pokeemerald/src/pokenav_match_call_gfx.c
2022-07-25 14:59:14 -04:00

1302 lines
38 KiB
C
Executable File

#include "global.h"
#include "bg.h"
#include "data.h"
#include "decompress.h"
#include "dma3.h"
#include "international_string_util.h"
#include "main.h"
#include "match_call.h"
#include "menu.h"
#include "overworld.h"
#include "palette.h"
#include "pokenav.h"
#include "region_map.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "text.h"
#include "text_window.h"
#include "trig.h"
#include "window.h"
#include "constants/game_stat.h"
#include "constants/region_map_sections.h"
#include "constants/songs.h"
#define GFXTAG_CURSOR 7
#define GFXTAG_TRAINER_PIC 8
#define PALTAG_CURSOR 12
#define PALTAG_TRAINER_PIC 13
struct Pokenav_MatchCallGfx
{
bool32 (*isTaskActiveCB)(void);
u32 loopTaskId;
u8 filler8[6];
bool8 skipHangUpSE;
bool8 newRematchRequest;
u16 locWindowId;
u16 infoBoxWindowId;
u16 msgBoxWindowId;
s16 pageDelta;
u8 unused18;
u8 unused19;
u16 trainerPicPalOffset;
struct Sprite *optionsCursorSprite;
struct Sprite *trainerPicSprite;
u8 bgTilemapBuffer1[BG_SCREEN_SIZE];
u8 unusedTilemapBuffer[BG_SCREEN_SIZE];
u8 bgTilemapBuffer2[BG_SCREEN_SIZE];
u8 *trainerPicGfxPtr;
u8 trainerPicGfx[0x800];
u8 trainerPicPal[0x20];
};
static bool32 GetCurrentLoopedTaskActive(void);
static u32 LoopedTask_OpenMatchCall(s32);
static void CreateMatchCallList(void);
static void DestroyMatchCallList(void);
static void FreeMatchCallSprites(void);
static void LoadCallWindowAndFade(struct Pokenav_MatchCallGfx *);
static void DrawMatchCallLeftColumnWindows(struct Pokenav_MatchCallGfx *);
static void UpdateMatchCallInfoBox(struct Pokenav_MatchCallGfx *);
static void PrintMatchCallLocation(struct Pokenav_MatchCallGfx *, int);
static void AllocMatchCallSprites(void);
static void SetPokeballIconsFlashing(bool32);
static void PrintMatchCallSelectionOptions(struct Pokenav_MatchCallGfx *);
static bool32 ShowOptionsCursor(struct Pokenav_MatchCallGfx *);
static void UpdateCursorGfxPos(struct Pokenav_MatchCallGfx *, int);
static bool32 IsDma3ManagerBusyWithBgCopy1(struct Pokenav_MatchCallGfx *);
static void UpdateWindowsReturnToTrainerList(struct Pokenav_MatchCallGfx *);
static void DrawMsgBoxForMatchCallMsg(struct Pokenav_MatchCallGfx *);
static bool32 IsDma3ManagerBusyWithBgCopy2(struct Pokenav_MatchCallGfx *);
static void PrintCallingDots(struct Pokenav_MatchCallGfx *);
static bool32 WaitForCallingDotsText(struct Pokenav_MatchCallGfx *);
static void PrintMatchCallMessage(struct Pokenav_MatchCallGfx *);
static bool32 WaitForMatchCallMessageText(struct Pokenav_MatchCallGfx *);
static void DrawMsgBoxForCloseByMsg(struct Pokenav_MatchCallGfx *);
static void PrintTrainerIsCloseBy(struct Pokenav_MatchCallGfx *);
static bool32 WaitForTrainerIsCloseByText(struct Pokenav_MatchCallGfx *);
static void EraseCallMessageBox(struct Pokenav_MatchCallGfx *);
static bool32 WaitForCallMessageBoxErase(struct Pokenav_MatchCallGfx *);
static void UpdateWindowsToShowCheckPage(struct Pokenav_MatchCallGfx *);
static void LoadCheckPageTrainerPic(struct Pokenav_MatchCallGfx *);
static bool32 WaitForTrainerPic(struct Pokenav_MatchCallGfx *);
static void TrainerPicSlideOffscreen(struct Pokenav_MatchCallGfx *);
static void Task_FlashPokeballIcons(u8);
static void TryDrawRematchPokeballIcon(u16, u32, u32);
static void PrintNumberRegisteredLabel(u16);
static void PrintNumberRegistered(u16);
static void PrintNumberOfBattlesLabel(u16);
static void PrintNumberOfBattles(u16);
static void PrintMatchCallInfoLabel(u16, const u8 *, int);
static void PrintMatchCallInfoNumber(u16, const u8 *, int);
static void CreateOptionsCursorSprite(struct Pokenav_MatchCallGfx *, int);
static void CloseMatchCallSelectOptionsWindow(struct Pokenav_MatchCallGfx *);
static struct Sprite *CreateTrainerPicSprite(void);
static void SpriteCB_TrainerPicSlideOnscreen(struct Sprite *);
static void SpriteCB_TrainerPicSlideOffscreen(struct Sprite *);
static void SpriteCB_OptionsCursor(struct Sprite *);
static u32 MatchCallListCursorDown(s32);
static u32 MatchCallListCursorUp(s32);
static u32 MatchCallListPageDown(s32);
static u32 MatchCallListPageUp(s32);
static u32 SelectMatchCallEntry(s32);
static u32 MoveMatchCallOptionsCursor(s32);
static u32 CancelMatchCallSelection(s32);
static u32 DoMatchCallMessage(s32);
static u32 DoTrainerCloseByMessage(s32);
static u32 CloseMatchCallMessage(s32);
static u32 ShowCheckPage(s32);
static u32 ShowCheckPageUp(s32);
static u32 ShowCheckPageDown(s32);
static u32 ExitCheckPage(s32);
static u32 ExitMatchCall(s32);
static const u16 sMatchCallUI_Pal[] = INCBIN_U16("graphics/pokenav/match_call/ui.gbapal");
static const u32 sMatchCallUI_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/ui.4bpp.lz");
static const u32 sMatchCallUI_Tilemap[] = INCBIN_U32("graphics/pokenav/match_call/ui.bin.lz");
static const u16 sOptionsCursor_Pal[] = INCBIN_U16("graphics/pokenav/match_call/options_cursor.gbapal");
static const u32 sOptionsCursor_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/options_cursor.4bpp.lz");
static const u16 sCallWindow_Pal[] = INCBIN_U16("graphics/pokenav/match_call/call_window.gbapal");
static const u16 sListWindow_Pal[] = INCBIN_U16("graphics/pokenav/match_call/list_window.gbapal");
static const u16 sPokeball_Pal[] = INCBIN_U16("graphics/pokenav/match_call/pokeball.gbapal");
static const u32 sPokeball_Gfx[] = INCBIN_U32("graphics/pokenav/match_call/pokeball.4bpp.lz");
static const struct BgTemplate sMatchCallBgTemplates[3] =
{
{
.bg = 1,
.charBaseIndex = 3,
.mapBaseIndex = 0x1F,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 2,
.mapBaseIndex = 0x06,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0x80
},
{
.bg = 3,
.charBaseIndex = 1,
.mapBaseIndex = 0x07,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
}
};
static const LoopedTask sMatchCallLoopTaskFuncs[] =
{
[POKENAV_MC_FUNC_NONE] = NULL,
[POKENAV_MC_FUNC_DOWN] = MatchCallListCursorDown,
[POKENAV_MC_FUNC_UP] = MatchCallListCursorUp,
[POKENAV_MC_FUNC_PG_DOWN] = MatchCallListPageDown,
[POKENAV_MC_FUNC_PG_UP] = MatchCallListPageUp,
[POKENAV_MC_FUNC_SELECT] = SelectMatchCallEntry,
[POKENAV_MC_FUNC_MOVE_OPTIONS_CURSOR] = MoveMatchCallOptionsCursor,
[POKENAV_MC_FUNC_CANCEL] = CancelMatchCallSelection,
[POKENAV_MC_FUNC_CALL_MSG] = DoMatchCallMessage,
[POKENAV_MC_FUNC_NEARBY_MSG] = DoTrainerCloseByMessage,
[POKENAV_MC_FUNC_EXIT_CALL] = CloseMatchCallMessage,
[POKENAV_MC_FUNC_SHOW_CHECK_PAGE] = ShowCheckPage,
[POKENAV_MC_FUNC_CHECK_PAGE_UP] = ShowCheckPageUp,
[POKENAV_MC_FUNC_CHECK_PAGE_DOWN] = ShowCheckPageDown,
[POKENAV_MC_FUNC_EXIT_CHECK_PAGE] = ExitCheckPage,
[POKENAV_MC_FUNC_EXIT] = ExitMatchCall
};
static const struct WindowTemplate sMatchCallLocationWindowTemplate =
{
.bg = 2,
.tilemapLeft = 0,
.tilemapTop = 5,
.width = 11,
.height = 2,
.paletteNum = 2,
.baseBlock = 16
};
static const struct WindowTemplate sMatchCallInfoBoxWindowTemplate =
{
.bg = 2,
.tilemapLeft = 0,
.tilemapTop = 9,
.width = 11,
.height = 8,
.paletteNum = 2,
.baseBlock = 38
};
static const u8 *const sMatchCallOptionTexts[MATCH_CALL_OPTION_COUNT] =
{
[MATCH_CALL_OPTION_CALL] = gText_Call,
[MATCH_CALL_OPTION_CHECK] = gText_Check,
[MATCH_CALL_OPTION_CANCEL] = gText_Cancel6
};
// The series of 5 dots that appear when someone is called with Match Call
static const u8 sText_CallingDots[] = _("·{PAUSE 4}·{PAUSE 4}·{PAUSE 4}·{PAUSE 4}·\p");
static const struct WindowTemplate sCallMsgBoxWindowTemplate =
{
.bg = 1,
.tilemapLeft = 1,
.tilemapTop = 12,
.width = 28,
.height = 4,
.paletteNum = 1,
.baseBlock = 10
};
static const struct CompressedSpriteSheet sOptionsCursorSpriteSheets[1] =
{
{sOptionsCursor_Gfx, 0x40, GFXTAG_CURSOR}
};
static const struct SpritePalette sOptionsCursorSpritePalettes[2] =
{
{sOptionsCursor_Pal, PALTAG_CURSOR}
};
static const struct OamData sOptionsCursorOamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(8x16),
.x = 0,
.size = SPRITE_SIZE(8x16),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
};
static const struct SpriteTemplate sOptionsCursorSpriteTemplate =
{
.tileTag = GFXTAG_CURSOR,
.paletteTag = PALTAG_CURSOR,
.oam = &sOptionsCursorOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_OptionsCursor,
};
static const struct OamData sTrainerPicOamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(64x64),
.x = 0,
.size = SPRITE_SIZE(64x64),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
};
static const struct SpriteTemplate sTrainerPicSpriteTemplate =
{
.tileTag = GFXTAG_TRAINER_PIC,
.paletteTag = PALTAG_TRAINER_PIC,
.oam = &sTrainerPicOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
bool32 OpenMatchCall(void)
{
struct Pokenav_MatchCallGfx *gfx = AllocSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN, sizeof(struct Pokenav_MatchCallGfx));
if (!gfx)
return FALSE;
gfx->unused19 = 0;
gfx->loopTaskId = CreateLoopedTask(LoopedTask_OpenMatchCall, 1);
gfx->isTaskActiveCB = GetCurrentLoopedTaskActive;
return TRUE;
}
void CreateMatchCallLoopedTask(s32 index)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
gfx->loopTaskId = CreateLoopedTask(sMatchCallLoopTaskFuncs[index], 1);
gfx->isTaskActiveCB = GetCurrentLoopedTaskActive;
}
bool32 IsMatchCallLoopedTaskActive(void)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
return gfx->isTaskActiveCB();
}
void FreeMatchCallSubstruct2(void)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
FreeMatchCallSprites();
DestroyMatchCallList();
RemoveWindow(gfx->infoBoxWindowId);
RemoveWindow(gfx->locWindowId);
RemoveWindow(gfx->msgBoxWindowId);
FreePokenavSubstruct(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
}
static bool32 GetCurrentLoopedTaskActive(void)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
return IsLoopedTaskActive(gfx->loopTaskId);
}
static u32 LoopedTask_OpenMatchCall(s32 state)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
switch (state)
{
case 0:
InitBgTemplates(sMatchCallBgTemplates, ARRAY_COUNT(sMatchCallBgTemplates));
ChangeBgX(2, 0, BG_COORD_SET);
ChangeBgY(2, 0, BG_COORD_SET);
DecompressAndCopyTileDataToVram(2, sMatchCallUI_Gfx, 0, 0, 0);
SetBgTilemapBuffer(2, gfx->bgTilemapBuffer2);
CopyToBgTilemapBuffer(2, sMatchCallUI_Tilemap, 0, 0);
CopyBgTilemapBufferToVram(2);
CopyPaletteIntoBufferUnfaded(sMatchCallUI_Pal, 0x20, 0x20);
CopyBgTilemapBufferToVram(2);
return LT_INC_AND_PAUSE;
case 1:
if (FreeTempTileDataBuffersIfPossible())
return LT_PAUSE;
BgDmaFill(1, 0, 0, 1);
SetBgTilemapBuffer(1, gfx->bgTilemapBuffer1);
FillBgTilemapBufferRect_Palette0(1, 0x1000, 0, 0, 32, 20);
CopyPaletteIntoBufferUnfaded(sCallWindow_Pal, 0x10, 0x20);
CopyBgTilemapBufferToVram(1);
return LT_INC_AND_PAUSE;
case 2:
if (FreeTempTileDataBuffersIfPossible())
return LT_PAUSE;
LoadCallWindowAndFade(gfx);
DecompressAndCopyTileDataToVram(3, sPokeball_Gfx, 0, 0, 0);
CopyPaletteIntoBufferUnfaded(sListWindow_Pal, 0x30, 0x20);
CopyPaletteIntoBufferUnfaded(sPokeball_Pal, 0x50, 0x20);
return LT_INC_AND_PAUSE;
case 3:
if (FreeTempTileDataBuffersIfPossible() || !IsMatchCallListInitFinished())
return LT_PAUSE;
CreateMatchCallList();
return LT_INC_AND_PAUSE;
case 4:
if (IsCreatePokenavListTaskActive())
return LT_PAUSE;
DrawMatchCallLeftColumnWindows(gfx);
return LT_INC_AND_PAUSE;
case 5:
UpdateMatchCallInfoBox(gfx);
PrintMatchCallLocation(gfx, 0);
return LT_INC_AND_PAUSE;
case 6:
ChangeBgX(1, 0, BG_COORD_SET);
ChangeBgY(1, 0, BG_COORD_SET);
ShowBg(2);
ShowBg(3);
ShowBg(1);
AllocMatchCallSprites();
LoadLeftHeaderGfxForIndex(3);
ShowLeftHeaderGfx(POKENAV_GFX_MATCH_CALL_MENU, TRUE, FALSE);
PokenavFadeScreen(POKENAV_FADE_FROM_BLACK);
return LT_INC_AND_PAUSE;
case 7:
if (IsPaletteFadeActive() || AreLeftHeaderSpritesMoving())
return LT_PAUSE;
SetPokeballIconsFlashing(TRUE);
return LT_FINISH;
default:
return LT_FINISH;
}
}
static u32 MatchCallListCursorDown(s32 state)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
switch (state)
{
case 0:
switch (PokenavList_MoveCursorDown())
{
case 0:
break;
case 1:
PlaySE(SE_SELECT);
return LT_SET_STATE(2);
case 2:
PlaySE(SE_SELECT);
// fall through
default:
return LT_INC_AND_PAUSE;
}
break;
case 1:
if (PokenavList_IsMoveWindowTaskActive())
return LT_PAUSE;
PrintMatchCallLocation(gfx, 0);
return LT_INC_AND_PAUSE;
case 2:
PrintMatchCallLocation(gfx, 0);
return LT_INC_AND_PAUSE;
case 3:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 MatchCallListCursorUp(s32 state)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
switch (state)
{
case 0:
switch (PokenavList_MoveCursorUp())
{
case 0:
break;
case 1:
PlaySE(SE_SELECT);
return LT_SET_STATE(2);
case 2:
PlaySE(SE_SELECT);
// fall through
default:
return LT_INC_AND_PAUSE;
}
break;
case 1:
if (PokenavList_IsMoveWindowTaskActive())
return LT_PAUSE;
PrintMatchCallLocation(gfx, 0);
return LT_INC_AND_PAUSE;
case 2:
PrintMatchCallLocation(gfx, 0);
return LT_INC_AND_PAUSE;
case 3:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 MatchCallListPageDown(s32 state)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
switch (state)
{
case 0:
switch (PokenavList_PageDown())
{
case 0:
break;
case 1:
PlaySE(SE_SELECT);
return LT_SET_STATE(2);
case 2:
PlaySE(SE_SELECT);
// fall through
default:
return LT_INC_AND_PAUSE;
}
break;
case 1:
if (PokenavList_IsMoveWindowTaskActive())
return LT_PAUSE;
PrintMatchCallLocation(gfx, 0);
return LT_INC_AND_PAUSE;
case 2:
PrintMatchCallLocation(gfx, 0);
return LT_INC_AND_PAUSE;
case 3:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 MatchCallListPageUp(s32 state)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
switch (state)
{
case 0:
switch (PokenavList_PageUp())
{
case 0:
break;
case 1:
PlaySE(SE_SELECT);
return LT_SET_STATE(2);
case 2:
PlaySE(SE_SELECT);
// fall through
default:
return LT_INC_AND_PAUSE;
}
break;
case 1:
if (PokenavList_IsMoveWindowTaskActive())
return LT_PAUSE;
PrintMatchCallLocation(gfx, 0);
return LT_INC_AND_PAUSE;
case 2:
PrintMatchCallLocation(gfx, 0);
return LT_INC_AND_PAUSE;
case 3:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 SelectMatchCallEntry(s32 state)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
switch (state)
{
case 0:
PlaySE(SE_SELECT);
PrintMatchCallSelectionOptions(gfx);
PrintHelpBarText(HELPBAR_MC_CALL_MENU);
return LT_INC_AND_PAUSE;
case 1:
if (ShowOptionsCursor(gfx))
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 MoveMatchCallOptionsCursor(s32 state)
{
struct Pokenav_MatchCallGfx *gfx;
u16 cursorPos;
PlaySE(SE_SELECT);
gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
cursorPos = GetMatchCallOptionCursorPos();
UpdateCursorGfxPos(gfx, cursorPos);
return LT_FINISH;
}
static u32 CancelMatchCallSelection(s32 state)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
switch (state)
{
case 0:
PlaySE(SE_SELECT);
UpdateWindowsReturnToTrainerList(gfx);
PrintHelpBarText(HELPBAR_MC_TRAINER_LIST);
return LT_INC_AND_PAUSE;
case 1:
if (IsDma3ManagerBusyWithBgCopy1(gfx))
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 DoMatchCallMessage(s32 state)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
switch (state)
{
case 0:
PokenavList_ToggleVerticalArrows(TRUE);
DrawMsgBoxForMatchCallMsg(gfx);
return LT_INC_AND_PAUSE;
case 1:
if (IsDma3ManagerBusyWithBgCopy2(gfx))
return LT_PAUSE;
PrintCallingDots(gfx);
PlaySE(SE_POKENAV_CALL);
gfx->skipHangUpSE = FALSE;
return LT_INC_AND_PAUSE;
case 2:
if (WaitForCallingDotsText(gfx))
return LT_PAUSE;
PrintMatchCallMessage(gfx);
return LT_INC_AND_PAUSE;
case 3:
if (WaitForMatchCallMessageText(gfx))
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 DoTrainerCloseByMessage(s32 state)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
switch (state)
{
case 0:
PlaySE(SE_SELECT);
DrawMsgBoxForCloseByMsg(gfx);
PokenavList_ToggleVerticalArrows(TRUE);
gfx->skipHangUpSE = TRUE;
return LT_INC_AND_PAUSE;
case 1:
if (IsDma3ManagerBusyWithBgCopy2(gfx))
return LT_PAUSE;
PrintTrainerIsCloseBy(gfx);
return LT_INC_AND_PAUSE;
case 2:
if (WaitForTrainerIsCloseByText(gfx))
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 CloseMatchCallMessage(s32 state)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
u32 result = LT_INC_AND_PAUSE;
switch (state)
{
case 0:
if (!gfx->skipHangUpSE)
PlaySE(SE_POKENAV_HANG_UP);
PlaySE(SE_SELECT);
break;
case 1:
EraseCallMessageBox(gfx);
break;
case 2:
if (WaitForCallMessageBoxErase(gfx))
result = LT_PAUSE;
break;
case 3:
UpdateWindowsReturnToTrainerList(gfx);
break;
case 4:
if (IsDma3ManagerBusyWithBgCopy1(gfx))
result = LT_PAUSE;
PrintHelpBarText(HELPBAR_MC_TRAINER_LIST);
break;
case 5:
if (WaitForHelpBar())
{
result = LT_PAUSE;
}
else
{
if (gfx->newRematchRequest)
{
// This call was a new rematch request,
// add the Pokéball icon to their entry
PokenavList_DrawCurrentItemIcon();
result = LT_INC_AND_CONTINUE;
}
else
{
PokenavList_ToggleVerticalArrows(FALSE);
result = LT_FINISH;
}
}
break;
case 6:
if (IsDma3ManagerBusyWithBgCopy())
{
result = LT_PAUSE;
}
else
{
PokenavList_ToggleVerticalArrows(FALSE);
result = LT_FINISH;
}
break;
}
return result;
}
static u32 ShowCheckPage(s32 state)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
switch (state)
{
case 0:
PlaySE(SE_SELECT);
PokenavList_EraseListForCheckPage();
UpdateWindowsToShowCheckPage(gfx);
return LT_INC_AND_PAUSE;
case 1:
if (PokenavList_IsTaskActive() || IsDma3ManagerBusyWithBgCopy1(gfx))
return LT_PAUSE;
PrintHelpBarText(HELPBAR_MC_CHECK_PAGE);
return LT_INC_AND_PAUSE;
case 2:
PrintCheckPageInfo(0);
LoadCheckPageTrainerPic(gfx);
return LT_INC_AND_PAUSE;
case 3:
if (PokenavList_IsTaskActive() || WaitForTrainerPic(gfx) || WaitForHelpBar())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 ShowCheckPageDown(s32 state)
{
int topId;
int delta;
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
switch (state)
{
case 0:
topId = PokenavList_GetTopIndex();
delta = GetIndexDeltaOfNextCheckPageDown(topId);
if (delta)
{
PlaySE(SE_SELECT);
gfx->pageDelta = delta;
TrainerPicSlideOffscreen(gfx);
return LT_INC_AND_PAUSE;
}
break;
case 1:
if (WaitForTrainerPic(gfx))
return LT_PAUSE;
PrintMatchCallLocation(gfx, gfx->pageDelta);
return LT_INC_AND_PAUSE;
case 2:
PrintCheckPageInfo(gfx->pageDelta);
return LT_INC_AND_PAUSE;
case 3:
LoadCheckPageTrainerPic(gfx);
return LT_INC_AND_PAUSE;
case 4:
if (PokenavList_IsTaskActive() || WaitForTrainerPic(gfx))
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 ExitCheckPage(s32 state)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
switch (state)
{
case 0:
PlaySE(SE_SELECT);
TrainerPicSlideOffscreen(gfx);
PokenavList_ReshowListFromCheckPage();
return LT_INC_AND_PAUSE;
case 1:
if (PokenavList_IsTaskActive() || WaitForTrainerPic(gfx))
return LT_PAUSE;
PrintHelpBarText(HELPBAR_MC_TRAINER_LIST);
UpdateMatchCallInfoBox(gfx);
return LT_INC_AND_PAUSE;
case 2:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 ShowCheckPageUp(s32 state)
{
int topId;
int delta;
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
switch (state)
{
case 0:
topId = PokenavList_GetTopIndex();
delta = GetIndexDeltaOfNextCheckPageUp(topId);
if (delta)
{
PlaySE(SE_SELECT);
gfx->pageDelta = delta;
TrainerPicSlideOffscreen(gfx);
return LT_INC_AND_PAUSE;
}
break;
case 1:
if (WaitForTrainerPic(gfx))
return LT_PAUSE;
PrintMatchCallLocation(gfx, gfx->pageDelta);
return LT_INC_AND_PAUSE;
case 2:
PrintCheckPageInfo(gfx->pageDelta);
return LT_INC_AND_PAUSE;
case 3:
LoadCheckPageTrainerPic(gfx);
return LT_INC_AND_PAUSE;
case 4:
if (PokenavList_IsTaskActive() || WaitForTrainerPic(gfx))
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 ExitMatchCall(s32 state)
{
switch (state)
{
case 0:
PlaySE(SE_SELECT);
SetPokeballIconsFlashing(FALSE);
PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
SlideMenuHeaderDown();
return LT_INC_AND_PAUSE;
case 1:
if (IsPaletteFadeActive() || MainMenuLoopedTaskIsBusy())
return LT_PAUSE;
SetLeftHeaderSpritesInvisibility();
break;
}
return LT_FINISH;
}
static void CreateMatchCallList(void)
{
struct PokenavListTemplate template;
template.list = (struct PokenavListItem *)GetMatchCallList();
template.count = GetNumberRegistered();
template.itemSize = sizeof(struct PokenavListItem);
template.startIndex = 0;
template.item_X = 13;
template.windowWidth = 16;
template.listTop = 1;
template.maxShowed = 8;
template.fillValue = 3;
template.fontId = FONT_NARROW;
template.bufferItemFunc = (PokenavListBufferItemFunc)BufferMatchCallNameAndDesc;
template.iconDrawFunc = TryDrawRematchPokeballIcon;
CreatePokenavList(&sMatchCallBgTemplates[2], &template, 2);
CreateTask(Task_FlashPokeballIcons, 7);
}
static void DestroyMatchCallList(void)
{
DestroyPokenavList();
DestroyTask(FindTaskIdByFunc(Task_FlashPokeballIcons));
}
#define tSinIdx data[0]
#define tSinVal data[1]
#define tActive data[15]
static void SetPokeballIconsFlashing(bool32 active)
{
u8 taskId = FindTaskIdByFunc(Task_FlashPokeballIcons);
if (taskId != TASK_NONE)
gTasks[taskId].tActive = active;
}
static void Task_FlashPokeballIcons(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (tActive)
{
tSinIdx += 4;
tSinIdx &= 0x7F;
tSinVal = gSineTable[tSinIdx] >> 4;
PokenavCopyPalette(sPokeball_Pal, &sPokeball_Pal[0x10], 0x10, 0x10, tSinVal, &gPlttBufferUnfaded[0x50]);
if (!gPaletteFade.active)
CpuCopy32(&gPlttBufferUnfaded[0x50], &gPlttBufferFaded[0x50], 0x20);
}
}
#undef tSinIdx
#undef tSinVal
#undef tActive
enum {
POKEBALL_ICON_TOP = 0x5000,
POKEBALL_ICON_BOTTOM,
POKEBALL_ICON_EMPTY,
};
static void TryDrawRematchPokeballIcon(u16 windowId, u32 rematchId, u32 tileOffset)
{
u8 bg = GetWindowAttribute(windowId, WINDOW_BG);
u16 *tilemap = GetBgTilemapBuffer(bg);
tilemap += tileOffset * 64 + 0x1D;
if (ShouldDrawRematchPokeballIcon(rematchId))
{
tilemap[0] = POKEBALL_ICON_TOP;
tilemap[0x20] = POKEBALL_ICON_BOTTOM;
}
else
{
tilemap[0] = POKEBALL_ICON_EMPTY;
tilemap[0x20] = POKEBALL_ICON_EMPTY;
}
}
void ClearRematchPokeballIcon(u16 windowId, u32 tileOffset)
{
u8 bg = GetWindowAttribute(windowId, WINDOW_BG);
u16 *tilemap = GetBgTilemapBuffer(bg);
tilemap += tileOffset * 64 + 0x1D;
tilemap[0] = POKEBALL_ICON_EMPTY;
tilemap[0x20] = POKEBALL_ICON_EMPTY;
}
static void DrawMatchCallLeftColumnWindows(struct Pokenav_MatchCallGfx *gfx)
{
gfx->locWindowId = AddWindow(&sMatchCallLocationWindowTemplate);
gfx->infoBoxWindowId = AddWindow(&sMatchCallInfoBoxWindowTemplate);
FillWindowPixelBuffer(gfx->locWindowId, PIXEL_FILL(1));
PutWindowTilemap(gfx->locWindowId);
FillWindowPixelBuffer(gfx->infoBoxWindowId, PIXEL_FILL(1));
PutWindowTilemap(gfx->infoBoxWindowId);
CopyWindowToVram(gfx->locWindowId, COPYWIN_MAP);
}
static void UpdateMatchCallInfoBox(struct Pokenav_MatchCallGfx *gfx)
{
FillWindowPixelBuffer(gfx->infoBoxWindowId, PIXEL_FILL(1));
PrintNumberRegisteredLabel(gfx->infoBoxWindowId);
PrintNumberRegistered(gfx->infoBoxWindowId);
PrintNumberOfBattlesLabel(gfx->infoBoxWindowId);
PrintNumberOfBattles(gfx->infoBoxWindowId);
CopyWindowToVram(gfx->infoBoxWindowId, COPYWIN_GFX);
}
static void PrintNumberRegisteredLabel(u16 windowId)
{
PrintMatchCallInfoLabel(windowId, gText_NumberRegistered, 0);
}
static void PrintNumberRegistered(u16 windowId)
{
u8 str[3];
ConvertIntToDecimalStringN(str, GetNumberRegistered(), STR_CONV_MODE_LEFT_ALIGN, 3);
PrintMatchCallInfoNumber(windowId, str, 1);
}
static void PrintNumberOfBattlesLabel(u16 windowId)
{
PrintMatchCallInfoLabel(windowId, gText_NumberOfBattles, 2);
}
static void PrintNumberOfBattles(u16 windowId)
{
u8 str[5];
int numTrainerBattles = GetGameStat(GAME_STAT_TRAINER_BATTLES);
if (numTrainerBattles > 99999)
numTrainerBattles = 99999;
ConvertIntToDecimalStringN(str, numTrainerBattles, STR_CONV_MODE_LEFT_ALIGN, 5);
PrintMatchCallInfoNumber(windowId, str, 3);
}
static void PrintMatchCallInfoLabel(u16 windowId, const u8 *str, int top)
{
int y = top * 16 + 1;
AddTextPrinterParameterized(windowId, FONT_NARROW, str, 2, y, TEXT_SKIP_DRAW, NULL);
}
static void PrintMatchCallInfoNumber(u16 windowId, const u8 *str, int top)
{
int x = GetStringRightAlignXOffset(FONT_NARROW, str, 86);
int y = top * 16 + 1;
AddTextPrinterParameterized(windowId, FONT_NARROW, str, x, y, TEXT_SKIP_DRAW, NULL);
}
static void PrintMatchCallLocation(struct Pokenav_MatchCallGfx *gfx, int delta)
{
u8 mapName[32];
int x;
int index = PokenavList_GetSelectedIndex() + delta;
int mapSec = GetMatchCallMapSec(index);
if (mapSec != MAPSEC_NONE)
GetMapName(mapName, mapSec, 0);
else
StringCopy(mapName, gText_Unknown);
x = GetStringCenterAlignXOffset(FONT_NARROW, mapName, 88);
FillWindowPixelBuffer(gfx->locWindowId, PIXEL_FILL(1));
AddTextPrinterParameterized(gfx->locWindowId, FONT_NARROW, mapName, x, 1, 0, NULL);
}
static void PrintMatchCallSelectionOptions(struct Pokenav_MatchCallGfx *gfx)
{
u32 i;
FillWindowPixelBuffer(gfx->infoBoxWindowId, PIXEL_FILL(1));
for (i = 0; i < MATCH_CALL_OPTION_COUNT; i++)
{
int optionText = GetMatchCallOptionId(i);
if (optionText == MATCH_CALL_OPTION_COUNT)
break;
AddTextPrinterParameterized(gfx->infoBoxWindowId, FONT_NARROW, sMatchCallOptionTexts[optionText], 16, i * 16 + 1, TEXT_SKIP_DRAW, NULL);
}
CopyWindowToVram(gfx->infoBoxWindowId, COPYWIN_GFX);
}
static bool32 ShowOptionsCursor(struct Pokenav_MatchCallGfx *gfx)
{
if (!IsDma3ManagerBusyWithBgCopy())
{
CreateOptionsCursorSprite(gfx, GetMatchCallOptionCursorPos());
return FALSE;
}
return TRUE;
}
static void UpdateWindowsReturnToTrainerList(struct Pokenav_MatchCallGfx *gfx)
{
CloseMatchCallSelectOptionsWindow(gfx);
UpdateMatchCallInfoBox(gfx);
}
static bool32 IsDma3ManagerBusyWithBgCopy1(struct Pokenav_MatchCallGfx *gfx)
{
return IsDma3ManagerBusyWithBgCopy();
}
static void UpdateWindowsToShowCheckPage(struct Pokenav_MatchCallGfx *gfx)
{
CloseMatchCallSelectOptionsWindow(gfx);
FillWindowPixelBuffer(gfx->infoBoxWindowId, PIXEL_FILL(1));
CopyWindowToVram(gfx->infoBoxWindowId, COPYWIN_GFX);
}
static void LoadCallWindowAndFade(struct Pokenav_MatchCallGfx *gfx)
{
gfx->msgBoxWindowId = AddWindow(&sCallMsgBoxWindowTemplate);
LoadMatchCallWindowGfx(gfx->msgBoxWindowId, 1, 4);
FadeToBlackExceptPrimary();
}
static void DrawMsgBoxForMatchCallMsg(struct Pokenav_MatchCallGfx *gfx)
{
struct Sprite *sprite;
LoadMatchCallWindowGfx(gfx->msgBoxWindowId, 1, 4);
DrawMatchCallTextBoxBorder(gfx->msgBoxWindowId, 1, 4);
FillWindowPixelBuffer(gfx->msgBoxWindowId, PIXEL_FILL(1));
PutWindowTilemap(gfx->msgBoxWindowId);
CopyWindowToVram(gfx->msgBoxWindowId, COPYWIN_FULL);
sprite = GetSpinningPokenavSprite();
sprite->x = 24;
sprite->y = 112;
sprite->y2 = 0;
}
static void DrawMsgBoxForCloseByMsg(struct Pokenav_MatchCallGfx *gfx)
{
LoadUserWindowBorderGfx(gfx->msgBoxWindowId, 1, 0x40);
DrawTextBorderOuter(gfx->msgBoxWindowId, 1, 4);
FillWindowPixelBuffer(gfx->msgBoxWindowId, PIXEL_FILL(1));
PutWindowTilemap(gfx->msgBoxWindowId);
CopyWindowToVram(gfx->msgBoxWindowId, COPYWIN_FULL);
}
static bool32 IsDma3ManagerBusyWithBgCopy2(struct Pokenav_MatchCallGfx *gfx)
{
return IsDma3ManagerBusyWithBgCopy();
}
static void PrintCallingDots(struct Pokenav_MatchCallGfx *gfx)
{
AddTextPrinterParameterized(gfx->msgBoxWindowId, FONT_NORMAL, sText_CallingDots, 32, 1, 1, NULL);
}
static bool32 WaitForCallingDotsText(struct Pokenav_MatchCallGfx *gfx)
{
RunTextPrinters();
return IsTextPrinterActive(gfx->msgBoxWindowId);
}
static void PrintTrainerIsCloseBy(struct Pokenav_MatchCallGfx *gfx)
{
AddTextPrinterParameterized(gfx->msgBoxWindowId, FONT_NORMAL, gText_TrainerCloseBy, 0, 1, 1, NULL);
}
static bool32 WaitForTrainerIsCloseByText(struct Pokenav_MatchCallGfx *gfx)
{
RunTextPrinters();
return IsTextPrinterActive(gfx->msgBoxWindowId);
}
static void PrintMatchCallMessage(struct Pokenav_MatchCallGfx *gfx)
{
int index = PokenavList_GetSelectedIndex();
const u8 *str = GetMatchCallMessageText(index, &gfx->newRematchRequest);
u8 speed = GetPlayerTextSpeedDelay();
AddTextPrinterParameterized(gfx->msgBoxWindowId, FONT_NORMAL, str, 32, 1, speed, NULL);
}
static bool32 WaitForMatchCallMessageText(struct Pokenav_MatchCallGfx *gfx)
{
if (JOY_HELD(A_BUTTON))
gTextFlags.canABSpeedUpPrint = TRUE;
else
gTextFlags.canABSpeedUpPrint = FALSE;
RunTextPrinters();
return IsTextPrinterActive(gfx->msgBoxWindowId);
}
static void EraseCallMessageBox(struct Pokenav_MatchCallGfx *gfx)
{
HideSpinningPokenavSprite();
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20);
CopyBgTilemapBufferToVram(1);
}
static bool32 WaitForCallMessageBoxErase(struct Pokenav_MatchCallGfx *gfx)
{
return IsDma3ManagerBusyWithBgCopy();
}
static void AllocMatchCallSprites(void)
{
int i;
u8 paletteNum;
struct SpriteSheet spriteSheet;
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
// Load options cursor gfx
for (i = 0; i < ARRAY_COUNT(sOptionsCursorSpriteSheets); i++)
LoadCompressedSpriteSheet(&sOptionsCursorSpriteSheets[i]);
Pokenav_AllocAndLoadPalettes(sOptionsCursorSpritePalettes);
gfx->optionsCursorSprite = NULL;
// Load trainer pic gfx
spriteSheet.data = gfx->trainerPicGfx;
spriteSheet.size = sizeof(gfx->trainerPicGfx);
spriteSheet.tag = GFXTAG_TRAINER_PIC;
gfx->trainerPicGfxPtr = (u8 *)OBJ_VRAM0 + LoadSpriteSheet(&spriteSheet) * 0x20;
paletteNum = AllocSpritePalette(PALTAG_TRAINER_PIC);
gfx->trainerPicPalOffset = 0x100 + paletteNum * 0x10;
gfx->trainerPicSprite = CreateTrainerPicSprite();
gfx->trainerPicSprite->invisible = TRUE;
}
static void FreeMatchCallSprites(void)
{
struct Pokenav_MatchCallGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_MATCH_CALL_OPEN);
if (gfx->optionsCursorSprite)
DestroySprite(gfx->optionsCursorSprite);
if (gfx->trainerPicSprite)
DestroySprite(gfx->trainerPicSprite);
FreeSpriteTilesByTag(GFXTAG_TRAINER_PIC);
FreeSpriteTilesByTag(GFXTAG_CURSOR);
FreeSpritePaletteByTag(PALTAG_CURSOR);
FreeSpritePaletteByTag(PALTAG_TRAINER_PIC);
}
static void CreateOptionsCursorSprite(struct Pokenav_MatchCallGfx *gfx, int top)
{
if (!gfx->optionsCursorSprite)
{
u8 spriteId = CreateSprite(&sOptionsCursorSpriteTemplate, 4, 80, 5);
gfx->optionsCursorSprite = &gSprites[spriteId];
UpdateCursorGfxPos(gfx, top);
}
}
static void CloseMatchCallSelectOptionsWindow(struct Pokenav_MatchCallGfx *gfx)
{
DestroySprite(gfx->optionsCursorSprite);
gfx->optionsCursorSprite = NULL;
}
static void UpdateCursorGfxPos(struct Pokenav_MatchCallGfx *gfx, int top)
{
gfx->optionsCursorSprite->y2 = top * 16;
}
static void SpriteCB_OptionsCursor(struct Sprite *sprite)
{
if (++sprite->data[0] > 3)
{
sprite->data[0] = 0;
sprite->x2 = (sprite->x2 + 1) & 7;
}
}
static struct Sprite *CreateTrainerPicSprite(void)
{
u8 spriteId = CreateSprite(&sTrainerPicSpriteTemplate, 44, 104, 6);
return &gSprites[spriteId];
}
static void LoadCheckPageTrainerPic(struct Pokenav_MatchCallGfx *gfx)
{
u16 cursor;
int trainerPic = GetMatchCallTrainerPic(PokenavList_GetSelectedIndex());
if (trainerPic >= 0)
{
DecompressPicFromTable(&gTrainerFrontPicTable[trainerPic], gfx->trainerPicGfx, SPECIES_NONE);
LZ77UnCompWram(gTrainerFrontPicPaletteTable[trainerPic].data, gfx->trainerPicPal);
cursor = RequestDma3Copy(gfx->trainerPicGfx, gfx->trainerPicGfxPtr, sizeof(gfx->trainerPicGfx), 1);
LoadPalette(gfx->trainerPicPal, gfx->trainerPicPalOffset, sizeof(gfx->trainerPicPal));
gfx->trainerPicSprite->data[0] = 0;
gfx->trainerPicSprite->data[7] = cursor;
gfx->trainerPicSprite->callback = SpriteCB_TrainerPicSlideOnscreen;
}
}
static void TrainerPicSlideOffscreen(struct Pokenav_MatchCallGfx *gfx)
{
gfx->trainerPicSprite->callback = SpriteCB_TrainerPicSlideOffscreen;
}
static bool32 WaitForTrainerPic(struct Pokenav_MatchCallGfx *gfx)
{
return gfx->trainerPicSprite->callback != SpriteCallbackDummy;
}
static void SpriteCB_TrainerPicSlideOnscreen(struct Sprite *sprite)
{
switch (sprite->data[0])
{
case 0:
if (CheckForSpaceForDma3Request(sprite->data[7]) != -1)
{
sprite->x2 = -80;
sprite->invisible = FALSE;
sprite->data[0]++;
}
break;
case 1:
sprite->x2 += 8;
if (sprite->x2 >= 0)
{
sprite->x2 = 0;
sprite->callback = SpriteCallbackDummy;
}
break;
}
}
static void SpriteCB_TrainerPicSlideOffscreen(struct Sprite *sprite)
{
sprite->x2 -= 8;
if (sprite->x2 <= -80)
{
sprite->invisible = TRUE;
sprite->callback = SpriteCallbackDummy;
}
}