pokeemerald/data/battle_anim_scripts.s
2018-09-10 21:19:19 +02:00

10901 lines
292 KiB
ArmAsm

#include "constants/battle_anim.h"
#include "constants/rgb.h"
#include "constants/songs.h"
#include "constants/moves.h"
.include "asm/macros.inc"
.include "asm/macros/battle_anim_script.inc"
.include "constants/constants.inc"
.section script_data, "aw", %progbits
.align 2
gMovesWithQuietBGM:: @ 82C8D64
.2byte MOVE_SING, MOVE_PERISH_SONG, MOVE_GRASS_WHISTLE, 0xFFFF
.align 2
gBattleAnims_Moves:: @ 82C8D6C
.4byte Move_NONE
.4byte Move_POUND
.4byte Move_KARATE_CHOP
.4byte Move_DOUBLE_SLAP
.4byte Move_COMET_PUNCH
.4byte Move_MEGA_PUNCH
.4byte Move_PAY_DAY
.4byte Move_FIRE_PUNCH
.4byte Move_ICE_PUNCH
.4byte Move_THUNDER_PUNCH
.4byte Move_SCRATCH
.4byte Move_VICE_GRIP
.4byte Move_GUILLOTINE
.4byte Move_RAZOR_WIND
.4byte Move_SWORDS_DANCE
.4byte Move_CUT
.4byte Move_GUST
.4byte Move_WING_ATTACK
.4byte Move_WHIRLWIND
.4byte Move_FLY
.4byte Move_BIND
.4byte Move_SLAM
.4byte Move_VINE_WHIP
.4byte Move_STOMP
.4byte Move_DOUBLE_KICK
.4byte Move_MEGA_KICK
.4byte Move_JUMP_KICK
.4byte Move_ROLLING_KICK
.4byte Move_SAND_ATTACK
.4byte Move_HEADBUTT
.4byte Move_HORN_ATTACK
.4byte Move_FURY_ATTACK
.4byte Move_HORN_DRILL
.4byte Move_TACKLE
.4byte Move_BODY_SLAM
.4byte Move_WRAP
.4byte Move_TAKE_DOWN
.4byte Move_THRASH
.4byte Move_DOUBLE_EDGE
.4byte Move_TAIL_WHIP
.4byte Move_POISON_STING
.4byte Move_TWINEEDLE
.4byte Move_PIN_MISSILE
.4byte Move_LEER
.4byte Move_BITE
.4byte Move_GROWL
.4byte Move_ROAR
.4byte Move_SING
.4byte Move_SUPERSONIC
.4byte Move_SONIC_BOOM
.4byte Move_DISABLE
.4byte Move_ACID
.4byte Move_EMBER
.4byte Move_FLAMETHROWER
.4byte Move_MIST
.4byte Move_WATER_GUN
.4byte Move_HYDRO_PUMP
.4byte Move_SURF
.4byte Move_ICE_BEAM
.4byte Move_BLIZZARD
.4byte Move_PSYBEAM
.4byte Move_BUBBLE_BEAM
.4byte Move_AURORA_BEAM
.4byte Move_HYPER_BEAM
.4byte Move_PECK
.4byte Move_DRILL_PECK
.4byte Move_SUBMISSION
.4byte Move_LOW_KICK
.4byte Move_COUNTER
.4byte Move_SEISMIC_TOSS
.4byte Move_STRENGTH
.4byte Move_ABSORB
.4byte Move_MEGA_DRAIN
.4byte Move_LEECH_SEED
.4byte Move_GROWTH
.4byte Move_RAZOR_LEAF
.4byte Move_SOLAR_BEAM
.4byte Move_POISON_POWDER
.4byte Move_STUN_SPORE
.4byte Move_SLEEP_POWDER
.4byte Move_PETAL_DANCE
.4byte Move_STRING_SHOT
.4byte Move_DRAGON_RAGE
.4byte Move_FIRE_SPIN
.4byte Move_THUNDER_SHOCK
.4byte Move_THUNDERBOLT
.4byte Move_THUNDER_WAVE
.4byte Move_THUNDER
.4byte Move_ROCK_THROW
.4byte Move_EARTHQUAKE
.4byte Move_FISSURE
.4byte Move_DIG
.4byte Move_TOXIC
.4byte Move_CONFUSION
.4byte Move_PSYCHIC
.4byte Move_HYPNOSIS
.4byte Move_MEDITATE
.4byte Move_AGILITY
.4byte Move_QUICK_ATTACK
.4byte Move_RAGE
.4byte Move_TELEPORT
.4byte Move_NIGHT_SHADE
.4byte Move_MIMIC
.4byte Move_SCREECH
.4byte Move_DOUBLE_TEAM
.4byte Move_RECOVER
.4byte Move_HARDEN
.4byte Move_MINIMIZE
.4byte Move_SMOKESCREEN
.4byte Move_CONFUSE_RAY
.4byte Move_WITHDRAW
.4byte Move_DEFENSE_CURL
.4byte Move_BARRIER
.4byte Move_LIGHT_SCREEN
.4byte Move_HAZE
.4byte Move_REFLECT
.4byte Move_FOCUS_ENERGY
.4byte Move_BIDE
.4byte Move_METRONOME
.4byte Move_MIRROR_MOVE @ doesn't have an actual animation
.4byte Move_SELF_DESTRUCT
.4byte Move_EGG_BOMB
.4byte Move_LICK
.4byte Move_SMOG
.4byte Move_SLUDGE
.4byte Move_BONE_CLUB
.4byte Move_FIRE_BLAST
.4byte Move_WATERFALL
.4byte Move_CLAMP
.4byte Move_SWIFT
.4byte Move_SKULL_BASH
.4byte Move_SPIKE_CANNON
.4byte Move_CONSTRICT
.4byte Move_AMNESIA
.4byte Move_KINESIS
.4byte Move_SOFT_BOILED
.4byte Move_HI_JUMP_KICK
.4byte Move_GLARE
.4byte Move_DREAM_EATER
.4byte Move_POISON_GAS
.4byte Move_BARRAGE
.4byte Move_LEECH_LIFE
.4byte Move_LOVELY_KISS
.4byte Move_SKY_ATTACK
.4byte Move_TRANSFORM
.4byte Move_BUBBLE
.4byte Move_DIZZY_PUNCH
.4byte Move_SPORE
.4byte Move_FLASH
.4byte Move_PSYWAVE
.4byte Move_SPLASH
.4byte Move_ACID_ARMOR
.4byte Move_CRABHAMMER
.4byte Move_EXPLOSION
.4byte Move_FURY_SWIPES
.4byte Move_BONEMERANG
.4byte Move_REST
.4byte Move_ROCK_SLIDE
.4byte Move_HYPER_FANG
.4byte Move_SHARPEN
.4byte Move_CONVERSION
.4byte Move_TRI_ATTACK
.4byte Move_SUPER_FANG
.4byte Move_SLASH
.4byte Move_SUBSTITUTE
.4byte Move_STRUGGLE
.4byte Move_SKETCH
.4byte Move_TRIPLE_KICK
.4byte Move_THIEF
.4byte Move_SPIDER_WEB
.4byte Move_MIND_READER
.4byte Move_NIGHTMARE
.4byte Move_FLAME_WHEEL
.4byte Move_SNORE
.4byte Move_CURSE
.4byte Move_FLAIL
.4byte Move_CONVERSION_2
.4byte Move_AEROBLAST
.4byte Move_COTTON_SPORE
.4byte Move_REVERSAL
.4byte Move_SPITE
.4byte Move_POWDER_SNOW
.4byte Move_PROTECT
.4byte Move_MACH_PUNCH
.4byte Move_SCARY_FACE
.4byte Move_FAINT_ATTACK
.4byte Move_SWEET_KISS
.4byte Move_BELLY_DRUM
.4byte Move_SLUDGE_BOMB
.4byte Move_MUD_SLAP
.4byte Move_OCTAZOOKA
.4byte Move_SPIKES
.4byte Move_ZAP_CANNON
.4byte Move_FORESIGHT
.4byte Move_DESTINY_BOND
.4byte Move_PERISH_SONG
.4byte Move_ICY_WIND
.4byte Move_DETECT
.4byte Move_BONE_RUSH
.4byte Move_LOCK_ON
.4byte Move_OUTRAGE
.4byte Move_SANDSTORM
.4byte Move_GIGA_DRAIN
.4byte Move_ENDURE
.4byte Move_CHARM
.4byte Move_ROLLOUT
.4byte Move_FALSE_SWIPE
.4byte Move_SWAGGER
.4byte Move_MILK_DRINK
.4byte Move_SPARK
.4byte Move_FURY_CUTTER
.4byte Move_STEEL_WING
.4byte Move_MEAN_LOOK
.4byte Move_ATTRACT
.4byte Move_SLEEP_TALK
.4byte Move_HEAL_BELL
.4byte Move_RETURN
.4byte Move_PRESENT
.4byte Move_FRUSTRATION
.4byte Move_SAFEGUARD
.4byte Move_PAIN_SPLIT
.4byte Move_SACRED_FIRE
.4byte Move_MAGNITUDE
.4byte Move_DYNAMIC_PUNCH
.4byte Move_MEGAHORN
.4byte Move_DRAGON_BREATH
.4byte Move_BATON_PASS
.4byte Move_ENCORE
.4byte Move_PURSUIT
.4byte Move_RAPID_SPIN
.4byte Move_SWEET_SCENT
.4byte Move_IRON_TAIL
.4byte Move_METAL_CLAW
.4byte Move_VITAL_THROW
.4byte Move_MORNING_SUN
.4byte Move_SYNTHESIS
.4byte Move_MOONLIGHT
.4byte Move_HIDDEN_POWER
.4byte Move_CROSS_CHOP
.4byte Move_TWISTER
.4byte Move_RAIN_DANCE
.4byte Move_SUNNY_DAY
.4byte Move_CRUNCH
.4byte Move_MIRROR_COAT
.4byte Move_PSYCH_UP
.4byte Move_EXTREME_SPEED
.4byte Move_ANCIENT_POWER
.4byte Move_SHADOW_BALL
.4byte Move_FUTURE_SIGHT
.4byte Move_ROCK_SMASH
.4byte Move_WHIRLPOOL
.4byte Move_BEAT_UP
.4byte Move_FAKE_OUT
.4byte Move_UPROAR
.4byte Move_STOCKPILE
.4byte Move_SPIT_UP
.4byte Move_SWALLOW
.4byte Move_HEAT_WAVE
.4byte Move_HAIL
.4byte Move_TORMENT
.4byte Move_FLATTER
.4byte Move_WILL_O_WISP
.4byte Move_MEMENTO
.4byte Move_FACADE
.4byte Move_FOCUS_PUNCH
.4byte Move_SMELLING_SALT
.4byte Move_FOLLOW_ME
.4byte Move_NATURE_POWER @ doesnt have an actual animation
.4byte Move_CHARGE
.4byte Move_TAUNT
.4byte Move_HELPING_HAND
.4byte Move_TRICK
.4byte Move_ROLE_PLAY
.4byte Move_WISH
.4byte Move_ASSIST
.4byte Move_INGRAIN
.4byte Move_SUPERPOWER
.4byte Move_MAGIC_COAT
.4byte Move_RECYCLE
.4byte Move_REVENGE
.4byte Move_BRICK_BREAK
.4byte Move_YAWN
.4byte Move_KNOCK_OFF
.4byte Move_ENDEAVOR
.4byte Move_ERUPTION
.4byte Move_SKILL_SWAP
.4byte Move_IMPRISON
.4byte Move_REFRESH
.4byte Move_GRUDGE
.4byte Move_SNATCH
.4byte Move_SECRET_POWER
.4byte Move_DIVE
.4byte Move_ARM_THRUST
.4byte Move_CAMOUFLAGE
.4byte Move_TAIL_GLOW
.4byte Move_LUSTER_PURGE
.4byte Move_MIST_BALL
.4byte Move_FEATHER_DANCE
.4byte Move_TEETER_DANCE
.4byte Move_BLAZE_KICK
.4byte Move_MUD_SPORT
.4byte Move_ICE_BALL
.4byte Move_NEEDLE_ARM
.4byte Move_SLACK_OFF
.4byte Move_HYPER_VOICE
.4byte Move_POISON_FANG
.4byte Move_CRUSH_CLAW
.4byte Move_BLAST_BURN
.4byte Move_HYDRO_CANNON
.4byte Move_METEOR_MASH
.4byte Move_ASTONISH
.4byte Move_WEATHER_BALL
.4byte Move_AROMATHERAPY
.4byte Move_FAKE_TEARS
.4byte Move_AIR_CUTTER
.4byte Move_OVERHEAT
.4byte Move_ODOR_SLEUTH
.4byte Move_ROCK_TOMB
.4byte Move_SILVER_WIND
.4byte Move_METAL_SOUND
.4byte Move_GRASS_WHISTLE
.4byte Move_TICKLE
.4byte Move_COSMIC_POWER
.4byte Move_WATER_SPOUT
.4byte Move_SIGNAL_BEAM
.4byte Move_SHADOW_PUNCH
.4byte Move_EXTRASENSORY
.4byte Move_SKY_UPPERCUT
.4byte Move_SAND_TOMB
.4byte Move_SHEER_COLD
.4byte Move_MUDDY_WATER
.4byte Move_BULLET_SEED
.4byte Move_AERIAL_ACE
.4byte Move_ICICLE_SPEAR
.4byte Move_IRON_DEFENSE
.4byte Move_BLOCK
.4byte Move_HOWL
.4byte Move_DRAGON_CLAW
.4byte Move_FRENZY_PLANT
.4byte Move_BULK_UP
.4byte Move_BOUNCE
.4byte Move_MUD_SHOT
.4byte Move_POISON_TAIL
.4byte Move_COVET
.4byte Move_VOLT_TACKLE
.4byte Move_MAGICAL_LEAF
.4byte Move_WATER_SPORT
.4byte Move_CALM_MIND
.4byte Move_LEAF_BLADE
.4byte Move_DRAGON_DANCE
.4byte Move_ROCK_BLAST
.4byte Move_SHOCK_WAVE
.4byte Move_WATER_PULSE
.4byte Move_DOOM_DESIRE
.4byte Move_PSYCHO_BOOST
.4byte Move_COUNT @ cannot be reached, because last move is Psycho Boost
.align 2
gBattleAnims_Statuses:: @ 82C92FC
.4byte Status_Poison
.4byte Status_Confusion
.4byte Status_Burn
.4byte Status_Infatuation
.4byte Status_Sleep
.4byte Status_Paralysis
.4byte Status_Freeze
.4byte Status_Curse
.4byte Status_Nightmare
.align 2
gBattleAnims_VariousTable:: @ 82C9320
.4byte Anim_CastformTransform
.4byte Anim_StatChange
.4byte Anim_SubsituteOff
.4byte Anim_SubsituteOn
.4byte Anim_PokeblockThrow
.4byte Anim_ItemKnockOff
.4byte Status_Wrap
.4byte Anim_ItemEffect
.4byte Anim_SmokeBallEscape
.4byte Anim_HangedOn
.4byte Anim_Rain
.4byte Anim_Sun
.4byte Anim_Sandstorm
.4byte Anim_Hail
.4byte Status_LeechSeed
.4byte Anim_Hit
.4byte Anim_ItemSteal
.4byte Anim_SnatchMove
.4byte Anim_FutureSightHit
.4byte Anim_DoomDesireHit
.4byte Anim_FocusPunchSetUp
.4byte Status_Ingrain
.4byte Anim_WishHeal
.align 2
gBattleAnims_Special:: @ 82C937C
.4byte Anim_LevelUp
.4byte Anim_SwitchOutPlayer
.4byte Anim_SwitchOutOpponent
.4byte Anim_BallThrow
.4byte Anim_SafariBallThrow
.4byte Anim_SubstituteToMon
.4byte Anim_MonToSubstitute
Move_NONE:
Move_MIRROR_MOVE:
Move_POUND:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W003, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_DOUBLE_SLAP:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
choosetwoturnanim Anim_DoubleSlapLeft, Anim_DoubleSlapRight
Anim_DoubleSlapContinue:
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
playsewithpan SE_W003, +63
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Anim_DoubleSlapLeft:
createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2
goto Anim_DoubleSlapContinue
Anim_DoubleSlapRight:
createsprite gUnknown_08597358, 0x2, 8, 0, 1, 2
goto Anim_DoubleSlapContinue
Move_POISON_POWDER:
loadspritegfx 0x2751
loadspritegfx 0x27A6
loopsewithpan SE_W077, +63, 0xA, 0x6
createsprite gUnknown_08592148, 0x82, -30, -22, 117, 80, 5, 1
createsprite gUnknown_08592148, 0x82, 10, -22, 117, 80, -5, 1
createsprite gUnknown_08592148, 0x82, -25, -22, 117, 112, 5, 3
delay 0xF
createsprite gUnknown_08592148, 0x82, -5, -22, 117, 80, -5, 1
createsprite gUnknown_08592148, 0x82, 5, -22, 117, 96, 5, 1
createsprite gUnknown_08592148, 0x82, 0, -22, 117, 69, -5, 1
createsprite gUnknown_08592148, 0x82, -15, -22, 117, 112, 5, 2
delay 0x1E
createsprite gUnknown_08592148, 0x82, -15, -22, 117, 112, 5, 2
createsprite gUnknown_08592148, 0x82, 15, -22, 117, 80, -5, 1
createsprite gUnknown_08592148, 0x82, -10, -22, 117, 96, 7, 2
createsprite gUnknown_08592148, 0x82, -5, -22, 117, 90, -8, 0
delay 0x14
createsprite gUnknown_08592148, 0x82, -10, -22, 117, 80, -5, 1
createsprite gUnknown_08592148, 0x82, 0, -22, 117, 89, 5, 2
createsprite gUnknown_08592148, 0x82, 20, -22, 117, 112, -8, 2
createsprite gUnknown_08592148, 0x82, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_STUN_SPORE:
loadspritegfx 0x2754
loopsewithpan SE_W077, +63, 0xA, 0x6
createsprite gUnknown_08592130, 0x82, -30, -22, 117, 80, 5, 1
createsprite gUnknown_08592130, 0x82, 10, -22, 117, 80, -5, 1
createsprite gUnknown_08592130, 0x82, -25, -22, 117, 112, 5, 3
delay 0xF
createsprite gUnknown_08592130, 0x82, -5, -22, 117, 80, -5, 1
createsprite gUnknown_08592130, 0x82, 5, -22, 117, 96, 5, 1
createsprite gUnknown_08592130, 0x82, 0, -22, 117, 69, -5, 1
createsprite gUnknown_08592130, 0x82, -15, -22, 117, 112, 5, 2
delay 0x1E
createsprite gUnknown_08592130, 0x82, -15, -22, 117, 112, 5, 2
createsprite gUnknown_08592130, 0x82, 15, -22, 117, 80, -5, 1
createsprite gUnknown_08592130, 0x82, -10, -22, 117, 96, 7, 2
createsprite gUnknown_08592130, 0x82, -5, -22, 117, 90, -8, 0
delay 0x14
createsprite gUnknown_08592130, 0x82, -10, -22, 117, 80, -5, 1
createsprite gUnknown_08592130, 0x82, 0, -22, 117, 89, 5, 2
createsprite gUnknown_08592130, 0x82, 20, -22, 117, 112, -8, 2
createsprite gUnknown_08592130, 0x82, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_SLEEP_POWDER:
loadspritegfx 0x2753
loopsewithpan SE_W077, +63, 0xA, 0x6
createsprite gUnknown_08592118, 0x82, -30, -22, 117, 80, 5, 1
createsprite gUnknown_08592118, 0x82, 10, -22, 117, 80, -5, 1
createsprite gUnknown_08592118, 0x82, -25, -22, 117, 112, 5, 3
delay 0xF
createsprite gUnknown_08592118, 0x82, -5, -22, 117, 80, -5, 1
createsprite gUnknown_08592118, 0x82, 5, -22, 117, 96, 5, 1
createsprite gUnknown_08592118, 0x82, 0, -22, 117, 69, -5, 1
createsprite gUnknown_08592118, 0x82, -15, -22, 117, 112, 5, 2
delay 0x1E
createsprite gUnknown_08592118, 0x82, -15, -22, 117, 112, 5, 2
createsprite gUnknown_08592118, 0x82, 15, -22, 117, 80, -5, 1
createsprite gUnknown_08592118, 0x82, -10, -22, 117, 96, 7, 2
createsprite gUnknown_08592118, 0x82, -5, -22, 117, 90, -8, 0
delay 0x14
createsprite gUnknown_08592118, 0x82, -10, -22, 117, 80, -5, 1
createsprite gUnknown_08592118, 0x82, 0, -22, 117, 89, 5, 2
createsprite gUnknown_08592118, 0x82, 20, -22, 117, 112, -8, 2
createsprite gUnknown_08592118, 0x82, 5, -22, 117, 80, 5, 1
waitforvisualfinish
end
Move_SWIFT:
loadspritegfx 0x27BE
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W129, -64
createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, 20, 1
delay 0x5
playsewithpan SE_W129, -64
createsprite gUnknown_08592404, 0x83, 20, -10, 20, 5, 22, -18, 1
delay 0x5
playsewithpan SE_W129, -64
createsprite gUnknown_08592404, 0x83, 20, -10, 20, -10, 22, 15, 1
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1
createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 18, 1
delay 0x5
playsewithpan SE_W129, -64
createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, -20, 1
delay 0x5
playsewithpan SE_W129, -64
createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, 12, 1
delay 0x5
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_STRENGTH:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W036, -64
createvisualtask sub_80D5644, 0x5, 0, 2, 0, 96, 30
waitforvisualfinish
delay 0xA
createsprite gUnknown_0857FE58, 0x2, 0, 0, 4
createvisualtask sub_80D5830, 0x2, 1, 18, 6, 2, 4
delay 0x4
playsewithpan SE_W025B, +63
createsprite gUnknown_08597358, 0x3, 16, 12, 1, 1
delay 0x4
playsewithpan SE_W025B, +63
createsprite gUnknown_08597358, 0x3, -16, -12, 1, 1
delay 0x4
playsewithpan SE_W025B, +63
createsprite gUnknown_08597358, 0x3, 3, 4, 1, 1
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_TACKLE:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_0857FE28, 0x2, 4, 4
delay 0x6
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
playsewithpan SE_W004, +63
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_BODY_SLAM:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W036, -64
createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
waitforvisualfinish
delay 0xB
createsprite gUnknown_0857FE70, 0x2, 0, 26, 0, 0, 5
delay 0x6
createsprite gUnknown_08597358, 0x4, -10, 0, 1, 0
loopsewithpan SE_W025B, +63, 0xA, 0x2
delay 0x1
createsprite gUnknown_0857FE70, 0x2, 1, -28, 0, 0, 3
waitforvisualfinish
createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1
waitforvisualfinish
delay 0xA
createsprite gUnknown_0857FE58, 0x2, 0, 0, 6
delay 0x5
createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SUPERSONIC:
loadspritegfx 0x27B3
monbg ANIM_ATK_PARTNER
monbgprio_2A ANIM_ATTACKER
setalpha 0x80C
createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 8, 1
call Anim_Supersonic1
call Anim_Supersonic1
call Anim_Supersonic1
call Anim_Supersonic1
call Anim_Supersonic1
call Anim_Supersonic1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Anim_Supersonic1:
playsewithpan SE_W048, -64
createsprite gUnknown_08593428, 0x82, 16, 0, 0, 0, 30, 0
delay 0x2
return
Move_SCREECH:
loadspritegfx 0x27B4
createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 2, 1
call Anim_Screech1
call Anim_Screech1
delay 0x10
createvisualtask sub_80D5EB8, 0x5, 0, 6, 2048, 2, 1
waitforvisualfinish
end
Anim_Screech1:
playsewithpan SE_W103, -64
createsprite gUnknown_08593440, 0x82, 16, 0, 0, 0, 30, 0
delay 0x2
return
Move_FLAME_WHEEL:
loadspritegfx 0x272D
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
createsprite gUnknown_08595584, 0x3, 0, 0, 56, 0
playsewithpan SE_W172, -64
delay 0x2
createsprite gUnknown_08595584, 0x3, 0, 0, 56, 4
playsewithpan SE_W172, -64
delay 0x2
createsprite gUnknown_08595584, 0x3, 0, 0, 56, 8
playsewithpan SE_W172, -64
delay 0x2
createsprite gUnknown_08595584, 0x3, 0, 0, 56, 12
playsewithpan SE_W172, -64
delay 0x2
createsprite gUnknown_08595584, 0x3, 0, 0, 56, 16
playsewithpan SE_W172, -64
delay 0x2
createsprite gUnknown_08595584, 0x3, 0, 0, 56, 20
playsewithpan SE_W172, -64
delay 0x2
createsprite gUnknown_08595584, 0x3, 0, 0, 56, 24
playsewithpan SE_W172, -64
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 6
delay 0x4
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 8, 1
createvisualtask sub_80A7B98, 0x3, 1, RGB_RED, 12, 1, 1
playsewithpan SE_W172B, +63
call Anim_FireMoveEffect
delay 0x7
createsprite gUnknown_0857FE58, 0x2, 0, 0, 9
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Anim_FlameWheel1: @ Unused
createsprite gUnknown_08595584, 0x3, 0, 0, 50
delay 0x4
return
Move_PIN_MISSILE:
loadspritegfx 0x27B1
loadspritegfx 0x2797
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W026, -64
createsprite gUnknown_08596A5C, 0x2, 20, -8, -8, -8, 20, -32
delay 0xF
createsprite gUnknown_08596A5C, 0x2, 20, -8, 8, 8, 20, -40
delay 0x4
playsewithpan SE_W030, +63
createsprite gUnknown_08597358, 0x3, -8, -8, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
delay 0x9
createsprite gUnknown_08596A5C, 0x2, 20, -8, 0, 0, 20, -32
delay 0x4
playsewithpan SE_W030, +63
createsprite gUnknown_08597358, 0x3, 8, 8, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
delay 0xE
playsewithpan SE_W030, +63
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_ICICLE_SPEAR:
loadspritegfx 0x2816
loadspritegfx 0x2797
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W196, -64
createsprite gUnknown_08596A74, 0x2, 20, -8, -8, -8, 20, -32
delay 0xF
createsprite gUnknown_08596A74, 0x2, 20, -8, 8, 8, 20, -40
delay 0x4
playsewithpan SE_W030, +63
createsprite gUnknown_08597358, 0x3, -8, -8, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
delay 0x9
createsprite gUnknown_08596A74, 0x2, 20, -8, 0, 0, 20, -32
delay 0x4
playsewithpan SE_W030, +63
createsprite gUnknown_08597358, 0x3, 8, 8, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
delay 0xE
playsewithpan SE_W030, +63
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_TAKE_DOWN:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createvisualtask sub_80D5C50, 0x5, 0, -24, 8, 23, 10, 40, 10
delay 0x23
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 10, 0, 0
createsprite gUnknown_08597358, 0x4, -10, 0, 1, 0
playsewithpan SE_W025B, +63
delay 0x1
createsprite gUnknown_0857FE70, 0x2, 1, -16, 0, 0, 4
waitforvisualfinish
createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1
waitforvisualfinish
delay 0x2
createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
delay 0x3
createsprite gUnknown_0857FE58, 0x2, 1, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_DOUBLE_EDGE:
loadspritegfx 0x2797
playsewithpan SE_W129, -64
createsprite gUnknown_0859728C, 0x2, 2, 4, 2, 0x7FFF, 10, 0, 0
waitforvisualfinish
delay 0xA
playsewithpan SE_W207, -64
waitplaysewithpan SE_W207, -64, 0x8
createvisualtask sub_80D5830, 0x2, 0, 18, 6, 2, 4
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 0, 16, 16, RGB_WHITE
createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
delay 0x3
waitforvisualfinish
playsewithpan SE_W025B, +63
createsprite gUnknown_08597358, 0x84, -10, 0, 1, 0
createsprite gUnknown_0857FE70, 0x2, 1, -32, 0, 0, 3
waitforvisualfinish
createvisualtask sub_80D6134, 0x2, 8, -256, 0, 0
createvisualtask sub_80D6134, 0x2, 8, -256, 1, 0
createvisualtask sub_80D5484, 0x2, 0, 4, 0, 12, 1
createvisualtask sub_80D5484, 0x2, 1, 4, 0, 12, 1
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_WHITE
waitforvisualfinish
createvisualtask sub_80D6134, 0x2, 8, -256, 0, 1
createvisualtask sub_80D6134, 0x2, 8, -256, 1, 1
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
delay 0x3
createsprite gUnknown_0857FE58, 0x2, 1, 0, 7
waitforvisualfinish
end
Move_POISON_STING:
loadspritegfx 0x27B1
loadspritegfx 0x2797
loadspritegfx 0x27A6
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W013B, -64
createsprite gUnknown_08596A44, 0x82, 20, 0, -8, 0, 20
waitforvisualfinish
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1
playsewithpan SE_W030, +63
waitforvisualfinish
call Anim_PoisonEffect
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_TWINEEDLE:
loadspritegfx 0x27B1
loadspritegfx 0x2797
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x80C
loopsewithpan SE_W013B, -64, 0x6, 0x2
createsprite gUnknown_08596A44, 0x82, 10, -4, 0, -4, 20
createsprite gUnknown_08596A44, 0x82, 20, 12, 10, 12, 20
delay 0x14
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1
createsprite gUnknown_08597370, 0x3, 0, -4, 1, 3
loopsewithpan SE_W030, +63, 0x5, 0x2
delay 0x1
createsprite gUnknown_08597370, 0x3, 10, 12, 1, 3
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_FIRE_BLAST:
loadspritegfx 0x272D
createsoundtask sub_8158B30, 144, 145
call Anim_FireBlast1
call Anim_FireBlast1
call Anim_FireBlast1
delay 0x18
createvisualtask sub_8116620, 0xA, 1, 3, 0, 8, RGB_BLACK
waitforvisualfinish
delay 0x13
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 20, 1
call Anim_FireBlast2
delay 0x3
call Anim_FireBlast2
delay 0x3
call Anim_FireBlast2
delay 0x3
call Anim_FireBlast2
delay 0x3
call Anim_FireBlast2
delay 0x3
call Anim_FireBlast2
delay 0x3
call Anim_FireBlast2
delay 0x3
call Anim_FireBlast2
delay 0x3
call Anim_FireBlast2
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 1, 2, 8, 0, RGB_BLACK
waitforvisualfinish
end
Anim_FireBlast1:
createsprite gUnknown_0859551C, 0x82, 0, 0, 0
createsprite gUnknown_0859551C, 0x82, 0, 0, 51
createsprite gUnknown_0859551C, 0x82, 0, 0, 102
createsprite gUnknown_0859551C, 0x82, 0, 0, 153
createsprite gUnknown_0859551C, 0x82, 0, 0, 204
delay 0x5
return
Anim_FireBlast2:
createsprite gUnknown_0859556C, 0x82, 0, 0, 10, 0, -2
createsprite gUnknown_0859556C, 0x82, 0, 0, 13, -2, 0
createsprite gUnknown_0859556C, 0x82, 0, 0, 13, 2, 0
createsprite gUnknown_0859556C, 0x82, 0, 0, 15, -2, 2
createsprite gUnknown_0859556C, 0x82, 0, 0, 15, 2, 2
return
Move_LEECH_SEED:
loadspritegfx 0x2716
playsewithpan SE_W077, -64
createsprite gUnknown_085922BC, 0x82, 15, 0, 0, 24, 35, -32
delay 0x8
playsewithpan SE_W077, -64
createsprite gUnknown_085922BC, 0x82, 15, 0, -16, 24, 35, -40
delay 0x8
playsewithpan SE_W077, -64
createsprite gUnknown_085922BC, 0x82, 15, 0, 16, 24, 35, -37
delay 0xC
loopsewithpan SE_W039, +63, 0xA, 0x8
waitforvisualfinish
end
Move_EMBER:
loadspritegfx 0x272D
loopsewithpan SE_W052, -64, 0x5, 0x2
createsprite gUnknown_085954D4, 0x82, 20, 0, -16, 24, 20, 1
delay 0x4
createsprite gUnknown_085954D4, 0x82, 20, 0, 0, 24, 20, 1
delay 0x4
createsprite gUnknown_085954D4, 0x82, 20, 0, 16, 24, 20, 1
delay 0x10
playsewithpan SE_W172, +63
call Anim_Ember1
call Anim_Ember1
call Anim_Ember1
end
Anim_Ember1:
createsprite gUnknown_085954EC, 0x82, -24, 24, 24, 24, 20, 1, 1
delay 0x4
return
Move_MEGA_PUNCH:
loadspritegfx 0x2797
loadspritegfx 0x279F
monbg ANIM_TARGET
delay 0x2
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK
setalpha 0x80C
playsewithpan SE_W025, +63
createsprite gUnknown_08595F48, 0x3, 0, 0, 0, 50
createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, RGB_WHITE
delay 0x32
call Anim_SetImpactBackground
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1
createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, RGB_WHITE
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
playsewithpan SE_W233B, +63
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
delay 0x2
restorebg
waitbgfadein
end
Anim_SetImpactBackground:
delay 0x2
createvisualtask AnimTask_IsContest, 0x2
jumprettrue Anim_SetImpactContestsBG
createvisualtask AnimTask_IsTargetPlayerSide, 0x2
jumpretfalse Anim_SetImpactOpponentBG
jumprettrue Anim_SetImpactPlayerBG
Anim_SetImpactBackgroundRet:
return
Anim_SetImpactOpponentBG:
changebg BG_IMPACT_OPPONENT
goto Anim_SetImpactBackgroundRet
Anim_SetImpactPlayerBG:
changebg BG_IMPACT_PLAYER
goto Anim_SetImpactBackgroundRet
Anim_SetImpactContestsBG:
changebg BG_IMPACT_CONTESTS
goto Anim_SetImpactBackgroundRet
Move_MEGA_KICK:
loadspritegfx 0x2797
loadspritegfx 0x279F
monbg ANIM_TARGET
delay 0x2
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK
setalpha 0x80C
playsewithpan SE_W025, +63
createsprite gUnknown_08595F48, 0x3, 0, 0, 1, 50
createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, RGB_WHITE
delay 0x32
playsewithpan SE_W025B, +63
call Anim_SetImpactBackground
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1
createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, RGB_WHITE
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
delay 0x2
restorebg
waitbgfadein
end
Move_COMET_PUNCH:
loadspritegfx 0x2797
loadspritegfx 0x279F
monbg ANIM_TARGET
setalpha 0x80C
choosetwoturnanim Anim_CometPunchLeft, Anim_CometPunchRight
Anim_CometPunchContinue:
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
playsewithpan SE_W004, +63
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Anim_CometPunchLeft:
createsprite gUnknown_08597358, 0x2, -8, -8, 1, 2
createsprite gUnknown_08595E98, 0x3, -8, 0, 8, 1, 0
goto Anim_CometPunchContinue
Anim_CometPunchRight:
createsprite gUnknown_08597358, 0x2, 8, -8, 1, 2
createsprite gUnknown_08595E98, 0x3, 8, 0, 8, 1, 0
goto Anim_CometPunchContinue
Move_SONIC_BOOM:
loadspritegfx 0x2713
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
call Anim_SonicBoom1
call Anim_SonicBoom1
call Anim_SonicBoom1
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 10, 1
call Anim_SonicBoom2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_SonicBoom1:
playsewithpan SE_W013B, -64
createsprite gUnknown_08593398, 0x82, 16, 0, 0, 0, 15
delay 0x4
return
Anim_SonicBoom2:
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 2
delay 0x4
return
Move_THUNDER_SHOCK:
loadspritegfx 0x2711
loadspritegfx 0x271B
createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 0xA
createvisualtask sub_810A7DC, 0x5, 0, -44, 0
playsewithpan SE_W085, +63
delay 0x9
createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, RGB_BLACK
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 4, 0, 13, 0, RGB_BLACK
waitforvisualfinish
delay 0x14
call Anim_ParalysisEffect
waitforvisualfinish
delay 0x14
createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, RGB_BLACK
waitforvisualfinish
end
Move_THUNDERBOLT:
loadspritegfx 0x2711
loadspritegfx 0x282A
loadspritegfx 0x271B
createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 0xA
createvisualtask sub_810A7DC, 0x5, 24, -52, 0
playsewithpan SE_W085, +63
delay 0x7
createvisualtask sub_810A7DC, 0x5, -24, -52, 0
playsewithpan SE_W085, +63
delay 0x7
createvisualtask sub_810A7DC, 0x5, 0, -60, 1
playsewithpan SE_W085, +63
delay 0x9
createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, RGB_BLACK
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 4, 0, 13, 0, RGB_BLACK
waitforvisualfinish
delay 0x14
createsprite gUnknown_085957E0, 0x83, 44, 0, 0, 3
createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 0, 40, 0, -32765
createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 64, 40, 1, -32765
createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 128, 40, 0, -32765
createsprite gUnknown_085957F8, 0x84, 0, 0, 32, 44, 192, 40, 2, -32765
createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 32, 40, 0, -32765
createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 96, 40, 1, -32765
createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 160, 40, 0, -32765
createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 224, 40, 2, -32765
playsewithpan SE_W063, +63
delay 0x0
createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, RGB_BLACK
delay 0x6
createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, RGB_BLACK
delay 0x6
createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, RGB_BLACK
delay 0x6
createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, RGB_BLACK
waitforvisualfinish
delay 0x14
waitplaysewithpan SE_W085B, +63, 0x13
call Anim_ParalysisEffect
waitforvisualfinish
delay 0x14
createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, RGB_BLACK
waitforvisualfinish
end
Move_THUNDER_WAVE:
loadspritegfx 0x2711
loadspritegfx 0x271B
loadspritegfx 0x27BD
createvisualtask sub_8116620, 0xA, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 0xA
createvisualtask sub_810A7DC, 0x5, 0, -48, 0
playsewithpan SE_W086, +63
delay 0x14
loopsewithpan SE_W085B, +63, 0xA, 0x4
createsprite gUnknown_08595840, 0x82, -16, -16
delay 0x4
createsprite gUnknown_08595840, 0x82, -16, 0
delay 0x4
createsprite gUnknown_08595840, 0x82, -16, 16
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 1, 0, 6, 0, RGB_BLACK
waitforvisualfinish
end
Move_BEAT_UP:
loadspritegfx 0x2797
loadspritegfx 0x279F
monbg ANIM_TARGET
setalpha 0x80C
choosetwoturnanim Anim_BeatUpLeft, Anim_BeatUpRight
Anim_BeatUpContinue:
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Anim_BeatUpLeft:
createsprite gUnknown_08597358, 0x82, -20, -20, 1, 2
createsprite gUnknown_08595E98, 0x83, -20, -12, 8, 1, 0
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
playsewithpan SE_W233B, +63
delay 0x8
createsprite gUnknown_08597358, 0x82, 8, 0, 1, 2
createsprite gUnknown_08595E98, 0x83, 8, 8, 8, 1, 0
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
playsewithpan SE_W233B, +63
goto Anim_BeatUpContinue
Anim_BeatUpRight:
createsprite gUnknown_08597358, 0x82, 12, -20, 1, 2
createsprite gUnknown_08595E98, 0x83, 12, -12, 8, 1, 0
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
playsewithpan SE_W233B, +63
delay 0x8
createsprite gUnknown_08597358, 0x82, -12, 0, 1, 2
createsprite gUnknown_08595E98, 0x83, -12, 8, 8, 1, 0
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
playsewithpan SE_W233B, +63
goto Anim_BeatUpContinue
Move_STOMP:
loadspritegfx 0x279F
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W104, +63
createsprite gUnknown_08595F60, 0x3, 0, -32, 15
delay 0x13
createsprite gUnknown_08597358, 0x2, 0, -8, 1, 1
createvisualtask sub_80D51AC, 0x2, 1, 0, 4, 9, 1
playsewithpan SE_W025B, +63
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_TAIL_WHIP:
loopsewithpan SE_W039, -64, 0x18, 0x3
createvisualtask sub_80D5830, 0x2, 0, 12, 4, 2, 3
waitforvisualfinish
end
Move_CUT:
loadspritegfx 0x279A
monbg ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W015, +63
createsprite gUnknown_08592A1C, 0x2, 40, -32, 0
delay 0x5
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
waitforvisualfinish
end
Move_HIDDEN_POWER:
loadspritegfx 0x27E9
playsewithpan SE_W036, -64
createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
waitforvisualfinish
delay 0x1E
createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 31, 19), 12, 5, 1
delay 0x4
createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
playsewithpan SE_W179, -64
createsprite gUnknown_08593A04, 0x2, 26, 0
createsprite gUnknown_08593A04, 0x2, 26, 42
createsprite gUnknown_08593A04, 0x2, 26, 84
createsprite gUnknown_08593A04, 0x2, 26, 126
createsprite gUnknown_08593A04, 0x2, 26, 168
createsprite gUnknown_08593A04, 0x2, 26, 210
delay 0x34
setarg 0x7, 0xFFFF
playsewithpan SE_W115, -64
createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
createsprite gUnknown_08593A1C, 0x82, 0
createsprite gUnknown_08593A1C, 0x82, 32
createsprite gUnknown_08593A1C, 0x82, 64
createsprite gUnknown_08593A1C, 0x82, 96
createsprite gUnknown_08593A1C, 0x82, 128
createsprite gUnknown_08593A1C, 0x82, 160
createsprite gUnknown_08593A1C, 0x82, 192
createsprite gUnknown_08593A1C, 0x82, 224
end
Move_REVERSAL:
loadspritegfx 0x27FC
loadspritegfx 0x279F
loadspritegfx 0x2797
playsewithpan SE_W197, -64
createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 0x7FFF, 8, 0, 0
waitforvisualfinish
delay 0x1E
createvisualtask sub_8115A04, 0x2, 31, 3, 2, 0, 10, RGB_WHITE
delay 0xA
playsewithpan SE_W179, -64
createsprite gUnknown_085CE5D8, 0x2, 26, 0
createsprite gUnknown_085CE5D8, 0x2, 26, 42
createsprite gUnknown_085CE5D8, 0x2, 26, 84
createsprite gUnknown_085CE5D8, 0x2, 26, 126
createsprite gUnknown_085CE5D8, 0x2, 26, 168
createsprite gUnknown_085CE5D8, 0x2, 26, 210
waitforvisualfinish
delay 0x14
createsprite gUnknown_0857FE28, 0x2, 6, 4
delay 0x8
playsewithpan SE_W233B, +63
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0x7FFF, 8, 0, 0
createsprite gUnknown_08595E98, 0x84, 0, 0, 10, 1, 0
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
end
Move_PURSUIT:
loadspritegfx 0x2797
monbg ANIM_TARGET
fadetobg BG_DARK
waitbgfadein
delay 0x0
setalpha 0x80C
choosetwoturnanim Anim_PursuitNormal, Anim_PursuitOnSwitchout
Anim_PursuitContinue:
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
delay 0x0
restorebg
waitbgfadein
end
Anim_PursuitNormal:
playsewithpan SE_W004, +63
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0
goto Anim_PursuitContinue
Anim_PursuitOnSwitchout:
playsewithpan SE_W004, +63
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0
goto Anim_PursuitContinue
Move_SPIKE_CANNON:
loadspritegfx 0x27B1
loadspritegfx 0x2797
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x80C
createvisualtask sub_80D5C50, 0x5, 0, -4, 0, 4, 6, 8, 4
waitforvisualfinish
loopsewithpan SE_W013B, -64, 0x5, 0x3
createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
createsprite gUnknown_08596A44, 0x2, 10, -8, -8, -8, 20
createsprite gUnknown_08596A44, 0x2, 18, 0, 0, 0, 20
createsprite gUnknown_08596A44, 0x2, 26, 8, 8, 8, 20
waitforvisualfinish
createsprite gUnknown_08597370, 0x3, -8, -8, 1, 2
createsprite gUnknown_08597370, 0x3, 0, 0, 1, 2
createsprite gUnknown_08597370, 0x3, 8, 8, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1
loopsewithpan SE_W030, +63, 0x5, 0x3
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_SWORDS_DANCE:
loadspritegfx 0x2715
monbg ANIM_ATTACKER
setalpha 0x80C
playsewithpan SE_W014, -64
createvisualtask sub_80D5830, 0x2, 0, 16, 6, 1, 4
createsprite gUnknown_08593380, 0x2, 0, 0
delay 0x16
createvisualtask sub_8115D94, 0x2, 0x2715, 2, 2, RGB(18, 31, 31), 16, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
delay 0x1
end
Move_PSYCH_UP:
loadspritegfx 0x27D4
monbg ANIM_ATK_PARTNER
createvisualtask sub_8115B0C, 0x2, 1, 2, 6, 1, 11, 0
setalpha 0x80C
loopsewithpan SE_W060B, -64, 0x5, 0xA
createsprite gUnknown_08596548, 0x2, 0, 0, 0, 0
createvisualtask sub_80D5EB8, 0x5, 0, 5, 2560, 8, 0
delay 0x7F
delay 0x4
playsewithpan SE_W060, -64
createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1
createvisualtask sub_8116620, 0x9, 2, 2, 10, 0, RGB_YELLOW
delay 0x1E
clearmonbg ANIM_ATK_PARTNER
blendoff
waitforvisualfinish
end
Move_DIZZY_PUNCH:
loadspritegfx 0x2759
loadspritegfx 0x279F
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
call Anim_DizzyPunch1
createsprite gUnknown_08595E98, 0x85, 16, 8, 20, 1, 0
createsprite gUnknown_08597358, 0x84, 16, 0, 1, 1
playsewithpan SE_W004, +63
createsprite gUnknown_08595F78, 0x83, 16, 8, 160, -32
createsprite gUnknown_08595F78, 0x83, 16, 8, -256, -40
createsprite gUnknown_08595F78, 0x83, 16, 8, 128, -16
createsprite gUnknown_08595F78, 0x83, 16, 8, 416, -38
createsprite gUnknown_08595F78, 0x83, 16, 8, -128, -22
createsprite gUnknown_08595F78, 0x83, 16, 8, -384, -31
delay 0xA
call Anim_DizzyPunch1
createsprite gUnknown_08595E98, 0x85, -16, -8, 20, 1, 0
createsprite gUnknown_08597358, 0x84, -16, -16, 1, 1
playsewithpan SE_W233B, +63
createsprite gUnknown_08595F78, 0x83, -16, -8, 160, -32
createsprite gUnknown_08595F78, 0x83, -16, -8, -256, -40
createsprite gUnknown_08595F78, 0x83, -16, -8, 128, -16
createsprite gUnknown_08595F78, 0x83, -16, -8, 416, -38
createsprite gUnknown_08595F78, 0x83, -16, -8, -128, -22
createsprite gUnknown_08595F78, 0x83, -16, -8, -384, -31
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Anim_DizzyPunch1:
createsprite gUnknown_0857FE28, 0x2, 6, 4
delay 0x6
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1
return
Move_FIRE_SPIN:
loadspritegfx 0x272D
playsewithpan SE_W221B, +63
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 47, 1
call Anim_FireSpinEffect
call Anim_FireSpinEffect
call Anim_FireSpinEffect
waitforvisualfinish
end
Anim_FireSpinEffect:
createsprite gUnknown_08596B88, 0x82, 0, 28, 528, 30, 13, 50, 1
delay 0x2
createsprite gUnknown_08596B88, 0x82, 0, 32, 480, 20, 16, -46, 1
delay 0x2
createsprite gUnknown_08596B88, 0x82, 0, 33, 576, 20, 8, 42, 1
delay 0x2
createsprite gUnknown_08596B88, 0x82, 0, 31, 400, 25, 11, -42, 1
delay 0x2
createsprite gUnknown_08596B88, 0x82, 0, 28, 512, 25, 16, 46, 1
delay 0x2
createsprite gUnknown_08596B88, 0x82, 0, 33, 464, 30, 15, -50, 1
delay 0x2
return
Move_FURY_CUTTER:
loadspritegfx 0x279A
monbg ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W013, +63
createvisualtask AnimTask_IsFuryCutterHitRight, 0x2
jumpretfalse Anim_FuryCutterLeft
goto Anim_FuryCutterRight
Anim_FuryCutterContinue:
createvisualtask AnimTask_GetFuryCutterHitCount, 0x2
jumpreteq 0x1, Anim_FuryCutterContinue2
jumpreteq 0x2, Anim_FuryCutterMedium
jumpreteq 0x3, Anim_FuryCutterStrong
goto Anim_FuryCutterStrongest
Anim_FuryCutterContinue2:
delay 0x5
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
waitforvisualfinish
end
Anim_FuryCutterLeft:
createsprite gUnknown_08592A1C, 0x2, 40, -32, 0
goto Anim_FuryCutterContinue
Anim_FuryCutterRight:
createsprite gUnknown_08592A1C, 0x2, 40, -32, 1
goto Anim_FuryCutterContinue
Anim_FuryCutterMedium:
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 10505, 4, 0, 0
goto Anim_FuryCutterContinue2
Anim_FuryCutterStrong:
createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 10505, 4, 0, 0
goto Anim_FuryCutterContinue2
Anim_FuryCutterStrongest:
createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 10505, 4, 0, 0
goto Anim_FuryCutterContinue2
Move_SELF_DESTRUCT:
loadspritegfx 0x27D6
createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, RGB_RED
createvisualtask sub_80D52D0, 0x5, 4, 6, 0, 38, 1
createvisualtask sub_80D52D0, 0x5, 5, 6, 0, 38, 1
createvisualtask sub_80D52D0, 0x5, 6, 6, 0, 38, 1
createvisualtask sub_80D52D0, 0x5, 7, 6, 0, 38, 1
createvisualtask sub_80D52D0, 0x5, 8, 6, 0, 38, 1
call Anim_SelfDestruct1
call Anim_SelfDestruct1
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 2, 1, 9, 0, RGB_RED
end
Anim_SelfDestruct1:
playsewithpan SE_W120, -64
createsprite gUnknown_0859371C, 0x3, 0, 0, 0, 1
delay 0x6
playsewithpan SE_W120, -64
createsprite gUnknown_0859371C, 0x3, 24, -24, 0, 1
delay 0x6
playsewithpan SE_W120, -64
createsprite gUnknown_0859371C, 0x3, -16, 16, 0, 1
delay 0x6
playsewithpan SE_W120, -64
createsprite gUnknown_0859371C, 0x3, -24, -12, 0, 1
delay 0x6
playsewithpan SE_W120, -64
createsprite gUnknown_0859371C, 0x3, 16, 16, 0, 1
delay 0x6
return
Move_SLAM:
loadspritegfx 0x2748
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W004, -64
createsprite gUnknown_0857FE70, 0x2, 0, 20, 3, 0, 4
delay 0x1
createsprite gUnknown_085928D0, 0x2, 0, 0
delay 0x3
playsewithpan SE_W025B, +63
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createsprite gUnknown_0857FE70, 0x2, 1, -12, 10, 0, 3
createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
delay 0x3
createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1
waitforvisualfinish
delay 0x5
createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_VINE_WHIP:
loadspritegfx 0x282F
playsewithpan SE_W026, -64
createsprite gUnknown_0857FE28, 0x2, 4, 6
delay 0x6
playsewithpan SE_W010, +63
createsprite gUnknown_085928E8, 0x82, 0, 0
delay 0x6
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 1
end
Move_DRILL_PECK:
loadspritegfx 0x2797
loadspritegfx 0x27B2
createsprite gUnknown_08592CD8, 0x2, 0
playsewithpan SE_W029, -64
waitforvisualfinish
delay 0x2
createsprite gUnknown_08592CD8, 0x2, 1
delay 0x2
loopsewithpan SE_W030, +63, 0x4, 0x8
createvisualtask sub_810EB88, 0x5
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
waitforvisualfinish
createsprite gUnknown_08592CD8, 0x2, 2
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 0, 0, 6
waitforvisualfinish
end
Move_WATERFALL:
loadspritegfx 0x27A4
loadspritegfx 0x27AB
loadspritegfx 0x279D
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 23, 1
delay 0x5
playsewithpan SE_W152, -64
createsprite gUnknown_08595238, 0x2, 10, 10, 25, 0
delay 0x4
playsewithpan SE_W152, -64
createsprite gUnknown_08595238, 0x2, -15, 0, 25, 0
delay 0x4
playsewithpan SE_W152, -64
createsprite gUnknown_08595238, 0x2, 20, 10, 25, 0
delay 0x4
playsewithpan SE_W152, -64
createsprite gUnknown_08595238, 0x2, 0, -10, 25, 0
delay 0x4
playsewithpan SE_W152, -64
createsprite gUnknown_08595238, 0x2, -10, 15, 25, 0
delay 0x4
playsewithpan SE_W152, -64
createsprite gUnknown_08595238, 0x2, 25, 20, 25, 0
delay 0x4
playsewithpan SE_W152, -64
createsprite gUnknown_08595238, 0x2, -20, 20, 25, 0
delay 0x4
playsewithpan SE_W152, -64
createsprite gUnknown_08595238, 0x2, 12, 0, 25, 0
waitforvisualfinish
delay 0xA
createsprite gUnknown_0857FE28, 0x2, 6, 5
delay 0x6
call Anim_UnderWaterAttack1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_UnderWaterAttack1:
playsewithpan SE_W127, +63
createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 17, 1
createsprite gUnknown_08597388, 0x3, 0, 20, 1, 1
createsprite gUnknown_08595250, 0x4, 0, 20
createsprite gUnknown_08595250, 0x4, 0, 20
delay 0x2
createsprite gUnknown_08597388, 0x3, 0, 15, 1, 1
createsprite gUnknown_08595250, 0x4, 0, 15
createsprite gUnknown_08595250, 0x4, 0, 15
delay 0x2
createsprite gUnknown_08597388, 0x3, 0, 10, 1, 1
createsprite gUnknown_08595250, 0x4, 0, 10
createsprite gUnknown_08595250, 0x4, 0, 10
delay 0x2
createsprite gUnknown_08597388, 0x3, 0, 5, 1, 1
createsprite gUnknown_08595250, 0x4, 0, 5
createsprite gUnknown_08595250, 0x4, 0, 5
delay 0x2
createsprite gUnknown_08597388, 0x3, 0, 0, 1, 1
createsprite gUnknown_08595250, 0x4, 0, 0
createsprite gUnknown_08595250, 0x4, 0, 0
delay 0x2
createsprite gUnknown_08597388, 0x3, 0, -5, 1, 1
createsprite gUnknown_08595250, 0x4, 0, -5
createsprite gUnknown_08595250, 0x4, 0, -5
delay 0x2
createsprite gUnknown_08597388, 0x3, 0, -10, 1, 1
createsprite gUnknown_08595250, 0x4, 0, -10
createsprite gUnknown_08595250, 0x4, 0, -10
delay 0x2
createsprite gUnknown_08597388, 0x3, 0, -15, 1, 1
createsprite gUnknown_08595250, 0x4, 0, -15
createsprite gUnknown_08595250, 0x4, 0, -15
delay 0x2
createsprite gUnknown_08597388, 0x3, 0, -20, 1, 1
createsprite gUnknown_08595250, 0x4, 0, -20
createsprite gUnknown_08595250, 0x4, 0, -20
return
Move_EXPLOSION:
loadspritegfx 0x27D6
createsprite gUnknown_0859728C, 0x2, 1, 8, 9, 8474, 8, 0, 8
createvisualtask sub_80D52D0, 0x5, 4, 8, 0, 40, 1
createvisualtask sub_80D52D0, 0x5, 5, 8, 0, 40, 1
createvisualtask sub_80D52D0, 0x5, 6, 8, 0, 40, 1
createvisualtask sub_80D52D0, 0x5, 7, 8, 0, 40, 1
createvisualtask sub_80D52D0, 0x5, 8, 8, 0, 40, 1
call Anim_Explosion1
call Anim_Explosion1
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 1, 1, 16, 16, RGB_WHITE
delay 0x32
createvisualtask sub_8116620, 0xA, 1, 3, 16, 0, RGB_WHITE
end
Anim_Explosion1:
playsewithpan SE_W153, -64
createsprite gUnknown_0859371C, 0x3, 0, 0, 0, 1
delay 0x6
playsewithpan SE_W153, -64
createsprite gUnknown_0859371C, 0x3, 24, -24, 0, 1
delay 0x6
playsewithpan SE_W153, -64
createsprite gUnknown_0859371C, 0x3, -16, 16, 0, 1
delay 0x6
playsewithpan SE_W153, -64
createsprite gUnknown_0859371C, 0x3, -24, -12, 0, 1
delay 0x6
playsewithpan SE_W153, -64
createsprite gUnknown_0859371C, 0x3, 16, 16, 0, 1
delay 0x6
return
Move_DEFENSE_CURL:
loadspritegfx 0x27FA
loopsewithpan SE_W161, -64, 0x12, 0x3
createvisualtask sub_811489C, 0x5, 0, 0
createvisualtask sub_815B338, 0x5
waitforvisualfinish
createsprite gUnknown_085CE338, 0x2, 0, 6, 0, 1
waitforvisualfinish
createvisualtask sub_811489C, 0x5, 0, 1
waitforvisualfinish
end
Move_PROTECT:
loadspritegfx 0x2828
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
waitplaysewithpan SE_W115, -64, 0x10
createsprite gUnknown_08592ADC, 0x2, 24, 0, 90
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
end
Move_DETECT:
loadspritegfx 0x2757
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, RGB_WHITE
delay 0x12
playsewithpan SE_W197, -64
createsprite gUnknown_0853EE84, 0xD, 20, -20
waitforvisualfinish
delay 0xA
createsprite gUnknown_08597274, 0x2, 1, 2, 9, 0, RGB_BLACK
createvisualtask sub_8116620, 0xA, 2, 2, 9, 0, RGB_WHITE
waitforvisualfinish
end
Move_FRUSTRATION:
loadspritegfx 0x2797
loadspritegfx 0x2767
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createvisualtask AnimTask_GetHappinessPowerLevel, 0x1
jumpreteq 0x0, Anim_Frustration_Strongest
jumpreteq 0x1, Anim_Frustration_Strong
jumpreteq 0x2, Anim_Frustration_Medium
goto Anim_Frustration_Weak
Anim_Frustration_Continue:
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_Frustration_Strongest:
playsewithpan SE_W082, -64
createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1
createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31
waitforvisualfinish
delay 0x14
playsewithpan SE_W207B, -64
createsprite gUnknown_0859368C, 0x2, 0, 20, -28
waitforvisualfinish
playsewithpan SE_W207B, -64
createsprite gUnknown_0859368C, 0x2, 0, 20, -28
waitforvisualfinish
delay 0xA
createvisualtask sub_80D5EB8, 0x5, 0, 16, 6144, 8, 0
delay 0x5
createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 30, 1
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0
playsewithpan SE_W004, +63
delay 0x5
createsprite gUnknown_08597358, 0x3, 24, 8, 1, 0
playsewithpan SE_W004, +63
delay 0x5
createsprite gUnknown_08597358, 0x3, -24, -16, 1, 0
playsewithpan SE_W004, +63
delay 0x5
createsprite gUnknown_08597358, 0x3, 8, 4, 1, 0
playsewithpan SE_W004, +63
delay 0x5
createsprite gUnknown_08597358, 0x3, -16, 19, 1, 0
playsewithpan SE_W004, +63
delay 0x5
createsprite gUnknown_08597358, 0x3, 18, -18, 1, 0
playsewithpan SE_W004, +63
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31
goto Anim_Frustration_Continue
Anim_Frustration_Strong:
playsewithpan SE_W082, -64
createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1
createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31
waitforvisualfinish
delay 0x14
playsewithpan SE_W207B, -64
createsprite gUnknown_0859368C, 0x2, 0, 20, -28
waitforvisualfinish
delay 0x5
createvisualtask sub_815C3A8, 0x5
delay 0x7
playsewithpan SE_W004, +63
createsprite gUnknown_08597358, 0x3, 0, 8, 1, 1
createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
delay 0xE
playsewithpan SE_W004, +63
createsprite gUnknown_08597358, 0x3, 12, -6, 1, 1
createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
delay 0xE
playsewithpan SE_W004, +63
createsprite gUnknown_08597358, 0x3, -12, -6, 1, 1
createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31
goto Anim_Frustration_Continue
Anim_Frustration_Medium:
playsewithpan SE_W207B, -64
createsprite gUnknown_0859368C, 0x2, 0, 20, -28
waitforvisualfinish
delay 0x5
createsprite gUnknown_0857FE28, 0x2, 4, 4
delay 0x6
playsewithpan SE_W004, +63
createsprite gUnknown_08597358, 0x2, 10, 4, 1, 1
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
createsprite gUnknown_0857FE28, 0x2, 4, 4
delay 0x6
playsewithpan SE_W004, +63
createsprite gUnknown_08597358, 0x2, -10, -4, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
goto Anim_Frustration_Continue
Anim_Frustration_Weak:
createsprite gUnknown_085CE4D0, 0x2, 20, -28
waitforvisualfinish
delay 0xA
createsprite gUnknown_0857FE28, 0x2, 10, 2
delay 0xC
playsewithpan SE_W004, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
goto Anim_Frustration_Continue
Move_SAFEGUARD:
loadspritegfx 0x2804
monbg ANIM_ATK_PARTNER
setalpha 0x808
playsewithpan SE_W208, -64
createsprite gUnknown_08593C64, 0x2
delay 0x4
createsprite gUnknown_08593C64, 0x2
delay 0x4
createsprite gUnknown_08593C64, 0x2
waitforvisualfinish
playsewithpan SE_REAPOKE, -64
createvisualtask sub_8115A04, 0x2, 10, 0, 2, 0, 10, RGB_WHITE
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Move_PAIN_SPLIT:
loadspritegfx 0x27FF
createsprite gUnknown_085CE590, 0x2, -8, -42, 0
createsprite gUnknown_085CE590, 0x82, -8, -42, 1
delay 0xA
playsewithpan SE_W207B, 0
createvisualtask sub_815CA20, 0x2, 0, 0
createvisualtask sub_815CA20, 0x2, 1, 0
waitforvisualfinish
createsprite gUnknown_085CE590, 0x2, -24, -42, 0
createsprite gUnknown_085CE590, 0x82, -24, -42, 1
delay 0xA
playsewithpan SE_W207B, 0
createvisualtask sub_815CA20, 0x2, 0, 1
createvisualtask sub_815CA20, 0x2, 1, 1
waitforvisualfinish
createsprite gUnknown_085CE590, 0x2, 8, -42, 0
createsprite gUnknown_085CE590, 0x82, 8, -42, 1
delay 0xA
playsewithpan SE_W207B, 0
createvisualtask sub_815CA20, 0x2, 0, 2
createvisualtask sub_815CA20, 0x2, 1, 2
end
Move_VICE_GRIP:
loadspritegfx 0x279A
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W011, +63
createsprite gUnknown_08593590, 0x2, 0
createsprite gUnknown_08593590, 0x2, 1
delay 0x9
createsprite gUnknown_08597358, 0x1, 0, 0, 1, 2
createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_GUILLOTINE:
loadspritegfx 0x279A
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS
waitbgfadein
playsewithpan SE_W011, +63
createsprite gUnknown_085935D0, 0x2, 0
createsprite gUnknown_085935D0, 0x2, 1
createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, RGB_BLACK
delay 0x9
createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 23, 1
delay 0x2E
createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 8, 1
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
playsewithpan SE_W013, +63
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
restorebg
waitbgfadein
end
Move_PAY_DAY:
loadspritegfx 0x2774
loadspritegfx 0x2797
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W013B, -64
createsprite gUnknown_085934D8, 0x2, 20, 0, 0, 0, 1152
waitforvisualfinish
playsewithpan SE_W006, +63
createsprite gUnknown_08597358, 0x1, 0, 0, 1, 2
createsprite gUnknown_085934F0, 0x2
createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_OUTRAGE:
loadspritegfx 0x272D
loopsewithpan SE_W082, -64, 0x8, 0x3
createvisualtask sub_8115A04, 0x2, 7, 2, 5, 3, 8, RGB(14, 13, 0)
createvisualtask sub_80D5830, 0x2, 0, 12, 6, 5, 4
delay 0x0
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 0, 3
delay 0x0
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 0, 3
delay 0x0
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, 1280, 3
delay 0x0
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, -1280, 3
delay 0x0
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 40, 1
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 768, 3
delay 0x0
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 768, 3
delay 0x0
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, -768, 3
delay 0x0
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, -768, 3
delay 0x0
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 0, 3
call Anim_Outrage1
call Anim_Outrage1
waitforvisualfinish
end
Anim_Outrage1:
delay 0x3
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 0, 3
delay 0x0
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, 1280, 3
delay 0x0
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 0, -1280, 3
delay 0x0
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, 768, 3
delay 0x0
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, 768, 3
delay 0x0
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, 1280, -768, 3
delay 0x0
createsprite gUnknown_08596E7C, 0x82, 0, 0, 30, -1280, -768, 3
return
Move_SPARK:
loadspritegfx 0x2797
loadspritegfx 0x271B
delay 0x0
createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
playsewithpan SE_W085B, -64
createsprite gUnknown_0859574C, 0x0, 32, 24, 190, 12, 0, 1, 0
delay 0x0
createsprite gUnknown_0859574C, 0x0, 80, 24, 22, 12, 0, 1, 0
createsprite gUnknown_0859574C, 0x0, 156, 24, 121, 13, 0, 1, 1
delay 0x0
createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
delay 0xA
createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
playsewithpan SE_W085B, -64
createsprite gUnknown_0859574C, 0x0, 100, 24, 60, 10, 0, 1, 0
createsprite gUnknown_0859574C, 0x0, 170, 24, 42, 11, 0, 1, 1
delay 0x0
createsprite gUnknown_0859574C, 0x0, 238, 24, 165, 10, 0, 1, 1
delay 0x0
createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
delay 0x14
createvisualtask sub_8115A04, 0x2, 3, -31, 1, 7, 7, RGB(31, 31, 22)
playsewithpan SE_W085B, -64
createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 0, 20, 0, 0
createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 64, 20, 1, 0
createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 128, 20, 0, 0
createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 192, 20, 2, 0
createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 32, 20, 0, 0
createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 96, 20, 1, 0
createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 160, 20, 0, 0
createsprite gUnknown_085957F8, 0x4, 0, 0, 16, 12, 224, 20, 2, 0
delay 0x4
waitforvisualfinish
createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, RGB(31, 31, 22)
createsprite gUnknown_0857FE28, 0x2, 4, 4
delay 0x4
playsewithpan SE_W063, +63
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
createvisualtask sub_8115A04, 0x2, 4, -31, 2, 0, 6, RGB(31, 31, 22)
call Anim_ParalysisEffect
waitforvisualfinish
end
Move_ATTRACT:
loadspritegfx 0x27E8
loopsewithpan SE_W204, -64, 0xC, 0x3
createvisualtask sub_80D5EB8, 0x5, 0, 12, 4096, 4, 0
delay 0xF
createsprite gUnknown_085939A0, 0x83, 20, -8
waitforvisualfinish
playsewithpan SE_W213, +63
createsprite gUnknown_085939B8, 0x83, 160, -32
createsprite gUnknown_085939B8, 0x83, -256, -40
createsprite gUnknown_085939B8, 0x83, 128, -16
createsprite gUnknown_085939B8, 0x83, 416, -38
createsprite gUnknown_085939B8, 0x83, -128, -22
createsprite gUnknown_085939B8, 0x83, -384, -31
waitforvisualfinish
waitplaysewithpan SE_W213B, 0, 0xF
createvisualtask sub_81062E8, 0x5
createsprite gUnknown_085939D0, 0x28, 16, 256, 0
createsprite gUnknown_085939D0, 0x28, 224, 240, 15
createsprite gUnknown_085939D0, 0x28, 126, 272, 30
createsprite gUnknown_085939D0, 0x28, 80, 224, 45
createsprite gUnknown_085939D0, 0x28, 170, 272, 60
createsprite gUnknown_085939D0, 0x28, 40, 256, 75
createsprite gUnknown_085939D0, 0x28, 112, 256, 90
createsprite gUnknown_085939D0, 0x28, 200, 272, 90
delay 0x4B
createvisualtask sub_8115A04, 0x2, 4, 4, 4, 0, 10, RGB(31, 25, 27)
end
Move_GROWTH:
call Anim_Growth1
waitforvisualfinish
call Anim_Growth1
waitforvisualfinish
end
Anim_Growth1:
createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, RGB_WHITE
playsewithpan SE_W036, -64
createvisualtask sub_80D6064, 0x5, -3, -3, 16, 0, 0
return
Move_WHIRLWIND:
loadspritegfx 0x27B2
createsprite gUnknown_085963D4, 0x2, 0, -8, 1, 60, 0
createsprite gUnknown_085963D4, 0x2, 0, 0, 1, 60, 1
createsprite gUnknown_085963D4, 0x2, 0, 8, 1, 60, 2
createsprite gUnknown_085963D4, 0x2, 0, 16, 1, 60, 3
createsprite gUnknown_085963D4, 0x2, 0, 24, 1, 60, 4
createsprite gUnknown_085963D4, 0x2, 0, 32, 1, 60, 0
delay 0x5
loopsewithpan SE_W104, +63, 0xA, 0x4
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 15, 1
delay 0x1D
createvisualtask sub_80D5830, 0x2, 1, 12, 6, 1, 5
delay 0x7
playsewithpan SE_W081, +63
createvisualtask sub_80D5DB0, 0x5, 1, 8
waitforvisualfinish
end
Move_CONFUSE_RAY:
loadspritegfx 0x271D
monbg ANIM_DEF_PARTNER
fadetobg BG_GHOST
waitbgfadein
createvisualtask sub_8159278, 0x2, -64, 63, 2, 0
createvisualtask sub_8115C80, 0x2, 10013, 0, 6, 0, 14, 351
createsprite gUnknown_08596D14, 0x82, 28, 0, 288
waitforvisualfinish
setalpha 0x808
playsewithpan SE_W081B, +63
createsprite gUnknown_08596D2C, 0x82, 0, -16
waitforvisualfinish
delay 0x0
blendoff
clearmonbg ANIM_DEF_PARTNER
restorebg
waitbgfadein
end
Move_LOCK_ON:
loadspritegfx 0x271E
createsprite gUnknown_08592CA0, 0x28
createsprite gUnknown_08592CB8, 0x28, 1
createsprite gUnknown_08592CB8, 0x28, 2
createsprite gUnknown_08592CB8, 0x28, 3
createsprite gUnknown_08592CB8, 0x28, 4
delay 0x78
setarg 0x7, 0xFFFF
waitforvisualfinish
end
Move_MEAN_LOOK:
loadspritegfx 0x27CB
monbg ANIM_DEF_PARTNER
playsewithpan SE_W060, -64
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK
loopsewithpan SE_W109, +63, 0xF, 0x4
waitplaysewithpan SE_W043, +63, 0x55
createsprite gUnknown_085CE104, 0x2
delay 0x78
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK
delay 0x1E
clearmonbg ANIM_DEF_PARTNER
waitforvisualfinish
end
Move_ROCK_THROW:
loadspritegfx 0x274A
createsprite gUnknown_085972D8, 0x82, 6, 1, 15, 1
createsprite gUnknown_08596B04, 0x82, 0, 1, 0, 0
playsewithpan SE_W088, +63
delay 0x6
createsprite gUnknown_08596B04, 0x82, 19, 1, 10, 0
playsewithpan SE_W088, +63
delay 0x6
createsprite gUnknown_08596B04, 0x82, -23, 2, -10, 0
playsewithpan SE_W088, +63
createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 20, 1
delay 0x6
createsprite gUnknown_08596B04, 0x82, -15, 1, -10, 0
playsewithpan SE_W088, +63
delay 0x6
createsprite gUnknown_08596B04, 0x82, 23, 2, 10, 0
playsewithpan SE_W088, +63
waitforvisualfinish
end
Move_ROCK_SLIDE:
loadspritegfx 0x274A
monbg ANIM_DEF_PARTNER
createsprite gUnknown_085972D8, 0x2, 7, 1, 11, 1
createsprite gUnknown_08596B04, 0x82, -5, 1, -5, 1
playsewithpan SE_W088, +63
delay 0x2
createsprite gUnknown_08596B04, 0x82, 5, 0, 6, 1
playsewithpan SE_W088, +63
delay 0x2
createsprite gUnknown_08596B04, 0x82, 19, 1, 10, 1
playsewithpan SE_W088, +63
delay 0x2
createsprite gUnknown_08596B04, 0x82, -23, 2, -10, 1
playsewithpan SE_W088, +63
createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 50, 1
createvisualtask sub_80D51AC, 0x2, 3, 0, 5, 50, 1
delay 0x2
call Anim_RockSlide1
call Anim_RockSlide1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Anim_RockSlide1:
createsprite gUnknown_08596B04, 0x82, -20, 0, -10, 1
playsewithpan SE_W088, +63
delay 0x2
createsprite gUnknown_08596B04, 0x82, 28, 1, 10, 1
playsewithpan SE_W088, +63
delay 0x2
createsprite gUnknown_08596B04, 0x82, -10, 1, -5, 1
playsewithpan SE_W088, +63
delay 0x2
createsprite gUnknown_08596B04, 0x82, 10, 0, 6, 1
playsewithpan SE_W088, +63
delay 0x2
createsprite gUnknown_08596B04, 0x82, 24, 1, 10, 1
playsewithpan SE_W088, +63
delay 0x2
createsprite gUnknown_08596B04, 0x82, -32, 2, -10, 1
playsewithpan SE_W088, +63
delay 0x2
createsprite gUnknown_08596B04, 0x82, -20, 0, -10, 1
playsewithpan SE_W088, +63
delay 0x2
createsprite gUnknown_08596B04, 0x82, 30, 2, 10, 1
playsewithpan SE_W088, +63
delay 0x2
return
Move_THIEF:
loadspritegfx 0x2797
monbg ANIM_TARGET
delay 0x1
fadetobg BG_DARK
waitbgfadein
setalpha 0x80C
createsprite gUnknown_0857FE28, 0x2, 6, 4
delay 0x6
playsewithpan SE_W233, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 8, 1
waitforvisualfinish
delay 0x14
clearmonbg ANIM_TARGET
blendoff
restorebg
waitbgfadein
end
Move_BUBBLE_BEAM:
loadspritegfx 0x27A2
loadspritegfx 0x27AB
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x80C
delay 0x1
call Anim_Bulbblebeam1
createvisualtask sub_80D5EB8, 0x5, 0, 3, 3072, 8, 1
call Anim_Bulbblebeam1
call Anim_Bulbblebeam1
waitforvisualfinish
call Anim_BulbblebeamEffect
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Anim_Bulbblebeam1:
createsprite gUnknown_08595068, 0x2, 18, 0, 35, 70, 0, 256, 50
playsewithpan SE_W145, -64
delay 0x3
createsprite gUnknown_08595068, 0x2, 18, 0, 20, 40, -10, 256, 50
playsewithpan SE_W145, -64
delay 0x3
createsprite gUnknown_08595068, 0x2, 18, 0, 10, -60, 0, 256, 50
playsewithpan SE_W145, -64
delay 0x3
createsprite gUnknown_08595068, 0x2, 18, 0, 15, -15, 10, 256, 50
playsewithpan SE_W145, -64
delay 0x3
createsprite gUnknown_08595068, 0x2, 18, 0, 30, 10, -10, 256, 50
playsewithpan SE_W145, -64
delay 0x3
createsprite gUnknown_08595068, 0x2, 18, 0, 25, -30, 10, 256, 50
playsewithpan SE_W145, -64
delay 0x3
return
Move_ICY_WIND:
loadspritegfx 0x279D
loadspritegfx 0x279E
monbg ANIM_DEF_PARTNER
createvisualtask sub_8116620, 0xA, 11, 4, 0, 4, RGB_BLACK
fadetobg BG_ICE
waitbgfadeout
playsewithpan SE_W196, 0
waitbgfadein
waitforvisualfinish
panse_1B SE_W016, -64, +63, +2, 0x0
call Anim_IcyWind1
delay 0x5
call Anim_IcyWind1
playsewithpan SE_W016B, +63
delay 0x37
call Anim_IcyWindEffect2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
restorebg
waitbgfadeout
createvisualtask sub_8116620, 0xA, 11, 4, 4, 0, RGB_BLACK
waitbgfadein
end
Anim_IcyWind1:
createsprite gUnknown_08595B98, 0xA8, 0, 0, 0, 0, 72, 1
delay 0x5
createsprite gUnknown_08595B98, 0xA8, 0, 10, 0, 10, 72, 1
delay 0x5
createsprite gUnknown_08595B98, 0xA8, 0, -10, 0, -10, 72, 1
delay 0x5
createsprite gUnknown_08595B98, 0xA8, 0, 15, 0, 15, 72, 1
delay 0x5
createsprite gUnknown_08595B98, 0xA8, 0, -5, 0, -5, 72, 1
return
Move_SMOKESCREEN:
loadspritegfx 0x2720
loadspritegfx 0x2721
playsewithpan SE_W104, -64
createsprite gUnknown_085CE050, 0x82, 20, 0, 0, 0, 35, -25
waitforvisualfinish
createvisualtask sub_815A160, 0x2
delay 0x2
playsewithpan SE_W028, +63
createsprite gUnknown_085CE038, 0x84, 0, -12, 104, 0, 75
createsprite gUnknown_085CE038, 0x84, 0, -12, 72, 1, 75
createsprite gUnknown_085CE038, 0x84, 0, -6, 56, 1, 75
createsprite gUnknown_085CE038, 0x84, 0, -6, 88, 0, 75
createsprite gUnknown_085CE038, 0x84, 0, 0, 56, 0, 75
createsprite gUnknown_085CE038, 0x84, 0, 0, 88, 1, 75
createsprite gUnknown_085CE038, 0x84, 0, 6, 72, 0, 75
createsprite gUnknown_085CE038, 0x84, 0, 6, 104, 1, 75
createsprite gUnknown_085CE038, 0x84, 0, 12, 72, 0, 75
createsprite gUnknown_085CE038, 0x84, 0, 12, 56, 1, 75
createsprite gUnknown_085CE038, 0x84, 0, 18, 80, 0, 75
createsprite gUnknown_085CE038, 0x84, 0, 18, 72, 1, 75
waitforvisualfinish
end
Move_CONVERSION:
loadspritegfx 0x2722
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
setalpha 0x10
delay 0x0
playsewithpan SE_W129, -64
createsprite gUnknown_08592E74, 0x2, -24, -24
delay 0x3
createsprite gUnknown_08592E74, 0x2, -8, -24
delay 0x3
createsprite gUnknown_08592E74, 0x2, 8, -24
delay 0x3
createsprite gUnknown_08592E74, 0x2, 24, -24
delay 0x3
playsewithpan SE_W129, -64
createsprite gUnknown_08592E74, 0x2, -24, -8
delay 0x3
createsprite gUnknown_08592E74, 0x2, -8, -8
delay 0x3
createsprite gUnknown_08592E74, 0x2, 8, -8
delay 0x3
createsprite gUnknown_08592E74, 0x2, 24, -8
delay 0x3
playsewithpan SE_W129, -64
createsprite gUnknown_08592E74, 0x2, -24, 8
delay 0x3
createsprite gUnknown_08592E74, 0x2, -8, 8
delay 0x3
createsprite gUnknown_08592E74, 0x2, 8, 8
delay 0x3
createsprite gUnknown_08592E74, 0x2, 24, 8
delay 0x3
playsewithpan SE_W129, -64
createsprite gUnknown_08592E74, 0x2, -24, 24
delay 0x3
createsprite gUnknown_08592E74, 0x2, -8, 24
delay 0x3
createsprite gUnknown_08592E74, 0x2, 8, 24
delay 0x3
createsprite gUnknown_08592E74, 0x2, 24, 24
delay 0x14
playsewithpan SE_W112, -64
createvisualtask sub_8115D94, 0x2, 10018, 1, 1, 14335, 12, 0, 0
delay 0x6
createvisualtask sub_81022D4, 0x5
waitforvisualfinish
delay 0x1
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Move_CONVERSION_2:
loadspritegfx 0x2722
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 0x1000
delay 0x0
playsewithpan SE_W112, +63
createsprite gUnknown_08592EA4, 0x2, -24, -24, 60
createsprite gUnknown_08592EA4, 0x2, -8, -24, 65
createsprite gUnknown_08592EA4, 0x2, 8, -24, 70
createsprite gUnknown_08592EA4, 0x2, 24, -24, 75
createsprite gUnknown_08592EA4, 0x2, -24, -8, 80
createsprite gUnknown_08592EA4, 0x2, -8, -8, 85
createsprite gUnknown_08592EA4, 0x2, 8, -8, 90
createsprite gUnknown_08592EA4, 0x2, 24, -8, 95
createsprite gUnknown_08592EA4, 0x2, -24, 8, 100
createsprite gUnknown_08592EA4, 0x2, -8, 8, 105
createsprite gUnknown_08592EA4, 0x2, 8, 8, 110
createsprite gUnknown_08592EA4, 0x2, 24, 8, 115
createsprite gUnknown_08592EA4, 0x2, -24, 24, 120
createsprite gUnknown_08592EA4, 0x2, -8, 24, 125
createsprite gUnknown_08592EA4, 0x2, 8, 24, 130
createsprite gUnknown_08592EA4, 0x2, 24, 24, 135
createvisualtask sub_81023E0, 0x5
delay 0x3C
playsewithpan SE_W129, +63
delay 0xA
playsewithpan SE_W129, +63
delay 0xA
playsewithpan SE_W129, +63
delay 0xA
playsewithpan SE_W129, +63
delay 0xA
playsewithpan SE_W129, +63
delay 0xA
playsewithpan SE_W129, +63
delay 0xA
playsewithpan SE_W129, +63
delay 0xA
playsewithpan SE_W129, +63
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ROLLING_KICK:
loadspritegfx 0x279F
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4
playsewithpan SE_W104, -64
delay 0x6
playsewithpan SE_W104, -64
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
createsprite gUnknown_08595EE0, 0x2, -24, 0, 48, 10, 160, 0
delay 0x5
playsewithpan SE_W233B, +63
createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 0, 1, 8
clearmonbg ANIM_TARGET
blendoff
end
Move_HEADBUTT:
loadspritegfx 0x2797
createsprite gUnknown_08592CD8, 0x2, 0
playsewithpan SE_W029, -64
waitforvisualfinish
delay 0x2
createsprite gUnknown_08592CD8, 0x2, 1
waitforvisualfinish
createvisualtask sub_80D5484, 0x2, 0, 2, 0, 4, 1
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
createsprite gUnknown_08592CD8, 0x2, 2
createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
playsewithpan SE_W233B, +63
waitforvisualfinish
end
Move_HORN_ATTACK:
loadspritegfx 0x2797
loadspritegfx 0x2724
createsprite gUnknown_08592CD8, 0x2, 0
playsewithpan SE_W029, -64
waitforvisualfinish
delay 0x2
createsprite gUnknown_08592CD8, 0x2, 1
createsprite gUnknown_08592F44, 0x84, 0, 0, 10
waitforvisualfinish
createvisualtask sub_80D5484, 0x2, 0, 2, 0, 4, 1
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
createsprite gUnknown_08592CD8, 0x2, 2
createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
playsewithpan SE_W030, +63
waitforvisualfinish
end
Move_FURY_ATTACK:
loadspritegfx 0x2797
loadspritegfx 0x2724
createvisualtask sub_80D6134, 0x2, 4, 256, 0, 2
choosetwoturnanim Anim_FuryAttackRight, Anim_FuryAttackLeft
Anim_FuryAttackContinue:
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
waitforvisualfinish
end
Anim_FuryAttackRight:
createsprite gUnknown_08592F44, 0x84, 8, 8, 10
waitforvisualfinish
createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
playsewithpan SE_W030, +63
goto Anim_FuryAttackContinue
Anim_FuryAttackLeft:
createsprite gUnknown_08592F44, 0x84, -8, -8, 10
waitforvisualfinish
createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
playsewithpan SE_W030, +63
goto Anim_FuryAttackContinue
Move_HORN_DRILL:
loadspritegfx 0x2797
loadspritegfx 0x2724
jumpifcontest Anim_HornDrillInContest
fadetobg BG_DRILL
waitbgfadeout
createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1
Anim_HornDrillContinue:
waitbgfadein
setalpha 0x80C
createsprite gUnknown_08592CD8, 0x2, 0
playsewithpan SE_W029, -64
waitforvisualfinish
delay 0x2
createsprite gUnknown_08592CD8, 0x2, 1
createsprite gUnknown_08592F44, 0x84, 0, 0, 12
waitforvisualfinish
playse SE_BAN
createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1
createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1
createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 3
playsewithpan SE_W030, +63
delay 0x4
createsprite gUnknown_085973E8, 0x83, 0, 2, 1, 3
playsewithpan SE_W030, +63
delay 0x4
createsprite gUnknown_085973E8, 0x83, -4, 3, 1, 3
playsewithpan SE_W030, +63
delay 0x4
createsprite gUnknown_085973E8, 0x83, -8, -5, 1, 3
playsewithpan SE_W030, +63
delay 0x4
createsprite gUnknown_085973E8, 0x83, 4, -12, 1, 3
playsewithpan SE_W030, +63
delay 0x4
createsprite gUnknown_085973E8, 0x83, 16, 0, 1, 3
playsewithpan SE_W030, +63
delay 0x4
createsprite gUnknown_085973E8, 0x83, 5, 18, 1, 3
playsewithpan SE_W030, +63
delay 0x4
createsprite gUnknown_085973E8, 0x83, -17, 12, 1, 2
playsewithpan SE_W030, +63
delay 0x4
createsprite gUnknown_085973E8, 0x83, -21, -15, 1, 2
playsewithpan SE_W030, +63
delay 0x4
createsprite gUnknown_085973E8, 0x83, 8, -27, 1, 2
playsewithpan SE_W030, +63
delay 0x4
createsprite gUnknown_085973E8, 0x83, 32, 0, 1, 2
playsewithpan SE_W030, +63
delay 0x4
createsprite gUnknown_08592CD8, 0x2, 2
waitforvisualfinish
restorebg
waitbgfadeout
setarg 0x7, 0xFFFF
waitbgfadein
end
Anim_HornDrillInContest:
fadetobg BG_DRILL_CONTESTS
waitbgfadeout
createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1
goto Anim_HornDrillContinue
Move_THRASH:
loadspritegfx 0x2797
loadspritegfx 0x279F
createvisualtask sub_8104C38, 0x2
createvisualtask sub_8104CA4, 0x2
createsprite gUnknown_08595EB0, 0x83, 1, 10, 0
createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1
playsewithpan SE_W004, +63
delay 0x1C
createsprite gUnknown_08595EB0, 0x83, 1, 10, 1
createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1
playsewithpan SE_W233B, +63
delay 0x1C
createsprite gUnknown_08595EB0, 0x83, 1, 10, 3
createvisualtask sub_80D5484, 0x2, 1, 8, 0, 16, 1
playsewithpan SE_W025B, +63
end
Move_SING:
loadspritegfx 0x2758
monbg ANIM_DEF_PARTNER
createvisualtask sub_8102BE8, 0x2
waitforvisualfinish
panse_1B SE_W047, -64, +63, +2, 0x0
createsprite gUnknown_08593008, 0x82, 7, 0, 12
delay 0x5
createsprite gUnknown_08593008, 0x82, 6, 1, 12
delay 0x5
createsprite gUnknown_08593008, 0x82, 1, 2, 12
delay 0x5
createsprite gUnknown_08593008, 0x82, 2, 3, 12
delay 0x5
createsprite gUnknown_08593008, 0x82, 3, 0, 12
delay 0x4
createsprite gUnknown_08593008, 0x82, 2, 1, 12
delay 0x4
createsprite gUnknown_08593008, 0x82, 5, 2, 12
delay 0x4
createsprite gUnknown_08593008, 0x82, 6, 3, 12
delay 0x4
createsprite gUnknown_08593008, 0x82, 2, 0, 12
delay 0x4
createsprite gUnknown_08593008, 0x82, 2, 1, 12
delay 0x4
createsprite gUnknown_08593008, 0x82, 1, 2, 12
delay 0x4
createsprite gUnknown_08593008, 0x82, 5, 3, 12
delay 0x4
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
createvisualtask sub_8102CA0, 0x2
waitforvisualfinish
end
Move_LOW_KICK:
loadspritegfx 0x279F
loadspritegfx 0x2797
createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
createsprite gUnknown_08595EE0, 0x82, -24, 28, 40, 8, 160, 0
delay 0x4
createsprite gUnknown_08597358, 0x82, -8, 8, 1, 2
createvisualtask sub_80D6134, 0x2, 6, 384, 1, 2
playsewithpan SE_W233B, +63
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 0, 1, 4
end
Move_EARTHQUAKE:
createvisualtask sub_81152DC, 0x5, 5, 10, 50
createvisualtask sub_81152DC, 0x5, 4, 10, 50
playsewithpan SE_W089, 0
delay 0xA
createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
delay 0x10
createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
end
Move_FISSURE:
loadspritegfx 0x275A
createvisualtask sub_81152DC, 0x3, 5, 10, 50
createvisualtask sub_81152DC, 0x3, 1, 10, 50
playsewithpan SE_W089, +63
delay 0x8
call Anim_Fissure1
delay 0xF
createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
delay 0xF
call Anim_Fissure2
delay 0xF
createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
delay 0xF
call Anim_Fissure1
delay 0x32
fadetobg BG_FISSURE
waitbgfadeout
createvisualtask sub_8115628, 0x5, 1, 5, -1
waitbgfadein
delay 0x28
restorebg
waitbgfadeout
setarg 0x7, 0xFFFF
waitbgfadein
end
Anim_Fissure1:
createsprite gUnknown_085971FC, 0x82, 1, 0, 12, -48, -16, 24
createsprite gUnknown_085971FC, 0x82, 1, 0, 16, -16, -10, 24
createsprite gUnknown_085971FC, 0x82, 1, 1, 14, -52, -18, 24
createsprite gUnknown_085971FC, 0x82, 1, 1, 12, -32, -16, 24
playsewithpan SE_W091, +63
return
Anim_Fissure2:
createsprite gUnknown_085971FC, 0x82, 1, 0, 12, -24, -16, 24
createsprite gUnknown_085971FC, 0x82, 1, 0, 16, -38, -10, 24
createsprite gUnknown_085971FC, 0x82, 1, 1, 14, -20, -18, 24
createsprite gUnknown_085971FC, 0x82, 1, 1, 12, -36, -16, 24
playsewithpan SE_W091, +63
return
Move_DIG:
choosetwoturnanim Anim_DigSetUp, Anim_DigUnleash
Anim_DigEnd:
end
Anim_DigSetUp:
loadspritegfx 0x275A
loadspritegfx 0x2829
createsprite gUnknown_08597214, 0x1, 0, 0, 180
createsprite gUnknown_08597214, 0x1, 0, 1, 180
monbg_22 ANIM_ATTACKER
delay 0x1
createvisualtask sub_8114CBC, 0x2, 0
delay 0x6
call Anim_DigSetUp1
call Anim_DigSetUp1
call Anim_DigSetUp1
call Anim_DigSetUp1
call Anim_DigSetUp1
waitforvisualfinish
clearmonbg_23 ANIM_ATTACKER
delay 0x1
createvisualtask sub_8114CBC, 0x2, 1
goto Anim_DigEnd
Anim_DigUnleash:
loadspritegfx 0x2797
loadspritegfx 0x2829
createvisualtask sub_8114F14, 0x2, 0
waitforvisualfinish
monbg ANIM_ATTACKER
createsprite gUnknown_08597214, 0x1, 0, 0, 48
createsprite gUnknown_08597214, 0x1, 0, 1, 48
delay 0x1
createvisualtask sub_8114F14, 0x2, 1
delay 0x10
createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
playsewithpan SE_W025B, -64
clearmonbg ANIM_ATTACKER
goto Anim_DigEnd
Anim_DigSetUp1:
createsprite gUnknown_085971FC, 0x2, 0, 0, 12, 4, -16, 18
createsprite gUnknown_085971FC, 0x2, 0, 0, 16, 4, -10, 18
createsprite gUnknown_085971FC, 0x2, 0, 1, 14, 4, -18, 18
createsprite gUnknown_085971FC, 0x2, 0, 1, 12, 4, -16, 18
playsewithpan SE_W091, -64
delay 0x20
return
Move_MEDITATE:
call Anim_SetPsychicBackground
createvisualtask sub_810F7D4, 0x2
playsewithpan SE_W029, -64
delay 0x10
playsewithpan SE_W036, -64
waitforvisualfinish
call Anim_UnsetPsychicBackground
end
Move_AGILITY:
monbg ANIM_ATK_PARTNER
setalpha 0x80C
createvisualtask sub_80D5830, 0x2, 0, 24, 6, 4, 4
createvisualtask sub_81169C0, 0x2, 0, 4, 7, 10
playsewithpan SE_W104, -64
delay 0xC
playsewithpan SE_W104, -64
delay 0xC
playsewithpan SE_W104, -64
delay 0xC
playsewithpan SE_W104, -64
delay 0xC
playsewithpan SE_W104, -64
delay 0xC
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
delay 0x1
end
Move_QUICK_ATTACK:
loadspritegfx 0x2797
monbg ANIM_ATK_PARTNER
setalpha 0x80C
createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5
createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3
playsewithpan SE_W026, -64
delay 0x4
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
createsprite gUnknown_08597358, 0x84, 0, 0, 1, 1
playsewithpan SE_W233B, +63
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
waitforvisualfinish
end
Move_RAGE:
loadspritegfx 0x2797
loadspritegfx 0x2767
monbg ANIM_TARGET
setalpha 0x80C
createvisualtask sub_80A7B98, 0x3, 0, RGB_RED, 10, 0, 2
createsprite gUnknown_0859368C, 0x2, 0, -20, -28
playsewithpan SE_W207B, -64
delay 0x14
createsprite gUnknown_0859368C, 0x2, 0, 20, -28
playsewithpan SE_W207B, -64
waitforvisualfinish
createsprite gUnknown_0857FE28, 0x2, 4, 6
delay 0x4
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D6388, 0x2, 1, 1, 10, 1, 0
playsewithpan SE_W233B, +63
waitforvisualfinish
clearmonbg ANIM_TARGET
end
Move_TELEPORT:
call Anim_SetPsychicBackground
createvisualtask sub_810F83C, 0x2
playsewithpan SE_W100, -64
delay 0xF
call Anim_UnsetPsychicBackground
waitforvisualfinish
end
Move_DOUBLE_TEAM:
createvisualtask sub_81029B4, 0x2
setalpha 0x80C
monbg ANIM_ATK_PARTNER
playsewithpan SE_W104, -64
delay 0x20
playsewithpan SE_W104, -64
delay 0x18
playsewithpan SE_W104, -64
delay 0x10
playsewithpan SE_W104, -64
delay 0x8
playsewithpan SE_W104, -64
delay 0x8
playsewithpan SE_W104, -64
delay 0x8
playsewithpan SE_W104, -64
delay 0x8
playsewithpan SE_W104, -64
delay 0x8
playsewithpan SE_W104, -64
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
delay 0x1
end
Move_MINIMIZE:
setalpha 0x80A
createvisualtask sub_8104674, 0x2
loopsewithpan SE_W107, -64, 0x22, 0x3
waitforvisualfinish
blendoff
end
Move_METRONOME:
loadspritegfx 0x2750
loadspritegfx 0x27E1
createsprite gUnknown_08593114, 0xB, 0, 100
playsewithpan SE_W118, -64
delay 0x6
createsprite gUnknown_085931BC, 0xC, 0
delay 0x18
loopsewithpan SE_W039, -64, 0x16, 0x3
waitforvisualfinish
end
Move_SKULL_BASH:
choosetwoturnanim Anim_SkullBashSetUp, Anim_SkullBashAttack
Anim_SkullBashEnd:
end
Anim_SkullBashSetUp:
call Anim_SkullBashSetUp1
call Anim_SkullBashSetUp1
waitforvisualfinish
goto Anim_SkullBashEnd
Anim_SkullBashSetUp1:
createsprite gUnknown_0857FE88, 0x2, 0, -24, 0, 0, 10, 0
playsewithpan SE_W036, -64
waitforvisualfinish
createvisualtask sub_80D6134, 0x2, 16, 96, 0, 2
waitforvisualfinish
createsprite gUnknown_0857FE88, 0x2, 0, 24, 0, 0, 10, 1
waitforvisualfinish
return
Anim_SkullBashAttack:
loadspritegfx 0x2797
createvisualtask sub_8101C94, 0x2, 0
playsewithpan SE_W036, -64
waitforvisualfinish
playse SE_BAN
createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1
createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1
createsprite gUnknown_085973E8, 0x84, 0, 0, 1, 0
loopsewithpan SE_W025B, +63, 0x8, 0x3
waitforvisualfinish
createvisualtask sub_8101C94, 0x2, 1
goto Anim_SkullBashEnd
Move_AMNESIA:
loadspritegfx 0x276D
call Anim_SetPsychicBackground
delay 0x8
createsprite gUnknown_08596744, 0x14
playsewithpan SE_W118, -64
delay 0x36
loopsewithpan SE_W118, -64, 0x10, 0x3
waitforvisualfinish
call Anim_UnsetPsychicBackground
end
Move_KINESIS:
loadspritegfx 0x275B
loadspritegfx 0x2771
playsewithpan SE_W060, -64
call Anim_SetPsychicBackground
createsprite gUnknown_085966DC, 0x14
createsprite gUnknown_08593344, 0x13, 32, -8, 0
createsprite gUnknown_08593344, 0x13, 32, 16, 1
loopsewithpan SE_W109, -64, 0x15, 0x2
delay 0x3C
playsewithpan SE_W146, -64
delay 0x1E
loopsewithpan SE_W146, -64, 0x14, 0x2
delay 0x46
playsewithpan SE_W207B, -64
waitforvisualfinish
call Anim_UnsetPsychicBackground
end
Move_GLARE:
loadspritegfx 0x2808
loadspritegfx 0x27EA
createvisualtask sub_815E114, 0x5, 0
playsewithpan SE_W060B, -64
waitforvisualfinish
createvisualtask sub_8116620, 0x5, 1, 0, 0, 16, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08593A84, 0x0, -16, -8
createsprite gUnknown_08593A84, 0x0, 16, -8
createvisualtask sub_81064F8, 0x5
playsewithpan SE_W043, -64
delay 0x2
createvisualtask sub_810A094, 0x3, 20, 1, 0
waitforvisualfinish
createvisualtask sub_8116620, 0x5, 1, 0, 16, 0, RGB_BLACK
end
Move_BARRAGE:
loadspritegfx 0x280E
createvisualtask sub_815E47C, 0x3
playsewithpan SE_W207, -64
delay 0x18
createsprite gUnknown_085972D8, 0x2, 8, 1, 40, 1
createvisualtask sub_80D51AC, 0x3, 1, 0, 4, 20, 1
createvisualtask sub_80D51AC, 0x3, 3, 0, 4, 20, 1
loopsewithpan SE_W070, +63, 0x8, 0x2
end
Move_SKY_ATTACK:
choosetwoturnanim Anim_SkyAttackSetUp, Anim_SkyAttackUnleash
Anim_SkyAttackEnd:
end
Anim_SkyAttackSetUp:
monbg ANIM_DEF_PARTNER
setalpha 0xB0C
createvisualtask AnimTask_IsTargetPartner, 0x5, ARG_RET_ID
jumpretfalse Anim_SkyAttackSetUpAgainstOpponent
goto Anim_SkyAttackSetUpAgainstPartner
Anim_SkyAttackSetUpAgainstOpponent:
createvisualtask sub_8116620, 0xA, 27, 1, 0, 12, RGB_BLACK
waitforvisualfinish
delay 0xC
createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, RGB_BLACK
createvisualtask sub_81152DC, 0x5, 0, 2, 16
loopsewithpan SE_W287, -64, 0x4, 0x8
createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, RGB_WHITE
delay 0x14
createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, RGB_WHITE
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 25, 1, 8, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
goto Anim_SkyAttackEnd
Anim_SkyAttackSetUpAgainstPartner:
createvisualtask sub_8116664, 0xA, 1, 1, 0, 12, 0
waitforvisualfinish
delay 0xC
createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, RGB_BLACK
createvisualtask sub_81152DC, 0x5, 0, 2, 16
playsewithpan SE_W287, -64
delay 0x8
createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, RGB_WHITE
delay 0x14
createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, RGB_WHITE
waitforvisualfinish
createvisualtask sub_8116664, 0xA, 4, 1, 8, 0, 0
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
goto Anim_SkyAttackEnd
Anim_SkyAttackUnleash:
loadspritegfx 0x2797
loadspritegfx 0x282C
call Anim_SetFlyingBg
monbg ANIM_ATTACKER
createvisualtask sub_8116620, 0xA, 2, 0, 0, 16, RGB_WHITE
delay 0x4
createvisualtask sub_81136E8, 0x5, 0
waitforvisualfinish
createvisualtask sub_8159244, 0x5, 238, -64
createsprite gUnknown_08596514, 0x82
delay 0xE
createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1
createvisualtask sub_8159210, 0x5, 141, 63
delay 0x14
createvisualtask sub_81137E4, 0x5, 1
delay 0x2
createvisualtask sub_8116620, 0xA, 2, 0, 15, 0, RGB_WHITE
waitforvisualfinish
clearmonbg ANIM_ATTACKER
call Anim_UnsetFlyingBg
goto Anim_SkyAttackEnd
Move_FLASH:
playsewithpan SE_W043, -64
createvisualtask sub_8117494, 0x2
waitforvisualfinish
end
Move_SPLASH:
createvisualtask sub_8104938, 0x2, 0, 3
delay 0x8
loopsewithpan SE_W039, -64, 0x26, 0x3
waitforvisualfinish
end
Move_ACID_ARMOR:
monbg ANIM_ATTACKER
setalpha 0xF
createvisualtask sub_815D240, 0x2, 0
playsewithpan SE_W151, -64
waitforvisualfinish
blendoff
clearmonbg ANIM_ATTACKER
delay 0x1
end
Move_SHARPEN:
loadspritegfx 0x27C9
createsprite gUnknown_08592DE4, 0x2
waitforvisualfinish
end
Move_SUPER_FANG:
loadspritegfx 0x27D0
createvisualtask sub_80D5484, 0x2, 0, 1, 0, 20, 1
playsewithpan SE_W082, -64
waitforvisualfinish
createvisualtask sub_80D5484, 0x2, 0, 3, 0, 48, 1
createvisualtask sub_80A7B98, 0x2, 0, RGB(31, 6, 1), 12, 4, 1
waitforvisualfinish
delay 0x14
createsprite gUnknown_0857FE28, 0x2, 4, 4
delay 0x4
createsprite gUnknown_08592F74, 0x82
playsewithpan SE_W044, +63
delay 0x8
createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 2143, 14, 0x7FFF, 14
createvisualtask sub_80D51AC, 0x2, 1, 0, 7, 12, 1
waitforvisualfinish
blendoff
end
Move_SLASH:
loadspritegfx 0x27C7
createsprite gUnknown_08592D2C, 0x82, 1, -8, 0
playsewithpan SE_W013, +63
delay 0x4
createsprite gUnknown_08592D2C, 0x82, 1, 8, 0
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
playsewithpan SE_W013, +63
waitforvisualfinish
end
Move_STRUGGLE:
loadspritegfx 0x2797
loadspritegfx 0x27E7
monbg ANIM_TARGET
setalpha 0x80C
createvisualtask sub_80D5484, 0x2, 0, 3, 0, 12, 4
createsprite gUnknown_08593B80, 0x2, 0, 0, 2
createsprite gUnknown_08593B80, 0x2, 0, 1, 2
loopsewithpan SE_W029, -64, 0xC, 0x4
waitforvisualfinish
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
createvisualtask sub_80D5484, 0x2, 1, 3, 0, 6, 1
playsewithpan SE_W025B, +63
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_SKETCH:
loadspritegfx 0x2712
monbg ANIM_TARGET
createvisualtask sub_8104E74, 0x2
createsprite gUnknown_085936D4, 0x82
waitforvisualfinish
clearmonbg ANIM_TARGET
createvisualtask sub_8104938, 0x2, 0, 2
loopsewithpan SE_W039, -64, 0x26, 0x2
end
Move_NIGHTMARE:
fadetobg BG_GHOST
waitbgfadein
jumpifcontest Anim_NightmareInContest
monbg ANIM_DEF_PARTNER
createvisualtask sub_8111C50, 0x2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 40, 1
playsewithpan SE_W171, +63
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
restorebg
waitbgfadein
end
Anim_NightmareInContest:
createvisualtask sub_80A7B98, 0x2, 0, RGB_WHITE, 10, 2, 1
createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 32, 1
playsewithpan SE_W171, +63
waitforvisualfinish
restorebg
waitbgfadein
end
Move_FLAIL:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
createvisualtask sub_815C770, 0x2, 0
loopsewithpan SE_W029, -64, 0x8, 0x2
waitforvisualfinish
createsprite gUnknown_085973A0, 0x83, 1, 3
createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0
playsewithpan SE_W025B, +63
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_SPITE:
fadetobg BG_GHOST
playsewithpan SE_W060, -64
waitbgfadein
monbg ANIM_DEF_PARTNER
createvisualtask sub_8115A04, 0x2, 2, 2, 6, 0, 8, RGB_WHITE
createvisualtask sub_8111E50, 0x2
loopsewithpan SE_W060, +63, 0x14, 0x3
waitforvisualfinish
restorebg
waitbgfadein
clearmonbg ANIM_TARGET
end
Move_MACH_PUNCH:
loadspritegfx 0x2797
loadspritegfx 0x279F
monbg ANIM_ATK_PARTNER
createvisualtask AnimTask_IsAttackerOpponentSide, 0x2
jumprettrue Anim_MachPunchAgainstPlayer
fadetobg BG_HIGHSPEED_OPPONENT
Anim_MachPunchContinue:
waitbgfadeout
createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1
waitbgfadein
delay 0x0
setalpha 0x809
createvisualtask sub_80A8BC4, 0x2, 28968, 10
playsewithpan SE_W026, -64
delay 0x6
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
playsewithpan SE_W004, +63
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
restorebg
waitbgfadeout
setarg 0x7, 0xFFFF
waitbgfadein
end
Anim_MachPunchAgainstPlayer:
fadetobg BG_HIGHSPEED_PLAYER
goto Anim_MachPunchContinue
Move_FORESIGHT:
loadspritegfx 0x2812
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x10
createsprite gUnknown_085CE8C4, 0x82, 1
delay 0x11
loopsewithpan SE_W166, +63, 0x10, 0x4
delay 0x30
delay 0x18
playsewithpan SE_W166, +63
delay 0xA
createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 2, 1
playsewithpan SE_W197, +63
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
end
Move_DESTINY_BOND:
loadspritegfx 0x27CC
fadetobg BG_GHOST
playsewithpan SE_W060, -64
waitbgfadein
createvisualtask sub_81123C4, 0x5, 0, 48
playsewithpan SE_W109, -64
delay 0x30
createvisualtask sub_80D5484, 0x2, 0, 2, 0, 24, 1
createvisualtask sub_8116664, 0x2, 6, 1, 0, 12, 30653
delay 0x18
createvisualtask sub_8116664, 0x2, 6, 1, 12, 0, 30653
playsewithpan SE_W171, +63
waitforvisualfinish
restorebg
waitbgfadein
blendoff
clearmonbg 5
end
Move_ENDURE:
loadspritegfx 0x27C8
playsewithpan SE_W082, -64
call Anim_EndureEffect
delay 0x8
createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, RGB_RED
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
call Anim_EndureEffect
delay 0x8
call Anim_EndureEffect
waitforvisualfinish
end
Anim_EndureEffect:
createsprite gUnknown_08592D8C, 0x2, 0, -24, 26, 2
delay 0x4
createsprite gUnknown_08592D8C, 0x2, 0, 14, 28, 1
delay 0x4
createsprite gUnknown_08592D8C, 0x2, 0, -5, 10, 2
delay 0x4
createsprite gUnknown_08592D8C, 0x2, 0, 28, 26, 3
delay 0x4
createsprite gUnknown_08592D8C, 0x2, 0, -12, 0, 1
return
Move_CHARM:
loadspritegfx 0x27E2
createvisualtask sub_815C478, 0x5, 0, 2, 0
createsprite gUnknown_08593970, 0x3, 0, 20
playsewithpan SE_W204, -64
delay 0xF
createsprite gUnknown_08593970, 0x3, -20, 20
playsewithpan SE_W204, -64
delay 0xF
createsprite gUnknown_08593970, 0x3, 20, 20
playsewithpan SE_W204, -64
waitforvisualfinish
end
Move_ROLLOUT:
loadspritegfx 0x2797
loadspritegfx 0x275A
loadspritegfx 0x274A
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
createvisualtask sub_8110F74, 0x2
waitforvisualfinish
createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0
createsprite gUnknown_08597358, 0x4, 0, 0, 1, 2
playsewithpan SE_W025B, +63
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_FALSE_SWIPE:
loadspritegfx 0x282E
loadspritegfx 0x2797
createsprite gUnknown_08592D44, 0x82
playsewithpan SE_W233, +63
delay 0x10
createsprite gUnknown_08592D5C, 0x82, 0
playsewithpan SE_W104, +63
delay 0x2
createsprite gUnknown_08592D5C, 0x82, 16
delay 0x2
createsprite gUnknown_08592D5C, 0x82, 32
playsewithpan SE_W104, +63
delay 0x2
createsprite gUnknown_08592D5C, 0x82, 48
delay 0x2
createsprite gUnknown_08592D5C, 0x82, 64
playsewithpan SE_W104, +63
delay 0x2
createsprite gUnknown_08592D5C, 0x82, 80
delay 0x2
waitforvisualfinish
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
createsprite gUnknown_08597358, 0x84, 0, 0, 1, 3
playsewithpan SE_W004, +63
end
Move_SWAGGER:
loadspritegfx 0x2766
loadspritegfx 0x2767
createvisualtask sub_8104AB4, 0x2
playsewithpan SE_W207, -64
waitforvisualfinish
createsprite gUnknown_08593658, 0x2
loopsewithpan SE_W207, -64, 0x4, 0x2
waitforvisualfinish
delay 0x18
createsprite gUnknown_0859368C, 0x82, 1, -20, -28
playsewithpan SE_W207B, +63
delay 0xC
createsprite gUnknown_0859368C, 0x82, 1, 20, -28
playsewithpan SE_W207B, +63
waitforvisualfinish
end
Move_MILK_DRINK:
loadspritegfx 0x2773
loadspritegfx 0x27DB
loadspritegfx 0x272F
monbg ANIM_TARGET
createsprite gUnknown_08592B3C, 0x2
delay 0x28
playsewithpan SE_W152, -64
delay 0xC
playsewithpan SE_W152, -64
delay 0x14
playsewithpan SE_W152, -64
waitforvisualfinish
createsprite gUnknown_0859381C, 0x3, 0, 0, 1, 0
playsewithpan SE_W208, -64
waitforvisualfinish
clearmonbg ANIM_TARGET
call Anim_HealingEffect2
waitforvisualfinish
end
Move_MAGNITUDE:
createvisualtask AnimTask_IsPowerOver99, 0x2
waitforvisualfinish
jumpargeq 0xF, FALSE, Anim_MagnitudeRegular
jumpargeq 0xF, TRUE, Anim_MagnitudeIntense
Anim_MagnitudeEnd:
end
Anim_MagnitudeRegular:
createvisualtask sub_81152DC, 0x5, 5, 0, 50
createvisualtask sub_81152DC, 0x5, 4, 0, 50
loopsewithpan SE_W070, +63, 0x8, 0xA
goto Anim_MagnitudeEnd
Anim_MagnitudeIntense:
createvisualtask sub_81152DC, 0x5, 5, 0, 50
createvisualtask sub_81152DC, 0x5, 4, 0, 50
loopsewithpan SE_W070, +63, 0x8, 0xA
delay 0xA
createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
delay 0x10
createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
goto Anim_MagnitudeEnd
Move_RAPID_SPIN:
loadspritegfx 0x2797
loadspritegfx 0x27F5
monbg ANIM_ATTACKER
createsprite gUnknown_085CE288, 0x2, 0, 0, 32, -32, 40, -2
createvisualtask sub_815ADB0, 0x2, 0, 2, 0
loopsewithpan SE_W013B, -64, 0x8, 0x4
waitforvisualfinish
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0
playsewithpan SE_W003, +63
waitforvisualfinish
delay 0x8
createvisualtask sub_815ADB0, 0x2, 0, 2, 1
loopsewithpan SE_W013B, -64, 0x8, 0x4
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
Move_MOONLIGHT:
loadspritegfx 0x27D2
loadspritegfx 0x27D3
loadspritegfx 0x272F
setalpha 0x1000
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08592EBC, 0x2, 120, 56
createvisualtask sub_80A7A74, 0x3, 0, 16, 16, 0, 1
playsewithpan SE_W236, 0
delay 0x1E
createsprite gUnknown_08592EEC, 0x28, -12, 0
delay 0x1E
createsprite gUnknown_08592EEC, 0x28, -24, 0
delay 0x1E
createsprite gUnknown_08592EEC, 0x28, 21, 0
delay 0x1E
createsprite gUnknown_08592EEC, 0x28, 0, 0
delay 0x1E
createsprite gUnknown_08592EEC, 0x28, 10, 0
delay 0x14
createvisualtask sub_81025C0, 0x2
waitforvisualfinish
call Anim_HealingEffect
waitforvisualfinish
end
Move_EXTREME_SPEED:
loadspritegfx 0x27DF
loadspritegfx 0x2797
createvisualtask AnimTask_IsAttackerOpponentSide, 0x2
jumprettrue Anim_ExtremeSpeedAgainstPlayer
fadetobg BG_HIGHSPEED_OPPONENT
Anim_ExtremeSpeedContinue:
waitbgfadeout
createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1
waitbgfadein
createvisualtask sub_810577C, 0x2
loopsewithpan SE_W013B, -64, 0x8, 0x3
waitforvisualfinish
delay 0x1
createvisualtask sub_8117F60, 0x2
monbg ANIM_TARGET
setalpha 0x80C
delay 0x12
createvisualtask sub_8105810, 0x2
delay 0x2
playsewithpan SE_W004, +63
createsprite gUnknown_085973B8, 0x82, 1, 0, -12, 3
delay 0xA
playsewithpan SE_W004, +63
createsprite gUnknown_085973B8, 0x82, 1, 0, 12, 3
delay 0xA
playsewithpan SE_W233B, +63
createsprite gUnknown_085973B8, 0x82, 1, 0, 0, 3
waitforvisualfinish
createvisualtask sub_8105AAC, 0x2
delay 0xA
createvisualtask sub_810599C, 0x2
loopsewithpan SE_W104, -64, 0x8, 0x4
waitforvisualfinish
restorebg
waitbgfadeout
setarg 0x7, 0xFFFF
waitbgfadein
clearmonbg ANIM_TARGET
blendoff
delay 0x1
setarg 0x7, 0x1000
delay 0x1
end
Anim_ExtremeSpeedAgainstPlayer:
fadetobg BG_HIGHSPEED_PLAYER
goto Anim_ExtremeSpeedContinue
Move_UPROAR:
loadspritegfx 0x27F1
loadspritegfx 0x27DB
monbg ANIM_DEF_PARTNER
createvisualtask sub_8106D90, 0x2, 0
createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, -64
createsprite gUnknown_08593BB8, 0x2, 0, 29, -12, 0
createsprite gUnknown_08593BB8, 0x2, 0, -12, -29, 1
delay 0x10
createvisualtask sub_8106D90, 0x2, 0
createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, -64
createsprite gUnknown_08593BB8, 0x2, 0, 12, -29, 1
createsprite gUnknown_08593BB8, 0x2, 0, -29, -12, 0
delay 0x10
createvisualtask sub_8106D90, 0x2, 0
createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8
playsewithpan SE_W253, -64
createsprite gUnknown_08593BB8, 0x2, 0, 24, -24, 1
createsprite gUnknown_08593BB8, 0x2, 0, -24, -24, 0
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_HEAT_WAVE:
loadspritegfx 0x2815
createvisualtask sub_8116848, 0x5, 10261, 0, 6, 6, RGB_RED
createvisualtask sub_8110BCC, 0x5, 1
createvisualtask sub_810A060, 0x6, 6, 31
panse_1B SE_W257, -64, +63, +2, 0x0
delay 0x4
createvisualtask sub_8109DBC, 0x5
delay 0xC
createsprite gUnknown_08596BA0, 0x28, 10, 2304, 96, 1
delay 0xA
createsprite gUnknown_08596BA0, 0x28, 90, 2048, 96, 1
delay 0xA
createsprite gUnknown_08596BA0, 0x28, 50, 2560, 96, 1
delay 0xA
createsprite gUnknown_08596BA0, 0x28, 20, 2304, 96, 1
delay 0xA
createsprite gUnknown_08596BA0, 0x28, 70, 1984, 96, 1
delay 0xA
createsprite gUnknown_08596BA0, 0x28, 0, 2816, 96, 1
delay 0xA
createsprite gUnknown_08596BA0, 0x28, 60, 2560, 96, 1
end
Move_HAIL:
loadspritegfx 0x2817
loadspritegfx 0x279D
createvisualtask sub_8116620, 0xA, 1, 3, 0, 6, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810C918, 0x5
loopsewithpan SE_W258, 0, 0x8, 0xA
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 1, 3, 6, 0, RGB_BLACK
end
Move_TORMENT:
loadspritegfx 0x2767
loadspritegfx 0x27E1
createvisualtask sub_815AFF0, 0x2
waitforvisualfinish
createvisualtask sub_80A7B98, 0x2, 1, RGB_RED, 10, 1, 1
createsprite gUnknown_0859368C, 0x82, 1, -20, -28
playsewithpan SE_W207B, +63
delay 0x14
createsprite gUnknown_0859368C, 0x82, 1, 20, -28
playsewithpan SE_W207B, +63
end
Move_MEMENTO:
setalpha 0x1000
delay 0x1
createvisualtask sub_81143C0, 0x2
delay 0x1
createvisualtask sub_8113BAC, 0x5
playsewithpan SE_W060, -64
delay 0x30
playsewithpan SE_W060B, -64
waitforvisualfinish
createvisualtask sub_8114470, 0x2
delay 0xC
setalpha 0x1000
delay 0x1
monbg_22 ANIM_TARGET
createvisualtask sub_8113E78, 0x5
playsewithpan SE_W060, +63
waitforvisualfinish
clearmonbg_23 ANIM_TARGET
delay 0x1
blendoff
delay 0x1
end
Move_FACADE:
loadspritegfx 0x2803
createvisualtask sub_815DCA4, 0x2, 0, 3
createvisualtask sub_815DF0C, 0x2, 0, 72
loopsewithpan SE_W207, -64, 0x18, 0x3
end
Move_SMELLING_SALT:
loadspritegfx 0x2807
loadspritegfx 0x280F
createsprite gUnknown_085CE864, 0x82, 1, 0, 2
createsprite gUnknown_085CE864, 0x82, 1, 1, 2
delay 0x20
createvisualtask sub_815E840, 0x3, 1, 2
loopsewithpan SE_W003, +63, 0xC, 0x2
waitforvisualfinish
delay 0x4
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 2
createsprite gUnknown_085CE894, 0x82, 1, 8, 3
loopsewithpan SE_W207B, +63, 0x10, 0x3
end
Move_FOLLOW_ME:
loadspritegfx 0x2750
createsprite gUnknown_085931D4, 0x2, 0
playsewithpan SE_W039, -64
delay 0x12
playsewithpan SE_W213, -64
delay 0x47
loopsewithpan SE_W039, -64, 0x16, 0x3
end
Move_CHARGE:
loadspritegfx 0x27E3
loadspritegfx 0x27E4
loadspritegfx 0x27E5
monbg ANIM_ATTACKER
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810AAFC, 0x2, 0, 60, 2, 12
playsewithpan SE_W268, -64
delay 0x1E
playsewithpan SE_W268, -64
delay 0x1E
playsewithpan SE_W268, -64
createsprite gUnknown_0859595C, 0x2, 0
delay 0x19
playsewithpan SE_W268, -64
delay 0x14
playsewithpan SE_W268, -64
delay 0xF
playsewithpan SE_W268, -64
delay 0xA
delay 0x6
loopsewithpan SE_W268, -64, 0x6, 0x5
waitforvisualfinish
createsprite gUnknown_0859598C, 0x2, 0, 16, 16
delay 0x2
createsprite gUnknown_0859598C, 0x2, 0, -16, -16
playsewithpan SE_W085B, -64
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
blendoff
end
Move_TAUNT:
loadspritegfx 0x27E6
loadspritegfx 0x27E1
loadspritegfx 0x2767
createsprite gUnknown_08593114, 0xB, 0, 45
playsewithpan SE_W118, -64
delay 0x6
createsprite gUnknown_0859324C, 0xC, 0
delay 0x4
loopsewithpan SE_W039, -64, 0x10, 0x2
waitforvisualfinish
delay 0x8
createsprite gUnknown_0859368C, 0x82, 1, -20, -28
playsewithpan SE_W207B, +63
waitforvisualfinish
delay 0xC
createsprite gUnknown_0859368C, 0x82, 1, 20, -28
playsewithpan SE_W207B, +63
end
Move_HELPING_HAND:
loadspritegfx 0x2807
createvisualtask sub_815EC48, 0x5
createsprite gUnknown_085CE8AC, 0x28, 0
createsprite gUnknown_085CE8AC, 0x28, 1
delay 0x13
playsewithpan SE_W227, 0
createvisualtask sub_80D52D0, 0x2, 2, 2, 0, 5, 1
delay 0xE
playsewithpan SE_W227, 0
createvisualtask sub_80D52D0, 0x2, 2, 2, 0, 5, 1
delay 0x14
playsewithpan SE_W227, 0
createvisualtask sub_80D52D0, 0x2, 2, 3, 0, 10, 1
createvisualtask sub_80A7B98, 0x2, 2, RGB_YELLOW, 12, 1, 1
end
Move_ASSIST:
loadspritegfx 0x280C
createsprite gUnknown_085CE804, 0x32, 112, -16, 140, 128, 36
delay 0x2
createsprite gUnknown_085CE804, 0x32, 208, 128, -16, 48, 36
playsewithpan SE_W010, 0
delay 0x2
createsprite gUnknown_085CE804, 0x32, -16, 112, 256, -16, 36
playsewithpan SE_W010, 0
delay 0x2
createsprite gUnknown_085CE804, 0x32, 108, 128, 84, -16, 36
playsewithpan SE_W010, 0
delay 0x2
createsprite gUnknown_085CE804, 0x32, -16, 56, 256, 56, 36
playsewithpan SE_W010, 0
end
Move_SUPERPOWER:
loadspritegfx 0x27E4
loadspritegfx 0x2810
loadspritegfx 0x2811
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
setalpha 0x80C
createsprite gUnknown_08595FEC, 0x82, 0
playsewithpan SE_W025, -64
delay 0x14
createsprite gUnknown_085972D8, 0x2, 4, 1, 180, 1
createvisualtask sub_8159244, 0x5, 234, 0
delay 0x28
createsprite gUnknown_08596004, 0x29, 200, 96, 1, 120
delay 0x8
createsprite gUnknown_08596004, 0x29, 20, 248, 4, 112
delay 0x8
createsprite gUnknown_08596004, 0x29, 130, 160, 2, 104
delay 0x8
createsprite gUnknown_08596004, 0x29, 160, 192, 0, 96
delay 0x8
createsprite gUnknown_08596004, 0x29, 60, 288, 3, 88
delay 0x4A
createsprite gUnknown_0859601C, 0x83, 0
playsewithpan SE_W207, -64
delay 0x10
createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 16, 1
playsewithpan SE_W025B, +63
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
delay 0x1
end
Move_RECYCLE:
loadspritegfx 0x2826
monbg ANIM_ATTACKER
setalpha 0x1000
delay 0x1
createsprite gUnknown_085CE9B0, 0x2
loopsewithpan SE_W036, -64, 0x18, 0x3
waitforvisualfinish
createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 2, 1
playsewithpan SE_W036, -64
waitforvisualfinish
blendoff
clearmonbg ANIM_ATTACKER
delay 0x1
end
Move_BRICK_BREAK:
loadspritegfx 0x27B7
loadspritegfx 0x2797
loadspritegfx 0x279F
loadspritegfx 0x27E0
choosetwoturnanim Anim_BrickBreakNormal, Anim_BrickBreakShatteredWall
Anim_BrickBreakNormal:
monbg ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_0857FE28, 0x2, 3, 8
delay 0x4
delay 0x1
createsprite gUnknown_08597358, 0x3, -18, -18, 1, 1
playsewithpan SE_W233, +63
delay 0x14
createsprite gUnknown_0857FE28, 0x2, 3, 8
delay 0x5
createsprite gUnknown_08597358, 0x3, 18, 18, 1, 1
playsewithpan SE_W233, +63
delay 0x14
createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK
delay 0x25
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0
playsewithpan SE_W233B, +63
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
end
Anim_BrickBreakShatteredWall:
monbg ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_0857FE28, 0x2, 3, 8
delay 0x4
createsprite gUnknown_08595F90, 0x3, 1, 0, 0, 90, 10
delay 0x1
createsprite gUnknown_08597358, 0x3, -18, -18, 1, 1
playsewithpan SE_W233, +63
delay 0x14
createsprite gUnknown_0857FE28, 0x2, 3, 8
delay 0x5
createsprite gUnknown_08597358, 0x3, 18, 18, 1, 1
playsewithpan SE_W233, +63
delay 0x14
createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK
delay 0x25
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0
playsewithpan SE_W233B, +63
waitforvisualfinish
createsprite gUnknown_08595FA8, 0x2, 1, 0, -8, -12
createsprite gUnknown_08595FA8, 0x2, 1, 1, 8, -12
createsprite gUnknown_08595FA8, 0x2, 1, 2, -8, 12
createsprite gUnknown_08595FA8, 0x2, 1, 3, 8, 12
playsewithpan SE_W280, +63
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
end
Move_YAWN:
loadspritegfx 0x2802
createvisualtask sub_815D64C, 0x2, 0
playsewithpan SE_W281, -64
waitforvisualfinish
createsprite gUnknown_085CE68C, 0x85, 2
playsewithpan SE_W255, -64
delay 0x4
createsprite gUnknown_085CE68C, 0x85, 1
delay 0x4
createsprite gUnknown_085CE68C, 0x85, 0
waitforvisualfinish
createvisualtask sub_815D64C, 0x2, 1
playsewithpan SE_W281, +63
end
Move_ENDEAVOR:
loadspritegfx 0x2803
loadspritegfx 0x2797
createvisualtask sub_815DCA4, 0x2, 0, 2
loopsewithpan SE_W039, -64, 0x18, 0x2
createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 21, 0), 12, 1, 2
delay 0x6
createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
createsprite gUnknown_08597358, 0x82, 12, -12, 1, 2
playsewithpan SE_W003, +63
delay 0x18
createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
createsprite gUnknown_08597358, 0x82, -12, 12, 1, 2
playsewithpan SE_W004, +63
end
Move_ERUPTION:
loadspritegfx 0x27D9
createsprite gUnknown_08597274, 0x2, 31, 2, 0, 4, RGB_RED
waitforvisualfinish
createvisualtask sub_8109460, 0x2
waitplaysewithpan SE_W153, -64, 0x3C
waitforvisualfinish
createvisualtask sub_8109460, 0x2
waitplaysewithpan SE_W153, -64, 0x3C
waitforvisualfinish
delay 0x1E
createsprite gUnknown_085955E8, 0x28, 200, -32, 0, 100, 0
createsprite gUnknown_085955E8, 0x28, 30, -32, 16, 90, 1
createsprite gUnknown_085955E8, 0x28, 150, -32, 32, 60, 2
createsprite gUnknown_085955E8, 0x28, 90, -32, 48, 80, 3
createsprite gUnknown_085955E8, 0x28, 110, -32, 64, 50, 0
createsprite gUnknown_085955E8, 0x28, 60, -32, 80, 70, 1
delay 0x16
createvisualtask sub_81152DC, 0x5, 5, 8, 60
createvisualtask sub_81152DC, 0x5, 4, 8, 60
loopsewithpan SE_W088, +63, 0x10, 0xC
delay 0x50
createsprite gUnknown_08597274, 0x28, 31, 4, 4, 0, RGB_RED
end
Move_SKILL_SWAP:
loadspritegfx 0x280B
call Anim_SetPsychicBackground
createvisualtask sub_810FBF0, 0x3, 1
createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 3, 1
loopsewithpan SE_W179, -64, 0x18, 0x3
delay 0x10
createvisualtask sub_810FBF0, 0x3, 0
createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 3, 1
waitforvisualfinish
call Anim_UnsetPsychicBackground
end
Move_IMPRISON:
loadspritegfx 0x2809
loadspritegfx 0x280A
call Anim_SetPsychicBackground
monbg ANIM_DEF_PARTNER
createvisualtask sub_810F940, 0x5
delay 0x8
loopsewithpan SE_W030, -64, 0x8, 0x5
waitforvisualfinish
delay 0x4
createsprite gUnknown_085967AC, 0x5, 0, 40
createvisualtask sub_81152DC, 0x5, 4, 1, 10
playsewithpan SE_W063, -64
clearmonbg ANIM_DEF_PARTNER
call Anim_UnsetPsychicBackground
end
Move_GRUDGE:
loadspritegfx 0x280D
monbg ANIM_ATTACKER
monbgprio_29
fadetobg BG_GHOST
playsewithpan SE_W060, -64
waitbgfadein
createvisualtask sub_8112C6C, 0x3
loopsewithpan SE_W052, -64, 0x10, 0x4
delay 0xA
delay 0x50
playsewithpan SE_W171, +63
waitforvisualfinish
restorebg
waitbgfadein
clearmonbg ANIM_ATTACKER
end
Move_CAMOUFLAGE:
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
setalpha 0x10
createvisualtask sub_811675C, 0x5, 2, 3, 0, 14
delay 0x10
createvisualtask sub_81136E8, 0x2, 4
playsewithpan SE_W185, -64
waitforvisualfinish
delay 0x8
createvisualtask sub_811675C, 0x5, 2, 0, 0, 0
waitforvisualfinish
createvisualtask sub_81137E4, 0x2, 1
waitforvisualfinish
blendoff
clearmonbg ANIM_ATK_PARTNER
end
Move_TAIL_GLOW:
loadspritegfx 0x27E4
monbg ANIM_ATTACKER
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08596AC8, 0x42, 0
delay 0x12
loopsewithpan SE_W234, -64, 0x10, 0x6
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
blendoff
delay 0x1
end
Move_LUSTER_PURGE:
loadspritegfx 0x281B
loadspritegfx 0x2797
fadetobg BG_PSYCHIC
waitbgfadeout
createvisualtask sub_815A5C8, 0x5
waitbgfadein
monbg ANIM_ATTACKER
setalpha 0x80C
playsewithpan SE_W076, -64
createsprite gUnknown_08596898, 0x29, 0, 0, 0, 0
delay 0x14
createvisualtask sub_8116664, 0x5, 5, 2, 0, 16, -1
createvisualtask sub_8116848, 0x5, 10267, 2, 0, 16, -1
waitforvisualfinish
createvisualtask sub_8116848, 0x5, 10135, 0, 12, 12, 23552
waitforvisualfinish
createsprite gUnknown_085973A0, 0x83, 1, 2
createvisualtask sub_8159210, 0x5, 215, 63
delay 0x3
createsprite gUnknown_085973A0, 0x83, 1, 2
createvisualtask sub_8159210, 0x5, 215, 63
delay 0x3
createsprite gUnknown_085973A0, 0x83, 1, 2
createvisualtask sub_8159210, 0x5, 215, 63
delay 0x3
createsprite gUnknown_085973A0, 0x83, 1, 2
createvisualtask sub_8159210, 0x5, 215, 63
delay 0x3
createsprite gUnknown_085973A0, 0x83, 1, 2
createvisualtask sub_8159210, 0x5, 215, 63
delay 0x3
createsprite gUnknown_085973A0, 0x83, 1, 2
createvisualtask sub_8159210, 0x5, 215, 63
waitforvisualfinish
createvisualtask sub_8116664, 0x5, 5, 2, 16, 0, -1
createvisualtask sub_81152DC, 0x5, 1, 5, 14
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
call Anim_UnsetPsychicBackground
end
Move_MIST_BALL:
loadspritegfx 0x27AB
loadspritegfx 0x281E
delay 0x0
playsewithpan SE_W081, -64
createsprite gUnknown_08595C70, 0x80, 0, 0, 0, 0, 30, 0
waitforvisualfinish
playsewithpan SE_W028, +63
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 10, 0
createsprite gUnknown_0859728C, 0x0, 1, 1, 1, 32279, 16, 0x7FFF, 16
delay 0x0
playsewithpan SE_W114, 0
createvisualtask sub_810C324, 0x5
createvisualtask sub_8116620, 0xA, 4, 3, 0, 16, RGB_WHITE
delay 0x8
createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 70, 0
delay 0x46
createvisualtask sub_8116620, 0xA, 4, 2, 16, 0, RGB_WHITE
end
Move_FEATHER_DANCE:
loadspritegfx 0x281E
monbg ANIM_DEF_PARTNER
monbgprio_29
playsewithpan SE_W080, +63
delay 0x0
createsprite gUnknown_08596388, 0x80, 0, -16, 64, 2, 104, 11304, 32, 1
delay 0x6
createsprite gUnknown_08596388, 0x80, 0, -16, 32, 2, 104, 11304, 32, 1
createsprite gUnknown_08596388, 0x80, 0, -16, 0, 2, 104, 11304, 32, 1
delay 0x6
createsprite gUnknown_08596388, 0x80, 0, -16, 224, 2, 104, 11304, 32, 1
createsprite gUnknown_08596388, 0x80, 0, -16, 128, 2, 104, 11304, 32, 1
delay 0x6
createsprite gUnknown_08596388, 0x80, 0, -16, 192, 2, 104, 11304, 32, 1
createsprite gUnknown_08596388, 0x80, 0, -16, 160, 2, 104, 11304, 32, 1
delay 0x6
createsprite gUnknown_08596388, 0x80, 0, -16, 96, 2, 104, 11304, 32, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_TEETER_DANCE:
loadspritegfx 0x2758
loadspritegfx 0x2759
createvisualtask sub_8160164, 0x5
createsprite gUnknown_08593050, 0x2, 0, 16, -2
playsewithpan SE_W298, -64
delay 0x18
createsprite gUnknown_08593050, 0x2, 0, 0, -2
playsewithpan SE_W298, -64
delay 0x18
createsprite gUnknown_08593050, 0x2, 0, -16, -2
playsewithpan SE_W298, -64
delay 0x18
createsprite gUnknown_08593050, 0x2, 1, -8, -2
playsewithpan SE_W298, -64
delay 0x18
createsprite gUnknown_08593050, 0x2, 2, 8, -2
playsewithpan SE_W298, -64
end
Move_MUD_SPORT:
loadspritegfx 0x275A
createvisualtask sub_8104938, 0x2, 0, 6
delay 0x18
createsprite gUnknown_085971E4, 0x82, 0, -4, -16
createsprite gUnknown_085971E4, 0x82, 0, 4, -12
playsewithpan SE_W091, -64
delay 0x20
createsprite gUnknown_085971E4, 0x82, 0, -3, -12
createsprite gUnknown_085971E4, 0x82, 0, 5, -14
playsewithpan SE_W091, -64
delay 0x20
createsprite gUnknown_085971E4, 0x82, 0, -5, -18
createsprite gUnknown_085971E4, 0x82, 0, 3, -14
playsewithpan SE_W091, -64
delay 0x10
createsprite gUnknown_085971E4, 0x82, 1, 220, 60
waitplaysewithpan SE_W145B, 0, 0xF
delay 0x2
createsprite gUnknown_085971E4, 0x82, 1, 60, 100
waitplaysewithpan SE_W145B, 0, 0x19
delay 0x2
createsprite gUnknown_085971E4, 0x82, 1, 140, 55
waitplaysewithpan SE_W145B, 0, 0xE
delay 0x2
createsprite gUnknown_085971E4, 0x82, 1, 180, 50
waitplaysewithpan SE_W145B, 0, 0xA
delay 0x2
createsprite gUnknown_085971E4, 0x82, 1, 20, 90
waitplaysewithpan SE_W145B, 0, 0x16
delay 0x2
createsprite gUnknown_085971E4, 0x82, 1, 90, 90
waitplaysewithpan SE_W145B, 0, 0x16
delay 0x2
createsprite gUnknown_085971E4, 0x82, 1, 160, 60
waitplaysewithpan SE_W145B, 0, 0xF
delay 0x2
createsprite gUnknown_085971E4, 0x82, 1, 30, 90
waitplaysewithpan SE_W145B, 0, 0x16
delay 0x2
createsprite gUnknown_085971E4, 0x82, 1, 120, 60
waitplaysewithpan SE_W145B, 0, 0xF
delay 0x2
createsprite gUnknown_085971E4, 0x82, 1, 200, 40
waitplaysewithpan SE_W145B, 0, 0xA
end
Move_NEEDLE_ARM:
loadspritegfx 0x281A
loadspritegfx 0x2797
loadspritegfx 0x279F
loopsewithpan SE_W030, +63, 0x2, 0x10
createsprite gUnknown_08592888, 0x82, 1, 0, 0, -32, 16
delay 0x2
createsprite gUnknown_08592888, 0x82, 1, 0, 22, -22, 16
delay 0x2
createsprite gUnknown_08592888, 0x82, 1, 0, 30, 0, 16
delay 0x2
createsprite gUnknown_08592888, 0x82, 1, 0, 20, 20, 16
delay 0x2
createsprite gUnknown_08592888, 0x82, 1, 0, 0, 28, 16
delay 0x2
createsprite gUnknown_08592888, 0x82, 1, 0, -19, 19, 16
delay 0x2
createsprite gUnknown_08592888, 0x82, 1, 0, -27, 0, 16
delay 0x2
createsprite gUnknown_08592888, 0x82, 1, 0, -18, -18, 16
delay 0x2
createsprite gUnknown_08592888, 0x82, 1, 0, 0, -25, 16
delay 0x2
createsprite gUnknown_08592888, 0x82, 1, 0, 17, -17, 16
delay 0x2
createsprite gUnknown_08592888, 0x82, 1, 0, 23, 0, 16
delay 0x2
createsprite gUnknown_08592888, 0x82, 1, 0, 16, 16, 16
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
playsewithpan SE_W233B, +63
createsprite gUnknown_08592888, 0x82, 1, 1, 0, -24, 10
createsprite gUnknown_08592888, 0x82, 1, 1, 17, -17, 10
createsprite gUnknown_08592888, 0x82, 1, 1, 24, 0, 10
createsprite gUnknown_08592888, 0x82, 1, 1, 17, 17, 10
createsprite gUnknown_08592888, 0x82, 1, 1, 0, 24, 10
createsprite gUnknown_08592888, 0x82, 1, 1, -17, 17, 10
createsprite gUnknown_08592888, 0x82, 1, 1, -24, 0, 10
createsprite gUnknown_08592888, 0x82, 1, 1, -17, -17, 10
end
Move_SLACK_OFF:
loadspritegfx 0x272F
createvisualtask sub_8160544, 0x2, 0
playsewithpan SE_W281, -64
waitforvisualfinish
call Anim_HealingEffect
waitforvisualfinish
end
Move_CRUSH_CLAW:
loadspritegfx 0x27B7
loadspritegfx 0x2737
loadspritegfx 0x27E0
monbg ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_0857FE28, 0x2, 6, 4
delay 0x4
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1
createsprite gUnknown_08597138, 0x82, -10, -10, 0
createsprite gUnknown_08597138, 0x82, -10, 10, 0
playsewithpan SE_W013, +63
delay 0xC
createsprite gUnknown_08597138, 0x82, 10, -10, 1
createsprite gUnknown_08597138, 0x82, 10, 10, 1
playsewithpan SE_W013, +63
waitforvisualfinish
blendoff
clearmonbg ANIM_TARGET
end
Move_AROMATHERAPY:
playsewithpan SE_W080, 0
loadspritegfx 0x27AF
loadspritegfx 0x27DB
loadspritegfx 0x2741
createsprite gUnknown_08597274, 0x0, 1, 0, 0, 7, RGB(13, 31, 12)
delay 0x1
monbg ANIM_ATTACKER
delay 0x1
createsprite gUnknown_085927AC, 0x0, 24, 16, 0, 2, 2, 0, 0
createsprite gUnknown_085927AC, 0x42, 64, 24, 0, 3, 1, 1, 0
createsprite gUnknown_085927C4, 0x0, 16, 24, 0, 2, 1, 0, 0
delay 0x14
createsprite gUnknown_085927AC, 0x42, 48, 12, 0, 4, 3, 1, 0
createsprite gUnknown_085927AC, 0x0, 100, 16, 0, 3, 2, 0, 0
createsprite gUnknown_085927AC, 0x0, 74, 24, 180, 3, 2, 0, 0
delay 0xA
createsprite gUnknown_085927AC, 0x42, 80, 30, 0, 4, 1, 1, 0
createsprite gUnknown_085927AC, 0x0, 128, 12, 0, 3, 3, 0, 0
createsprite gUnknown_085927C4, 0x0, 90, 16, 0, 2, 1, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
delay 0x1
createsprite gUnknown_08597274, 0x0, 1, 0, 7, 0, RGB(13, 31, 12)
delay 0x1
playsewithpan SE_W287, -64
createvisualtask sub_815DFCC, 0x2, 1
waitforvisualfinish
playsewithpan SE_W234, -64
createsprite gUnknown_08592B94, 0x10, -15, 0, 0, 0, 32, 60, 1
delay 0x8
createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
playsewithpan SE_REAPOKE, -64
createsprite gUnknown_08597274, 0x0, 43, 3, 10, 0, RGB(13, 31, 12)
createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1
waitforvisualfinish
end
Move_FAKE_TEARS:
loadspritegfx 0x27AB
loadspritegfx 0x27E1
loadspritegfx 0x2758
createvisualtask sub_8116848, 0x5, 10155, 0, 4, 4, RGB(12, 11, 31)
waitforvisualfinish
createvisualtask sub_815C478, 0x5, 0, 2, 1
loopsewithpan SE_W039, -64, 0xC, 0x4
delay 0x8
createsprite gUnknown_085970E8, 0x2, 0, 0
createsprite gUnknown_085970E8, 0x2, 0, 1
delay 0x8
createsprite gUnknown_085970E8, 0x2, 0, 2
createsprite gUnknown_085970E8, 0x2, 0, 3
delay 0x8
createsprite gUnknown_085970E8, 0x2, 0, 0
createsprite gUnknown_085970E8, 0x2, 0, 1
delay 0x8
createsprite gUnknown_085970E8, 0x2, 0, 2
createsprite gUnknown_085970E8, 0x2, 0, 3
waitforvisualfinish
end
Move_AIR_CUTTER:
loadspritegfx 0x2713
loadspritegfx 0x279A
loadspritegfx 0x2797
delay 0x0
monbg ANIM_DEF_PARTNER
setalpha 0x80C
delay 0x0
createvisualtask sub_8103CF0, 0x2, 32, -24, 1536, 2, 128
waitforvisualfinish
playsewithpan SE_W015, +63
createsprite gUnknown_08592A34, 0x2, 40, -32, 0, 2
delay 0x5
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
delay 0x0
end
Move_ODOR_SLEUTH:
monbg ANIM_TARGET
createvisualtask sub_815F620, 0x5
delay 0x18
createsprite gUnknown_0857FE28, 0x2, 3, 4
playsewithpan SE_W207, -64
delay 0x6
createsprite gUnknown_0857FE28, 0x2, 3, 4
playsewithpan SE_W207, -64
waitforvisualfinish
clearmonbg ANIM_TARGET
delay 0x1
createsprite gUnknown_0859728C, 0x2, 1, 3, 1, -1, 16, -1, 0
playsewithpan SE_W043, -64
end
Move_GRASS_WHISTLE:
loadspritegfx 0x2758
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB(18, 31, 12)
waitforvisualfinish
createvisualtask sub_8102BE8, 0x2
waitforvisualfinish
panse_1B SE_W320, -64, +63, +2, 0x0
createsprite gUnknown_08593008, 0x82, 7, 1, 0
delay 0x5
createsprite gUnknown_08593008, 0x82, 6, 1, 0
delay 0x5
createsprite gUnknown_08593008, 0x82, 1, 1, 0
delay 0x5
createsprite gUnknown_08593008, 0x82, 2, 1, 0
delay 0x5
createsprite gUnknown_08593008, 0x82, 3, 1, 0
delay 0x4
createsprite gUnknown_08593008, 0x82, 2, 1, 0
delay 0x4
createsprite gUnknown_08593008, 0x82, 5, 1, 0
delay 0x4
createsprite gUnknown_08593008, 0x82, 6, 1, 0
delay 0x4
createsprite gUnknown_08593008, 0x82, 2, 1, 0
delay 0x4
createsprite gUnknown_08593008, 0x82, 2, 1, 0
delay 0x4
createsprite gUnknown_08593008, 0x82, 1, 1, 0
delay 0x4
createsprite gUnknown_08593008, 0x82, 5, 1, 0
delay 0x4
waitforvisualfinish
createvisualtask sub_8102CA0, 0x2
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB(18, 31, 12)
waitforvisualfinish
end
Move_TICKLE:
loadspritegfx 0x27EA
createsprite gUnknown_08597274, 0x2, 2, 0, 0, 16, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08593A84, 0x0, -16, -8
createsprite gUnknown_08593A84, 0x0, 16, -8
playsewithpan SE_W197, -64
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 2, 0, 16, 0, RGB_BLACK
waitforvisualfinish
delay 0x14
createvisualtask sub_80D5EB8, 0x3, 0, 6, 1280, 3, 0
delay 0xC
createvisualtask sub_815C478, 0x3, 1, 6, 2
loopsewithpan SE_W039, +63, 0x8, 0x8
waitforvisualfinish
end
Move_WATER_SPOUT:
loadspritegfx 0x281C
loadspritegfx 0x27A4
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createvisualtask sub_81080E4, 0x5
playsewithpan SE_W029, -64
delay 0x2C
playsewithpan SE_W291, -64
waitforvisualfinish
delay 0x10
createvisualtask sub_81085C8, 0x5
playsewithpan SE_W057, +63
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SHADOW_PUNCH:
loadspritegfx 0x2797
loadspritegfx 0x279F
fadetobg BG_GHOST
waitbgfadein
monbg ANIM_ATK_PARTNER
setalpha 0x809
createvisualtask sub_80A8BC4, 0x2, 0, 13
playsewithpan SE_W026, -64
delay 0x6
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
playsewithpan SE_W004, +63
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
restorebg
waitbgfadein
end
Move_EXTRASENSORY:
call Anim_SetPsychicBackground
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1
createvisualtask sub_810FE14, 0x5, 0
playsewithpan SE_W020, +63
waitforvisualfinish
createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1
createvisualtask sub_810FE14, 0x5, 1
playsewithpan SE_W020, +63
waitforvisualfinish
createvisualtask sub_8110034, 0x5, 0
createvisualtask sub_810FE14, 0x5, 2
playsewithpan SE_W043, -64
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
call Anim_UnsetPsychicBackground
end
Move_AERIAL_ACE:
loadspritegfx 0x279A
monbg ANIM_TARGET
setalpha 0x80C
createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5
createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3
createsprite gUnknown_08592A1C, 0x2, 40, -32, 0
playsewithpan SE_W013B, -64
delay 0x5
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 10, 0, 0
playsewithpan SE_W013, +63
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_IRON_DEFENSE:
loopsewithpan SE_REAPOKE, -64, 0x1C, 0x2
createvisualtask sub_81144F8, 0x5, 0, 0, 0
createsprite gUnknown_0859728C, 0x2, 1, 8, 2, -1, 14, -1, 0
waitforvisualfinish
end
Move_BLOCK:
loadspritegfx 0x280A
createsprite gUnknown_085CE90C, 0xC2
playsewithpan SE_W207, +63
end
Move_HOWL:
loadspritegfx 0x2745
createvisualtask sub_815D64C, 0x2, 0
delay 0xC
call Anim_RoarEffect
createvisualtask sub_8158D8C, 0x2, 0, 3
waitforvisualfinish
delay 0x1E
end
Move_BULK_UP:
loadspritegfx 0x2766
createvisualtask sub_8104AB4, 0x2
playsewithpan SE_W207, -64
waitforvisualfinish
createsprite gUnknown_08593658, 0x2
loopsewithpan SE_W207, -64, 0x4, 0x2
waitforvisualfinish
end
Move_COVET:
loadspritegfx 0x27E2
loadspritegfx 0x27F0
createvisualtask sub_815C478, 0x5, 0, 2, 0
createsprite gUnknown_08593970, 0x3, 0, 20
playsewithpan SE_W204, -64
delay 0xF
createsprite gUnknown_08593970, 0x3, -20, 20
playsewithpan SE_W204, -64
delay 0xF
createsprite gUnknown_08593970, 0x3, 20, 20
playsewithpan SE_W204, -64
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
loopsewithpan SE_W146, +63, 0x4, 0x3
end
Move_VOLT_TACKLE:
loadspritegfx 0x2711
loadspritegfx 0x27E4
loadspritegfx 0x27E5
monbg ANIM_ATTACKER
setalpha 0x80C
createvisualtask sub_8116620, 0xA, 1, 0, 0, 8, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_085959A4, 0x1
playsewithpan SE_W268, -64
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
delay 0x8
createvisualtask sub_810AFCC, 0x5, 0
playsewithpan SE_W085, -64
waitforvisualfinish
createvisualtask sub_810AFCC, 0x5, 1
playsewithpan SE_W085, +63
waitforvisualfinish
createvisualtask sub_810AFCC, 0x5, 2
playsewithpan SE_W085, -64
waitforvisualfinish
createvisualtask sub_810AFCC, 0x5, 3
playsewithpan SE_W085, +63
waitforvisualfinish
createvisualtask sub_810AFCC, 0x5, 4
playsewithpan SE_W085, -64
delay 0x8
createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1
playsewithpan SE_W120, +63
createsprite gUnknown_0859598C, 0x2, 1, 16, 16
delay 0x2
createsprite gUnknown_0859598C, 0x2, 1, -16, -16
delay 0x8
createvisualtask sub_810AE5C, 0x5
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 9, 1
playsewithpan SE_W085B, -64
createsprite gUnknown_0859598C, 0x2, 0, 16, 16
delay 0x2
createsprite gUnknown_0859598C, 0x2, 0, -16, -16
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 1, 0, 8, 0, RGB_BLACK
waitforvisualfinish
end
Move_WATER_SPORT:
loadspritegfx 0x281C
createvisualtask sub_81088E4, 0x5
delay 0x8
playsewithpan SE_W057, -64
delay 0x2C
playsewithpan SE_W057, -64
delay 0x2C
playsewithpan SE_W057, -64
delay 0x2C
panse_1B SE_W057, -64, +63, +2, 0x0
end
Move_CALM_MIND:
loadspritegfx 0x27DB
monbg ANIM_ATK_PARTNER
createvisualtask sub_8116664, 0x5, 0, 0, 0, 16, 0
waitforvisualfinish
createvisualtask sub_81177E4, 0x5, 1
waitforvisualfinish
createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0
playsewithpan SE_W048, -64
delay 0xE
createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0
playsewithpan SE_W048, -64
delay 0xE
createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0
playsewithpan SE_W048, -64
waitforvisualfinish
createvisualtask sub_81177E4, 0x5, 0
waitforvisualfinish
createvisualtask sub_8116664, 0x5, 0, 0, 16, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
end
Move_LEAF_BLADE:
loadspritegfx 0x274F
loadspritegfx 0x282D
createvisualtask sub_80FFFC0, 0x5
delay 0x2
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
playsewithpan SE_W015, +63
delay 0x32
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
playsewithpan SE_W015, +63
delay 0x32
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
playsewithpan SE_W015, +63
waitforvisualfinish
monbg ANIM_TARGET
setalpha 0x80C
delay 0xC
createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 18, 1
createsprite gUnknown_085973D0, 0x82, 0, 0, 1, 36
playsewithpan SE_W043, +63
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_DRAGON_DANCE:
loadspritegfx 0x2809
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
delay 0x1
createvisualtask sub_81133E8, 0x5
playsewithpan SE_W100, -64
delay 0x8
createvisualtask sub_80A7CB4, 0x5, 10249, 19456, 14, 0, 3
createsprite gUnknown_08596F98, 0x2, 0
createsprite gUnknown_08596F98, 0x2, 43
createsprite gUnknown_08596F98, 0x2, 85
createsprite gUnknown_08596F98, 0x2, 128
createsprite gUnknown_08596F98, 0x2, 170
createsprite gUnknown_08596F98, 0x2, 213
delay 0x1E
playsewithpan SE_W100, -64
delay 0x1E
playsewithpan SE_W100, -64
waitforvisualfinish
clearmonbg ANIM_ATTACKER
delay 0x1
end
Move_SHOCK_WAVE:
loadspritegfx 0x27E3
loadspritegfx 0x27E4
loadspritegfx 0x2711
loadspritegfx 0x2735
monbg ANIM_ATTACKER
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810AAFC, 0x2, 0, 20, 0, 2
playsewithpan SE_W268, -64
delay 0xC
createsprite gUnknown_08595A18, 0x2
delay 0x1E
createvisualtask sub_810B29C, 0x5
delay 0xC
waitforvisualfinish
createvisualtask sub_810B55C, 0x5
playsewithpan SE_W161B, +63
waitforvisualfinish
createvisualtask sub_80D51AC, 0x2, 1, 0, 6, 18, 1
createvisualtask sub_8116620, 0x5, 1, 3, 16, 0, RGB_WHITE
createvisualtask sub_8116620, 0x5, 4, 0, 16, 16, RGB_BLACK
delay 0x4
createvisualtask sub_8116620, 0x5, 4, 0, 0, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
end
Move_HARDEN:
loopsewithpan SE_W231, -64, 0x1C, 0x2
createvisualtask sub_81144F8, 0x5, 0, 0, 0
waitforvisualfinish
end
Move_BELLY_DRUM:
loadspritegfx 0x2758
loadspritegfx 0x27D1
createvisualtask sub_8102BE8, 0x2
waitforvisualfinish
call Anim_BellyDrum1
createsprite gUnknown_0859309C, 0x2, 0, 0, 0, 0
playsewithpan SE_W187, -64
delay 0xF
call Anim_BellyDrum2
createsprite gUnknown_0859309C, 0x2, 1, 1, 1, 0
playsewithpan SE_W187, -64
delay 0xF
call Anim_BellyDrum1
createsprite gUnknown_0859309C, 0x2, 0, 3, 3, 128
playsewithpan SE_W187, -64
delay 0x7
call Anim_BellyDrum2
createsprite gUnknown_0859309C, 0x2, 1, 2, 0, 128
playsewithpan SE_W187, -64
delay 0x7
call Anim_BellyDrum1
createsprite gUnknown_0859309C, 0x2, 0, 1, 1, 0
playsewithpan SE_W187, -64
delay 0x7
call Anim_BellyDrum2
createsprite gUnknown_0859309C, 0x2, 1, 0, 3, 0
playsewithpan SE_W187, -64
waitforvisualfinish
createvisualtask sub_8102CA0, 0x2
waitforvisualfinish
end
Anim_BellyDrum2:
createsprite gUnknown_08593068, 0x3, 0
createvisualtask sub_80D51AC, 0x2, 0, 0, 8, 2, 1
return
Anim_BellyDrum1:
createsprite gUnknown_08593068, 0x3, 1
createvisualtask sub_80D51AC, 0x2, 0, 0, 8, 2, 1
return
Move_MIND_READER:
loadspritegfx 0x27CD
loadspritegfx 0x27CE
loadspritegfx 0x27CF
monbg ANIM_DEF_PARTNER
playsewithpan SE_W109, +63
createsprite gUnknown_085CE07C, 0x5, 0, 0, 1, 0
createsprite gUnknown_085CE094, 0x5
delay 0x28
playsewithpan SE_W043, +63
createvisualtask sub_8115A04, 0x2, 1, 1, 2, 0, 10, RGB_BLACK
call Anim_MindReaderEffect
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Anim_MindReaderEffect:
createsprite gUnknown_085CE0AC, 0x4, 70, 0, 6
createsprite gUnknown_085CE0AC, 0x4, 40, 40, 6
createsprite gUnknown_085CE0AC, 0x4, 10, -60, 6
createsprite gUnknown_085CE0AC, 0x4, -50, -40, 6
createsprite gUnknown_085CE0AC, 0x4, -40, 40, 6
createsprite gUnknown_085CE0AC, 0x4, 50, -50, 6
delay 0x2
createsprite gUnknown_085CE0AC, 0x4, 50, -30, 6
createsprite gUnknown_085CE0AC, 0x4, 60, 10, 6
createsprite gUnknown_085CE0AC, 0x4, 0, 60, 6
createsprite gUnknown_085CE0AC, 0x4, 0, -40, 6
createsprite gUnknown_085CE0AC, 0x4, -60, 20, 6
createsprite gUnknown_085CE0AC, 0x4, -60, -30, 6
delay 0x2
createsprite gUnknown_085CE0AC, 0x4, -50, 50, 6
createsprite gUnknown_085CE0AC, 0x4, -60, 20, 6
createsprite gUnknown_085CE0AC, 0x4, -40, -40, 6
createsprite gUnknown_085CE0AC, 0x4, 20, -60, 6
createsprite gUnknown_085CE0AC, 0x4, 50, -50, 6
createsprite gUnknown_085CE0AC, 0x4, 35, 40, 6
delay 0x2
return
Move_ICE_PUNCH:
monbg ANIM_DEF_PARTNER
setalpha 0x80C
loadspritegfx 0x279D
loadspritegfx 0x2797
loadspritegfx 0x279F
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK
createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, RGB(12, 26, 31)
delay 0x14
playsewithpan SE_W081, +63
createsprite gUnknown_08595AE8, 0x2, 0
createsprite gUnknown_08595AE8, 0x2, 64
createsprite gUnknown_08595AE8, 0x2, 128
createsprite gUnknown_08595AE8, 0x2, 192
delay 0x5
createsprite gUnknown_08595AD0, 0x2, 32
createsprite gUnknown_08595AD0, 0x2, 96
createsprite gUnknown_08595AD0, 0x2, 160
createsprite gUnknown_08595AD0, 0x2, 224
delay 0x11
createsprite gUnknown_08595E98, 0x4, 0, -10, 8, 1, 0
createsprite gUnknown_08597358, 0x3, 0, -10, 1, 1
playsewithpan SE_W004, +63
delay 0x2
createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 3, 1
waitforvisualfinish
delay 0xF
call Anim_FreezeEffect1
delay 0x5
createvisualtask sub_8116620, 0xA, 4, 2, 9, 0, RGB(12, 26, 31)
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_REST:
playsewithpan SE_W173, -64
loadspritegfx 0x27F4
createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
delay 0x14
createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
delay 0x14
createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
waitforvisualfinish
end
Move_CONFUSION:
monbg ANIM_DEF_PARTNER
call Anim_SetPsychicBackground
setalpha 0x808
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1
createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, RGB_WHITE
waitforvisualfinish
playsewithpan SE_W048, +63
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 15, 1
createvisualtask sub_80D6064, 0x5, -4, -4, 15, 1, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
delay 0x1
call Anim_UnsetPsychicBackground
end
Move_PSYCHIC:
monbg ANIM_DEF_PARTNER
call Anim_SetPsychicBackground
setalpha 0x808
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1
createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, RGB(31, 23, 0)
waitforvisualfinish
loopsewithpan SE_W048, +63, 0xA, 0x3
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1
createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
delay 0x1
call Anim_UnsetPsychicBackground
end
Move_FUTURE_SIGHT:
goto Anim_FutureSight
Anim_FutureSightContinue:
waitforvisualfinish
delay 0x1
call Anim_UnsetPsychicBackground
end
Anim_FutureSight:
monbg ANIM_ATK_PARTNER
playsewithpan SE_W060, -64
call Anim_SetPsychicBackground
setalpha 0x808
playsewithpan SE_W048, -64
createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, RGB_WHITE
createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
goto Anim_FutureSightContinue
Move_THUNDER:
loadspritegfx 0x2735
fadetobg BG_THUNDER
waitbgfadeout
createvisualtask sub_8117660, 0x5, -256, 0, 1, -1
waitbgfadein
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK
delay 0x10
createvisualtask sub_8115F10, 0x2, 257, 257, 257
playsewithpan SE_W086, +63
delay 0x1
createsprite gUnknown_085956C0, 0x82, 16, -36
delay 0x1
createsprite gUnknown_085956C0, 0x82, 16, -20
delay 0x1
createsprite gUnknown_085956C0, 0x82, 16, 12
delay 0x14
createsprite gUnknown_085956C0, 0x86, -16, -32
playsewithpan SE_W086, +63
delay 0x1
createsprite gUnknown_085956C0, 0x86, -16, -16
delay 0x1
createsprite gUnknown_085956C0, 0x86, -16, 16
playsewithpan SE_W086, +63
delay 0x5
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
createsprite gUnknown_085956C0, 0x82, 24, -32
delay 0x1
createsprite gUnknown_085956C0, 0x82, 24, -16
delay 0x1
createsprite gUnknown_085956C0, 0x82, 24, 16
delay 0x1E
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x5
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
createsprite gUnknown_085956C0, 0x82, 0, -32
playsewithpan SE_W161B, +63
delay 0x1
createsprite gUnknown_085956C0, 0x82, 0, -16
delay 0x1
createsprite gUnknown_085956C0, 0x82, 0, 16
delay 0xA
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
createvisualtask sub_810A094, 0x2, 30, 3, 1, 0
delay 0x2
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
createsprite gUnknown_08597274, 0x82, 1, 2, 16, 0, RGB_BLACK
waitforvisualfinish
restorebg
waitbgfadeout
setarg 0x7, 0xFFFF
waitbgfadein
end
Move_THUNDER_PUNCH:
loadspritegfx 0x2797
loadspritegfx 0x279F
loadspritegfx 0x2735
monbg ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK
waitforvisualfinish
playsewithpan SE_W004, +63
createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
delay 0x1
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
createsprite gUnknown_085956C0, 0x82, 0, -48
delay 0x1
createsprite gUnknown_085956C0, 0x2, 0, -16
delay 0x1
createsprite gUnknown_085956C0, 0x2, 0, 16
delay 0x1
playsewithpan SE_W161B, +63
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x2
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
delay 0x1
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK
delay 0x14
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_SACRED_FIRE:
loadspritegfx 0x2731
loadspritegfx 0x2733
loopsewithpan SE_W221, -64, 0x7, 0x5
createsprite gUnknown_08595428, 0x2, -32, 0, 50, 5, -2, 0
delay 0x1
createsprite gUnknown_08595428, 0x42, -20, -10, 50, 5, -1, -1
delay 0x1
createsprite gUnknown_08595428, 0x42, 0, -16, 50, 5, 0, -1
delay 0x1
createsprite gUnknown_08595428, 0x42, 20, -10, 50, 5, 1, -1
delay 0x1
createsprite gUnknown_08595428, 0x2, 32, 0, 50, 5, 2, 0
delay 0x1
createsprite gUnknown_08595428, 0x2, 20, 10, 50, 5, 1, 1
delay 0x1
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
createsprite gUnknown_08595428, 0x2, 0, 16, 50, 5, 0, 1
delay 0x1
createsprite gUnknown_08595428, 0x2, -20, 10, 50, 5, -1, 1
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
waitforvisualfinish
playsewithpan SE_W221B, +63
createsprite gUnknown_085953F8, 0x82, -16, 0, 70, 16, 0, 1
delay 0xA
playsewithpan SE_W221B, +63
createsprite gUnknown_085953F8, 0x82, 0, 0, 70, 16, 0, 1
delay 0xA
playsewithpan SE_W221B, +63
createsprite gUnknown_085953F8, 0x82, 16, 0, 80, 16, 0, 1
delay 0x1
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
waitforvisualfinish
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
playsewithpan SE_W172B, +63
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 0
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 0, 1
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, -1
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 2, 1
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -1
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 1
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -2
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 3, 1
waitforvisualfinish
end
Move_SCRATCH:
loadspritegfx 0x2799
monbg ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W010, +63
createsprite gUnknown_085CE020, 0x2, 0, 0, 1, 0
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
waitforvisualfinish
end
Move_DRAGON_BREATH:
loadspritegfx 0x272D
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
loopsewithpan SE_W172, -64, 0x7, 0x7
createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
delay 0x2
createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
delay 0x2
createvisualtask sub_8116620, 0xA, 4, 1, 0, 9, RGB_RED
createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
delay 0x2
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 21, 1
createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
delay 0x2
createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
delay 0x2
createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
delay 0x2
createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
delay 0x2
createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
delay 0x2
createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
delay 0x2
createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
delay 0x2
createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 4, 1, 9, 0, RGB_RED
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_ROAR:
loadspritegfx 0x2745
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
setalpha 0x808
createvisualtask sub_8158E9C, 0x2, 0, 2
createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1
call Anim_RoarEffect
delay 0x14
createvisualtask sub_80D5DB0, 0x5, 1, 2
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
waitforvisualfinish
createvisualtask sub_8159078, 0x5
waitforvisualfinish
end
Anim_RoarEffect:
createsprite gUnknown_085CE7D4, 0x2, 24, -8, 0
createsprite gUnknown_085CE7D4, 0x2, 24, 0, 2
createsprite gUnknown_085CE7D4, 0x2, 24, 8, 1
delay 0xF
createsprite gUnknown_085CE7D4, 0x2, 24, -8, 0
createsprite gUnknown_085CE7D4, 0x2, 24, 0, 2
createsprite gUnknown_085CE7D4, 0x2, 24, 8, 1
return
Move_GROWL:
loadspritegfx 0x2745
createvisualtask sub_8158E9C, 0x2, 0, 255
call Anim_RoarEffect
delay 0xA
createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 9, 1
createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 9, 1
waitforvisualfinish
createvisualtask sub_8159078, 0x5
waitforvisualfinish
end
Move_SNORE:
loadspritegfx 0x27D5
monbg ANIM_ATK_PARTNER
setalpha 0x808
call Anim_Snore1
delay 0x1E
call Anim_Snore1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Anim_Snore1:
playsewithpan SE_W173, -64
createvisualtask sub_80D6064, 0x5, -7, -7, 7, 0, 1
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1
createsprite gUnknown_085972D8, 0x2, 6, 1, 14, 0, 0
createsprite gUnknown_085936EC, 0x2, 0, 0, -42, -38, 24, 0, 0
createsprite gUnknown_085936EC, 0x2, 0, 0, 0, -42, 24, 0, 0
createsprite gUnknown_085936EC, 0x2, 0, 0, 42, -38, 24, 0, 0
return
Move_LIGHT_SCREEN:
loadspritegfx 0x2756
loadspritegfx 0x27B6
setalpha 0x1000
waitplaysewithpan SE_W115, -64, 0xF
createsprite gUnknown_08596560, 0x1, 40, 0, 10166
delay 0xA
call Anim_SpecialScreenEffect
waitforvisualfinish
delay 0x1
blendoff
end
Anim_SpecialScreenEffect:
createsprite gUnknown_08596624, 0x2, 23, 0, 0, 1
delay 0x6
createsprite gUnknown_08596624, 0x2, 31, -8, 0, 1
delay 0x5
createsprite gUnknown_08596624, 0x2, 30, 20, 0, 1
delay 0x7
createsprite gUnknown_08596624, 0x2, 10, -15, 0, 1
delay 0x6
createsprite gUnknown_08596624, 0x2, 20, 10, 0, 1
delay 0x6
createsprite gUnknown_08596624, 0x2, 10, 18, 0, 1
return
Move_MIRROR_COAT:
loadspritegfx 0x2756
loadspritegfx 0x27B8
setalpha 0x1000
createsprite gUnknown_08596590, 0x1, 40, 0, 10168
delay 0xA
playsewithpan SE_W115, -64
call Anim_SpecialScreenEffect
waitforvisualfinish
delay 0x1
blendoff
end
Move_REFLECT:
loadspritegfx 0x2757
loadspritegfx 0x27B7
setalpha 0x1000
waitplaysewithpan SE_W115, -64, 0xF
createsprite gUnknown_08596578, 0x1, 40, 0, 10167
delay 0x14
createsprite gUnknown_085965F4, 0x2, 30, 0, 0, 1
delay 0x7
createsprite gUnknown_085965F4, 0x2, 19, -12, 0, 1
delay 0x7
createsprite gUnknown_085965F4, 0x2, 10, 20, 0, 1
waitforvisualfinish
delay 0x1
blendoff
end
Move_BARRIER:
loadspritegfx 0x27B9
setalpha 0x1000
waitplaysewithpan SE_W112, -64, 0xF
createsprite gUnknown_085965A8, 0x3, 40, 0, 10169
waitforvisualfinish
delay 0x1
blendoff
end
Move_BUBBLE:
loadspritegfx 0x27A2
loadspritegfx 0x27AB
monbg ANIM_TARGET
setalpha 0x80C
delay 0x1
createsprite gUnknown_08595068, 0x2, 18, 0, 15, -15, 10, 128, 100
playsewithpan SE_W145, -64
waitplaysewithpan SE_W145B, +63, 0x64
delay 0x6
createsprite gUnknown_08595068, 0x2, 18, 0, 35, 37, 40, 128, 100
playsewithpan SE_W145, -64
waitplaysewithpan SE_W145B, +63, 0x64
delay 0x6
createsprite gUnknown_08595068, 0x2, 18, 0, 10, -37, 30, 128, 100
playsewithpan SE_W145, -64
waitplaysewithpan SE_W145B, +63, 0x64
delay 0x6
createsprite gUnknown_08595068, 0x2, 18, 0, 30, 10, 15, 128, 100
playsewithpan SE_W145, -64
waitplaysewithpan SE_W145B, +63, 0x64
delay 0x6
createsprite gUnknown_08595068, 0x2, 18, 0, 20, 33, 20, 128, 100
playsewithpan SE_W145, -64
waitplaysewithpan SE_W145B, +63, 0x64
delay 0x6
createsprite gUnknown_08595068, 0x2, 18, 0, 25, -30, 10, 128, 100
playsewithpan SE_W145, -64
waitplaysewithpan SE_W145B, +63, 0x64
waitforvisualfinish
call Anim_BulbbleEffect
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_SMOG:
loadspritegfx 0x27BC
monbg ANIM_DEF_PARTNER
monbgprio_29
setalpha 0x80C
loopsewithpan SE_W054, +63, 0x11, 0xA
call Anim_Smog1
call Anim_Smog1
call Anim_Smog1
call Anim_Smog1
call Anim_Smog1
call Anim_Smog1
call Anim_Smog1
delay 0x78
loopsewithpan SE_W092, +63, 0x12, 0x2
createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, RGB(26, 0, 26)
delay 0xA
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 15, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_Smog1:
createsprite gUnknown_08595C44, 0x2, 0, -24, 48, 240, 1, 0
delay 0x7
return
Move_FAINT_ATTACK:
loadspritegfx 0x2797
monbg ANIM_ATTACKER
fadetobg BG_DARK
waitbgfadein
delay 0x0
playsewithpan SE_W185, -64
createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 3
createvisualtask sub_81136E8, 0x2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
invisible ANIM_ATTACKER
delay 0x1
createvisualtask sub_8117F60, 0x2
setalpha 0x80C
monbg ANIM_TARGET
delay 0x1
playsewithpan SE_W233B, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 9, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
delay 0x1
setarg 0x7, 0x1000
delay 0x20
createvisualtask sub_8113888, 0x2
monbg ANIM_ATTACKER
createvisualtask sub_81137E4, 0x2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
delay 0x1
restorebg
waitbgfadein
end
Move_SAND_ATTACK:
loadspritegfx 0x275A
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
setalpha 0x80C
playsewithpan SE_W028, -64
createsprite gUnknown_0857FE70, 0x2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 0, 0, 2
call Anim_SandAttack1
call Anim_SandAttack1
call Anim_SandAttack1
call Anim_SandAttack1
call Anim_SandAttack1
call Anim_SandAttack1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Anim_SandAttack1:
createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 0, 0
createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 10, 10
createsprite gUnknown_085971A8, 0x82, 15, 15, 20, -10, -10
createsprite gUnknown_085971A8, 0x82, 15, 15, 20, 20, 5
createsprite gUnknown_085971A8, 0x82, 15, 15, 20, -20, -5
delay 0x2
return
Move_MUD_SLAP:
loadspritegfx 0x275A
playsewithpan SE_W028, -64
createsprite gUnknown_0857FE70, 0x2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 0, 0, 2
call Anim_MudSlap1
call Anim_MudSlap1
call Anim_MudSlap1
call Anim_MudSlap1
call Anim_MudSlap1
call Anim_MudSlap1
waitforvisualfinish
end
Anim_MudSlap1:
createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 0, 0
createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 10, 5
createsprite gUnknown_085971CC, 0x82, 15, 15, 20, -10, -5
createsprite gUnknown_085971CC, 0x82, 15, 15, 20, 20, 10
createsprite gUnknown_085971CC, 0x82, 15, 15, 20, -20, -10
delay 0x2
return
Move_DRAGON_RAGE:
loadspritegfx 0x272D
loadspritegfx 0x2733
playsewithpan SE_W082, -64
createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x82, 0, 15, 0, 0, 4
waitforvisualfinish
createsprite gUnknown_08596F80, 0x82, 30, 15, 0, 10, 10
waitforvisualfinish
loopsewithpan SE_W172B, +63, 0xB, 0x3
createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 25, 1
createsprite gUnknown_08596F28, 0xC2, 1, 5, 0
delay 0x1
createsprite gUnknown_08596F28, 0xC2, 1, -10, -15
delay 0x1
createsprite gUnknown_08596F28, 0x82, 1, 0, 25
delay 0x1
createsprite gUnknown_08596F28, 0xC2, 1, 15, 5
delay 0x1
createsprite gUnknown_08596F28, 0xC2, 1, -25, 0
delay 0x1
createsprite gUnknown_08596F28, 0x82, 1, 30, 30
delay 0x1
createsprite gUnknown_08596F28, 0x82, 1, -27, 25
delay 0x1
createsprite gUnknown_08596F28, 0xC2, 1, 0, 8
waitforvisualfinish
createsprite gUnknown_0857FE58, 0xC2, 0, 0, 4
waitforvisualfinish
end
Move_RAIN_DANCE:
loadspritegfx 0x2783
playsewithpan SE_W240, -64
createvisualtask sub_8116620, 0xA, 0x781, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask sub_8107188, 0x2, 0, 3, 120
createvisualtask sub_8107188, 0x2, 0, 3, 120
delay 0x78
delay 0x1E
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 0x781, 2, 4, 0, RGB_BLACK
waitforvisualfinish
end
Move_BITE:
loadspritegfx 0x279B
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W044, +63
createsprite gUnknown_08597080, 0x2, 0, -32, 0, 0, 819, 10
createsprite gUnknown_08597080, 0x2, 0, 32, 4, 0, -819, 10
delay 0xA
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 7, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
delay 0x1
end
Move_CRUNCH:
loadspritegfx 0x279B
loadspritegfx 0x2797
monbg ANIM_TARGET
fadetobg BG_DARK
waitbgfadein
setalpha 0x80C
playsewithpan SE_W044, +63
createsprite gUnknown_08597080, 0x2, -32, -32, 1, 819, 819, 10
createsprite gUnknown_08597080, 0x2, 32, 32, 5, -819, -819, 10
delay 0xA
createsprite gUnknown_08597358, 0x2, -8, 0, 1, 1
createvisualtask sub_80D51AC, 0x5, 1, 0, 7, 5, 2
waitforvisualfinish
playsewithpan SE_W044, +63
createsprite gUnknown_08597080, 0x2, 32, -32, 7, -819, 819, 10
createsprite gUnknown_08597080, 0x2, -32, 32, 3, 819, -819, 10
delay 0xA
createsprite gUnknown_08597358, 0x2, 8, 0, 1, 1
createvisualtask sub_80D51AC, 0x5, 1, 0, 8, 4, 2
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
delay 0x1
restorebg
waitbgfadein
end
Move_CLAMP:
loadspritegfx 0x27A1
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W011, +63
createsprite gUnknown_08597098, 0x2, -32, 0, 2, 819, 0, 10
createsprite gUnknown_08597098, 0x2, 32, 0, 6, -819, 0, 10
delay 0xA
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
waitforvisualfinish
end
Move_ICE_BEAM:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x80C
loadspritegfx 0x279D
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK
waitforvisualfinish
createsoundtask sub_8158C58, 183, -64, 63, 4, 4, 0, 10
createsprite gUnknown_08595B2C, 0x2, 20, 12, 0, 12, 20
createsprite gUnknown_08595B2C, 0x2, 20, -12, 0, -12, 20
delay 0x1
call Anim_IceBeam1
call Anim_IceBeam1
call Anim_IceBeam1
createsprite gUnknown_08597274, 0x2, 4, -31, 0, 7, RGB(0, 20, 31)
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 25, 1
call Anim_IceBeam1
call Anim_IceBeam1
call Anim_IceBeam1
call Anim_IceBeam1
call Anim_IceBeam1
call Anim_IceBeam1
call Anim_IceBeam1
call Anim_IceBeam1
createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11
delay 0x1
createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11
waitforvisualfinish
delay 0x14
call Anim_FreezeEffect1
createsprite gUnknown_08597274, 0x2, 4, 5, 7, 0, RGB(0, 20, 31)
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 0, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Anim_IceBeam1:
createsprite gUnknown_08595B2C, 0x2, 20, 12, 0, 12, 20
createsprite gUnknown_08595B2C, 0x2, 20, -12, 0, -12, 20
createsprite gUnknown_08595B14, 0x2, 20, 0, 0, 0, 11
delay 0x1
return
Move_WITHDRAW:
playsewithpan SE_W029, -64
createvisualtask sub_81036A0, 0x5
waitforvisualfinish
end
Move_AURORA_BEAM:
loadspritegfx 0x279C
fadetobg BG_AURORABEAM
waitbgfadein
playsewithpan SE_W062, -64
setarg 0x7, 0x0
createvisualtask sub_8107528, 0xA, 130
call Anim_AuroraBeam1
createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 17, 1
call Anim_AuroraBeam1
call Anim_AuroraBeam1
call Anim_AuroraBeam1
setarg 0x7, 0xFFFF
createsoundtask sub_8158C58, 183, -64, 63, 3, 6, 0, 10
createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 40, 1
call Anim_AuroraBeam1
call Anim_AuroraBeam1
call Anim_AuroraBeam1
call Anim_AuroraBeam1
call Anim_AuroraBeam1
call Anim_AuroraBeam1
waitforvisualfinish
restorebg
waitbgfadein
end
Anim_AuroraBeam1:
createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17
delay 0x1
createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17
delay 0x1
createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17
delay 0x1
createsprite gUnknown_085950B4, 0x82, 20, 0, 0, 0, 17
delay 0x1
return
Move_SOLAR_BEAM:
loadspritegfx 0x27A3
choosetwoturnanim Anim_SolarBeamSetUp, Anim_SolarBeamUnleash
Anim_SolarBeamEnd:
waitforvisualfinish
end
Anim_SolarBeamSetUp:
monbg ANIM_ATK_PARTNER
setalpha 0x80C
createvisualtask sub_8115A04, 0x2, 2, 1, 4, 0, 11, RGB(31, 31, 11)
playsewithpan SE_W025, -64
call Anim_SolarBeamSetUp1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
goto Anim_SolarBeamEnd
Anim_SolarBeamSetUp1:
createsprite gUnknown_085921E0, 0x2, 40, 40, 16
delay 0x2
createsprite gUnknown_085921E0, 0x2, -40, -40, 16
delay 0x2
createsprite gUnknown_085921E0, 0x2, 0, 40, 16
delay 0x2
createsprite gUnknown_085921E0, 0x2, 0, -40, 16
delay 0x2
createsprite gUnknown_085921E0, 0x2, 40, -20, 16
delay 0x2
createsprite gUnknown_085921E0, 0x2, 40, 20, 16
delay 0x2
createsprite gUnknown_085921E0, 0x2, -40, -20, 16
delay 0x2
createsprite gUnknown_085921E0, 0x2, -40, 20, 16
delay 0x2
createsprite gUnknown_085921E0, 0x2, -20, 30, 16
delay 0x2
createsprite gUnknown_085921E0, 0x2, 20, -30, 16
delay 0x2
createsprite gUnknown_085921E0, 0x2, -20, -30, 16
delay 0x2
createsprite gUnknown_085921E0, 0x2, 20, 30, 16
delay 0x2
createsprite gUnknown_085921E0, 0x2, -40, 0, 16
delay 0x2
createsprite gUnknown_085921E0, 0x2, 40, 0, 16
delay 0x2
return
Anim_SolarBeamUnleash:
call Anim_SetSolarbeamBg
panse_1B SE_W076, -64, +63, +2, 0x0
createvisualtask sub_80FEA58, 0x5
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 0
delay 0x4
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 1
delay 0x4
createvisualtask sub_8116620, 0xA, 4, 1, 0, 10, RGB(25, 31, 0)
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 2
delay 0x4
createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 65, 1
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 3
delay 0x4
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 4
delay 0x4
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 5
delay 0x4
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 6
delay 0x4
call Anim_SolarBeamUnleash1
call Anim_SolarBeamUnleash1
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 4, 1, 10, 0, RGB(25, 31, 0)
call Anim_UnsetSolarbeamBg
goto Anim_SolarBeamEnd
Anim_SolarBeamUnleash1:
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 0
delay 0x4
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 1
delay 0x4
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 2
delay 0x4
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 3
delay 0x4
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 4
delay 0x4
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 5
delay 0x4
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 6
delay 0x4
return
Move_BLIZZARD:
loadspritegfx 0x279D
monbg ANIM_DEF_PARTNER
createvisualtask AnimTask_IsAttackerOpponentSide, 0x2
jumprettrue Anim_BlizzardAgainstPlayer
fadetobg BG_HIGHSPEED_OPPONENT
Anim_BlizzardContinue:
waitbgfadeout
createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1
waitbgfadein
waitforvisualfinish
panse_1B SE_W059, -64, +63, +2, 0x0
call Anim_Blizzard1
call Anim_Blizzard1
playsewithpan SE_W059B, +63
waitforvisualfinish
call Anim_FreezeEffect2
waitforvisualfinish
delay 0x14
restorebg
waitbgfadeout
setarg 0x7, 0xFFFF
waitbgfadein
clearmonbg ANIM_DEF_PARTNER
end
Anim_Blizzard1:
createsprite gUnknown_08595B98, 0x28, 0, -10, 0, -10, 72, 1
createsprite gUnknown_08595BB0, 0x28, 0, 0, 0, 0, 80, 0, 0, 1
delay 0x3
createsprite gUnknown_08595B98, 0x28, 0, -15, 0, -15, 72, 1
createsprite gUnknown_08595BB0, 0x28, 0, -10, 0, -10, 80, 0, 0, 1
delay 0x3
createsprite gUnknown_08595B98, 0x28, 0, -5, 0, -5, 72, 1
createsprite gUnknown_08595BB0, 0x28, 0, 10, 0, 10, 80, 0, 0, 1
delay 0x3
createsprite gUnknown_08595B98, 0x28, 0, -10, 0, -10, 72, 1
createsprite gUnknown_08595BB0, 0x28, 0, -20, 0, -20, 80, 0, 0, 1
delay 0x3
createsprite gUnknown_08595B98, 0x28, 0, -20, 0, -20, 72, 1
createsprite gUnknown_08595BB0, 0x28, 0, 15, 0, 15, 80, 0, 0, 1
delay 0x3
createsprite gUnknown_08595B98, 0x28, 0, -15, 0, -15, 72, 1
createsprite gUnknown_08595BB0, 0x28, 0, -20, 0, -20, 80, 0, 0, 1
delay 0x3
createsprite gUnknown_08595B98, 0x28, 0, -25, 0, -25, 72, 1
createsprite gUnknown_08595BB0, 0x28, 0, 20, 0, 20, 80, 0, 0, 1
delay 0x3
return
Anim_BlizzardAgainstPlayer:
fadetobg BG_HIGHSPEED_PLAYER
goto Anim_BlizzardContinue
Move_POWDER_SNOW:
loadspritegfx 0x279D
monbg ANIM_DEF_PARTNER
createsprite gUnknown_08597274, 0x2, 31, 1, 0, 3, RGB_BLACK
waitforvisualfinish
panse_1B SE_W016, -64, +63, +2, 0x0
call Anim_PowderSnow1
call Anim_PowderSnow1
playsewithpan SE_W016B, +63
waitforvisualfinish
waitsound
call Anim_FreezeEffect2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
delay 0x14
createsprite gUnknown_08597274, 0x2, 31, 1, 3, 0, RGB_BLACK
end
Anim_PowderSnow1:
createsprite gUnknown_08595BC8, 0x28, 0, 0, 0, 0, 56, 4, 4, 1
delay 0x3
createsprite gUnknown_08595BC8, 0x28, 0, -10, 0, -10, 56, 4, 4, 1
delay 0x3
createsprite gUnknown_08595BC8, 0x28, 0, 10, 0, 10, 56, -4, 3, 1
delay 0x3
createsprite gUnknown_08595BC8, 0x28, 0, -20, 0, -20, 56, -4, 5, 1
delay 0x3
createsprite gUnknown_08595BC8, 0x28, 0, 15, 0, 15, 56, 4, 4, 1
delay 0x3
createsprite gUnknown_08595BC8, 0x28, 0, -20, 0, -20, 56, 4, 4, 1
delay 0x3
createsprite gUnknown_08595BC8, 0x28, 0, 20, 0, 20, 56, 4, 4, 1
delay 0x3
return
Move_HYDRO_PUMP:
loadspritegfx 0x27A5
loadspritegfx 0x27A4
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1
delay 0x6
panse_1B SE_W056, -64, +63, +2, 0x0
createvisualtask sub_81076C8, 0x5, 100
call Anim_HydroPump1
call Anim_HydroPump1
call Anim_HydroPump1
createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 37, 1
call Anim_HydroPump2
call Anim_HydroPump1
call Anim_HydroPump1
call Anim_HydroPump2
call Anim_HydroPump1
call Anim_HydroPump1
call Anim_HydroPump2
call Anim_HydroPump1
call Anim_HydroPump1
call Anim_HydroPump2
call Anim_HydroPump1
call Anim_HydroPump1
call Anim_HydroPump2
delay 0x1
delay 0x1
call Anim_HydroPump2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_HydroPump1:
createsprite gUnknown_085950E4, 0x3, 10, 10, 0, 16
createsprite gUnknown_085950E4, 0x3, 10, 10, 0, -16
delay 0x1
createsprite gUnknown_085950E4, 0x3, 10, 10, 0, 16
createsprite gUnknown_085950E4, 0x3, 10, 10, 0, -16
delay 0x1
return
Anim_HydroPump2:
createsprite gUnknown_08597388, 0x4, 0, 15, 1, 1
createsprite gUnknown_08597388, 0x4, 0, -15, 1, 1
return
Move_SIGNAL_BEAM:
loadspritegfx 0x2818
loadspritegfx 0x2819
loadspritegfx 0x2759
createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 25, 1
delay 0x6
panse_1B SE_W062, -64, +63, +1, 0x0
createvisualtask sub_81076C8, 0x5, 100
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 25, 1
createsprite gUnknown_0859728C, 0x2, 4, 8, 5, 31, 8, 961, 8
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
call Anim_SignalBeam1
waitforvisualfinish
end
Anim_SignalBeam1:
createsprite gUnknown_08595114, 0x83, 10, 10, 0, 16
createsprite gUnknown_0859512C, 0x83, 10, 10, 0, -16
delay 0x1
return
Move_ABSORB:
loadspritegfx 0x27A3
loadspritegfx 0x272F
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
delay 0x2
createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
waitforvisualfinish
delay 0x3
call Anim_AbsorbEffect
waitforvisualfinish
delay 0xF
call Anim_HealingEffect
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_AbsorbEffect:
playsewithpan SE_W152, +63
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
delay 0x4
playsewithpan SE_W152, +63
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
delay 0x4
playsewithpan SE_W152, +63
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
delay 0x4
playsewithpan SE_W152, +63
createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
delay 0x4
playsewithpan SE_W152, +63
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
delay 0x4
playsewithpan SE_W152, +63
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
delay 0x4
playsewithpan SE_W152, +63
createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
delay 0x4
playsewithpan SE_W152, +63
createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
delay 0x4
return
Move_MEGA_DRAIN:
loadspritegfx 0x27A3
loadspritegfx 0x272F
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 8, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
delay 0x2
createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
waitforvisualfinish
delay 0x3
call Anim_MegaDrainEffect
waitforvisualfinish
delay 0xF
call Anim_HealingEffect
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 8, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_MegaDrainEffect:
playsewithpan SE_W145C, +63
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
delay 0x4
playsewithpan SE_W145C, +63
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
delay 0x4
playsewithpan SE_W145C, +63
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
delay 0x4
playsewithpan SE_W145C, +63
createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
delay 0x4
playsewithpan SE_W145C, +63
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
delay 0x4
playsewithpan SE_W145C, +63
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
delay 0x4
playsewithpan SE_W145C, +63
createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
delay 0x4
playsewithpan SE_W145C, +63
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
delay 0x4
return
Move_GIGA_DRAIN:
loadspritegfx 0x27A3
loadspritegfx 0x272F
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 12, RGB(13, 31, 12)
waitforvisualfinish
playsewithpan SE_W071, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
delay 0x2
createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
waitforvisualfinish
delay 0x3
call Anim_GigaDrainEffect
waitforvisualfinish
delay 0xF
call Anim_HealingEffect
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 12, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_GigaDrainEffect:
playsewithpan SE_W202, +63
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 5, -18, -40, 35
createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
delay 0x4
playsewithpan SE_W202, +63
createsprite gUnknown_08592270, 0x3, 0, 5, 28, 26
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -10, 20, 40, 39
delay 0x4
playsewithpan SE_W202, +63
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
createsprite gUnknown_08592270, 0x3, 10, -5, -32, 26
delay 0x4
playsewithpan SE_W202, +63
createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
delay 0x4
playsewithpan SE_W202, +63
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
delay 0x4
playsewithpan SE_W202, +63
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
createsprite gUnknown_08592270, 0x3, 10, -5, -40, 26
delay 0x4
playsewithpan SE_W202, +63
createsprite gUnknown_08592270, 0x3, -5, 15, 36, 33
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
delay 0x4
playsewithpan SE_W202, +63
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
delay 0x4
return
Move_LEECH_LIFE:
loadspritegfx 0x27B1
loadspritegfx 0x27A3
delay 0x1
loadspritegfx 0x272F
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 0x80C
delay 0x1
createsprite gUnknown_085969C8, 0x2, -20, 15, 12
waitforvisualfinish
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
playsewithpan SE_W071, +63
delay 0x2
createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, 0
waitforvisualfinish
call Anim_AbsorbEffect
waitforvisualfinish
delay 0xF
call Anim_HealingEffect
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 7, 0, 0
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SYNTHESIS:
loadspritegfx 0x2741
createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 16, RGB(27, 31, 18)
playsewithpan SE_W025, -64
call Anim_GrantingStarsEffect
waitforvisualfinish
unloadspritegfx 0x2741
delay 0x1
loadspritegfx 0x272F
call Anim_HealingEffect
waitforvisualfinish
end
Move_TOXIC:
loadspritegfx 0x27A7
loadspritegfx 0x27A6
call Anim_Toxic1
call Anim_Toxic1
waitforvisualfinish
delay 0xF
call Anim_PoisonEffect
waitforvisualfinish
end
Anim_Toxic1:
createsprite gUnknown_08596134, 0x82, -24, 16, 1, 1
playsewithpan SE_W092, +63
delay 0xF
createsprite gUnknown_08596134, 0x82, 8, 16, 1, 1
playsewithpan SE_W092, +63
delay 0xF
createsprite gUnknown_08596134, 0x82, -8, 16, 1, 1
playsewithpan SE_W092, +63
delay 0xF
createsprite gUnknown_08596134, 0x82, 24, 16, 1, 1
playsewithpan SE_W092, +63
delay 0xF
return
Move_SLUDGE:
loadspritegfx 0x27A6
playsewithpan SE_W145C, -64
createsprite gUnknown_085961A8, 0x82, 20, 0, 40, 0
waitforvisualfinish
createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1
createvisualtask sub_8115A04, 0x2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
call Anim_PoisonEffect
waitforvisualfinish
end
Move_SLUDGE_BOMB:
loadspritegfx 0x27A6
call Anim_SludgeBomb1
call Anim_SludgeBomb1
call Anim_SludgeBomb1
call Anim_SludgeBomb1
call Anim_SludgeBomb1
call Anim_SludgeBomb1
call Anim_SludgeBomb1
call Anim_SludgeBomb1
call Anim_SludgeBomb1
call Anim_SludgeBomb1
createvisualtask sub_80D52D0, 0x5, 1, 3, 0, 15, 1
createvisualtask sub_8115A04, 0x2, 4, 1, 2, 0, 12, RGB(30, 0, 31)
createsprite gUnknown_085961D8, 0x82, 42, 27, 20
createsprite gUnknown_085961D8, 0x82, -27, 44, 20
createsprite gUnknown_085961D8, 0x82, 39, -28, 20
createsprite gUnknown_085961D8, 0x82, -42, -42, 20
playsewithpan SE_W091, +63
delay 0x5
createsprite gUnknown_085961D8, 0x82, 0, 40, 20
createsprite gUnknown_085961D8, 0x82, -8, -44, 20
createsprite gUnknown_085961D8, 0x82, -46, -28, 20
createsprite gUnknown_085961D8, 0x82, 46, 9, 20
playsewithpan SE_W091, +63
delay 0x5
createsprite gUnknown_085961D8, 0x82, 42, 0, 20
createsprite gUnknown_085961D8, 0x82, -43, -12, 20
createsprite gUnknown_085961D8, 0x82, 16, -46, 20
createsprite gUnknown_085961D8, 0x82, -16, 44, 20
playsewithpan SE_W091, +63
delay 0x0
waitsound
waitforvisualfinish
call Anim_PoisonEffect
waitforvisualfinish
end
Anim_SludgeBomb1:
playsewithpan SE_W145C, -64
createsprite gUnknown_085961A8, 0x82, 20, 0, 40, 0
delay 0x3
return
Move_ACID:
loadspritegfx 0x27A6
monbg ANIM_DEF_PARTNER
createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, 0, 0
playsewithpan SE_W145C, -64
delay 0x5
createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, 24, 0
playsewithpan SE_W145C, -64
delay 0x5
createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, -24, 0
playsewithpan SE_W145C, -64
delay 0xF
createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 10, 1
createvisualtask sub_80D52D0, 0x5, 3, 2, 0, 10, 1
createvisualtask sub_8115A04, 0x2, 20, 2, 2, 0, 12, RGB(30, 0, 31)
createsprite gUnknown_0859620C, 0x82, 0, -22, 0, 15, 55
playsewithpan SE_W145, +63
delay 0xA
createsprite gUnknown_0859620C, 0x82, -26, -24, 0, 15, 55
playsewithpan SE_W145, +63
delay 0xA
createsprite gUnknown_0859620C, 0x82, 15, -27, 0, 15, 50
playsewithpan SE_W145, +63
delay 0xA
createsprite gUnknown_0859620C, 0x82, -15, -17, 0, 10, 45
playsewithpan SE_W145, +63
delay 0xA
createsprite gUnknown_0859620C, 0x82, 27, -22, 0, 15, 50
playsewithpan SE_W145, +63
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_BONEMERANG:
loadspritegfx 0x2710
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W155, -64
createsprite gUnknown_08597178, 0x2
delay 0x14
playsewithpan SE_W030, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 5, 1
delay 0x11
playsewithpan SE_W233, -64
createsprite gUnknown_0857FE28, 0x2, 6, -4
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_BONE_CLUB:
loadspritegfx 0x2710
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W155, +63
createsprite gUnknown_08597190, 0x2, -42, -25, 0, 0, 15
delay 0xC
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
createsprite gUnknown_0859728C, 0x2, 7, 5, 1, 0, 10, 0, 0
playsewithpan SE_W233B, +63
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_BONE_RUSH:
loadspritegfx 0x2710
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W155, +63
createsprite gUnknown_08597190, 0x2, -42, -25, 0, 0, 15
delay 0xC
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 5, 1
playsewithpan SE_W030, +63
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SPIKES:
loadspritegfx 0x27A8
monbg ANIM_DEF_PARTNER
playsewithpan SE_W026, -64
waitplaysewithpan SE_W030, +63, 0x1C
createsprite gUnknown_085CE11C, 0x82, 20, 0, 0, 24, 30
delay 0xA
playsewithpan SE_W026, -64
waitplaysewithpan SE_W030, +63, 0x1C
createsprite gUnknown_085CE11C, 0x82, 20, 0, -24, 24, 30
delay 0xA
waitplaysewithpan SE_W030, +63, 0x1C
createsprite gUnknown_085CE11C, 0x82, 20, 0, 24, 24, 30
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_MEGAHORN:
loadspritegfx 0x27A9
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
playsewithpan SE_W082, -64
jumpifcontest Anim_MegahornInContest
fadetobg BG_DRILL
waitbgfadeout
createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1
Anim_MegahornContinue:
waitbgfadein
setalpha 0x80C
createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1
waitforvisualfinish
delay 0xA
createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 6
delay 0x3
createsprite gUnknown_08596974, 0x3, -42, 25, 0, 0, 6
delay 0x4
playsewithpan SE_W011, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
createsprite gUnknown_0857FE70, 0x2, 1, -16, 4, 1, 4
waitforvisualfinish
createvisualtask sub_80D5484, 0x2, 1, -4, 1, 12, 1
createsprite gUnknown_0859728C, 0x2, 7, 5, 1, 0x7FFF, 10, 0, 0
delay 0xA
createsprite gUnknown_0857FE58, 0x2, 0, 0, 11
delay 0x3
createsprite gUnknown_0857FE58, 0x2, 1, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
restorebg
waitbgfadeout
setarg 0x7, 0xFFFF
waitbgfadein
end
Anim_MegahornInContest:
fadetobg BG_DRILL_CONTESTS
waitbgfadeout
createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1
goto Anim_MegahornContinue
Move_GUST:
loadspritegfx 0x2719
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W016, +63
createsprite gUnknown_08596270, 0x2, 0, -16
createvisualtask sub_810DED8, 0x5, 1, 70
waitforvisualfinish
createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 7, 1
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
playsewithpan SE_W016B, +63
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_WING_ATTACK:
loadspritegfx 0x2719
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
loopsewithpan SE_W017, -64, 0x14, 0x2
createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4
createvisualtask sub_810DED8, 0x5, 1, 70
createsprite gUnknown_085962A4, 0x2, -25, 0, 0, 0, 20
createsprite gUnknown_085962A4, 0x2, 25, 0, 0, 0, 20
delay 0x18
createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 9
delay 0x11
createsprite gUnknown_08597358, 0x2, 16, 0, 1, 1
createsprite gUnknown_08597358, 0x2, -16, 0, 1, 1
loopsewithpan SE_W003, +63, 0x5, 0x2
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 0, 0, 11
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_PECK:
loadspritegfx 0x2797
playsewithpan SE_W030, +63
createvisualtask sub_80D622C, 0x2, 3, -768, 1, 2
createsprite gUnknown_085973E8, 0x83, -12, 0, 1, 3
waitforvisualfinish
end
Move_AEROBLAST:
loadspritegfx 0x27AA
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
call Anim_SetFlyingBg
monbgprio_28 ANIM_TARGET
setalpha 0x80C
call Anim_Aeroblast1
createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 50, 1
call Anim_Aeroblast1
call Anim_Aeroblast1
call Anim_Aeroblast1
call Anim_Aeroblast1
waitforvisualfinish
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
playsewithpan SE_W013, +63
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
delay 0x0
call Anim_UnsetFlyingBg
end
Anim_Aeroblast1:
playsewithpan SE_W026, -64
createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 0, 0
createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 0, 0
delay 0x3
playsewithpan SE_W026, -64
createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 1, 0
createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 1, 0
delay 0x3
playsewithpan SE_W026, -64
createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 2, 0
createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 2, 0
delay 0x3
playsewithpan SE_W026, -64
createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 3, 0
createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 3, 0
delay 0x3
return
Move_WATER_GUN:
loadspritegfx 0x27AB
loadspritegfx 0x27A4
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08595208, 0x2, 20, 0, 0, 0, 40, -25
playsewithpan SE_W145, -64
waitforvisualfinish
createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 8, 1
createsprite gUnknown_08597388, 0x4, 0, 0, 1, 2
createsprite gUnknown_08595220, 0x2, 0, -15, 0, 15, 55
playsewithpan SE_W152, +63
delay 0xA
createsprite gUnknown_08595220, 0x2, 15, -20, 0, 15, 50
playsewithpan SE_W152, +63
delay 0xA
createsprite gUnknown_08595220, 0x2, -15, -10, 0, 10, 45
playsewithpan SE_W152, +63
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_CRABHAMMER:
loadspritegfx 0x279D
loadspritegfx 0x27A4
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createsprite gUnknown_08597388, 0x4, 0, 0, 1, 0
playsewithpan SE_W233B, +63
delay 0x1
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 32429, 10, 0, 0
createsprite gUnknown_0857FE70, 0x2, 1, -24, 0, 0, 4
waitforvisualfinish
delay 0x8
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 1, 0, 4
waitforvisualfinish
loopsewithpan SE_W152, +63, 0x14, 0x3
createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 8, 1
createsprite gUnknown_08595238, 0x2, 10, 10, 20, 1
delay 0x4
createsprite gUnknown_08595238, 0x2, 20, -20, 20, 1
delay 0x4
createsprite gUnknown_08595238, 0x2, -15, 15, 20, 1
delay 0x4
createsprite gUnknown_08595238, 0x2, 0, 0, 20, 1
delay 0x4
createsprite gUnknown_08595238, 0x2, -10, -20, 20, 1
delay 0x4
createsprite gUnknown_08595238, 0x2, 16, -8, 20, 1
delay 0x4
createsprite gUnknown_08595238, 0x2, 5, 8, 20, 1
delay 0x4
createsprite gUnknown_08595238, 0x2, -16, 0, 20, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SURF:
createvisualtask sub_8107954, 0x2, 0
delay 0x18
panse_1B SE_W057, -64, +63, +2, 0x0
waitforvisualfinish
end
Move_FLAMETHROWER:
loadspritegfx 0x272D
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1
delay 0x6
createvisualtask sub_81076C8, 0x5, 100
panse_1B SE_W053, -64, +63, +2, 0x0
call Anim_Flamethrower1
call Anim_Flamethrower1
call Anim_Flamethrower1
createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 43, 1
call Anim_Flamethrower1
call Anim_Flamethrower1
call Anim_Flamethrower1
call Anim_Flamethrower1
call Anim_Flamethrower1
call Anim_Flamethrower1
call Anim_Flamethrower1
call Anim_Flamethrower1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_Flamethrower1:
createsprite gUnknown_08595158, 0x3, 10, 10, 0, 16
delay 0x2
createsprite gUnknown_08595158, 0x3, 10, 10, 0, 16
delay 0x2
return
Move_SANDSTORM:
loadspritegfx 0x2815
playsewithpan SE_W201, 0
createvisualtask sub_8110BCC, 0x5, 0
delay 0x10
createsprite gUnknown_08596BA0, 0x28, 10, 2304, 96, 0
delay 0xA
createsprite gUnknown_08596BA0, 0x28, 90, 2048, 96, 0
delay 0xA
createsprite gUnknown_08596BA0, 0x28, 50, 2560, 96, 0
delay 0xA
createsprite gUnknown_08596BA0, 0x28, 20, 2304, 96, 0
delay 0xA
createsprite gUnknown_08596BA0, 0x28, 70, 1984, 96, 0
delay 0xA
createsprite gUnknown_08596BA0, 0x28, 0, 2816, 96, 0
delay 0xA
createsprite gUnknown_08596BA0, 0x28, 60, 2560, 96, 0
end
Move_WHIRLPOOL:
loadspritegfx 0x27A5
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
delay 0x0
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23)
playsewithpan SE_W250, +63
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 50, 1
call Anim_WhirlpoolEffect
call Anim_WhirlpoolEffect
call Anim_WhirlpoolEffect
delay 0xC
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(0, 13, 23)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Anim_WhirlpoolEffect:
createsprite gUnknown_08596B70, 0x82, 0, 28, 384, 50, 8, 50, 1
delay 0x2
createsprite gUnknown_08596B70, 0x82, 0, 32, 240, 40, 11, -46, 1
delay 0x2
createsprite gUnknown_08596B70, 0x82, 0, 33, 416, 40, 4, 42, 1
delay 0x2
createsprite gUnknown_08596B70, 0x82, 0, 31, 288, 45, 6, -42, 1
delay 0x2
createsprite gUnknown_08596B70, 0x82, 0, 28, 448, 45, 11, 46, 1
delay 0x2
createsprite gUnknown_08596B70, 0x82, 0, 33, 464, 50, 10, -50, 1
delay 0x2
return
Move_FLY:
loadspritegfx 0x27AC
loadspritegfx 0x2797
choosetwoturnanim Anim_FlySetUp, Anim_FlyUnleash
Anim_FlyEnd:
waitforvisualfinish
end
Anim_FlySetUp:
playsewithpan SE_W019, -64
createsprite gUnknown_08596340, 0x2, 0, 0, 13, 336
goto Anim_FlyEnd
Anim_FlyUnleash:
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W104, -64
createsprite gUnknown_08596358, 0x2, 20
delay 0x14
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
playsewithpan SE_W013, +63
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
goto Anim_FlyEnd
Move_BOUNCE:
loadspritegfx 0x27AC
loadspritegfx 0x2797
choosetwoturnanim Anim_BounceSetUp, Anim_BounceUnleash
Anim_BounceEnd:
end
Anim_BounceSetUp:
playsewithpan SE_W100, -64
createsprite gUnknown_08596420, 0x2, 0, 0
goto Anim_BounceEnd
Anim_BounceUnleash:
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W207, +63
createsprite gUnknown_0859644C, 0x83
delay 0x7
playsewithpan SE_W025B, +63
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0
createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 11, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
goto Anim_BounceEnd
Move_KARATE_CHOP:
loadspritegfx 0x279F
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W104, +63
createsprite gUnknown_08595E68, 0x2, -16, 0, 0, 0, 10, 1, 3, 0
waitforvisualfinish
playsewithpan SE_W004, +63
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_CROSS_CHOP:
loadspritegfx 0x279F
loadspritegfx 0x282D
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W025, +63
createsprite gUnknown_08595EC8, 0x2, 0, 0, 0
createsprite gUnknown_08595EC8, 0x2, 0, 0, 1
delay 0x28
playsewithpan SE_W013, +63
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0x7FFF, 10, 0, 10
createsprite gUnknown_085973D0, 0x3, 0, 0, 1, 20
createvisualtask sub_80D51AC, 0x5, 1, 7, 0, 9, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_JUMP_KICK:
loadspritegfx 0x279F
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createsprite gUnknown_0857FE28, 0x2, 4, 4
delay 0x3
createsprite gUnknown_08595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1
playsewithpan SE_W026, +63
waitforvisualfinish
createsprite gUnknown_08597358, 0x1, 0, 0, 1, 1
createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1
playsewithpan SE_W004, +63
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_HI_JUMP_KICK:
loadspritegfx 0x279F
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createsprite gUnknown_0857FE70, 0x2, 0, -24, 0, 0, 8
waitforvisualfinish
delay 0xA
createsprite gUnknown_0857FE58, 0x2, 0, 0, 3
delay 0x2
createsprite gUnknown_08595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1
playsewithpan SE_W026, +63
waitforvisualfinish
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
playsewithpan SE_W233B, +63
createsprite gUnknown_0857FE70, 0x2, 1, -28, 0, 0, 3
delay 0x3
createvisualtask sub_80D5484, 0x2, 1, 3, 0, 11, 1
waitforvisualfinish
delay 0x5
createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_DOUBLE_KICK:
loadspritegfx 0x279F
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createsprite gUnknown_08595EB0, 0x3, 1, 20, 1
createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
playsewithpan SE_W233B, +63
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_TRIPLE_KICK:
loadspritegfx 0x279F
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W233B, +63
jumpifmoveturn 0x0, Anim_TripleKickLeft
jumpifmoveturn 0x1, Anim_TripleKickRight
goto Anim_TripleKickCenter
Anim_TripleKickContinue:
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_TripleKickLeft:
createsprite gUnknown_08595E98, 0x84, -16, -8, 20, 1, 1
createsprite gUnknown_08597358, 0x83, -16, -16, 1, 2
createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
goto Anim_TripleKickContinue
Anim_TripleKickRight:
createsprite gUnknown_08595E98, 0x84, 8, 8, 20, 1, 1
createsprite gUnknown_08597358, 0x83, 8, 0, 1, 2
createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
goto Anim_TripleKickContinue
Anim_TripleKickCenter:
createsprite gUnknown_08595E98, 0x84, 0, 0, 20, 1, 1
createsprite gUnknown_08597358, 0x83, 0, -8, 1, 1
createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
goto Anim_TripleKickContinue
Move_DYNAMIC_PUNCH:
loadspritegfx 0x279F
loadspritegfx 0x2797
loadspritegfx 0x27D6
loadspritegfx 0x2717
delay 0x1
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W233B, +63
createsprite gUnknown_08595E98, 0x83, 0, 0, 20, 1, 0
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0
createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1
delay 0x1
waitsound
playsewithpan SE_W120, +63
createvisualtask sub_80D52D0, 0x5, 1, 5, 0, 28, 1
createsprite gUnknown_0859371C, 0x3, 0, 0, 1, 1
delay 0x6
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x3, 24, -24, 1, 1
delay 0x6
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x3, -16, 16, 1, 1
delay 0x6
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x3, -24, -12, 1, 1
delay 0x6
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_COUNTER:
loadspritegfx 0x2797
loadspritegfx 0x279F
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4
playsewithpan SE_W233, -64
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
delay 0x4
createsprite gUnknown_08597358, 0x2, -15, 18, 1, 0
playsewithpan SE_W233B, +63
delay 0x1
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 25, 1
createsprite gUnknown_08595E98, 0x3, -15, 18, 8, 1, 0
delay 0x3
createsprite gUnknown_08597358, 0x2, 0, -4, 1, 0
playsewithpan SE_W233B, +63
delay 0x1
createsprite gUnknown_08595E98, 0x3, 0, -4, 8, 1, 0
delay 0x3
createsprite gUnknown_08597358, 0x2, 15, 9, 1, 0
playsewithpan SE_W233B, +63
delay 0x1
createsprite gUnknown_08595E98, 0x3, 15, 9, 8, 1, 0
delay 0x5
createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_VITAL_THROW:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W233, -64
createvisualtask sub_80D5830, 0x2, 0, 12, 4, 1, 2
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
delay 0x2
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
playsewithpan SE_W233B, +63
delay 0x1
createsprite gUnknown_0857FE70, 0x2, 1, -24, 0, 0, 4
waitforvisualfinish
delay 0x3
createsprite gUnknown_0857FE58, 0x2, 0, 0, 7
delay 0xB
createsprite gUnknown_0857FE58, 0x2, 1, 0, 10
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ROCK_SMASH:
loadspritegfx 0x274A
loadspritegfx 0x2797
loadspritegfx 0x279F
monbg ANIM_DEF_PARTNER
setalpha 0x80C
delay 0x1
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x2, 0, 0, 8, 1, 0
playsewithpan SE_W233B, +63
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1
waitforvisualfinish
playsewithpan SE_W088, +63
createsprite gUnknown_08596B1C, 0x2, 0, 0, 20, 24, 14, 2
createsprite gUnknown_08596B1C, 0x2, 5, 0, -20, 24, 14, 1
createsprite gUnknown_08596B1C, 0x2, 0, 5, 20, -24, 14, 2
createsprite gUnknown_08596B1C, 0x2, -5, 0, -20, -24, 14, 2
createsprite gUnknown_08596B1C, 0x2, 0, -5, 30, 18, 8, 2
createsprite gUnknown_08596B1C, 0x2, 0, 0, 30, -18, 8, 2
createsprite gUnknown_08596B1C, 0x2, 0, 0, -30, 18, 8, 2
createsprite gUnknown_08596B1C, 0x2, 0, 0, -30, -18, 8, 2
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 7, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_SUBMISSION:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W104, -64
waitplaysewithpan SE_W004, +63, 0xA
waitplaysewithpan SE_W104, -64, 0x14
waitplaysewithpan SE_W004, +63, 0x1E
waitplaysewithpan SE_W104, -64, 0x28
waitplaysewithpan SE_W004, +63, 0x32
waitplaysewithpan SE_W104, -64, 0x3C
waitplaysewithpan SE_W004, +63, 0x46
waitplaysewithpan SE_W104, -64, 0x50
waitplaysewithpan SE_W004, +63, 0x5A
createvisualtask sub_80D5738, 0x2, 0, -18, 6, 6, 4
createvisualtask sub_80D5738, 0x2, 1, 18, 6, 6, 4
call Anim_Submission1
call Anim_Submission1
call Anim_Submission1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_Submission1:
createsprite gUnknown_08597358, 0x3, 0, -12, 1, 1
delay 0x8
createsprite gUnknown_08597358, 0x3, -12, 8, 1, 1
delay 0x8
createsprite gUnknown_08597358, 0x3, 12, 0, 1, 1
delay 0x8
return
Move_SUNNY_DAY:
loadspritegfx 0x27AD
monbg ANIM_ATK_PARTNER
setalpha 0x30D
createvisualtask sub_8116620, 0xA, 0x781, 1, 0, 6, RGB_WHITE
waitforvisualfinish
panse_26 SE_W080, -64, +63, +1, 0x0
call Anim_SunnyDay1
call Anim_SunnyDay1
call Anim_SunnyDay1
call Anim_SunnyDay1
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 0x781, 1, 6, 0, RGB_WHITE
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Anim_SunnyDay1:
createsprite gUnknown_085954A0, 0x28
delay 0x6
return
Move_COTTON_SPORE:
loadspritegfx 0x27AE
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
loopsewithpan SE_W077, +63, 0x12, 0xA
call Anim_CottonSpore1
call Anim_CottonSpore1
call Anim_CottonSpore1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Anim_CottonSpore1:
createsprite gUnknown_085922EC, 0x2, 0, -20, 85, 80, 0
delay 0xC
createsprite gUnknown_085922EC, 0x2, 0, -10, 170, 80, 0
delay 0xC
createsprite gUnknown_085922EC, 0x2, 0, -15, 0, 80, 0
delay 0xC
return
Move_SPORE:
loadspritegfx 0x27AE
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createvisualtask sub_80FEE1C, 0x2
loopsewithpan SE_W077, +63, 0x10, 0xB
call Anim_Spore1
call Anim_Spore1
call Anim_Spore1
waitforvisualfinish
delay 0x1
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_Spore1:
createsprite gUnknown_085922EC, 0x82, 0, -20, 85, 80, 1
delay 0xC
createsprite gUnknown_085922EC, 0x82, 0, -10, 170, 80, 1
delay 0xC
createsprite gUnknown_085922EC, 0x82, 0, -15, 0, 80, 1
delay 0xC
return
Move_PETAL_DANCE:
loadspritegfx 0x27AF
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W080, -64
createvisualtask sub_80D5830, 0x2, 0, 12, 6, 6, 3
createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140
createsprite gUnknown_08592334, 0x2, 16, -24, 8, 100
createsprite gUnknown_08592334, 0x2, -16, -24, 8, 100
delay 0xF
createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140
createsprite gUnknown_08592334, 0x2, 32, -24, 8, 100
createsprite gUnknown_08592334, 0x2, -32, -24, 8, 100
delay 0xF
createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140
createsprite gUnknown_08592334, 0x2, 24, -24, 8, 100
createsprite gUnknown_08592334, 0x2, -24, -24, 8, 100
delay 0x1E
createsprite gUnknown_08592334, 0x2, 16, -24, 0, 100
createsprite gUnknown_08592334, 0x2, -16, -24, 0, 100
delay 0x1E
createsprite gUnknown_08592334, 0x2, 20, -16, 14, 80
createsprite gUnknown_08592334, 0x2, -20, -14, 16, 80
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 5
delay 0x3
playsewithpan SE_W025B, +63
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0
createvisualtask sub_80D51AC, 0x2, 1, 6, 0, 8, 1
waitforvisualfinish
delay 0x8
createsprite gUnknown_0857FE58, 0x2, 0, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_RAZOR_LEAF:
loadspritegfx 0x274F
loadspritegfx 0x27B0
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
delay 0x1
loopsewithpan SE_W077, -64, 0xA, 0x5
createsprite gUnknown_08592390, 0x2, -3, -2, 10
delay 0x2
createsprite gUnknown_08592390, 0x2, -1, -1, 15
delay 0x2
createsprite gUnknown_08592390, 0x2, -4, -4, 7
delay 0x2
createsprite gUnknown_08592390, 0x2, 3, -3, 11
delay 0x2
createsprite gUnknown_08592390, 0x2, -1, -6, 8
delay 0x2
createsprite gUnknown_08592390, 0x2, 2, -1, 12
delay 0x2
createsprite gUnknown_08592390, 0x2, -3, -4, 13
delay 0x2
createsprite gUnknown_08592390, 0x2, 4, -5, 7
delay 0x2
createsprite gUnknown_08592390, 0x2, 2, -6, 11
delay 0x2
createsprite gUnknown_08592390, 0x2, -3, -5, 8
delay 0x3C
playsewithpan SE_W013B, -64
createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 22, 20, 1
createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 22, -20, 1
delay 0x14
playsewithpan SE_W013, +63
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_NATURE_POWER:
Move_ANCIENT_POWER:
loadspritegfx 0x274A
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createsprite gUnknown_085972D8, 0x2, 4, 1, 10, 1
createsprite gUnknown_08596C10, 0x2, 20, 32, -48, 50, 2
createsprite gUnknown_08596C10, 0x2, 0, 32, -38, 25, 5
createsprite gUnknown_08596C10, 0x2, 32, 32, -28, 40, 3
createsprite gUnknown_08596C10, 0x2, -20, 32, -48, 50, 2
createsprite gUnknown_08596C10, 0x2, 20, 32, -28, 60, 1
createsprite gUnknown_08596C10, 0x2, 0, 32, -28, 30, 4
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 30, 1
playsewithpan SE_W082, -64
delay 0xA
createsprite gUnknown_08596C10, 0x2, 15, 32, -48, 25, 5
createsprite gUnknown_08596C10, 0x2, -10, 32, -42, 30, 4
delay 0xA
createsprite gUnknown_08596C10, 0x2, 0, 32, -42, 25, 5
createsprite gUnknown_08596C10, 0x2, -25, 32, -48, 30, 4
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x2, 0, 16, 0, 0, 4
delay 0x3
playsewithpan SE_W120, +63
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 0, 0, 7
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_OCTAZOOKA:
loadspritegfx 0x272E
loadspritegfx 0x2721
playsewithpan SE_W025B, -64
createsprite gUnknown_08592DFC, 0x82, 20, 0, 0, 0, 20, 0
waitforvisualfinish
playsewithpan SE_W120, +63
createsprite gUnknown_08592E30, 0x82, 8, 8, 1, 0
delay 0x2
createsprite gUnknown_08592E30, 0x82, -8, -8, 1, 0
delay 0x2
createsprite gUnknown_08592E30, 0x82, 8, -8, 1, 0
delay 0x2
createsprite gUnknown_08592E30, 0x82, -8, 8, 1, 0
waitforvisualfinish
end
Move_MIST:
loadspritegfx 0x27A0
monbg ANIM_ATK_PARTNER
setalpha 0x80C
loopsewithpan SE_W054, -64, 0x14, 0xF
call Anim_Mist1
call Anim_Mist1
call Anim_Mist1
call Anim_Mist1
call Anim_Mist1
call Anim_Mist1
call Anim_Mist1
delay 0x20
createvisualtask sub_8115A04, 0x2, 10, 8, 2, 0, 14, RGB_WHITE
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Anim_Mist1:
createsprite gUnknown_08595C2C, 0x2, 0, -24, 48, 240, 0, 1
delay 0x7
return
Move_HAZE:
waitforvisualfinish
playsewithpan SE_W114, 0
createvisualtask sub_810C0A0, 0x5
delay 0x1E
createvisualtask sub_8116620, 0xA, 0x780, 2, 0, 16, RGB_BLACK
delay 0x5A
createvisualtask sub_8116620, 0xA, 0x780, 1, 16, 0, RGB_BLACK
end
Move_FIRE_PUNCH:
loadspritegfx 0x279F
loadspritegfx 0x272D
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, RGB_RED
createsprite gUnknown_08595368, 0x81, 0
createsprite gUnknown_08595368, 0x81, 64
createsprite gUnknown_08595368, 0x81, 128
createsprite gUnknown_08595368, 0x81, 196
playsewithpan SE_W172, +63
waitforvisualfinish
createsprite gUnknown_08595E98, 0x83, 0, 0, 8, 1, 0
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 1
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1
call Anim_FireMoveEffect
delay 0x4
playsewithpan SE_W007, +63
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 4, 0, 9, 0, RGB_RED
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_FireMoveEffect:
createsprite gUnknown_08595380, 0x81, 0, 10, 192, 176, 40
createsprite gUnknown_08595380, 0x81, 0, 10, -192, 240, 40
createsprite gUnknown_08595380, 0x81, 0, 10, 192, -160, 40
createsprite gUnknown_08595380, 0x81, 0, 10, -192, -112, 40
createsprite gUnknown_08595380, 0x81, 0, 10, 160, 48, 40
createsprite gUnknown_08595380, 0x81, 0, 10, -224, -32, 40
createsprite gUnknown_08595380, 0x81, 0, 10, 112, -128, 40
return
Move_LEER:
loadspritegfx 0x272B
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
setalpha 0x808
playsewithpan SE_W043, -64
createsprite gUnknown_085CE150, 0x2, 24, -12
createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1
waitforvisualfinish
delay 0xA
createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 9, 1
createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 9, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
delay 0x1
waitforvisualfinish
end
Move_DREAM_EATER:
loadspritegfx 0x27A3
loadspritegfx 0x272F
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
playsewithpan SE_W060, -64
call Anim_SetPsychicBackground
setalpha 0x808
playsewithpan SE_W107, +63
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1
createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1
waitforvisualfinish
setalpha 0x80C
createvisualtask sub_80D51AC, 0x2, 1, 0, 2, 25, 1
call Anim_DreamEaterEffect
waitforvisualfinish
delay 0xF
call Anim_HealingEffect
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
delay 0x1
call Anim_UnsetPsychicBackground
end
Anim_DreamEaterEffect:
playsewithpan SE_W207, +63
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 5, -18, -40, 35
createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
delay 0x4
playsewithpan SE_W207, +63
createsprite gUnknown_08592270, 0x3, 0, 5, 28, 26
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -10, 20, 40, 39
delay 0x4
playsewithpan SE_W207, +63
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
createsprite gUnknown_08592270, 0x3, 10, -5, -32, 26
delay 0x4
playsewithpan SE_W207, +63
createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
delay 0x4
playsewithpan SE_W207, +63
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
delay 0x4
playsewithpan SE_W207, +63
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
createsprite gUnknown_08592270, 0x3, 10, -5, -40, 26
delay 0x4
playsewithpan SE_W207, +63
createsprite gUnknown_08592270, 0x3, -5, 15, 36, 33
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
delay 0x4
playsewithpan SE_W207, +63
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
delay 0x4
return
Move_POISON_GAS:
loadspritegfx 0x27BC
loadspritegfx 0x27A6
delay 0x0
monbg ANIM_DEF_PARTNER
monbgprio_29
setalpha 0x80C
delay 0x0
playsewithpan SE_W054, -64
createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 0x4
playsewithpan SE_W054, -64
createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 0x4
playsewithpan SE_W054, -64
createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 0x4
playsewithpan SE_W054, -64
createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 0x4
playsewithpan SE_W054, -64
createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 0x4
playsewithpan SE_W054, -64
createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 0x28
loopsewithpan SE_W054, +63, 0x1C, 0x6
createvisualtask sub_8115A04, 0x2, 4, 6, 2, 0, 12, RGB(26, 0, 26)
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
delay 0x0
end
Move_BIND:
createvisualtask sub_80D5EB8, 0x5, 0, 6, 3328, 4, 0
goto Anim_BindWrap
Anim_BindWrap:
playsewithpan SE_W020, +63
call Anim_BindWrap1
call Anim_BindWrap1
waitforvisualfinish
end
Anim_BindWrap1:
createvisualtask sub_80D6064, 0x5, 10, -5, 5, 1, 0
delay 0x10
return
Move_WRAP:
createvisualtask sub_80D5830, 0x2, 0, 6, 4, 2, 4
goto Anim_BindWrap
Move_PSYBEAM:
loadspritegfx 0x27B3
playsewithpan SE_W060, -64
call Anim_SetPsychicBackground
createsoundtask sub_8158C58, 200, -64, 63, 3, 4, 0, 15
call Anim_Psybeam1
call Anim_Psybeam1
createvisualtask sub_80D5EB8, 0x5, 0, 6, 2048, 4, 1
createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, RGB(31, 18, 31)
call Anim_Psybeam1
call Anim_Psybeam1
call Anim_Psybeam1
call Anim_Psybeam1
call Anim_Psybeam1
call Anim_Psybeam1
call Anim_Psybeam1
call Anim_Psybeam1
call Anim_Psybeam1
waitforvisualfinish
delay 0x1
call Anim_UnsetPsychicBackground
end
Anim_Psybeam1:
createsprite gUnknown_0859663C, 0x82, 16, 0, 0, 0, 13, 0
delay 0x4
return
Move_HYPNOSIS:
loadspritegfx 0x27B3
call Anim_SetPsychicBackground
call Anim_Hypnosis1
call Anim_Hypnosis1
call Anim_Hypnosis1
createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, RGB(31, 18, 31)
waitforvisualfinish
delay 0x1
call Anim_UnsetPsychicBackground
end
Anim_Hypnosis1:
playsewithpan SE_W048, -64
createsprite gUnknown_0859663C, 0x82, 0, 8, 0, 8, 27, 0
createsprite gUnknown_0859663C, 0x82, 16, -8, 0, -8, 27, 0
delay 0x6
return
Move_PSYWAVE:
loadspritegfx 0x27B5
playsewithpan SE_W060, -64
call Anim_SetPsychicBackground
createvisualtask sub_81076C8, 0x5, 100
createsoundtask sub_8158C58, 203, -64, 63, 2, 9, 0, 10
call Anim_Psywave1
call Anim_Psywave1
createvisualtask sub_8115A04, 0x2, 4, 1, 4, 0, 12, RGB(31, 18, 31)
call Anim_Psywave1
call Anim_Psywave1
call Anim_Psywave1
call Anim_Psywave1
waitforvisualfinish
delay 0x1
call Anim_UnsetPsychicBackground
end
Anim_Psywave1:
createsprite gUnknown_08595170, 0x83, 10, 10, 0, 16
delay 0x4
createsprite gUnknown_08595170, 0x83, 10, 10, 0, 16
delay 0x4
return
Move_ZAP_CANNON:
loadspritegfx 0x27BB
loadspritegfx 0x271B
playsewithpan SE_W086, -64
createsprite gUnknown_08595764, 0x83, 10, 0, 0, 0, 30, 0
createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 0, 40, 0
createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 64, 40, 1
createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 128, 40, 0
createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 192, 40, 2
createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 32, 40, 0
createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 96, 40, 1
createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 160, 40, 0
createsprite gUnknown_08595790, 0x84, 10, 0, 8, 30, 224, 40, 2
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
delay 0xF
waitplaysewithpan SE_W085B, +63, 0x13
call Anim_ParalysisEffect
waitforvisualfinish
end
Move_STEEL_WING:
loadspritegfx 0x2719
loadspritegfx 0x2797
loopsewithpan SE_W231, -64, 0x1C, 0x2
createvisualtask sub_81144F8, 0x5, 0, 0, 0
waitforvisualfinish
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
loopsewithpan SE_W017, -64, 0x14, 0x2
createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4
createvisualtask sub_810DED8, 0x5, 1, 70
createsprite gUnknown_085962A4, 0x2, -25, 0, 0, 0, 20
createsprite gUnknown_085962A4, 0x2, 25, 0, 0, 0, 20
delay 0x18
createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 9
delay 0x11
createsprite gUnknown_08597358, 0x2, 16, 0, 1, 1
createsprite gUnknown_08597358, 0x2, -16, 0, 1, 1
playsewithpan SE_W013, +63
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 0, 0, 11
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_IRON_TAIL:
loadspritegfx 0x2797
loopsewithpan SE_W231, -64, 0x1C, 0x2
createvisualtask sub_81144F8, 0x5, 1, 0, 0
waitforvisualfinish
monbg ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_0857FE28, 0x2, 4, 4
delay 0x6
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
playsewithpan SE_W233B, +63
waitforvisualfinish
createvisualtask sub_811489C, 0x5, 0, 1
clearmonbg ANIM_TARGET
blendoff
waitforvisualfinish
end
Move_POISON_TAIL:
loadspritegfx 0x2797
loadspritegfx 0x27A6
loopsewithpan SE_W231, -64, 0x1C, 0x2
createvisualtask sub_81144F8, 0x5, 1, 1, RGB(24, 6, 23)
waitforvisualfinish
monbg ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_0857FE28, 0x2, 4, 4
delay 0x6
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
playsewithpan SE_W233B, +63
waitforvisualfinish
createvisualtask sub_811489C, 0x5, 0, 1
clearmonbg ANIM_TARGET
blendoff
call Anim_PoisonEffect
waitforvisualfinish
end
Move_METAL_CLAW:
loadspritegfx 0x2737
loopsewithpan SE_W231, -64, 0x1C, 0x2
createvisualtask sub_81144F8, 0x5, 0, 0, 0
waitforvisualfinish
createsprite gUnknown_0857FE28, 0x2, 6, 4
delay 0x2
playsewithpan SE_W013, +63
createsprite gUnknown_08597138, 0x82, -10, -10, 0
createsprite gUnknown_08597138, 0x82, -10, 10, 0
createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1
delay 0x8
createsprite gUnknown_0857FE28, 0x2, 6, 4
delay 0x2
playsewithpan SE_W013, +63
createsprite gUnknown_08597138, 0x82, 10, -10, 1
createsprite gUnknown_08597138, 0x82, 10, 10, 1
createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1
waitforvisualfinish
end
Move_NIGHT_SHADE:
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
playsewithpan SE_W060, -64
fadetobg BG_GHOST
waitbgfadein
delay 0xA
playsewithpan SE_W043, -64
createvisualtask sub_811188C, 0x5, 85
delay 0x46
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 12, 1
createvisualtask sub_8115A04, 0x2, 4, 0, 2, 0, 13, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_ATTACKER
delay 0x1
restorebg
waitbgfadein
end
Move_EGG_BOMB:
loadspritegfx 0x27D6
loadspritegfx 0x27BF
playsewithpan SE_W039, -64
createsprite gUnknown_08593488, 0x82, 10, 0, 0, 0, 25, -32
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 16, 1
createsprite gUnknown_0859371C, 0x84, 6, 5, 1, 0
playsewithpan SE_W120, +63
delay 0x3
createsprite gUnknown_0859371C, 0x84, -16, -15, 1, 0
playsewithpan SE_W120, +63
delay 0x3
createsprite gUnknown_0859371C, 0x84, 16, -5, 1, 0
playsewithpan SE_W120, +63
delay 0x3
createsprite gUnknown_0859371C, 0x84, -12, 18, 1, 0
playsewithpan SE_W120, +63
delay 0x3
createsprite gUnknown_0859371C, 0x84, 0, 5, 1, 0
playsewithpan SE_W120, +63
delay 0x3
waitforvisualfinish
end
Move_SHADOW_BALL:
loadspritegfx 0x27C0
fadetobg BG_GHOST
waitbgfadein
delay 0xF
createsoundtask sub_8158C58, 168, -64, 63, 5, 5, 0, 5
createsprite gUnknown_08596D58, 0x82, 16, 16, 8
waitforvisualfinish
playsewithpan SE_W028, +63
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 8, 1
waitforvisualfinish
restorebg
waitbgfadein
end
Move_LICK:
loadspritegfx 0x27C1
delay 0xF
playsewithpan SE_W122, +63
createsprite gUnknown_08596D8C, 0x82, 0, 0
createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 16, 1
waitforvisualfinish
end
Move_FOCUS_ENERGY:
loadspritegfx 0x27C8
playsewithpan SE_W082, -64
call Anim_EndureEffect
delay 0x8
createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, RGB_WHITE
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
call Anim_EndureEffect
delay 0x8
call Anim_EndureEffect
waitforvisualfinish
end
Move_BIDE:
choosetwoturnanim Anim_BideSetUp, Anim_BideUnleash
end
Anim_BideSetUp:
loopsewithpan SE_W036, -64, 0x9, 0x2
createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, RGB_RED
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
waitforvisualfinish
end
Anim_BideUnleash:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
loopsewithpan SE_W036, -64, 0x9, 0x2
createvisualtask sub_8116620, 0xA, 2, 2, 0, 11, RGB_RED
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 4
waitforvisualfinish
createvisualtask sub_80D5484, 0x2, 0, 2, 0, 12, 1
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 16, 1
playsewithpan SE_W004, +63
createsprite gUnknown_08597358, 0x1, 18, -8, 1, 1
delay 0x5
playsewithpan SE_W004, +63
createsprite gUnknown_08597358, 0x1, -18, 8, 1, 1
delay 0x5
playsewithpan SE_W004, +63
createsprite gUnknown_08597358, 0x1, -8, -5, 1, 1
waitforvisualfinish
delay 0x5
createsprite gUnknown_0857FE58, 0x2, 0, 0, 7
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 2, 2, 11, 0, RGB_RED
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_STRING_SHOT:
loadspritegfx 0x27C3
loadspritegfx 0x27C4
monbg ANIM_DEF_PARTNER
delay 0x0
createsprite gUnknown_08597274, 0x5, 1, 2, 0, 9, 0
waitforvisualfinish
loopsewithpan SE_W081, -64, 0x9, 0x6
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
call Anim_StringShot1
waitforvisualfinish
playsewithpan SE_W081B, +63
createsprite gUnknown_085969F8, 0x82, 0, 10
delay 0x4
createsprite gUnknown_085969F8, 0x82, 0, -2
delay 0x4
createsprite gUnknown_085969F8, 0x82, 0, 22
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
delay 0x1
waitforvisualfinish
createsprite gUnknown_08597274, 0x5, 1, 2, 9, 0, 0
end
Anim_StringShot1:
createsprite gUnknown_085969E0, 0x82, 20, 0, 512, 20, 1
delay 0x1
return
Move_SPIDER_WEB:
loadspritegfx 0x27C5
loadspritegfx 0x27C4
monbg ANIM_DEF_PARTNER
delay 0x0
createsprite gUnknown_08597274, 0x5, 1, 2, 0, 9, 0
waitforvisualfinish
monbgprio_28 ANIM_TARGET
loopsewithpan SE_W081, -64, 0x9, 0x6
call Anim_SpiderWeb1
call Anim_SpiderWeb1
call Anim_SpiderWeb1
call Anim_SpiderWeb1
call Anim_SpiderWeb1
call Anim_SpiderWeb1
call Anim_SpiderWeb1
call Anim_SpiderWeb1
call Anim_SpiderWeb1
call Anim_SpiderWeb1
call Anim_SpiderWeb1
call Anim_SpiderWeb1
call Anim_SpiderWeb1
call Anim_SpiderWeb1
waitforvisualfinish
playsewithpan SE_W081B, +63
createsprite gUnknown_08596A2C, 0x2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
delay 0x1
createsprite gUnknown_08597274, 0x5, 1, 2, 9, 0, 0
end
Anim_SpiderWeb1:
createsprite gUnknown_085969E0, 0x82, 20, 0, 512, 20, 0
delay 0x1
return
Move_RAZOR_WIND:
choosetwoturnanim Anim_RazorWindSetUp, Anim_RazorWindUnleash
Anim_RazorWindContinue:
waitforvisualfinish
end
Anim_RazorWindSetUp:
loadspritegfx 0x2719
playsewithpan SE_W016, -64
createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 0, 7, 40
createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 85, 7, 40
createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 170, 7, 40
waitforvisualfinish
playsewithpan SE_W016B, -64
goto Anim_RazorWindContinue
Anim_RazorWindUnleash:
loadspritegfx 0x27AA
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W013B, -64
createsprite gUnknown_085962D4, 0x2, 14, 8, 0, 0, 22, 2, 1
delay 0x2
playsewithpan SE_W013B, -64
createsprite gUnknown_085962D4, 0x2, 14, -8, 16, 14, 22, 1, 1
delay 0x2
playsewithpan SE_W013B, -64
createsprite gUnknown_085962D4, 0x2, 14, 12, -16, -14, 22, 0, 1
delay 0x11
playsewithpan SE_W013, +63
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 10, 1
createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 10, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
goto Anim_RazorWindContinue
Move_DISABLE:
loadspritegfx 0x2757
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x808
playsewithpan SE_W197, -64
createsprite gUnknown_0853EE84, 0xD, 24, -16
waitforvisualfinish
createvisualtask sub_81045B0, 0x5
loopsewithpan SE_W020, +63, 0xF, 0x4
waitforvisualfinish
delay 0x1
clearmonbg ANIM_TARGET
blendoff
end
Move_RECOVER:
loadspritegfx 0x27A3
loadspritegfx 0x272F
monbg ANIM_ATK_PARTNER
setalpha 0x80C
loopsewithpan SE_W025, -64, 0xD, 0x3
createvisualtask sub_8115A04, 0x2, 2, 0, 6, 0, 11, RGB(31, 31, 11)
call Anim_Recover1
call Anim_Recover1
call Anim_Recover1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
delay 0x1
call Anim_HealingEffect
waitforvisualfinish
end
Anim_Recover1:
createsprite gUnknown_085921E0, 0x2, 40, -10, 13
delay 0x3
createsprite gUnknown_085921E0, 0x2, -35, -10, 13
delay 0x3
createsprite gUnknown_085921E0, 0x2, 15, -40, 13
delay 0x3
createsprite gUnknown_085921E0, 0x2, -10, -32, 13
delay 0x3
createsprite gUnknown_085921E0, 0x2, 25, -20, 13
delay 0x3
createsprite gUnknown_085921E0, 0x2, -40, -20, 13
delay 0x3
createsprite gUnknown_085921E0, 0x2, 5, -40, 13
delay 0x3
return
Move_MIMIC:
loadspritegfx 0x27A3
setalpha 0x50B
monbg_22 ANIM_DEF_PARTNER
monbgprio_29
panse_1B SE_W107, +63, -64, -3, 0x0
createvisualtask sub_80FF458, 0x5, 128, 24
delay 0xF
createsprite gUnknown_085924DC, 0x82, -12, 24
delay 0xA
setarg 0x7, 0xFFFF
waitforvisualfinish
playsewithpan SE_W036, -64
createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 11, RGB_WHITE
waitforvisualfinish
clearmonbg_23 ANIM_DEF_PARTNER
blendoff
end
Move_CONSTRICT:
loadspritegfx 0x27CA
loopsewithpan SE_W010, +63, 0x6, 0x4
createsprite gUnknown_08592494, 0x84, 0, 16, 0, 2
delay 0x7
createsprite gUnknown_08592494, 0x83, 0, 0, 0, 2
createsprite gUnknown_08592494, 0x82, 0, 8, 1, 2
delay 0x7
createsprite gUnknown_08592494, 0x83, 0, -8, 1, 2
delay 0x8
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
delay 0x14
playsewithpan SE_W020, +63
setarg 0x7, 0xFFFF
waitforvisualfinish
end
Move_CURSE:
choosetwoturnanim Anim_CurseGhost, Anim_CurseStats
Anim_CurseGhost:
loadspritegfx 0x27D7
loadspritegfx 0x27D8
monbg ANIM_ATK_PARTNER
createvisualtask sub_8112758, 0x5
waitforvisualfinish
delay 0x14
createsprite gUnknown_08596DD0, 0x2
delay 0x3C
call Anim_CurseGhost1
delay 0x29
call Anim_CurseGhost1
delay 0x29
call Anim_CurseGhost1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
delay 0x1
monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, +63
createsprite gUnknown_08596DE8, 0x82
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 16, 0, 0
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Anim_CurseGhost1:
createvisualtask sub_80D52D0, 0x2, 0, 4, 0, 10, 0
playsewithpan SE_W020, -64
return
Anim_CurseStats:
createvisualtask sub_80D5EB8, 0x5, 0, 10, 1536, 3, 0
waitforvisualfinish
delay 0xA
call Anim_CurseStats1
waitforvisualfinish
end
Anim_CurseStats1:
playsewithpan SE_W082, -64
createvisualtask sub_8116B14, 0x5
createvisualtask sub_8115A04, 0x5, 2, 4, 2, 0, 10, RGB_RED
return
Move_SOFT_BOILED:
loadspritegfx 0x27DA
loadspritegfx 0x27DB
loadspritegfx 0x272F
monbg ANIM_ATK_PARTNER
playsewithpan SE_W039, -64
createvisualtask sub_80D51AC, 0x2, 0, 0, 2, 6, 1
createsprite gUnknown_085937B0, 0x4, 0, 16, 0
createsprite gUnknown_085937B0, 0x4, 0, 16, 1
delay 0x78
delay 0x7
playsewithpan SE_W030, -64
createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30)
createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1
delay 0x8
createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1
delay 0x3C
setarg 0x7, 0xFFFF
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
call Anim_HealingEffect2
end
Move_HEAL_BELL:
loadspritegfx 0x27DD
loadspritegfx 0x27DE
loadspritegfx 0x27DB
createvisualtask sub_8116620, 0xA, 10, 0, 0, 10, RGB_WHITE
waitforvisualfinish
createvisualtask sub_8105CB4, 0x5
createsprite gUnknown_08593938, 0x2, 0, -24, 0, 1
delay 0xC
createsprite gUnknown_08593958, 0x28, 0, -24, 48, -18, 35, 0, 0
createsprite gUnknown_08593958, 0x28, 0, -24, -48, 20, 30, 1, 1
createsprite gUnknown_08593958, 0x28, 0, -24, -38, -29, 30, 2, 2
createsprite gUnknown_08593958, 0x28, 0, -24, 36, 18, 30, 3, 3
call Anim_HealBell1
delay 0x21
createsprite gUnknown_08593958, 0x28, 0, -24, 19, 26, 35, 4, 4
createsprite gUnknown_08593958, 0x28, 0, -24, -34, -12, 30, 5, 5
createsprite gUnknown_08593958, 0x28, 0, -24, 41, -20, 34, 6, 2
createsprite gUnknown_08593958, 0x28, 0, -24, -15, 26, 32, 7, 0
call Anim_HealBell1
delay 0x21
createsprite gUnknown_08593958, 0x28, 0, -24, -48, 18, 31, 0, 2
createsprite gUnknown_08593958, 0x28, 0, -24, 48, -20, 30, 2, 5
createsprite gUnknown_08593958, 0x28, 0, -24, 38, 29, 33, 4, 3
createsprite gUnknown_08593958, 0x28, 0, -24, -36, -18, 30, 6, 1
call Anim_HealBell1
waitforvisualfinish
createvisualtask sub_8105D60, 0x5
waitforvisualfinish
unloadspritegfx 0x27DD
unloadspritegfx 0x27DE
unloadspritegfx 0x27DB
loadspritegfx 0x2741
playsewithpan SE_W234, -64
createsprite gUnknown_08592B94, 0x10, -15, 0, 0, 0, 32, 60, 1
delay 0x8
createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
unloadspritegfx 0x2741
loadspritegfx 0x27DB
playsewithpan SE_REAPOKE, -64
createvisualtask sub_8116664, 0xA, 4, 3, 10, 0, 31500
createvisualtask sub_8116620, 0xA, 10, 3, 10, 0, RGB_WHITE
createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1
end
Anim_HealBell1:
createvisualtask sub_8116664, 0xA, 4, 3, 8, 0, 31500
createvisualtask sub_8116620, 0xA, 10, 3, 2, 10, RGB_WHITE
createsprite gUnknown_0859381C, 0x28, 0, -24, 0, 1
playsewithpan SE_W215, -64
return
Move_FAKE_OUT:
playsewithpan SE_W260, 0
createvisualtask sub_8105EB0, 0x5
waitforvisualfinish
playsewithpan SE_W166, +63
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
createvisualtask sub_8106020, 0x3
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE
end
Move_SCARY_FACE:
loadspritegfx 0x27EA
createsprite gUnknown_08597274, 0x2, 27, 3, 0, 16, 0
playsewithpan SE_W060, -64
waitforvisualfinish
delay 0xA
playsewithpan SE_W043, -64
createvisualtask sub_81064F8, 0x5
delay 0xD
createsprite gUnknown_08593A84, 0x0, -16, -8
createsprite gUnknown_08593A84, 0x0, 16, -8
waitforvisualfinish
createvisualtask sub_810A094, 0x3, 20, 1, 0
playsewithpan SE_W081B, +63
createsprite gUnknown_08597274, 0x2, 27, 3, 16, 0, 0
waitforvisualfinish
end
Move_SWEET_KISS:
loadspritegfx 0x27E8
loadspritegfx 0x27EC
createsprite gUnknown_08593AA8, 0x82, 16, -48
playsewithpan SE_W215, +63
delay 0x17
playsewithpan SE_W215, +63
delay 0x17
playsewithpan SE_W215, +63
waitforvisualfinish
createsprite gUnknown_085939B8, 0x83, 160, -30
playsewithpan SE_W213, +63
createsprite gUnknown_085939B8, 0x83, -256, -42
createsprite gUnknown_085939B8, 0x83, 128, -14
createsprite gUnknown_085939B8, 0x83, 416, -38
createsprite gUnknown_085939B8, 0x83, -128, -22
createsprite gUnknown_085939B8, 0x83, -384, -31
end
Move_LOVELY_KISS:
loadspritegfx 0x27EB
loadspritegfx 0x27ED
createsprite gUnknown_08593AF0, 0x82, 0, -24
playsewithpan SE_W060B, +63
waitforvisualfinish
playsewithpan SE_W213, +63
createsprite gUnknown_08593AC0, 0x83, -256, -42
createsprite gUnknown_08593AC0, 0x83, 128, -14
createsprite gUnknown_08593AC0, 0x83, 416, -38
createsprite gUnknown_08593AC0, 0x83, -128, -22
end
Move_FURY_SWIPES:
loadspritegfx 0x27EE
createsprite gUnknown_0857FE28, 0x2, 5, 5
delay 0x4
playsewithpan SE_W010, +63
createsprite gUnknown_08593B38, 0x82, 16, 0, 1
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 5, 1
delay 0xA
createsprite gUnknown_0857FE28, 0x82, 5, 5
delay 0x4
playsewithpan SE_W010, +63
createsprite gUnknown_08593B38, 0x82, -16, 0, 0
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1
end
Move_INGRAIN:
loadspritegfx 0x27EF
loadspritegfx 0x27A3
createsprite gUnknown_0859254C, 0x2, 16, 26, -1, 2, 150
playsewithpan SE_W010, -64
delay 0xA
createsprite gUnknown_0859254C, 0x2, -32, 20, 1, 1, 140
playsewithpan SE_W010, -64
delay 0xA
createsprite gUnknown_0859254C, 0x2, 32, 22, 1, 0, 130
playsewithpan SE_W010, -64
delay 0xA
createsprite gUnknown_0859254C, 0x2, -16, 25, -1, 3, 120
playsewithpan SE_W010, -64
delay 0x28
createsprite gUnknown_0859258C, 0x3, 32, 26, -1, 3, 30
delay 0x5
playsewithpan SE_W145C, -64
delay 0x5
createsprite gUnknown_0859258C, 0x3, -48, 20, 1, 2, 30
playsewithpan SE_W145C, -64
delay 0x5
playsewithpan SE_W145C, -64
delay 0x5
createsprite gUnknown_0859258C, 0x3, 48, 26, -2, 3, 18
playsewithpan SE_W145C, -64
delay 0xA
waitforvisualfinish
end
Move_PRESENT:
loadspritegfx 0x27F0
createvisualtask AnimTask_IsHealingMove, 0x2
createsprite gUnknown_08592610, 0x82, 0, -5, 10, 2, -1
playsewithpan SE_W039, -64
delay 0xE
playsewithpan SE_W145B, -64
delay 0xE
playsewithpan SE_W145B, 0
delay 0x14
playsewithpan SE_W145B, +63
waitforvisualfinish
jumpretfalse Anim_PresentDamage
jumprettrue Anim_PresentHeal
end
Anim_PresentDamage:
loadspritegfx 0x27D6
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x83, 0, 0, 1, 1
delay 0x6
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x83, 24, -24, 1, 1
delay 0x6
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x83, -16, 16, 1, 1
delay 0x6
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x83, -24, -12, 1, 1
delay 0x6
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x83, 16, 16, 1, 1
end
Anim_PresentHeal:
loadspritegfx 0x27D3
loadspritegfx 0x272F
playsewithpan SE_W234, +63
createsprite gUnknown_08592658, 0x84, -16, 32, -3, 1
delay 0x3
createsprite gUnknown_08592658, 0x84, 16, 32, -3, -1
delay 0x3
createsprite gUnknown_08592658, 0x84, 32, 32, -3, 1
delay 0x3
createsprite gUnknown_08592658, 0x84, -32, 32, -3, 1
delay 0x3
createsprite gUnknown_08592658, 0x84, 0, 32, -3, 1
delay 0x3
createsprite gUnknown_08592658, 0x84, -8, 32, -3, 1
delay 0x3
createsprite gUnknown_08592658, 0x84, -8, 32, -3, 1
delay 0x3
createsprite gUnknown_08592658, 0x84, 24, 32, -3, 1
delay 0x3
createsprite gUnknown_08592658, 0x84, -24, 32, -3, 1
waitforvisualfinish
waitsound
call Anim_HealingEffect2
end
Move_BATON_PASS:
loadspritegfx 0x27F2
playsewithpan SE_W226, -64
createvisualtask sub_8115A04, 0x2, 31, 1, 2, 0, 11, RGB(31, 22, 30)
createsprite gUnknown_085CE370, 0x2
end
Move_PERISH_SONG:
loadspritegfx 0x27DE
createsprite gUnknown_08593C0C, 0x4, 0, 0, 0
createsprite gUnknown_08593C0C, 0x4, 1, 1, 16
createsprite gUnknown_08593C0C, 0x4, 2, 1, 32
createsprite gUnknown_08593C0C, 0x4, 3, 2, 48
createsprite gUnknown_08593C0C, 0x4, 4, 2, 64
createsprite gUnknown_08593C0C, 0x4, 5, 0, 80
createsprite gUnknown_08593C0C, 0x4, 6, 0, 96
createsprite gUnknown_08593C0C, 0x4, 7, 1, 112
createsprite gUnknown_08593C0C, 0x4, 8, 2, 128
createsprite gUnknown_08593C0C, 0x4, 9, 0, 144
createsprite gUnknown_08593C0C, 0x4, 10, 2, 160
createsprite gUnknown_08593C0C, 0x4, 11, 0, 176
createsprite gUnknown_08593C0C, 0x4, 12, 1, 192
createsprite gUnknown_08593C0C, 0x4, 13, 3, 208
createsprite gUnknown_08593C0C, 0x4, 14, 3, 224
createsprite gUnknown_08593C0C, 0x4, 15, 0, 240
createsprite gUnknown_08593C24, 0x4, 15, 0, 0
delay 0x14
panse_1B SE_W195, -64, +63, +2, 0x0
delay 0x50
createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, 0
createvisualtask sub_811489C, 0x5, 4, 0
createvisualtask sub_811489C, 0x5, 5, 0
createvisualtask sub_811489C, 0x5, 6, 0
createvisualtask sub_811489C, 0x5, 7, 0
delay 0x64
createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, 0
createvisualtask sub_811489C, 0x5, 4, 1
createvisualtask sub_811489C, 0x5, 5, 1
createvisualtask sub_811489C, 0x5, 6, 1
createvisualtask sub_811489C, 0x5, 7, 1
waitforvisualfinish
end
Move_SLEEP_TALK:
loadspritegfx 0x27F4
createvisualtask sub_80D5EB8, 0x5, 0, 4, 4096, 2, 0
delay 0x14
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1
playsewithpan SE_W173, -64
delay 0x6
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1
delay 0x6
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1
delay 0x14
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5
playsewithpan SE_W173, -64
delay 0x6
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5
delay 0x6
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5
delay 0x14
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3
playsewithpan SE_W173, -64
delay 0x6
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3
delay 0x6
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3
waitforvisualfinish
end
Move_HYPER_FANG:
loadspritegfx 0x27D0
playsewithpan SE_W044, +63
delay 0x1
delay 0x2
createvisualtask AnimTask_IsContest, 0x2
jumprettrue Anim_HyperFangInContest
createvisualtask AnimTask_IsTargetPlayerSide, 0x2
jumpretfalse Anim_HyperFangOnOpponent
goto Anim_HyperFangOnPlayer
Anim_HyperFangContinue:
waitbgfadeout
createsprite gUnknown_085CE1DC, 0x82
waitbgfadein
createvisualtask sub_80D51AC, 0x3, 1, 0, 10, 10, 1
playsewithpan SE_W043, +63
delay 0x14
restorebg
waitbgfadein
waitforvisualfinish
end
Anim_HyperFangOnOpponent:
fadetobg BG_IMPACT_OPPONENT
goto Anim_HyperFangContinue
Anim_HyperFangOnPlayer:
fadetobg BG_IMPACT_PLAYER
goto Anim_HyperFangContinue
Anim_HyperFangInContest:
fadetobg BG_IMPACT_CONTESTS
goto Anim_HyperFangContinue
Move_TRI_ATTACK:
loadspritegfx 0x27F6
createsprite gUnknown_085CE2F8, 0x82, 16, 0
playsewithpan SE_W161, -64
delay 0x14
playsewithpan SE_W161, -64
delay 0x14
createsoundtask sub_8158C58, 220, -64, 63, 5, 6, 0, 7
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, 0
delay 0x10
loadspritegfx 0x2731
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 0
playsewithpan SE_W172B, +63
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 0, 1
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, -1
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 2, 1
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -1
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 1
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 1, -2
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 3, 1
delay 0x2
createvisualtask sub_810A094, 0x2, 20, 3, 1, 1
waitforvisualfinish
loadspritegfx 0x2735
createvisualtask sub_8115F10, 0x2, 257, 257, 257
playsewithpan SE_W161B, +63
createsprite gUnknown_085956C0, 0x82, 0, -48
delay 0x1
createsprite gUnknown_085956C0, 0x82, 0, -16
delay 0x1
createsprite gUnknown_085956C0, 0x82, 0, 16
delay 0x14
createvisualtask sub_810A094, 0x2, 20, 3, 1, 0
delay 0x2
createvisualtask sub_8115F10, 0x2, 257, 257, 257
waitforvisualfinish
loadspritegfx 0x279D
call Anim_FreezeEffect1
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, 0
waitforvisualfinish
end
Move_WILL_O_WISP:
loadspritegfx 0x27F8
loadspritegfx 0x27F7
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
playsewithpan SE_W052, -64
waitplaysewithpan SE_W052, -64, 0xA
createvisualtask sub_8159278, 0x2, -64, -64, 1, 0
createsprite gUnknown_0859563C, 0x2, 0, 0, 0
delay 0x3
createsprite gUnknown_0859563C, 0x3, 0, 0, 1
delay 0x3
createsprite gUnknown_0859563C, 0x4, 0, 0, 2
delay 0x3
createsprite gUnknown_0859563C, 0x4, 0, 0, 3
delay 0x28
createvisualtask sub_8159278, 0x2, -64, 63, 2, 0
waitforvisualfinish
monbgprio_29
playsewithpan SE_W172B, +63
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 13, 1
createsprite gUnknown_0859566C, 0x2, 0
createsprite gUnknown_0859566C, 0x2, 42
createsprite gUnknown_0859566C, 0x2, 84
createsprite gUnknown_0859566C, 0x2, 126
createsprite gUnknown_0859566C, 0x2, 168
createsprite gUnknown_0859566C, 0x2, 210
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_ENCORE:
loadspritegfx 0x27F3
loadspritegfx 0x2807
createvisualtask sub_815ABEC, 0x2
createvisualtask sub_8116960, 0x2, 248, 3, 0, 10, 0
waitforvisualfinish
createsprite gUnknown_085CE22C, 0x82, 0, -8
createsprite gUnknown_085CE244, 0x2, -2, 0, 0, 0, 9
createsprite gUnknown_085CE244, 0x2, 2, 0, 1, 0, 9
createsprite gUnknown_085CE25C, 0x3, -2, 0, 0, 0, 9
createsprite gUnknown_085CE25C, 0x3, 2, 0, 1, 0, 9
delay 0x10
createvisualtask sub_8159244, 0x5, 223, 63
createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 5, 1
waitforvisualfinish
createvisualtask sub_8116960, 0x2, 248, 3, 10, 0, 1
waitforvisualfinish
createvisualtask sub_815AC8C, 0x2
end
Move_TRICK:
loadspritegfx 0x27F0
loadspritegfx 0x27DF
createsprite gUnknown_085926E8, 0x2, -40, 80
createsprite gUnknown_085926E8, 0x2, -40, 208
delay 0x10
playsewithpan SE_W166, 0
createvisualtask sub_8106020, 0x3
createvisualtask sub_81060B0, 0x3
delay 0x1E
playsewithpan SE_W104, 0
delay 0x18
playsewithpan SE_W104, 0
delay 0x10
playsewithpan SE_W104, 0
delay 0x10
playsewithpan SE_W104, 0
delay 0x10
playsewithpan SE_W104, 0
delay 0x10
playsewithpan SE_W104, 0
delay 0x10
playsewithpan SE_W213, 0
createvisualtask sub_80D51AC, 0x3, 0, 5, 0, 7, 2
createvisualtask sub_80D51AC, 0x3, 1, 5, 0, 7, 2
waitforvisualfinish
end
Move_WISH:
loadspritegfx 0x27F9
loadspritegfx 0x2741
createsprite gUnknown_08597274, 0x2, 1, 3, 0, 10, 0
waitforvisualfinish
panse_27 SE_W115, +63, -64, -3, 0x0
createsprite gUnknown_085CE388, 0x28
waitforvisualfinish
delay 0x3C
loopsewithpan SE_W215, -64, 0x10, 0x3
call Anim_GrantingStarsEffect
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 3, 10, 0, 0
waitforvisualfinish
end
Move_STOCKPILE:
loadspritegfx 0x27FB
playsewithpan SE_W025, -64
createvisualtask sub_8115A04, 0x2, 2, 8, 1, 0, 12, RGB_WHITE
createvisualtask sub_815B65C, 0x5
call Anim_Stockpile1
call Anim_Stockpile1
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 2, 0, 12, 0, RGB_WHITE
end
Anim_Stockpile1:
createsprite gUnknown_08592244, 0x2, 55, 55, 13
delay 0x1
createsprite gUnknown_08592244, 0x2, -55, -55, 13
delay 0x1
createsprite gUnknown_08592244, 0x2, 0, 55, 13
delay 0x1
createsprite gUnknown_08592244, 0x2, 0, -55, 13
delay 0x1
createsprite gUnknown_08592244, 0x2, 55, -34, 13
delay 0x1
createsprite gUnknown_08592244, 0x2, 55, 34, 13
delay 0x1
createsprite gUnknown_08592244, 0x2, -55, -34, 13
delay 0x1
createsprite gUnknown_08592244, 0x2, -55, 34, 13
delay 0x1
return
Move_SPIT_UP:
loadspritegfx 0x27FD
loadspritegfx 0x2797
playsewithpan SE_W036, -64
createvisualtask sub_815B6B4, 0x5
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2
delay 0x2D
playsewithpan SE_W255, -64
delay 0x3
createsprite gUnknown_08593A50, 0x2, 0, 12
createsprite gUnknown_08593A50, 0x2, 32, 12
createsprite gUnknown_08593A50, 0x2, 64, 12
createsprite gUnknown_08593A50, 0x2, 96, 12
createsprite gUnknown_08593A50, 0x2, 128, 12
createsprite gUnknown_08593A50, 0x2, 160, 12
createsprite gUnknown_08593A50, 0x2, 192, 12
createsprite gUnknown_08593A50, 0x2, 224, 12
delay 0x5
jumpifmoveturn 0x2, Anim_SpitUpStrong
jumpifmoveturn 0x3, Anim_SpitUpStrongest
Anim_SpitUpContinue:
delay 0x5
createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0
playsewithpan SE_W003, +63
createsprite gUnknown_085973E8, 0x83, -12, 10, 1, 1
delay 0x5
playsewithpan SE_W003, +63
createsprite gUnknown_085973E8, 0x83, 12, -10, 1, 1
waitforvisualfinish
end
Anim_SpitUpStrong:
createsprite gUnknown_08593A50, 0x2, 16
createsprite gUnknown_08593A50, 0x2, 80
createsprite gUnknown_08593A50, 0x2, 144
createsprite gUnknown_08593A50, 0x2, 208
goto Anim_SpitUpContinue
Anim_SpitUpStrongest:
createsprite gUnknown_08593A50, 0x2, 16
createsprite gUnknown_08593A50, 0x2, 48
createsprite gUnknown_08593A50, 0x2, 80
createsprite gUnknown_08593A50, 0x2, 112
createsprite gUnknown_08593A50, 0x2, 144
createsprite gUnknown_08593A50, 0x2, 176
createsprite gUnknown_08593A50, 0x2, 208
createsprite gUnknown_08593A50, 0x2, 240
goto Anim_SpitUpContinue
Move_SWALLOW:
loadspritegfx 0x27FC
loadspritegfx 0x272F
playsewithpan SE_W036, -64
createvisualtask sub_815B778, 0x5
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2
delay 0x26
playsewithpan SE_W255, -64
createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 12, 1
call Anim_SwallowEffect
jumpifmoveturn 0x2, Anim_SwallowGood
jumpifmoveturn 0x3, Anim_SwallowBest
Anim_SwallowContinue:
waitforvisualfinish
call Anim_HealingEffect
end
Anim_SwallowEffect:
createsprite gUnknown_085CE418, 0x2, 0, -8
delay 0x1
createsprite gUnknown_085CE418, 0x2, -24, -8
delay 0x1
createsprite gUnknown_085CE418, 0x2, 16, -8
delay 0x1
createsprite gUnknown_085CE418, 0x2, -16, -8
delay 0x1
createsprite gUnknown_085CE418, 0x2, 24, -8
delay 0x1
return
Anim_SwallowGood:
call Anim_SwallowEffect
goto Anim_SwallowContinue
Anim_SwallowBest:
call Anim_SwallowEffect
call Anim_SwallowEffect
goto Anim_SwallowContinue
Move_TRANSFORM:
monbg ANIM_ATTACKER
playsewithpan SE_W100, -64
waitplaysewithpan SE_W107, -64, 0x30
createvisualtask sub_815B7D0, 0x2, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
Move_MORNING_SUN:
loadspritegfx 0x2801
loadspritegfx 0x272F
createvisualtask sub_815BB84, 0x5
delay 0x8
createvisualtask sub_8116620, 0xA, 0x781, 8, 0, 12, RGB_WHITE
delay 0xE
call Anim_MorningSun1
call Anim_MorningSun1
call Anim_MorningSun1
call Anim_MorningSun1
call Anim_MorningSun1
call Anim_MorningSun1
call Anim_MorningSun1
call Anim_MorningSun1
call Anim_MorningSun1
call Anim_MorningSun1
call Anim_MorningSun1
call Anim_MorningSun1
call Anim_MorningSun1
call Anim_MorningSun1
call Anim_MorningSun1
createvisualtask sub_8116620, 0xA, 0x781, 3, 12, 0, RGB_WHITE
waitforvisualfinish
waitsound
call Anim_HealingEffect
end
Anim_MorningSun1:
createsprite gUnknown_085CE48C, 0x2, 30, 640
delay 0x5
return
Move_SWEET_SCENT:
loadspritegfx 0x27FE
playsewithpan SE_W230, -64
createsprite gUnknown_085CE544, 0x2, 100, 0, 100
delay 0x19
setpan 0
call Anim_SweetScentEffect
createsprite gUnknown_085CE544, 0x2, 55, 0
setpan +63
createvisualtask sub_8115A04, 0x2, 20, 1, 5, 5, 13, RGB(31, 21, 21)
call Anim_SweetScentEffect
waitforvisualfinish
end
Anim_SweetScentEffect:
createsprite gUnknown_085CE544, 0x2, 70, 1, 64
delay 0x2
createsprite gUnknown_085CE544, 0x2, 60, 0, 64
delay 0x5
createsprite gUnknown_085CE544, 0x2, 80, 1, 64
delay 0x2
createsprite gUnknown_085CE544, 0x2, 58, 0, 120
delay 0x2
createsprite gUnknown_085CE544, 0x2, 100, 0, 120
delay 0x2
createsprite gUnknown_085CE544, 0x2, 90, 0, 64
delay 0x2
createsprite gUnknown_085CE544, 0x2, 48, 0, 64
delay 0x2
createsprite gUnknown_085CE544, 0x2, 95, 1, 80
delay 0x2
createsprite gUnknown_085CE544, 0x2, 100, 0, 120
delay 0x2
createsprite gUnknown_085CE544, 0x2, 75, 1, 64
delay 0x2
createsprite gUnknown_085CE544, 0x2, 85, 0, 120
delay 0x2
return
Move_HYPER_BEAM:
loadspritegfx 0x27A3
createsprite gUnknown_08597274, 0x2, 1, 4, 0, 16, 0
waitforvisualfinish
delay 0xA
playsewithpan SE_W063, -64
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 4, 1
waitforvisualfinish
delay 0x1E
createsoundtask sub_8158C58, 247, -64, 63, 1, 15, 0, 5
createvisualtask sub_80D51AC, 0x2, 0, 0, 4, 50, 1
createvisualtask sub_8115D94, 0x2, 10147, 1, 12, 31, 16, 0, 0
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 50, 1
createvisualtask sub_8116620, 0xA, 4, 2, 0, 11, RGB(25, 25, 25)
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
call Anim_HyperBeam1
createvisualtask sub_8116620, 0xA, 4, 2, 11, 0, RGB(25, 25, 25)
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 4, 16, 0, 0
end
Anim_HyperBeam1:
createsprite gUnknown_08592288, 0x82
createsprite gUnknown_08592288, 0x82
delay 0x1
return
Move_FLATTER:
loadspritegfx 0x27F3
loadspritegfx 0x2800
createvisualtask sub_8159244, 0x5, 223, 63
createvisualtask sub_815ABEC, 0x2
createvisualtask sub_8116960, 0x2, 248, 3, 0, 10, 0
waitforvisualfinish
createsprite gUnknown_085CE5C0, 0x82, 0, -8, 80
delay 0x0
createsprite gUnknown_0857FE40, 0x2, 5, 2, 1
delay 0xA
createsprite gUnknown_0857FE40, 0x2, 5, 2, 1
delay 0x0
createvisualtask sub_8159210, 0x5, 229, -64
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
call Anim_Flatter1
delay 0x5
createvisualtask sub_8159210, 0x5, 229, 63
waitforvisualfinish
createvisualtask sub_8116960, 0x2, 248, 3, 10, 0, 1
waitforvisualfinish
createvisualtask sub_815AC8C, 0x2
end
Anim_Flatter1:
createsprite gUnknown_085CE5A8, 0x28, 0
createsprite gUnknown_085CE5A8, 0x28, 1
return
Move_ROLE_PLAY:
monbg ANIM_ATK_PARTNER
createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, RGB_WHITE
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 10, 0
waitforvisualfinish
playsewithpan SE_W161, -64
waitplaysewithpan SE_W197, -64, 0x1E
createvisualtask sub_815CED8, 0x2
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
createvisualtask sub_8116620, 0xA, 4, 2, 16, 0, RGB_WHITE
delay 0x8
createsprite gUnknown_08597274, 0x2, 1, 2, 10, 0, 0
end
Move_REFRESH:
loadspritegfx 0x27DB
loadspritegfx 0x2741
playsewithpan SE_W287, -64
createvisualtask sub_815DFCC, 0x2, 0
waitforvisualfinish
playsewithpan SE_W234, -64
call Anim_GrantingStarsEffect
waitforvisualfinish
playsewithpan SE_REAPOKE, -64
createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30)
createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0
end
Move_BLAZE_KICK:
loadspritegfx 0x2797
loadspritegfx 0x279F
loadspritegfx 0x272D
monbg ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W172, +63
createsprite gUnknown_08595F14, 0x83, 0, 0, 1, 30
createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, RGB_WHITE
delay 0x1E
playsewithpan SE_W007, +63
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 14, 1
createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, RGB_WHITE
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
call Anim_FireMoveEffect
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_HYPER_VOICE:
loadspritegfx 0x27DB
createvisualtask sub_81590B8, 0x5, 0
call Anim_HyperVoiceEffect
waitforvisualfinish
delay 0x8
createvisualtask sub_81590B8, 0x5, 1
call Anim_HyperVoiceEffect
waitforvisualfinish
end
Anim_HyperVoiceEffect:
createsprite gUnknown_08597274, 0x2, 31, 3, 8, 0, RGB_YELLOW
createvisualtask sub_80D6064, 0x5, -5, -5, 5, 0, 0
createsprite gUnknown_08593880, 0x0, 45, 0, 0, 0, 0, 0, 1
createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
createvisualtask sub_80D52D0, 0x2, 3, 1, 0, 6, 1
createvisualtask sub_81162A4, 0x2, 1, 0, 6, 1
createvisualtask sub_8159078, 0x5
return
Move_SAND_TOMB:
loadspritegfx 0x275A
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 43, 1
playsewithpan SE_W328, +63
call Anim_SandTombEffect
call Anim_SandTombEffect
call Anim_SandTombEffect
delay 0x16
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(19, 17, 0)
waitforvisualfinish
end
Anim_SandTombEffect:
createsprite gUnknown_08596B34, 0x82, 0, 32, 528, 30, 10, 50, 1
delay 0x2
createsprite gUnknown_08596B34, 0x82, 0, 36, 480, 20, 13, -46, 1
delay 0x2
createsprite gUnknown_08596B34, 0x82, 0, 37, 576, 20, 5, 42, 1
delay 0x2
createsprite gUnknown_08596B34, 0x82, 0, 35, 400, 25, 8, -42, 1
delay 0x2
createsprite gUnknown_08596B34, 0x82, 0, 32, 512, 25, 13, 46, 1
delay 0x2
createsprite gUnknown_08596B34, 0x82, 0, 37, 464, 30, 12, -50, 1
delay 0x2
return
Move_SHEER_COLD:
fadetobg BG_ICE
waitbgfadeout
playsewithpan SE_W196, 0
waitbgfadein
loadspritegfx 0x271A
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
createvisualtask sub_80A9EF4, 0x2
waitplaysewithpan SE_W258, +63, 0x11
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
restorebg
waitbgfadein
end
Move_ARM_THRUST:
loadspritegfx 0x279F
loadspritegfx 0x2797
monbgprio_28 ANIM_TARGET
setalpha 0x80C
createvisualtask sub_80D6134, 0x5, 8, 5, 0, 0
delay 0x6
createsprite gUnknown_0857FE28, 0x2, 4, 3
delay 0x4
playsewithpan SE_W207, +63
createsprite gUnknown_08596034, 0x82, 10, -8, 14, 3
waitforvisualfinish
createvisualtask sub_80D6134, 0x5, 8, 5, 0, 1
playsewithpan SE_W003, +63
choosetwoturnanim Anim_ArmThrustRight, Anim_ArmThrustLeft
Anim_ArmThrustContinue:
createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
waitforvisualfinish
blendoff
end
Anim_ArmThrustRight:
createsprite gUnknown_08597358, 0x82, 8, 0, 1, 2
goto Anim_ArmThrustContinue
Anim_ArmThrustLeft:
createsprite gUnknown_08597358, 0x82, -8, 0, 1, 2
goto Anim_ArmThrustContinue
Move_MUDDY_WATER:
panse_1B SE_W250, -64, +63, +2, 0x0
createvisualtask sub_8107954, 0x2, 1
waitforvisualfinish
end
Move_BULLET_SEED:
loadspritegfx 0x2716
createsprite gUnknown_0859351C, 0x82, 20, 0
delay 0x5
createsprite gUnknown_0859351C, 0x82, 20, 0
delay 0x5
createsprite gUnknown_0859351C, 0x82, 20, 0
delay 0x5
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 30, 1
createsprite gUnknown_0859351C, 0x82, 20, 0
delay 0x5
createsprite gUnknown_0859351C, 0x82, 20, 0
delay 0x5
createsprite gUnknown_0859351C, 0x82, 20, 0
delay 0x5
createsprite gUnknown_0859351C, 0x82, 20, 0
delay 0x5
createsprite gUnknown_0859351C, 0x82, 20, 0
delay 0x5
createsprite gUnknown_0859351C, 0x82, 20, 0
delay 0x5
createsprite gUnknown_0859351C, 0x82, 20, 0
waitforvisualfinish
end
Move_DRAGON_CLAW:
loadspritegfx 0x272D
loadspritegfx 0x2737
playsewithpan SE_W221B, -64
createvisualtask sub_8116620, 0xA, 2, 4, 0, 8, RGB(31, 19, 0)
createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 15, 1
call Anim_DragonClawEffect
call Anim_DragonClawEffect
createsprite gUnknown_0857FE28, 0x2, 6, 4
createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0
delay 0x2
createvisualtask sub_8159210, 0x5, 136, 63
createsprite gUnknown_08597138, 0x82, -10, -10, 0
createsprite gUnknown_08597138, 0x82, -10, 10, 0
createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1
createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0
delay 0x2
createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0
delay 0x2
createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0
delay 0x2
createsprite gUnknown_0857FE28, 0x2, 6, 4
createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0
delay 0x2
createvisualtask sub_8159210, 0x5, 136, 63
createsprite gUnknown_08597138, 0x82, 10, -10, 1
createsprite gUnknown_08597138, 0x82, 10, 10, 1
createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1
createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0
delay 0x2
createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0
delay 0x2
createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0
delay 0x2
createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0
delay 0x2
createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0
delay 0x2
createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0
delay 0x2
createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0
createvisualtask sub_8116620, 0xA, 2, 4, 8, 0, RGB(31, 19, 0)
waitforvisualfinish
end
Anim_DragonClawEffect:
createsprite gUnknown_08596B88, 0x2, 0, 28, 528, 30, 13, 50, 0
delay 0x2
createsprite gUnknown_08596B88, 0x2, 0, 32, 480, 20, 16, -46, 0
delay 0x2
createsprite gUnknown_08596B88, 0x2, 0, 33, 576, 20, 8, 42, 0
delay 0x2
createsprite gUnknown_08596B88, 0x2, 0, 31, 400, 25, 11, -42, 0
delay 0x2
createsprite gUnknown_08596B88, 0x2, 0, 28, 512, 25, 16, 46, 0
delay 0x2
createsprite gUnknown_08596B88, 0x2, 0, 33, 464, 30, 15, -50, 0
delay 0x2
return
Anim_End:
end
Move_MUD_SHOT:
loadspritegfx 0x2813
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1
delay 0x6
createvisualtask sub_81076C8, 0x5, 100
panse_1B SE_W250, -64, +63, +1, 0x0
call Anim_MudShot1
call Anim_MudShot1
call Anim_MudShot1
createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 43, 1
call Anim_MudShot1
call Anim_MudShot1
call Anim_MudShot1
call Anim_MudShot1
call Anim_MudShot1
call Anim_MudShot1
call Anim_MudShot1
call Anim_MudShot1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_MudShot1:
createsprite gUnknown_085950FC, 0x3, 10, 10, 0, 16
delay 0x2
createsprite gUnknown_085950FC, 0x3, 10, 10, 0, 16
delay 0x2
return
Move_METEOR_MASH:
loadspritegfx 0x27F9
loadspritegfx 0x2797
loadspritegfx 0x279F
panse_1B SE_W112, -64, +63, +3, 0x0
fadetobg BG_COSMIC
waitbgfadein
waitforvisualfinish
createsprite gUnknown_085CE8DC, 0x83, -48, -64, 72, 32, 30
delay 0xA
createsprite gUnknown_085CE8DC, 0x83, -112, -64, 8, 32, 30
delay 0x28
createsprite gUnknown_08595F14, 0x83, 0, 0, 0, 30
createsprite gUnknown_085CE8DC, 0x83, -80, -64, 40, 32, 30
delay 0x14
playsewithpan SE_W233B, +63
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
createvisualtask sub_80D52D0, 0x2, 1, 5, 0, 20, 1
waitforvisualfinish
delay 0xA
restorebg
waitbgfadein
waitforvisualfinish
end
Move_REVENGE:
loadspritegfx 0x2805
monbg ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W036, -64
createsprite gUnknown_08596088, 0x2, 10, -10
waitforvisualfinish
createvisualtask sub_8115A04, 0x2, 2, 0, 4, 2, 8, RGB_RED
waitforvisualfinish
unloadspritegfx 0x2805
loadspritegfx 0x2806
createsprite gUnknown_0857FE28, 0x2, 6, 4
delay 0x4
playsewithpan SE_W207, +63
createsprite gUnknown_085960D0, 0x82, 10, -10
waitforvisualfinish
unloadspritegfx 0x2806
loadspritegfx 0x2797
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 10, 1
createsprite gUnknown_08597400, 0x83, -10, -8, 1, 1, 8
playsewithpan SE_W233B, +63
delay 0x8
createsprite gUnknown_08597400, 0x83, 10, 8, 1, 1, 8
playsewithpan SE_W025B, +63
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_POISON_FANG:
loadspritegfx 0x27D0
loadspritegfx 0x27A6
playsewithpan SE_W044, +63
createsprite gUnknown_085CE1DC, 0x82
delay 0xA
createvisualtask sub_80D51AC, 0x3, 1, 3, 0, 10, 1
waitforvisualfinish
createvisualtask sub_8115A04, 0x2, 4, 0, 4, 0, 12, RGB(26, 0, 26)
call Anim_PoisonEffect
waitforvisualfinish
end
Move_SUBSTITUTE:
playsewithpan SE_W213, -64
createvisualtask sub_815F20C, 0x2
end
Move_FRENZY_PLANT:
loadspritegfx 0x27EF
loadspritegfx 0x2797
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08597274, 0x0, 1, 2, 0, 5, 0
waitforvisualfinish
createsprite gUnknown_08592564, 0x2, 10, 8, 2, 0, 0, 100
playsewithpan SE_W010, -64
delay 0x5
createsprite gUnknown_08592564, 0x2, 20, -8, -2, 0, 1, 95
playsewithpan SE_W010, -43
delay 0x5
createsprite gUnknown_08592564, 0x2, 30, 8, -4, 0, 0, 90
playsewithpan SE_W010, -22
delay 0x5
createsprite gUnknown_08592564, 0x2, 40, -8, 4, 0, 1, 85
playsewithpan SE_W010, 0
delay 0x5
createsprite gUnknown_08592564, 0x2, 50, 8, 0, 0, 0, 85
playsewithpan SE_W010, +21
delay 0x5
createsprite gUnknown_08592564, 0x2, 60, -8, -2, 0, 1, 85
playsewithpan SE_W010, +42
delay 0x5
createsprite gUnknown_08592564, 0x2, 75, 8, 0, 0, 0, 85
playsewithpan SE_W010, +63
delay 0x5
createsprite gUnknown_08592564, 0x2, 85, 16, 6, 0, 3, 80
playsewithpan SE_W010, +63
delay 0x5
createsprite gUnknown_08592564, 0x2, 85, -16, -6, 0, 2, 75
playsewithpan SE_W010, +63
delay 0x5
createsprite gUnknown_08597358, 0x2, -10, -10, 1, 3
playsewithpan SE_W003, +63
createvisualtask sub_80D51AC, 0x3, 1, 8, 0, 20, 1
delay 0x3
createsprite gUnknown_08597358, 0x2, 10, 8, 1, 3
playsewithpan SE_W003, +63
delay 0x3
createsprite gUnknown_08597358, 0x2, 10, -3, 1, 2
playsewithpan SE_W003, +63
delay 0x3
createsprite gUnknown_08597358, 0x2, -3, 1, 1, 2
playsewithpan SE_W003, +63
delay 0x2
createsprite gUnknown_08597358, 0x2, -10, 1, 1, 1
playsewithpan SE_W003, +63
delay 0x2
createsprite gUnknown_08597358, 0x2, 0, 10, 1, 1
playsewithpan SE_W003, +63
waitforvisualfinish
createsprite gUnknown_08597274, 0x0, 1, 2, 5, 0, 0
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_METAL_SOUND:
loadspritegfx 0x2814
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 8, 1
call Anim_MetalSound1
call Anim_MetalSound1
call Anim_MetalSound1
call Anim_MetalSound1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
delay 0x0
waitforvisualfinish
end
Anim_MetalSound1:
panse_1B SE_W103, -64, +63, +2, 0x0
createsprite gUnknown_08593458, 0x82, 16, 0, 0, 0, 30, 0
delay 0x2
return
Move_FOCUS_PUNCH:
goto Anim_FocusPunch
Anim_FocusPunchEnd:
waitforvisualfinish
end
Anim_FocusPunch:
loadspritegfx 0x2797
loadspritegfx 0x279F
delay 0x1
createvisualtask AnimTask_IsContest, 0x2
jumprettrue Anim_FocusPunchInContest
createvisualtask AnimTask_IsTargetPlayerSide, 0x2
jumpretfalse Anim_FocusPunchOnOpponent
jumprettrue Anim_FocusPunchOnPlayer
Anim_FocusPunchContinue:
waitbgfadein
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W207, +63
createsprite gUnknown_08596104, 0x82
delay 0xA
createsprite gUnknown_08597358, 0x2, -10, -8, 1, 0
createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1
delay 0x8
createsprite gUnknown_08597358, 0x2, 10, 2, 1, 0
playsewithpan SE_W233B, +63
delay 0x8
createsprite gUnknown_08597358, 0x2, 10, -6, 1, 0
playsewithpan SE_W233B, +63
delay 0x8
createsprite gUnknown_08597358, 0x2, 0, 8, 1, 0
playsewithpan SE_W025B, +63
waitforvisualfinish
restorebg
waitbgfadein
clearmonbg ANIM_DEF_PARTNER
blendoff
goto Anim_FocusPunchEnd
Anim_FocusPunchOnOpponent:
fadetobg BG_IMPACT_OPPONENT
goto Anim_FocusPunchContinue
Anim_FocusPunchOnPlayer:
fadetobg BG_IMPACT_PLAYER
goto Anim_FocusPunchContinue
Anim_FocusPunchInContest:
fadetobg BG_IMPACT_CONTESTS
goto Anim_FocusPunchContinue
Move_RETURN:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createvisualtask AnimTask_GetHappinessPowerLevel2, 0x2
delay 0x2
jumpreteq 0x0, Anim_ReturnWeak
jumpreteq 0x1, Anim_ReturnMedium
jumpreteq 0x2, Anim_ReturnStrong
jumpreteq 0x3, Anim_ReturnStrongest
Anim_ReturnContinue:
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_ReturnWeak:
createsprite gUnknown_0857FE40, 0x2, 16, 1, 0
createvisualtask sub_8159244, 0x5, 167, -64
waitforvisualfinish
createsprite gUnknown_0857FE40, 0x2, 16, 1, 0
createvisualtask sub_8159244, 0x5, 167, -64
delay 0x5
createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
createvisualtask sub_8159210, 0x5, 139, 63
goto Anim_ReturnContinue
Anim_ReturnMedium:
createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
createvisualtask sub_8159244, 0x5, 167, -64
waitforvisualfinish
createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
createvisualtask sub_8159244, 0x5, 167, -64
waitforvisualfinish
delay 0xB
createsprite gUnknown_0857FE28, 0x2, 5, 4
delay 0x6
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
createvisualtask sub_8159210, 0x5, 141, 63
goto Anim_ReturnContinue
Anim_ReturnStrong:
createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
createvisualtask sub_8159244, 0x5, 167, -64
waitforvisualfinish
createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
createvisualtask sub_8159244, 0x5, 167, -64
waitforvisualfinish
createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
createvisualtask sub_8159244, 0x5, 167, -64
waitforvisualfinish
createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
createvisualtask sub_8159244, 0x5, 167, -64
waitforvisualfinish
createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
createvisualtask sub_8159210, 0x5, 123, 63
createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
delay 0x8
createsprite gUnknown_08597358, 0x2, 10, 10, 1, 2
createvisualtask sub_8159210, 0x5, 123, 63
createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
delay 0x8
createsprite gUnknown_08597358, 0x2, 3, -5, 1, 2
createvisualtask sub_8159210, 0x5, 123, 63
createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
delay 0x8
createsprite gUnknown_08597358, 0x2, -5, 3, 1, 2
createvisualtask sub_8159210, 0x5, 123, 63
createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
goto Anim_ReturnContinue
Anim_ReturnStrongest:
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 6, 0
waitforvisualfinish
createsprite gUnknown_0857FE40, 0x2, 16, 1, 0
createvisualtask sub_8159244, 0x5, 167, -64
delay 0x8
createsprite gUnknown_08597358, 0x2, 3, -5, 1, 2
createvisualtask sub_8159210, 0x5, 123, 63
waitforvisualfinish
createsprite gUnknown_0857FE40, 0x2, 12, 1, 0
createvisualtask sub_8159244, 0x5, 167, -64
delay 0x5
createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
createvisualtask sub_8159210, 0x5, 123, 63
createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
waitforvisualfinish
delay 0x4
createsprite gUnknown_0857FE40, 0x2, 8, 1, 0
createvisualtask sub_8159244, 0x5, 167, -64
delay 0x5
createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
createvisualtask sub_8159210, 0x5, 123, 63
createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
waitforvisualfinish
delay 0x2
createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
createsprite gUnknown_0857FE40, 0x2, 4, 1, 0
createvisualtask sub_8159244, 0x5, 167, -64
createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
createvisualtask sub_8159210, 0x5, 123, 63
createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
waitforvisualfinish
createsprite gUnknown_0857FE40, 0x2, 4, 2, 0
createvisualtask sub_8159244, 0x5, 167, -64
delay 0x5
createsprite gUnknown_08597358, 0x2, -10, -8, 1, 2
createvisualtask sub_8159210, 0x5, 123, 63
createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
waitforvisualfinish
call Anim_ReturnStrongest1
call Anim_ReturnStrongest1
call Anim_ReturnStrongest1
call Anim_ReturnStrongest1
createsprite gUnknown_08597358, 0x2, -10, -8, 1, 0
createvisualtask sub_8159210, 0x5, 141, 63
createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1
delay 0x6
createsprite gUnknown_08597358, 0x2, 10, 10, 1, 0
createvisualtask sub_8159210, 0x5, 141, 63
delay 0x6
createsprite gUnknown_08597358, 0x2, 3, -5, 1, 0
createvisualtask sub_8159210, 0x5, 141, 63
delay 0x6
createsprite gUnknown_08597358, 0x2, -5, 3, 1, 0
createvisualtask sub_8159210, 0x5, 141, 63
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 0, 6, 0, 0
goto Anim_ReturnContinue
Anim_ReturnStrongest1:
createsprite gUnknown_0857FE40, 0x2, 4, 3, 0
createvisualtask sub_8159244, 0x5, 167, -64
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_8159210, 0x5, 123, 63
createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
createvisualtask sub_81169C0, 0x2, 0, 4, 5, 1
waitforvisualfinish
return
Move_COSMIC_POWER:
loadspritegfx 0x2741
createvisualtask sub_8159244, 0x5, 243, 0
playsewithpan SE_W322, 0
createvisualtask sub_8117610, 0x2, 0, 0, 15, 0
waitforvisualfinish
fadetobg BG_COSMIC
waitbgfadeout
createvisualtask sub_8117660, 0x2, 0, 128, 0, -1
waitbgfadein
delay 0x46
createvisualtask sub_8159210, 0x5, 228, -64
createsprite gUnknown_08592B7C, 0x2, -15, 0, 0, 0, 32, 60
delay 0x8
createsprite gUnknown_08592B7C, 0x2, 12, -5, 0, 0, 32, 60
delay 0x28
createvisualtask sub_8117610, 0x2, 0, 15, 0, 0
waitforvisualfinish
restorebg
waitbgfadeout
setarg 0x7, 0xFFFF
waitbgfadein
waitforvisualfinish
end
Move_BLAST_BURN:
loadspritegfx 0x2733
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W221, -64
createsprite gUnknown_08595428, 0x2, -32, 0, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x2, -20, -10, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x42, 0, -16, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x42, 20, -10, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x42, 32, 0, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x42, 20, 10, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x2, 0, 16, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x2, -20, 10, 24, 0, 0, 0
delay 0x19
playsewithpan SE_W172B, -64
createsprite gUnknown_08595428, 0x2, -64, 0, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x6, -40, -20, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x46, 0, -32, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x46, 40, -20, 24, 0, 0, 0
createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
createsprite gUnknown_08595428, 0x42, 64, 0, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x42, 40, 20, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x2, 0, 32, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x2, -40, 20, 24, 0, 0, 0
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x19
playsewithpan SE_W172B, -64
createsprite gUnknown_08595428, 0x2, -96, 0, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x6, -60, -30, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x46, 0, -48, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x46, 60, -30, 24, 0, 0, 0
createsprite gUnknown_08597358, 0x82, -4, 3, 1, 0
createvisualtask sub_80D51AC, 0x5, 1, 12, 0, 20, 1
createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1
createsprite gUnknown_08595428, 0x42, 96, 0, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x42, 60, 30, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x2, 0, 48, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x2, -60, 30, 24, 0, 0, 0
createvisualtask sub_8115F10, 0x2, 257, 257, 257
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ROCK_TOMB:
loadspritegfx 0x280A
loadspritegfx 0x274A
createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1
waitforvisualfinish
createsprite gUnknown_08596C58, 0x82, 20, 12, 64, 114, 0
delay 0x8
createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
playsewithpan SE_W070, +63
delay 0x8
createsprite gUnknown_08596C58, 0x82, -20, 12, 64, 98, 0
delay 0x8
createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
playsewithpan SE_W070, +63
delay 0x8
createsprite gUnknown_08596C58, 0xC2, 3, 6, 64, 82, 0
delay 0x8
createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
playsewithpan SE_W070, +63
delay 0x8
createsprite gUnknown_08596C58, 0x82, -3, 13, 64, 66, 0
delay 0x8
createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
playsewithpan SE_W070, +63
delay 0x18
playsewithpan SE_W063, +63
createsprite gUnknown_085967AC, 0x85, 1, 50
createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 20, 1
createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1
waitforvisualfinish
end
Move_SILVER_WIND:
loadspritegfx 0x281F
panse_1B SE_W016, -64, +63, +2, 0x0
playsewithpan SE_W234, 0
delay 0x0
monbg ANIM_DEF_PARTNER
monbgprio_29
delay 0x0
createvisualtask sub_8116664, 0xA, 1, 0, 0, 4, 0
createvisualtask AnimTask_IsTargetOpponentSide, 0x2
jumprettrue Anim_SilverWindOnPlayer
fadetobg BG_BUG_OPPONENT
waitbgfadeout
createvisualtask sub_8117660, 0x5, 1536, 0, 0, -1
Anim_SilverWindContinue:
delay 0x0
createvisualtask sub_8116620, 0xA, 1, 0, 4, 4, RGB_BLACK
waitbgfadein
createsprite gUnknown_08592830, 0xC2, -32, 16, 0, 6, 2, 3, 1
createsprite gUnknown_08592830, 0xC2, -8, 18, 64, 3, 2, 2, 1
createsprite gUnknown_08592830, 0x78, -24, 18, 90, 5, 1, 2, 1
createsprite gUnknown_08592830, 0x78, -40, 14, 128, 4, 1, 2, 1
delay 0x0
createsprite gUnknown_08592848, 0xC2, -32, 16, 0, 6, 2, 3, 1
createsprite gUnknown_08592848, 0xC2, -8, 18, 64, 3, 2, 2, 1
createsprite gUnknown_08592848, 0x78, -24, 18, 90, 5, 1, 2, 1
createsprite gUnknown_08592848, 0x78, -40, 14, 128, 4, 1, 2, 1
delay 0x0
createsprite gUnknown_08592860, 0xC2, -32, 16, 0, 6, 2, 3, 1
createsprite gUnknown_08592860, 0xC2, -8, 18, 64, 3, 2, 2, 1
createsprite gUnknown_08592860, 0x78, -24, 18, 90, 5, 1, 2, 1
createsprite gUnknown_08592860, 0x78, -40, 14, 128, 4, 1, 2, 1
delay 0x6
createsprite gUnknown_08592830, 0xC2, -4, 16, 0, 6, 1, 2, 1
createsprite gUnknown_08592830, 0xC2, -16, 12, 192, 5, 2, 3, 1
delay 0x0
createsprite gUnknown_08592848, 0xC2, -4, 16, 0, 6, 1, 2, 1
createsprite gUnknown_08592848, 0xC2, -16, 12, 192, 5, 2, 3, 1
delay 0x0
createsprite gUnknown_08592860, 0xC2, -4, 16, 0, 6, 1, 2, 1
createsprite gUnknown_08592860, 0xC2, -16, 12, 192, 5, 2, 3, 1
waitforvisualfinish
playsewithpan SE_W016B, +63
clearmonbg ANIM_DEF_PARTNER
delay 0x0
restorebg
waitbgfadeout
createvisualtask sub_8116664, 0xA, 1, 0, 4, 0, 0
setarg 0x7, 0xFFFF
waitbgfadein
end
Anim_SilverWindOnPlayer:
fadetobg BG_BUG_PLAYER
waitbgfadeout
createvisualtask sub_8117660, 0x5, -1536, 0, 0, -1
goto Anim_SilverWindContinue
Move_SNATCH:
playsewithpan SE_W036, -64
createvisualtask sub_80D5C50, 0x5, 0, -12, 4, 10, 10, 12, 6
end
Move_DIVE:
loadspritegfx 0x2820
loadspritegfx 0x2821
choosetwoturnanim Anim_DiveSetUp, Anim_DiveAttack
Anim_DiveSetUp:
loadspritegfx 0x27AC
playsewithpan SE_W029, -64
createsprite gUnknown_08596490, 0x2, 0, 0, 13, 336
waitforvisualfinish
playsewithpan SE_W291, -64
createsprite gUnknown_085964CC, 0x3, 0
call Anim_DiveSetUp1
call Anim_DiveSetUp1
call Anim_DiveSetUp1
call Anim_DiveSetUp1
call Anim_DiveSetUp1
end
Anim_DiveSetUp1:
createsprite gUnknown_085964E4, 0x5, 0, 0
createsprite gUnknown_085964E4, 0x5, 1, 0
return
Anim_DiveAttack:
loadspritegfx 0x27A4
loadspritegfx 0x27AB
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W153, +63
createsprite gUnknown_085964CC, 0x83, 1
call Anim_DiveAttack1
call Anim_DiveAttack1
call Anim_DiveAttack1
call Anim_DiveAttack1
call Anim_DiveAttack1
delay 0xC
call Anim_UnderWaterAttack1
waitforvisualfinish
visible ANIM_ATTACKER
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_DiveAttack1:
createsprite gUnknown_085964E4, 0x85, 0, 1
createsprite gUnknown_085964E4, 0x85, 1, 1
return
Move_ROCK_BLAST:
loadspritegfx 0x274A
loadspritegfx 0x2797
createsprite gUnknown_0857FE28, 0x2, 4, 6
delay 0x3
playsewithpan SE_W207, -64
createsprite gUnknown_08596C98, 0x82, 16, 0, 0, 0, 25, 257
waitforvisualfinish
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
playsewithpan SE_W088, +63
createsprite gUnknown_08596B1C, 0x82, 0, 0, 20, 24, 14, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1
createsprite gUnknown_08596B1C, 0x82, 5, 0, -20, 24, 14, 1
createsprite gUnknown_08596B1C, 0x82, 0, 5, 20, -24, 14, 2
createsprite gUnknown_08596B1C, 0x82, -5, 0, -20, -24, 14, 2
waitforvisualfinish
end
Move_OVERHEAT:
loadspritegfx 0x272D
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x120C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 5, RGB(28, 0, 0)
waitforvisualfinish
createvisualtask sub_8117C44, 0x5
waitforvisualfinish
createvisualtask sub_8117CA0, 0x5, 0, 1
delay 0x1
createvisualtask sub_8117DD8, 0x5, 0
delay 0x1
playsewithpan SE_W082, -64
createvisualtask sub_8117CA0, 0x5, 1, 0
delay 0x1
createsprite gUnknown_08597274, 0x2, 2, 1, 0, 13, RGB(28, 0, 0)
createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1
waitforvisualfinish
playsewithpan SE_W172B, -64
createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, -20
createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, -20
createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, -20
createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, -20
createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, -20
createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, -20
createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, -20
createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, -20
delay 0x5
createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, 0
createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, 0
createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, 0
createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, 0
createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, 0
createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, 0
createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, 0
createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, 0
delay 0x5
createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, 10
createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, 10
createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, 10
createsprite gUnknown_08596FB0, 0x2, 1, 96, 30, 25, 10
createsprite gUnknown_08596FB0, 0x2, 1, 128, 30, 25, 10
createsprite gUnknown_08596FB0, 0x42, 1, 160, 30, 25, 10
createsprite gUnknown_08596FB0, 0x42, 1, 192, 30, 25, 10
createsprite gUnknown_08596FB0, 0x42, 1, 224, 30, 25, 10
delay 0x5
waitforvisualfinish
createsprite gUnknown_08597358, 0x83, -5, 3, 1, 0
playsewithpan SE_W007, +63
createvisualtask sub_80D51AC, 0x2, 1, 10, 0, 25, 1
delay 0x6
createsprite gUnknown_08597358, 0x83, 8, -5, 1, 0
playsewithpan SE_W007, +63
delay 0x8
createsprite gUnknown_08597358, 0x83, 10, 10, 1, 0
playsewithpan SE_W007, +63
delay 0x8
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 0
playsewithpan SE_W007, +63
createvisualtask sub_8117DD8, 0x5, 1
delay 0x1
createsprite gUnknown_08597274, 0x2, 2, -1, 0, 13, RGB(18, 18, 18)
createvisualtask sub_80D51AC, 0x5, 0, 3, 0, 15, 1
waitforvisualfinish
createvisualtask sub_8117D3C, 0x5, 0, 1
delay 0x1
createsprite gUnknown_08597274, 0x2, 1, 1, 5, 0, RGB(28, 0, 0)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
waitforvisualfinish
delay 0xF
createvisualtask sub_8117D3C, 0x5, 1, 0
delay 0x1
createsprite gUnknown_08597274, 0x2, 2, 0, 13, 0, RGB(18, 18, 18)
waitforvisualfinish
createvisualtask sub_8117C70, 0x5
waitforvisualfinish
end
Move_HYDRO_CANNON:
loadspritegfx 0x27A5
loadspritegfx 0x27A4
monbg ANIM_DEF_PARTNER
setalpha 0x80C
playsewithpan SE_W057, -64
createsprite gUnknown_085951C0, 0x82
delay 0xA
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1E
panse_1B SE_W056, -64, +63, +2, 0x0
call Anim_HydroCannon1
createvisualtask sub_80D51AC, 0x5, 1, 10, 0, 40, 1
createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
call Anim_HydroCannon1
createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
call Anim_HydroCannon1
createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
call Anim_HydroCannon1
createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
call Anim_HydroCannon1
createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
call Anim_HydroCannon1
createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
waitforvisualfinish
createvisualtask sub_8115F10, 0x2, 257, 257, 257
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_HydroCannon1:
createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
delay 0x1
createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
delay 0x1
createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
delay 0x1
createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
delay 0x1
createsprite gUnknown_085951D8, 0x82, 10, -10, 0, 0, 15, 257
return
Move_ASTONISH:
loadspritegfx 0x2821
playsewithpan SE_W227, -64
createsprite gUnknown_0857FE28, 0x2, 4, 6
delay 0x19
createsprite gUnknown_085964E4, 0x85, 0, 1
playsewithpan SE_W166, +63
createsprite gUnknown_085964E4, 0x85, 1, 1
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
createvisualtask sub_8106020, 0x3
waitforvisualfinish
end
Move_SEISMIC_TOSS:
loadspritegfx 0x2797
loadspritegfx 0x274A
setarg 0x7, 0x0
monbg ANIM_DEF_PARTNER
setalpha 0x80C
waitforvisualfinish
createvisualtask sub_81114EC, 0x3
delay 0x1
fadetobg BG_SEISMICTOSS_SKUUPPERCUT
waitbgfadeout
createvisualtask sub_811152C, 0x3
playsewithpan SE_W327, 0
waitbgfadein
waitforvisualfinish
createvisualtask sub_8111590, 0x3
jumpreteq 0x0, Anim_SeismicTossAnim1
jumpreteq 0x1, Anim_SeismicTossAnim2
jumpreteq 0x2, Anim_SeismicTossAnim3
Anim_SeismicTossContinue:
restorebg
waitbgfadeout
setarg 0x7, 0xFFF
waitbgfadein
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_SeismicTossAnim1:
call Anim_SeismicToss1
delay 0x10
call Anim_SeismicToss2
goto Anim_SeismicTossContinue
Anim_SeismicTossAnim2:
call Anim_SeismicToss1
delay 0xE
call Anim_SeismicToss2
delay 0xE
call Anim_SeismicToss1
goto Anim_SeismicTossContinue
Anim_SeismicTossAnim3:
call Anim_SeismicToss2
delay 0xA
call Anim_SeismicToss1
delay 0xA
call Anim_SeismicToss2
delay 0xA
call Anim_SeismicToss1
goto Anim_SeismicTossContinue
Anim_SeismicToss1:
createsprite gUnknown_08597358, 0x83, -10, -8, 1, 1
playsewithpan SE_W070, +63
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1
createsprite gUnknown_08596CB0, 0x82, -12, 27, 2, 3
createsprite gUnknown_08596CB0, 0x82, 8, 28, 3, 4
createsprite gUnknown_08596CB0, 0x82, -4, 30, 2, 3
createsprite gUnknown_08596CB0, 0x82, 12, 25, 4, 4
return
Anim_SeismicToss2:
createsprite gUnknown_08597358, 0x83, 10, -8, 1, 1
playsewithpan SE_W088, +63
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1
createsprite gUnknown_08596CB0, 0x82, -12, 32, 3, 4
createsprite gUnknown_08596CB0, 0x82, 8, 31, 2, 2
createsprite gUnknown_08596CB0, 0x82, -4, 28, 2, 3
createsprite gUnknown_08596CB0, 0x82, 12, 30, 4, 3
return
Move_MAGIC_COAT:
loadspritegfx 0x27BA
setalpha 0x1000
waitplaysewithpan SE_W112, -64, 0xF
createsprite gUnknown_085965C0, 0x3, 40, 0, 10170
waitforvisualfinish
delay 0x1
blendoff
end
Move_WATER_PULSE:
loadspritegfx 0x27AB
loadspritegfx 0x2830
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
playsewithpan SE_W145C, -64
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 7, RGB(0, 25, 28)
delay 0xA
createsprite gUnknown_085952F8, 0x42, 100, 100, 8, 1, 20, 40, 0
createsprite gUnknown_085952F8, 0x42, 20, 100, 16, 2, 10, 35, 1
createsprite gUnknown_085952F8, 0x42, 200, 80, 8, 1, 40, 20, 0
createsprite gUnknown_085952F8, 0x42, 80, 60, 10, 3, 20, 50, 0
createsprite gUnknown_085952F8, 0x42, 140, 100, 16, 1, 20, 30, 1
playsewithpan SE_W145C, +63
waitforvisualfinish
playsewithpan SE_W202, -64
createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15
delay 0x5
playsewithpan SE_W202, -64
createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15
delay 0x5
playsewithpan SE_W202, -64
createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15
delay 0xD
createvisualtask sub_80D51AC, 0x2, 1, 0, 8, 18, 1
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 7, 0, RGB(0, 25, 28)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Move_PSYCHO_BOOST:
loadspritegfx 0x27E4
monbg ANIM_ATK_PARTNER
fadetobg BG_PSYCHIC
waitbgfadeout
createvisualtask sub_815A5C8, 0x5
waitbgfadein
delay 0x6
createvisualtask sub_8115A04, 0x2, 1, 2, 8, 0, 10, RGB_BLACK
delay 0x0
monbgprio_28 ANIM_ATTACKER
setalpha 0x808
delay 0xA
createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 240, 0
loopsewithpan SE_W060B, -64, 0xE, 0xA
createsprite gUnknown_08596920, 0x2
delay 0x6E
loopsewithpan SE_W060B, -64, 0x7, 0xA
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 1, -8, 1, 24, 1
playsewithpan SE_W043, +63
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
call Anim_UnsetPsychicBackground
end
Move_KNOCK_OFF:
loadspritegfx 0x2825
loadspritegfx 0x2797
createsprite gUnknown_0857FE28, 0x2, 4, 6
delay 0x4
playsewithpan SE_W233, +63
createsprite gUnknown_085CE984, 0x82, -16, -16
delay 0x8
createsprite gUnknown_0859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 2
playsewithpan SE_W004, +63
createsprite gUnknown_0857FE70, 0x2, 1, -12, 10, 0, 3
createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
delay 0x3
createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1
delay 0x5
createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
delay 0xA
waitforvisualfinish
end
Move_DOOM_DESIRE:
createvisualtask sub_8114960, 0x2
delay 0x1
monbg ANIM_ATK_PARTNER
createvisualtask sub_811489C, 0x5, 1, 0
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, 0
waitforvisualfinish
setalpha 0x808
playsewithpan SE_W060, -64
createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1
waitforvisualfinish
delay 0x14
createvisualtask sub_811489C, 0x5, 1, 1
createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, 0
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
end
Move_SKY_UPPERCUT:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
fadetobg BG_SEISMICTOSS_SKUUPPERCUT
waitbgfadeout
playsewithpan SE_W327, -64
createvisualtask sub_810DABC, 0x5, 55
waitbgfadein
setalpha 0x80C
delay 0x26
createsprite gUnknown_0857FE70, 0x2, 0, 28, 0, 0, 5
delay 0x4
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 6, 1
playsewithpan SE_W233B, +63
createsprite gUnknown_08597358, 0x83, -28, 28, 1, 1
delay 0x1
playsewithpan SE_W233B, +63
createsprite gUnknown_08597358, 0x83, -15, 8, 1, 1
playsewithpan SE_W233B, +63
delay 0x1
playsewithpan SE_W233B, +63
createsprite gUnknown_08597358, 0x83, -5, -12, 1, 1
delay 0x1
playsewithpan SE_W233B, +63
createsprite gUnknown_08597358, 0x83, 0, -32, 1, 1
delay 0x1
playsewithpan SE_W233B, +63
createsprite gUnknown_08597358, 0x83, 5, -52, 1, 1
createsprite gUnknown_0857FE70, 0x2, 1, -26, 16, 1, 4
delay 0x4
createvisualtask sub_80D5484, 0x2, 1, 0, 3, 6, 1
delay 0x1E
createsprite gUnknown_0857FE58, 0x2, 0, 0, 6
delay 0x4
createsprite gUnknown_0857FE58, 0x2, 1, 0, 6
clearmonbg ANIM_DEF_PARTNER
blendoff
restorebg
waitbgfadeout
setarg 0x7, 0xFFFF
waitbgfadein
end
Move_SECRET_POWER:
createvisualtask sub_8117C24, 0x5
jumpargeq 0x0, 0x0, Move_NEEDLE_ARM
jumpargeq 0x0, 0x1, Move_MAGICAL_LEAF
jumpargeq 0x0, 0x2, Move_MUD_SHOT
jumpargeq 0x0, 0x3, Move_WATERFALL
jumpargeq 0x0, 0x4, Move_SURF
jumpargeq 0x0, 0x5, Move_BUBBLE_BEAM
jumpargeq 0x0, 0x6, Move_ROCK_THROW
jumpargeq 0x0, 0x7, Move_BITE
jumpargeq 0x0, 0x8, Move_STRENGTH
goto Move_SLAM
Move_TWISTER:
loadspritegfx 0x274F
loadspritegfx 0x2797
loadspritegfx 0x274A
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
playsewithpan SE_W239, +63
createsprite gUnknown_085923A8, 0x82, 120, 70, 5, 70, 30
delay 0x1
createsprite gUnknown_085923A8, 0x82, 115, 55, 6, 60, 25
delay 0x1
createsprite gUnknown_085923A8, 0x82, 115, 60, 7, 60, 30
createsprite gUnknown_085923A8, 0x82, 115, 55, 10, 60, 30
delay 0x3
createsprite gUnknown_08596CC8, 0x82, 100, 50, 4, 50, 26
delay 0x1
createsprite gUnknown_085923A8, 0x82, 105, 25, 8, 60, 20
delay 0x1
createsprite gUnknown_085923A8, 0x82, 115, 40, 10, 48, 30
delay 0x3
createsprite gUnknown_08596CC8, 0x82, 120, 30, 6, 45, 25
createsprite gUnknown_085923A8, 0x82, 115, 35, 10, 60, 30
delay 0x3
createsprite gUnknown_08596CC8, 0x82, 105, 20, 8, 40, 0
delay 0x3
createsprite gUnknown_085923A8, 0x82, 20, 255, 15, 32, 0
createsprite gUnknown_085923A8, 0x82, 110, 10, 8, 32, 20
waitforvisualfinish
createsprite gUnknown_08597358, 0x83, -32, -16, 1, 3
playsewithpan SE_W004, +63
createvisualtask sub_80D5484, 0x2, 1, 3, 0, 12, 1
createvisualtask sub_80D5484, 0x2, 3, 3, 0, 12, 1
delay 0x4
createsprite gUnknown_085973A0, 0x83, 1, 3
playsewithpan SE_W004, +63
delay 0x4
createsprite gUnknown_085973A0, 0x83, 1, 3
playsewithpan SE_W004, +63
delay 0x4
createsprite gUnknown_08597358, 0x83, 32, 20, 1, 3
playsewithpan SE_W004, +63
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_MAGICAL_LEAF:
loadspritegfx 0x274F
loadspritegfx 0x27B0
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
delay 0x1
loopsewithpan SE_W077, -64, 0xA, 0x5
createvisualtask sub_81007C4, 0x5
createsprite gUnknown_08592390, 0x2, -3, -2, 10
delay 0x2
createsprite gUnknown_08592390, 0x2, -1, -1, 15
delay 0x2
createsprite gUnknown_08592390, 0x2, -4, -4, 7
delay 0x2
createsprite gUnknown_08592390, 0x2, 3, -3, 11
delay 0x2
createsprite gUnknown_08592390, 0x2, -1, -6, 8
delay 0x2
createsprite gUnknown_08592390, 0x2, 2, -1, 12
delay 0x2
createsprite gUnknown_08592390, 0x2, -3, -4, 13
delay 0x2
createsprite gUnknown_08592390, 0x2, 4, -5, 7
delay 0x2
createsprite gUnknown_08592390, 0x2, 2, -6, 11
delay 0x2
createsprite gUnknown_08592390, 0x2, -3, -5, 8
delay 0x3C
playsewithpan SE_W013B, -64
createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 32, 20, 0
createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 32, -20, 0
delay 0x1E
playsewithpan SE_W013, +63
createsprite gUnknown_08597358, 0x84, -10, -4, 1, 2
createsprite gUnknown_08597358, 0x84, 10, 4, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
delay 0x14
setarg 0x7, 0xFFFF
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Move_ICE_BALL:
loadspritegfx 0x273B
loadspritegfx 0x279D
createvisualtask AnimTask_GetRolloutCounter, 0x5, 0
jumpargeq 0x0, 0x4, Anim_IceBallSetIceBg
Anim_IceBallContinue:
playsewithpan SE_W196, -64
createsprite gUnknown_08595DE4, 0x82, 15, 0, -12, -16, 30, -40
delay 0x1C
playsewithpan SE_W280, +63
createvisualtask AnimTask_GetRolloutCounter, 0x5, 0
jumpargeq 0x0, 0x0, Anim_IceBallWeakest
jumpargeq 0x0, 0x1, Anim_IceBallWeak
jumpargeq 0x0, 0x2, Anim_IceBallMediun
jumpargeq 0x0, 0x3, Anim_IceBallStrong
jumpargeq 0x0, 0x4, Anim_IceBallStrongest
Anim_IceBallContinue2:
createvisualtask AnimTask_GetRolloutCounter, 0x5, 0
jumpargeq 0x0, 0x4, Anim_IceBallUnsetIceBg
Anim_IceBallEnd:
end
Anim_IceBallSetIceBg:
fadetobg BG_ICE
goto Anim_IceBallContinue
Anim_IceBallUnsetIceBg:
waitbgfadein
delay 0x2D
restorebg
waitbgfadein
goto Anim_IceBallEnd
Anim_IceBallWeakest:
createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
goto Anim_IceBallContinue2
Anim_IceBallWeak:
createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
goto Anim_IceBallContinue2
Anim_IceBallMediun:
createvisualtask sub_80D6388, 0x2, 0, 1, 14, 1, 0
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
goto Anim_IceBallContinue2
Anim_IceBallStrong:
createvisualtask sub_80D6388, 0x2, 0, 1, 18, 1, 0
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
goto Anim_IceBallContinue2
Anim_IceBallStrongest:
createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
call Anim_IceBall1
goto Anim_IceBallContinue2
Anim_IceBall1:
createsprite gUnknown_08595DFC, 0x84, -12, -16
return
Move_WEATHER_BALL:
loadspritegfx 0x282B
createsprite gUnknown_0857FE40, 0x2, 8, 1, 0
delay 0x8
playsewithpan SE_W207, -64
createsprite gUnknown_0853EE38, 0x2
waitforvisualfinish
delay 0xF
playsewithpan SE_W197, 0
createsprite gUnknown_0859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0
waitforvisualfinish
createvisualtask AnimTask_GetWeather, 0x2
delay 0x1
jumpreteq ANIM_WEATHER_NONE, Anim_WeatherBallNormal
jumpreteq ANIM_WEATHER_SUN, Anim_WeatherBallFire
jumpreteq ANIM_WEATHER_RAIN, Anim_WeatherBallWater
jumpreteq ANIM_WEATHER_SANDSTORM, Anim_WeatherBallSandstorm
jumpreteq ANIM_WEATHER_HAIL, Anim_WeatherBallIce
Anim_WeatherBallNormal:
loadspritegfx 0x2797
createsprite gUnknown_0853EE50, 0x82, -30, -100, 25, 1, 0, 0
waitforvisualfinish
playsewithpan SE_W025B, +63
createsprite gUnknown_08597358, 0x84, -10, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
waitforvisualfinish
end
Anim_WeatherBallFire:
loadspritegfx 0x272D
createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, 40, 10
playsewithpan SE_W172, +63
delay 0xA
createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, -40, 20
playsewithpan SE_W172, +63
delay 0xA
createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, 0, 0
playsewithpan SE_W172, +63
waitforvisualfinish
playsewithpan SE_W172B, +63
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
waitforvisualfinish
end
Anim_WeatherBallWater:
loadspritegfx 0x27AB
createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, 50, 10
playsewithpan SE_W152, +63
delay 0x8
createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, -20, 20
playsewithpan SE_W152, +63
delay 0xD
createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, 0, 0
playsewithpan SE_W152, +63
waitforvisualfinish
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
playsewithpan SE_W202, +63
waitforvisualfinish
end
Anim_WeatherBallSandstorm:
loadspritegfx 0x274A
createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, 30, 0
playsewithpan SE_W088, +63
delay 0x5
createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, -40, 20
playsewithpan SE_W088, +63
delay 0xE
createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, 0, 0
playsewithpan SE_W088, +63
waitforvisualfinish
playsewithpan SE_W070, +63
createsprite gUnknown_08596CB0, 0x82, -12, 27, 2, 3
createsprite gUnknown_08596CB0, 0x82, 8, 28, 3, 4
createsprite gUnknown_08596CB0, 0x82, -4, 30, 2, 3
createsprite gUnknown_08596CB0, 0x82, 12, 25, 4, 4
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
waitforvisualfinish
end
Anim_WeatherBallIce:
loadspritegfx 0x2817
loadspritegfx 0x279D
createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, -40, 20
playsewithpan SE_W258, +63
delay 0xA
createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, 40, 0
playsewithpan SE_W258, +63
delay 0xA
createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, 0, 0
playsewithpan SE_W258, +63
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
playsewithpan SE_W196, +63
call Anim_FreezeEffect1
waitforvisualfinish
end
Move_COUNT:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W003, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Anim_FreezeEffect1:
createsprite gUnknown_08595B68, 0x82, -10, -10, 0
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B80, 0x82, 10, 20, 0
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B68, 0x82, -5, 10, 0
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B80, 0x82, 17, -12, 0
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B80, 0x82, -15, 15, 0
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B80, 0x82, 0, 0, 0
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B68, 0x82, 20, 2, 0
playsewithpan SE_W196, +63
return
Anim_FreezeEffect2:
createsprite gUnknown_08595B68, 0x82, -10, -10, 1
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B80, 0x82, 10, 20, 1
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B68, 0x82, -29, 0, 1
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B80, 0x82, 29, -20, 1
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B68, 0x82, -5, 10, 1
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B80, 0x82, 17, -12, 1
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B68, 0x82, -20, 0, 1
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B80, 0x82, -15, 15, 1
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B80, 0x82, 26, -5, 1
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B80, 0x82, 0, 0, 1
playsewithpan SE_W196, +63
delay 0x4
createsprite gUnknown_08595B68, 0x82, 20, 2, 1
playsewithpan SE_W196, +63
return
Anim_IcyWindEffect1: @ Unused
loopsewithpan SE_W196, +63, 0x6, 0x4
createsprite gUnknown_08595C04, 0x82, 0, 24, 0
delay 0x4
createsprite gUnknown_08595C04, 0x82, 8, 24, 0
createsprite gUnknown_08595C04, 0x82, -8, 24, 0
delay 0x4
createsprite gUnknown_08595C04, 0x82, 16, 24, 0
createsprite gUnknown_08595C04, 0x82, -16, 24, 0
delay 0x4
createsprite gUnknown_08595C04, 0x82, 24, 24, 0
createsprite gUnknown_08595C04, 0x82, -24, 24, 0
delay 0x4
createsprite gUnknown_08595C04, 0x82, 32, 24, 0
createsprite gUnknown_08595C04, 0x82, -32, 24, 0
return
Anim_IcyWindEffect2:
loopsewithpan SE_W196, +63, 0x6, 0x4
createsprite gUnknown_08595C04, 0x82, 0, 24, 1
delay 0x4
createsprite gUnknown_08595C04, 0x82, 8, 24, 1
createsprite gUnknown_08595C04, 0x82, -8, 24, 1
delay 0x4
createsprite gUnknown_08595C04, 0x82, 16, 24, 1
createsprite gUnknown_08595C04, 0x82, -16, 24, 1
delay 0x4
createsprite gUnknown_08595C04, 0x82, 24, 24, 1
createsprite gUnknown_08595C04, 0x82, -24, 24, 1
delay 0x4
createsprite gUnknown_08595C04, 0x82, 32, 24, 1
createsprite gUnknown_08595C04, 0x82, -32, 24, 1
delay 0x4
createsprite gUnknown_08595C04, 0x82, 40, 24, 1
createsprite gUnknown_08595C04, 0x82, -40, 24, 1
delay 0x4
createsprite gUnknown_08595C04, 0x82, 48, 24, 1
createsprite gUnknown_08595C04, 0x82, -48, 24, 1
return
Anim_GrantingStarsEffect:
createsprite gUnknown_08592B7C, 0x2, -15, 0, 0, 0, 32, 60
delay 0x8
createsprite gUnknown_08592B7C, 0x2, 12, -5, 0, 0, 32, 60
delay 0x8
return
Anim_HealingEffect:
playsewithpan SE_W071B, -64
createsprite gUnknown_08592F2C, 0x2, 0, -5, 0, 0
delay 0x7
createsprite gUnknown_08592F2C, 0x2, -15, 10, 0, 0
delay 0x7
createsprite gUnknown_08592F2C, 0x2, -15, -15, 0, 0
delay 0x7
createsprite gUnknown_08592F2C, 0x2, 10, -5, 0, 0
delay 0x7
return
Anim_HealingEffect2:
playsewithpan SE_W071B, +63
createsprite gUnknown_08592F2C, 0x82, 0, -5, 1, 0
delay 0x7
createsprite gUnknown_08592F2C, 0x82, -15, 10, 1, 0
delay 0x7
createsprite gUnknown_08592F2C, 0x82, -15, -15, 1, 0
delay 0x7
createsprite gUnknown_08592F2C, 0x82, 10, -5, 1, 0
delay 0x7
return
Anim_PoisonEffect:
createsprite gUnknown_08596240, 0x82, 10, 10, 0
playsewithpan SE_W092, +63
delay 0x6
createsprite gUnknown_08596240, 0x82, 20, -20, 0
playsewithpan SE_W092, +63
delay 0x6
createsprite gUnknown_08596240, 0x82, -20, 15, 0
playsewithpan SE_W092, +63
delay 0x6
createsprite gUnknown_08596240, 0x82, 0, 0, 0
playsewithpan SE_W092, +63
delay 0x6
createsprite gUnknown_08596240, 0x82, -20, -20, 0
playsewithpan SE_W092, +63
delay 0x6
createsprite gUnknown_08596240, 0x82, 16, -8, 0
playsewithpan SE_W092, +63
return
Anim_BulbblebeamEffect:
createsprite gUnknown_08596258, 0x2, 10, 10, 0
playsewithpan SE_W145C, +63
delay 0x6
createsprite gUnknown_08596258, 0x2, 20, -20, 0
playsewithpan SE_W145C, +63
delay 0x6
createsprite gUnknown_08596258, 0x2, -20, 15, 0
playsewithpan SE_W145C, +63
delay 0x6
createsprite gUnknown_08596258, 0x2, 0, 0, 0
playsewithpan SE_W145C, +63
delay 0x6
createsprite gUnknown_08596258, 0x2, -20, -20, 0
playsewithpan SE_W145C, +63
delay 0x6
createsprite gUnknown_08596258, 0x2, 16, -8, 0
playsewithpan SE_W145C, +63
return
Anim_BulbbleEffect:
createsprite gUnknown_08596258, 0x2, 10, 10, 1
playsewithpan SE_W145C, +63
delay 0x6
createsprite gUnknown_08596258, 0x2, -28, -10, 1
playsewithpan SE_W145C, +63
delay 0x6
createsprite gUnknown_08596258, 0x2, 20, -20, 1
playsewithpan SE_W145C, +63
delay 0x6
createsprite gUnknown_08596258, 0x2, -20, 15, 1
playsewithpan SE_W145C, +63
delay 0x6
createsprite gUnknown_08596258, 0x2, 0, 0, 1
playsewithpan SE_W145C, +63
delay 0x6
createsprite gUnknown_08596258, 0x2, 27, 8, 1
playsewithpan SE_W145C, +63
delay 0x6
createsprite gUnknown_08596258, 0x2, -20, -20, 1
playsewithpan SE_W145C, +63
delay 0x6
createsprite gUnknown_08596258, 0x2, 16, -8, 1
playsewithpan SE_W145C, +63
return
Anim_ParalysisEffect:
playsewithpan SE_W085B, +63
createsprite gUnknown_08595810, 0x82, 5, 0, 5, 0
delay 0x2
createsprite gUnknown_08595810, 0x82, -5, 10, 5, 1
delay 0x2
createsprite gUnknown_08595810, 0x82, 15, 20, 5, 2
delay 0x2
createsprite gUnknown_08595810, 0x82, -15, -10, 5, 0
delay 0x2
createsprite gUnknown_08595810, 0x82, 25, 0, 5, 1
delay 0x2
createsprite gUnknown_08595810, 0x82, -8, 8, 5, 2
delay 0x2
createsprite gUnknown_08595810, 0x82, 2, -8, 5, 0
delay 0x2
createsprite gUnknown_08595810, 0x82, -20, 15, 5, 1
return
Anim_ConfusionEffect:
loopsewithpan SE_W146, +63, 0xD, 0x6
createsprite gUnknown_0859725C, 0x82, 0, -15, 0, 3, 90
createsprite gUnknown_0859725C, 0x82, 0, -15, 51, 3, 90
createsprite gUnknown_0859725C, 0x82, 0, -15, 102, 3, 90
createsprite gUnknown_0859725C, 0x82, 0, -15, 153, 3, 90
createsprite gUnknown_0859725C, 0x82, 0, -15, 204, 3, 90
return
Anim_SetPsychicBackground:
fadetobg BG_PSYCHIC
waitbgfadeout
createvisualtask sub_815A504, 0x5
waitbgfadein
return
Anim_UnsetPsychicBackground:
restorebg
waitbgfadeout
setarg 0x7, 0xFFFF
waitbgfadein
return
Anim_SetFlyingBg:
jumpifcontest Anim_SetBgFlyingContest
fadetobg BG_FLYING
waitbgfadeout
createvisualtask sub_8117660, 0x5, -2304, 768, 1, -1
Anim_SetBgFlyingContinue:
waitbgfadein
return
Anim_SetBgFlyingContest:
fadetobg BG_FLYING_CONTESTS
waitbgfadeout
createvisualtask sub_8117660, 0x5, 2304, 768, 0, -1
goto Anim_SetBgFlyingContinue
Anim_UnsetFlyingBg:
restorebg
waitbgfadeout
setarg 0x7, 0xFFFF
waitbgfadein
return
Anim_SetSolarbeamBg:
createvisualtask AnimTask_IsContest, 0x2
jumprettrue Anim_SetSolarbeamBgContest
createvisualtask AnimTask_IsTargetPlayerSide, 0x2
jumpretfalse Anim_SetSolarbeamBgOpponent
goto Anim_SetSolarbeamBgPlayer
Anim_SetSolarbeamBgContinue:
waitbgfadein
return
Anim_SetSolarbeamBgContest:
fadetobg BG_SOLARBEAM_CONTESTS
goto Anim_SetSolarbeamBgContinue
Anim_SetSolarbeamBgPlayer:
fadetobg BG_SOLARBEAM_PLAYER
goto Anim_SetSolarbeamBgContinue
Anim_SetSolarbeamBgOpponent:
fadetobg BG_SOLARBEAM_OPPONENT
goto Anim_SetSolarbeamBgContinue
Anim_UnsetSolarbeamBg:
restorebg
waitbgfadein
return
Status_Poison:
loopsewithpan SE_W092, +63, 0xD, 0x6
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 18, 2
createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 12, RGB(30, 0, 31)
end
Status_Confusion:
loadspritegfx 0x2759
call Anim_ConfusionEffect
end
Status_Burn:
loadspritegfx 0x272D
playsewithpan SE_W172, +63
call Anim_Burn1
call Anim_Burn1
call Anim_Burn1
waitforvisualfinish
end
Anim_Burn1:
createsprite gUnknown_08595504, 0x82, -24, 24, 24, 24, 20, 1, 1
delay 0x4
return
Status_Infatuation:
loadspritegfx 0x27E2
playsewithpan SE_W204, -64
createsprite gUnknown_08593970, 0x3, 0, 20
delay 0xF
playsewithpan SE_W204, -64
createsprite gUnknown_08593970, 0x3, -20, 20
delay 0xF
playsewithpan SE_W204, -64
createsprite gUnknown_08593970, 0x3, 20, 20
end
Status_Sleep:
loadspritegfx 0x27F4
playsewithpan SE_W173, -64
createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
delay 0x1E
createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
end
Status_Paralysis:
loadspritegfx 0x271B
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1
call Anim_ParalysisEffect
end
Status_Freeze:
playsewithpan SE_W196, 0
loadspritegfx 0x271A
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
waitplaysewithpan SE_W258, +63, 0x11
createvisualtask sub_80A9EF4, 0x2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Status_Curse:
loadspritegfx 0x27D8
monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, +63
createsprite gUnknown_08596DE8, 0x82
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Status_Nightmare:
loadspritegfx 0x27ED
monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, +63
createsprite gUnknown_08596E00, 0x82
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
Anim_CastformTransform:
createvisualtask sub_815BB18, 0x2
jumpreteq 0x1, AnimScript_82D7ECA
goto AnimScript_82D7EB2
AnimScript_82D7EB2:
monbg ANIM_ATTACKER
playsewithpan SE_W100, -64
waitplaysewithpan SE_W107, -64, 0x30
createvisualtask sub_815B7D0, 0x2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
AnimScript_82D7ECA:
createvisualtask sub_815BB58, 0x2, 1
end
Anim_StatChange:
createvisualtask AnimTask_StatsChange, 0x5
waitforvisualfinish
end
Anim_SubsituteOff:
monbg ANIM_ATTACKER
createvisualtask sub_8172D98, 0x5
createvisualtask sub_8116620, 0xA, 2, 0, 0, 16, RGB_WHITE
waitforvisualfinish
delay 0x1
clearmonbg ANIM_ATTACKER
delay 0x2
blendoff
createvisualtask sub_8116620, 0xA, 2, 0, 0, 0, RGB_WHITE
createvisualtask sub_8172BF0, 0x2, 1
end
Anim_SubsituteOn:
createvisualtask sub_815F20C, 0x2
end
Anim_PokeblockThrow:
createvisualtask sub_817345C, 0x2, 0
createvisualtask sub_81732B0, 0x2
delay 0x0
waitplaysewithpan SE_W026, -64, 0x16
createsprite gUnknown_085E5338, 0x83, -18, 12, 0, 32
delay 0x32
loopsewithpan SE_W039, +63, 0x13, 0x2
createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 2, 1
waitforvisualfinish
createvisualtask sub_81732E4, 0x2
end
Anim_ItemKnockOff:
loadspritegfx 0x27F0
createsprite gUnknown_08592628, 0x82
end
Status_Wrap:
createvisualtask sub_81734B4, 0x5
jumpargeq 0x0, TRAP_ANIM_FIRE_SPIN, Status_FireSpin
jumpargeq 0x0, TRAP_ANIM_WHIRLPOOL, Status_Whrilpool
jumpargeq 0x0, TRAP_ANIM_CLAMP, Status_Clamp
jumpargeq 0x0, TRAP_ANIM_SAND_TOMB, Status_SandTomb
goto Status_BindWrap
Status_BindWrap:
loadspritegfx 0x27CA
loopsewithpan SE_W010, +63, 0x6, 0x2
createsprite gUnknown_08592494, 0x84, 0, 16, 0, 1
delay 0x7
createsprite gUnknown_08592494, 0x82, 0, 8, 1, 1
delay 0x3
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
delay 0x14
setarg 0x7, 0xFFFF
playsewithpan SE_W020, +63
waitforvisualfinish
end
Status_FireSpin:
loadspritegfx 0x272D
playsewithpan SE_W221B, +63
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
call Anim_FireSpinEffect
call Anim_FireSpinEffect
waitforvisualfinish
stopsound
end
Status_Whrilpool:
loadspritegfx 0x27A5
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
delay 0x0
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23)
playsewithpan SE_W250, +63
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
call Anim_WhirlpoolEffect
call Anim_WhirlpoolEffect
delay 0xC
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(0, 13, 23)
waitforvisualfinish
stopsound
clearmonbg ANIM_DEF_PARTNER
end
Status_Clamp:
loadspritegfx 0x27A1
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W011, +63
createsprite gUnknown_08597098, 0x2, -32, 0, 2, 819, 0, 10
createsprite gUnknown_08597098, 0x2, 32, 0, 6, -819, 0, 10
delay 0xA
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
waitforvisualfinish
end
Status_SandTomb:
loadspritegfx 0x275A
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
playsewithpan SE_W328, +63
call Anim_SandTombEffect
call Anim_SandTombEffect
delay 0x16
createsprite gUnknown_08597274, 0x0, 4, 2, 7, 0, RGB(19, 17, 0)
waitforvisualfinish
stopsound
end
Anim_ItemEffect:
loadspritegfx 0x27DB
loadspritegfx 0x2741
delay 0x0
playsewithpan SE_W036, -64
createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
waitforvisualfinish
playsewithpan SE_W036, -64
createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
waitforvisualfinish
playsewithpan SE_W036, -64
createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
waitforvisualfinish
playsewithpan SE_W234, -64
call Anim_GrantingStarsEffect
waitforvisualfinish
playsewithpan SE_REAPOKE, -64
createsprite gUnknown_08597274, 0x2, 2, 3, 7, 0, RGB(17, 31, 25)
createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0
waitforvisualfinish
end
Anim_SmokeBallEscape:
loadspritegfx 0x2802
monbg ANIM_ATTACKER
setalpha 0x40C
delay 0x0
playsewithpan SE_BOWA2, +63
createsprite gUnknown_085CE734, 0x80, 0, 32, 28, 30
delay 0x4
playsewithpan SE_BOWA2, +63
createsprite gUnknown_085CE734, 0x7F, 2, 12, 20, 30
delay 0xC
playsewithpan SE_BOWA2, +63
createsprite gUnknown_085CE734, 0x7E, 2, -28, 4, 30
delay 0xC
playsewithpan SE_BOWA2, +63
createsprite gUnknown_085CE734, 0x7C, 2, 14, -20, 30
delay 0x4
playsewithpan SE_BOWA2, +63
createvisualtask sub_81136E8, 0x2, 2
createsprite gUnknown_085CE734, 0x7B, 3, 4, 4, 30
delay 0xE
playsewithpan SE_BOWA2, +63
createsprite gUnknown_085CE734, 0x7A, 3, -14, 18, 46
delay 0x0
createsprite gUnknown_085CE734, 0x79, 3, 14, -14, 46
delay 0x0
createsprite gUnknown_085CE734, 0x78, 3, -12, -10, 46
delay 0x0
createsprite gUnknown_085CE734, 0x77, 3, 14, 14, 46
delay 0x0
createsprite gUnknown_085CE734, 0x76, 3, 0, 0, 46
waitforvisualfinish
clearmonbg ANIM_ATTACKER
invisible ANIM_ATTACKER
delay 0x0
blendoff
end
Anim_HangedOn:
createsprite gUnknown_08597274, 0x0, 2, 7, 0, 9, RGB_RED
playsewithpan SE_W082, -64
createvisualtask sub_815DB90, 0x5, 30, 128, 0, 1, 2, 0, 1
waitforvisualfinish
createsprite gUnknown_08597274, 0x0, 2, 4, 9, 0, RGB_RED
waitforvisualfinish
delay 0x6
createsprite gUnknown_0857FE58, 0x0, 0, 0, 15
end
Anim_Rain:
loadspritegfx 0x2783
playsewithpan SE_W240, -64
createvisualtask sub_8116620, 0xA, 0x781, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask sub_8107188, 0x2, 0, 3, 60
createvisualtask sub_8107188, 0x2, 0, 3, 60
delay 0x32
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 0x781, 2, 4, 0, RGB_BLACK
waitforvisualfinish
end
Anim_Sun:
goto Move_SUNNY_DAY
Anim_Sandstorm:
goto Move_SANDSTORM
Anim_Hail:
goto Move_HAIL
Status_LeechSeed:
createvisualtask sub_817351C, 0x5
delay 0x0
goto Move_ABSORB
Anim_Hit:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
playsewithpan SE_W003, +63
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Anim_ItemSteal:
loadspritegfx 0x27F0
createvisualtask sub_8117F30, 0x2
createvisualtask sub_8172ED0, 0x2
delay 0x1
createsprite gUnknown_08592670, 0x2, 0, -5, 10, 2, -1
end
Anim_SnatchMove:
loadspritegfx 0x27F0
createvisualtask sub_8117E94, 0x2
call AnimScript_82D85A3
delay 0x1
createvisualtask sub_80D5EB8, 0x2, 0, 5, 5120, 4, 1
waitforvisualfinish
createvisualtask sub_8117EC4, 0x2
jumpreteq 0x0, AnimScript_82D839F
goto AnimScript_82D83AF
AnimScript_82D8398:
waitforvisualfinish
call AnimScript_82D85C3
end
AnimScript_82D839F:
playsewithpan SE_W104, -64
createvisualtask sub_815F8F4, 0x2
goto AnimScript_82D8398
AnimScript_82D83AF:
playsewithpan SE_W104, -64
createvisualtask sub_815FFC4, 0x2
goto AnimScript_82D8398
Anim_FutureSightHit:
createvisualtask sub_8117F10, 0x2
monbg ANIM_DEF_PARTNER
playsewithpan SE_W060, -64
call Anim_SetPsychicBackground
setalpha 0x808
playsewithpan SE_W048, +63
waitplaysewithpan SE_W048, +63, 0x8
createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 15, 1
createvisualtask sub_80D6064, 0x5, -5, -5, 15, 1, 1
waitforvisualfinish
createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 24, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
waitforvisualfinish
delay 0x1
call Anim_UnsetPsychicBackground
end
Anim_DoomDesireHit:
createvisualtask sub_8117F10, 0x2
loadspritegfx 0x27D6
createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, RGB_WHITE
waitforvisualfinish
delay 0xA
createvisualtask sub_815C0A4, 0x5
delay 0x9
playsewithpan SE_W109, -64
delay 0x9
playsewithpan SE_W109, 0
delay 0x9
playsewithpan SE_W109, +63
delay 0x19
createvisualtask sub_80D5484, 0x2, 1, 10, 0, 20, 1
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x3, 0, 0, 1, 1
delay 0x6
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x3, 24, -24, 1, 1
delay 0x6
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x3, -16, 16, 1, 1
delay 0x6
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x3, -24, -12, 1, 1
delay 0x6
playsewithpan SE_W120, +63
createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE
waitforvisualfinish
end
Anim_FocusPunchSetUp:
loadspritegfx 0x27C8
playsewithpan SE_W082, -64
call Anim_EndureEffect
delay 0x8
createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, RGB_RED
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
call Anim_EndureEffect
delay 0x8
call Anim_EndureEffect
waitforvisualfinish
end
Status_Ingrain:
loadspritegfx 0x27A3
loadspritegfx 0x272F
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
delay 0x3
call Anim_AbsorbEffect
waitforvisualfinish
delay 0xF
call Anim_HealingEffect
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 1, 4, 0, RGB(13, 31, 12)
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
end
Anim_WishHeal:
loadspritegfx 0x2741
createsprite gUnknown_08597274, 0x2, 1, 3, 0, 10, 0
waitforvisualfinish
playsewithpan SE_W025, -64
call Anim_GrantingStarsEffect
waitforvisualfinish
unloadspritegfx 0x2741
loadspritegfx 0x272F
call Anim_HealingEffect
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 3, 10, 0, 0
end
AnimScript_82D85A3:
createvisualtask sub_8172E9C, 0x2
jumpreteq 0x1, AnimScript_82D85B4
AnimScript_82D85B2:
waitforvisualfinish
return
AnimScript_82D85B4:
createvisualtask sub_8172BF0, 0x2, 1
waitforvisualfinish
goto AnimScript_82D85B2
AnimScript_82D85C3:
createvisualtask sub_8172E9C, 0x2
jumpreteq 0x1, AnimScript_82D85D4
AnimScript_82D85D2:
waitforvisualfinish
return
AnimScript_82D85D4:
createvisualtask sub_8172BF0, 0x2, 0
waitforvisualfinish
goto AnimScript_82D85D2
Anim_LevelUp:
playsewithpan SE_EXPMAX, 0
createvisualtask sub_8170920, 0x2
delay 0x0
createvisualtask sub_8170A0C, 0x5, 0, 0
waitforvisualfinish
createvisualtask sub_81709EC, 0x2
end
Anim_SwitchOutPlayer:
createvisualtask sub_8170BB0, 0x2
delay 0xA
createvisualtask sub_8170B04, 0x2
end
Anim_SwitchOutOpponent:
createvisualtask sub_8170BB0, 0x2
delay 0xA
createvisualtask sub_8170B04, 0x2
end
Anim_BallThrow:
createvisualtask sub_8170CFC, 0x2
delay 0x0
playsewithpan SE_NAGERU, 0
createvisualtask sub_8170E04, 0x2
createvisualtask AnimTask_IsBallBlockedByTrainer, 0x2
jumpreteq 0xFFFF, Anim_BallThrowTrainerBlock
Anim_BallThrowEnd:
waitforvisualfinish
createvisualtask sub_8170D24, 0x2
end
Anim_BallThrowTrainerBlock:
loadspritegfx 0x2797
delay 0x19
monbg ANIM_DEF_PARTNER
setalpha 0x80C
delay 0x0
playsewithpan SE_W003, +63
createsprite gUnknown_08597358, 0x82, -4, -20, 1, 2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
goto Anim_BallThrowEnd
Anim_SafariBallThrow:
createvisualtask sub_8170CFC, 0x2
delay 0x0
createvisualtask sub_8170F2C, 0x2
waitforvisualfinish
createvisualtask sub_8170D24, 0x2
end
Anim_SubstituteToMon:
createvisualtask sub_8172BF0, 0x2, 1
end
Anim_MonToSubstitute:
createvisualtask sub_8172BF0, 0x2, 0
end