pokeemerald/src/data/field_event_obj
2018-10-14 23:43:40 +01:00
..
base_oam.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
berry_tree_graphics_tables.h Change overworld_frame macro to use tiles 2018-09-08 03:07:44 -05:00
event_object_anims.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
event_object_graphics_info_pointers.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
event_object_graphics_info.h Add palette tags for event objects 2018-09-07 23:52:11 -05:00
event_object_graphics.h Remove transparency from event object spritesheets 2018-09-11 17:18:10 -05:00
event_object_pic_tables.h Change overworld_frame macro to use tiles 2018-09-08 03:07:44 -05:00
event_object_subsprites.h Rebrand 'map object' and 'field object' to 'event object' 2018-06-11 19:11:48 -05:00
field_effect_object_template_pointers.h Move all field object data into src/data and event_object_movement.c 2018-06-11 17:33:50 -05:00
field_effect_objects.h label field_effect_helpers 2018-10-14 23:43:40 +01:00
movement_action_func_tables.h Bring all movement function names up-to-date with pokeruby 2018-06-13 17:51:26 -05:00
movement_type_func_tables.h Bring all movement function names up-to-date with pokeruby 2018-06-13 17:51:26 -05:00