mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 12:37:38 +01:00
1995 lines
66 KiB
C
1995 lines
66 KiB
C
#include "global.h"
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#include "malloc.h"
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#include "battle.h"
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#include "battle_setup.h"
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#include "decoration.h"
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#include "event_data.h"
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#include "event_object_movement.h"
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#include "event_scripts.h"
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#include "field_camera.h"
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#include "field_effect.h"
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#include "field_player_avatar.h"
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#include "field_screen_effect.h"
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#include "field_specials.h"
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#include "field_weather.h"
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#include "fieldmap.h"
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#include "fldeff.h"
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#include "fldeff_misc.h"
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#include "international_string_util.h"
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#include "item_menu.h"
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#include "link.h"
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#include "list_menu.h"
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#include "main.h"
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#include "map_name_popup.h"
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#include "menu.h"
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#include "menu_helpers.h"
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#include "metatile_behavior.h"
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#include "overworld.h"
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#include "palette.h"
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#include "script.h"
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#include "secret_base.h"
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#include "sound.h"
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#include "string_util.h"
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#include "strings.h"
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#include "task.h"
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#include "tv.h"
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#include "window.h"
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#include "constants/event_bg.h"
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#include "constants/decorations.h"
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#include "constants/event_objects.h"
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#include "constants/items.h"
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#include "constants/maps.h"
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#include "constants/map_types.h"
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#include "constants/metatile_behaviors.h"
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#include "constants/metatile_labels.h"
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#include "constants/moves.h"
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#include "constants/secret_bases.h"
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#include "constants/songs.h"
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#include "constants/species.h"
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#include "constants/trainers.h"
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#include "constants/tv.h"
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struct SecretBaseRegistryMenu
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{
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struct ListMenuItem items[11];
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u8 names[11][32];
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};
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struct SecretBaseRecordMixer
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{
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struct SecretBase *secretBases;
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u32 version;
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u32 language;
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};
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struct SecretBaseEntranceMetatiles
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{
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u16 closedMetatileId;
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u16 openMetatileId;
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};
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static EWRAM_DATA u8 sCurSecretBaseId = 0;
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static EWRAM_DATA bool8 sInFriendSecretBase = FALSE;
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static EWRAM_DATA struct SecretBaseRegistryMenu *sRegistryMenu = NULL;
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static void Task_ShowSecretBaseRegistryMenu(u8 taskId);
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static void BuildRegistryMenuItems(u8 taskId);
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static void RegistryMenu_OnCursorMove(s32 unused, bool8 flag, struct ListMenu *menu);
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static void FinalizeRegistryMenu(u8 taskId);
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static void AddRegistryMenuScrollArrows(u8 taskId);
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static void HandleRegistryMenuInput(u8 taskId);
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static void ShowRegistryMenuActions(u8 taskId);
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static void HandleRegistryMenuActionsInput(u8 taskId);
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static void ShowRegistryMenuDeleteConfirmation(u8 taskId);
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static void ShowRegistryMenuDeleteYesNo(u8 taskId);
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static void DeleteRegistry_Yes(u8 taskId);
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static void DeleteRegistry_No(u8 taskId);
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static void ReturnToMainRegistryMenu(u8 taskId);
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static void GoToSecretBasePCRegisterMenu(u8 taskId);
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static u8 GetSecretBaseOwnerType(u8 secretBaseId);
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static const struct SecretBaseEntranceMetatiles sSecretBaseEntranceMetatiles[] =
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{
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{.closedMetatileId = METATILE_General_SecretBase_TreeLeft, .openMetatileId = METATILE_General_SecretBase_VineLeft},
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{.closedMetatileId = METATILE_General_SecretBase_TreeRight, .openMetatileId = METATILE_General_SecretBase_VineRight},
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{.closedMetatileId = METATILE_General_RedCaveIndent, .openMetatileId = METATILE_General_RedCaveOpen},
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{.closedMetatileId = METATILE_General_YellowCaveIndent, .openMetatileId = METATILE_General_YellowCaveOpen},
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{.closedMetatileId = METATILE_General_BlueCaveIndent, .openMetatileId = METATILE_General_BlueCaveOpen},
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{.closedMetatileId = METATILE_Fallarbor_BrownCaveIndent, .openMetatileId = METATILE_Fallarbor_BrownCaveOpen},
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{.closedMetatileId = METATILE_Fortree_SecretBase_Shrub, .openMetatileId = METATILE_Fortree_SecretBase_ShrubOpen},
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};
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// mapNum, warpId, x, y
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// x, y positions are for when the player warps in for the first time (in front of the computer)
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static const u8 sSecretBaseEntrancePositions[] =
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{
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MAP_NUM(SECRET_BASE_RED_CAVE1), 0, 1, 3,
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MAP_NUM(SECRET_BASE_RED_CAVE2), 0, 5, 9,
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MAP_NUM(SECRET_BASE_RED_CAVE3), 0, 1, 3,
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MAP_NUM(SECRET_BASE_RED_CAVE4), 0, 7, 13,
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MAP_NUM(SECRET_BASE_BROWN_CAVE1), 0, 2, 3,
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MAP_NUM(SECRET_BASE_BROWN_CAVE2), 0, 9, 2,
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MAP_NUM(SECRET_BASE_BROWN_CAVE3), 0, 13, 4,
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MAP_NUM(SECRET_BASE_BROWN_CAVE4), 0, 1, 2,
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MAP_NUM(SECRET_BASE_BLUE_CAVE1), 0, 1, 3,
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MAP_NUM(SECRET_BASE_BLUE_CAVE2), 0, 1, 2,
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MAP_NUM(SECRET_BASE_BLUE_CAVE3), 0, 3, 15,
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MAP_NUM(SECRET_BASE_BLUE_CAVE4), 0, 3, 14,
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MAP_NUM(SECRET_BASE_YELLOW_CAVE1), 0, 9, 3,
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MAP_NUM(SECRET_BASE_YELLOW_CAVE2), 0, 8, 7,
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MAP_NUM(SECRET_BASE_YELLOW_CAVE3), 0, 3, 6,
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MAP_NUM(SECRET_BASE_YELLOW_CAVE4), 0, 5, 9,
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MAP_NUM(SECRET_BASE_TREE1), 0, 2, 3,
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MAP_NUM(SECRET_BASE_TREE2), 0, 5, 6,
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MAP_NUM(SECRET_BASE_TREE3), 0, 15, 3,
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MAP_NUM(SECRET_BASE_TREE4), 0, 4, 10,
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MAP_NUM(SECRET_BASE_SHRUB1), 0, 3, 3,
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MAP_NUM(SECRET_BASE_SHRUB2), 0, 1, 2,
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MAP_NUM(SECRET_BASE_SHRUB3), 0, 7, 8,
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MAP_NUM(SECRET_BASE_SHRUB4), 0, 9, 6,
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};
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static const struct MenuAction sRegistryMenuActions[] =
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{
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{
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.text = gText_DelRegist,
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.func = { .void_u8 = ShowRegistryMenuDeleteConfirmation },
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},
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{
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.text = gText_Cancel,
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.func = { .void_u8 = ReturnToMainRegistryMenu },
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},
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};
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static const struct YesNoFuncTable sDeleteRegistryYesNoFuncs =
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{
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.yesFunc = DeleteRegistry_Yes,
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.noFunc = DeleteRegistry_No,
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};
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static const u8 sSecretBaseOwnerGfxIds[10] =
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{
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// Male
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OBJ_EVENT_GFX_YOUNGSTER,
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OBJ_EVENT_GFX_BUG_CATCHER,
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OBJ_EVENT_GFX_RICH_BOY,
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OBJ_EVENT_GFX_CAMPER,
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OBJ_EVENT_GFX_MAN_3,
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// Female
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OBJ_EVENT_GFX_LASS,
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OBJ_EVENT_GFX_GIRL_3,
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OBJ_EVENT_GFX_WOMAN_2,
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OBJ_EVENT_GFX_PICNICKER,
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OBJ_EVENT_GFX_WOMAN_5,
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};
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static const struct WindowTemplate sRegistryWindowTemplates[] =
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{
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{
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.bg = 0,
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.tilemapLeft = 18,
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.tilemapTop = 1,
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.width = 11,
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.height = 18,
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.paletteNum = 15,
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.baseBlock = 0x01,
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},
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{
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.bg = 0,
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.tilemapLeft = 2,
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.tilemapTop = 1,
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.width = 28,
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.height = 4,
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.paletteNum = 15,
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.baseBlock = 0xc7,
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}
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};
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static const struct ListMenuTemplate sRegistryListMenuTemplate =
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{
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.items = NULL,
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.moveCursorFunc = RegistryMenu_OnCursorMove,
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.itemPrintFunc = NULL,
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.totalItems = 0,
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.maxShowed = 0,
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.windowId = 0,
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.header_X = 0,
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.item_X = 8,
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.cursor_X = 0,
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.upText_Y = 9,
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.cursorPal = 2,
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.fillValue = 1,
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.cursorShadowPal = 3,
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.lettersSpacing = 0,
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.itemVerticalPadding = 0,
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.scrollMultiple = LIST_NO_MULTIPLE_SCROLL,
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.fontId = 1,
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.cursorKind = 0,
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};
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static void ClearSecretBase(struct SecretBase *secretBase)
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{
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u16 i;
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CpuFastFill16(0, secretBase, sizeof(struct SecretBase));
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for (i = 0; i < PLAYER_NAME_LENGTH; i++)
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secretBase->trainerName[i] = EOS;
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}
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void ClearSecretBases(void)
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{
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u16 i;
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for (i = 0; i < SECRET_BASES_COUNT; i++)
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ClearSecretBase(&gSaveBlock1Ptr->secretBases[i]);
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}
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static void SetCurSecretBaseId(void)
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{
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sCurSecretBaseId = gSpecialVar_0x8004;
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}
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void TrySetCurSecretBaseIndex(void)
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{
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u16 i;
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gSpecialVar_Result = FALSE;
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for (i = 0; i < SECRET_BASES_COUNT; i++)
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{
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if (sCurSecretBaseId == gSaveBlock1Ptr->secretBases[i].secretBaseId)
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{
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gSpecialVar_Result = TRUE;
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VarSet(VAR_CURRENT_SECRET_BASE, i);
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break;
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}
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}
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}
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void CheckPlayerHasSecretBase(void)
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{
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// The player's secret base is always the first in the array.
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if (gSaveBlock1Ptr->secretBases[0].secretBaseId)
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gSpecialVar_Result = TRUE;
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else
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gSpecialVar_Result = FALSE;
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}
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static u8 GetSecretBaseTypeInFrontOfPlayer_(void)
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{
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s16 x, y;
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s16 behavior;
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GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
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behavior = MapGridGetMetatileBehaviorAt(x, y) & 0xFFF;
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if (behavior == MB_SECRET_BASE_SPOT_RED_CAVE || behavior == MB_SECRET_BASE_SPOT_RED_CAVE_OPEN)
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return SECRET_BASE_RED_CAVE;
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if (behavior == MB_SECRET_BASE_SPOT_BROWN_CAVE || behavior == MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN)
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return SECRET_BASE_BROWN_CAVE;
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if (behavior == MB_SECRET_BASE_SPOT_BLUE_CAVE || behavior == MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN)
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return SECRET_BASE_BLUE_CAVE;
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if (behavior == MB_SECRET_BASE_SPOT_YELLOW_CAVE || behavior == MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN)
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return SECRET_BASE_YELLOW_CAVE;
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if (behavior == MB_SECRET_BASE_SPOT_TREE_LEFT || behavior == MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN
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|| behavior == MB_SECRET_BASE_SPOT_TREE_RIGHT || behavior == MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN)
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return SECRET_BASE_TREE;
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if (behavior == MB_SECRET_BASE_SPOT_SHRUB || behavior == MB_SECRET_BASE_SPOT_SHRUB_OPEN)
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return SECRET_BASE_SHRUB;
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return 0;
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}
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void GetSecretBaseTypeInFrontOfPlayer(void)
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{
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gSpecialVar_0x8007 = GetSecretBaseTypeInFrontOfPlayer_();
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}
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static void FindMetatileIdMapCoords(s16 *x, s16 *y, u16 metatileId)
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{
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s16 i, j;
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const struct MapLayout *mapLayout = gMapHeader.mapLayout;
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for (j = 0; j < mapLayout->height; j++)
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{
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for (i = 0; i < mapLayout->width; i++)
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{
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if ((mapLayout->map[j * mapLayout->width + i] & METATILE_ID_MASK) == metatileId)
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{
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*x = i;
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*y = j;
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return;
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}
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}
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}
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}
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// Opens or closes the secret base entrance metatile in front of the player.
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void ToggleSecretBaseEntranceMetatile(void)
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{
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u16 i;
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s16 x, y;
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s16 metatileId;
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GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
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metatileId = MapGridGetMetatileIdAt(x, y);
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for (i = 0; i < ARRAY_COUNT(sSecretBaseEntranceMetatiles); i++)
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{
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if (sSecretBaseEntranceMetatiles[i].closedMetatileId == metatileId)
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{
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MapGridSetMetatileIdAt(x, y, sSecretBaseEntranceMetatiles[i].openMetatileId | METATILE_COLLISION_MASK);
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CurrentMapDrawMetatileAt(x, y);
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return;
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}
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}
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for (i = 0; i < ARRAY_COUNT(sSecretBaseEntranceMetatiles); i++)
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{
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if (sSecretBaseEntranceMetatiles[i].openMetatileId == metatileId)
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{
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MapGridSetMetatileIdAt(x, y, sSecretBaseEntranceMetatiles[i].closedMetatileId | METATILE_COLLISION_MASK);
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CurrentMapDrawMetatileAt(x, y);
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return;
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}
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}
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}
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static u8 GetNameLength(const u8 *secretBaseOwnerName)
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{
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u8 i;
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for (i = 0; i < PLAYER_NAME_LENGTH; i++)
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{
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if (secretBaseOwnerName[i] == EOS)
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return i;
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}
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return PLAYER_NAME_LENGTH;
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}
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void SetPlayerSecretBase(void)
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{
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u16 i;
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gSaveBlock1Ptr->secretBases[0].secretBaseId = sCurSecretBaseId;
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for (i = 0; i < TRAINER_ID_LENGTH; i++)
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gSaveBlock1Ptr->secretBases[0].trainerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
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VarSet(VAR_CURRENT_SECRET_BASE, 0);
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StringCopyN(gSaveBlock1Ptr->secretBases[0].trainerName, gSaveBlock2Ptr->playerName, GetNameLength(gSaveBlock2Ptr->playerName));
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gSaveBlock1Ptr->secretBases[0].gender = gSaveBlock2Ptr->playerGender;
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gSaveBlock1Ptr->secretBases[0].language = GAME_LANGUAGE;
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VarSet(VAR_SECRET_BASE_MAP, gMapHeader.regionMapSectionId);
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}
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void SetOccupiedSecretBaseEntranceMetatiles(struct MapEvents const *events)
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{
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u16 bgId;
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u16 i, j;
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for (bgId = 0; bgId < events->bgEventCount; bgId++)
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{
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if (events->bgEvents[bgId].kind == BG_EVENT_SECRET_BASE)
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{
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for (j = 0; j < SECRET_BASES_COUNT; j++)
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{
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if (gSaveBlock1Ptr->secretBases[j].secretBaseId == events->bgEvents[bgId].bgUnion.secretBaseId)
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{
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s16 x = events->bgEvents[bgId].x + 7;
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s16 y = events->bgEvents[bgId].y + 7;
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s16 tile_id = MapGridGetMetatileIdAt(x, y);
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for (i = 0; i < ARRAY_COUNT(sSecretBaseEntranceMetatiles); i++)
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{
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if (sSecretBaseEntranceMetatiles[i].closedMetatileId == tile_id)
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{
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MapGridSetMetatileIdAt(x, y, sSecretBaseEntranceMetatiles[i].openMetatileId | METATILE_COLLISION_MASK);
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break;
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}
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}
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break;
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}
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}
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}
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}
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}
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static void SetSecretBaseWarpDestination(void)
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{
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s8 offset = (sCurSecretBaseId / 10) * 4;
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SetWarpDestinationToMapWarp(MAP_GROUP(SECRET_BASE_RED_CAVE1), sSecretBaseEntrancePositions[offset], sSecretBaseEntrancePositions[offset + 1]);
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}
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static void Task_EnterSecretBase(u8 taskId)
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{
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u16 secretBaseId;
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switch (gTasks[taskId].data[0])
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{
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case 0:
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if (!gPaletteFade.active)
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gTasks[taskId].data[0] = 1;
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break;
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case 1:
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secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
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if (gSaveBlock1Ptr->secretBases[secretBaseId].numTimesEntered < 255)
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gSaveBlock1Ptr->secretBases[secretBaseId].numTimesEntered++;
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SetSecretBaseWarpDestination();
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WarpIntoMap();
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gFieldCallback = FieldCB_ContinueScriptHandleMusic;
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SetMainCallback2(CB2_LoadMap);
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DestroyTask(taskId);
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break;
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}
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}
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void EnterSecretBase(void)
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{
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CreateTask(Task_EnterSecretBase, 0);
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FadeScreen(FADE_TO_BLACK, 0);
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SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
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}
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bool8 SecretBaseMapPopupEnabled(void)
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{
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if (gMapHeader.mapType == MAP_TYPE_SECRET_BASE && VarGet(VAR_INIT_SECRET_BASE) == 0)
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return FALSE;
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return TRUE;
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}
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static void EnterNewlyCreatedSecretBase_WaitFadeIn(u8 taskId)
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{
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ObjectEventTurn(&gObjectEvents[gPlayerAvatar.objectEventId], DIR_NORTH);
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if (IsWeatherNotFadingIn() == TRUE)
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{
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EnableBothScriptContexts();
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DestroyTask(taskId);
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}
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}
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static void EnterNewlyCreatedSecretBase_StartFadeIn(void)
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{
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s16 x, y;
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ScriptContext2_Enable();
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HideMapNamePopUpWindow();
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FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC);
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x += 7;
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y += 7;
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MapGridSetMetatileIdAt(x, y, METATILE_SecretBase_PC | METATILE_COLLISION_MASK);
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CurrentMapDrawMetatileAt(x, y);
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FadeInFromBlack();
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CreateTask(EnterNewlyCreatedSecretBase_WaitFadeIn, 0);
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}
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static void Task_EnterNewlyCreatedSecretBase(u8 taskId)
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{
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if (!gPaletteFade.active)
|
|
{
|
|
s8 offset = sCurSecretBaseId / 10 * 4;
|
|
SetWarpDestination(
|
|
gSaveBlock1Ptr->location.mapGroup,
|
|
gSaveBlock1Ptr->location.mapNum,
|
|
-1,
|
|
sSecretBaseEntrancePositions[offset + 2],
|
|
sSecretBaseEntrancePositions[offset + 3]);
|
|
WarpIntoMap();
|
|
gFieldCallback = EnterNewlyCreatedSecretBase_StartFadeIn;
|
|
SetMainCallback2(CB2_LoadMap);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
void EnterNewlyCreatedSecretBase(void)
|
|
{
|
|
CreateTask(Task_EnterNewlyCreatedSecretBase, 0);
|
|
FadeScreen(FADE_TO_BLACK, 0);
|
|
}
|
|
|
|
bool8 CurMapIsSecretBase(void)
|
|
{
|
|
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SECRET_BASE_RED_CAVE1)
|
|
&& (u8)gSaveBlock1Ptr->location.mapNum <= MAP_NUM(SECRET_BASE_SHRUB4))
|
|
return TRUE;
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
void InitSecretBaseAppearance(bool8 hidePC)
|
|
{
|
|
u16 secretBaseId;
|
|
u16 x, y;
|
|
u8 *decorations;
|
|
u8 *decorPos;
|
|
|
|
if (CurMapIsSecretBase())
|
|
{
|
|
secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
|
|
decorations = gSaveBlock1Ptr->secretBases[secretBaseId].decorations;
|
|
decorPos = gSaveBlock1Ptr->secretBases[secretBaseId].decorationPositions;
|
|
for (x = 0; x < DECOR_MAX_SECRET_BASE; x++)
|
|
{
|
|
if (decorations[x] > 0 && decorations[x] <= NUM_DECORATIONS && gDecorations[decorations[x]].permission != DECORPERM_SPRITE)
|
|
ShowDecorationOnMap((decorPos[x] >> 4) + 7, (decorPos[x] & 0xF) + 7, decorations[x]);
|
|
}
|
|
|
|
if (secretBaseId != 0)
|
|
{
|
|
// Another player's secret base. Change PC type to the "Register" PC.
|
|
FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC);
|
|
MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_SecretBase_RegisterPC | METATILE_COLLISION_MASK);
|
|
}
|
|
else if (hidePC == TRUE && VarGet(VAR_SECRET_BASE_INITIALIZED) == 1)
|
|
{
|
|
// Change PC to regular ground tile.
|
|
FindMetatileIdMapCoords(&x, &y, METATILE_SecretBase_PC);
|
|
MapGridSetMetatileIdAt(x + 7, y + 7, METATILE_SecretBase_Ground | METATILE_COLLISION_MASK);
|
|
}
|
|
}
|
|
}
|
|
|
|
void InitSecretBaseDecorationSprites(void)
|
|
{
|
|
u8 i;
|
|
u8 *decorations;
|
|
u8 *decorationPositions;
|
|
u8 objectEventId;
|
|
u8 metatileBehavior;
|
|
u8 category;
|
|
u8 permission;
|
|
u8 numDecorations;
|
|
|
|
objectEventId = 0;
|
|
if (!CurMapIsSecretBase())
|
|
{
|
|
decorations = gSaveBlock1Ptr->playerRoomDecor;
|
|
decorationPositions = gSaveBlock1Ptr->playerRoomDecorPos;
|
|
numDecorations = 12;
|
|
}
|
|
else
|
|
{
|
|
u16 secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
|
|
decorations = gSaveBlock1Ptr->secretBases[secretBaseId].decorations;
|
|
decorationPositions = gSaveBlock1Ptr->secretBases[secretBaseId].decorationPositions;
|
|
numDecorations = 16;
|
|
}
|
|
|
|
for (i = 0; i < numDecorations; i++)
|
|
{
|
|
if (decorations[i] == DECOR_NONE)
|
|
continue;
|
|
|
|
permission = gDecorations[decorations[i]].permission;
|
|
category = gDecorations[decorations[i]].category;
|
|
if (permission == DECORPERM_SPRITE)
|
|
{
|
|
for (objectEventId = 0; objectEventId < gMapHeader.events->objectEventCount; objectEventId++)
|
|
{
|
|
if (gMapHeader.events->objectEvents[objectEventId].flagId == FLAG_DECORATION_1 + gSpecialVar_0x8004)
|
|
break;
|
|
}
|
|
|
|
if (objectEventId == gMapHeader.events->objectEventCount)
|
|
continue;
|
|
|
|
gSpecialVar_0x8006 = decorationPositions[i] >> 4;
|
|
gSpecialVar_0x8007 = decorationPositions[i] & 0xF;
|
|
metatileBehavior = MapGridGetMetatileBehaviorAt(gSpecialVar_0x8006 + 7, gSpecialVar_0x8007 + 7);
|
|
if (MetatileBehavior_HoldsSmallDecoration(metatileBehavior) == TRUE
|
|
|| MetatileBehavior_HoldsLargeDecoration(metatileBehavior) == TRUE)
|
|
{
|
|
gSpecialVar_Result = VAR_OBJ_GFX_ID_0 + (gMapHeader.events->objectEvents[objectEventId].graphicsId - OBJ_EVENT_GFX_VAR_0);
|
|
VarSet(gSpecialVar_Result, gDecorations[decorations[i]].tiles[0]);
|
|
gSpecialVar_Result = gMapHeader.events->objectEvents[objectEventId].localId;
|
|
FlagClear(FLAG_DECORATION_1 + gSpecialVar_0x8004);
|
|
TrySpawnObjectEvent(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
|
|
TryMoveObjectEventToMapCoords(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007);
|
|
TryOverrideObjectEventTemplateCoords(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
|
|
if (CurMapIsSecretBase() == TRUE && VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
{
|
|
if (category == DECORCAT_DOLL)
|
|
{
|
|
OverrideSecretBaseDecorationSpriteScript(
|
|
gSpecialVar_Result,
|
|
gSaveBlock1Ptr->location.mapNum,
|
|
gSaveBlock1Ptr->location.mapGroup,
|
|
DECORCAT_DOLL);
|
|
}
|
|
else if (category == DECORCAT_CUSHION)
|
|
{
|
|
OverrideSecretBaseDecorationSpriteScript(
|
|
gSpecialVar_Result,
|
|
gSaveBlock1Ptr->location.mapNum,
|
|
gSaveBlock1Ptr->location.mapGroup,
|
|
DECORCAT_CUSHION);
|
|
}
|
|
}
|
|
|
|
gSpecialVar_0x8004++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void HideSecretBaseDecorationSprites(void)
|
|
{
|
|
u8 objectEventId;
|
|
u16 flag;
|
|
|
|
for (objectEventId = 0; objectEventId < gMapHeader.events->objectEventCount; objectEventId++)
|
|
{
|
|
flag = gMapHeader.events->objectEvents[objectEventId].flagId;
|
|
if (flag >= FLAG_DECORATION_1 && flag <= FLAG_DECORATION_14)
|
|
{
|
|
RemoveObjectEventByLocalIdAndMap(
|
|
gMapHeader.events->objectEvents[objectEventId].localId,
|
|
gSaveBlock1Ptr->location.mapNum,
|
|
gSaveBlock1Ptr->location.mapGroup);
|
|
FlagSet(flag);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SetSecretBaseOwnerGfxId(void)
|
|
{
|
|
VarSet(VAR_OBJ_GFX_ID_F, sSecretBaseOwnerGfxIds[GetSecretBaseOwnerType(VarGet(VAR_CURRENT_SECRET_BASE))]);
|
|
}
|
|
|
|
void SetCurSecretBaseIdFromPosition(const struct MapPosition *position, const struct MapEvents *events)
|
|
{
|
|
s16 i;
|
|
for (i = 0; i < events->bgEventCount; i++)
|
|
{
|
|
if (events->bgEvents[i].kind == BG_EVENT_SECRET_BASE && position->x == events->bgEvents[i].x + 7 && position->y == events->bgEvents[i].y + 7)
|
|
{
|
|
sCurSecretBaseId = events->bgEvents[i].bgUnion.secretBaseId;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void WarpIntoSecretBase(const struct MapPosition *position, const struct MapEvents *events)
|
|
{
|
|
SetCurSecretBaseIdFromPosition(position, events);
|
|
TrySetCurSecretBaseIndex();
|
|
ScriptContext1_SetupScript(SecretBase_EventScript_Enter);
|
|
}
|
|
|
|
bool8 TrySetCurSecretBase(void)
|
|
{
|
|
SetCurSecretBaseId();
|
|
TrySetCurSecretBaseIndex();
|
|
if (gSpecialVar_Result == TRUE)
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void Task_WarpOutOfSecretBase(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].data[0])
|
|
{
|
|
case 0:
|
|
ScriptContext2_Enable();
|
|
gTasks[taskId].data[0] = 1;
|
|
break;
|
|
case 1:
|
|
if (!gPaletteFade.active)
|
|
gTasks[taskId].data[0] = 2;
|
|
break;
|
|
case 2:
|
|
SetWarpDestinationToDynamicWarp(0x7e);
|
|
WarpIntoMap();
|
|
gFieldCallback = FieldCB_DefaultWarpExit;
|
|
SetMainCallback2(CB2_LoadMap);
|
|
ScriptContext2_Disable();
|
|
DestroyTask(taskId);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void WarpOutOfSecretBase(void)
|
|
{
|
|
CreateTask(Task_WarpOutOfSecretBase, 0);
|
|
FadeScreen(FADE_TO_BLACK, 0);
|
|
}
|
|
|
|
void IsCurSecretBaseOwnedByAnotherPlayer(void)
|
|
{
|
|
if (gSaveBlock1Ptr->secretBases[0].secretBaseId != sCurSecretBaseId)
|
|
gSpecialVar_Result = TRUE;
|
|
else
|
|
gSpecialVar_Result = FALSE;
|
|
}
|
|
|
|
static u8 *GetSecretBaseName(u8 *dest, u8 secretBaseId)
|
|
{
|
|
*StringCopyN(dest, gSaveBlock1Ptr->secretBases[secretBaseId].trainerName, GetNameLength(gSaveBlock1Ptr->secretBases[secretBaseId].trainerName)) = EOS;
|
|
ConvertInternationalString(dest, gSaveBlock1Ptr->secretBases[secretBaseId].language);
|
|
return StringAppend(dest, gText_ApostropheSBase);
|
|
}
|
|
|
|
u8 *GetSecretBaseMapName(u8 *dest)
|
|
{
|
|
return GetSecretBaseName(dest, VarGet(VAR_CURRENT_SECRET_BASE));
|
|
}
|
|
|
|
void CopyCurSecretBaseOwnerName_StrVar1(void)
|
|
{
|
|
u8 secretBaseId;
|
|
const u8 *name;
|
|
|
|
secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
|
|
name = gSaveBlock1Ptr->secretBases[secretBaseId].trainerName;
|
|
*StringCopyN(gStringVar1, name, GetNameLength(name)) = EOS;
|
|
ConvertInternationalString(gStringVar1, gSaveBlock1Ptr->secretBases[secretBaseId].language);
|
|
}
|
|
|
|
static bool8 IsSecretBaseRegistered(u8 secretBaseId)
|
|
{
|
|
if (gSaveBlock1Ptr->secretBases[secretBaseId].registryStatus)
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static u8 GetAverageEVs(struct Pokemon *pokemon)
|
|
{
|
|
u16 evTotal;
|
|
evTotal = GetMonData(pokemon, MON_DATA_HP_EV);
|
|
evTotal += GetMonData(pokemon, MON_DATA_ATK_EV);
|
|
evTotal += GetMonData(pokemon, MON_DATA_DEF_EV);
|
|
evTotal += GetMonData(pokemon, MON_DATA_SPEED_EV);
|
|
evTotal += GetMonData(pokemon, MON_DATA_SPATK_EV);
|
|
evTotal += GetMonData(pokemon, MON_DATA_SPDEF_EV);
|
|
return evTotal / 6;
|
|
}
|
|
|
|
void SetPlayerSecretBaseParty(void)
|
|
{
|
|
u16 i;
|
|
u16 moveIdx;
|
|
u16 partyId;
|
|
struct SecretBaseParty *party;
|
|
|
|
partyId = 0;
|
|
party = &gSaveBlock1Ptr->secretBases[0].party;
|
|
if (gSaveBlock1Ptr->secretBases[0].secretBaseId)
|
|
{
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
for (moveIdx = 0; moveIdx < MAX_MON_MOVES; moveIdx++)
|
|
party->moves[i * MAX_MON_MOVES + moveIdx] = MOVE_NONE;
|
|
|
|
party->species[i] = SPECIES_NONE;
|
|
party->heldItems[i] = ITEM_NONE;
|
|
party->levels[i] = 0;
|
|
party->personality[i] = 0;
|
|
party->EVs[i] = 0;
|
|
|
|
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE
|
|
&& !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
|
|
{
|
|
for (moveIdx = 0; moveIdx < MAX_MON_MOVES; moveIdx++)
|
|
party->moves[partyId * MAX_MON_MOVES + moveIdx] = GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + moveIdx);
|
|
|
|
party->species[partyId] = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES);
|
|
party->heldItems[partyId] = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
|
|
party->levels[partyId] = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
|
|
party->personality[partyId] = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY);
|
|
party->EVs[partyId] = GetAverageEVs(&gPlayerParty[i]);
|
|
partyId++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ClearAndLeaveSecretBase(void)
|
|
{
|
|
u16 temp = gSaveBlock1Ptr->secretBases[0].numSecretBasesReceived;
|
|
ClearSecretBase(&gSaveBlock1Ptr->secretBases[0]);
|
|
gSaveBlock1Ptr->secretBases[0].numSecretBasesReceived = temp;
|
|
WarpOutOfSecretBase();
|
|
}
|
|
|
|
void MoveOutOfSecretBase(void)
|
|
{
|
|
IncrementGameStat(GAME_STAT_MOVED_SECRET_BASE);
|
|
ClearAndLeaveSecretBase();
|
|
}
|
|
|
|
static void ClosePlayerSecretBaseEntrance(void)
|
|
{
|
|
u16 i;
|
|
u16 j;
|
|
s16 metatileId;
|
|
const struct MapEvents *events = gMapHeader.events;
|
|
|
|
for (i = 0; i < events->bgEventCount; i++)
|
|
{
|
|
if (events->bgEvents[i].kind == BG_EVENT_SECRET_BASE
|
|
&& gSaveBlock1Ptr->secretBases[0].secretBaseId == events->bgEvents[i].bgUnion.secretBaseId)
|
|
{
|
|
metatileId = MapGridGetMetatileIdAt(events->bgEvents[i].x + 7, events->bgEvents[i].y + 7);
|
|
for (j = 0; j < 7; j++)
|
|
{
|
|
if (sSecretBaseEntranceMetatiles[j].openMetatileId == metatileId)
|
|
{
|
|
MapGridSetMetatileIdAt(events->bgEvents[i].x + 7, events->bgEvents[i].y + 7, sSecretBaseEntranceMetatiles[j].closedMetatileId | METATILE_COLLISION_MASK);
|
|
break;
|
|
}
|
|
}
|
|
|
|
DrawWholeMapView();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// When the player moves to a new secret base by interacting with a new secret base
|
|
// entrance in the overworld.
|
|
void MoveOutOfSecretBaseFromOutside(void)
|
|
{
|
|
u16 temp;
|
|
|
|
ClosePlayerSecretBaseEntrance();
|
|
IncrementGameStat(GAME_STAT_MOVED_SECRET_BASE);
|
|
temp = gSaveBlock1Ptr->secretBases[0].numSecretBasesReceived;
|
|
ClearSecretBase(&gSaveBlock1Ptr->secretBases[0]);
|
|
gSaveBlock1Ptr->secretBases[0].numSecretBasesReceived = temp;
|
|
}
|
|
|
|
static u8 GetNumRegisteredSecretBases(void)
|
|
{
|
|
s16 i;
|
|
u8 count = 0;
|
|
for (i = 1; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
if (IsSecretBaseRegistered(i) == TRUE)
|
|
count++;
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
void GetCurSecretBaseRegistrationValidity(void)
|
|
{
|
|
if (IsSecretBaseRegistered(VarGet(VAR_CURRENT_SECRET_BASE)) == TRUE)
|
|
gSpecialVar_Result = 1;
|
|
else if (GetNumRegisteredSecretBases() >= 10)
|
|
gSpecialVar_Result = 2;
|
|
else
|
|
gSpecialVar_Result = 0;
|
|
}
|
|
|
|
void ToggleCurSecretBaseRegistry(void)
|
|
{
|
|
gSaveBlock1Ptr->secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].registryStatus ^= 1;
|
|
FlagSet(FLAG_SECRET_BASE_REGISTRY_ENABLED);
|
|
}
|
|
|
|
void ShowSecretBaseDecorationMenu(void)
|
|
{
|
|
CreateTask(DoSecretBaseDecorationMenu, 0);
|
|
}
|
|
|
|
void ShowSecretBaseRegistryMenu(void)
|
|
{
|
|
CreateTask(Task_ShowSecretBaseRegistryMenu, 0);
|
|
}
|
|
|
|
static void Task_ShowSecretBaseRegistryMenu(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
ScriptContext2_Enable();
|
|
data[0] = GetNumRegisteredSecretBases();
|
|
if (data[0] != 0)
|
|
{
|
|
data[1] = 0;
|
|
data[2] = 0;
|
|
ClearDialogWindowAndFrame(0, 0);
|
|
sRegistryMenu = calloc(1, sizeof(*sRegistryMenu));
|
|
data[6] = AddWindow(&sRegistryWindowTemplates[0]);
|
|
BuildRegistryMenuItems(taskId);
|
|
FinalizeRegistryMenu(taskId);
|
|
gTasks[taskId].func = HandleRegistryMenuInput;
|
|
}
|
|
else
|
|
{
|
|
DisplayItemMessageOnField(taskId, gText_NoRegistry, GoToSecretBasePCRegisterMenu);
|
|
}
|
|
}
|
|
|
|
static void BuildRegistryMenuItems(u8 taskId)
|
|
{
|
|
s16 *data;
|
|
u8 i;
|
|
u8 count;
|
|
|
|
data = gTasks[taskId].data;
|
|
count = 0;
|
|
for (i = 1; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
if (IsSecretBaseRegistered(i))
|
|
{
|
|
GetSecretBaseName(sRegistryMenu->names[count], i);
|
|
sRegistryMenu->items[count].name = sRegistryMenu->names[count];
|
|
sRegistryMenu->items[count].id = i;
|
|
count++;
|
|
}
|
|
}
|
|
|
|
sRegistryMenu->items[count].name = gText_Cancel;
|
|
sRegistryMenu->items[count].id = -2;
|
|
data[0] = count + 1;
|
|
if (data[0] < 8)
|
|
data[3] = data[0];
|
|
else
|
|
data[3] = 8;
|
|
|
|
gMultiuseListMenuTemplate = sRegistryListMenuTemplate;
|
|
gMultiuseListMenuTemplate.windowId = data[6];
|
|
gMultiuseListMenuTemplate.totalItems = data[0];
|
|
gMultiuseListMenuTemplate.items = sRegistryMenu->items;
|
|
gMultiuseListMenuTemplate.maxShowed = data[3];
|
|
}
|
|
|
|
static void RegistryMenu_OnCursorMove(s32 unused, bool8 flag, struct ListMenu *menu)
|
|
{
|
|
if (flag != TRUE)
|
|
PlaySE(SE_SELECT);
|
|
}
|
|
|
|
static void FinalizeRegistryMenu(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
SetStandardWindowBorderStyle(data[6], 0);
|
|
data[5] = ListMenuInit(&gMultiuseListMenuTemplate, data[2], data[1]);
|
|
AddRegistryMenuScrollArrows(taskId);
|
|
schedule_bg_copy_tilemap_to_vram(0);
|
|
}
|
|
|
|
static void AddRegistryMenuScrollArrows(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
data[8] = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 0xbc, 0x0c, 0x94, data[0] - data[3], 0x13f8, 0x13f8, &data[2]);
|
|
}
|
|
|
|
static void HandleRegistryMenuInput(u8 taskId)
|
|
{
|
|
s16 *data;
|
|
s32 input;
|
|
|
|
data = gTasks[taskId].data;
|
|
input = ListMenu_ProcessInput(data[5]);
|
|
ListMenuGetScrollAndRow(data[5], &data[2], &data[1]);
|
|
switch (input)
|
|
{
|
|
case LIST_NOTHING_CHOSEN:
|
|
break;
|
|
case LIST_CANCEL:
|
|
PlaySE(SE_SELECT);
|
|
DestroyListMenuTask(data[5], NULL, NULL);
|
|
RemoveScrollIndicatorArrowPair(data[8]);
|
|
ClearStdWindowAndFrame(data[6], 0);
|
|
ClearWindowTilemap(data[6]);
|
|
RemoveWindow(data[6]);
|
|
schedule_bg_copy_tilemap_to_vram(0);
|
|
free(sRegistryMenu);
|
|
GoToSecretBasePCRegisterMenu(taskId);
|
|
break;
|
|
default:
|
|
PlaySE(SE_SELECT);
|
|
data[4] = input;
|
|
ShowRegistryMenuActions(taskId);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void ShowRegistryMenuActions(u8 taskId)
|
|
{
|
|
struct WindowTemplate template;
|
|
s16 *data = gTasks[taskId].data;
|
|
RemoveScrollIndicatorArrowPair(data[8]);
|
|
template = sRegistryWindowTemplates[1];
|
|
template.width = GetMaxWidthInMenuTable(sRegistryMenuActions, 2);
|
|
data[7] = AddWindow(&template);
|
|
SetStandardWindowBorderStyle(data[7], 0);
|
|
PrintMenuTable(data[7], 2, sRegistryMenuActions);
|
|
InitMenuInUpperLeftCornerPlaySoundWhenAPressed(data[7], 2, 0);
|
|
schedule_bg_copy_tilemap_to_vram(0);
|
|
gTasks[taskId].func = HandleRegistryMenuActionsInput;
|
|
}
|
|
|
|
static void HandleRegistryMenuActionsInput(u8 taskId)
|
|
{
|
|
s8 input = Menu_ProcessInputNoWrap();
|
|
switch (input)
|
|
{
|
|
case MENU_B_PRESSED:
|
|
PlaySE(SE_SELECT);
|
|
ReturnToMainRegistryMenu(taskId);
|
|
break;
|
|
case MENU_NOTHING_CHOSEN:
|
|
break;
|
|
default:
|
|
PlaySE(SE_SELECT);
|
|
sRegistryMenuActions[input].func.void_u8(taskId);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void ShowRegistryMenuDeleteConfirmation(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
ClearStdWindowAndFrame(data[6], FALSE);
|
|
ClearStdWindowAndFrame(data[7], FALSE);
|
|
ClearWindowTilemap(data[6]);
|
|
ClearWindowTilemap(data[7]);
|
|
RemoveWindow(data[7]);
|
|
schedule_bg_copy_tilemap_to_vram(0);
|
|
GetSecretBaseName(gStringVar1, data[4]);
|
|
StringExpandPlaceholders(gStringVar4, gText_OkayToDeleteFromRegistry);
|
|
DisplayItemMessageOnField(taskId, gStringVar4, ShowRegistryMenuDeleteYesNo);
|
|
}
|
|
|
|
static void ShowRegistryMenuDeleteYesNo(u8 taskId)
|
|
{
|
|
DisplayYesNoMenuDefaultYes();
|
|
DoYesNoFuncWithChoice(taskId, &sDeleteRegistryYesNoFuncs);
|
|
}
|
|
|
|
void DeleteRegistry_Yes_Callback(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
ClearDialogWindowAndFrame(0, 0);
|
|
DestroyListMenuTask(data[5], &data[2], &data[1]);
|
|
gSaveBlock1Ptr->secretBases[data[4]].registryStatus = 0;
|
|
BuildRegistryMenuItems(taskId);
|
|
sub_812225C(&data[2], &data[1], data[3], data[0]);
|
|
FinalizeRegistryMenu(taskId);
|
|
gTasks[taskId].func = HandleRegistryMenuInput;
|
|
}
|
|
|
|
static void DeleteRegistry_Yes(u8 taskId)
|
|
{
|
|
DisplayItemMessageOnField(taskId, gText_RegisteredDataDeleted, DeleteRegistry_Yes_Callback);
|
|
}
|
|
|
|
static void DeleteRegistry_No(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
ClearDialogWindowAndFrame(0, 0);
|
|
DestroyListMenuTask(data[5], &data[2], &data[1]);
|
|
FinalizeRegistryMenu(taskId);
|
|
gTasks[taskId].func = HandleRegistryMenuInput;
|
|
}
|
|
|
|
static void ReturnToMainRegistryMenu(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
AddRegistryMenuScrollArrows(taskId);
|
|
ClearStdWindowAndFrame(data[7], 0);
|
|
ClearWindowTilemap(data[7]);
|
|
RemoveWindow(data[7]);
|
|
schedule_bg_copy_tilemap_to_vram(0);
|
|
gTasks[taskId].func = HandleRegistryMenuInput;
|
|
}
|
|
|
|
static void GoToSecretBasePCRegisterMenu(u8 taskId)
|
|
{
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) == 0)
|
|
ScriptContext1_SetupScript(SecretBase_EventScript_PCCancel);
|
|
else
|
|
ScriptContext1_SetupScript(SecretBase_EventScript_ShowRegisterMenu);
|
|
|
|
DestroyTask(taskId);
|
|
}
|
|
|
|
static u8 GetSecretBaseOwnerType(u8 secretBaseId)
|
|
{
|
|
return (gSaveBlock1Ptr->secretBases[secretBaseId].trainerId[0] % 5)
|
|
+ (gSaveBlock1Ptr->secretBases[secretBaseId].gender * 5);
|
|
}
|
|
|
|
const u8 *GetSecretBaseTrainerLoseText(void)
|
|
{
|
|
u8 ownerType = GetSecretBaseOwnerType(VarGet(VAR_CURRENT_SECRET_BASE));
|
|
if (ownerType == 0)
|
|
return SecretBase_Text_Trainer0Defeated;
|
|
else if (ownerType == 1)
|
|
return SecretBase_Text_Trainer1Defeated;
|
|
else if (ownerType == 2)
|
|
return SecretBase_Text_Trainer2Defeated;
|
|
else if (ownerType == 3)
|
|
return SecretBase_Text_Trainer3Defeated;
|
|
else if (ownerType == 4)
|
|
return SecretBase_Text_Trainer4Defeated;
|
|
else if (ownerType == 5)
|
|
return SecretBase_Text_Trainer5Defeated;
|
|
else if (ownerType == 6)
|
|
return SecretBase_Text_Trainer6Defeated;
|
|
else if (ownerType == 7)
|
|
return SecretBase_Text_Trainer7Defeated;
|
|
else if (ownerType == 8)
|
|
return SecretBase_Text_Trainer8Defeated;
|
|
else
|
|
return SecretBase_Text_Trainer9Defeated;
|
|
}
|
|
|
|
void PrepSecretBaseBattleFlags(void)
|
|
{
|
|
TryGainNewFanFromCounter(1);
|
|
gTrainerBattleOpponent_A = TRAINER_SECRET_BASE;
|
|
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_SECRET_BASE;
|
|
}
|
|
|
|
void SetBattledOwnerFromResult(void)
|
|
{
|
|
gSaveBlock1Ptr->secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].battledOwnerToday = gSpecialVar_Result;
|
|
}
|
|
|
|
void GetSecretBaseOwnerAndState(void)
|
|
{
|
|
u16 secretBaseId;
|
|
u8 i;
|
|
|
|
secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
|
|
if (!FlagGet(FLAG_DAILY_SECRET_BASE))
|
|
{
|
|
for (i = 0; i < SECRET_BASES_COUNT; i++)
|
|
gSaveBlock1Ptr->secretBases[i].battledOwnerToday = FALSE;
|
|
|
|
FlagSet(FLAG_DAILY_SECRET_BASE);
|
|
}
|
|
gSpecialVar_0x8004 = GetSecretBaseOwnerType(secretBaseId);
|
|
gSpecialVar_Result = gSaveBlock1Ptr->secretBases[secretBaseId].battledOwnerToday;
|
|
}
|
|
|
|
void SecretBasePerStepCallback(u8 taskId)
|
|
{
|
|
s16 x;
|
|
s16 y;
|
|
u8 behavior;
|
|
u16 tileId;
|
|
s16 *data;
|
|
|
|
data = gTasks[taskId].data;
|
|
switch (data[1])
|
|
{
|
|
case 0:
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
sInFriendSecretBase = TRUE;
|
|
else
|
|
sInFriendSecretBase = FALSE;
|
|
|
|
PlayerGetDestCoords(&data[2], &data[3]);
|
|
data[1] = 1;
|
|
break;
|
|
case 1:
|
|
PlayerGetDestCoords(&x, &y);
|
|
if (x != data[2] || y != data[3])
|
|
{
|
|
data[2] = x;
|
|
data[3] = y;
|
|
VarSet(VAR_SECRET_BASE_STEP_COUNTER, VarGet(VAR_SECRET_BASE_STEP_COUNTER) + 1);
|
|
behavior = MapGridGetMetatileBehaviorAt(x, y);
|
|
tileId = MapGridGetMetatileIdAt(x, y);
|
|
if (tileId == METATILE_SecretBase_Board_Top || tileId == METATILE_SecretBase_Board_Bottom)
|
|
{
|
|
if (sInFriendSecretBase == TRUE)
|
|
{
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SOLID_BOARD);
|
|
}
|
|
}
|
|
else if (tileId == METATILE_SecretBase_SmallChair
|
|
|| tileId == METATILE_SecretBase_PokemonChair
|
|
|| tileId == METATILE_SecretBase_HeavyChair
|
|
|| tileId == METATILE_SecretBase_PrettyChair
|
|
|| tileId == METATILE_SecretBase_ComfortChair
|
|
|| tileId == METATILE_SecretBase_RaggedChair
|
|
|| tileId == METATILE_SecretBase_BrickChair
|
|
|| tileId == METATILE_SecretBase_CampChair
|
|
|| tileId == METATILE_SecretBase_HardChair)
|
|
{
|
|
if (sInFriendSecretBase == TRUE)
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_CHAIR);
|
|
}
|
|
else if (tileId == METATILE_SecretBase_RedTent_DoorTop
|
|
|| tileId == METATILE_SecretBase_RedTent_Door
|
|
|| tileId == METATILE_SecretBase_BlueTent_DoorTop
|
|
|| tileId == METATILE_SecretBase_BlueTent_Door)
|
|
{
|
|
if (sInFriendSecretBase == TRUE)
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_TENT);
|
|
}
|
|
else if ((behavior == MB_IMPASSABLE_NORTHEAST && tileId == METATILE_SecretBase_Stand_RightCorner)
|
|
|| (behavior == MB_IMPASSABLE_NORTHWEST && MapGridGetMetatileIdAt(x, y) == METATILE_SecretBase_Stand_LeftCorner))
|
|
{
|
|
if (sInFriendSecretBase == TRUE)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_STAND);
|
|
}
|
|
else if (behavior == MB_IMPASSABLE_WEST_AND_EAST && tileId == METATILE_SecretBase_Slide_Stairs)
|
|
{
|
|
if (sInFriendSecretBase == TRUE)
|
|
{
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ SECRET_BASE_USED_SLIDE);
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_DECLINED_SLIDE);
|
|
}
|
|
}
|
|
else if (behavior == MB_SLIDE_SOUTH && tileId == METATILE_SecretBase_Slide)
|
|
{
|
|
if (sInFriendSecretBase == TRUE)
|
|
{
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SLIDE);
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ SECRET_BASE_DECLINED_SLIDE);
|
|
}
|
|
}
|
|
else if (MetatileBehavior_IsSecretBaseGlitterMat(behavior) == TRUE)
|
|
{
|
|
if (sInFriendSecretBase == TRUE)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_GLITTER_MAT);
|
|
}
|
|
else if (MetatileBehavior_IsSecretBaseBalloon(behavior) == TRUE)
|
|
{
|
|
PopSecretBaseBalloon(MapGridGetMetatileIdAt(x, y), x, y);
|
|
if (sInFriendSecretBase == TRUE)
|
|
{
|
|
switch ((int)MapGridGetMetatileIdAt(x, y))
|
|
{
|
|
case METATILE_SecretBase_RedBalloon:
|
|
case METATILE_SecretBase_BlueBalloon:
|
|
case METATILE_SecretBase_YellowBalloon:
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_BALLOON);
|
|
break;
|
|
case METATILE_SecretBase_MudBall:
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_MUD_BALL);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if (MetatileBehavior_IsSecretBaseBreakableDoor(behavior) == TRUE)
|
|
{
|
|
if (sInFriendSecretBase == TRUE)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_BREAKABLE_DOOR);
|
|
|
|
ShatterSecretBaseBreakableDoor(x, y);
|
|
}
|
|
else if (MetatileBehavior_IsSecretBaseSoundMat(behavior) == TRUE){
|
|
if (sInFriendSecretBase == TRUE)
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_NOTE_MAT);
|
|
}
|
|
else if (MetatileBehavior_IsSecretBaseJumpMat(behavior) == TRUE)
|
|
{
|
|
if (sInFriendSecretBase == TRUE)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_JUMP_MAT);
|
|
}
|
|
else if (MetatileBehavior_IsSecretBaseSpinMat(behavior) == TRUE)
|
|
{
|
|
if (sInFriendSecretBase == TRUE)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SPIN_MAT);
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
if (!FieldEffectActiveListContains(data[4]))
|
|
data[1] = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void SetSecretBaseDataAndLanguage(u8 secretBaseId, struct SecretBase *secretBase, u32 version, u32 language)
|
|
{
|
|
int stringLength;
|
|
u8 *name;
|
|
|
|
gSaveBlock1Ptr->secretBases[secretBaseId] = *secretBase;
|
|
gSaveBlock1Ptr->secretBases[secretBaseId].registryStatus = 2;
|
|
if (version == VERSION_SAPPHIRE || version == VERSION_RUBY)
|
|
gSaveBlock1Ptr->secretBases[secretBaseId].language = LANGUAGE_ENGLISH;
|
|
|
|
if (version == VERSION_EMERALD && language == LANGUAGE_JAPANESE)
|
|
{
|
|
name = gSaveBlock1Ptr->secretBases[secretBaseId].trainerName;
|
|
for (stringLength = 0; stringLength < 7; stringLength++)
|
|
{
|
|
if (name[stringLength] == EOS)
|
|
break;
|
|
}
|
|
|
|
if (stringLength > 5)
|
|
gSaveBlock1Ptr->secretBases[secretBaseId].language = LANGUAGE_ENGLISH;
|
|
}
|
|
}
|
|
|
|
static bool8 SecretBasesHaveSameTrainerId(struct SecretBase *secretBase1, struct SecretBase *secretBase2)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < TRAINER_ID_LENGTH; i++)
|
|
{
|
|
if (secretBase1->trainerId[i] != secretBase2->trainerId[i])
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static bool8 SecretBasesHaveSameTrainerName(struct SecretBase *sbr1, struct SecretBase *sbr2)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < PLAYER_NAME_LENGTH && (sbr1->trainerName[i] != EOS || sbr2->trainerName[i] != EOS); i++)
|
|
{
|
|
if (sbr1->trainerName[i] != sbr2->trainerName[i])
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static bool8 SecretBasesBelongToSamePlayer(struct SecretBase *secretBase1, struct SecretBase *secretBase2)
|
|
{
|
|
if (secretBase1->gender == secretBase2->gender
|
|
&& SecretBasesHaveSameTrainerId(secretBase1, secretBase2)
|
|
&& SecretBasesHaveSameTrainerName(secretBase1, secretBase2))
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static s16 GetSecretBaseIndexFromId(u8 secretBaseId)
|
|
{
|
|
s16 i;
|
|
for (i = 0; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
if (gSaveBlock1Ptr->secretBases[i].secretBaseId == secretBaseId)
|
|
return i;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
static u8 FindAvailableSecretBaseIndex(void)
|
|
{
|
|
s16 i;
|
|
for (i = 1; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
if (gSaveBlock1Ptr->secretBases[i].secretBaseId == 0)
|
|
return i;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static u8 sub_80EAA18(void)
|
|
{
|
|
s16 i;
|
|
for (i = 1; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
if (gSaveBlock1Ptr->secretBases[i].registryStatus == 0 && gSaveBlock1Ptr->secretBases[i].sbr_field_1_0 == 0)
|
|
return i;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static u8 sub_80EAA64(struct SecretBase *secretBase, u32 version, u32 language)
|
|
{
|
|
s16 index;
|
|
|
|
if (!secretBase->secretBaseId)
|
|
return 0;
|
|
|
|
index = GetSecretBaseIndexFromId(secretBase->secretBaseId);
|
|
if (index != 0)
|
|
{
|
|
if (index != -1)
|
|
{
|
|
if (gSaveBlock1Ptr->secretBases[index].sbr_field_1_0 == 1)
|
|
return 0;
|
|
|
|
if (gSaveBlock1Ptr->secretBases[index].registryStatus != 2 || secretBase->sbr_field_1_0 == 1)
|
|
{
|
|
SetSecretBaseDataAndLanguage(index, secretBase, version, language);
|
|
return index;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
index = FindAvailableSecretBaseIndex();
|
|
if (index != 0)
|
|
{
|
|
SetSecretBaseDataAndLanguage(index, secretBase, version, language);
|
|
return index;
|
|
}
|
|
|
|
index = sub_80EAA18();
|
|
if (index != 0)
|
|
{
|
|
SetSecretBaseDataAndLanguage(index, secretBase, version, language);
|
|
return index;
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// Moves the registered secret bases to the beginning of the array, so that
|
|
// they won't be forgotten during record mixing.
|
|
static void SortSecretBasesByRegistryStatus(void)
|
|
{
|
|
u8 i;
|
|
u8 j;
|
|
struct SecretBase *secretBases;
|
|
|
|
secretBases = gSaveBlock1Ptr->secretBases;
|
|
for (i = 1; i < 19; i++)
|
|
{
|
|
for (j = i + 1; j < SECRET_BASES_COUNT; j++)
|
|
{
|
|
if ((secretBases[i].registryStatus == 0 && secretBases[j].registryStatus == 1) || (secretBases[i].registryStatus == 2 && secretBases[j].registryStatus != 2))
|
|
{
|
|
struct SecretBase temp;
|
|
SWAP(secretBases[i], secretBases[j], temp)
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_80EABA4(struct SecretBaseRecordMixer *mixer, u8 registryStatus)
|
|
{
|
|
u16 i;
|
|
for (i = 1; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
if (mixer->secretBases[i].registryStatus == registryStatus)
|
|
sub_80EAA64(&mixer->secretBases[i], mixer->version, mixer->language);
|
|
}
|
|
}
|
|
|
|
bool8 SecretBaseBelongsToPlayer(struct SecretBase *secretBase)
|
|
{
|
|
u8 i;
|
|
|
|
if (secretBase->secretBaseId == 0)
|
|
return FALSE;
|
|
|
|
if (secretBase->secretBaseId && secretBase->gender != gSaveBlock2Ptr->playerGender)
|
|
return FALSE;
|
|
|
|
// Check if the player's trainer Id matches the secret base's id.
|
|
for (i = 0; i < TRAINER_ID_LENGTH; i++)
|
|
{
|
|
if (secretBase->trainerId[i] != gSaveBlock2Ptr->playerTrainerId[i])
|
|
return FALSE;
|
|
}
|
|
|
|
for (i = 0; i < PLAYER_NAME_LENGTH && (secretBase->trainerName[i] != EOS || gSaveBlock2Ptr->playerName[i] != EOS); i++)
|
|
{
|
|
if (secretBase->trainerName[i] != gSaveBlock2Ptr->playerName[i])
|
|
return FALSE;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
#define DELETED_BASE_A (1 << 0)
|
|
#define DELETED_BASE_B (1 << 1)
|
|
#define DELETED_BASE_C (1 << 2)
|
|
|
|
void DeleteFirstOldBaseFromPlayerInRecordMixingFriendsRecords(struct SecretBase *basesA, struct SecretBase *basesB, struct SecretBase *basesC)
|
|
{
|
|
u8 i;
|
|
u8 sbFlags = 0;
|
|
|
|
for (i = 0; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
if (!(sbFlags & DELETED_BASE_A))
|
|
{
|
|
if (SecretBaseBelongsToPlayer(&basesA[i]) == TRUE)
|
|
{
|
|
ClearSecretBase(&basesA[i]);
|
|
sbFlags |= DELETED_BASE_A;
|
|
}
|
|
}
|
|
|
|
if (!(sbFlags & DELETED_BASE_B))
|
|
{
|
|
if (SecretBaseBelongsToPlayer(&basesB[i]) == TRUE)
|
|
{
|
|
ClearSecretBase(&basesB[i]);
|
|
sbFlags |= DELETED_BASE_B;
|
|
}
|
|
}
|
|
|
|
if (!(sbFlags & DELETED_BASE_C))
|
|
{
|
|
if (SecretBaseBelongsToPlayer(&basesC[i]) == TRUE)
|
|
{
|
|
ClearSecretBase(&basesC[i]);
|
|
sbFlags |= DELETED_BASE_C;
|
|
}
|
|
}
|
|
|
|
if (sbFlags == (DELETED_BASE_A | DELETED_BASE_B | DELETED_BASE_C))
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
#undef DELETED_BASE_A
|
|
#undef DELETED_BASE_B
|
|
#undef DELETED_BASE_C
|
|
|
|
// returns TRUE if secretBase was deleted, FALSE otherwise
|
|
static bool8 ClearDuplicateOwnedSecretBases(struct SecretBase *secretBase, struct SecretBase *secretBases, u8 c)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 0; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
if (secretBases[i].secretBaseId != 0)
|
|
{
|
|
if (SecretBasesBelongToSamePlayer(secretBase, &secretBases[i]) == TRUE)
|
|
{
|
|
if (c == 0)
|
|
{
|
|
ClearSecretBase(&secretBases[i]);
|
|
return FALSE;
|
|
}
|
|
|
|
if (secretBase->numSecretBasesReceived > secretBases[i].numSecretBasesReceived)
|
|
{
|
|
ClearSecretBase(&secretBases[i]);
|
|
return FALSE;
|
|
}
|
|
|
|
secretBases[i].sbr_field_1_0 = secretBase->sbr_field_1_0;
|
|
ClearSecretBase(secretBase);
|
|
return TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void sub_80EAD94(struct SecretBase *basesA, struct SecretBase *basesB, struct SecretBase *basesC, struct SecretBase *basesD)
|
|
{
|
|
u8 i;
|
|
|
|
for (i = 1; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
if (basesA[i].secretBaseId)
|
|
{
|
|
if (basesA[i].registryStatus == 1)
|
|
{
|
|
basesA[i].sbr_field_1_0 = 1;
|
|
}
|
|
if (!ClearDuplicateOwnedSecretBases(&basesA[i], basesB, i))
|
|
{
|
|
if (!ClearDuplicateOwnedSecretBases(&basesA[i], basesC, i))
|
|
{
|
|
ClearDuplicateOwnedSecretBases(&basesA[i], basesD, i);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
for (i = 0; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
if (basesB[i].secretBaseId)
|
|
{
|
|
basesB[i].battledOwnerToday = 0;
|
|
if (!ClearDuplicateOwnedSecretBases(&basesB[i], basesC, i))
|
|
{
|
|
ClearDuplicateOwnedSecretBases(&basesB[i], basesD, i);
|
|
}
|
|
}
|
|
}
|
|
for (i = 0; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
if (basesC[i].secretBaseId)
|
|
{
|
|
basesC[i].battledOwnerToday = 0;
|
|
ClearDuplicateOwnedSecretBases(&basesC[i], basesD, i);
|
|
}
|
|
if (basesD[i].secretBaseId)
|
|
{
|
|
basesD[i].battledOwnerToday = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_80EAE90(struct SecretBase *base, u32 version, u32 language)
|
|
{
|
|
if (base->sbr_field_1_0 == 1)
|
|
{
|
|
sub_80EAA64(base, version, language);
|
|
ClearSecretBase(base);
|
|
}
|
|
}
|
|
|
|
void sub_80EAEB4(struct SecretBaseRecordMixer *mixers)
|
|
{
|
|
u16 i;
|
|
|
|
for (i = 0; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
sub_80EAE90(&mixers[0].secretBases[i], mixers[0].version, mixers[0].language);
|
|
sub_80EAE90(&mixers[1].secretBases[i], mixers[1].version, mixers[1].language);
|
|
sub_80EAE90(&mixers[2].secretBases[i], mixers[2].version, mixers[2].language);
|
|
}
|
|
}
|
|
|
|
void sub_80EAEF4(struct SecretBaseRecordMixer *mixers)
|
|
{
|
|
DeleteFirstOldBaseFromPlayerInRecordMixingFriendsRecords(mixers[0].secretBases, mixers[1].secretBases, mixers[2].secretBases);
|
|
sub_80EAD94(gSaveBlock1Ptr->secretBases, mixers[0].secretBases, mixers[1].secretBases, mixers[2].secretBases);
|
|
sub_80EAEB4(mixers);
|
|
sub_80EAA64(mixers[0].secretBases, mixers[0].version, mixers[0].language);
|
|
sub_80EAA64(mixers[1].secretBases, mixers[1].version, mixers[1].language);
|
|
sub_80EAA64(mixers[2].secretBases, mixers[2].version, mixers[2].language);
|
|
sub_80EABA4(&mixers[0], 1);
|
|
sub_80EABA4(&mixers[1], 1);
|
|
sub_80EABA4(&mixers[2], 1);
|
|
sub_80EABA4(&mixers[0], 0);
|
|
sub_80EABA4(&mixers[1], 0);
|
|
sub_80EABA4(&mixers[2], 0);
|
|
}
|
|
|
|
#define INIT_SECRET_BASE_RECORD_MIXER(linkId1, linkId2, linkId3) \
|
|
mixers[0].secretBases = secretBases + linkId1 * recordSize; \
|
|
mixers[0].version = gLinkPlayers[linkId1].version & 0xFF; \
|
|
mixers[0].language = gLinkPlayers[linkId1].language; \
|
|
mixers[1].secretBases = secretBases + linkId2 * recordSize; \
|
|
mixers[1].version = gLinkPlayers[linkId2].version & 0xFF; \
|
|
mixers[1].language = gLinkPlayers[linkId2].language; \
|
|
mixers[2].secretBases = secretBases + linkId3 * recordSize; \
|
|
mixers[2].version = gLinkPlayers[linkId3].version & 0xFF; \
|
|
mixers[2].language = gLinkPlayers[linkId3].language;
|
|
|
|
void ReceiveSecretBasesData(void *secretBases, size_t recordSize, u8 linkIdx)
|
|
{
|
|
struct SecretBaseRecordMixer mixers[3];
|
|
u16 i;
|
|
|
|
if (FlagGet(FLAG_RECEIVED_SECRET_POWER))
|
|
{
|
|
switch (GetLinkPlayerCount())
|
|
{
|
|
case 2:
|
|
memset(secretBases + 2 * recordSize, 0, recordSize);
|
|
memset(secretBases + 3 * recordSize, 0, recordSize);
|
|
break;
|
|
case 3:
|
|
memset(secretBases + 3 * recordSize, 0, recordSize);
|
|
break;
|
|
}
|
|
|
|
switch (linkIdx)
|
|
{
|
|
case 0:
|
|
INIT_SECRET_BASE_RECORD_MIXER(1, 2, 3)
|
|
break;
|
|
case 1:
|
|
INIT_SECRET_BASE_RECORD_MIXER(2, 3, 0)
|
|
break;
|
|
case 2:
|
|
INIT_SECRET_BASE_RECORD_MIXER(3, 0, 1)
|
|
break;
|
|
case 3:
|
|
INIT_SECRET_BASE_RECORD_MIXER(0, 1, 2)
|
|
break;
|
|
}
|
|
|
|
sub_80EAEF4(mixers);
|
|
for (i = 1; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
if (gSaveBlock1Ptr->secretBases[i].sbr_field_1_0 == 1)
|
|
{
|
|
gSaveBlock1Ptr->secretBases[i].registryStatus = 1;
|
|
gSaveBlock1Ptr->secretBases[i].sbr_field_1_0 = 0;
|
|
}
|
|
}
|
|
|
|
SortSecretBasesByRegistryStatus();
|
|
for (i = 1; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
if (gSaveBlock1Ptr->secretBases[i].registryStatus == 2)
|
|
{
|
|
gSaveBlock1Ptr->secretBases[i].registryStatus = 0;
|
|
}
|
|
}
|
|
|
|
if (gSaveBlock1Ptr->secretBases[0].secretBaseId != 0
|
|
&& gSaveBlock1Ptr->secretBases[0].numSecretBasesReceived != 0xFFFF)
|
|
{
|
|
gSaveBlock1Ptr->secretBases[0].numSecretBasesReceived++;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ClearJapaneseSecretBases(struct SecretBase *bases)
|
|
{
|
|
u32 i;
|
|
for (i = 0; i < SECRET_BASES_COUNT; i++)
|
|
{
|
|
if (bases[i].language == LANGUAGE_JAPANESE)
|
|
ClearSecretBase(&bases[i]);
|
|
}
|
|
}
|
|
|
|
void InitSecretBaseVars(void)
|
|
{
|
|
VarSet(VAR_SECRET_BASE_STEP_COUNTER, 0);
|
|
VarSet(VAR_SECRET_BASE_LAST_ITEM_USED, 0);
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, 0);
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, 0);
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_IS_NOT_LOCAL, TRUE);
|
|
else
|
|
VarSet(VAR_SECRET_BASE_IS_NOT_LOCAL, FALSE);
|
|
|
|
sInFriendSecretBase = FALSE;
|
|
}
|
|
|
|
void CheckLeftFriendsSecretBase(void)
|
|
{
|
|
if (VarGet(VAR_SECRET_BASE_IS_NOT_LOCAL) && sInFriendSecretBase == TRUE && !CurMapIsSecretBase())
|
|
{
|
|
VarSet(VAR_SECRET_BASE_IS_NOT_LOCAL, FALSE);
|
|
sInFriendSecretBase = FALSE;
|
|
TryPutSecretBaseSecretsOnAir();
|
|
VarSet(VAR_SECRET_BASE_STEP_COUNTER, 0);
|
|
VarSet(VAR_SECRET_BASE_LAST_ITEM_USED, 0);
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, 0);
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, 0);
|
|
VarSet(VAR_SECRET_BASE_IS_NOT_LOCAL, FALSE);
|
|
}
|
|
}
|
|
|
|
void CheckInteractedWithFriendsDollDecor(void)
|
|
{
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DOLL);
|
|
}
|
|
|
|
void CheckInteractedWithFriendsCushionDecor(void)
|
|
{
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_CUSHION);
|
|
}
|
|
|
|
void DeclinedSecretBaseBattle(void)
|
|
{
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
{
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_DECLINED_BATTLE);
|
|
}
|
|
}
|
|
|
|
void WonSecretBaseBattle(void)
|
|
{
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
{
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_BATTLED_WON);
|
|
}
|
|
}
|
|
|
|
void LostSecretBaseBattle(void)
|
|
{
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
{
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_BATTLED_LOST);
|
|
}
|
|
}
|
|
|
|
void DrewSecretBaseBattle(void)
|
|
{
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
{
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~(SECRET_BASE_BATTLED_WON | SECRET_BASE_BATTLED_LOST | SECRET_BASE_DECLINED_BATTLE));
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~(SECRET_BASE_BATTLED_DRAW));
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_BATTLED_DRAW);
|
|
}
|
|
}
|
|
|
|
void CheckInteractedWithFriendsPosterDecor(void)
|
|
{
|
|
s16 x, y;
|
|
|
|
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
|
switch (MapGridGetMetatileIdAt(x, y))
|
|
{
|
|
case METATILE_SecretBase_PikaPoster_Left:
|
|
case METATILE_SecretBase_PikaPoster_Right:
|
|
case METATILE_SecretBase_LongPoster_Left:
|
|
case METATILE_SecretBase_LongPoster_Right:
|
|
case METATILE_SecretBase_SeaPoster_Left:
|
|
case METATILE_SecretBase_SeaPoster_Right:
|
|
case METATILE_SecretBase_SkyPoster_Left:
|
|
case METATILE_SecretBase_SkyPoster_Right:
|
|
case METATILE_SecretBase_KissPoster_Left:
|
|
case METATILE_SecretBase_KissPoster_Right:
|
|
case METATILE_SecretBase_BallPoster:
|
|
case METATILE_SecretBase_GreenPoster:
|
|
case METATILE_SecretBase_RedPoster:
|
|
case METATILE_SecretBase_BluePoster:
|
|
case METATILE_SecretBase_CutePoster:
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_POSTER);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CheckInteractedWithFriendsFurnitureBottom(void)
|
|
{
|
|
s16 x, y;
|
|
|
|
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
|
switch (MapGridGetMetatileIdAt(x, y))
|
|
{
|
|
case METATILE_SecretBase_GlassOrnament_Base1:
|
|
case METATILE_SecretBase_GlassOrnament_Base2:
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_GLASS_ORNAMENT);
|
|
break;
|
|
case METATILE_SecretBase_RedPlant_Base1:
|
|
case METATILE_SecretBase_RedPlant_Base2:
|
|
case METATILE_SecretBase_TropicalPlant_Base1:
|
|
case METATILE_SecretBase_TropicalPlant_Base2:
|
|
case METATILE_SecretBase_PrettyFlower_Base1:
|
|
case METATILE_SecretBase_PrettyFlower_Base2:
|
|
case METATILE_SecretBase_ColorfulFlowers_BaseLeft1:
|
|
case METATILE_SecretBase_ColorfulFlowers_BaseRight1:
|
|
case METATILE_SecretBase_ColorfulFlowers_BaseLeft2:
|
|
case METATILE_SecretBase_ColorfulFlowers_BaseRight2:
|
|
case METATILE_SecretBase_BigPlant_BaseLeft1:
|
|
case METATILE_SecretBase_BigPlant_BaseRight1:
|
|
case METATILE_SecretBase_BigPlant_BaseLeft2:
|
|
case METATILE_SecretBase_BigPlant_BaseRight2:
|
|
case METATILE_SecretBase_GorgeousPlant_BaseLeft1:
|
|
case METATILE_SecretBase_GorgeousPlant_BaseRight1:
|
|
case METATILE_SecretBase_GorgeousPlant_BaseLeft2:
|
|
case METATILE_SecretBase_GorgeousPlant_BaseRight2:
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | SECRET_BASE_USED_PLANT);
|
|
break;
|
|
case METATILE_SecretBase_Fence_Horizontal:
|
|
case METATILE_SecretBase_Fence_Vertical:
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_FENCE);
|
|
break;
|
|
case METATILE_SecretBase_Tire_BottomLeft:
|
|
case METATILE_SecretBase_Tire_BottomRight:
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_TIRE);
|
|
break;
|
|
case METATILE_SecretBase_RedBrick_Bottom:
|
|
case METATILE_SecretBase_YellowBrick_Bottom:
|
|
case METATILE_SecretBase_BlueBrick_Bottom:
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_BRICK);
|
|
break;
|
|
case METATILE_SecretBase_SmallDesk:
|
|
case METATILE_SecretBase_PokemonDesk:
|
|
case METATILE_SecretBase_HeavyDesk_BottomLeft:
|
|
case METATILE_SecretBase_HeavyDesk_BottomMid:
|
|
case METATILE_SecretBase_HeavyDesk_BottomRight:
|
|
case METATILE_SecretBase_RaggedDesk_BottomLeft:
|
|
case METATILE_SecretBase_RaggedDesk_BottomMid:
|
|
case METATILE_SecretBase_RaggedDesk_BottomRight:
|
|
case METATILE_SecretBase_ComfortDesk_BottomLeft:
|
|
case METATILE_SecretBase_ComfortDesk_BottomMid:
|
|
case METATILE_SecretBase_ComfortDesk_BottomRight:
|
|
case METATILE_SecretBase_BrickDesk_BottomLeft:
|
|
case METATILE_SecretBase_BrickDesk_BottomMid:
|
|
case METATILE_SecretBase_BrickDesk_BottomRight:
|
|
case METATILE_SecretBase_CampDesk_BottomLeft:
|
|
case METATILE_SecretBase_CampDesk_BottomMid:
|
|
case METATILE_SecretBase_CampDesk_BottomRight:
|
|
case METATILE_SecretBase_HardDesk_BottomLeft:
|
|
case METATILE_SecretBase_HardDesk_BottomMid:
|
|
case METATILE_SecretBase_HardDesk_BottomRight:
|
|
case METATILE_SecretBase_PrettyDesk_BottomLeft:
|
|
case METATILE_SecretBase_PrettyDesk_BottomMid:
|
|
case METATILE_SecretBase_PrettyDesk_BottomRight:
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DESK);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CheckInteractedWithFriendsFurnitureMiddle(void)
|
|
{
|
|
s16 x, y;
|
|
|
|
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
|
switch (MapGridGetMetatileIdAt(x, y))
|
|
{
|
|
case METATILE_SecretBase_HeavyDesk_TopMid:
|
|
case METATILE_SecretBase_RaggedDesk_TopMid:
|
|
case METATILE_SecretBase_ComfortDesk_TopMid:
|
|
case METATILE_SecretBase_BrickDesk_TopMid:
|
|
case METATILE_SecretBase_BrickDesk_Center:
|
|
case METATILE_SecretBase_CampDesk_TopMid:
|
|
case METATILE_SecretBase_CampDesk_Center:
|
|
case METATILE_SecretBase_HardDesk_TopMid:
|
|
case METATILE_SecretBase_HardDesk_Center:
|
|
case METATILE_SecretBase_PrettyDesk_TopMid:
|
|
case METATILE_SecretBase_PrettyDesk_Center:
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DESK);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CheckInteractedWithFriendsFurnitureTop(void)
|
|
{
|
|
s16 x, y;
|
|
|
|
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
|
switch (MapGridGetMetatileIdAt(x, y))
|
|
{
|
|
case METATILE_SecretBase_HeavyDesk_TopLeft:
|
|
case METATILE_SecretBase_HeavyDesk_TopRight:
|
|
case METATILE_SecretBase_RaggedDesk_TopLeft:
|
|
case METATILE_SecretBase_RaggedDesk_TopRight:
|
|
case METATILE_SecretBase_ComfortDesk_TopLeft:
|
|
case METATILE_SecretBase_ComfortDesk_TopRight:
|
|
case METATILE_SecretBase_BrickDesk_TopLeft:
|
|
case METATILE_SecretBase_BrickDesk_TopRight:
|
|
case METATILE_SecretBase_BrickDesk_MidLeft:
|
|
case METATILE_SecretBase_BrickDesk_MidRight:
|
|
case METATILE_SecretBase_CampDesk_TopLeft:
|
|
case METATILE_SecretBase_CampDesk_TopRight:
|
|
case METATILE_SecretBase_CampDesk_MidLeft:
|
|
case METATILE_SecretBase_CampDesk_MidRight:
|
|
case METATILE_SecretBase_HardDesk_TopLeft:
|
|
case METATILE_SecretBase_HardDesk_TopRight:
|
|
case METATILE_SecretBase_HardDesk_MidLeft:
|
|
case METATILE_SecretBase_HardDesk_MidRight:
|
|
case METATILE_SecretBase_PrettyDesk_TopLeft:
|
|
case METATILE_SecretBase_PrettyDesk_TopRight:
|
|
case METATILE_SecretBase_PrettyDesk_MidLeft:
|
|
case METATILE_SecretBase_PrettyDesk_MidRight:
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_DESK);
|
|
break;
|
|
case METATILE_SecretBase_Tire_TopLeft:
|
|
case METATILE_SecretBase_Tire_TopRight:
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_TIRE);
|
|
break;
|
|
case METATILE_SecretBase_RedBrick_Top:
|
|
case METATILE_SecretBase_YellowBrick_Top:
|
|
case METATILE_SecretBase_BlueBrick_Top:
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_BRICK);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CheckInteractedWithFriendsSandOrnament(void)
|
|
{
|
|
s16 x, y;
|
|
|
|
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
|
|
switch ((int)MapGridGetMetatileIdAt(x, y))
|
|
{
|
|
case METATILE_SecretBase_SandOrnament_Base1:
|
|
case METATILE_SecretBase_SandOrnament_Base2:
|
|
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
|
|
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | SECRET_BASE_USED_SAND_ORNAMENT);
|
|
break;
|
|
}
|
|
}
|