIMER 4
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#define TRAINER_HILL_FUNC_SET_LOST 5
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#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6
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#define TRAINER_HILL_FUNC_7 7
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#define TRAINER_HILL_FUNC_8 8
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#define TRAINER_HILL_FUNC_9 9
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#define TRAINER_HILL_FUNC_10 10
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#define TRAINER_HILL_FUNC_11 11
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#define TRAINER_HILL_FUNC_12 12
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#define TRAINER_HILL_FUNC_13 13
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#define TRAINER_HILL_FUNC_14 14
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#define TRAINER_HILL_FUNC_15 15
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#define TRAINER_HILL_FUNC_16 16
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#define TRAINER_HILL_FUNC_SET_TAG 17
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// Values returned by the TrainerHillGetChallengeStatus
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// function.
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#define TRAINER_HILL_PLAYER_STATUS_LOST 0
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#define TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED 1
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#define TRAINER_HILL_PLAYER_STATUS_NORMAL 2
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#endif |