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https://github.com/Ninjdai1/pokeemerald.git
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14 lines
870 B
SQL
14 lines
870 B
SQL
AquaHideout_1F_EventObjects: @ 8535304
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object_event 1, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 13, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AquaHideout_1F_EventScript_233494, FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE
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object_event 2, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 14, 11, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AquaHideout_1F_EventScript_2334C6, FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE
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object_event 3, EVENT_OBJ_GFX_AQUA_MEMBER_M, 0, 20, 4, 3, MOVEMENT_TYPE_WALK_SEQUENCE_DOWN_LEFT_UP_RIGHT, 13, 5, 1, 3, AquaHideout_1F_EventScript_2334F8, FLAG_HIDE_AQUA_HIDEOUT_GRUNTS
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AquaHideout_1F_MapWarps: @ 853534C
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warp_def 13, 27, 1, 6, MAP_LILYCOVE_CITY
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warp_def 14, 27, 1, 6, MAP_LILYCOVE_CITY
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warp_def 22, 1, 3, 0, MAP_AQUA_HIDEOUT_B1F
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AquaHideout_1F_MapEvents:: @ 8535364
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map_events AquaHideout_1F_EventObjects, AquaHideout_1F_MapWarps, 0x0, 0x0
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