mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-25 03:04:15 +01:00
992 lines
24 KiB
C
992 lines
24 KiB
C
#ifndef GUARD_GLOBAL_H
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#define GUARD_GLOBAL_H
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#include <string.h>
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#include "config.h" // we need to define config before gba headers as print stuff needs the functions nulled before defines.
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#include "gba/gba.h"
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#include "constants/global.h"
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// Prevent cross-jump optimization.
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#define BLOCK_CROSS_JUMP asm("");
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// to help in decompiling
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#define asm_comment(x) asm volatile("@ -- " x " -- ")
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#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided")
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#define NAKED __attribute__((naked))
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// IDE support
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#if defined (__APPLE__) || defined (__CYGWIN__) || defined (_MSC_VER)
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#define _(x) x
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#define __(x) x
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#define INCBIN_U8 {0}
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#define INCBIN_U16 {0}
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#define INCBIN_U32 {0}
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#define INCBIN_S8 {0}
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#define INCBIN_S16 {0}
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#define INCBIN_S32 {0}
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#endif // IDE support
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#define ARRAY_COUNT(array) (size_t)(sizeof(array) / sizeof((array)[0]))
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#define SWAP(a, b, temp) \
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{ \
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temp = a; \
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a = b; \
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b = temp; \
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}
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// useful math macros
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// Converts a number to Q8.8 fixed-point format
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#define Q_8_8(n) ((s16)((n) * 256))
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// Converts a number to Q4.12 fixed-point format
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#define Q_4_12(n) ((s16)((n) * 4096))
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// Converts a number to Q24.8 fixed-point format
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#define Q_24_8(n) ((s32)((n) * 256))
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// Converts a Q8.8 fixed-point format number to a regular integer
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#define Q_8_8_TO_INT(n) ((int)((n) / 256))
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// Converts a Q4.12 fixed-point format number to a regular integer
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#define Q_4_12_TO_INT(n) ((int)((n) / 4096))
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// Converts a Q24.8 fixed-point format number to a regular integer
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#define Q_24_8_TO_INT(n) ((int)((n) >> 8))
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#define PARTY_SIZE 6
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#define POKEMON_SLOTS_NUMBER 412
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#define min(a, b) ((a) < (b) ? (a) : (b))
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#define max(a, b) ((a) >= (b) ? (a) : (b))
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// Extracts the upper 16 bits of a 32-bit number
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#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)
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// Extracts the lower 16 bits of a 32-bit number
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#define LOHALF(n) ((n) & 0xFFFF)
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// There are many quirks in the source code which have overarching behavioral differences from
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// a number of other files. For example, diploma.c seems to declare rodata before each use while
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// other files declare out of order and must be at the beginning. There are also a number of
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// macros which differ from one file to the next due to the method of obtaining the result, such
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// as these below. Because of this, there is a theory (Two Team Theory) that states that these
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// programming projects had more than 1 "programming team" which utilized different macros for
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// each of the files that were worked on.
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#define T1_READ_8(ptr) ((ptr)[0])
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#define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
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#define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24))
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#define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr)
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// T2_READ_8 is a duplicate to remain consistent with each group.
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#define T2_READ_8(ptr) ((ptr)[0])
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#define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8))
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#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
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#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
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#define S16TOPOSFLOAT(val) \
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({ \
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s16 v = (val); \
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float f = (float)v; \
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if(v < 0) f += 65536.0f; \
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f; \
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})
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struct Coords8
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{
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s8 x;
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s8 y;
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};
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struct UCoords8
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{
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u8 x;
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u8 y;
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};
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struct Coords16
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{
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s16 x;
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s16 y;
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};
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struct UCoords16
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{
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u16 x;
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u16 y;
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};
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struct Coords32
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{
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s32 x;
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s32 y;
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};
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struct UCoords32
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{
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u32 x;
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u32 y;
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};
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struct Time
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{
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/*0x00*/ s16 days;
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/*0x02*/ s8 hours;
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/*0x03*/ s8 minutes;
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/*0x04*/ s8 seconds;
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};
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#define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0))
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struct Pokedex
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{
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/*0x00*/ u8 order;
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/*0x01*/ u8 mode;
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/*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode
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/*0x03*/ u8 unknown2;
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/*0x04*/ u32 unownPersonality; // set when you first see Unown
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/*0x08*/ u32 spindaPersonality; // set when you first see Spinda
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/*0x0C*/ u32 unknown3;
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/*0x10*/ u8 owned[DEX_FLAGS_NO];
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/*0x44*/ u8 seen[DEX_FLAGS_NO];
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};
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struct PokemonJumpResults // possibly used in the game itself?
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{
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u16 jumpsInRow;
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u16 field2;
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u16 excellentsInRow;
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u16 field6;
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u16 field8;
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u16 fieldA;
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u32 bestJumpScore;
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};
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struct BerryPickingResults // possibly used in the game itself? Size may be wrong as well
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{
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u32 bestScore;
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u16 berriesPicked;
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u16 berriesPickedInRow;
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u8 field_8;
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u8 field_9;
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u8 field_A;
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u8 field_B;
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u8 field_C;
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u8 field_D;
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u8 field_E;
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u8 field_F;
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};
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// two arrays for lvl50 and open level
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struct PyramidBag
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{
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u16 itemId[2][PYRAMID_BAG_ITEMS_COUNT];
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u8 quantity[2][PYRAMID_BAG_ITEMS_COUNT];
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};
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struct BerryCrush
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{
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u16 berryCrushResults[4];
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u32 berryPowderAmount;
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u32 unk;
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};
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struct ApprenticeMon
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{
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u16 species;
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u16 moves[4];
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u16 item;
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};
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struct Apprentice
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{
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u8 id:5;
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u8 lvlMode:2; // + 1
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u8 field_1;
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u8 number;
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struct ApprenticeMon party[3];
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u16 easyChatWords[6];
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u8 playerId[4];
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u8 playerName[PLAYER_NAME_LENGTH];
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u8 language;
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u32 checksum;
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};
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struct BattleTowerPokemon
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{
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u16 species;
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u16 heldItem;
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u16 moves[4];
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u8 level;
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u8 ppBonuses;
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u8 hpEV;
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u8 attackEV;
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u8 defenseEV;
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u8 speedEV;
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u8 spAttackEV;
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u8 spDefenseEV;
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u32 otId;
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u32 hpIV:5;
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u32 attackIV:5;
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u32 defenseIV:5;
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u32 speedIV:5;
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u32 spAttackIV:5;
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u32 spDefenseIV:5;
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u32 gap:1;
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u32 altAbility:1;
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u32 personality;
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u8 nickname[POKEMON_NAME_LENGTH + 1];
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u8 friendship;
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};
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struct EmeraldBattleTowerRecord
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{
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/*0x00*/ u8 lvlMode; // 0 = level 50, 1 = level 100
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/*0x01*/ u8 facilityClass;
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/*0x02*/ u16 winStreak;
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/*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1];
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/*0x0C*/ u8 trainerId[4];
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/*0x10*/ u16 greeting[6];
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/*0x1C*/ u16 speechWon[6];
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/*0x28*/ u16 speechLost[6];
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/*0x34*/ struct BattleTowerPokemon party[4];
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/*0xE4*/ u8 language;
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/*0xE8*/ u32 checksum;
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};
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struct BattleTowerEReaderTrainer
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{
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/*0x00*/ u8 unk0;
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/*0x01*/ u8 facilityClass;
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/*0x02*/ u16 winStreak;
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/*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1];
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/*0x0C*/ u8 trainerId[4];
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/*0x10*/ u16 greeting[6];
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/*0x1C*/ u16 farewellPlayerLost[6];
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/*0x28*/ u16 farewellPlayerWon[6];
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/*0x34*/ struct BattleTowerPokemon party[3];
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/*0xB8*/ u32 checksum;
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};
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struct FrontierMonData
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{
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u16 moves[4];
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u8 evs[6];
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u8 nature;
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};
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struct RentalMon
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{
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u16 monId;
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u32 personality;
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u8 ivs;
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u8 abilityBit;
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};
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struct BattleDomeTrainer
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{
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u16 trainerId:10;
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u16 isEliminated:1;
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u16 eliminatedAt:2;
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u16 unk3:3;
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};
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#define DOME_TOURNAMENT_TRAINERS_COUNT 16
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struct BattleFrontier
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{
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/*0x64C*/ struct EmeraldBattleTowerRecord towerPlayer;
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/*0x738*/ struct EmeraldBattleTowerRecord towerRecords[5]; // From record mixing.
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/*0xBD4*/ u16 field_BD4;
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/*0xBD6*/ u16 field_BD6;
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/*0xBD8*/ u8 field_BD8[PLAYER_NAME_LENGTH + 1];
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/*0xBE3*/ u8 field_BE0[POKEMON_NAME_LENGTH + 1];
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/*0xBEB*/ u8 field_BEB;
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/*0xBEC*/ struct BattleTowerEReaderTrainer ereaderTrainer;
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/*0xCA8*/ u8 field_CA8;
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/*0xCA9*/ u8 lvlMode:2; // 0x1, 0x2 -> 0x3
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/*0xCA9*/ u8 field_CA9_a:1; // 0x4
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/*0xCA9*/ u8 field_CA9_b:1; // 0x8
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/*0xCA9*/ u8 field_CA9_c:1; // 0x10
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/*0xCA9*/ u8 field_CA9_d:1; // 0x20
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/*0xCA9*/ u8 field_CA9_e:1; // 0x40
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/*0xCA9*/ u8 field_CA9_f:1; // 0x80
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/*0xCAA*/ u16 selectedPartyMons[3];
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/*0xCB0*/ u16 field_CB0;
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/*0xCB2*/ u16 curChallengeBattleNum; // In case of battle pyramid, the floor.
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/*0xCB4*/ u16 trainerIds[20];
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/*0xCDC*/ u32 field_CDC;
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/*0xCE0*/ u16 towerWinStreaks[4][2];
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/*0xCF0*/ u16 towerRecordWinStreaks[4][2];
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/*0xD00*/ u16 field_D00;
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/*0xD02*/ u16 field_D02;
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/*0xD04*/ u16 field_D04;
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/*0xD06*/ u8 field_D06;
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/*0xD07*/ u8 field_D07;
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/*0xD08*/ u8 field_D08_0:1;
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/*0xD08*/ u8 field_D08_1:1;
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/*0xD08*/ u8 field_D08_2:1;
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/*0xD08*/ u8 field_D08_3:1;
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/*0xD08*/ u8 field_D08_4:1;
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/*0xD08*/ u8 field_D08_5:1;
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/*0xD08*/ u8 field_D08_6:1;
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/*0xD08*/ u8 field_D08_7:1;
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/*0xD09*/ u8 filler_D09;
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/*0xD0A*/ u8 field_D0A;
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/*0xD0B*/ u8 field_D0B;
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/*0xD0C*/ u16 domeWinStreaks[2][2];
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/*0xD14*/ u16 domeRecordWinStreaks[2][2];
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/*0xD1C*/ u16 domeTotalChampionships[2][2];
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/*0xD24*/ struct BattleDomeTrainer domeTrainers[DOME_TOURNAMENT_TRAINERS_COUNT];
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/*0xD64*/ u16 domeMonIds[DOME_TOURNAMENT_TRAINERS_COUNT][3];
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/*0xDC4*/ u16 field_DC4;
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/*0xDC6*/ u16 field_DC6;
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/*0xDC8*/ u16 palaceWinStreaks[2][2];
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/*0xDD0*/ u16 palaceRecordWinStreaks[2][2];
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/*0xDD8*/ u16 arenaRewardItem;
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/*0xDDA*/ u16 arenaWinStreaks[2];
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/*0xDDE*/ u16 arenaRecordStreaks[2];
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/*0xDE2*/ u16 factoryWinStreaks[2][2];
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/*0xDEA*/ u16 factoryRecordWinStreaks[2][2];
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/*0xDF6*/ u16 factoryRentsCount[2][2];
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/*0xDFA*/ u16 factoryRecordRentsCount[2][2];
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/*0xE02*/ u16 field_E02;
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/*0xE04*/ u16 pikeWinStreaks[2];
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/*0xE08*/ u16 pikeRecordStreaks[2];
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/*0xE0C*/ u16 pikeTotalStreaks[2];
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/*0xE10*/ u8 pikeHintedRoomIndex:3;
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/*0xE10*/ u8 pikeHintedRoomType:4;
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/*0xE10*/ u8 pikeHealingRoomsDisabled:1;
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/*0xE12*/ u16 pikeHeldItemsBackup[3];
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/*0xE18*/ u16 pyramidRewardItem;
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/*0xE1A*/ u16 pyramidWinStreaks[2];
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/*0xE1E*/ u16 pyramidRecordStreaks[2];
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/*0xE22*/ u16 pyramidRandoms[4];
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/*0xE2A*/ u8 pyramidTrainerFlags;
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/*0xE2C*/ struct PyramidBag pyramidBag;
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/*0xE68*/ u8 pyramidLightRadius;
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/*0xE6A*/ u16 field_E6A;
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/*0xE6C*/ u16 field_E6C;
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/*0xE6E*/ u16 field_E6E;
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/*0xE70*/ struct RentalMon rentalMons[6];
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/*0xEB8*/ u16 battlePoints;
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/*0xEBA*/ u16 field_EBA;
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/*0xEBC*/ u32 battlesCount;
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/*0xEC0*/ u16 field_EC0[16];
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/*0xEE0*/ u8 field_EE0;
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/*0xEE1*/ u8 opponentName[2][PLAYER_NAME_LENGTH + 1];
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/*0xEF1*/ u8 field_EF1[2][4];
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/*0xEF9*/ u8 field_EF9_0:7;
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/*0xEF9*/ u8 field_EF9_1:1;
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/*0xEFA*/ u8 field_EFA;
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/*0xEFB*/ u8 field_EFB;
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/*0xEFC*/ struct FrontierMonData field_EFC[3];
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};
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struct Sav2_B8
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{
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u8 unk0_0:2;
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u8 unk0_1:2;
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u8 unk0_2:2;
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u8 unk0_3:2;
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u16 unk2;
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};
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struct PlayersApprentice
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{
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/*0xB0*/ u8 id;
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/*0xB1*/ u8 activeLvlMode:2; // +1, 0 means not active
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/*0xB1*/ u8 field_B1_1:4;
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/*0xB1*/ u8 field_B1_2:2;
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/*0xB2*/ u8 field_B2_0:3;
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/*0xB2*/ u8 field_B2_1:2;
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/*0xB3*/ u8 field_B3;
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/*0xB4*/ u8 monIds[3];
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/*0xB8*/ struct Sav2_B8 field_B8[9];
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};
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struct RankingHall1P
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{
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u8 id[4];
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u16 winStreak;
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u8 name[PLAYER_NAME_LENGTH + 1];
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u8 language;
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};
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struct RankingHall2P
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{
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u8 id1[4];
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u8 id2[4];
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u16 winStreak;
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u8 name1[PLAYER_NAME_LENGTH + 1];
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u8 name2[PLAYER_NAME_LENGTH + 1];
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u8 language;
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};
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struct SaveBlock2
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{
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/*0x00*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
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/*0x08*/ u8 playerGender; // MALE, FEMALE
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/*0x09*/ u8 specialSaveWarpFlags;
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/*0x0A*/ u8 playerTrainerId[4];
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/*0x0E*/ u16 playTimeHours;
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/*0x10*/ u8 playTimeMinutes;
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/*0x11*/ u8 playTimeSeconds;
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/*0x12*/ u8 playTimeVBlanks;
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/*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
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/*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
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u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
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u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
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u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
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u16 optionsBattleSceneOff:1; // whether battle animations are disabled
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u16 regionMapZoom:1; // whether the map is zoomed in
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/*0x18*/ struct Pokedex pokedex;
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/*0x90*/ u8 filler_90[0x8];
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/*0x98*/ struct Time localTimeOffset;
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/*0xA0*/ struct Time lastBerryTreeUpdate;
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/*0xA8*/ u32 field_A8; // Written to, but never read.
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/*0xAC*/ u32 encryptionKey;
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/*0xB0*/ struct PlayersApprentice playerApprentice;
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/*0xDC*/ struct Apprentice apprentices[4]; // From record mixing.
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/*0x1EC*/ struct BerryCrush berryCrush;
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/*0x1FC*/ struct PokemonJumpResults pokeJump;
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/*0x20C*/ struct BerryPickingResults berryPick;
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/*0x21C*/ struct RankingHall1P hallRecords1P[HALL_FACILITIES_COUNT][2][3]; // From record mixing.
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/*0x57C*/ struct RankingHall2P hallRecords2P[2][3]; // From record mixing.
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/*0x624*/ u16 contestLinkResults[5][4]; // 4 positions for 5 categories.
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/*0x64C*/ struct BattleFrontier frontier;
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}; // sizeof=0xF2C
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extern struct SaveBlock2 *gSaveBlock2Ptr;
|
|
|
|
struct SecretBaseParty
|
|
{
|
|
u32 personality[PARTY_SIZE];
|
|
u16 moves[PARTY_SIZE * 4];
|
|
u16 species[PARTY_SIZE];
|
|
u16 heldItems[PARTY_SIZE];
|
|
u8 levels[PARTY_SIZE];
|
|
u8 EVs[PARTY_SIZE];
|
|
};
|
|
|
|
struct SecretBaseRecord
|
|
{
|
|
/*0x1A9C*/ u8 secretBaseId;
|
|
/*0x1A9D*/ u8 sbr_field_1_0:4;
|
|
/*0x1A9D*/ u8 gender:1;
|
|
/*0x1A9D*/ u8 sbr_field_1_5:1;
|
|
/*0x1A9D*/ u8 sbr_field_1_6:2;
|
|
/*0x1A9E*/ u8 trainerName[PLAYER_NAME_LENGTH];
|
|
/*0x1AA5*/ u8 trainerId[4]; // byte 0 is used for determining trainer class
|
|
/*0x1AA9*/ u8 language;
|
|
/*0x1AAA*/ u16 sbr_field_e;
|
|
/*0x1AAC*/ u8 sbr_field_10;
|
|
/*0x1AAD*/ u8 sbr_field_11;
|
|
/*0x1AAE*/ u8 decorations[16];
|
|
/*0x1ABE*/ u8 decorationPos[16];
|
|
/*0x1AD0*/ struct SecretBaseParty party;
|
|
};
|
|
|
|
#include "constants/game_stat.h"
|
|
#include "global.fieldmap.h"
|
|
#include "global.berry.h"
|
|
#include "global.tv.h"
|
|
#include "pokemon.h"
|
|
|
|
struct WarpData
|
|
{
|
|
s8 mapGroup;
|
|
s8 mapNum;
|
|
s8 warpId;
|
|
s16 x, y;
|
|
};
|
|
|
|
struct ItemSlot
|
|
{
|
|
u16 itemId;
|
|
u16 quantity;
|
|
};
|
|
|
|
struct Pokeblock
|
|
{
|
|
u8 color;
|
|
u8 spicy;
|
|
u8 dry;
|
|
u8 sweet;
|
|
u8 bitter;
|
|
u8 sour;
|
|
u8 feel;
|
|
};
|
|
|
|
struct Roamer
|
|
{
|
|
/*0x00*/ u32 ivs;
|
|
/*0x04*/ u32 personality;
|
|
/*0x08*/ u16 species;
|
|
/*0x0A*/ u16 hp;
|
|
/*0x0C*/ u8 level;
|
|
/*0x0D*/ u8 status;
|
|
/*0x0E*/ u8 cool;
|
|
/*0x0F*/ u8 beauty;
|
|
/*0x10*/ u8 cute;
|
|
/*0x11*/ u8 smart;
|
|
/*0x12*/ u8 tough;
|
|
/*0x13*/ bool8 active;
|
|
/*0x14*/ u8 filler[0x8];
|
|
};
|
|
|
|
struct RamScriptData
|
|
{
|
|
u8 magic;
|
|
u8 mapGroup;
|
|
u8 mapNum;
|
|
u8 objectId;
|
|
u8 script[995];
|
|
};
|
|
|
|
struct RamScript
|
|
{
|
|
u32 checksum;
|
|
struct RamScriptData data;
|
|
};
|
|
|
|
struct EasyChatPair
|
|
{
|
|
u16 unk0_0:7;
|
|
u16 unk0_7:7;
|
|
u16 unk1_6:1;
|
|
u16 unk2;
|
|
u16 words[2];
|
|
}; /*size = 0x8*/
|
|
|
|
struct MailStruct
|
|
{
|
|
/*0x00*/ u16 words[MAIL_WORDS_COUNT];
|
|
/*0x12*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
|
|
/*0x1A*/ u8 trainerId[4];
|
|
/*0x1E*/ u16 species;
|
|
/*0x20*/ u16 itemId;
|
|
};
|
|
|
|
struct MauvilleManCommon
|
|
{
|
|
u8 id;
|
|
};
|
|
|
|
struct MauvilleManBard
|
|
{
|
|
/*0x00*/ u8 id;
|
|
/*0x02*/ u16 songLyrics[6];
|
|
/*0x0E*/ u16 temporaryLyrics[6];
|
|
/*0x1A*/ u8 playerName[8];
|
|
/*0x22*/ u8 filler_2DB6[0x3];
|
|
/*0x25*/ u8 playerTrainerId[4];
|
|
/*0x29*/ bool8 hasChangedSong;
|
|
/*0x2A*/ u8 language;
|
|
}; /*size = 0x2C*/
|
|
|
|
struct MauvilleManStoryteller
|
|
{
|
|
u8 id;
|
|
bool8 alreadyRecorded;
|
|
u8 filler2[2];
|
|
u8 gameStatIDs[4];
|
|
u8 trainerNames[4][7];
|
|
u8 statValues[4][4];
|
|
u8 language[4];
|
|
};
|
|
|
|
struct MauvilleManGiddy
|
|
{
|
|
/*0x00*/ u8 id;
|
|
/*0x01*/ u8 taleCounter;
|
|
/*0x02*/ u8 questionNum;
|
|
/*0x04*/ u16 randomWords[10];
|
|
/*0x18*/ u8 questionList[8];
|
|
/*0x20*/ u8 language;
|
|
}; /*size = 0x2C*/
|
|
|
|
struct MauvilleManHipster
|
|
{
|
|
u8 id;
|
|
bool8 alreadySpoken;
|
|
u8 language;
|
|
};
|
|
|
|
struct MauvilleOldManTrader
|
|
{
|
|
u8 id;
|
|
u8 decorIds[4];
|
|
u8 playerNames[4][11];
|
|
u8 alreadyTraded;
|
|
u8 language[4];
|
|
};
|
|
|
|
typedef union OldMan
|
|
{
|
|
struct MauvilleManCommon common;
|
|
struct MauvilleManBard bard;
|
|
struct MauvilleManGiddy giddy;
|
|
struct MauvilleManHipster hipster;
|
|
struct MauvilleOldManTrader trader;
|
|
struct MauvilleManStoryteller storyteller;
|
|
u8 filler[0x40];
|
|
} OldMan;
|
|
|
|
struct RecordMixing_UnknownStructSub
|
|
{
|
|
u32 unk0;
|
|
u8 data[0x34];
|
|
//u8 data[0x38];
|
|
};
|
|
|
|
struct RecordMixing_UnknownStruct
|
|
{
|
|
struct RecordMixing_UnknownStructSub data[2];
|
|
u32 unk70;
|
|
u16 unk74[0x2];
|
|
};
|
|
|
|
#define LINK_B_RECORDS_COUNT 5
|
|
|
|
struct LinkBattleRecord
|
|
{
|
|
u8 name[PLAYER_NAME_LENGTH + 1];
|
|
u16 trainerId;
|
|
u16 wins;
|
|
u16 losses;
|
|
u16 draws;
|
|
};
|
|
|
|
struct LinkBattleRecords
|
|
{
|
|
struct LinkBattleRecord entries[LINK_B_RECORDS_COUNT];
|
|
u8 languages[LINK_B_RECORDS_COUNT];
|
|
};
|
|
|
|
struct RecordMixingGiftData
|
|
{
|
|
u8 unk0;
|
|
u8 quantity;
|
|
u16 itemId;
|
|
u8 filler4[8];
|
|
};
|
|
|
|
struct RecordMixingGift
|
|
{
|
|
int checksum;
|
|
struct RecordMixingGiftData data;
|
|
};
|
|
|
|
struct ContestWinner
|
|
{
|
|
u32 personality;
|
|
u32 trainerId;
|
|
u16 species;
|
|
u8 contestCategory;
|
|
u8 monName[POKEMON_NAME_LENGTH + 1];
|
|
u8 trainerName[PLAYER_NAME_LENGTH + 1];
|
|
u8 contestRank;
|
|
};
|
|
|
|
struct DayCareMail
|
|
{
|
|
struct MailStruct message;
|
|
u8 OT_name[PLAYER_NAME_LENGTH + 1];
|
|
u8 monName[POKEMON_NAME_LENGTH + 1];
|
|
u8 gameLanguage:4;
|
|
u8 monLanguage:4;
|
|
};
|
|
|
|
struct DaycareMon
|
|
{
|
|
struct BoxPokemon mon;
|
|
struct DayCareMail mail;
|
|
u32 steps;
|
|
};
|
|
|
|
struct DayCare
|
|
{
|
|
struct DaycareMon mons[DAYCARE_MON_COUNT];
|
|
u32 offspringPersonality;
|
|
u8 stepCounter;
|
|
};
|
|
|
|
struct RecordMixingDayCareMail
|
|
{
|
|
struct DayCareMail mail[DAYCARE_MON_COUNT];
|
|
u32 numDaycareMons;
|
|
bool16 holdsItem[DAYCARE_MON_COUNT];
|
|
};
|
|
|
|
enum
|
|
{
|
|
LILYCOVE_LADY_QUIZ,
|
|
LILYCOVE_LADY_FAVOUR,
|
|
LILYCOVE_LADY_CONTEST
|
|
};
|
|
|
|
struct LilycoveLadyQuiz
|
|
{
|
|
/*0x000*/ u8 id;
|
|
/*0x001*/ u8 phase;
|
|
/*0x002*/ u16 unk_002[9];
|
|
/*0x014*/ u16 unk_014;
|
|
/*0x016*/ u16 unk_016;
|
|
/*0x018*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
|
|
/*0x020*/ u16 playerTrainerId[4];
|
|
/*0x028*/ u16 itemId;
|
|
/*0x02a*/ u8 unk_02a;
|
|
/*0x02b*/ u8 unk_02b;
|
|
/*0x02c*/ u8 unk_02c;
|
|
/*0x02d*/ u8 language;
|
|
};
|
|
|
|
struct LilycoveLadyFavour
|
|
{
|
|
/*0x000*/ u8 id;
|
|
/*0x001*/ u8 phase;
|
|
/*0x002*/ u8 unk_002;
|
|
/*0x003*/ u8 unk_003;
|
|
/*0x004*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
|
|
/*0x00c*/ u8 unk_00c;
|
|
/*0x00e*/ u16 itemId;
|
|
/*0x010*/ u16 unk_010;
|
|
/*0x012*/ u8 language;
|
|
};
|
|
|
|
struct LilycoveLadyContest
|
|
{
|
|
/*0x000*/ u8 id;
|
|
/*0x001*/ u8 phase;
|
|
/*0x002*/ u8 fave_pkblk;
|
|
/*0x003*/ u8 other_pkblk;
|
|
/*0x004*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
|
|
/*0x00c*/ u8 max_sheen;
|
|
/*0x00d*/ u8 category;
|
|
/*0x00e*/ u8 language;
|
|
};
|
|
|
|
typedef union // 3b58
|
|
{
|
|
struct LilycoveLadyQuiz quiz;
|
|
struct LilycoveLadyFavour favour;
|
|
struct LilycoveLadyContest contest;
|
|
u8 id;
|
|
u8 pad[0x40];
|
|
} LilycoveLady;
|
|
|
|
struct WaldaPhrase
|
|
{
|
|
u16 colors[2]; // Background, foreground.
|
|
u8 text[16];
|
|
u8 iconId;
|
|
u8 patternId;
|
|
bool8 patternUnlocked;
|
|
};
|
|
|
|
struct TrainerNameRecord
|
|
{
|
|
u32 trainerId;
|
|
u8 trainerName[PLAYER_NAME_LENGTH + 1];
|
|
};
|
|
|
|
struct SaveTrainerHill
|
|
{
|
|
/*0x3D64*/ u32 timer;
|
|
/*0x3D68*/ u32 bestTime;
|
|
/*0x3D6C*/ u8 field_3D6C;
|
|
/*0x3D6D*/ u8 unused;
|
|
/*0x3D6E*/ u16 field_3D6E_0a:1; // 1
|
|
/*0x3D6E*/ u16 field_3D6E_0b:1; // 2
|
|
/*0x3D6E*/ u16 field_3D6E_0c:1; // 4
|
|
/*0x3D6E*/ u16 hasLost:1; // 8
|
|
/*0x3D6E*/ u16 maybeECardScanDuringChallenge:1; // x10
|
|
/*0x3D6E*/ u16 field_3D6E_0f:1; // x20
|
|
/*0x3D6E*/ u16 tag:2; // x40, x80 = xC0
|
|
};
|
|
|
|
struct MysteryEventStruct
|
|
{
|
|
u8 unk_0_0:2;
|
|
u8 unk_0_2:3;
|
|
u8 unk_0_5:3;
|
|
u8 unk_1;
|
|
};
|
|
|
|
struct MEventBuffer_3120_Sub
|
|
{
|
|
u16 unk_00;
|
|
u8 unk_02;
|
|
u8 unk_03;
|
|
u8 unk_04[40];
|
|
u8 unk_2C[10][40];
|
|
};
|
|
|
|
struct MEventBuffer_3120
|
|
{
|
|
u32 crc;
|
|
struct MEventBuffer_3120_Sub data;
|
|
};
|
|
|
|
struct MEventBuffer_32E0_Sub
|
|
{
|
|
u16 unk_00;
|
|
u16 unk_02;
|
|
u32 unk_04;
|
|
u8 unk_08_0:2;
|
|
u8 unk_08_2:4;
|
|
u8 unk_08_6:2;
|
|
u8 unk_09;
|
|
u8 unk_0A[40];
|
|
u8 unk_32[40];
|
|
u8 unk_5A[4][40];
|
|
u8 unk_FA[40];
|
|
u8 unk_122[40];
|
|
};
|
|
|
|
struct MEventBuffer_32E0
|
|
{
|
|
u32 crc;
|
|
struct MEventBuffer_32E0_Sub data;
|
|
};
|
|
|
|
struct MEventBuffer_3430_Sub
|
|
{
|
|
u16 unk_00;
|
|
u16 unk_02;
|
|
u16 unk_04;
|
|
u16 unk_06;
|
|
u16 unk_08[2][7];
|
|
};
|
|
|
|
struct MEventBuffer_3430
|
|
{
|
|
u32 crc;
|
|
struct MEventBuffer_3430_Sub data;
|
|
};
|
|
|
|
struct MEventBuffers
|
|
{
|
|
/*0x000 0x322C*/ struct MEventBuffer_3120 buffer_000;
|
|
/*0x1c0 0x33EC*/ struct MEventBuffer_32E0 buffer_1c0;
|
|
/*0x310 0x353C*/ struct MEventBuffer_3430 buffer_310;
|
|
/*0x338 0x3564*/ u16 unk_338[4];
|
|
/*0x340 0x356C*/ struct MysteryEventStruct unk_340;
|
|
/*0x344 0x3570*/ u32 unk_344[2][5];
|
|
}; // 0x36C 0x3598
|
|
|
|
struct SaveBlock1
|
|
{
|
|
/*0x00*/ struct Coords16 pos;
|
|
/*0x04*/ struct WarpData location;
|
|
/*0x0C*/ struct WarpData continueGameWarp;
|
|
/*0x14*/ struct WarpData dynamicWarp;
|
|
/*0x1C*/ struct WarpData lastHealLocation; // used by white-out and teleport
|
|
/*0x24*/ struct WarpData escapeWarp; // used by Dig and Escape Rope
|
|
/*0x2C*/ u16 savedMusic;
|
|
/*0x2E*/ u8 weather;
|
|
/*0x2F*/ u8 weatherCycleStage;
|
|
/*0x30*/ u8 flashLevel;
|
|
/*0x32*/ u16 mapLayoutId;
|
|
/*0x34*/ u16 mapView[0x100];
|
|
/*0x234*/ u8 playerPartyCount;
|
|
/*0x238*/ struct Pokemon playerParty[PARTY_SIZE];
|
|
/*0x490*/ u32 money;
|
|
/*0x494*/ u16 coins;
|
|
/*0x496*/ u16 registeredItem; // registered for use with SELECT button
|
|
/*0x498*/ struct ItemSlot pcItems[PC_ITEMS_COUNT];
|
|
/*0x560*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT];
|
|
/*0x5D8*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT];
|
|
/*0x650*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT];
|
|
/*0x690*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT];
|
|
/*0x790*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT];
|
|
/*0x848*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT];
|
|
/*0x988*/ u8 seen1[DEX_FLAGS_NO];
|
|
/*0x9BC*/ u16 berryBlenderRecords[3];
|
|
/*0x9C2*/ u8 field_9C2[6];
|
|
/*0x9C8*/ u16 trainerRematchStepCounter;
|
|
/*0x9CA*/ u8 trainerRematches[100];
|
|
/*0xA30*/ struct EventObject eventObjects[EVENT_OBJECTS_COUNT];
|
|
/*0xC70*/ struct EventObjectTemplate eventObjectTemplates[EVENT_OBJECT_TEMPLATES_COUNT];
|
|
/*0x1270*/ u8 flags[FLAGS_COUNT];
|
|
/*0x139C*/ u16 vars[VARS_COUNT];
|
|
/*0x159C*/ u32 gameStats[NUM_GAME_STATS];
|
|
/*0x169C*/ struct BerryTree berryTrees[BERRY_TREES_COUNT];
|
|
/*0x1A9C*/ struct SecretBaseRecord secretBases[SECRET_BASES_COUNT];
|
|
/*0x271C*/ u8 playerRoomDecor[12];
|
|
/*0x2728*/ u8 playerRoomDecorPos[12];
|
|
/*0x2734*/ u8 decorDesk[10];
|
|
/*0x????*/ u8 decorChair[10];
|
|
/*0x????*/ u8 decorPlant[10];
|
|
/*0x????*/ u8 decorOrnament[30];
|
|
/*0x????*/ u8 decorMat[30];
|
|
/*0x????*/ u8 decorPoster[10];
|
|
/*0x????*/ u8 decorDoll[40];
|
|
/*0x????*/ u8 decorCushion[10];
|
|
/*0x27CA*/ u8 padding_27CA[2];
|
|
/*0x27CC*/ TVShow tvShows[TV_SHOWS_COUNT];
|
|
/*0x2B50*/ PokeNews pokeNews[POKE_NEWS_COUNT];
|
|
/*0x2B90*/ u16 outbreakPokemonSpecies;
|
|
/*0x2B92*/ u8 outbreakLocationMapNum;
|
|
/*0x2B93*/ u8 outbreakLocationMapGroup;
|
|
/*0x2B94*/ u8 outbreakPokemonLevel;
|
|
/*0x2B95*/ u8 outbreakUnk1;
|
|
/*0x2B96*/ u16 outbreakUnk2;
|
|
/*0x2B98*/ u16 outbreakPokemonMoves[4];
|
|
/*0x2BA0*/ u8 outbreakUnk4;
|
|
/*0x2BA1*/ u8 outbreakPokemonProbability;
|
|
/*0x2BA2*/ u16 outbreakDaysLeft;
|
|
/*0x2BA4*/ struct GabbyAndTyData gabbyAndTyData;
|
|
/*0x2BB0*/ u16 easyChatProfile[6];
|
|
/*0x2BBC*/ u16 easyChatBattleStart[6];
|
|
/*0x2BC8*/ u16 easyChatBattleWon[6];
|
|
/*0x2BD4*/ u16 easyChatBattleLost[6];
|
|
/*0x2BE0*/ struct MailStruct mail[MAIL_COUNT];
|
|
/*0x2E20*/ u8 additionalPhrases[8]; // bitfield for 33 additional phrases in easy chat system
|
|
/*0x2E28*/ OldMan oldMan;
|
|
/*0x2e64*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff
|
|
/*0x2e90*/ struct ContestWinner contestWinners[13]; // 0 - 5 used in contest hall, 6 - 7 unused?, 8 - 12 museum
|
|
/*0x3030*/ struct DayCare daycare;
|
|
/*0x3150*/ struct LinkBattleRecords linkBattleRecords;
|
|
/*0x31A8*/ u8 giftRibbons[52];
|
|
/*0x31DC*/ struct Roamer roamer;
|
|
/*0x31F8*/ struct EnigmaBerry enigmaBerry;
|
|
/*0x322C*/ struct MEventBuffers unk_322C;
|
|
/*0x3598*/ u8 field_3598[0x180];
|
|
/*0x3718*/ u32 trainerHillTimes[4];
|
|
/*0x3728*/ struct RamScript ramScript;
|
|
/*0x3B14*/ struct RecordMixingGift recordMixingGift;
|
|
/*0x3B24*/ u8 seen2[DEX_FLAGS_NO];
|
|
/*0x3B58*/ LilycoveLady lilycoveLady;
|
|
/*0x3B98*/ struct TrainerNameRecord trainerNameRecords[20];
|
|
/*0x3C88*/ u8 unk3C88[10][21];
|
|
/*0x3D5A*/ u8 filler3D5A[0xA];
|
|
/*0x3D64*/ struct SaveTrainerHill trainerHill;
|
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/*0x3D70*/ struct WaldaPhrase waldaPhrase;
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// sizeof: 0x3D88
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};
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extern struct SaveBlock1* gSaveBlock1Ptr;
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struct MapPosition
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{
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s16 x;
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s16 y;
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s8 height;
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};
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|
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struct TradeRoomPlayer
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|
{
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u8 playerId;
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u8 isLocalPlayer;
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u8 c;
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u8 facing;
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struct MapPosition pos;
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u16 field_C;
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};
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#endif // GUARD_GLOBAL_H
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