mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
2167 lines
69 KiB
C
2167 lines
69 KiB
C
#include "global.h"
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#include "malloc.h"
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#include "bg.h"
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#include "blit.h"
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#include "dma3.h"
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#include "event_data.h"
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#include "graphics.h"
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#include "main.h"
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#include "menu.h"
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#include "menu_helpers.h"
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#include "palette.h"
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#include "pokedex.h"
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#include "pokemon_icon.h"
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#include "region_map.h"
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#include "sound.h"
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#include "string_util.h"
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#include "strings.h"
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#include "task.h"
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#include "text_window.h"
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#include "window.h"
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#include "constants/songs.h"
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#define DLG_WINDOW_PALETTE_NUM 15
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#define DLG_WINDOW_BASE_TILE_NUM 0x200
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#define STD_WINDOW_PALETTE_NUM 14
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#define STD_WINDOW_BASE_TILE_NUM 0x214
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struct MenuInfoIcon
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{
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u8 width;
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u8 height;
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u16 offset;
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};
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struct Menu
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{
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u8 left;
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u8 top;
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s8 cursorPos;
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s8 minCursorPos;
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s8 maxCursorPos;
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u8 windowId;
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u8 fontId;
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u8 optionWidth;
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u8 optionHeight;
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u8 columns;
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u8 rows;
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bool8 APressMuted;
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};
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static u16 AddWindowParameterized(u8, u8, u8, u8, u8, u8, u16);
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static void WindowFunc_DrawStandardFrame(u8, u8, u8, u8, u8, u8);
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static void WindowFunc_DrawDialogueFrame(u8, u8, u8, u8, u8, u8);
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static void WindowFunc_ClearStdWindowAndFrame(u8, u8, u8, u8, u8, u8);
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static void WindowFunc_ClearDialogWindowAndFrame(u8, u8, u8, u8, u8, u8);
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static void WindowFunc_DrawDialogFrameWithCustomTileAndPalette(u8, u8, u8, u8, u8, u8);
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static void WindowFunc_ClearDialogWindowAndFrameNullPalette(u8, u8, u8, u8, u8, u8);
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static void WindowFunc_DrawStdFrameWithCustomTileAndPalette(u8, u8, u8, u8, u8, u8);
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static void WindowFunc_ClearStdWindowAndFrameToTransparent(u8, u8, u8, u8, u8, u8);
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static void task_free_buf_after_copying_tile_data_to_vram(u8 taskId);
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static EWRAM_DATA u8 sStartMenuWindowId = 0;
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static EWRAM_DATA u8 sMapNamePopupWindowId = 0;
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static EWRAM_DATA struct Menu sMenu = {0};
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static EWRAM_DATA u16 sTileNum = 0;
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static EWRAM_DATA u8 sPaletteNum = 0;
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static EWRAM_DATA u8 sYesNoWindowId = 0;
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static EWRAM_DATA u8 sHofPCTopBarWindowId = 0;
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static EWRAM_DATA u16 sFiller = 0; // needed to align
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static EWRAM_DATA bool8 sScheduledBgCopiesToVram[4] = {FALSE};
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static EWRAM_DATA u16 sTempTileDataBufferIdx = 0;
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static EWRAM_DATA void *sTempTileDataBuffer[0x20] = {NULL};
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const u16 gStandardMenuPalette[] = INCBIN_U16("graphics/interface/std_menu.gbapal");
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static const u8 sTextSpeedFrameDelays[] =
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{
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[OPTIONS_TEXT_SPEED_SLOW] = 8,
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[OPTIONS_TEXT_SPEED_MID] = 4,
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[OPTIONS_TEXT_SPEED_FAST] = 1
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};
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static const struct WindowTemplate sStandardTextBox_WindowTemplates[] =
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{
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{
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.bg = 0,
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.tilemapLeft = 2,
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.tilemapTop = 15,
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.width = 27,
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.height = 4,
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.paletteNum = 15,
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.baseBlock = 0x194
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},
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DUMMY_WIN_TEMPLATE
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};
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static const struct WindowTemplate sYesNo_WindowTemplates =
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{
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.bg = 0,
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.tilemapLeft = 21,
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.tilemapTop = 9,
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.width = 5,
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.height = 4,
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.paletteNum = 15,
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.baseBlock = 0x125
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};
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static const u16 sHofPC_TopBar_Pal[] = INCBIN_U16("graphics/interface/hof_pc_topbar.gbapal");
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static const u8 sTextColors[] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY };
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// Table of move info icon offsets in graphics/interface/menu_info.png
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static const struct MenuInfoIcon sMenuInfoIcons[] =
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{ // { width, height, offset }
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{ 12, 12, 0x00 }, // Unused
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[TYPE_NORMAL + 1] = { 32, 12, 0x20 },
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[TYPE_FIGHTING + 1] = { 32, 12, 0x64 },
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[TYPE_FLYING + 1] = { 32, 12, 0x60 },
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[TYPE_POISON + 1] = { 32, 12, 0x80 },
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[TYPE_GROUND + 1] = { 32, 12, 0x48 },
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[TYPE_ROCK + 1] = { 32, 12, 0x44 },
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[TYPE_BUG + 1] = { 32, 12, 0x6C },
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[TYPE_GHOST + 1] = { 32, 12, 0x68 },
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[TYPE_STEEL + 1] = { 32, 12, 0x88 },
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[TYPE_MYSTERY + 1] = { 32, 12, 0xA4 },
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[TYPE_FIRE + 1] = { 32, 12, 0x24 },
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[TYPE_WATER + 1] = { 32, 12, 0x28 },
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[TYPE_GRASS + 1] = { 32, 12, 0x2C },
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[TYPE_ELECTRIC + 1] = { 32, 12, 0x40 },
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[TYPE_PSYCHIC + 1] = { 32, 12, 0x84 },
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[TYPE_ICE + 1] = { 32, 12, 0x4C },
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[TYPE_DRAGON + 1] = { 32, 12, 0xA0 },
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[TYPE_DARK + 1] = { 32, 12, 0x8C },
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[MENU_INFO_ICON_TYPE] = { 42, 12, 0xA8 },
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[MENU_INFO_ICON_POWER] = { 42, 12, 0xC0 },
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[MENU_INFO_ICON_ACCURACY] = { 42, 12, 0xC8 },
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[MENU_INFO_ICON_PP] = { 42, 12, 0xE0 },
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[MENU_INFO_ICON_EFFECT] = { 42, 12, 0xE8 }, // Unused
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[MENU_INFO_ICON_BALL_RED] = { 8, 8, 0xAE }, // For placed decorations in Secret Base
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[MENU_INFO_ICON_BALL_BLUE] = { 8, 8, 0xAF }, // For placed decorations in player's room
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};
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void InitStandardTextBoxWindows(void)
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{
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InitWindows(sStandardTextBox_WindowTemplates);
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sStartMenuWindowId = WINDOW_NONE;
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sMapNamePopupWindowId = WINDOW_NONE;
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}
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void FreeAllOverworldWindowBuffers(void)
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{
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FreeAllWindowBuffers();
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}
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void InitTextBoxGfxAndPrinters(void)
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{
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ChangeBgX(0, 0, BG_COORD_SET);
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ChangeBgY(0, 0, BG_COORD_SET);
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DeactivateAllTextPrinters();
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LoadMessageBoxAndBorderGfx();
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}
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u16 RunTextPrintersAndIsPrinter0Active(void)
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{
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RunTextPrinters();
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return IsTextPrinterActive(0);
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}
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u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 fgColor, u8 bgColor, u8 shadowColor)
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{
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struct TextPrinterTemplate printer;
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printer.currentChar = str;
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printer.windowId = windowId;
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printer.fontId = fontId;
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printer.x = 0;
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printer.y = 1;
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printer.currentX = 0;
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printer.currentY = 1;
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printer.letterSpacing = 0;
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printer.lineSpacing = 0;
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printer.unk = 0;
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printer.fgColor = fgColor;
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printer.bgColor = bgColor;
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printer.shadowColor = shadowColor;
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gTextFlags.useAlternateDownArrow = 0;
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return AddTextPrinter(&printer, speed, callback);
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}
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void AddTextPrinterForMessage(bool8 allowSkippingDelayWithButtonPress)
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{
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void (*callback)(struct TextPrinterTemplate *, u16) = NULL;
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gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress;
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AddTextPrinterParameterized2(0, FONT_NORMAL, gStringVar4, GetPlayerTextSpeedDelay(), callback, 2, 1, 3);
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}
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void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress)
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{
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gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress;
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AddTextPrinterParameterized2(0, FONT_NORMAL, gStringVar4, GetPlayerTextSpeedDelay(), NULL, 2, 1, 3);
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}
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void AddTextPrinterWithCustomSpeedForMessage(bool8 allowSkippingDelayWithButtonPress, u8 speed)
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{
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gTextFlags.canABSpeedUpPrint = allowSkippingDelayWithButtonPress;
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AddTextPrinterParameterized2(0, FONT_NORMAL, gStringVar4, speed, NULL, 2, 1, 3);
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}
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void LoadMessageBoxAndBorderGfx(void)
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{
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LoadMessageBoxGfx(0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM * 0x10);
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LoadUserWindowBorderGfx(0, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM * 0x10);
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}
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void DrawDialogueFrame(u8 windowId, bool8 copyToVram)
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{
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CallWindowFunction(windowId, WindowFunc_DrawDialogueFrame);
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FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
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PutWindowTilemap(windowId);
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if (copyToVram == TRUE)
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CopyWindowToVram(windowId, COPYWIN_FULL);
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}
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void DrawStdWindowFrame(u8 windowId, bool8 copyToVram)
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{
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CallWindowFunction(windowId, WindowFunc_DrawStandardFrame);
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FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
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PutWindowTilemap(windowId);
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if (copyToVram == TRUE)
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CopyWindowToVram(windowId, COPYWIN_FULL);
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}
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void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram)
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{
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CallWindowFunction(windowId, WindowFunc_ClearDialogWindowAndFrame);
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FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
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ClearWindowTilemap(windowId);
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if (copyToVram == TRUE)
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CopyWindowToVram(windowId, COPYWIN_FULL);
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}
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void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram)
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{
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CallWindowFunction(windowId, WindowFunc_ClearStdWindowAndFrame);
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FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
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ClearWindowTilemap(windowId);
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if (copyToVram == TRUE)
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CopyWindowToVram(windowId, COPYWIN_FULL);
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}
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static void WindowFunc_DrawStandardFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
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{
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int i;
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FillBgTilemapBufferRect(bg,
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STD_WINDOW_BASE_TILE_NUM + 0,
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tilemapLeft - 1,
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tilemapTop - 1,
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1,
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1,
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STD_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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STD_WINDOW_BASE_TILE_NUM + 1,
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tilemapLeft,
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tilemapTop - 1,
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width,
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1,
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STD_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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STD_WINDOW_BASE_TILE_NUM + 2,
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tilemapLeft + width,
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tilemapTop - 1,
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1,
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1,
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STD_WINDOW_PALETTE_NUM);
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for (i = tilemapTop; i < tilemapTop + height; i++)
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{
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FillBgTilemapBufferRect(bg,
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STD_WINDOW_BASE_TILE_NUM + 3,
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tilemapLeft - 1,
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i,
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1,
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1,
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STD_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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STD_WINDOW_BASE_TILE_NUM + 5,
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tilemapLeft + width,
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i,
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1,
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1,
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STD_WINDOW_PALETTE_NUM);
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}
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FillBgTilemapBufferRect(bg,
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STD_WINDOW_BASE_TILE_NUM + 6,
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tilemapLeft - 1,
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tilemapTop + height,
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1,
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1,
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STD_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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STD_WINDOW_BASE_TILE_NUM + 7,
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tilemapLeft,
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tilemapTop + height,
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width,
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1,
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STD_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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STD_WINDOW_BASE_TILE_NUM + 8,
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tilemapLeft + width,
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tilemapTop + height,
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1,
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1,
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STD_WINDOW_PALETTE_NUM);
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}
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static void WindowFunc_DrawDialogueFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
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{
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FillBgTilemapBufferRect(bg,
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DLG_WINDOW_BASE_TILE_NUM + 1,
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tilemapLeft - 2,
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tilemapTop - 1,
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1,
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1,
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DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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DLG_WINDOW_BASE_TILE_NUM + 3,
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tilemapLeft - 1,
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tilemapTop - 1,
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1,
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1,
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DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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DLG_WINDOW_BASE_TILE_NUM + 4,
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tilemapLeft,
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tilemapTop - 1,
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width - 1,
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1,
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DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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DLG_WINDOW_BASE_TILE_NUM + 5,
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tilemapLeft + width - 1,
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tilemapTop - 1,
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1,
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1,
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DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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DLG_WINDOW_BASE_TILE_NUM + 6,
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tilemapLeft + width,
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tilemapTop - 1,
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1,
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1,
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DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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DLG_WINDOW_BASE_TILE_NUM + 7,
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tilemapLeft - 2,
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tilemapTop,
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1,
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5,
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DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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DLG_WINDOW_BASE_TILE_NUM + 9,
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tilemapLeft - 1,
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tilemapTop,
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width + 1,
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5,
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DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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DLG_WINDOW_BASE_TILE_NUM + 10,
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tilemapLeft + width,
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tilemapTop,
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1,
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5,
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DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 1),
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tilemapLeft - 2,
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tilemapTop + height,
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1,
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1,
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DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 3),
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tilemapLeft - 1,
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tilemapTop + height,
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1,
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1,
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DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 4),
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tilemapLeft,
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tilemapTop + height,
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width - 1,
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1,
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DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 5),
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tilemapLeft + width - 1,
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tilemapTop + height,
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1,
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1,
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DLG_WINDOW_PALETTE_NUM);
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FillBgTilemapBufferRect(bg,
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BG_TILE_V_FLIP(DLG_WINDOW_BASE_TILE_NUM + 6),
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tilemapLeft + width,
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tilemapTop + height,
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1,
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1,
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DLG_WINDOW_PALETTE_NUM);
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}
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static void WindowFunc_ClearStdWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
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{
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FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, STD_WINDOW_PALETTE_NUM);
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}
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static void WindowFunc_ClearDialogWindowAndFrame(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
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{
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FillBgTilemapBufferRect(bg, 0, tilemapLeft - 3, tilemapTop - 1, width + 6, height + 2, STD_WINDOW_PALETTE_NUM);
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}
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void SetStandardWindowBorderStyle(u8 windowId, bool8 copyToVram)
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{
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DrawStdFrameWithCustomTileAndPalette(windowId, copyToVram, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM);
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}
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void LoadMessageBoxAndFrameGfx(u8 windowId, bool8 copyToVram)
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{
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LoadMessageBoxGfx(windowId, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM * 0x10);
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DrawDialogFrameWithCustomTileAndPalette(windowId, copyToVram, DLG_WINDOW_BASE_TILE_NUM, 0xF);
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}
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void Menu_LoadStdPal(void)
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{
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LoadPalette(gStandardMenuPalette, STD_WINDOW_PALETTE_NUM * 0x10, 0x14);
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}
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void Menu_LoadStdPalAt(u16 offset)
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{
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LoadPalette(gStandardMenuPalette, offset, 0x14);
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}
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// Unused
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static const u16 *Menu_GetStdPal(void)
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{
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return gStandardMenuPalette;
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}
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// Unused
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static u16 Menu_GetStdPalColor(u8 colorNum)
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{
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if (colorNum > 15)
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colorNum = 0;
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return gStandardMenuPalette[colorNum];
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}
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void DisplayItemMessageOnField(u8 taskId, const u8 *string, TaskFunc callback)
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{
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LoadMessageBoxAndBorderGfx();
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DisplayMessageAndContinueTask(taskId, 0, DLG_WINDOW_BASE_TILE_NUM, DLG_WINDOW_PALETTE_NUM, FONT_NORMAL, GetPlayerTextSpeedDelay(), string, callback);
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CopyWindowToVram(0, COPYWIN_FULL);
|
|
}
|
|
|
|
void DisplayYesNoMenuDefaultYes(void)
|
|
{
|
|
CreateYesNoMenu(&sYesNo_WindowTemplates, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM, 0);
|
|
}
|
|
|
|
void DisplayYesNoMenuWithDefault(u8 initialCursorPos)
|
|
{
|
|
CreateYesNoMenu(&sYesNo_WindowTemplates, STD_WINDOW_BASE_TILE_NUM, STD_WINDOW_PALETTE_NUM, initialCursorPos);
|
|
}
|
|
|
|
u32 GetPlayerTextSpeed(void)
|
|
{
|
|
if (gTextFlags.forceMidTextSpeed)
|
|
return OPTIONS_TEXT_SPEED_MID;
|
|
return gSaveBlock2Ptr->optionsTextSpeed;
|
|
}
|
|
|
|
u8 GetPlayerTextSpeedDelay(void)
|
|
{
|
|
u32 speed;
|
|
if (gSaveBlock2Ptr->optionsTextSpeed > OPTIONS_TEXT_SPEED_FAST)
|
|
gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_MID;
|
|
speed = GetPlayerTextSpeed();
|
|
return sTextSpeedFrameDelays[speed];
|
|
}
|
|
|
|
u8 AddStartMenuWindow(u8 numActions)
|
|
{
|
|
if (sStartMenuWindowId == WINDOW_NONE)
|
|
sStartMenuWindowId = AddWindowParameterized(0, 22, 1, 7, (numActions * 2) + 2, 15, 0x139);
|
|
return sStartMenuWindowId;
|
|
}
|
|
|
|
u8 GetStartMenuWindowId(void)
|
|
{
|
|
return sStartMenuWindowId;
|
|
}
|
|
|
|
void RemoveStartMenuWindow(void)
|
|
{
|
|
if (sStartMenuWindowId != WINDOW_NONE)
|
|
{
|
|
RemoveWindow(sStartMenuWindowId);
|
|
sStartMenuWindowId = WINDOW_NONE;
|
|
}
|
|
}
|
|
|
|
// Unused
|
|
static u16 GetDialogFrameBaseTileNum(void)
|
|
{
|
|
return DLG_WINDOW_BASE_TILE_NUM;
|
|
}
|
|
|
|
// Unused
|
|
static u16 GetStandardFrameBaseTileNum(void)
|
|
{
|
|
return STD_WINDOW_BASE_TILE_NUM;
|
|
}
|
|
|
|
u8 AddMapNamePopUpWindow(void)
|
|
{
|
|
if (sMapNamePopupWindowId == WINDOW_NONE)
|
|
sMapNamePopupWindowId = AddWindowParameterized(0, 1, 1, 10, 3, 14, 0x107);
|
|
return sMapNamePopupWindowId;
|
|
}
|
|
|
|
u8 GetMapNamePopUpWindowId(void)
|
|
{
|
|
return sMapNamePopupWindowId;
|
|
}
|
|
|
|
void RemoveMapNamePopUpWindow(void)
|
|
{
|
|
if (sMapNamePopupWindowId != WINDOW_NONE)
|
|
{
|
|
RemoveWindow(sMapNamePopupWindowId);
|
|
sMapNamePopupWindowId = WINDOW_NONE;
|
|
}
|
|
}
|
|
|
|
void AddTextPrinterWithCallbackForMessage(bool8 canSpeedUp, void (*callback)(struct TextPrinterTemplate *, u16))
|
|
{
|
|
gTextFlags.canABSpeedUpPrint = canSpeedUp;
|
|
AddTextPrinterParameterized2(0, FONT_NORMAL, gStringVar4, GetPlayerTextSpeedDelay(), callback, 2, 1, 3);
|
|
}
|
|
|
|
void EraseFieldMessageBox(bool8 copyToVram)
|
|
{
|
|
FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0x11);
|
|
if (copyToVram == TRUE)
|
|
CopyBgTilemapBufferToVram(0);
|
|
}
|
|
|
|
void DrawDialogFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 tileNum, u8 paletteNum)
|
|
{
|
|
sTileNum = tileNum;
|
|
sPaletteNum = paletteNum;
|
|
CallWindowFunction(windowId, WindowFunc_DrawDialogFrameWithCustomTileAndPalette);
|
|
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
|
|
PutWindowTilemap(windowId);
|
|
if (copyToVram == TRUE)
|
|
CopyWindowToVram(windowId, COPYWIN_FULL);
|
|
}
|
|
|
|
// Never used.
|
|
static void DrawDialogFrameWithCustomTile(u8 windowId, bool8 copyToVram, u16 tileNum)
|
|
{
|
|
sTileNum = tileNum;
|
|
sPaletteNum = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM);
|
|
CallWindowFunction(windowId, WindowFunc_DrawDialogFrameWithCustomTileAndPalette);
|
|
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
|
|
PutWindowTilemap(windowId);
|
|
if (copyToVram == TRUE)
|
|
CopyWindowToVram(windowId, COPYWIN_FULL);
|
|
}
|
|
|
|
static void WindowFunc_DrawDialogFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
|
|
{
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 1,
|
|
tilemapLeft - 2,
|
|
tilemapTop - 1,
|
|
1,
|
|
1,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 3,
|
|
tilemapLeft - 1,
|
|
tilemapTop - 1,
|
|
1,
|
|
1,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 4,
|
|
tilemapLeft,
|
|
tilemapTop - 1,
|
|
width - 1,
|
|
1,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 5,
|
|
tilemapLeft + width - 1,
|
|
tilemapTop - 1,
|
|
1,
|
|
1,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 6,
|
|
tilemapLeft + width,
|
|
tilemapTop - 1,
|
|
1,
|
|
1,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 7,
|
|
tilemapLeft - 2,
|
|
tilemapTop,
|
|
1,
|
|
5,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 9,
|
|
tilemapLeft - 1,
|
|
tilemapTop,
|
|
width + 1,
|
|
5,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 10,
|
|
tilemapLeft + width,
|
|
tilemapTop,
|
|
1,
|
|
5,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
BG_TILE_V_FLIP(sTileNum + 1),
|
|
tilemapLeft - 2,
|
|
tilemapTop + height,
|
|
1,
|
|
1,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
BG_TILE_V_FLIP(sTileNum + 3),
|
|
tilemapLeft - 1,
|
|
tilemapTop + height,
|
|
1,
|
|
1,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
BG_TILE_V_FLIP(sTileNum + 4),
|
|
tilemapLeft,
|
|
tilemapTop + height,
|
|
width - 1,
|
|
1,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
BG_TILE_V_FLIP(sTileNum + 5),
|
|
tilemapLeft + width - 1,
|
|
tilemapTop + height,
|
|
1,
|
|
1,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
BG_TILE_V_FLIP(sTileNum + 6),
|
|
tilemapLeft + width,
|
|
tilemapTop + height,
|
|
1,
|
|
1,
|
|
sPaletteNum);
|
|
}
|
|
|
|
void ClearDialogWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram)
|
|
{
|
|
// The palette slot doesn't matter, since the tiles are transparent.
|
|
CallWindowFunction(windowId, WindowFunc_ClearDialogWindowAndFrameNullPalette);
|
|
FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
|
|
ClearWindowTilemap(windowId);
|
|
if (copyToVram == TRUE)
|
|
CopyWindowToVram(windowId, COPYWIN_FULL);
|
|
}
|
|
|
|
static void WindowFunc_ClearDialogWindowAndFrameNullPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
|
|
{
|
|
FillBgTilemapBufferRect(bg, 0, tilemapLeft - 3, tilemapTop - 1, width + 6, height + 2, 0);
|
|
}
|
|
|
|
void DrawStdFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 baseTileNum, u8 paletteNum)
|
|
{
|
|
sTileNum = baseTileNum;
|
|
sPaletteNum = paletteNum;
|
|
CallWindowFunction(windowId, WindowFunc_DrawStdFrameWithCustomTileAndPalette);
|
|
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
|
|
PutWindowTilemap(windowId);
|
|
if (copyToVram == TRUE)
|
|
CopyWindowToVram(windowId, COPYWIN_FULL);
|
|
}
|
|
|
|
// Never used.
|
|
void DrawStdFrameWithCustomTile(u8 windowId, bool8 copyToVram, u16 baseTileNum)
|
|
{
|
|
sTileNum = baseTileNum;
|
|
sPaletteNum = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM);
|
|
CallWindowFunction(windowId, WindowFunc_DrawStdFrameWithCustomTileAndPalette);
|
|
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
|
|
PutWindowTilemap(windowId);
|
|
if (copyToVram == TRUE)
|
|
CopyWindowToVram(windowId, COPYWIN_FULL);
|
|
}
|
|
|
|
static void WindowFunc_DrawStdFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
|
|
{
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 0,
|
|
tilemapLeft - 1,
|
|
tilemapTop - 1,
|
|
1,
|
|
1,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 1,
|
|
tilemapLeft,
|
|
tilemapTop - 1,
|
|
width,
|
|
1,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 2,
|
|
tilemapLeft + width,
|
|
tilemapTop - 1,
|
|
1,
|
|
1,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 3,
|
|
tilemapLeft - 1,
|
|
tilemapTop,
|
|
1,
|
|
height,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 5,
|
|
tilemapLeft + width,
|
|
tilemapTop,
|
|
1,
|
|
height,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 6,
|
|
tilemapLeft - 1,
|
|
tilemapTop + height,
|
|
1,
|
|
1,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 7,
|
|
tilemapLeft,
|
|
tilemapTop + height,
|
|
width,
|
|
1,
|
|
sPaletteNum);
|
|
FillBgTilemapBufferRect(bg,
|
|
sTileNum + 8,
|
|
tilemapLeft + width,
|
|
tilemapTop + height,
|
|
1,
|
|
1,
|
|
sPaletteNum);
|
|
}
|
|
|
|
void ClearStdWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram)
|
|
{
|
|
CallWindowFunction(windowId, WindowFunc_ClearStdWindowAndFrameToTransparent);
|
|
FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
|
|
ClearWindowTilemap(windowId);
|
|
if (copyToVram == TRUE)
|
|
CopyWindowToVram(windowId, COPYWIN_FULL);
|
|
}
|
|
|
|
static void WindowFunc_ClearStdWindowAndFrameToTransparent(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
|
|
{
|
|
FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, 0);
|
|
}
|
|
|
|
// Creates the window used to display the info bar at the top of the HOF PC that shows the controls and team number.
|
|
u8 HofPCTopBar_AddWindow(u8 bg, u8 xPos, u8 yPos, u8 palette, u16 baseTile)
|
|
{
|
|
struct WindowTemplate window;
|
|
memset(&window, 0, sizeof(window));
|
|
|
|
if (bg > 3)
|
|
window.bg = 0;
|
|
else
|
|
window.bg = bg;
|
|
|
|
window.tilemapTop = yPos;
|
|
window.height = 2;
|
|
window.tilemapLeft = 30 - xPos;
|
|
window.width = xPos;
|
|
window.paletteNum = palette;
|
|
window.baseBlock = baseTile;
|
|
|
|
sHofPCTopBarWindowId = AddWindow(&window);
|
|
|
|
if (palette > 15)
|
|
palette = 15 * 16;
|
|
else
|
|
palette *= 16;
|
|
|
|
LoadPalette(sHofPC_TopBar_Pal, palette, sizeof(sHofPC_TopBar_Pal));
|
|
return sHofPCTopBarWindowId;
|
|
}
|
|
|
|
// All the below functions checking WINDOW_NONE only handle failure of AddWindow in the above function.
|
|
// Because sHofPCTopBarWindowId is not initialized to WINDOW_NONE anywhere it does not handle
|
|
// the window not having been drawn yet.
|
|
void HofPCTopBar_Print(const u8 *string, u8 left, bool8 copyToVram)
|
|
{
|
|
u16 width = 0;
|
|
|
|
if (sHofPCTopBarWindowId != WINDOW_NONE)
|
|
{
|
|
PutWindowTilemap(sHofPCTopBarWindowId);
|
|
FillWindowPixelBuffer(sHofPCTopBarWindowId, PIXEL_FILL(15));
|
|
width = GetStringWidth(FONT_SMALL, string, 0);
|
|
AddTextPrinterParameterized3(sHofPCTopBarWindowId,
|
|
FONT_SMALL,
|
|
236 - (GetWindowAttribute(sHofPCTopBarWindowId, WINDOW_TILEMAP_LEFT) * 8) - left - width,
|
|
1,
|
|
sTextColors,
|
|
0,
|
|
string);
|
|
if (copyToVram)
|
|
CopyWindowToVram(sHofPCTopBarWindowId, COPYWIN_FULL);
|
|
}
|
|
}
|
|
|
|
void HofPCTopBar_PrintPair(const u8 *string, const u8 *string2, bool8 noBg, u8 left, bool8 copyToVram)
|
|
{
|
|
u8 color[3];
|
|
u16 width = 0;
|
|
|
|
if (sHofPCTopBarWindowId != WINDOW_NONE)
|
|
{
|
|
if (noBg)
|
|
{
|
|
color[0] = TEXT_COLOR_TRANSPARENT;
|
|
color[1] = TEXT_COLOR_WHITE;
|
|
color[2] = TEXT_COLOR_DARK_GRAY;
|
|
}
|
|
else
|
|
{
|
|
color[0] = TEXT_DYNAMIC_COLOR_6;
|
|
color[1] = TEXT_COLOR_WHITE;
|
|
color[2] = TEXT_COLOR_DARK_GRAY;
|
|
}
|
|
PutWindowTilemap(sHofPCTopBarWindowId);
|
|
FillWindowPixelBuffer(sHofPCTopBarWindowId, PIXEL_FILL(15));
|
|
if (string2 != NULL)
|
|
{
|
|
width = GetStringWidth(FONT_SMALL, string2, 0);
|
|
AddTextPrinterParameterized3(sHofPCTopBarWindowId,
|
|
FONT_SMALL,
|
|
236 - (GetWindowAttribute(sHofPCTopBarWindowId, WINDOW_TILEMAP_LEFT) * 8) - left - width,
|
|
1,
|
|
color,
|
|
0,
|
|
string2);
|
|
}
|
|
AddTextPrinterParameterized4(sHofPCTopBarWindowId, FONT_NORMAL, 4, 1, 0, 0, color, 0, string);
|
|
if (copyToVram)
|
|
CopyWindowToVram(sHofPCTopBarWindowId, COPYWIN_FULL);
|
|
}
|
|
}
|
|
|
|
// Unused
|
|
static void HofPCTopBar_CopyToVram(void)
|
|
{
|
|
if (sHofPCTopBarWindowId != WINDOW_NONE)
|
|
CopyWindowToVram(sHofPCTopBarWindowId, COPYWIN_FULL);
|
|
}
|
|
|
|
// Unused
|
|
static void HofPCTopBar_Clear(void)
|
|
{
|
|
if (sHofPCTopBarWindowId != WINDOW_NONE)
|
|
{
|
|
FillWindowPixelBuffer(sHofPCTopBarWindowId, PIXEL_FILL(15));
|
|
CopyWindowToVram(sHofPCTopBarWindowId, COPYWIN_FULL);
|
|
}
|
|
}
|
|
|
|
void HofPCTopBar_RemoveWindow(void)
|
|
{
|
|
if (sHofPCTopBarWindowId != WINDOW_NONE)
|
|
{
|
|
FillWindowPixelBuffer(sHofPCTopBarWindowId, PIXEL_FILL(0));
|
|
ClearWindowTilemap(sHofPCTopBarWindowId);
|
|
CopyWindowToVram(sHofPCTopBarWindowId, COPYWIN_FULL);
|
|
RemoveWindow(sHofPCTopBarWindowId);
|
|
sHofPCTopBarWindowId = WINDOW_NONE;
|
|
}
|
|
}
|
|
|
|
static u8 InitMenu(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos, bool8 muteAPress)
|
|
{
|
|
s32 pos;
|
|
|
|
sMenu.left = left;
|
|
sMenu.top = top;
|
|
sMenu.minCursorPos = 0;
|
|
sMenu.maxCursorPos = numChoices - 1;
|
|
sMenu.windowId = windowId;
|
|
sMenu.fontId = fontId;
|
|
sMenu.optionHeight = cursorHeight;
|
|
sMenu.APressMuted = muteAPress;
|
|
|
|
pos = initialCursorPos;
|
|
|
|
if (pos < 0 || pos > sMenu.maxCursorPos)
|
|
sMenu.cursorPos = 0;
|
|
else
|
|
sMenu.cursorPos = pos;
|
|
|
|
Menu_MoveCursor(0);
|
|
return sMenu.cursorPos;
|
|
}
|
|
|
|
// There is no muted version of this, so the version that plays sound when A is pressed is the "Normal" one.
|
|
u8 InitMenuNormal(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos)
|
|
{
|
|
return InitMenu(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos, FALSE);
|
|
}
|
|
|
|
// Unused
|
|
static u8 InitMenuDefaultCursorHeight(u8 windowId, u8 fontId, u8 left, u8 top, u8 numChoices, u8 initialCursorPos)
|
|
{
|
|
u8 cursorHeight = GetMenuCursorDimensionByFont(fontId, 1);
|
|
return InitMenuNormal(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos);
|
|
}
|
|
|
|
void RedrawMenuCursor(u8 oldPos, u8 newPos)
|
|
{
|
|
u8 width, height;
|
|
|
|
width = GetMenuCursorDimensionByFont(sMenu.fontId, 0);
|
|
height = GetMenuCursorDimensionByFont(sMenu.fontId, 1);
|
|
FillWindowPixelRect(sMenu.windowId, PIXEL_FILL(1), sMenu.left, sMenu.optionHeight * oldPos + sMenu.top, width, height);
|
|
AddTextPrinterParameterized(sMenu.windowId, sMenu.fontId, gText_SelectorArrow3, sMenu.left, sMenu.optionHeight * newPos + sMenu.top, 0, 0);
|
|
}
|
|
|
|
u8 Menu_MoveCursor(s8 cursorDelta)
|
|
{
|
|
u8 oldPos = sMenu.cursorPos;
|
|
int newPos = sMenu.cursorPos + cursorDelta;
|
|
|
|
if (newPos < sMenu.minCursorPos)
|
|
sMenu.cursorPos = sMenu.maxCursorPos;
|
|
else if (newPos > sMenu.maxCursorPos)
|
|
sMenu.cursorPos = sMenu.minCursorPos;
|
|
else
|
|
sMenu.cursorPos += cursorDelta;
|
|
|
|
RedrawMenuCursor(oldPos, sMenu.cursorPos);
|
|
return sMenu.cursorPos;
|
|
}
|
|
|
|
u8 Menu_MoveCursorNoWrapAround(s8 cursorDelta)
|
|
{
|
|
u8 oldPos = sMenu.cursorPos;
|
|
int newPos = sMenu.cursorPos + cursorDelta;
|
|
|
|
if (newPos < sMenu.minCursorPos)
|
|
sMenu.cursorPos = sMenu.minCursorPos;
|
|
else if (newPos > sMenu.maxCursorPos)
|
|
sMenu.cursorPos = sMenu.maxCursorPos;
|
|
else
|
|
sMenu.cursorPos += cursorDelta;
|
|
|
|
RedrawMenuCursor(oldPos, sMenu.cursorPos);
|
|
return sMenu.cursorPos;
|
|
}
|
|
|
|
u8 Menu_GetCursorPos(void)
|
|
{
|
|
return sMenu.cursorPos;
|
|
}
|
|
|
|
s8 Menu_ProcessInput(void)
|
|
{
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
if (!sMenu.APressMuted)
|
|
PlaySE(SE_SELECT);
|
|
return sMenu.cursorPos;
|
|
}
|
|
else if (JOY_NEW(B_BUTTON))
|
|
{
|
|
return MENU_B_PRESSED;
|
|
}
|
|
else if (JOY_NEW(DPAD_UP))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
Menu_MoveCursor(-1);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_NEW(DPAD_DOWN))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
Menu_MoveCursor(1);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
s8 Menu_ProcessInputNoWrap(void)
|
|
{
|
|
u8 oldPos = sMenu.cursorPos;
|
|
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
if (!sMenu.APressMuted)
|
|
PlaySE(SE_SELECT);
|
|
return sMenu.cursorPos;
|
|
}
|
|
else if (JOY_NEW(B_BUTTON))
|
|
{
|
|
return MENU_B_PRESSED;
|
|
}
|
|
else if (JOY_NEW(DPAD_UP))
|
|
{
|
|
if (oldPos != Menu_MoveCursorNoWrapAround(-1))
|
|
PlaySE(SE_SELECT);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_NEW(DPAD_DOWN))
|
|
{
|
|
if (oldPos != Menu_MoveCursorNoWrapAround(1))
|
|
PlaySE(SE_SELECT);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
s8 ProcessMenuInput_other(void)
|
|
{
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
if (!sMenu.APressMuted)
|
|
PlaySE(SE_SELECT);
|
|
return sMenu.cursorPos;
|
|
}
|
|
else if (JOY_NEW(B_BUTTON))
|
|
{
|
|
return MENU_B_PRESSED;
|
|
}
|
|
else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_UP)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
Menu_MoveCursor(-1);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if ((JOY_REPEAT(DPAD_ANY)) == DPAD_DOWN)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
Menu_MoveCursor(1);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
s8 Menu_ProcessInputNoWrapAround_other(void)
|
|
{
|
|
u8 oldPos = sMenu.cursorPos;
|
|
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
if (!sMenu.APressMuted)
|
|
PlaySE(SE_SELECT);
|
|
return sMenu.cursorPos;
|
|
}
|
|
else if (JOY_NEW(B_BUTTON))
|
|
{
|
|
return MENU_B_PRESSED;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
|
|
{
|
|
if (oldPos != Menu_MoveCursorNoWrapAround(-1))
|
|
PlaySE(SE_SELECT);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
|
|
{
|
|
if (oldPos != Menu_MoveCursorNoWrapAround(1))
|
|
PlaySE(SE_SELECT);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
void PrintMenuActionTextsAtPos(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < itemCount; i++)
|
|
AddTextPrinterParameterized(windowId, fontId, menuActions[i].text, left, (lineHeight * i) + top, TEXT_SKIP_DRAW, NULL);
|
|
CopyWindowToVram(windowId, COPYWIN_GFX);
|
|
}
|
|
|
|
// Unused
|
|
static void PrintMenuActionTextsWithSpacing(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions, u8 letterSpacing, u8 lineSpacing)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < itemCount; i++)
|
|
AddTextPrinterParameterized5(windowId, fontId, menuActions[i].text, left, (lineHeight * i) + top, TEXT_SKIP_DRAW, NULL, letterSpacing, lineSpacing);
|
|
CopyWindowToVram(windowId, COPYWIN_GFX);
|
|
}
|
|
|
|
// Unused
|
|
static void PrintMenuActionTextsAtTop(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions)
|
|
{
|
|
PrintMenuActionTextsAtPos(windowId, fontId, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH), 1, lineHeight, itemCount, menuActions);
|
|
}
|
|
|
|
void PrintMenuActionTexts(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions, const u8 *actionIds)
|
|
{
|
|
u8 i;
|
|
struct TextPrinterTemplate printer;
|
|
|
|
printer.windowId = windowId;
|
|
printer.fontId = fontId;
|
|
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
|
|
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
|
|
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
|
|
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
|
|
printer.letterSpacing = letterSpacing;
|
|
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
|
|
printer.x = left;
|
|
printer.currentX = left;
|
|
|
|
for (i = 0; i < itemCount; i++)
|
|
{
|
|
printer.currentChar = menuActions[actionIds[i]].text;
|
|
printer.y = (lineHeight * i) + top;
|
|
printer.currentY = printer.y;
|
|
AddTextPrinter(&printer, TEXT_SKIP_DRAW, NULL);
|
|
}
|
|
|
|
CopyWindowToVram(windowId, COPYWIN_GFX);
|
|
}
|
|
|
|
// Unused
|
|
static void PrintMenuActionTextsAtTopById(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *menuActions, const u8 *actionIds)
|
|
{
|
|
PrintMenuActionTexts(windowId, fontId, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH), 1, GetFontAttribute(fontId, FONTATTR_LETTER_SPACING), lineHeight, itemCount, menuActions, actionIds);
|
|
}
|
|
|
|
void SetWindowTemplateFields(struct WindowTemplate *template, u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock)
|
|
{
|
|
template->bg = bg;
|
|
template->tilemapLeft = left;
|
|
template->tilemapTop = top;
|
|
template->width = width;
|
|
template->height = height;
|
|
template->paletteNum = paletteNum;
|
|
template->baseBlock = baseBlock;
|
|
}
|
|
|
|
struct WindowTemplate CreateWindowTemplate(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock)
|
|
{
|
|
struct WindowTemplate template;
|
|
SetWindowTemplateFields(&template, bg, left, top, width, height, paletteNum, baseBlock);
|
|
return template;
|
|
}
|
|
|
|
u16 AddWindowParameterized(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock)
|
|
{
|
|
struct WindowTemplate template;
|
|
SetWindowTemplateFields(&template, bg, left, top, width, height, paletteNum, baseBlock);
|
|
return AddWindow(&template);
|
|
}
|
|
|
|
// As opposed to CreateYesNoMenu, which has a hard-coded position.
|
|
static void CreateYesNoMenuAtPos(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos)
|
|
{
|
|
struct TextPrinterTemplate printer;
|
|
|
|
sYesNoWindowId = AddWindow(window);
|
|
DrawStdFrameWithCustomTileAndPalette(sYesNoWindowId, TRUE, baseTileNum, paletteNum);
|
|
|
|
printer.currentChar = gText_YesNo;
|
|
printer.windowId = sYesNoWindowId;
|
|
printer.fontId = fontId;
|
|
printer.x = GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH) + left;
|
|
printer.y = top;
|
|
printer.currentX = printer.x;
|
|
printer.currentY = printer.y;
|
|
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
|
|
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
|
|
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
|
|
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
|
|
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
|
|
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
|
|
|
|
AddTextPrinter(&printer, TEXT_SKIP_DRAW, NULL);
|
|
|
|
InitMenuNormal(sYesNoWindowId, fontId, left, top, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_HEIGHT), 2, initialCursorPos);
|
|
}
|
|
|
|
static void CreateYesNoMenuInTopLeft(const struct WindowTemplate *window, u8 fontId, u16 baseTileNum, u8 paletteNum)
|
|
{
|
|
CreateYesNoMenuAtPos(window, fontId, 0, 1, baseTileNum, paletteNum, 0);
|
|
}
|
|
|
|
s8 Menu_ProcessInputNoWrapClearOnChoose(void)
|
|
{
|
|
s8 result = Menu_ProcessInputNoWrap();
|
|
if (result != MENU_NOTHING_CHOSEN)
|
|
EraseYesNoWindow();
|
|
return result;
|
|
}
|
|
|
|
void EraseYesNoWindow(void)
|
|
{
|
|
ClearStdWindowAndFrameToTransparent(sYesNoWindowId, TRUE);
|
|
RemoveWindow(sYesNoWindowId);
|
|
}
|
|
|
|
static void PrintMenuActionGridText(u8 windowId, u8 fontId, u8 left, u8 top, u8 width, u8 height, u8 columns, u8 rows, const struct MenuAction *menuActions)
|
|
{
|
|
u8 i;
|
|
u8 j;
|
|
for (i = 0; i < rows; i++)
|
|
{
|
|
for (j = 0; j < columns; j++)
|
|
AddTextPrinterParameterized(windowId, fontId, menuActions[(i * columns) + j].text, (width * j) + left, (height * i) + top, TEXT_SKIP_DRAW, NULL);
|
|
}
|
|
CopyWindowToVram(windowId, COPYWIN_GFX);
|
|
}
|
|
|
|
// Unused
|
|
static void PrintMenuActionGridTextAtTop(u8 windowId, u8 fontId, u8 width, u8 height, u8 columns, u8 rows, const struct MenuAction *menuActions)
|
|
{
|
|
PrintMenuActionGridText(windowId, fontId, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH), 0, width, height, columns, rows, menuActions);
|
|
}
|
|
|
|
void PrintMenuActionGrid(u8 windowId, u8 fontId, u8 left, u8 top, u8 optionWidth, u8 horizontalCount, u8 verticalCount, const struct MenuAction *menuActions, const u8 *actionIds)
|
|
{
|
|
u8 i;
|
|
u8 j;
|
|
struct TextPrinterTemplate printer;
|
|
|
|
printer.windowId = windowId;
|
|
printer.fontId = fontId;
|
|
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
|
|
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
|
|
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
|
|
printer.unk = GetFontAttribute(fontId, FONTATTR_UNKNOWN);
|
|
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
|
|
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
|
|
|
|
for (i = 0; i < verticalCount; i++)
|
|
{
|
|
for (j = 0; j < horizontalCount; j++)
|
|
{
|
|
printer.currentChar = menuActions[actionIds[(horizontalCount * i) + j]].text;
|
|
printer.x = (optionWidth * j) + left;
|
|
printer.y = (GetFontAttribute(fontId, FONTATTR_MAX_LETTER_HEIGHT) * i) + top;
|
|
printer.currentX = printer.x;
|
|
printer.currentY = printer.y;
|
|
AddTextPrinter(&printer, TEXT_SKIP_DRAW, NULL);
|
|
}
|
|
}
|
|
|
|
CopyWindowToVram(windowId, COPYWIN_GFX);
|
|
}
|
|
|
|
// Unused
|
|
static void PrintMenuActionGrid_TopLeft(u8 windowId, u8 fontId, u8 optionWidth, u8 unused, u8 horizontalCount, u8 verticalCount, const struct MenuAction *menuActions, const u8 *actionIds)
|
|
{
|
|
PrintMenuActionGrid(windowId, fontId, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH), 0, optionWidth, horizontalCount, verticalCount, menuActions, actionIds);
|
|
}
|
|
|
|
static u8 InitMenuGrid(u8 windowId, u8 fontId, u8 left, u8 top, u8 optionWidth, u8 optionHeight, u8 columns, u8 rows, u8 numChoices, u8 cursorPos)
|
|
{
|
|
s32 pos;
|
|
|
|
sMenu.left = left;
|
|
sMenu.top = top;
|
|
sMenu.minCursorPos = 0;
|
|
sMenu.maxCursorPos = numChoices - 1;
|
|
sMenu.windowId = windowId;
|
|
sMenu.fontId = fontId;
|
|
sMenu.optionWidth = optionWidth;
|
|
sMenu.optionHeight = optionHeight;
|
|
sMenu.columns = columns;
|
|
sMenu.rows = rows;
|
|
|
|
pos = cursorPos;
|
|
|
|
if (pos < 0 || pos > sMenu.maxCursorPos)
|
|
sMenu.cursorPos = 0;
|
|
else
|
|
sMenu.cursorPos = pos;
|
|
|
|
// Why call this when it's not gonna move?
|
|
ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_NONE);
|
|
return sMenu.cursorPos;
|
|
}
|
|
|
|
// Unused
|
|
static u8 InitMenuGridDefaultCursorHeight(u8 windowId, u8 fontId, u8 left, u8 top, u8 width, u8 columns, u8 rows, u8 cursorPos)
|
|
{
|
|
u8 cursorHeight = GetMenuCursorDimensionByFont(fontId, 1);
|
|
u8 numChoices = columns * rows;
|
|
return InitMenuGrid(windowId, fontId, left, top, width, cursorHeight, columns, rows, numChoices, cursorPos);
|
|
}
|
|
|
|
// Erase cursor at old position, draw cursor at new position.
|
|
static void MoveMenuGridCursor(u8 oldCursorPos, u8 newCursorPos)
|
|
{
|
|
u8 cursorWidth = GetMenuCursorDimensionByFont(sMenu.fontId, 0);
|
|
u8 cursorHeight = GetMenuCursorDimensionByFont(sMenu.fontId, 1);
|
|
|
|
u8 xPos = (oldCursorPos % sMenu.columns) * sMenu.optionWidth + sMenu.left;
|
|
u8 yPos = (oldCursorPos / sMenu.columns) * sMenu.optionHeight + sMenu.top;
|
|
FillWindowPixelRect(sMenu.windowId, PIXEL_FILL(1), xPos, yPos, cursorWidth, cursorHeight);
|
|
|
|
xPos = (newCursorPos % sMenu.columns) * sMenu.optionWidth + sMenu.left;
|
|
yPos = (newCursorPos / sMenu.columns) * sMenu.optionHeight + sMenu.top;
|
|
AddTextPrinterParameterized(sMenu.windowId, sMenu.fontId, gText_SelectorArrow3, xPos, yPos, 0, 0);
|
|
}
|
|
|
|
u8 ChangeMenuGridCursorPosition(s8 deltaX, s8 deltaY)
|
|
{
|
|
u8 oldPos = sMenu.cursorPos;
|
|
|
|
if (deltaX != 0)
|
|
{
|
|
if ((sMenu.cursorPos % sMenu.columns) + deltaX < 0)
|
|
sMenu.cursorPos += sMenu.columns - 1;
|
|
else if ((sMenu.cursorPos % sMenu.columns) + deltaX >= sMenu.columns)
|
|
sMenu.cursorPos = (sMenu.cursorPos / sMenu.columns) * sMenu.columns;
|
|
else
|
|
sMenu.cursorPos += deltaX;
|
|
}
|
|
|
|
if (deltaY != 0)
|
|
{
|
|
if ((sMenu.cursorPos / sMenu.columns) + deltaY < 0)
|
|
sMenu.cursorPos += sMenu.columns * (sMenu.rows - 1);
|
|
else if ((sMenu.cursorPos / sMenu.columns) + deltaY >= sMenu.rows)
|
|
sMenu.cursorPos -= sMenu.columns * (sMenu.rows - 1);
|
|
else
|
|
sMenu.cursorPos += (sMenu.columns * deltaY);
|
|
}
|
|
|
|
if (sMenu.cursorPos > sMenu.maxCursorPos)
|
|
{
|
|
sMenu.cursorPos = oldPos;
|
|
return sMenu.cursorPos;
|
|
}
|
|
else
|
|
{
|
|
MoveMenuGridCursor(oldPos, sMenu.cursorPos);
|
|
return sMenu.cursorPos;
|
|
}
|
|
}
|
|
|
|
u8 ChangeGridMenuCursorPosition(s8 deltaX, s8 deltaY)
|
|
{
|
|
u8 oldPos = sMenu.cursorPos;
|
|
|
|
if (deltaX != 0)
|
|
{
|
|
if (((sMenu.cursorPos % sMenu.columns) + deltaX >= 0) &&
|
|
((sMenu.cursorPos % sMenu.columns) + deltaX < sMenu.columns))
|
|
{
|
|
sMenu.cursorPos += deltaX;
|
|
}
|
|
}
|
|
|
|
if (deltaY != 0)
|
|
{
|
|
if (((sMenu.cursorPos / sMenu.columns) + deltaY >= 0) &&
|
|
((sMenu.cursorPos / sMenu.columns) + deltaY < sMenu.rows))
|
|
{
|
|
sMenu.cursorPos += (sMenu.columns * deltaY);
|
|
}
|
|
}
|
|
|
|
if (sMenu.cursorPos > sMenu.maxCursorPos)
|
|
{
|
|
sMenu.cursorPos = oldPos;
|
|
return sMenu.cursorPos;
|
|
}
|
|
else
|
|
{
|
|
MoveMenuGridCursor(oldPos, sMenu.cursorPos);
|
|
return sMenu.cursorPos;
|
|
}
|
|
}
|
|
|
|
// Unused
|
|
static s8 Menu_ProcessGridInput_NoSoundLimit(void)
|
|
{
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
return sMenu.cursorPos;
|
|
}
|
|
else if (JOY_NEW(B_BUTTON))
|
|
{
|
|
return MENU_B_PRESSED;
|
|
}
|
|
else if (JOY_NEW(DPAD_UP))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_NEW(DPAD_DOWN))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
s8 Menu_ProcessGridInput(void)
|
|
{
|
|
u8 oldPos = sMenu.cursorPos;
|
|
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
return sMenu.cursorPos;
|
|
}
|
|
else if (JOY_NEW(B_BUTTON))
|
|
{
|
|
return MENU_B_PRESSED;
|
|
}
|
|
else if (JOY_NEW(DPAD_UP))
|
|
{
|
|
if (oldPos != ChangeGridMenuCursorPosition(0, -1))
|
|
PlaySE(SE_SELECT);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_NEW(DPAD_DOWN))
|
|
{
|
|
if (oldPos != ChangeGridMenuCursorPosition(0, 1))
|
|
PlaySE(SE_SELECT);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_NEW(DPAD_LEFT) || GetLRKeysPressed() == MENU_L_PRESSED)
|
|
{
|
|
if (oldPos != ChangeGridMenuCursorPosition(-1, 0))
|
|
PlaySE(SE_SELECT);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_NEW(DPAD_RIGHT) || GetLRKeysPressed() == MENU_R_PRESSED)
|
|
{
|
|
if (oldPos != ChangeGridMenuCursorPosition(1, 0))
|
|
PlaySE(SE_SELECT);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
// Unused
|
|
static s8 Menu_ProcessGridInputRepeat_NoSoundLimit(void)
|
|
{
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
return sMenu.cursorPos;
|
|
}
|
|
else if (JOY_NEW(B_BUTTON))
|
|
{
|
|
return MENU_B_PRESSED;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_UP);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_DOWN);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_LEFT, MENU_CURSOR_DELTA_NONE);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_RIGHT, MENU_CURSOR_DELTA_NONE);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
// Unused
|
|
static s8 Menu_ProcessGridInputRepeat(void)
|
|
{
|
|
u8 oldPos = sMenu.cursorPos;
|
|
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
return sMenu.cursorPos;
|
|
}
|
|
else if (JOY_NEW(B_BUTTON))
|
|
{
|
|
return MENU_B_PRESSED;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_ANY) == DPAD_UP)
|
|
{
|
|
if (oldPos != ChangeGridMenuCursorPosition(0, -1))
|
|
PlaySE(SE_SELECT);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_ANY) == DPAD_DOWN)
|
|
{
|
|
if (oldPos != ChangeGridMenuCursorPosition(0, 1))
|
|
PlaySE(SE_SELECT);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_ANY) == DPAD_LEFT || GetLRKeysPressedAndHeld() == MENU_L_PRESSED)
|
|
{
|
|
if (oldPos != ChangeGridMenuCursorPosition(-1, 0))
|
|
PlaySE(SE_SELECT);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
else if (JOY_REPEAT(DPAD_ANY) == DPAD_RIGHT || GetLRKeysPressedAndHeld() == MENU_R_PRESSED)
|
|
{
|
|
if (oldPos != ChangeGridMenuCursorPosition(1, 0))
|
|
PlaySE(SE_SELECT);
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
return MENU_NOTHING_CHOSEN;
|
|
}
|
|
|
|
u8 InitMenuInUpperLeftCorner(u8 windowId, u8 itemCount, u8 initialCursorPos, bool8 APressMuted)
|
|
{
|
|
s32 pos;
|
|
|
|
sMenu.left = 0;
|
|
sMenu.top = 1;
|
|
sMenu.minCursorPos = 0;
|
|
sMenu.maxCursorPos = itemCount - 1;
|
|
sMenu.windowId = windowId;
|
|
sMenu.fontId = FONT_NORMAL;
|
|
sMenu.optionHeight = 16;
|
|
sMenu.APressMuted = APressMuted;
|
|
|
|
pos = initialCursorPos;
|
|
|
|
if (pos < 0 || pos > sMenu.maxCursorPos)
|
|
sMenu.cursorPos = 0;
|
|
else
|
|
sMenu.cursorPos = pos;
|
|
|
|
return Menu_MoveCursor(0);
|
|
}
|
|
|
|
// There is no muted version of this function, so the version that plays sound when A is pressed is the "Normal" one.
|
|
u8 InitMenuInUpperLeftCornerNormal(u8 windowId, u8 itemCount, u8 initialCursorPos)
|
|
{
|
|
return InitMenuInUpperLeftCorner(windowId, itemCount, initialCursorPos, FALSE);
|
|
}
|
|
|
|
void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *menuActions)
|
|
{
|
|
u32 i;
|
|
|
|
for (i = 0; i < itemCount; i++)
|
|
AddTextPrinterParameterized(windowId, 1, menuActions[i].text, 8, (i * 16) + 1, TEXT_SKIP_DRAW, NULL);
|
|
|
|
CopyWindowToVram(windowId, COPYWIN_GFX);
|
|
}
|
|
|
|
void PrintMenuActionTextsInUpperLeftCorner(u8 windowId, u8 itemCount, const struct MenuAction *menuActions, const u8 *actionIds)
|
|
{
|
|
u8 i;
|
|
struct TextPrinterTemplate printer;
|
|
|
|
printer.windowId = windowId;
|
|
printer.fontId = FONT_NORMAL;
|
|
printer.fgColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_FOREGROUND);
|
|
printer.bgColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_BACKGROUND);
|
|
printer.shadowColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_SHADOW);
|
|
printer.unk = GetFontAttribute(FONT_NORMAL, FONTATTR_UNKNOWN);
|
|
printer.letterSpacing = 0;
|
|
printer.lineSpacing = 0;
|
|
printer.x = 8;
|
|
printer.currentX = 8;
|
|
|
|
for (i = 0; i < itemCount; i++)
|
|
{
|
|
printer.currentChar = menuActions[actionIds[i]].text;
|
|
printer.y = (i * 16) + 1;
|
|
printer.currentY = (i * 16) + 1;
|
|
AddTextPrinter(&printer, TEXT_SKIP_DRAW, NULL);
|
|
}
|
|
|
|
CopyWindowToVram(windowId, COPYWIN_GFX);
|
|
}
|
|
|
|
void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos)
|
|
{
|
|
struct TextPrinterTemplate printer;
|
|
|
|
sYesNoWindowId = AddWindow(window);
|
|
DrawStdFrameWithCustomTileAndPalette(sYesNoWindowId, TRUE, baseTileNum, paletteNum);
|
|
|
|
printer.currentChar = gText_YesNo;
|
|
printer.windowId = sYesNoWindowId;
|
|
printer.fontId = FONT_NORMAL;
|
|
printer.x = 8;
|
|
printer.y = 1;
|
|
printer.currentX = printer.x;
|
|
printer.currentY = printer.y;
|
|
printer.fgColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_FOREGROUND);
|
|
printer.bgColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_BACKGROUND);
|
|
printer.shadowColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_SHADOW);
|
|
printer.unk = GetFontAttribute(FONT_NORMAL, FONTATTR_UNKNOWN);
|
|
printer.letterSpacing = 0;
|
|
printer.lineSpacing = 0;
|
|
|
|
AddTextPrinter(&printer, TEXT_SKIP_DRAW, NULL);
|
|
InitMenuInUpperLeftCornerNormal(sYesNoWindowId, 2, initialCursorPos);
|
|
}
|
|
|
|
void PrintMenuGridTable(u8 windowId, u8 optionWidth, u8 columns, u8 rows, const struct MenuAction *menuActions)
|
|
{
|
|
u32 i, j;
|
|
|
|
for (i = 0; i < rows; i++)
|
|
{
|
|
for (j = 0; j < columns; j++)
|
|
AddTextPrinterParameterized(windowId, 1, menuActions[(i * columns) + j].text, (optionWidth * j) + 8, (i * 16) + 1, TEXT_SKIP_DRAW, NULL);
|
|
}
|
|
CopyWindowToVram(windowId, COPYWIN_GFX);
|
|
}
|
|
|
|
// Unused
|
|
static void PrintMenuActionGridTextNoSpacing(u8 windowId, u8 optionWidth, u8 columns, u8 rows, const struct MenuAction *menuActions, const u8 *actionIds)
|
|
{
|
|
u8 i;
|
|
u8 j;
|
|
struct TextPrinterTemplate printer;
|
|
|
|
printer.windowId = windowId;
|
|
printer.fontId = FONT_NORMAL;
|
|
printer.fgColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_FOREGROUND);
|
|
printer.bgColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_BACKGROUND);
|
|
printer.shadowColor = GetFontAttribute(FONT_NORMAL, FONTATTR_COLOR_SHADOW);
|
|
printer.unk = GetFontAttribute(FONT_NORMAL, FONTATTR_UNKNOWN);
|
|
printer.letterSpacing = 0;
|
|
printer.lineSpacing = 0;
|
|
|
|
for (i = 0; i < rows; i++)
|
|
{
|
|
for (j = 0; j < columns; j++)
|
|
{
|
|
printer.currentChar = menuActions[actionIds[(columns * i) + j]].text;
|
|
printer.x = (optionWidth * j) + 8;
|
|
printer.y = (16 * i) + 1;
|
|
printer.currentX = printer.x;
|
|
printer.currentY = printer.y;
|
|
AddTextPrinter(&printer, TEXT_SKIP_DRAW, NULL);
|
|
}
|
|
}
|
|
|
|
CopyWindowToVram(windowId, COPYWIN_GFX);
|
|
}
|
|
|
|
u8 InitMenuActionGrid(u8 windowId, u8 optionWidth, u8 columns, u8 rows, u8 initialCursorPos)
|
|
{
|
|
s32 pos;
|
|
|
|
sMenu.left = 0;
|
|
sMenu.top = 1;
|
|
sMenu.minCursorPos = 0;
|
|
sMenu.maxCursorPos = (columns * rows) - 1;
|
|
sMenu.windowId = windowId;
|
|
sMenu.fontId = FONT_NORMAL;
|
|
sMenu.optionWidth = optionWidth;
|
|
sMenu.optionHeight = 16;
|
|
sMenu.columns = columns;
|
|
sMenu.rows = rows;
|
|
|
|
pos = initialCursorPos;
|
|
|
|
if (pos < 0 || pos > sMenu.maxCursorPos)
|
|
sMenu.cursorPos = 0;
|
|
else
|
|
sMenu.cursorPos = pos;
|
|
|
|
// Why call this when it's not gonna move?
|
|
ChangeMenuGridCursorPosition(MENU_CURSOR_DELTA_NONE, MENU_CURSOR_DELTA_NONE);
|
|
return sMenu.cursorPos;
|
|
}
|
|
|
|
void ClearScheduledBgCopiesToVram(void)
|
|
{
|
|
memset(sScheduledBgCopiesToVram, 0, sizeof(sScheduledBgCopiesToVram));
|
|
}
|
|
|
|
void ScheduleBgCopyTilemapToVram(u8 bgId)
|
|
{
|
|
sScheduledBgCopiesToVram[bgId] = TRUE;
|
|
}
|
|
|
|
void DoScheduledBgTilemapCopiesToVram(void)
|
|
{
|
|
if (sScheduledBgCopiesToVram[0] == TRUE)
|
|
{
|
|
CopyBgTilemapBufferToVram(0);
|
|
sScheduledBgCopiesToVram[0] = FALSE;
|
|
}
|
|
if (sScheduledBgCopiesToVram[1] == TRUE)
|
|
{
|
|
CopyBgTilemapBufferToVram(1);
|
|
sScheduledBgCopiesToVram[1] = FALSE;
|
|
}
|
|
if (sScheduledBgCopiesToVram[2] == TRUE)
|
|
{
|
|
CopyBgTilemapBufferToVram(2);
|
|
sScheduledBgCopiesToVram[2] = FALSE;
|
|
}
|
|
if (sScheduledBgCopiesToVram[3] == TRUE)
|
|
{
|
|
CopyBgTilemapBufferToVram(3);
|
|
sScheduledBgCopiesToVram[3] = FALSE;
|
|
}
|
|
}
|
|
|
|
void ResetTempTileDataBuffers(void)
|
|
{
|
|
int i;
|
|
for (i = 0; i < (int)ARRAY_COUNT(sTempTileDataBuffer); i++)
|
|
sTempTileDataBuffer[i] = NULL;
|
|
sTempTileDataBufferIdx = 0;
|
|
}
|
|
|
|
bool8 FreeTempTileDataBuffersIfPossible(void)
|
|
{
|
|
int i;
|
|
|
|
if (!IsDma3ManagerBusyWithBgCopy())
|
|
{
|
|
if (sTempTileDataBufferIdx)
|
|
{
|
|
for (i = 0; i < sTempTileDataBufferIdx; i++)
|
|
FREE_AND_SET_NULL(sTempTileDataBuffer[i]);
|
|
sTempTileDataBufferIdx = 0;
|
|
}
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
void *DecompressAndCopyTileDataToVram(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
|
|
{
|
|
u32 sizeOut;
|
|
if (sTempTileDataBufferIdx < ARRAY_COUNT(sTempTileDataBuffer))
|
|
{
|
|
void *ptr = malloc_and_decompress(src, &sizeOut);
|
|
if (!size)
|
|
size = sizeOut;
|
|
if (ptr)
|
|
{
|
|
copy_decompressed_tile_data_to_vram(bgId, ptr, size, offset, mode);
|
|
sTempTileDataBuffer[sTempTileDataBufferIdx++] = ptr;
|
|
}
|
|
return ptr;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void DecompressAndLoadBgGfxUsingHeap(u8 bgId, const void *src, u32 size, u16 offset, u8 mode)
|
|
{
|
|
u32 sizeOut;
|
|
void *ptr = malloc_and_decompress(src, &sizeOut);
|
|
if (!size)
|
|
size = sizeOut;
|
|
if (ptr)
|
|
{
|
|
u8 taskId = CreateTask(task_free_buf_after_copying_tile_data_to_vram, 0);
|
|
gTasks[taskId].data[0] = copy_decompressed_tile_data_to_vram(bgId, ptr, size, offset, mode);
|
|
SetWordTaskArg(taskId, 1, (u32)ptr);
|
|
}
|
|
}
|
|
|
|
void task_free_buf_after_copying_tile_data_to_vram(u8 taskId)
|
|
{
|
|
if (!CheckForSpaceForDma3Request(gTasks[taskId].data[0]))
|
|
{
|
|
Free((void *)GetWordTaskArg(taskId, 1));
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
void *malloc_and_decompress(const void *src, u32 *size)
|
|
{
|
|
void *ptr;
|
|
u8 *sizeAsBytes = (u8 *)size;
|
|
u8 *srcAsBytes = (u8 *)src;
|
|
|
|
sizeAsBytes[0] = srcAsBytes[1];
|
|
sizeAsBytes[1] = srcAsBytes[2];
|
|
sizeAsBytes[2] = srcAsBytes[3];
|
|
sizeAsBytes[3] = 0;
|
|
|
|
ptr = Alloc(*size);
|
|
if (ptr)
|
|
LZ77UnCompWram(src, ptr);
|
|
return ptr;
|
|
}
|
|
|
|
u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode)
|
|
{
|
|
switch (mode)
|
|
{
|
|
case 0:
|
|
return LoadBgTiles(bgId, src, size, offset);
|
|
case 1:
|
|
return LoadBgTilemap(bgId, src, size, offset);
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void SetBgTilemapPalette(u8 bgId, u8 left, u8 top, u8 width, u8 height, u8 palette)
|
|
{
|
|
u8 i;
|
|
u8 j;
|
|
u16 *ptr = GetBgTilemapBuffer(bgId);
|
|
|
|
for (i = top; i < top + height; i++)
|
|
{
|
|
for (j = left; j < left + width; j++)
|
|
{
|
|
ptr[(i * 32) + j] = (ptr[(i * 32) + j] & 0xFFF) | (palette << 12);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CopyToBufferFromBgTilemap(u8 bgId, u16 *dest, u8 left, u8 top, u8 width, u8 height)
|
|
{
|
|
u8 i;
|
|
u8 j;
|
|
const u16 *src = GetBgTilemapBuffer(bgId);
|
|
|
|
for (i = 0; i < height; i++)
|
|
{
|
|
for (j = 0; j < width; j++)
|
|
dest[(i * width) + j] = src[(i + top) * 32 + j + left];
|
|
}
|
|
}
|
|
|
|
void AddValToTilemapBuffer(void *ptr, int delta, int width, int height, bool32 isAffine)
|
|
{
|
|
int i;
|
|
int area = width * height;
|
|
if (isAffine == TRUE)
|
|
{
|
|
u8 *as8BPP = ptr;
|
|
for (i = 0; i < area; i++)
|
|
as8BPP[i] += delta;
|
|
}
|
|
else
|
|
{
|
|
// Limit add to first 10 bits
|
|
u16 *as4BPP = ptr;
|
|
for (i = 0; i < area; i++)
|
|
as4BPP[i] = (as4BPP[i] & 0xFC00) | ((as4BPP[i] + delta) & 0x3FF);
|
|
}
|
|
}
|
|
|
|
void ResetBgPositions(void)
|
|
{
|
|
ChangeBgX(0, 0, BG_COORD_SET);
|
|
ChangeBgX(1, 0, BG_COORD_SET);
|
|
ChangeBgX(2, 0, BG_COORD_SET);
|
|
ChangeBgX(3, 0, BG_COORD_SET);
|
|
ChangeBgY(0, 0, BG_COORD_SET);
|
|
ChangeBgY(1, 0, BG_COORD_SET);
|
|
ChangeBgY(2, 0, BG_COORD_SET);
|
|
ChangeBgY(3, 0, BG_COORD_SET);
|
|
}
|
|
|
|
void BgDmaFill(u32 bg, u8 value, int offset, int size)
|
|
{
|
|
int temp = (!GetBgAttribute(bg, BG_ATTR_PALETTEMODE)) ? 32 : 64;
|
|
void *addr = (void *)((GetBgAttribute(bg, BG_ATTR_CHARBASEINDEX) * 0x4000) + (GetBgAttribute(bg, BG_ATTR_BASETILE) + offset) * temp);
|
|
RequestDma3Fill(value << 24 | value << 16 | value << 8 | value, VRAM + addr, size * temp, 1);
|
|
}
|
|
|
|
void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str)
|
|
{
|
|
struct TextPrinterTemplate printer;
|
|
|
|
printer.currentChar = str;
|
|
printer.windowId = windowId;
|
|
printer.fontId = fontId;
|
|
printer.x = left;
|
|
printer.y = top;
|
|
printer.currentX = printer.x;
|
|
printer.currentY = printer.y;
|
|
printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
|
|
printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
|
|
printer.unk = 0;
|
|
printer.fgColor = color[1];
|
|
printer.bgColor = color[0];
|
|
printer.shadowColor = color[2];
|
|
|
|
AddTextPrinter(&printer, speed, NULL);
|
|
}
|
|
|
|
void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str)
|
|
{
|
|
struct TextPrinterTemplate printer;
|
|
|
|
printer.currentChar = str;
|
|
printer.windowId = windowId;
|
|
printer.fontId = fontId;
|
|
printer.x = left;
|
|
printer.y = top;
|
|
printer.currentX = printer.x;
|
|
printer.currentY = printer.y;
|
|
printer.letterSpacing = letterSpacing;
|
|
printer.lineSpacing = lineSpacing;
|
|
printer.unk = 0;
|
|
printer.fgColor = color[1];
|
|
printer.bgColor = color[0];
|
|
printer.shadowColor = color[2];
|
|
|
|
AddTextPrinter(&printer, speed, NULL);
|
|
}
|
|
|
|
void AddTextPrinterParameterized5(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 letterSpacing, u8 lineSpacing)
|
|
{
|
|
struct TextPrinterTemplate printer;
|
|
|
|
printer.currentChar = str;
|
|
printer.windowId = windowId;
|
|
printer.fontId = fontId;
|
|
printer.x = left;
|
|
printer.y = top;
|
|
printer.currentX = left;
|
|
printer.currentY = top;
|
|
printer.letterSpacing = letterSpacing;
|
|
printer.lineSpacing = lineSpacing;
|
|
printer.unk = 0;
|
|
|
|
printer.fgColor = GetFontAttribute(fontId, FONTATTR_COLOR_FOREGROUND);
|
|
printer.bgColor = GetFontAttribute(fontId, FONTATTR_COLOR_BACKGROUND);
|
|
printer.shadowColor = GetFontAttribute(fontId, FONTATTR_COLOR_SHADOW);
|
|
|
|
AddTextPrinter(&printer, speed, callback);
|
|
}
|
|
|
|
void PrintPlayerNameOnWindow(u8 windowId, const u8 *src, u16 x, u16 y)
|
|
{
|
|
int count = 0;
|
|
while (gSaveBlock2Ptr->playerName[count] != EOS)
|
|
count++;
|
|
|
|
StringExpandPlaceholders(gStringVar4, src);
|
|
|
|
AddTextPrinterParameterized(windowId, 1, gStringVar4, x, y, TEXT_SKIP_DRAW, 0);
|
|
}
|
|
|
|
static void UnusedBlitBitmapRect(const struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height)
|
|
{
|
|
int loopSrcY, loopDstY, loopSrcX, loopDstX, xEnd, yEnd, multiplierSrcY, multiplierDstY;
|
|
const u8 *pixelsSrc;
|
|
u8 *pixelsDst;
|
|
u16 toOrr;
|
|
|
|
if (dst->width - dstX < width)
|
|
xEnd = dst->width - dstX + srcX;
|
|
else
|
|
xEnd = width + srcX;
|
|
|
|
if (dst->height - dstY < height)
|
|
yEnd = srcY + dst->height - dstY;
|
|
else
|
|
yEnd = srcY + height;
|
|
|
|
multiplierSrcY = (src->width + (src->width % 8)) >> 3;
|
|
multiplierDstY = (dst->width + (dst->width % 8)) >> 3;
|
|
|
|
for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++)
|
|
{
|
|
for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++)
|
|
{
|
|
pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 29) >> 27);
|
|
pixelsDst = (void*) dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + ((( loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 29) >> 27);
|
|
|
|
if ((uintptr_t)pixelsDst & 1)
|
|
{
|
|
pixelsDst--;
|
|
if (loopDstX & 1)
|
|
{
|
|
toOrr = *(vu16*)pixelsDst;
|
|
toOrr &= 0x0fff;
|
|
if (loopSrcX & 1)
|
|
toOrr |= ((*pixelsSrc & 0xf0) << 8);
|
|
else
|
|
toOrr |= ((*pixelsSrc & 0x0f) << 12);
|
|
}
|
|
else
|
|
{
|
|
toOrr = *(vu16*)pixelsDst;
|
|
toOrr &= 0xf0ff;
|
|
if (loopSrcX & 1)
|
|
toOrr |= ((*pixelsSrc & 0xf0) << 4);
|
|
else
|
|
toOrr |= ((*pixelsSrc & 0x0f) << 8);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (loopDstX & 1)
|
|
{
|
|
toOrr = *(vu16*)pixelsDst;
|
|
toOrr &= 0xff0f;
|
|
if (loopSrcX & 1)
|
|
toOrr |= ((*pixelsSrc & 0xf0) << 0);
|
|
else
|
|
toOrr |= ((*pixelsSrc & 0x0f) << 4);
|
|
}
|
|
else
|
|
{
|
|
toOrr = *(vu16*)pixelsDst;
|
|
toOrr &= 0xfff0;
|
|
if (loopSrcX & 1)
|
|
toOrr |= ((*pixelsSrc & 0xf0) >> 4);
|
|
else
|
|
toOrr |= ((*pixelsSrc & 0x0f) >> 0);
|
|
}
|
|
}
|
|
*(vu16*)pixelsDst = toOrr;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Unused
|
|
static void LoadMonIconPalAtOffset(u8 palOffset, u16 speciesId)
|
|
{
|
|
LoadPalette(GetValidMonIconPalettePtr(speciesId), palOffset, 0x20);
|
|
}
|
|
|
|
// Unused
|
|
static void DrawMonIconAtPos(u8 windowId, u16 speciesId, u32 personality, u16 x, u16 y)
|
|
{
|
|
BlitBitmapToWindow(windowId, GetMonIconPtr(speciesId, personality, 1), x, y, 32, 32);
|
|
}
|
|
|
|
void ListMenuLoadStdPalAt(u8 palOffset, u8 palId)
|
|
{
|
|
const u16 *palette;
|
|
|
|
switch (palId)
|
|
{
|
|
case 0:
|
|
default:
|
|
palette = gMenuInfoElements1_Pal;
|
|
break;
|
|
case 1:
|
|
palette = gMenuInfoElements2_Pal;
|
|
break;
|
|
case 2:
|
|
palette = gMenuInfoElements3_Pal;
|
|
break;
|
|
}
|
|
|
|
LoadPalette(palette, palOffset, 0x20);
|
|
}
|
|
|
|
void BlitMenuInfoIcon(u8 windowId, u8 iconId, u16 x, u16 y)
|
|
{
|
|
BlitBitmapRectToWindow(windowId, &gMenuInfoElements_Gfx[sMenuInfoIcons[iconId].offset * 32], 0, 0, 128, 128, x, y, sMenuInfoIcons[iconId].width, sMenuInfoIcons[iconId].height);
|
|
}
|
|
|
|
void BufferSaveMenuText(u8 textId, u8 *dest, u8 color)
|
|
{
|
|
s32 curFlag;
|
|
s32 flagCount;
|
|
u8 *endOfString;
|
|
u8 *string = dest;
|
|
|
|
*(string++) = EXT_CTRL_CODE_BEGIN;
|
|
*(string++) = EXT_CTRL_CODE_COLOR;
|
|
*(string++) = color;
|
|
*(string++) = EXT_CTRL_CODE_BEGIN;
|
|
*(string++) = EXT_CTRL_CODE_SHADOW;
|
|
*(string++) = color + 1;
|
|
|
|
switch (textId)
|
|
{
|
|
case SAVE_MENU_NAME:
|
|
StringCopy(string, gSaveBlock2Ptr->playerName);
|
|
break;
|
|
case SAVE_MENU_CAUGHT:
|
|
if (IsNationalPokedexEnabled())
|
|
string = ConvertIntToDecimalStringN(string, GetNationalPokedexCount(FLAG_GET_CAUGHT), STR_CONV_MODE_LEFT_ALIGN, 3);
|
|
else
|
|
string = ConvertIntToDecimalStringN(string, GetHoennPokedexCount(FLAG_GET_CAUGHT), STR_CONV_MODE_LEFT_ALIGN, 3);
|
|
*string = EOS;
|
|
break;
|
|
case SAVE_MENU_PLAY_TIME:
|
|
string = ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->playTimeHours, STR_CONV_MODE_LEFT_ALIGN, 3);
|
|
*(string++) = CHAR_COLON;
|
|
ConvertIntToDecimalStringN(string, gSaveBlock2Ptr->playTimeMinutes, STR_CONV_MODE_LEADING_ZEROS, 2);
|
|
break;
|
|
case SAVE_MENU_LOCATION:
|
|
GetMapNameGeneric(string, gMapHeader.regionMapSectionId);
|
|
break;
|
|
case SAVE_MENU_BADGES:
|
|
for (curFlag = FLAG_BADGE01_GET, flagCount = 0, endOfString = string + 1; curFlag < FLAG_BADGE01_GET + NUM_BADGES; curFlag++)
|
|
{
|
|
if (FlagGet(curFlag))
|
|
flagCount++;
|
|
}
|
|
*string = flagCount + CHAR_0;
|
|
*endOfString = EOS;
|
|
break;
|
|
}
|
|
}
|