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https://github.com/Ninjdai1/pokeemerald.git
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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
13 lines
748 B
SQL
13 lines
748 B
SQL
Route116_TunnelersRestHouse_EventObjects: @ 8533E34
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object_event 1, EVENT_OBJ_GFX_POKEFAN_M, 0, 6, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, Route116_TunnelersRestHouse_EventScript_22B85A, 0
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object_event 2, EVENT_OBJ_GFX_POKEFAN_M, 0, 3, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, Route116_TunnelersRestHouse_EventScript_22B86C, 0
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object_event 3, EVENT_OBJ_GFX_POKEFAN_M, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_UP, 1, 0, 0, 0, Route116_TunnelersRestHouse_EventScript_22B863, 0
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Route116_TunnelersRestHouse_MapWarps: @ 8533E7C
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warp_def 4, 8, 0, 1, MAP_ROUTE116
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warp_def 5, 8, 0, 1, MAP_ROUTE116
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Route116_TunnelersRestHouse_MapEvents:: @ 8533E8C
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map_events Route116_TunnelersRestHouse_EventObjects, Route116_TunnelersRestHouse_MapWarps, 0x0, 0x0
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