mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 19:54:21 +01:00
39 lines
1.3 KiB
C
39 lines
1.3 KiB
C
#ifndef GUARD_FIELDCONTROLAVATAR_H
|
|
#define GUARD_FIELDCONTROLAVATAR_H
|
|
|
|
struct FieldInput
|
|
{
|
|
bool8 pressedAButton:1;
|
|
bool8 checkStandardWildEncounter:1;
|
|
bool8 pressedStartButton:1;
|
|
bool8 pressedSelectButton:1;
|
|
bool8 heldDirection:1;
|
|
bool8 heldDirection2:1;
|
|
bool8 tookStep:1;
|
|
bool8 pressedBButton:1;
|
|
bool8 input_field_1_0:1;
|
|
bool8 input_field_1_1:1;
|
|
bool8 input_field_1_2:1;
|
|
bool8 input_field_1_3:1;
|
|
bool8 input_field_1_4:1;
|
|
bool8 input_field_1_5:1;
|
|
bool8 input_field_1_6:1;
|
|
bool8 input_field_1_7:1;
|
|
u8 dpadDirection;
|
|
};
|
|
|
|
void FieldClearPlayerInput(struct FieldInput *pStruct);
|
|
void FieldGetPlayerInput(struct FieldInput *pStruct, u16 keys, u16 heldKeys);
|
|
int ProcessPlayerFieldInput(struct FieldInput *pStruct);
|
|
void overworld_poison_timer_set(void);
|
|
void RestartWildEncounterImmunitySteps(void);
|
|
const u8 *GetObjectEventScriptPointerPlayerFacing(void);
|
|
bool8 TryDoDiveWarp(struct MapPosition *position, u16 b);
|
|
int SetCableClubWarp(void);
|
|
u8 TrySetDiveWarp(void);
|
|
const u8 *GetInteractedLinkPlayerScript(struct MapPosition *position, u8 metatileBehavior, u8 direction);
|
|
const u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position);
|
|
void ClearPoisonStepCounter(void);
|
|
|
|
#endif // GUARD_FIELDCONTROLAVATAR_H
|