mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 03:57:38 +01:00
310 lines
7.8 KiB
PHP
310 lines
7.8 KiB
PHP
MeteorFalls_1F_1R_MapScripts:: @ 822BD2A
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map_script MAP_SCRIPT_ON_LOAD, MeteorFalls_1F_1R_MapScript1_22BD30
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.byte 0
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MeteorFalls_1F_1R_MapScript1_22BD30: @ 822BD30
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call_if_set FLAG_SYS_GAME_CLEAR, MeteorFalls_1F_1R_EventScript_22BD3A
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end
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MeteorFalls_1F_1R_EventScript_22BD3A:: @ 822BD3A
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setmetatile 4, 1, METATILE_MeteorFalls_CaveEntrance_Top, 1
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setmetatile 3, 2, METATILE_MeteorFalls_CaveEntrance_Left, 1
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setmetatile 4, 2, METATILE_MeteorFalls_CaveEntrance_Bottom, 0
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setmetatile 5, 2, METATILE_MeteorFalls_CaveEntrance_Right, 1
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return
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MeteorFalls_1F_1R_EventScript_22BD5F:: @ 822BD5F
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lockall
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playbgm MUS_MGM0, 0
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applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_FaceDown
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waitmovement 0
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delay 30
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applymovement 5, MeteorFalls_1F_1R_Movement_2725B4
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waitmovement 0
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msgbox MeteorFalls_1F_1R_Text_22BF47, MSGBOX_DEFAULT
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closemessage
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applymovement 5, Common_Movement_WalkInPlaceUp
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applymovement 6, Common_Movement_WalkInPlaceUp
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waitmovement 0
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playse SE_PIN
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applymovement 5, Common_Movement_ExclamationMark
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waitmovement 0
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applymovement 5, Common_Movement_Delay48
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waitmovement 0
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msgbox MeteorFalls_1F_1R_Text_22BF84, MSGBOX_DEFAULT
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closemessage
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applymovement 5, MeteorFalls_1F_1R_Movement_22BEC0
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waitmovement 0
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msgbox MeteorFalls_1F_1R_Text_22BFE4, MSGBOX_DEFAULT
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closemessage
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applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceLeft
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applymovement 5, Common_Movement_WalkInPlaceLeft
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applymovement 6, Common_Movement_WalkInPlaceLeft
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waitmovement 0
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addobject 7
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addobject 8
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addobject 9
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playbgm MUS_AQA_0, 0
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applymovement 7, MeteorFalls_1F_1R_Movement_22BED9
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applymovement 8, MeteorFalls_1F_1R_Movement_22BEE0
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applymovement 9, MeteorFalls_1F_1R_Movement_22BEE8
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waitmovement 0
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applymovement 5, Common_Movement_WalkInPlaceLeft
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applymovement 6, Common_Movement_WalkInPlaceLeft
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waitmovement 0
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msgbox MeteorFalls_1F_1R_Text_22C04E, MSGBOX_DEFAULT
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closemessage
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applymovement EVENT_OBJ_ID_PLAYER, MeteorFalls_1F_1R_Movement_22BF1D
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applymovement 5, MeteorFalls_1F_1R_Movement_22BEC4
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applymovement 6, MeteorFalls_1F_1R_Movement_22BECE
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waitmovement 0
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removeobject 5
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removeobject 6
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applymovement 7, MeteorFalls_1F_1R_Movement_22BEF8
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waitmovement 0
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msgbox MeteorFalls_1F_1R_Text_22C11C, MSGBOX_DEFAULT
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closemessage
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applymovement 8, MeteorFalls_1F_1R_Movement_22BF08
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applymovement 9, MeteorFalls_1F_1R_Movement_22BF18
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waitmovement 0
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msgbox MeteorFalls_1F_1R_Text_22C268, MSGBOX_DEFAULT
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applymovement 7, Common_Movement_WalkInPlaceDown
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waitmovement 0
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msgbox MeteorFalls_1F_1R_Text_22C292, MSGBOX_DEFAULT
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applymovement 7, Common_Movement_WalkInPlaceLeft
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waitmovement 0
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msgbox MeteorFalls_1F_1R_Text_22C2FC, MSGBOX_DEFAULT
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closemessage
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applymovement 7, MeteorFalls_1F_1R_Movement_22BEF0
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applymovement 8, MeteorFalls_1F_1R_Movement_22BEFE
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applymovement 9, MeteorFalls_1F_1R_Movement_22BF0D
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waitmovement 0
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fadedefaultbgm
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removeobject 7
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removeobject 8
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removeobject 9
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setflag FLAG_HIDE_ROUTE_112_TEAM_MAGMA
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setflag FLAG_MET_ARCHIE_METEOR_FALLS
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setflag FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT
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setvar VAR_METEOR_FALLS_STATE, 1
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releaseall
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end
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MeteorFalls_1F_1R_Movement_22BEC0: @ 822BEC0
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walk_right
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walk_right
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walk_in_place_fastest_up
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step_end
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MeteorFalls_1F_1R_Movement_22BEC4: @ 822BEC4
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walk_fast_up
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walk_fast_up
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walk_fast_right
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walk_fast_right
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walk_fast_right
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walk_fast_right
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walk_fast_right
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walk_fast_right
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walk_fast_right
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step_end
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MeteorFalls_1F_1R_Movement_22BECE: @ 822BECE
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_right
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walk_fast_right
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walk_fast_right
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walk_fast_right
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walk_fast_right
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walk_fast_right
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walk_fast_right
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step_end
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MeteorFalls_1F_1R_Movement_22BED9: @ 822BED9
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MeteorFalls_1F_1R_Movement_22BEE0: @ 822BEE0
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delay_16
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delay_16
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MeteorFalls_1F_1R_Movement_22BEE8: @ 822BEE8
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delay_16
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delay_16
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MeteorFalls_1F_1R_Movement_22BEF0: @ 822BEF0
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MeteorFalls_1F_1R_Movement_22BEF8: @ 822BEF8
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walk_right
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walk_right
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walk_up
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walk_up
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walk_in_place_fastest_left
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step_end
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MeteorFalls_1F_1R_Movement_22BEFE: @ 822BEFE
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walk_up
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walk_up
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MeteorFalls_1F_1R_Movement_22BF08: @ 822BF08
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walk_right
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walk_right
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walk_right
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walk_in_place_fastest_up
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step_end
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MeteorFalls_1F_1R_Movement_22BF0D: @ 822BF0D
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walk_up
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walk_up
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walk_up
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MeteorFalls_1F_1R_Movement_22BF18: @ 822BF18
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walk_right
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walk_right
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walk_right
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walk_in_place_fastest_up
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step_end
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MeteorFalls_1F_1R_Movement_22BF1D: @ 822BF1D
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walk_in_place_fastest_down
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delay_4
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walk_in_place_fastest_right
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lock_facing_direction
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walk_left
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unlock_facing_direction
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face_right
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step_end
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MeteorFalls_1F_1R_EventScript_22BF25:: @ 822BF25
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lock
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faceplayer
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goto_if_set FLAG_MET_PROF_COSMO, MeteorFalls_1F_1R_EventScript_22BF3D
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setflag FLAG_MET_PROF_COSMO
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msgbox MeteorFalls_1F_1R_Text_22C342, MSGBOX_DEFAULT
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release
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end
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MeteorFalls_1F_1R_EventScript_22BF3D:: @ 822BF3D
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msgbox MeteorFalls_1F_1R_Text_22C47D, MSGBOX_DEFAULT
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release
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end
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MeteorFalls_1F_1R_Text_22BF47: @ 822BF47
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.string "Hehehe!\p"
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.string "With this METEORITE, that thing in\n"
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.string "MT. CHIMNEY will…$"
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MeteorFalls_1F_1R_Text_22BF84: @ 822BF84
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.string "Heh?\p"
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.string "I don't know who you are, but if you get\n"
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.string "in the way of TEAM MAGMA, don't\l"
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.string "expect any mercy!$"
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MeteorFalls_1F_1R_Text_22BFE4: @ 822BFE4
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.string "Hold it right there, TEAM MAGMA!\p"
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.string "You're badly mistaken if you think you\n"
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.string "can have your way with the world!$"
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MeteorFalls_1F_1R_Text_22C04E: @ 822C04E
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.string "Hehehe!\n"
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.string "Even TEAM AQUA joins us!\p"
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.string "But it's too much trouble to deal with\n"
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.string "you all…\p"
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.string "Heh, it doesn't matter!\p"
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.string "We've got the METEORITE, so off to\n"
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.string "MT. CHIMNEY we go!\p"
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.string "Hehehe! Be seeing you, you TEAM\n"
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.string "AQUA dingbats!$"
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MeteorFalls_1F_1R_Text_22C11C: @ 822C11C
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.string "ARCHIE: Didn't I see you before?\n"
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.string "At SLATEPORT's MUSEUM?\p"
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.string "Ah, so your name is {PLAYER}.\p"
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.string "At the time, I thought you were one\n"
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.string "of TEAM MAGMA's goons.\p"
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.string "Humph…\n"
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.string "You're one odd kid.\p"
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.string "TEAM MAGMA is a dangerous group of\n"
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.string "total fanatics.\p"
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.string "They engage in destruction, claiming\n"
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.string "to expand the land mass.\p"
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.string "They are the rivals to us,\n"
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.string "the sea-loving TEAM AQUA!$"
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MeteorFalls_1F_1R_Text_22C268: @ 822C268
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.string "BOSS, we should give chase to\n"
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.string "TEAM MAGMA…$"
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MeteorFalls_1F_1R_Text_22C292: @ 822C292
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.string "ARCHIE: Yes, yes, we must!\n"
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.string "We've got to hurry.\p"
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.string "There's no telling what TEAM MAGMA\n"
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.string "will do at MT. CHIMNEY!$"
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MeteorFalls_1F_1R_Text_22C2FC: @ 822C2FC
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.string "ARCHIE: {PLAYER}, you should keep\n"
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.string "an eye out for TEAM MAGMA, too.\p"
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.string "Farewell!$"
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MeteorFalls_1F_1R_Text_22C342: @ 822C342
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.string "I… I'm COZMO…\n"
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.string "I'm a PROFESSOR…\p"
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.string "TEAM MAGMA asked me to guide them\n"
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.string "to METEOR FALLS…\p"
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.string "But they tricked me.\n"
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.string "They even took my METEORITE away…\p"
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.string "And then another similar bunch,\n"
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.string "TEAM AQUA showed up.\p"
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.string "After that…\n"
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.string "I don't understand any of it.\p"
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.string "But that TEAM MAGMA…\p"
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.string "What are they going to do with that\n"
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.string "METEORITE at MT. CHIMNEY?$"
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MeteorFalls_1F_1R_Text_22C47D: @ 822C47D
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.string "PROF. COZMO: But that TEAM MAGMA…\p"
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.string "What are they going to do with that\n"
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.string "METEORITE at MT. CHIMNEY?$"
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