mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
738 lines
23 KiB
PHP
738 lines
23 KiB
PHP
SecretBase_Text_TreeCanBeClimbed:
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.string "If some vines drop down, this tree can\n"
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.string "be climbed.$"
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SecretBase_Text_TreeUseSecretPower:
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.string "If some vines drop down, this tree can\n"
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.string "be climbed.\p"
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.string "Use the SECRET POWER?$"
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SecretBase_Text_VineDroppedDown:
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.string "A thick vine dropped down!$"
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SecretBase_Text_ClumpOfGrass:
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.string "If this clump of grass can be moved,\n"
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.string "it might be possible to go inside.$"
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SecretBase_Text_ClumpUseSecretPower:
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.string "If this clump of grass can be moved,\n"
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.string "it might be possible to go inside.\p"
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.string "Use the SECRET POWER?$"
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SecretBase_Text_DiscoveredSmallEntrance:
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.string "Discovered a small entrance!$"
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.include "data/text/secret_base_trainers.inc"
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SecretBase_EventScript_CheckEntrance::
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special GetSecretBaseTypeInFrontOfPlayer
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special CheckPlayerHasSecretBase
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goto_if_eq VAR_RESULT, TRUE, SecretBase_EventScript_AlreadyHasSecretBase
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checkpartymove MOVE_SECRET_POWER
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setfieldeffectargument 0, VAR_RESULT
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buffermovename STR_VAR_2, MOVE_SECRET_POWER
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goto_if_eq VAR_0x8007, SECRET_BASE_RED_CAVE, SecretBase_EventScript_Cave
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goto_if_eq VAR_0x8007, SECRET_BASE_BROWN_CAVE, SecretBase_EventScript_Cave
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goto_if_eq VAR_0x8007, SECRET_BASE_BLUE_CAVE, SecretBase_EventScript_Cave
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goto_if_eq VAR_0x8007, SECRET_BASE_YELLOW_CAVE, SecretBase_EventScript_Cave
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goto_if_eq VAR_0x8007, SECRET_BASE_TREE, SecretBase_EventScript_Tree
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goto_if_eq VAR_0x8007, SECRET_BASE_SHRUB, SecretBase_EventScript_Shrub
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end
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SecretBase_EventScript_Cave::
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lockall
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goto_if_eq VAR_RESULT, PARTY_SIZE, SecretBase_EventScript_CaveNoSecretPower
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bufferpartymonnick STR_VAR_1, VAR_RESULT
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msgbox SecretBase_Text_IndentUseSecretPower, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_CancelOnEntrance
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msgbox Text_MonUsedFieldMove, MSGBOX_DEFAULT
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closemessage
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dofieldeffect FLDEFF_USE_SECRET_POWER_CAVE
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waitstate
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goto SecretBase_EventScript_CaveEnter
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end
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SecretBase_EventScript_CaveUseSecretPower::
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lockall
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dofieldeffect FLDEFF_USE_SECRET_POWER_CAVE
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waitstate
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goto SecretBase_EventScript_CaveEnter
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end
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SecretBase_EventScript_CaveNoSecretPower::
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msgbox SecretBase_Text_SmallIndentInWall, MSGBOX_DEFAULT
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releaseall
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end
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SecretBase_EventScript_CaveEnter::
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msgbox SecretBase_Text_DiscoveredSmallCavern, MSGBOX_DEFAULT
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goto SecretBase_EventScript_InitSecretBase
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end
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SecretBase_EventScript_Tree::
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lockall
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goto_if_eq VAR_RESULT, PARTY_SIZE, SecretBase_EventScript_TreeNoSecretPower
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bufferpartymonnick STR_VAR_1, VAR_RESULT
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msgbox SecretBase_Text_TreeUseSecretPower, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_CancelOnEntrance
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msgbox Text_MonUsedFieldMove, MSGBOX_DEFAULT
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closemessage
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dofieldeffect FLDEFF_USE_SECRET_POWER_TREE
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waitstate
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goto SecretBase_EventScript_TreeEnter
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end
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SecretBase_EventScript_TreeUseSecretPower::
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lockall
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dofieldeffect FLDEFF_USE_SECRET_POWER_TREE
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waitstate
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goto SecretBase_EventScript_TreeEnter
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end
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SecretBase_EventScript_TreeNoSecretPower::
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msgbox SecretBase_Text_TreeCanBeClimbed, MSGBOX_DEFAULT
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releaseall
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end
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SecretBase_EventScript_TreeEnter::
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msgbox SecretBase_Text_VineDroppedDown, MSGBOX_DEFAULT
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goto SecretBase_EventScript_InitSecretBase
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end
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SecretBase_EventScript_Shrub::
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lockall
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goto_if_eq VAR_RESULT, PARTY_SIZE, SecretBase_EventScript_ShrubNoSecretPower
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bufferpartymonnick STR_VAR_1, VAR_RESULT
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msgbox SecretBase_Text_ClumpUseSecretPower, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_CancelOnEntrance
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msgbox Text_MonUsedFieldMove, MSGBOX_DEFAULT
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closemessage
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dofieldeffect FLDEFF_USE_SECRET_POWER_SHRUB
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waitstate
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goto SecretBase_EventScript_ShrubEnter
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end
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SecretBase_EventScript_ShrubUseSecretPower::
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lockall
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dofieldeffect FLDEFF_USE_SECRET_POWER_SHRUB
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waitstate
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goto SecretBase_EventScript_ShrubEnter
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end
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SecretBase_EventScript_ShrubNoSecretPower::
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msgbox SecretBase_Text_ClumpOfGrass, MSGBOX_DEFAULT
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releaseall
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end
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SecretBase_EventScript_ShrubEnter::
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msgbox SecretBase_Text_DiscoveredSmallEntrance, MSGBOX_DEFAULT
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goto SecretBase_EventScript_InitSecretBase
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end
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SecretBase_EventScript_InitSecretBase::
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closemessage
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playse SE_EXIT
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setvar VAR_INIT_SECRET_BASE, 0
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setflag FLAG_DECORATION_0
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special SetPlayerSecretBase
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special EnterSecretBase
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setvar VAR_0x8004, 0
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setvar VAR_0x8005, 0
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special InitSecretBaseDecorationSprites
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setvar VAR_SECRET_BASE_INITIALIZED, 1
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waitstate
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end
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SecretBase_EventScript_FirstEntrance::
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applymovement OBJ_EVENT_ID_PLAYER, SecretBase_Movement_EnterBase
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waitmovement 0
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setvar VAR_INIT_SECRET_BASE, 1
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msgbox SecretBase_Text_WantToMakeYourSecretBaseHere, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, YES, SecretBase_EventScript_SetAsBase
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closemessage
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playse SE_EXIT
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special ClearAndLeaveSecretBase
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end
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SecretBase_EventScript_SetAsBase::
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closemessage
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setflag FLAG_RECEIVED_SECRET_POWER
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special EnterNewlyCreatedSecretBase
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waitstate
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end
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SecretBase_Movement_EnterBase:
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walk_up
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walk_up
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step_end
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SecretBase_EventScript_Enter::
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lockall
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setvar VAR_INIT_SECRET_BASE, 1
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playse SE_EXIT
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special IsCurSecretBaseOwnedByAnotherPlayer
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goto_if_eq VAR_RESULT, FALSE, SecretBase_EventScript_EnterPlayersBase
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clearflag FLAG_DECORATION_0
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special EnterSecretBase
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setvar VAR_SECRET_BASE_INITIALIZED, 0
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waitstate
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end
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SecretBase_EventScript_EnterPlayersBase::
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setflag FLAG_DECORATION_0
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special EnterSecretBase
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setvar VAR_SECRET_BASE_INITIALIZED, 0
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waitstate
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end
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SecretBase_EventScript_AlreadyHasSecretBase::
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checkpartymove MOVE_SECRET_POWER
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goto_if_eq VAR_RESULT, PARTY_SIZE, SecretBase_EventScript_NoSecretPower
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setfieldeffectargument 0, VAR_RESULT
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setorcopyvar VAR_0x8004, VAR_RESULT
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lockall
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special GetSecretBaseNearbyMapName
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msgbox SecretBase_Text_WouldYouLikeToMoveBases, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_CancelOnEntrance
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msgbox SecretBase_Text_AllDecorationsWillBeReturned, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_CancelOnEntrance
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fadescreenswapbuffers FADE_TO_BLACK
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special MoveOutOfSecretBaseFromOutside
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closemessage
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fadescreenswapbuffers FADE_FROM_BLACK
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msgbox SecretBase_Text_MovingCompletedUseSecretPower, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_CancelOnEntrance
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bufferpartymonnick STR_VAR_1, VAR_0x8004
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buffermovename STR_VAR_2, MOVE_SECRET_POWER
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msgbox Text_MonUsedFieldMove, MSGBOX_DEFAULT
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closemessage
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closemessage
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goto_if_eq VAR_0x8007, SECRET_BASE_RED_CAVE, SecretBase_EventScript_CaveUseSecretPower
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goto_if_eq VAR_0x8007, SECRET_BASE_BROWN_CAVE, SecretBase_EventScript_CaveUseSecretPower
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goto_if_eq VAR_0x8007, SECRET_BASE_BLUE_CAVE, SecretBase_EventScript_CaveUseSecretPower
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goto_if_eq VAR_0x8007, SECRET_BASE_YELLOW_CAVE, SecretBase_EventScript_CaveUseSecretPower
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goto_if_eq VAR_0x8007, SECRET_BASE_TREE, SecretBase_EventScript_TreeUseSecretPower
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goto_if_eq VAR_0x8007, SECRET_BASE_SHRUB, SecretBase_EventScript_ShrubUseSecretPower
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releaseall
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end
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SecretBase_EventScript_NoSecretPower::
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lockall
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goto_if_eq VAR_0x8007, SECRET_BASE_RED_CAVE, SecretBase_EventScript_CaveNoSecretPower
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goto_if_eq VAR_0x8007, SECRET_BASE_BROWN_CAVE, SecretBase_EventScript_CaveNoSecretPower
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goto_if_eq VAR_0x8007, SECRET_BASE_BLUE_CAVE, SecretBase_EventScript_CaveNoSecretPower
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goto_if_eq VAR_0x8007, SECRET_BASE_YELLOW_CAVE, SecretBase_EventScript_CaveNoSecretPower
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goto_if_eq VAR_0x8007, SECRET_BASE_TREE, SecretBase_EventScript_TreeNoSecretPower
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goto_if_eq VAR_0x8007, SECRET_BASE_SHRUB, SecretBase_EventScript_ShrubNoSecretPower
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end
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SecretBase_EventScript_CancelOnEntrance::
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closemessage
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releaseall
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end
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SecretBase_EventScript_SetDecorationFlags::
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setflag FLAG_DECORATION_1
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setflag FLAG_DECORATION_2
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setflag FLAG_DECORATION_3
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setflag FLAG_DECORATION_4
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setflag FLAG_DECORATION_5
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setflag FLAG_DECORATION_6
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setflag FLAG_DECORATION_7
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setflag FLAG_DECORATION_8
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setflag FLAG_DECORATION_9
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setflag FLAG_DECORATION_10
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setflag FLAG_DECORATION_11
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setflag FLAG_DECORATION_12
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setflag FLAG_DECORATION_13
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setflag FLAG_DECORATION_14
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return
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SecretBase_EventScript_InitDecorations::
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setvar VAR_0x8004, 0
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setvar VAR_0x8005, 0
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special InitSecretBaseDecorationSprites
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setvar VAR_SECRET_BASE_INITIALIZED, 1
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end
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SecretBase_EventScript_SetDecoration::
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setvar VAR_0x8005, 0
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goto SecretBase_EventScript_SetDecoration2
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end
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SecretBase_EventScript_SetDecoration2::
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special SetDecoration
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end
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SecretBase_EventScript_PutAwayDecoration::
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setvar VAR_0x8004, 0
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goto SecretBase_EventScript_PutAwayDecorationLoop
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end
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SecretBase_EventScript_PutAwayDecorationLoop::
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special PutAwayDecorationIteration
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goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_PutAwayDecorationEnd
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addvar VAR_0x8004, 1
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goto_if_eq VAR_0x8005, 0, SecretBase_EventScript_PutAwayDecorationLoop
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removeobject VAR_0x8006
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setflag VAR_0x8005 @ UB: VAR_0x8005 is set to a flag by PutAwayDecorationIteration, but ScrCmd_setflag doesn't use VarGet
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goto SecretBase_EventScript_PutAwayDecorationLoop
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end
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SecretBase_EventScript_PutAwayDecorationEnd::
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end
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SecretBase_EventScript_RecordMixTrainer::
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special GetSecretBaseOwnerAndState
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goto_if_eq VAR_0x8004, 0, SecretBase_EventScript_Trainer0
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goto_if_eq VAR_0x8004, 1, SecretBase_EventScript_Trainer1
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goto_if_eq VAR_0x8004, 2, SecretBase_EventScript_Trainer2
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goto_if_eq VAR_0x8004, 3, SecretBase_EventScript_Trainer3
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goto_if_eq VAR_0x8004, 4, SecretBase_EventScript_Trainer4
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goto_if_eq VAR_0x8004, 5, SecretBase_EventScript_Trainer5
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goto_if_eq VAR_0x8004, 6, SecretBase_EventScript_Trainer6
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goto_if_eq VAR_0x8004, 7, SecretBase_EventScript_Trainer7
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goto_if_eq VAR_0x8004, 8, SecretBase_EventScript_Trainer8
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goto_if_eq VAR_0x8004, 9, SecretBase_EventScript_Trainer9
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end
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@ VAR_RESULT is initially set by GetSecretBaseOwnerAndState
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SecretBase_EventScript_Trainer0::
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lock
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faceplayer
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goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer0PreChampion
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goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer0PostBattle
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msgbox SecretBase_Text_Trainer0Intro, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer0DeclineBattle
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setvar VAR_RESULT, 1
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special SetBattledOwnerFromResult
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call Common_EventScript_SaveGame
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goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer0DeclineBattle
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msgbox SecretBase_Text_Trainer0AcceptBattle, MSGBOX_DEFAULT
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goto SecretBase_EventScript_BattleTrainer
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end
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SecretBase_EventScript_Trainer0PreChampion::
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msgbox SecretBase_Text_Trainer0PreChampion, MSGBOX_DEFAULT
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release
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end
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SecretBase_EventScript_Trainer0DeclineBattle::
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special DeclinedSecretBaseBattle
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setvar VAR_RESULT, 0
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special SetBattledOwnerFromResult
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msgbox SecretBase_Text_Trainer0DeclineBattle, MSGBOX_DEFAULT
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release
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end
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SecretBase_EventScript_Trainer0PostBattle::
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msgbox SecretBase_Text_Trainer0PostBattle, MSGBOX_DEFAULT
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release
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end
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@ VAR_RESULT is initially set by GetSecretBaseOwnerAndState
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SecretBase_EventScript_Trainer1::
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lock
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faceplayer
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goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer1PreChampion
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goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer1PostBattle
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msgbox SecretBase_Text_Trainer1Intro, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer1DeclineBattle
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setvar VAR_RESULT, 1
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special SetBattledOwnerFromResult
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call Common_EventScript_SaveGame
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goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer1DeclineBattle
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msgbox SecretBase_Text_Trainer1AcceptBattle, MSGBOX_DEFAULT
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goto SecretBase_EventScript_BattleTrainer
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end
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SecretBase_EventScript_Trainer1PreChampion::
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msgbox SecretBase_Text_Trainer1PreChampion, MSGBOX_DEFAULT
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release
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end
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SecretBase_EventScript_Trainer1DeclineBattle::
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special DeclinedSecretBaseBattle
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setvar VAR_RESULT, 0
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special SetBattledOwnerFromResult
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msgbox SecretBase_Text_Trainer1DeclineBattle, MSGBOX_DEFAULT
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release
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end
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SecretBase_EventScript_Trainer1PostBattle::
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msgbox SecretBase_Text_Trainer1PostBattle, MSGBOX_DEFAULT
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release
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end
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@ VAR_RESULT is initially set by GetSecretBaseOwnerAndState
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SecretBase_EventScript_Trainer2::
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lock
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faceplayer
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goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer2PreChampion
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goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer2PostBattle
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msgbox SecretBase_Text_Trainer2Intro, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer2DeclineBattle
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setvar VAR_RESULT, 1
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special SetBattledOwnerFromResult
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call Common_EventScript_SaveGame
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goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer2DeclineBattle
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msgbox SecretBase_Text_Trainer2AcceptBattle, MSGBOX_DEFAULT
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goto SecretBase_EventScript_BattleTrainer
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end
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SecretBase_EventScript_Trainer2PreChampion::
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msgbox SecretBase_Text_Trainer2PreChampion, MSGBOX_DEFAULT
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release
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end
|
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SecretBase_EventScript_Trainer2DeclineBattle::
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special DeclinedSecretBaseBattle
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setvar VAR_RESULT, 0
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special SetBattledOwnerFromResult
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msgbox SecretBase_Text_Trainer2DeclineBattle, MSGBOX_DEFAULT
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release
|
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end
|
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SecretBase_EventScript_Trainer2PostBattle::
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msgbox SecretBase_Text_Trainer2PostBattle, MSGBOX_DEFAULT
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release
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end
|
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|
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@ VAR_RESULT is initially set by GetSecretBaseOwnerAndState
|
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SecretBase_EventScript_Trainer3::
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lock
|
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faceplayer
|
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goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer3PreChampion
|
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goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer3PostBattle
|
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msgbox SecretBase_Text_Trainer3Intro, MSGBOX_YESNO
|
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goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer3DeclineBattle
|
|
setvar VAR_RESULT, 1
|
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special SetBattledOwnerFromResult
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call Common_EventScript_SaveGame
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goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer3DeclineBattle
|
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msgbox SecretBase_Text_Trainer3AcceptBattle, MSGBOX_DEFAULT
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goto SecretBase_EventScript_BattleTrainer
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer3PreChampion::
|
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msgbox SecretBase_Text_Trainer3PreChampion, MSGBOX_DEFAULT
|
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release
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer3DeclineBattle::
|
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special DeclinedSecretBaseBattle
|
|
setvar VAR_RESULT, 0
|
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special SetBattledOwnerFromResult
|
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msgbox SecretBase_Text_Trainer3DeclineBattle, MSGBOX_DEFAULT
|
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release
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer3PostBattle::
|
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msgbox SecretBase_Text_Trainer3PostBattle, MSGBOX_DEFAULT
|
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release
|
|
end
|
|
|
|
@ VAR_RESULT is initially set by GetSecretBaseOwnerAndState
|
|
SecretBase_EventScript_Trainer4::
|
|
lock
|
|
faceplayer
|
|
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer4PreChampion
|
|
goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer4PostBattle
|
|
msgbox SecretBase_Text_Trainer4Intro, MSGBOX_YESNO
|
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goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer4DeclineBattle
|
|
setvar VAR_RESULT, 1
|
|
special SetBattledOwnerFromResult
|
|
call Common_EventScript_SaveGame
|
|
goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer4DeclineBattle
|
|
msgbox SecretBase_Text_Trainer4AcceptBattle, MSGBOX_DEFAULT
|
|
goto SecretBase_EventScript_BattleTrainer
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer4PreChampion::
|
|
msgbox SecretBase_Text_Trainer4PreChampion, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer4DeclineBattle::
|
|
special DeclinedSecretBaseBattle
|
|
setvar VAR_RESULT, 0
|
|
special SetBattledOwnerFromResult
|
|
msgbox SecretBase_Text_Trainer4DeclineBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer4PostBattle::
|
|
msgbox SecretBase_Text_Trainer4PostBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
@ VAR_RESULT is initially set by GetSecretBaseOwnerAndState
|
|
SecretBase_EventScript_Trainer5::
|
|
lock
|
|
faceplayer
|
|
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer5PreChampion
|
|
goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer5PostBattle
|
|
msgbox SecretBase_Text_Trainer5Intro, MSGBOX_YESNO
|
|
goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer5DeclineBattle
|
|
setvar VAR_RESULT, 1
|
|
special SetBattledOwnerFromResult
|
|
call Common_EventScript_SaveGame
|
|
goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer5DeclineBattle
|
|
msgbox SecretBase_Text_Trainer5AcceptBattle, MSGBOX_DEFAULT
|
|
goto SecretBase_EventScript_BattleTrainer
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer5PreChampion::
|
|
msgbox SecretBase_Text_Trainer5PreChampion, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer5DeclineBattle::
|
|
special DeclinedSecretBaseBattle
|
|
setvar VAR_RESULT, 0
|
|
special SetBattledOwnerFromResult
|
|
msgbox SecretBase_Text_Trainer5DeclineBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer5PostBattle::
|
|
msgbox SecretBase_Text_Trainer5PostBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
@ VAR_RESULT is initially set by GetSecretBaseOwnerAndState
|
|
SecretBase_EventScript_Trainer6::
|
|
lock
|
|
faceplayer
|
|
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer6PreChampion
|
|
goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer6PostBattle
|
|
msgbox SecretBase_Text_Trainer6Intro, MSGBOX_YESNO
|
|
goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer6DeclineBattle
|
|
setvar VAR_RESULT, 1
|
|
special SetBattledOwnerFromResult
|
|
call Common_EventScript_SaveGame
|
|
goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer6DeclineBattle
|
|
msgbox SecretBase_Text_Trainer6AcceptBattle, MSGBOX_DEFAULT
|
|
goto SecretBase_EventScript_BattleTrainer
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer6PreChampion::
|
|
msgbox SecretBase_Text_Trainer6PreChampion, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer6DeclineBattle::
|
|
special DeclinedSecretBaseBattle
|
|
setvar VAR_RESULT, 0
|
|
special SetBattledOwnerFromResult
|
|
msgbox SecretBase_Text_Trainer6DeclineBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer6PostBattle::
|
|
msgbox SecretBase_Text_Trainer6PostBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
@ VAR_RESULT is initially set by GetSecretBaseOwnerAndState
|
|
SecretBase_EventScript_Trainer7::
|
|
lock
|
|
faceplayer
|
|
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer7PreChampion
|
|
goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer7PostBattle
|
|
msgbox SecretBase_Text_Trainer7Intro, MSGBOX_YESNO
|
|
goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer7DeclineBattle
|
|
setvar VAR_RESULT, 1
|
|
special SetBattledOwnerFromResult
|
|
call Common_EventScript_SaveGame
|
|
goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer7DeclineBattle
|
|
msgbox SecretBase_Text_Trainer7AcceptBattle, MSGBOX_DEFAULT
|
|
goto SecretBase_EventScript_BattleTrainer
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer7PreChampion::
|
|
msgbox SecretBase_Text_Trainer7PreChampion, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer7DeclineBattle::
|
|
special DeclinedSecretBaseBattle
|
|
setvar VAR_RESULT, 0
|
|
special SetBattledOwnerFromResult
|
|
msgbox SecretBase_Text_Trainer7DeclineBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer7PostBattle::
|
|
msgbox SecretBase_Text_Trainer7PostBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
@ VAR_RESULT is initially set by GetSecretBaseOwnerAndState
|
|
SecretBase_EventScript_Trainer8::
|
|
lock
|
|
faceplayer
|
|
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer8PreChampion
|
|
goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer8PostBattle
|
|
msgbox SecretBase_Text_Trainer8Intro, MSGBOX_YESNO
|
|
goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer8DeclineBattle
|
|
setvar VAR_RESULT, 1
|
|
special SetBattledOwnerFromResult
|
|
call Common_EventScript_SaveGame
|
|
goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer8DeclineBattle
|
|
msgbox SecretBase_Text_Trainer8AcceptBattle, MSGBOX_DEFAULT
|
|
goto SecretBase_EventScript_BattleTrainer
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer8PreChampion::
|
|
msgbox SecretBase_Text_Trainer8PreChampion, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer8DeclineBattle::
|
|
special DeclinedSecretBaseBattle
|
|
setvar VAR_RESULT, 0
|
|
special SetBattledOwnerFromResult
|
|
msgbox SecretBase_Text_Trainer8DeclineBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer8PostBattle::
|
|
msgbox SecretBase_Text_Trainer8PostBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
@ VAR_RESULT is initially set by GetSecretBaseOwnerAndState
|
|
SecretBase_EventScript_Trainer9::
|
|
lock
|
|
faceplayer
|
|
goto_if_unset FLAG_SYS_GAME_CLEAR, SecretBase_EventScript_Trainer9PreChampion
|
|
goto_if_eq VAR_RESULT, 1, SecretBase_EventScript_Trainer9PostBattle
|
|
msgbox SecretBase_Text_Trainer9Intro, MSGBOX_YESNO
|
|
goto_if_eq VAR_RESULT, NO, SecretBase_EventScript_Trainer9DeclineBattle
|
|
setvar VAR_RESULT, 1
|
|
special SetBattledOwnerFromResult
|
|
call Common_EventScript_SaveGame
|
|
goto_if_eq VAR_RESULT, 0, SecretBase_EventScript_Trainer9DeclineBattle
|
|
msgbox SecretBase_Text_Trainer9AcceptBattle, MSGBOX_DEFAULT
|
|
goto SecretBase_EventScript_BattleTrainer
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer9PreChampion::
|
|
msgbox SecretBase_Text_Trainer9PreChampion, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer9DeclineBattle::
|
|
special DeclinedSecretBaseBattle
|
|
setvar VAR_RESULT, 0
|
|
special SetBattledOwnerFromResult
|
|
msgbox SecretBase_Text_Trainer9DeclineBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SecretBase_EventScript_Trainer9PostBattle::
|
|
msgbox SecretBase_Text_Trainer9PostBattle, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
SecretBase_EventScript_BattleTrainer::
|
|
special PrepSecretBaseBattleFlags
|
|
setvar VAR_0x8004, SPECIAL_BATTLE_SECRET_BASE
|
|
setvar VAR_0x8005, 0
|
|
special DoSpecialTrainerBattle
|
|
waitstate
|
|
call_if_eq VAR_RESULT, B_OUTCOME_DREW, SecretBase_EventScript_DrewSecretBaseBattle
|
|
call_if_eq VAR_RESULT, B_OUTCOME_WON, SecretBase_EventScript_WonSecretBaseBattle
|
|
call_if_eq VAR_RESULT, B_OUTCOME_LOST, SecretBase_EventScript_LostSecretBaseBattle
|
|
special HealPlayerParty
|
|
release
|
|
end
|
|
|
|
SecretBase_EventScript_DrewSecretBaseBattle::
|
|
special DrewSecretBaseBattle
|
|
return
|
|
|
|
SecretBase_EventScript_WonSecretBaseBattle::
|
|
special WonSecretBaseBattle
|
|
return
|
|
|
|
SecretBase_EventScript_LostSecretBaseBattle::
|
|
special LostSecretBaseBattle
|
|
return
|
|
|
|
.include "data/scripts/secret_power_tm.inc"
|
|
|
|
SecretBase_EventScript_DollInteract::
|
|
special CheckInteractedWithFriendsDollDecor
|
|
end
|
|
|
|
SecretBase_EventScript_CushionInteract::
|
|
special CheckInteractedWithFriendsCushionDecor
|
|
end
|
|
|
|
SecretBase_Text_AllDecorationsWillBeReturned:
|
|
.string "All decorations and furniture in your\n"
|
|
.string "SECRET BASE will be returned to your PC.\p"
|
|
.string "Is that okay?$"
|
|
|
|
SecretBase_Text_WantToRegisterSecretBase:
|
|
.string "Do you want to register\n"
|
|
.string "{STR_VAR_1}'s SECRET BASE?$"
|
|
|
|
SecretBase_Text_AlreadyRegisteredDelete:
|
|
.string "This data is already registered.\n"
|
|
.string "Would you like to delete it?$"
|
|
|
|
SecretBase_Text_TooManyBasesDeleteSome:
|
|
.string "Up to 10 locations can be registered.\p"
|
|
.string "Delete a location if you want to\n"
|
|
.string "register another location.$"
|
|
|
|
SecretBase_Text_RegistrationCompleted:
|
|
.string "Registration completed.$"
|
|
|
|
SecretBase_Text_DataUnregistered:
|
|
.string "Data has been unregistered.$"
|
|
|
|
SecretBase_Text_BootUpPC:
|
|
.string "{PLAYER} booted up the PC.$"
|
|
|
|
SecretBase_Text_WhatWouldYouLikeToDo:
|
|
.string "What would you like to do?$"
|
|
|
|
SecretBase_Text_RegistryInfo:
|
|
.string "Once registered, a SECRET BASE will not\n"
|
|
.string "disappear unless the other TRAINER\l"
|
|
.string "moves it to a different location.\p"
|
|
.string "If a SECRET BASE is deleted from the\n"
|
|
.string "registered list, another one may take\l"
|
|
.string "its place.\p"
|
|
.string "Up to ten SECRET BASE locations\n"
|
|
.string "may be registered.$"
|
|
|
|
SecretBase_Text_BattleTowerShield:
|
|
.string "A shield of {STR_VAR_2} that marks winning\n"
|
|
.string "{STR_VAR_1} times in a row at the BATTLE TOWER.$"
|
|
|
|
SecretBase_Text_ToyTV:
|
|
.string "A realistic toy TV. It could be easily\n"
|
|
.string "mistaken for the real thing.$"
|
|
|
|
SecretBase_Text_SeedotTV:
|
|
.string "A toy TV shaped like a SEEDOT.\n"
|
|
.string "It looks ready to roll away on its own…$"
|
|
|
|
SecretBase_Text_SkittyTV:
|
|
.string "A toy TV shaped like a SKITTY.\n"
|
|
.string "It looks ready to stroll away…$"
|
|
|
|
SecretBase_Text_WouldYouLikeToMoveBases:
|
|
.string "You may only make one SECRET BASE.\p"
|
|
.string "Would you like to move from the SECRET\n"
|
|
.string "BASE near {STR_VAR_1}?$"
|
|
|
|
SecretBase_Text_MovingCompletedUseSecretPower:
|
|
.string "Moving completed.\p"
|
|
.string "Would you like to use the SECRET POWER?$"
|