mirror of
https://github.com/Ninjdai1/pokeemerald.git
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102 lines
2.6 KiB
JSON
102 lines
2.6 KiB
JSON
{
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"id": "MAP_SEALED_CHAMBER_INNER_ROOM",
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"name": "SealedChamber_InnerRoom",
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"layout": "LAYOUT_SEALED_CHAMBER_INNER_ROOM",
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"music": "MUS_SEALED_CHAMBER",
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"region_map_section": "MAPSEC_SEALED_CHAMBER",
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"requires_flash": false,
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"weather": "WEATHER_NONE",
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"map_type": "MAP_TYPE_UNDERGROUND",
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"allow_cycling": true,
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"allow_escaping": true,
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"allow_running": true,
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"show_map_name": true,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"object_events": [],
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"warp_events": [
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{
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"x": 10,
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"y": 19,
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"elevation": 3,
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"dest_map": "MAP_SEALED_CHAMBER_OUTER_ROOM",
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"dest_warp_id": 0
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}
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],
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"coord_events": [],
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"bg_events": [
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{
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"type": "sign",
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"x": 10,
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"y": 4,
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"elevation": 0,
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "SealedChamber_InnerRoom_EventScript_BrailleBackWall"
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},
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{
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"type": "sign",
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"x": 6,
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"y": 8,
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"elevation": 0,
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "SealedChamber_InnerRoom_EventScript_BrailleStoryPart1"
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},
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{
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"type": "sign",
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"x": 14,
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"y": 8,
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"elevation": 0,
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "SealedChamber_InnerRoom_EventScript_BrailleStoryPart2"
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},
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{
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"type": "sign",
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"x": 4,
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"y": 13,
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"elevation": 0,
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "SealedChamber_InnerRoom_EventScript_BrailleStoryPart3"
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},
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{
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"type": "sign",
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"x": 16,
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"y": 13,
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"elevation": 0,
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "SealedChamber_InnerRoom_EventScript_BrailleStoryPart4"
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},
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{
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"type": "sign",
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"x": 6,
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"y": 18,
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"elevation": 0,
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "SealedChamber_InnerRoom_EventScript_BrailleStoryPart5"
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},
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{
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"type": "sign",
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"x": 14,
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"y": 18,
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"elevation": 0,
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "SealedChamber_InnerRoom_EventScript_BrailleStoryPart6"
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},
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{
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"type": "sign",
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"x": 9,
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"y": 4,
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"elevation": 0,
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "SealedChamber_InnerRoom_EventScript_BrailleBackWall"
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},
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{
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"type": "sign",
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"x": 11,
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"y": 4,
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"elevation": 0,
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "SealedChamber_InnerRoom_EventScript_BrailleBackWall"
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}
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]
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}
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