mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-29 13:50:42 +01:00
74 lines
2.1 KiB
C
74 lines
2.1 KiB
C
#ifndef GUARD_BATTLE_PYRAMID_BAG_H
|
|
#define GUARD_BATTLE_PYRAMID_BAG_H
|
|
|
|
#include "list_menu.h"
|
|
|
|
enum {
|
|
PYRAMIDBAG_LOC_FIELD,
|
|
PYRAMIDBAG_LOC_BATTLE,
|
|
PYRAMIDBAG_LOC_PARTY,
|
|
PYRAMIDBAG_LOC_CHOOSE_TOSS,
|
|
PYRAMIDBAG_LOC_PREV,
|
|
};
|
|
|
|
enum {
|
|
PBAG_SPRITE_BAG,
|
|
PBAG_SPRITE_ITEM_ICON,
|
|
PBAG_SPRITE_ITEM_ICON_ALT,
|
|
PBAG_SPRITE_SWAP_LINE_START, // Swap line consists of 8 sprites
|
|
PBAG_SPRITE_SWAP_LINE_2,
|
|
PBAG_SPRITE_SWAP_LINE_3,
|
|
PBAG_SPRITE_SWAP_LINE_4,
|
|
PBAG_SPRITE_SWAP_LINE_5,
|
|
PBAG_SPRITE_SWAP_LINE_6,
|
|
PBAG_SPRITE_SWAP_LINE_7,
|
|
PBAG_SPRITE_SWAP_LINE_END,
|
|
PBAG_SPRITE_COUNT
|
|
};
|
|
#define NUM_SWAP_LINE_SPRITES (1 + PBAG_SPRITE_SWAP_LINE_END - PBAG_SPRITE_SWAP_LINE_START)
|
|
|
|
struct PyramidBagMenu
|
|
{
|
|
void (*newScreenCallback)(void);
|
|
u8 tilemapBuffer[BG_SCREEN_SIZE];
|
|
u8 spriteIds[PBAG_SPRITE_COUNT];
|
|
u8 windowIds[5];
|
|
u8 toSwapPos;
|
|
bool8 isAltIcon; // Two item icons loaded at a time. Tracks which to show next
|
|
u8 scrollIndicatorsTaskId;
|
|
const u8 *menuActionIds;
|
|
u8 unused1[4];
|
|
u8 menuActionsCount;
|
|
u8 listMenuCount;
|
|
u8 listMenuMaxShown;
|
|
struct ListMenuItem bagListItems[PYRAMID_BAG_ITEMS_COUNT + 1];
|
|
u8 itemStrings[PYRAMID_BAG_ITEMS_COUNT + 1][ITEM_NAME_LENGTH + 10];
|
|
s16 state;
|
|
u8 unused2[4];
|
|
};
|
|
|
|
struct PyramidBagMenuState
|
|
{
|
|
void (*exitCallback)(void);
|
|
u8 location;
|
|
u16 cursorPosition;
|
|
u16 scrollPosition;
|
|
};
|
|
|
|
extern struct PyramidBagMenu *gPyramidBagMenu;
|
|
extern struct PyramidBagMenuState gPyramidBagMenuState;
|
|
|
|
void InitBattlePyramidBagCursorPosition(void);
|
|
void CB2_PyramidBagMenuFromStartMenu(void);
|
|
void CB2_ReturnToPyramidBagMenu(void);
|
|
void UpdatePyramidBagList(void);
|
|
void UpdatePyramidBagCursorPos(void);
|
|
void GoToBattlePyramidBagMenu(u8 location, void (*exitCallback)(void));
|
|
void Task_CloseBattlePyramidBagMessage(u8 taskId);
|
|
void TryStoreHeldItemsInPyramidBag(void);
|
|
void ChooseItemsToTossFromPyramidBag(void);
|
|
void CloseBattlePyramidBag(u8 taskId);
|
|
void DisplayItemMessageInBattlePyramid(u8 taskId, const u8 *str, void (*callback)(u8 taskId));
|
|
|
|
#endif // GUARD_BATTLE_PYRAMID_BAG_H
|