mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 12:37:38 +01:00
730 lines
16 KiB
C
Executable File
730 lines
16 KiB
C
Executable File
#include "global.h"
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#include "bg.h"
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#include "decompress.h"
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#include "landmark.h"
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#include "main.h"
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#include "menu.h"
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#include "palette.h"
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#include "pokenav.h"
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#include "region_map.h"
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#include "sound.h"
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#include "sprite.h"
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#include "string_util.h"
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#include "task.h"
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#include "text_window.h"
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#include "window.h"
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#include "constants/songs.h"
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struct Pokenav5Struct
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{
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u8 filler0[0xC];
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bool32 unkC;
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u32 (*unk10)(struct Pokenav5Struct *);
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};
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struct Pokenav5Struct_2
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{
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bool32 (*unk0)(void);
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u32 unk4;
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u16 unk8;
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struct Sprite *cityFeatureTextSprites[3];
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u8 unk18[0x800];
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u8 cityZoomPics[22][0xC8];
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};
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struct CityMapEntry
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{
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u16 mapSecId;
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u16 index;
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const u32 *tilemap;
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};
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static u32 sub_81CC568(struct Pokenav5Struct *);
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static u32 sub_81CC5B4(struct Pokenav5Struct *);
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static u32 sub_81CC5DC(struct Pokenav5Struct *);
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static u32 sub_81CC6F4(s32);
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static u32 sub_81CCD34(s32);
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static bool32 sub_81CC6BC(void);
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static void sub_81CC9EC(void);
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static void sub_81CC9C0(void);
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static void sub_81CCD10(void);
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static bool32 sub_81CCD24(void);
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static void sub_81CCA1C(struct Pokenav5Struct_2 *);
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static bool32 sub_81CCAFC(void);
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static void sub_81CCB0C(struct Pokenav5Struct_2 *);
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static bool32 sub_81CCC4C(struct Pokenav5Struct_2 *);
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static void sub_81CCC5C(int);
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static bool32 sub_81CCC88(void);
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static void sub_81CCE58(void);
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static void sub_81CCD70(struct Pokenav5Struct_2 *, int, int);
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static void sub_81CCDE8(struct Pokenav5Struct_2 *, int, int);
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static void sub_81CCFA4(int);
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static void sub_81CCC9C(u8 taskId);
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static void sub_81CCF78(void);
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void sub_81CCEF4(struct Sprite *sprite);
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u32 sub_81CC848(s32);
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u32 sub_81CC878(s32);
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u32 sub_81CC8D8(s32);
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u32 sub_81CC95C(s32);
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extern const u16 gHoennMapZoomIcons_Pal[];
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extern const struct SpriteTemplate gUnknown_086231D0;
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extern const u32 gHoennMapZoomIcons_Gfx[];
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const u16 gUnknown_08622868[] = INCBIN_U16("graphics/pokenav/8622868.gbapal");
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const u32 gUnknown_08622888[] = INCBIN_U32("graphics/pokenav/zoom_tiles.4bpp.lz");
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#include "data/region_map/city_map_tilemaps.h"
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const struct BgTemplate gUnknown_086230D8[3] =
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{
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{
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.bg = 1,
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.charBaseIndex = 1,
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.mapBaseIndex = 0x1F,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 1,
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.baseTile = 0
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},
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{
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.bg = 2,
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.charBaseIndex = 2,
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.mapBaseIndex = 0x06,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0
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},
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{
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.bg = 2,
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.charBaseIndex = 0,
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.mapBaseIndex = 0x00,
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.screenSize = 2,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0
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},
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};
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const LoopedTask gUnknown_086230E4[] =
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{
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NULL,
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sub_81CC848,
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sub_81CC878,
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sub_81CC8D8,
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sub_81CC95C
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};
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const struct CompressedSpriteSheet gUnknown_086230F8[1] =
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{
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{gHoennMapZoomIcons_Gfx, 0x800, 6}
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};
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const struct SpritePalette gUnknown_08623100[] =
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{
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{gHoennMapZoomIcons_Pal, 11},
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{}
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};
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const struct WindowTemplate gUnknown_08623110 =
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{
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.bg = 1,
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.tilemapLeft = 17,
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.tilemapTop = 4,
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.width = 12,
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.height = 13,
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.paletteNum = 1,
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.baseBlock = 0x4C
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};
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#include "data/region_map/city_map_entries.h"
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const struct OamData gUnknown_086231C8 =
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{
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.y = 0,
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.affineMode = ST_OAM_AFFINE_OFF,
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.objMode = ST_OAM_OBJ_NORMAL,
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.bpp = ST_OAM_4BPP,
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.shape = SPRITE_SHAPE(32x8),
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.x = 0,
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.size = SPRITE_SIZE(32x8),
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.tileNum = 0,
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.priority = 1,
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.paletteNum = 0,
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};
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const struct SpriteTemplate gUnknown_086231D0 =
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{
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.tileTag = 6,
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.paletteTag = 11,
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.oam = &gUnknown_086231C8,
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_81CCEF4,
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};
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u32 PokenavCallback_Init_6(void)
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{
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struct Pokenav5Struct *state = AllocSubstruct(3, sizeof(struct Pokenav5Struct));
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if (!state)
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return FALSE;
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if (!AllocSubstruct(16, sizeof(struct RegionMap)))
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return FALSE;
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state->unkC = sub_8124668(gMapHeader.regionMapSectionId);
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if (!state->unkC)
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state->unk10 = sub_81CC568;
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else
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state->unk10 = sub_81CC5B4;
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return TRUE;
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}
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void sub_81CC524(void)
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{
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gSaveBlock2Ptr->regionMapZoom = sub_8124658();
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FreePokenavSubstruct(16);
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FreePokenavSubstruct(3);
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}
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u32 sub_81CC554(void)
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{
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struct Pokenav5Struct *state = GetSubstructPtr(3);
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return state->unk10(state);
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}
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static u32 sub_81CC568(struct Pokenav5Struct *state)
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{
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switch (sub_81230AC())
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{
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case 3:
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return 1;
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case 4:
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if (!sub_8124658())
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return 3;
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return 2;
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case 5:
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state->unk10 = sub_81CC5DC;
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return 4;
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}
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return 0;
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}
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static u32 sub_81CC5B4(struct Pokenav5Struct *state)
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{
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if (gMain.newKeys & B_BUTTON)
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{
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state->unk10 = sub_81CC5DC;
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return 4;
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}
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return 0;
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}
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static u32 sub_81CC5DC(struct Pokenav5Struct *state)
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{
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return POKENAV_MENU_1;
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}
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bool32 sub_81CC5E4(void)
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{
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struct Pokenav5Struct *state = GetSubstructPtr(3);
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return state->unkC;
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}
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bool32 sub_81CC5F4(void)
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{
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struct Pokenav5Struct_2 *state = AllocSubstruct(4, sizeof(struct Pokenav5Struct_2));
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if (!state)
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return FALSE;
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state->unk4 = CreateLoopedTask(sub_81CC6F4, 1);
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state->unk0 = sub_81CC6BC;
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return TRUE;
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}
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void sub_81CC62C(s32 index)
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{
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struct Pokenav5Struct_2 *state = GetSubstructPtr(4);
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state->unk4 = CreateLoopedTask(gUnknown_086230E4[index], 1);
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state->unk0 = sub_81CC6BC;
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}
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u32 sub_81CC65C(void)
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{
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struct Pokenav5Struct_2 *state = GetSubstructPtr(4);
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return state->unk0();
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}
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void sub_81CC670(void)
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{
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struct Pokenav5Struct_2 *state = GetSubstructPtr(4);
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FreeRegionMapIconResources();
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sub_81CC9EC();
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RemoveWindow(state->unk8);
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FreePokenavSubstruct(16);
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FreePokenavSubstruct(4);
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SetPokenavVBlankCallback();
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SetBgMode(0);
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}
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static void sub_81CC6A4(void)
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{
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TransferPlttBuffer();
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LoadOam();
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ProcessSpriteCopyRequests();
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UpdateRegionMapVideoRegs();
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}
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static bool32 sub_81CC6BC(void)
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{
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struct Pokenav5Struct_2 *state = GetSubstructPtr(4);
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return IsLoopedTaskActive(state->unk4);
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}
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static bool8 sub_81CC6D0(void)
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{
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if (sub_81CC5E4())
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return FALSE;
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return gSaveBlock2Ptr->regionMapZoom == 1;
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}
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static u32 sub_81CC6F4(s32 taskState)
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{
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int var0;
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struct RegionMap *regionMap;
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struct Pokenav5Struct_2 *state = GetSubstructPtr(4);
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switch (taskState)
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{
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case 0:
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SetVBlankCallback_(NULL);
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HideBg(1);
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HideBg(2);
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HideBg(3);
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SetBgMode(1);
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InitBgTemplates(gUnknown_086230D8, ARRAY_COUNT(gUnknown_086230D8) - 1);
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regionMap = GetSubstructPtr(16);
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sub_8122CF8(regionMap, &gUnknown_086230D8[1], sub_81CC6D0());
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sub_81CC9C0();
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return 0;
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case 1:
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if (sub_8122DB0())
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return 2;
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if (!sub_81CC5E4())
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{
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CreateRegionMapPlayerIcon(4, 9);
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CreateRegionMapCursor(5, 10);
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sub_812454C();
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}
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else
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{
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sub_8123030(0, 6);
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}
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return 0;
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case 2:
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sub_81CCD10();
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return 1;
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case 3:
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if (sub_81CCD24())
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return 2;
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sub_81CCA1C(state);
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return 1;
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case 4:
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if (sub_81CCAFC())
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return 2;
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sub_81CCB0C(state);
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sub_81C7B40();
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return 0;
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case 5:
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if (sub_81CCC4C(state))
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return 2;
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ShowBg(1);
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ShowBg(2);
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SetVBlankCallback_(sub_81CC6A4);
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return 0;
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case 6:
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if (!sub_81CC6D0())
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var0 = 4;
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else
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var0 = 5;
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LoadLeftHeaderGfxForIndex(var0);
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sub_81C7FA0(var0, 1, 1);
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sub_81C7AC0(1);
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return 0;
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case 7:
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if (IsPaletteFadeActive() || sub_81C8010())
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return 2;
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return 1;
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default:
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return 4;
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}
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}
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u32 sub_81CC848(s32 taskState)
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{
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struct Pokenav5Struct_2 *state = GetSubstructPtr(4);
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switch (taskState)
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{
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case 0:
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sub_81CCB0C(state);
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return 0;
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case 1:
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if (sub_81CCC4C(state))
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return 2;
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break;
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}
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return 4;
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}
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u32 sub_81CC878(s32 taskState)
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{
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switch (taskState)
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{
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case 0:
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PlaySE(SE_SELECT);
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sub_81CCC5C(0);
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sub_8123418();
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return 0;
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case 1:
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if (sub_8123514() || sub_81CCC88())
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return 2;
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sub_81C7BA4(1);
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return 0;
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case 2:
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if (IsDma3ManagerBusyWithBgCopy_())
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return 2;
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sub_81C7E14(4);
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break;
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}
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return 4;
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}
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u32 sub_81CC8D8(s32 taskState)
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{
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struct Pokenav5Struct_2 *state = GetSubstructPtr(4);
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switch (taskState)
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{
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case 0:
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PlaySE(SE_SELECT);
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sub_81CCB0C(state);
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return 0;
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case 1:
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if (sub_81CCC4C(state))
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return 2;
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sub_81CCC5C(1);
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sub_8123418();
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return 0;
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case 2:
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if (sub_8123514() || sub_81CCC88())
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return 2;
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sub_81C7BA4(2);
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return 0;
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case 3:
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if (IsDma3ManagerBusyWithBgCopy_())
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return 2;
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sub_81C7E14(5);
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break;
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}
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return 4;
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}
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u32 sub_81CC95C(s32 taskState)
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{
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switch (taskState)
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{
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case 0:
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PlaySE(SE_SELECT);
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sub_81C7AC0(0);
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return 0;
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case 1:
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if (IsPaletteFadeActive())
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return 2;
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sub_81C7FDC();
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sub_81C78A0();
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return 0;
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case 2:
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if (MainMenuLoopedTaskIsBusy())
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return 2;
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HideBg(1);
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HideBg(2);
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HideBg(3);
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return 0;
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}
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return 4;
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}
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static void sub_81CC9C0(void)
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{
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int i;
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for (i = 0; i < ARRAY_COUNT(gUnknown_086230F8); i++)
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LoadCompressedSpriteSheet(&gUnknown_086230F8[i]);
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Pokenav_AllocAndLoadPalettes(gUnknown_08623100);
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sub_81CCE58();
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}
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static void sub_81CC9EC(void)
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{
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int i;
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struct Pokenav5Struct_2 *state = GetSubstructPtr(4);
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FreeSpriteTilesByTag(6);
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FreeSpritePaletteByTag(11);
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for (i = 0; i < 3; i++)
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DestroySprite(state->cityFeatureTextSprites[i]);
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}
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static void sub_81CCA1C(struct Pokenav5Struct_2 *state)
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{
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sub_8199DF0(1, PIXEL_FILL(0), 0x40, 1);
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sub_8199DF0(1, PIXEL_FILL(1), 0x41, 1);
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CpuFill16(0x1040, state->unk18, 0x800);
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SetBgTilemapBuffer(1, state->unk18);
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state->unk8 = AddWindow(&gUnknown_08623110);
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LoadUserWindowBorderGfx_(state->unk8, 0x42, 0x40);
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DrawTextBorderOuter(state->unk8, 0x42, 4);
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decompress_and_copy_tile_data_to_vram(1, gUnknown_08622888, 0, 0, 0);
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FillWindowPixelBuffer(state->unk8, PIXEL_FILL(1));
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PutWindowTilemap(state->unk8);
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CopyWindowToVram(state->unk8, 3);
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CopyPaletteIntoBufferUnfaded(gUnknown_08622868, 0x10, 0x20);
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CopyPaletteIntoBufferUnfaded(gHoennMapZoomIcons_Pal, 0x30, 0x20);
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if (!sub_8124658())
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ChangeBgY(1, -0x6000, 0);
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else
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ChangeBgY(1, 0, 0);
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ChangeBgX(1, 0, 0);
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}
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static bool32 sub_81CCAFC(void)
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{
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return free_temp_tile_data_buffers_if_possible();
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}
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static void sub_81CCB0C(struct Pokenav5Struct_2 *state)
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{
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struct RegionMap *regionMap = GetSubstructPtr(16);
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switch (regionMap->iconDrawType)
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{
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case MAPSECTYPE_CITY_CANFLY:
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FillWindowPixelBuffer(state->unk8, PIXEL_FILL(1));
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PutWindowRectTilemap(state->unk8, 0, 0, 12, 2);
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AddTextPrinterParameterized(state->unk8, 7, regionMap->mapSecName, 0, 1, TEXT_SPEED_FF, NULL);
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sub_81CCD70(state, regionMap->mapSecId, regionMap->posWithinMapSec);
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CopyWindowToVram(state->unk8, 3);
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sub_81CCFA4(0);
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break;
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case MAPSECTYPE_CITY_CANTFLY:
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FillWindowPixelBuffer(state->unk8, PIXEL_FILL(1));
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PutWindowRectTilemap(state->unk8, 0, 0, 12, 2);
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AddTextPrinterParameterized(state->unk8, 7, regionMap->mapSecName, 0, 1, TEXT_SPEED_FF, NULL);
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FillBgTilemapBufferRect(1, 0x1041, 17, 6, 12, 11, 17);
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CopyWindowToVram(state->unk8, 3);
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sub_81CCFA4(1);
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break;
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case MAPSECTYPE_PLAIN:
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case MAPSECTYPE_BATTLE_FRONTIER:
|
|
FillWindowPixelBuffer(state->unk8, PIXEL_FILL(1));
|
|
PutWindowTilemap(state->unk8);
|
|
AddTextPrinterParameterized(state->unk8, 7, regionMap->mapSecName, 0, 1, TEXT_SPEED_FF, NULL);
|
|
sub_81CCDE8(state, regionMap->mapSecId, regionMap->posWithinMapSec);
|
|
CopyWindowToVram(state->unk8, 3);
|
|
sub_81CCFA4(1);
|
|
break;
|
|
case MAPSECTYPE_NONE:
|
|
FillBgTilemapBufferRect(1, 0x1041, 17, 4, 12, 13, 17);
|
|
CopyBgTilemapBufferToVram(1);
|
|
sub_81CCFA4(1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static bool32 sub_81CCC4C(struct Pokenav5Struct_2 *state)
|
|
{
|
|
return IsDma3ManagerBusyWithBgCopy();
|
|
}
|
|
|
|
static void sub_81CCC5C(int arg0)
|
|
{
|
|
u8 taskId = CreateTask(sub_81CCC9C, 3);
|
|
gTasks[taskId].data[0] = arg0;
|
|
}
|
|
|
|
static bool32 sub_81CCC88(void)
|
|
{
|
|
return FuncIsActiveTask(sub_81CCC9C);
|
|
}
|
|
|
|
static void sub_81CCC9C(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].data[0])
|
|
{
|
|
if (ChangeBgY(1, 0x480, 1) >= 0)
|
|
{
|
|
ChangeBgY(1, 0, 0);
|
|
DestroyTask(taskId);
|
|
}
|
|
|
|
sub_81CCF78();
|
|
}
|
|
else
|
|
{
|
|
if (ChangeBgY(1, 0x480, 2) <= -0x6000)
|
|
{
|
|
ChangeBgY(1, -0x6000, 0);
|
|
DestroyTask(taskId);
|
|
}
|
|
|
|
sub_81CCF78();
|
|
}
|
|
}
|
|
|
|
static void sub_81CCD10(void)
|
|
{
|
|
CreateLoopedTask(sub_81CCD34, 1);
|
|
}
|
|
|
|
static bool32 sub_81CCD24(void)
|
|
{
|
|
return FuncIsActiveLoopedTask(sub_81CCD34);
|
|
}
|
|
|
|
static u32 sub_81CCD34(s32 taskState)
|
|
{
|
|
struct Pokenav5Struct_2 *state = GetSubstructPtr(4);
|
|
if (taskState < (int)ARRAY_COUNT(gPokenavCityMaps))
|
|
{
|
|
LZ77UnCompWram(gPokenavCityMaps[taskState].tilemap, state->cityZoomPics[taskState]);
|
|
return 1;
|
|
}
|
|
|
|
return 4;
|
|
}
|
|
|
|
static void sub_81CCD70(struct Pokenav5Struct_2 *state, int mapSecId, int pos)
|
|
{
|
|
int i;
|
|
for (i = 0; i < (int)ARRAY_COUNT(gPokenavCityMaps) && (gPokenavCityMaps[i].mapSecId != mapSecId || gPokenavCityMaps[i].index != pos); i++)
|
|
;
|
|
|
|
if (i == ARRAY_COUNT(gPokenavCityMaps))
|
|
return;
|
|
|
|
FillBgTilemapBufferRect_Palette0(1, 0x1041, 17, 6, 12, 11);
|
|
CopyToBgTilemapBufferRect(1, state->cityZoomPics[i], 18, 6, 10, 10);
|
|
}
|
|
|
|
static void sub_81CCDE8(struct Pokenav5Struct_2 *state, int mapSecId, int pos)
|
|
{
|
|
int i = 0;
|
|
while (1)
|
|
{
|
|
const u8 *landmarkName = GetLandmarkName(mapSecId, pos, i);
|
|
if (!landmarkName)
|
|
break;
|
|
|
|
StringCopyPadded(gStringVar1, landmarkName, CHAR_SPACE, 12);
|
|
AddTextPrinterParameterized(state->unk8, 7, gStringVar1, 0, i * 16 + 17, TEXT_SPEED_FF, NULL);
|
|
i++;
|
|
}
|
|
}
|
|
|
|
static void sub_81CCE58(void)
|
|
{
|
|
int i;
|
|
int y;
|
|
struct Sprite *sprite;
|
|
struct Pokenav5Struct_2 *state = GetSubstructPtr(4);
|
|
|
|
if (!sub_8124658())
|
|
y = 228;
|
|
else
|
|
y = 132;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
u8 spriteId = CreateSprite(&gUnknown_086231D0, 152 + i * 32, y, 8);
|
|
sprite = &gSprites[spriteId];
|
|
sprite->data[0] = 0;
|
|
sprite->data[1] = i * 4;
|
|
sprite->data[2] = sprite->oam.tileNum;
|
|
sprite->data[3] = 150;
|
|
sprite->data[4] = i * 4;
|
|
sprite->oam.tileNum += i * 4;
|
|
state->cityFeatureTextSprites[i] = sprite;
|
|
}
|
|
}
|
|
|
|
void sub_81CCEF4(struct Sprite *sprite)
|
|
{
|
|
if (sprite->data[3])
|
|
{
|
|
sprite->data[3]--;
|
|
return;
|
|
}
|
|
|
|
if (++sprite->data[0] > 11)
|
|
sprite->data[0] = 0;
|
|
|
|
if (++sprite->data[1] > 60)
|
|
sprite->data[1] = 0;
|
|
|
|
sprite->oam.tileNum = sprite->data[2] + sprite->data[1];
|
|
if (sprite->data[5] < 4)
|
|
{
|
|
if (sprite->data[0] == 0)
|
|
{
|
|
sprite->data[5]++;
|
|
sprite->data[3] = 120;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sprite->data[1] == sprite->data[4])
|
|
{
|
|
sprite->data[5] = 0;
|
|
sprite->data[0] = 0;
|
|
sprite->data[3] = 120;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_81CCF78(void)
|
|
{
|
|
int i;
|
|
struct Pokenav5Struct_2 *state = GetSubstructPtr(4);
|
|
int y = 132 - (GetBgY(1) >> 8);
|
|
for (i = 0; i < 3; i++)
|
|
state->cityFeatureTextSprites[i]->pos1.y = y;
|
|
}
|
|
|
|
static void sub_81CCFA4(int invisible)
|
|
{
|
|
int i;
|
|
struct Pokenav5Struct_2 *state = GetSubstructPtr(4);
|
|
for (i = 0; i < 3; i++)
|
|
state->cityFeatureTextSprites[i]->invisible = invisible;
|
|
}
|