pokeemerald/src/decoration.c
2023-05-25 15:09:16 -04:00

2727 lines
86 KiB
C

#include "global.h"
#include "malloc.h"
#include "decompress.h"
#include "decoration.h"
#include "decoration_inventory.h"
#include "event_data.h"
#include "event_object_movement.h"
#include "event_scripts.h"
#include "field_camera.h"
#include "field_player_avatar.h"
#include "field_screen_effect.h"
#include "field_weather.h"
#include "fieldmap.h"
#include "graphics.h"
#include "international_string_util.h"
#include "item_icon.h"
#include "item_menu.h"
#include "list_menu.h"
#include "main.h"
#include "menu.h"
#include "menu_helpers.h"
#include "metatile_behavior.h"
#include "overworld.h"
#include "palette.h"
#include "player_pc.h"
#include "script.h"
#include "secret_base.h"
#include "sound.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "text.h"
#include "tilesets.h"
#include "trader.h"
#include "tv.h"
#include "constants/decorations.h"
#include "constants/event_objects.h"
#include "constants/songs.h"
#include "constants/region_map_sections.h"
#include "constants/metatile_labels.h"
#define PLACE_DECORATION_SELECTOR_TAG 0xbe5
#define PLACE_DECORATION_PLAYER_TAG 0x008
#define NUM_DECORATION_FLAGS (FLAG_DECORATION_14 - FLAG_DECORATION_1 + 1)
#define tCursorX data[0]
#define tCursorY data[1]
#define tState data[2]
#define tInitialX data[3]
#define tInitialY data[4]
#define tDecorWidth data[5]
#define tDecorHeight data[6]
#define tButton data[10]
#define tDecorationMenuCommand data[11]
#define tDecorationItemsMenuCommand data[12]
#define tMenuTaskId data[13]
#define DECOR_MENU_PLACE 0
#define DECOR_MENU_TOSS 1
#define DECOR_MENU_TRADE 2
#define DECOR_ITEMS_MENU_PLACE 0
#define DECOR_ITEMS_MENU_PUT_AWAY 1
struct DecorationItemsMenu
{
struct ListMenuItem items[41];
u8 names[41][24];
u8 numMenuItems;
u8 maxShownItems;
u8 scrollIndicatorsTaskId;
};
struct PlaceDecorationGraphicsDataBuffer
{
const struct Decoration *decoration;
u16 tiles[0x40];
u8 image[0x800];
u16 palette[16];
};
struct DecorRearrangementDataBuffer
{
u8 idx;
u8 width;
u8 height;
u16 flagId;
};
struct DecorationPCContext
{
u8 *items;
u8 *pos;
u8 size;
u8 isPlayerRoom;
};
enum Windows
{
WINDOW_MAIN_MENU,
WINDOW_DECORATION_CATEGORIES,
WINDOW_DECORATION_CATEGORY_SUMMARY,
WINDOW_DECORATION_CATEGORY_ITEMS,
WINDOW_COUNT
};
EWRAM_DATA u8 *gCurDecorationItems = NULL;
EWRAM_DATA static u8 sDecorationActionsCursorPos = 0;
EWRAM_DATA static u8 sNumOwnedDecorationsInCurCategory = 0;
EWRAM_DATA static u8 sSecretBaseItemsIndicesBuffer[DECOR_MAX_SECRET_BASE] = {};
EWRAM_DATA static u8 sPlayerRoomItemsIndicesBuffer[DECOR_MAX_PLAYERS_HOUSE] = {};
EWRAM_DATA static u16 sDecorationsCursorPos = 0;
EWRAM_DATA static u16 sDecorationsScrollOffset = 0;
EWRAM_DATA u8 gCurDecorationIndex = 0;
EWRAM_DATA static u8 sCurDecorationCategory = DECORCAT_DESK;
EWRAM_DATA static u32 sFiller[2] = {};
EWRAM_DATA static struct DecorationPCContext sDecorationContext = {};
EWRAM_DATA static u8 sDecorMenuWindowIds[WINDOW_COUNT] = {};
EWRAM_DATA static struct DecorationItemsMenu *sDecorationItemsMenu = NULL;
EWRAM_DATA static struct PlaceDecorationGraphicsDataBuffer sPlaceDecorationGraphicsDataBuffer = {};
EWRAM_DATA static u16 sCurDecorMapX = 0;
EWRAM_DATA static u16 sCurDecorMapY = 0;
EWRAM_DATA static u8 sDecor_CameraSpriteObjectIdx1 = 0;
EWRAM_DATA static u8 sDecor_CameraSpriteObjectIdx2 = 0;
EWRAM_DATA static u8 sDecorationLastDirectionMoved = 0;
EWRAM_DATA static struct OamData sDecorSelectorOam = {};
EWRAM_DATA static struct DecorRearrangementDataBuffer sDecorRearrangementDataBuffer[DECOR_MAX_SECRET_BASE] = {};
EWRAM_DATA static u8 sCurDecorSelectedInRearrangement = 0;
static void HandleDecorationActionsMenuInput(u8 taskId);
static void PrintCurMainMenuDescription(void);
static void DecorationMenuAction_Decorate(u8 taskId);
static void DecorationMenuAction_PutAway(u8 taskId);
static void DecorationMenuAction_Toss(u8 taskId);
static void DecorationMenuAction_Cancel(u8 taskId);
static void ReturnToDecorationActionsAfterInvalidSelection(u8 taskId);
static void SecretBasePC_PrepMenuForSelectingStoredDecors(u8 taskId);
static void InitDecorationCategoriesWindow(u8 taskId);
static void PrintDecorationCategoryMenuItems(u8 taskId);
static void PrintDecorationCategoryMenuItem(u8 winid, u8 category, u8 x, u8 y, bool8 disabled, u8 speed);
static void ColorMenuItemString(u8 *str, bool8 disabled);
static void HandleDecorationCategoriesMenuInput(u8 taskId);
static void SelectDecorationCategory(u8 taskId);
static void ReturnToDecorationCategoriesAfterInvalidSelection(u8 taskId);
static void ExitDecorationCategoriesMenu(u8 taskId);
static void ReturnToActionsMenuFromCategories(u8 taskId);
static void ExitTraderDecorationMenu(u8 taskId);
static void CopyDecorationMenuItemName(u8 *dest, u16 decoration);
static void DecorationItemsMenu_OnCursorMove(s32 itemIndex, bool8 flag, struct ListMenu *menu);
static void DecorationItemsMenu_PrintDecorationInUse(u8 windowId, u32 itemIndex, u8 y);
static void ShowDecorationItemsWindow(u8 taskId);
static void HandleDecorationItemsMenuInput(u8 taskId);
static void PrintDecorationItemDescription(s32 itemIndex);
static void RemoveDecorationItemsOtherWindows(void);
static bool8 IsDecorationIndexInSecretBase(u8 idx);
static bool8 IsDecorationIndexInPlayersRoom(u8 idx);
static void IdentifyOwnedDecorationsCurrentlyInUse(u8 taskId);
static void InitDecorationItemsWindow(u8 taskId);
static void ShowDecorationCategorySummaryWindow(u8 category);
static void DontTossDecoration(u8 taskId);
static void DecorationItemsMenuAction_Cancel(u8 taskId);
static void DecorationItemsMenuAction_AttemptPlace(u8 taskId);
static void Task_PlaceDecoration(u8 taskId);
static void ConfigureCameraObjectForPlacingDecoration(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor);
static void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecorationGraphicsDataBuffer *data);
static void SetUpDecorationShape(u8 taskId);
static void AttemptPlaceDecoration(u8 taskId);
static void AttemptCancelPlaceDecoration(u8 taskId);
static void AttemptPlaceDecoration_(u8 taskId);
static void PlaceDecorationPrompt(u8 taskId);
static void PlaceDecoration(u8 taskId);
static void PlaceDecoration_(u8 taskId);
static void CancelDecoratingPrompt(u8 taskId);
static void CancelDecorating(u8 taskId);
static void CancelDecorating_(u8 taskId);
static void c1_overworld_prev_quest(u8 taskId);
static void FieldCB_InitDecorationItemsWindow(void);
static void ResetCursorMovement(void);
static void ContinueDecorating(u8 taskId);
static void CantPlaceDecorationPrompt(u8 taskId);
static void InitializePuttingAwayCursorSprite(struct Sprite *sprite);
static void InitializePuttingAwayCursorSprite2(struct Sprite *sprite);
static u8 gpu_pal_decompress_alloc_tag_and_upload(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor);
static const u32 *GetDecorationIconPicOrPalette(u16 decor, u8 mode);
static bool8 HasDecorationsInUse(u8 taskId);
static void Task_ContinuePuttingAwayDecorations(u8 taskId);
static void ContinuePuttingAwayDecorations(u8 taskId);
static void AttemptPutAwayDecoration(u8 taskId);
static void AttemptCancelPutAwayDecoration(u8 taskId);
static void AttemptPutAwayDecoration_(u8 taskId);
static void ContinuePuttingAwayDecorationsPrompt(u8 taskId);
static void AttemptMarkDecorUnderCursorForRemoval(u8 taskId);
static void ReturnDecorationPrompt(u8 taskId);
static void PutAwayDecoration(u8 taskId);
static void StopPuttingAwayDecorationsPrompt(u8 taskId);
static void StopPuttingAwayDecorations(u8 taskId);
static void StopPuttingAwayDecorations_(u8 taskId);
static void Task_StopPuttingAwayDecorations(u8 taskId);
static void FieldCB_StopPuttingAwayDecorations(void);
static void InitializeCameraSprite1(struct Sprite *sprite);
static void LoadPlayerSpritePalette(void);
static void FreePlayerSpritePalette(void);
static void DecorationItemsMenuAction_AttemptToss(u8 taskId);
static void TossDecorationPrompt(u8 taskId);
static void TossDecoration(u8 taskId);
#include "data/decoration/tiles.h"
#include "data/decoration/description.h"
#include "data/decoration/header.h"
static const u8 *const sDecorationCategoryNames[] =
{
gText_Desk,
gText_Chair,
gText_Plant,
gText_Ornament,
gText_Mat,
gText_Poster,
gText_Doll,
gText_Cushion
};
static const struct MenuAction sDecorationMainMenuActions[] =
{
{
.text = gText_Decorate,
.func = { .void_u8 = DecorationMenuAction_Decorate },
},
{
.text = gText_PutAway,
.func = { .void_u8 = DecorationMenuAction_PutAway },
},
{
.text = gText_Toss2,
.func = { .void_u8 = DecorationMenuAction_Toss },
},
{
.text = gText_Cancel,
.func = { .void_u8 = DecorationMenuAction_Cancel },
},
};
static const u8 *const sSecretBasePCMenuItemDescriptions[] =
{
gText_PutOutSelectedDecorItem,
gText_StoreChosenDecorInPC,
gText_ThrowAwayUnwantedDecors,
gText_GoBackPrevMenu
};
static const TaskFunc sSecretBasePC_SelectedDecorationActions[][2] =
{
{ DecorationItemsMenuAction_AttemptPlace, DecorationItemsMenuAction_Cancel },
{ DecorationItemsMenuAction_AttemptToss, DecorationItemsMenuAction_Cancel },
{ DecorationItemsMenuAction_Trade, DecorationItemsMenuAction_Cancel },
};
static const struct WindowTemplate sDecorationWindowTemplates[WINDOW_COUNT] =
{
{
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = 18,
.height = 2 * ARRAY_COUNT(sDecorationMainMenuActions),
.paletteNum = 15,
.baseBlock = 0x0001
},
{
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 1,
.width = 13,
.height = 18,
.paletteNum = 13,
.baseBlock = 0x0091
},
{
.bg = 0,
.tilemapLeft = 17,
.tilemapTop = 1,
.width = 12,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x017b
},
{
.bg = 0,
.tilemapLeft = 16,
.tilemapTop = 13,
.width = 13,
.height = 6,
.paletteNum = 15,
.baseBlock = 0x0193
}
};
static const u16 sDecorationMenuPalette[] = INCBIN_U16("graphics/decorations/decoration_menu.gbapal");
static const struct ListMenuTemplate sDecorationItemsListMenuTemplate =
{
.items = NULL,
.moveCursorFunc = DecorationItemsMenu_OnCursorMove,
.itemPrintFunc = DecorationItemsMenu_PrintDecorationInUse,
.totalItems = 0,
.maxShowed = 0,
.windowId = 0,
.header_X = 0,
.item_X = 8,
.cursor_X = 0,
.upText_Y = 9,
.cursorPal = 2,
.fillValue = 1,
.cursorShadowPal = 3,
.lettersSpacing = FALSE,
.itemVerticalPadding = 0,
.scrollMultiple = LIST_NO_MULTIPLE_SCROLL,
.fontId = FONT_NARROW,
.cursorKind = CURSOR_BLACK_ARROW,
};
#include "data/decoration/icon.h"
#include "data/decoration/tilemaps.h"
static const struct {
u8 shape;
u8 size;
u8 cameraX;
u8 cameraY;
} sDecorationMovementInfo[] =
{
[DECORSHAPE_1x1] = {SPRITE_SHAPE(16x16), SPRITE_SIZE(16x16), 120, 78},
[DECORSHAPE_2x1] = {SPRITE_SHAPE(32x16), SPRITE_SIZE(32x16), 128, 78},
[DECORSHAPE_3x1] = {SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), 144, 86},
[DECORSHAPE_4x2] = {SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), 144, 70},
[DECORSHAPE_2x2] = {SPRITE_SHAPE(32x32), SPRITE_SIZE(32x32), 128, 70},
[DECORSHAPE_1x2] = {SPRITE_SHAPE(16x32), SPRITE_SIZE(16x32), 120, 70},
[DECORSHAPE_1x3] = {SPRITE_SHAPE(32x64), SPRITE_SIZE(32x64), 128, 86},
[DECORSHAPE_2x4] = {SPRITE_SHAPE(32x64), SPRITE_SIZE(32x64), 128, 54},
[DECORSHAPE_3x3] = {SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), 144, 70},
[DECORSHAPE_3x2] = {SPRITE_SHAPE(64x32), SPRITE_SIZE(64x32), 144, 70},
};
static const union AnimCmd sDecorSelectorAnimCmd0[] =
{
ANIMCMD_FRAME(0, 0, FALSE, FALSE),
ANIMCMD_END
};
static const union AnimCmd *const sDecorSelectorAnimCmds[] = { sDecorSelectorAnimCmd0 };
static const struct SpriteFrameImage sDecorSelectorSpriteFrameImages =
{
.data = (const u8 *)&sPlaceDecorationGraphicsDataBuffer.image,
.size = 0x800,
};
static const struct SpriteTemplate sDecorationSelectorSpriteTemplate =
{
TAG_NONE,
PLACE_DECORATION_SELECTOR_TAG,
&sDecorSelectorOam,
sDecorSelectorAnimCmds,
&sDecorSelectorSpriteFrameImages,
gDummySpriteAffineAnimTable,
SpriteCallbackDummy
};
static const struct SpriteTemplate sDecorWhilePlacingSpriteTemplate =
{
0x0000,
0x0000,
&sDecorSelectorOam,
sDecorSelectorAnimCmds,
NULL,
gDummySpriteAffineAnimTable,
SpriteCallbackDummy
};
static const struct SpritePalette sSpritePal_PlaceDecoration =
{
.data = (const u16 *)&sPlaceDecorationGraphicsDataBuffer.palette,
.tag = PLACE_DECORATION_SELECTOR_TAG,
};
static const struct YesNoFuncTable sPlaceDecorationYesNoFunctions =
{
.yesFunc = PlaceDecoration,
.noFunc = ContinueDecorating,
};
static const struct YesNoFuncTable sCancelDecoratingYesNoFunctions =
{
.yesFunc = CancelDecorating,
.noFunc = ContinueDecorating,
};
static const struct YesNoFuncTable sPlacePutAwayYesNoFunctions[] =
{
{
.yesFunc = AttemptPlaceDecoration,
.noFunc = AttemptCancelPlaceDecoration,
},
{
.yesFunc = AttemptPutAwayDecoration,
.noFunc = AttemptCancelPutAwayDecoration,
}
};
static const u8 sDecorationStandElevations[] =
{
4, 4, 4, 4,
0, 3, 3, 0
};
static const u8 sDecorationSlideElevation[] =
{
4, 4,
4, 4,
0, 4,
3, 0,
};
static const u16 sDecorShapeSizes[] = {
0x04, 0x08, 0x10, 0x20, 0x10, 0x08, 0x10, 0x20, 0x40, 0x20
};
static const u16 sBrendanPalette[] = INCBIN_U16("graphics/decorations/brendan.gbapal");
static const u16 sMayPalette[] = INCBIN_U16("graphics/decorations/may.gbapal");
static const struct YesNoFuncTable sReturnDecorationYesNoFunctions =
{
.yesFunc = PutAwayDecoration,
.noFunc = ContinuePuttingAwayDecorations,
};
static const struct YesNoFuncTable sStopPuttingAwayDecorationsYesNoFunctions =
{
.yesFunc = StopPuttingAwayDecorations,
.noFunc = ContinuePuttingAwayDecorations,
};
static const u8 sDecorationPuttingAwayCursor[] = INCBIN_U8("graphics/decorations/put_away_cursor.4bpp");
static const struct SpritePalette sSpritePal_PuttingAwayCursorBrendan =
{
.data = sBrendanPalette,
.tag = PLACE_DECORATION_PLAYER_TAG,
};
static const struct SpritePalette sSpritePal_PuttingAwayCursorMay =
{
.data = sMayPalette,
.tag = PLACE_DECORATION_PLAYER_TAG,
};
static const struct OamData sPuttingAwayCursorOamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.size = SPRITE_SIZE(16x16),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
};
static const union AnimCmd sPuttingAwayCursorAnimCmd0[] =
{
ANIMCMD_FRAME(0, 0, 0),
ANIMCMD_END
};
static const union AnimCmd *const sPuttingAwayCursorAnimCmds[] =
{
sPuttingAwayCursorAnimCmd0,
};
static const struct SpriteFrameImage sPuttingAwayCursorPicTable =
{
.data = sDecorationPuttingAwayCursor,
.size = sizeof(sDecorationPuttingAwayCursor),
};
static const struct SpriteTemplate sPuttingAwayCursorSpriteTemplate =
{
TAG_NONE,
PLACE_DECORATION_PLAYER_TAG,
&sPuttingAwayCursorOamData,
sPuttingAwayCursorAnimCmds,
&sPuttingAwayCursorPicTable,
gDummySpriteAffineAnimTable,
InitializeCameraSprite1
};
static const struct YesNoFuncTable sTossDecorationYesNoFunctions =
{
.yesFunc = TossDecoration,
.noFunc = DontTossDecoration,
};
void InitDecorationContextItems(void)
{
if (sCurDecorationCategory < DECORCAT_COUNT)
gCurDecorationItems = gDecorationInventories[sCurDecorationCategory].items;
if (sDecorationContext.isPlayerRoom == FALSE)
{
sDecorationContext.items = gSaveBlock1Ptr->secretBases[0].decorations;
sDecorationContext.pos = gSaveBlock1Ptr->secretBases[0].decorationPositions;
}
if (sDecorationContext.isPlayerRoom == TRUE)
{
sDecorationContext.items = gSaveBlock1Ptr->playerRoomDecorations;
sDecorationContext.pos = gSaveBlock1Ptr->playerRoomDecorationPositions;
}
}
static u8 AddDecorationWindow(u8 windowIndex)
{
u8 *windowId;
struct WindowTemplate template;
windowId = &sDecorMenuWindowIds[windowIndex];
if (windowIndex == WINDOW_MAIN_MENU)
{
template = sDecorationWindowTemplates[WINDOW_MAIN_MENU];
template.width = GetMaxWidthInMenuTable(sDecorationMainMenuActions, ARRAY_COUNT(sDecorationMainMenuActions));
if (template.width > 18)
template.width = 18;
*windowId = AddWindow(&template);
}
else
{
*windowId = AddWindow(&sDecorationWindowTemplates[windowIndex]);
}
DrawStdFrameWithCustomTileAndPalette(*windowId, FALSE, 0x214, 14);
ScheduleBgCopyTilemapToVram(0);
return *windowId;
}
static void RemoveDecorationWindow(u8 windowIndex)
{
ClearStdWindowAndFrameToTransparent(sDecorMenuWindowIds[windowIndex], FALSE);
ClearWindowTilemap(sDecorMenuWindowIds[windowIndex]);
RemoveWindow(sDecorMenuWindowIds[windowIndex]);
ScheduleBgCopyTilemapToVram(0);
}
static void AddDecorationActionsWindow(void)
{
u8 windowId = AddDecorationWindow(WINDOW_MAIN_MENU);
PrintMenuTable(windowId, ARRAY_COUNT(sDecorationMainMenuActions), sDecorationMainMenuActions);
InitMenuInUpperLeftCornerNormal(windowId, ARRAY_COUNT(sDecorationMainMenuActions), sDecorationActionsCursorPos);
}
static void InitDecorationActionsWindow(void)
{
sDecorationActionsCursorPos = 0;
LockPlayerFieldControls();
AddDecorationActionsWindow();
PrintCurMainMenuDescription();
}
void DoSecretBaseDecorationMenu(u8 taskId)
{
InitDecorationActionsWindow();
sDecorationContext.items = gSaveBlock1Ptr->secretBases[0].decorations;
sDecorationContext.pos = gSaveBlock1Ptr->secretBases[0].decorationPositions;
sDecorationContext.size = DECOR_MAX_SECRET_BASE;
sDecorationContext.isPlayerRoom = FALSE;
gTasks[taskId].func = HandleDecorationActionsMenuInput;
}
void DoPlayerRoomDecorationMenu(u8 taskId)
{
InitDecorationActionsWindow();
sDecorationContext.items = gSaveBlock1Ptr->playerRoomDecorations;
sDecorationContext.pos = gSaveBlock1Ptr->playerRoomDecorationPositions;
sDecorationContext.size = DECOR_MAX_PLAYERS_HOUSE;
sDecorationContext.isPlayerRoom = TRUE;
gTasks[taskId].func = HandleDecorationActionsMenuInput;
}
static void HandleDecorationActionsMenuInput(u8 taskId)
{
if (!gPaletteFade.active)
{
s8 menuPos = Menu_GetCursorPos();
switch (Menu_ProcessInput())
{
default:
PlaySE(SE_SELECT);
sDecorationMainMenuActions[sDecorationActionsCursorPos].func.void_u8(taskId);
break;
case MENU_NOTHING_CHOSEN:
sDecorationActionsCursorPos = Menu_GetCursorPos();
if (menuPos != sDecorationActionsCursorPos)
PrintCurMainMenuDescription();
break;
case MENU_B_PRESSED:
PlaySE(SE_SELECT);
DecorationMenuAction_Cancel(taskId);
break;
}
}
}
static void PrintCurMainMenuDescription(void)
{
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, FONT_NORMAL, sSecretBasePCMenuItemDescriptions[sDecorationActionsCursorPos], 0, 0, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
}
static void DecorationMenuAction_Decorate(u8 taskId)
{
if (GetNumOwnedDecorations() == 0)
{
StringExpandPlaceholders(gStringVar4, gText_NoDecorations);
DisplayItemMessageOnField(taskId, gStringVar4, ReturnToDecorationActionsAfterInvalidSelection);
}
else
{
gTasks[taskId].tDecorationMenuCommand = DECOR_MENU_PLACE;
sCurDecorationCategory = DECORCAT_DESK;
SecretBasePC_PrepMenuForSelectingStoredDecors(taskId);
}
}
static void DecorationMenuAction_PutAway(u8 taskId)
{
if (!HasDecorationsInUse(taskId))
{
StringExpandPlaceholders(gStringVar4, gText_NoDecorationsInUse);
DisplayItemMessageOnField(taskId, gStringVar4, ReturnToDecorationActionsAfterInvalidSelection);
}
else
{
RemoveDecorationWindow(WINDOW_MAIN_MENU);
ClearDialogWindowAndFrame(0, FALSE);
FadeScreen(FADE_TO_BLACK, 0);
gTasks[taskId].tState = 0;
gTasks[taskId].func = Task_ContinuePuttingAwayDecorations;
}
}
static void DecorationMenuAction_Toss(u8 taskId)
{
if (GetNumOwnedDecorations() == 0)
{
StringExpandPlaceholders(gStringVar4, gText_NoDecorations);
DisplayItemMessageOnField(taskId, gStringVar4, ReturnToDecorationActionsAfterInvalidSelection);
}
else
{
gTasks[taskId].tDecorationMenuCommand = DECOR_MENU_TOSS;
sCurDecorationCategory = DECORCAT_DESK;
SecretBasePC_PrepMenuForSelectingStoredDecors(taskId);
}
}
static void DecorationMenuAction_Cancel(u8 taskId)
{
RemoveDecorationWindow(WINDOW_MAIN_MENU);
if (!sDecorationContext.isPlayerRoom)
{
ScriptContext_SetupScript(SecretBase_EventScript_PCCancel);
DestroyTask(taskId);
}
else
{
ReshowPlayerPC(taskId);
}
}
static void ReturnToDecorationActionsAfterInvalidSelection(u8 taskId)
{
PrintCurMainMenuDescription();
gTasks[taskId].func = HandleDecorationActionsMenuInput;
}
static void SecretBasePC_PrepMenuForSelectingStoredDecors(u8 taskId)
{
LoadPalette(sDecorationMenuPalette, BG_PLTT_ID(13), sizeof(sDecorationMenuPalette));
ClearDialogWindowAndFrame(0, FALSE);
RemoveDecorationWindow(WINDOW_MAIN_MENU);
InitDecorationCategoriesWindow(taskId);
}
static void InitDecorationCategoriesWindow(u8 taskId)
{
u8 windowId = AddDecorationWindow(WINDOW_DECORATION_CATEGORIES);
PrintDecorationCategoryMenuItems(taskId);
InitMenuInUpperLeftCornerNormal(windowId, DECORCAT_COUNT + 1, sCurDecorationCategory);
gTasks[taskId].func = HandleDecorationCategoriesMenuInput;
}
static void ReinitDecorationCategoriesWindow(u8 taskId)
{
FillWindowPixelBuffer(sDecorMenuWindowIds[WINDOW_DECORATION_CATEGORIES], PIXEL_FILL(1));
PrintDecorationCategoryMenuItems(taskId);
InitMenuInUpperLeftCornerNormal(sDecorMenuWindowIds[WINDOW_DECORATION_CATEGORIES], DECORCAT_COUNT + 1, sCurDecorationCategory);
gTasks[taskId].func = HandleDecorationCategoriesMenuInput;
}
static void PrintDecorationCategoryMenuItems(u8 taskId)
{
u8 i;
s16 *data = gTasks[taskId].data;
u8 windowId = sDecorMenuWindowIds[WINDOW_DECORATION_CATEGORIES];
bool8 isPlayerRoom = sDecorationContext.isPlayerRoom;
bool8 shouldDisable = FALSE;
if (isPlayerRoom == TRUE && tDecorationMenuCommand == DECOR_MENU_PLACE)
shouldDisable = TRUE;
for (i = 0; i < DECORCAT_COUNT; i++)
{
// Only DOLL and CUSHION decorations are enabled when decorating the player's room.
if (shouldDisable == TRUE && i != DECORCAT_DOLL && i != DECORCAT_CUSHION)
PrintDecorationCategoryMenuItem(windowId, i, 8, i * 16, TRUE, TEXT_SKIP_DRAW);
else
PrintDecorationCategoryMenuItem(windowId, i, 8, i * 16, FALSE, TEXT_SKIP_DRAW);
}
AddTextPrinterParameterized(windowId, FONT_NORMAL, gTasks[taskId].tDecorationMenuCommand == DECOR_MENU_TRADE ? gText_Exit : gText_Cancel, 8, i * 16 + 1, 0, NULL);
ScheduleBgCopyTilemapToVram(0);
}
static void PrintDecorationCategoryMenuItem(u8 winid, u8 category, u8 x, u8 y, bool8 disabled, u8 speed)
{
u8 width;
u8 *str;
width = x == 8 ? 104 : 96;
y++;
ColorMenuItemString(gStringVar4, disabled);
str = StringLength(gStringVar4) + gStringVar4;
StringCopy(str, sDecorationCategoryNames[category]);
AddTextPrinterParameterized(winid, FONT_NORMAL, gStringVar4, x, y, speed, NULL);
str = ConvertIntToDecimalStringN(str, GetNumOwnedDecorationsInCategory(category), STR_CONV_MODE_RIGHT_ALIGN, 2);
*(str++) = CHAR_SLASH;
ConvertIntToDecimalStringN(str, gDecorationInventories[category].size, STR_CONV_MODE_RIGHT_ALIGN, 2);
x = GetStringRightAlignXOffset(FONT_NORMAL, gStringVar4, width);
AddTextPrinterParameterized(winid, FONT_NORMAL, gStringVar4, x, y, speed, NULL);
}
static void ColorMenuItemString(u8 *str, bool8 disabled)
{
StringCopy(str, gText_Color161Shadow161);
if (disabled == TRUE)
{
str[2] = 4;
str[5] = 5;
}
else
{
str[2] = 2;
str[5] = 3;
}
}
static void HandleDecorationCategoriesMenuInput(u8 taskId)
{
if (!gPaletteFade.active)
{
s8 input = Menu_ProcessInput();
switch (input)
{
case MENU_B_PRESSED:
case DECORCAT_COUNT: // CANCEL
PlaySE(SE_SELECT);
ExitDecorationCategoriesMenu(taskId);
break;
case MENU_NOTHING_CHOSEN:
break;
default:
PlaySE(SE_SELECT);
sCurDecorationCategory = input;
SelectDecorationCategory(taskId);
break;
}
}
}
static void SelectDecorationCategory(u8 taskId)
{
sNumOwnedDecorationsInCurCategory = GetNumOwnedDecorationsInCategory(sCurDecorationCategory);
if (sNumOwnedDecorationsInCurCategory != 0)
{
CondenseDecorationsInCategory(sCurDecorationCategory);
gCurDecorationItems = gDecorationInventories[sCurDecorationCategory].items;
IdentifyOwnedDecorationsCurrentlyInUse(taskId);
sDecorationsScrollOffset = 0;
sDecorationsCursorPos = 0;
gTasks[taskId].func = ShowDecorationItemsWindow;
}
else
{
RemoveDecorationWindow(WINDOW_DECORATION_CATEGORIES);
StringExpandPlaceholders(gStringVar4, gText_NoDecorations);
DisplayItemMessageOnField(taskId, gStringVar4, ReturnToDecorationCategoriesAfterInvalidSelection);
}
}
static void ReturnToDecorationCategoriesAfterInvalidSelection(u8 taskId)
{
ClearDialogWindowAndFrame(0, FALSE);
InitDecorationCategoriesWindow(taskId);
}
static void ExitDecorationCategoriesMenu(u8 taskId)
{
if (gTasks[taskId].tDecorationMenuCommand != DECOR_MENU_TRADE)
ReturnToActionsMenuFromCategories(taskId);
else
ExitTraderDecorationMenu(taskId);
}
static void ReturnToActionsMenuFromCategories(u8 taskId)
{
RemoveDecorationWindow(WINDOW_DECORATION_CATEGORIES);
AddDecorationActionsWindow();
DrawDialogueFrame(0, FALSE);
PrintCurMainMenuDescription();
gTasks[taskId].func = HandleDecorationActionsMenuInput;
}
void ShowDecorationCategoriesWindow(u8 taskId)
{
LoadPalette(sDecorationMenuPalette, BG_PLTT_ID(13), sizeof(sDecorationMenuPalette));
ClearDialogWindowAndFrame(0, FALSE);
gTasks[taskId].tDecorationMenuCommand = DECOR_MENU_TRADE;
sCurDecorationCategory = DECORCAT_DESK;
InitDecorationCategoriesWindow(taskId);
}
void CopyDecorationCategoryName(u8 *dest, u8 category)
{
StringCopy(dest, sDecorationCategoryNames[category]);
}
static void ExitTraderDecorationMenu(u8 taskId)
{
RemoveDecorationWindow(WINDOW_DECORATION_CATEGORIES);
ExitTraderMenu(taskId);
}
static void InitDecorationItemsMenuLimits(void)
{
sDecorationItemsMenu->numMenuItems = sNumOwnedDecorationsInCurCategory + 1;
if (sDecorationItemsMenu->numMenuItems > 8)
sDecorationItemsMenu->maxShownItems = 8;
else
sDecorationItemsMenu->maxShownItems = sDecorationItemsMenu->numMenuItems;
}
static void InitDecorationItemsMenuScrollAndCursor(void)
{
SetCursorWithinListBounds(&sDecorationsScrollOffset, &sDecorationsCursorPos, sDecorationItemsMenu->maxShownItems, sDecorationItemsMenu->numMenuItems);
}
static void InitDecorationItemsMenuScrollAndCursor2(void)
{
SetCursorScrollWithinListBounds(&sDecorationsScrollOffset, &sDecorationsCursorPos, sDecorationItemsMenu->maxShownItems, sDecorationItemsMenu->numMenuItems, 8);
}
static void PrintDecorationItemMenuItems(u8 taskId)
{
s16 *data;
u16 i;
data = gTasks[taskId].data;
if ((sCurDecorationCategory < DECORCAT_DOLL || sCurDecorationCategory > DECORCAT_CUSHION) && sDecorationContext.isPlayerRoom == TRUE && tDecorationMenuCommand == DECOR_MENU_PLACE)
ColorMenuItemString(gStringVar1, TRUE);
else
ColorMenuItemString(gStringVar1, FALSE);
for (i = 0; i < sDecorationItemsMenu->numMenuItems - 1; i++)
{
CopyDecorationMenuItemName(sDecorationItemsMenu->names[i], gCurDecorationItems[i]);
sDecorationItemsMenu->items[i].name = sDecorationItemsMenu->names[i];
sDecorationItemsMenu->items[i].id = i;
}
StringCopy(sDecorationItemsMenu->names[i], gText_Cancel);
sDecorationItemsMenu->items[i].name = sDecorationItemsMenu->names[i];
sDecorationItemsMenu->items[i].id = LIST_CANCEL;
gMultiuseListMenuTemplate = sDecorationItemsListMenuTemplate;
gMultiuseListMenuTemplate.windowId = sDecorMenuWindowIds[WINDOW_DECORATION_CATEGORIES];
gMultiuseListMenuTemplate.totalItems = sDecorationItemsMenu->numMenuItems;
gMultiuseListMenuTemplate.items = sDecorationItemsMenu->items;
gMultiuseListMenuTemplate.maxShowed = sDecorationItemsMenu->maxShownItems;
}
static void CopyDecorationMenuItemName(u8 *dest, u16 decoration)
{
StringCopy(dest, gStringVar1);
StringAppend(dest, gDecorations[decoration].name);
}
static void DecorationItemsMenu_OnCursorMove(s32 itemIndex, bool8 flag, struct ListMenu *menu)
{
if (flag != TRUE)
PlaySE(SE_SELECT);
PrintDecorationItemDescription(itemIndex);
}
static void DecorationItemsMenu_PrintDecorationInUse(u8 windowId, u32 itemIndex, u8 y)
{
if (itemIndex != LIST_CANCEL)
{
if (IsDecorationIndexInSecretBase(itemIndex + 1) == TRUE)
BlitMenuInfoIcon(windowId, MENU_INFO_ICON_BALL_RED, 92, y + 2);
else if (IsDecorationIndexInPlayersRoom(itemIndex + 1) == TRUE)
BlitMenuInfoIcon(windowId, MENU_INFO_ICON_BALL_BLUE, 92, y + 2);
}
}
static void AddDecorationItemsScrollIndicators(void)
{
if (sDecorationItemsMenu->scrollIndicatorsTaskId == TASK_NONE)
{
sDecorationItemsMenu->scrollIndicatorsTaskId = AddScrollIndicatorArrowPairParameterized(
SCROLL_ARROW_UP,
0x3c,
0x0c,
0x94,
sDecorationItemsMenu->numMenuItems - sDecorationItemsMenu->maxShownItems,
0x6e,
0x6e,
&sDecorationsScrollOffset);
}
}
static void RemoveDecorationItemsScrollIndicators(void)
{
if (sDecorationItemsMenu->scrollIndicatorsTaskId != TASK_NONE)
{
RemoveScrollIndicatorArrowPair(sDecorationItemsMenu->scrollIndicatorsTaskId);
sDecorationItemsMenu->scrollIndicatorsTaskId = TASK_NONE;
}
}
static void AddDecorationItemsWindow(u8 taskId)
{
AddDecorationWindow(WINDOW_DECORATION_CATEGORIES);
InitDecorationItemsWindow(taskId);
}
static void InitDecorationItemsWindow(u8 taskId)
{
s16 *data = gTasks[taskId].data;
AddDecorationWindow(WINDOW_DECORATION_CATEGORY_ITEMS);
ShowDecorationCategorySummaryWindow(sCurDecorationCategory);
sDecorationItemsMenu = AllocZeroed(sizeof(*sDecorationItemsMenu));
sDecorationItemsMenu->scrollIndicatorsTaskId = TASK_NONE;
InitDecorationItemsMenuLimits();
InitDecorationItemsMenuScrollAndCursor();
InitDecorationItemsMenuScrollAndCursor2();
PrintDecorationItemMenuItems(taskId);
tMenuTaskId = ListMenuInit(&gMultiuseListMenuTemplate, sDecorationsScrollOffset, sDecorationsCursorPos);
AddDecorationItemsScrollIndicators();
}
static void ShowDecorationItemsWindow(u8 taskId)
{
InitDecorationItemsWindow(taskId);
gTasks[taskId].func = HandleDecorationItemsMenuInput;
}
static void HandleDecorationItemsMenuInput(u8 taskId)
{
s16 *data;
s32 input;
data = gTasks[taskId].data;
if (!gPaletteFade.active)
{
input = ListMenu_ProcessInput(tMenuTaskId);
ListMenuGetScrollAndRow(tMenuTaskId, &sDecorationsScrollOffset, &sDecorationsCursorPos);
switch (input)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_CANCEL:
PlaySE(SE_SELECT);
sSecretBasePC_SelectedDecorationActions[tDecorationMenuCommand][1](taskId);
break;
default:
PlaySE(SE_SELECT);
gCurDecorationIndex = input;
RemoveDecorationItemsScrollIndicators();
DestroyListMenuTask(tMenuTaskId, &sDecorationsScrollOffset, &sDecorationsCursorPos);
RemoveDecorationWindow(WINDOW_DECORATION_CATEGORIES);
RemoveDecorationItemsOtherWindows();
Free(sDecorationItemsMenu);
sSecretBasePC_SelectedDecorationActions[tDecorationMenuCommand][0](taskId);
break;
}
}
}
static void ShowDecorationCategorySummaryWindow(u8 category)
{
PrintDecorationCategoryMenuItem(AddDecorationWindow(WINDOW_DECORATION_CATEGORY_SUMMARY), category, 0, 0, 0, 0);
}
static void PrintDecorationItemDescription(s32 itemIndex)
{
u8 windowId;
const u8 *str;
windowId = sDecorMenuWindowIds[WINDOW_DECORATION_CATEGORY_ITEMS];
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
if ((u32)itemIndex >= sNumOwnedDecorationsInCurCategory)
str = gText_GoBackPrevMenu;
else
str = gDecorations[gCurDecorationItems[itemIndex]].description;
AddTextPrinterParameterized(windowId, FONT_NORMAL, str, 0, 1, 0, 0);
}
static void RemoveDecorationItemsOtherWindows(void)
{
RemoveDecorationWindow(WINDOW_DECORATION_CATEGORY_ITEMS);
RemoveDecorationWindow(WINDOW_DECORATION_CATEGORY_SUMMARY);
}
static bool8 IsDecorationIndexInSecretBase(u8 idx)
{
u8 i;
for (i = 0; i < ARRAY_COUNT(sSecretBaseItemsIndicesBuffer); i++)
{
if (sSecretBaseItemsIndicesBuffer[i] == idx)
return TRUE;
}
return FALSE;
}
static bool8 IsDecorationIndexInPlayersRoom(u8 idx)
{
u8 i;
for (i = 0; i < ARRAY_COUNT(sPlayerRoomItemsIndicesBuffer); i++)
{
if (sPlayerRoomItemsIndicesBuffer[i] == idx)
return TRUE;
}
return FALSE;
}
static void IdentifyOwnedDecorationsCurrentlyInUseInternal(u8 taskId)
{
u16 i, j, k;
u16 count;
count = 0;
memset(sSecretBaseItemsIndicesBuffer, 0, sizeof(sSecretBaseItemsIndicesBuffer));
memset(sPlayerRoomItemsIndicesBuffer, 0, sizeof(sPlayerRoomItemsIndicesBuffer));
for (i = 0; i < ARRAY_COUNT(sSecretBaseItemsIndicesBuffer); i++)
{
if (gSaveBlock1Ptr->secretBases[0].decorations[i] != DECOR_NONE)
{
for (j = 0; j < gDecorationInventories[sCurDecorationCategory].size; j++)
{
if (gCurDecorationItems[j] == gSaveBlock1Ptr->secretBases[0].decorations[i])
{
for (k = 0; k < count && sSecretBaseItemsIndicesBuffer[k] != j + 1; k++)
;
if (k == count)
{
sSecretBaseItemsIndicesBuffer[count] = j + 1;
count++;
break;
}
}
}
}
}
count = 0;
for (i = 0; i < ARRAY_COUNT(sPlayerRoomItemsIndicesBuffer); i++)
{
if (gSaveBlock1Ptr->playerRoomDecorations[i] != DECOR_NONE)
{
for (j = 0; j < gDecorationInventories[sCurDecorationCategory].size; j++)
{
if (gCurDecorationItems[j] == gSaveBlock1Ptr->playerRoomDecorations[i] && IsDecorationIndexInSecretBase(j + 1) != TRUE)
{
for (k = 0; k < count && sPlayerRoomItemsIndicesBuffer[k] != j + 1; k++);
if (k == count)
{
sPlayerRoomItemsIndicesBuffer[count] = j + 1;
count++;
break;
}
}
}
}
}
}
static void IdentifyOwnedDecorationsCurrentlyInUse(u8 taskId)
{
IdentifyOwnedDecorationsCurrentlyInUseInternal(taskId);
}
bool8 IsSelectedDecorInThePC(void)
{
u16 i;
for (i = 0; i < ARRAY_COUNT(sSecretBaseItemsIndicesBuffer); i++)
{
if (sSecretBaseItemsIndicesBuffer[i] == sDecorationsScrollOffset + sDecorationsCursorPos + 1)
return FALSE;
if (i < ARRAY_COUNT(sPlayerRoomItemsIndicesBuffer)
&& sPlayerRoomItemsIndicesBuffer[i] == sDecorationsScrollOffset + sDecorationsCursorPos + 1)
{
return FALSE;
}
}
return TRUE;
}
static void Task_ShowDecorationItemsWindow(u8 taskId)
{
AddDecorationWindow(WINDOW_DECORATION_CATEGORIES);
ShowDecorationItemsWindow(taskId);
}
static void DontTossDecoration(u8 taskId)
{
ClearDialogWindowAndFrame(0, FALSE);
gTasks[taskId].func = Task_ShowDecorationItemsWindow;
}
static void ReturnToDecorationItemsAfterInvalidSelection(u8 taskId)
{
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
ClearDialogWindowAndFrame(0, FALSE);
AddDecorationWindow(WINDOW_DECORATION_CATEGORIES);
ShowDecorationItemsWindow(taskId);
}
}
static void DecorationItemsMenuAction_Cancel(u8 taskId)
{
s16 *data = gTasks[taskId].data;
RemoveDecorationItemsScrollIndicators();
RemoveDecorationItemsOtherWindows();
DestroyListMenuTask(tMenuTaskId, NULL, NULL);
Free(sDecorationItemsMenu);
ReinitDecorationCategoriesWindow(taskId);
}
static void SetInitialPositions(u8 taskId)
{
gTasks[taskId].tInitialX = gSaveBlock1Ptr->pos.x;
gTasks[taskId].tInitialY = gSaveBlock1Ptr->pos.y;
PlayerGetDestCoords(&gTasks[taskId].tCursorX, &gTasks[taskId].tCursorY);
}
static void WarpToInitialPosition(u8 taskId)
{
DrawWholeMapView();
SetWarpDestination(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, WARP_ID_NONE, gTasks[taskId].tInitialX, gTasks[taskId].tInitialY);
WarpIntoMap();
}
static u16 GetDecorationElevation(u8 decoration, u8 tileIndex)
{
u16 elevation = -1;
switch (decoration)
{
case DECOR_STAND:
elevation = sDecorationStandElevations[tileIndex] << MAPGRID_ELEVATION_SHIFT;
return elevation;
case DECOR_SLIDE:
elevation = sDecorationSlideElevation[tileIndex] << MAPGRID_ELEVATION_SHIFT;
return elevation;
default:
return elevation;
}
}
static void ShowDecorationOnMap_(u16 mapX, u16 mapY, u8 decWidth, u8 decHeight, u16 decoration)
{
u16 i, j;
s16 x, y;
u16 attributes;
u16 impassableFlag;
u16 overlapsWall;
u16 elevation;
for (j = 0; j < decHeight; j++)
{
y = mapY - decHeight + 1 + j;
for (i = 0; i < decWidth; i++)
{
x = mapX + i;
attributes = GetMetatileAttributesById(NUM_TILES_IN_PRIMARY + gDecorations[decoration].tiles[j * decWidth + i]);
if (MetatileBehavior_IsSecretBaseImpassable(attributes & METATILE_ATTR_BEHAVIOR_MASK) == TRUE
|| (gDecorations[decoration].permission != DECORPERM_PASS_FLOOR && (attributes >> METATILE_ATTR_LAYER_SHIFT) != METATILE_LAYER_TYPE_NORMAL))
impassableFlag = MAPGRID_COLLISION_MASK;
else
impassableFlag = 0;
// Choose the metatile that has the wall background instead of the floor if overlapping a wall.
if (gDecorations[decoration].permission != DECORPERM_NA_WALL && MetatileBehavior_IsSecretBaseNorthWall(MapGridGetMetatileBehaviorAt(x, y)) == TRUE)
overlapsWall = 1;
else
overlapsWall = 0;
elevation = GetDecorationElevation(gDecorations[decoration].id, j * decWidth + i);
if (elevation != 0xFFFF)
MapGridSetMetatileEntryAt(x, y, (gDecorations[decoration].tiles[j * decWidth + i] + (NUM_TILES_IN_PRIMARY | overlapsWall)) | impassableFlag | elevation);
else
MapGridSetMetatileIdAt(x, y, (gDecorations[decoration].tiles[j * decWidth + i] + (NUM_TILES_IN_PRIMARY | overlapsWall)) | impassableFlag);
}
}
}
void ShowDecorationOnMap(u16 mapX, u16 mapY, u16 decoration)
{
switch (gDecorations[decoration].shape)
{
case DECORSHAPE_1x1:
ShowDecorationOnMap_(mapX, mapY, 1, 1, decoration);
break;
case DECORSHAPE_2x1:
ShowDecorationOnMap_(mapX, mapY, 2, 1, decoration);
break;
case DECORSHAPE_3x1: // unused
ShowDecorationOnMap_(mapX, mapY, 3, 1, decoration);
break;
case DECORSHAPE_4x2:
ShowDecorationOnMap_(mapX, mapY, 4, 2, decoration);
break;
case DECORSHAPE_2x2:
ShowDecorationOnMap_(mapX, mapY, 2, 2, decoration);
break;
case DECORSHAPE_1x2:
ShowDecorationOnMap_(mapX, mapY, 1, 2, decoration);
break;
case DECORSHAPE_1x3: // unused
ShowDecorationOnMap_(mapX, mapY, 1, 3, decoration);
break;
case DECORSHAPE_2x4:
ShowDecorationOnMap_(mapX, mapY, 2, 4, decoration);
break;
case DECORSHAPE_3x3:
ShowDecorationOnMap_(mapX, mapY, 3, 3, decoration);
break;
case DECORSHAPE_3x2:
ShowDecorationOnMap_(mapX, mapY, 3, 2, decoration);
break;
}
}
void SetDecoration(void)
{
u8 i;
u8 j;
for (i = 0; i < NUM_DECORATION_FLAGS; i++)
{
if (FlagGet(FLAG_DECORATION_1 + i) == TRUE)
{
FlagClear(FLAG_DECORATION_1 + i);
for (j = 0; j < gMapHeader.events->objectEventCount; j++)
{
if (gMapHeader.events->objectEvents[j].flagId == FLAG_DECORATION_1 + i)
break;
}
VarSet(
VAR_OBJ_GFX_ID_0 + (gMapHeader.events->objectEvents[j].graphicsId - OBJ_EVENT_GFX_VAR_0),
sPlaceDecorationGraphicsDataBuffer.decoration->tiles[0]);
gSpecialVar_0x8005 = gMapHeader.events->objectEvents[j].localId;
gSpecialVar_0x8006 = sCurDecorMapX;
gSpecialVar_0x8007 = sCurDecorMapY;
TrySpawnObjectEvent(gSpecialVar_0x8005, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
TryMoveObjectEventToMapCoords(gSpecialVar_0x8005, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007);
TryOverrideObjectEventTemplateCoords(gSpecialVar_0x8005, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
break;
}
}
}
static bool8 HasDecorationSpace(void)
{
u16 i;
for (i = 0; i < sDecorationContext.size; i++)
{
if (sDecorationContext.items[i] == DECOR_NONE)
return TRUE;
}
return FALSE;
}
static void DecorationItemsMenuAction_AttemptPlace(u8 taskId)
{
if (sDecorationContext.isPlayerRoom == TRUE && sCurDecorationCategory != DECORCAT_DOLL && sCurDecorationCategory != DECORCAT_CUSHION)
{
StringExpandPlaceholders(gStringVar4, gText_CantPlaceInRoom);
DisplayItemMessageOnField(taskId, gStringVar4, ReturnToDecorationItemsAfterInvalidSelection);
}
else if (IsSelectedDecorInThePC() == TRUE)
{
if (HasDecorationSpace() == TRUE)
{
FadeScreen(FADE_TO_BLACK, 0);
gTasks[taskId].tState = 0;
gTasks[taskId].func = Task_PlaceDecoration;
}
else
{
ConvertIntToDecimalStringN(gStringVar1, sDecorationContext.size, STR_CONV_MODE_RIGHT_ALIGN, 2);
if (sDecorationContext.isPlayerRoom == FALSE) {
StringExpandPlaceholders(gStringVar4, gText_NoMoreDecorations);
}
else
{
StringExpandPlaceholders(gStringVar4, gText_NoMoreDecorations2);
}
DisplayItemMessageOnField(taskId, gStringVar4, ReturnToDecorationItemsAfterInvalidSelection);
}
}
else
{
StringExpandPlaceholders(gStringVar4, gText_InUseAlready);
DisplayItemMessageOnField(taskId, gStringVar4, ReturnToDecorationItemsAfterInvalidSelection);
}
}
static void Task_PlaceDecoration(u8 taskId)
{
switch (gTasks[taskId].tState)
{
case 0:
if (!gPaletteFade.active)
{
SetInitialPositions(taskId);
gTasks[taskId].tState = 1;
}
break;
case 1:
gPaletteFade.bufferTransferDisabled = TRUE;
ConfigureCameraObjectForPlacingDecoration(&sPlaceDecorationGraphicsDataBuffer, gCurDecorationItems[gCurDecorationIndex]);
SetUpDecorationShape(taskId);
SetUpPlacingDecorationPlayerAvatar(taskId, &sPlaceDecorationGraphicsDataBuffer);
FadeInFromBlack();
gPaletteFade.bufferTransferDisabled = FALSE;
gTasks[taskId].tState = 2;
break;
case 2:
if (IsWeatherNotFadingIn() == TRUE)
{
gTasks[taskId].tDecorationItemsMenuCommand = DECOR_ITEMS_MENU_PLACE;
ContinueDecorating(taskId);
}
break;
}
}
static void ConfigureCameraObjectForPlacingDecoration(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor)
{
sDecor_CameraSpriteObjectIdx1 = gSprites[gFieldCamera.spriteId].data[0];
gFieldCamera.spriteId = gpu_pal_decompress_alloc_tag_and_upload(data, decor);
gSprites[gFieldCamera.spriteId].oam.priority = 1;
gSprites[gFieldCamera.spriteId].callback = InitializePuttingAwayCursorSprite;
gSprites[gFieldCamera.spriteId].x = sDecorationMovementInfo[data->decoration->shape].cameraX;
gSprites[gFieldCamera.spriteId].y = sDecorationMovementInfo[data->decoration->shape].cameraY;
}
static void SetUpPlacingDecorationPlayerAvatar(u8 taskId, struct PlaceDecorationGraphicsDataBuffer *data)
{
u8 x;
x = 16 * (u8)gTasks[taskId].tDecorWidth + sDecorationMovementInfo[data->decoration->shape].cameraX - 8 * ((u8)gTasks[taskId].tDecorWidth - 1);
if (data->decoration->shape == DECORSHAPE_3x1 || data->decoration->shape == DECORSHAPE_3x3 || data->decoration->shape == DECORSHAPE_3x2)
x -= 8;
if (gSaveBlock2Ptr->playerGender == MALE)
sDecor_CameraSpriteObjectIdx2 = CreateObjectGraphicsSprite(OBJ_EVENT_GFX_BRENDAN_DECORATING, SpriteCallbackDummy, x, 72, 0);
else
sDecor_CameraSpriteObjectIdx2 = CreateObjectGraphicsSprite(OBJ_EVENT_GFX_MAY_DECORATING, SpriteCallbackDummy, x, 72, 0);
gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1;
DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]);
sDecor_CameraSpriteObjectIdx1 = gFieldCamera.spriteId;
}
static void SetUpDecorationShape(u8 taskId)
{
switch (gDecorations[gCurDecorationItems[gCurDecorationIndex]].shape)
{
case DECORSHAPE_1x1:
gTasks[taskId].tDecorWidth = 1;
gTasks[taskId].tDecorHeight = 1;
break;
case DECORSHAPE_2x1:
gTasks[taskId].tDecorWidth = 2;
gTasks[taskId].tDecorHeight = 1;
break;
case DECORSHAPE_3x1:
gTasks[taskId].tDecorWidth = 3;
gTasks[taskId].tDecorHeight = 1;
break;
case DECORSHAPE_4x2:
gTasks[taskId].tDecorWidth = 4;
gTasks[taskId].tDecorHeight = 2;
break;
case DECORSHAPE_2x2:
gTasks[taskId].tDecorWidth = 2;
gTasks[taskId].tDecorHeight = 2;
break;
case DECORSHAPE_1x2:
gTasks[taskId].tDecorWidth = 1;
gTasks[taskId].tDecorHeight = 2;
break;
case DECORSHAPE_1x3:
gTasks[taskId].tDecorWidth = 1;
gTasks[taskId].tDecorHeight = 3;
gTasks[taskId].tCursorY++;
break;
case DECORSHAPE_2x4:
gTasks[taskId].tDecorWidth = 2;
gTasks[taskId].tDecorHeight = 4;
break;
case DECORSHAPE_3x3:
gTasks[taskId].tDecorWidth = 3;
gTasks[taskId].tDecorHeight = 3;
break;
case DECORSHAPE_3x2:
gTasks[taskId].tDecorWidth = 3;
gTasks[taskId].tDecorHeight = 2;
break;
}
}
static void AttemptPlaceDecoration(u8 taskId)
{
gTasks[taskId].tButton = 0;
gSprites[sDecor_CameraSpriteObjectIdx1].data[7] = 1;
gSprites[sDecor_CameraSpriteObjectIdx2].data[7] = 1;
ResetCursorMovement();
AttemptPlaceDecoration_(taskId);
}
static void AttemptCancelPlaceDecoration(u8 taskId)
{
gTasks[taskId].tButton = 0;
gSprites[sDecor_CameraSpriteObjectIdx1].data[7] = 1;
gSprites[sDecor_CameraSpriteObjectIdx2].data[7] = 1;
ResetCursorMovement();
StringExpandPlaceholders(gStringVar4, gText_CancelDecorating);
DisplayItemMessageOnField(taskId, gStringVar4, CancelDecoratingPrompt);
}
static bool8 IsSecretBaseTrainerSpot(u8 behaviorAt, u16 layerType)
{
if (!(MetatileBehavior_IsSecretBaseTrainerSpot(behaviorAt) == TRUE && layerType == METATILE_LAYER_TYPE_NORMAL))
return FALSE;
return TRUE;
}
// Can't place decoration where the player was standing when they interacted with the PC
static bool8 IsntInitialPosition(u8 taskId, s16 x, s16 y, u16 layerType)
{
if (x == gTasks[taskId].tInitialX + MAP_OFFSET
&& y == gTasks[taskId].tInitialY + MAP_OFFSET
&& layerType != METATILE_LAYER_TYPE_NORMAL)
return FALSE;
return TRUE;
}
static bool8 IsFloorOrBoardAndHole(u16 behaviorAt, const struct Decoration *decoration)
{
if (MetatileBehavior_IsSecretBaseTrainerSpot(behaviorAt) != TRUE)
{
if (decoration->id == DECOR_SOLID_BOARD && MetatileBehavior_IsSecretBaseHole(behaviorAt) == TRUE)
return TRUE;
if (MetatileBehavior_IsNormal(behaviorAt))
return TRUE;
}
return FALSE;
}
static bool8 CanPlaceDecoration(u8 taskId, const struct Decoration *decoration)
{
u8 i;
u8 j;
u8 behaviorAt;
u16 layerType;
u8 mapY;
u8 mapX;
s16 curY;
s16 curX;
mapY = gTasks[taskId].tDecorHeight;
mapX = gTasks[taskId].tDecorWidth;
switch (decoration->permission)
{
case DECORPERM_SOLID_FLOOR:
case DECORPERM_PASS_FLOOR:
for (i = 0; i < mapY; i++)
{
curY = gTasks[taskId].tCursorY - i;
for (j = 0; j < mapX; j++)
{
curX = gTasks[taskId].tCursorX + j;
behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY);
layerType = GetMetatileAttributesById(NUM_TILES_IN_PRIMARY + decoration->tiles[(mapY - 1 - i) * mapX + j]) & METATILE_ATTR_LAYER_MASK;
if (!IsFloorOrBoardAndHole(behaviorAt, decoration))
return FALSE;
if (!IsntInitialPosition(taskId, curX, curY, layerType))
return FALSE;
behaviorAt = GetObjectEventIdByPosition(curX, curY, 0);
if (behaviorAt != 0 && behaviorAt != OBJECT_EVENTS_COUNT)
return FALSE;
}
}
break;
case DECORPERM_BEHIND_FLOOR:
for (i = 0; i < mapY - 1; i++)
{
curY = gTasks[taskId].tCursorY - i;
for (j = 0; j < mapX; j++)
{
curX = gTasks[taskId].tCursorX + j;
behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY);
layerType = GetMetatileAttributesById(NUM_TILES_IN_PRIMARY + decoration->tiles[(mapY - 1 - i) * mapX + j]) & METATILE_ATTR_LAYER_MASK;
if (!MetatileBehavior_IsNormal(behaviorAt) && !IsSecretBaseTrainerSpot(behaviorAt, layerType))
return FALSE;
if (!IsntInitialPosition(taskId, curX, curY, layerType))
return FALSE;
if (GetObjectEventIdByPosition(curX, curY, 0) != OBJECT_EVENTS_COUNT)
return FALSE;
}
}
curY = gTasks[taskId].tCursorY - mapY + 1;
for (j = 0; j < mapX; j++)
{
curX = gTasks[taskId].tCursorX + j;
behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY);
layerType = GetMetatileAttributesById(NUM_TILES_IN_PRIMARY + decoration->tiles[j]) & METATILE_ATTR_LAYER_MASK;
if (!MetatileBehavior_IsNormal(behaviorAt) && !MetatileBehavior_IsSecretBaseNorthWall(behaviorAt))
return FALSE;
if (!IsntInitialPosition(taskId, curX, curY, layerType))
return FALSE;
behaviorAt = GetObjectEventIdByPosition(curX, curY, 0);
if (behaviorAt != 0 && behaviorAt != OBJECT_EVENTS_COUNT)
return FALSE;
}
break;
case DECORPERM_NA_WALL:
for (i = 0; i < mapY; i++)
{
curY = gTasks[taskId].tCursorY - i;
for (j = 0; j < mapX; j++)
{
curX = gTasks[taskId].tCursorX + j;
if (!MetatileBehavior_IsSecretBaseNorthWall(MapGridGetMetatileBehaviorAt(curX, curY)))
return FALSE;
if (MapGridGetMetatileIdAt(curX, curY + 1) == METATILE_SecretBase_SandOrnament_BrokenBase)
return FALSE;
}
}
break;
case DECORPERM_SPRITE:
curY = gTasks[taskId].tCursorY;
for (j = 0; j < mapX; j++)
{
curX = gTasks[taskId].tCursorX + j;
behaviorAt = MapGridGetMetatileBehaviorAt(curX, curY);
if (decoration->shape == DECORSHAPE_1x2)
{
if (!MetatileBehavior_HoldsLargeDecoration(behaviorAt))
return FALSE;
}
else if (!MetatileBehavior_HoldsSmallDecoration(behaviorAt))
{
if (!MetatileBehavior_HoldsLargeDecoration(behaviorAt))
return FALSE;
}
if (GetObjectEventIdByPosition(curX, curY, 0) != OBJECT_EVENTS_COUNT)
return FALSE;
}
break;
}
return TRUE;
}
static void AttemptPlaceDecoration_(u8 taskId)
{
if (CanPlaceDecoration(taskId, &gDecorations[gCurDecorationItems[gCurDecorationIndex]]) == TRUE)
{
StringExpandPlaceholders(gStringVar4, gText_PlaceItHere);
DisplayItemMessageOnField(taskId, gStringVar4, PlaceDecorationPrompt);
}
else
{
PlaySE(SE_FAILURE);
StringExpandPlaceholders(gStringVar4, gText_CantBePlacedHere);
DisplayItemMessageOnField(taskId, gStringVar4, CantPlaceDecorationPrompt);
}
}
static void PlaceDecorationPrompt(u8 taskId)
{
DisplayYesNoMenuDefaultYes();
DoYesNoFuncWithChoice(taskId, &sPlaceDecorationYesNoFunctions);
}
static void PlaceDecoration(u8 taskId)
{
ClearDialogWindowAndFrame(0, FALSE);
PlaceDecoration_(taskId);
if (gDecorations[gCurDecorationItems[gCurDecorationIndex]].permission != DECORPERM_SPRITE)
{
ShowDecorationOnMap(gTasks[taskId].tCursorX, gTasks[taskId].tCursorY, gCurDecorationItems[gCurDecorationIndex]);
}
else
{
sCurDecorMapX = gTasks[taskId].tCursorX - MAP_OFFSET;
sCurDecorMapY = gTasks[taskId].tCursorY - MAP_OFFSET;
ScriptContext_SetupScript(SecretBase_EventScript_SetDecoration);
}
gSprites[sDecor_CameraSpriteObjectIdx1].y += 2;
if (gMapHeader.regionMapSectionId == MAPSEC_SECRET_BASE)
TryPutSecretBaseVisitOnAir();
CancelDecorating_(taskId);
}
static void PlaceDecoration_(u8 taskId)
{
u16 i;
for (i = 0; i < sDecorationContext.size; i++)
{
if (sDecorationContext.items[i] == DECOR_NONE)
{
sDecorationContext.items[i] = gCurDecorationItems[gCurDecorationIndex];
sDecorationContext.pos[i] = ((gTasks[taskId].tCursorX - MAP_OFFSET) << 4) + (gTasks[taskId].tCursorY - MAP_OFFSET);
break;
}
}
if (!sDecorationContext.isPlayerRoom)
{
for (i = 0; i < DECOR_MAX_SECRET_BASE; i++)
{
if (sSecretBaseItemsIndicesBuffer[i] == DECOR_NONE)
{
sSecretBaseItemsIndicesBuffer[i] = gCurDecorationIndex + 1;
break;
}
}
}
else
{
for (i = 0; i < DECOR_MAX_PLAYERS_HOUSE; i++)
{
if (sPlayerRoomItemsIndicesBuffer[i] == DECOR_NONE)
{
sPlayerRoomItemsIndicesBuffer[i] = gCurDecorationIndex + 1;
break;
}
}
}
}
static void CancelDecoratingPrompt(u8 taskId)
{
DisplayYesNoMenuDefaultYes();
DoYesNoFuncWithChoice(taskId, &sCancelDecoratingYesNoFunctions);
}
static void CancelDecorating(u8 taskId)
{
ClearDialogWindowAndFrame(0, FALSE);
CancelDecorating_(taskId);
}
static void CancelDecorating_(u8 taskId)
{
FadeScreen(FADE_TO_BLACK, 0);
gTasks[taskId].tState = 0;
gTasks[taskId].func = c1_overworld_prev_quest;
}
static void c1_overworld_prev_quest(u8 taskId)
{
switch (gTasks[taskId].tState)
{
case 0:
LockPlayerFieldControls();
if (!gPaletteFade.active)
{
WarpToInitialPosition(taskId);
gTasks[taskId].tState = 1;
}
break;
case 1:
FreePlayerSpritePalette();
FreeSpritePaletteByTag(PLACE_DECORATION_SELECTOR_TAG);
gFieldCallback = FieldCB_InitDecorationItemsWindow;
SetMainCallback2(CB2_ReturnToField);
DestroyTask(taskId);
break;
}
}
static void Task_InitDecorationItemsWindow(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (tState)
{
case 0:
HideSecretBaseDecorationSprites();
tState++;
break;
case 1:
ScriptContext_SetupScript(SecretBase_EventScript_InitDecorations);
tState++;
break;
case 2:
LockPlayerFieldControls();
tState++;
break;
case 3:
if (IsWeatherNotFadingIn() == TRUE)
gTasks[taskId].func = HandleDecorationItemsMenuInput;
break;
}
}
static void FieldCB_InitDecorationItemsWindow(void)
{
u8 taskId;
LockPlayerFieldControls();
FadeInFromBlack();
taskId = CreateTask(Task_InitDecorationItemsWindow, 8);
AddDecorationItemsWindow(taskId);
gTasks[taskId].tState = 0;
}
static bool8 ApplyCursorMovement_IsInvalid(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (sDecorationLastDirectionMoved == DIR_SOUTH && tCursorY - tDecorHeight - 6 < 0)
{
tCursorY++;
return FALSE;
}
if (sDecorationLastDirectionMoved == DIR_NORTH && tCursorY - 7 >= gMapHeader.mapLayout->height)
{
tCursorY--;
return FALSE;
}
if (sDecorationLastDirectionMoved == DIR_WEST && tCursorX - 7 < 0)
{
tCursorX++;
return FALSE;
}
if (sDecorationLastDirectionMoved == DIR_EAST && tCursorX + tDecorWidth - 8 >= gMapHeader.mapLayout->width)
{
tCursorX--;
return FALSE;
}
return TRUE;
}
static bool8 IsHoldingDirection(void)
{
u16 heldKeys = JOY_HELD(DPAD_ANY);
if (heldKeys != DPAD_UP && heldKeys != DPAD_DOWN && heldKeys != DPAD_LEFT && heldKeys != DPAD_RIGHT)
return FALSE;
return TRUE;
}
static void ResetCursorMovement(void)
{
sDecorationLastDirectionMoved = 0;
gSprites[sDecor_CameraSpriteObjectIdx1].data[2] = 0;
gSprites[sDecor_CameraSpriteObjectIdx1].data[3] = 0;
}
static void Task_SelectLocation(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (!gSprites[sDecor_CameraSpriteObjectIdx1].data[4])
{
if (tButton == A_BUTTON)
{
sPlacePutAwayYesNoFunctions[tDecorationItemsMenuCommand].yesFunc(taskId);
return;
}
if (tButton == B_BUTTON)
{
sPlacePutAwayYesNoFunctions[tDecorationItemsMenuCommand].noFunc(taskId);
return;
}
if ((JOY_HELD(DPAD_ANY)) == DPAD_UP)
{
sDecorationLastDirectionMoved = DIR_SOUTH;
gSprites[sDecor_CameraSpriteObjectIdx1].data[2] = 0;
gSprites[sDecor_CameraSpriteObjectIdx1].data[3] = -2;
tCursorY--;
}
if ((JOY_HELD(DPAD_ANY)) == DPAD_DOWN)
{
sDecorationLastDirectionMoved = DIR_NORTH;
gSprites[sDecor_CameraSpriteObjectIdx1].data[2] = 0;
gSprites[sDecor_CameraSpriteObjectIdx1].data[3] = 2;
tCursorY++;
}
if ((JOY_HELD(DPAD_ANY)) == DPAD_LEFT)
{
sDecorationLastDirectionMoved = DIR_WEST;
gSprites[sDecor_CameraSpriteObjectIdx1].data[2] = -2;
gSprites[sDecor_CameraSpriteObjectIdx1].data[3] = 0;
tCursorX--;
}
if ((JOY_HELD(DPAD_ANY)) == DPAD_RIGHT)
{
sDecorationLastDirectionMoved = DIR_EAST;
gSprites[sDecor_CameraSpriteObjectIdx1].data[2] = 2;
gSprites[sDecor_CameraSpriteObjectIdx1].data[3] = 0;
tCursorX++;
}
if (!IsHoldingDirection() || !ApplyCursorMovement_IsInvalid(taskId))
ResetCursorMovement();
}
if (sDecorationLastDirectionMoved)
{
gSprites[sDecor_CameraSpriteObjectIdx1].data[4]++;
gSprites[sDecor_CameraSpriteObjectIdx1].data[4] &= 7;
}
if (!tButton)
{
if (JOY_NEW(A_BUTTON))
tButton = A_BUTTON;
if (JOY_NEW(B_BUTTON))
tButton = B_BUTTON;
}
}
static void ContinueDecorating(u8 taskId)
{
ClearDialogWindowAndFrame(0, TRUE);
gSprites[sDecor_CameraSpriteObjectIdx1].data[7] = 0;
gTasks[taskId].tButton = 0;
gTasks[taskId].func = Task_SelectLocation;
}
static void CantPlaceDecorationPrompt(u8 taskId)
{
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
ContinueDecorating(taskId);
}
static void ClearPlaceDecorationGraphicsDataBuffer(struct PlaceDecorationGraphicsDataBuffer *data)
{
CpuFill16(0, data, sizeof(*data));
}
static void CopyPalette(u16 *dest, u16 pal)
{
CpuFastCopy(&((u16 *)gTilesetPointer_SecretBase->palettes)[pal * 16], dest, sizeof(u16) * 16);
}
static void CopyTile(u8 *dest, u16 tile)
{
u8 buffer[TILE_SIZE_4BPP];
u16 mode;
u16 i;
mode = tile >> 10;
if (tile != 0)
tile &= 0x03FF;
CpuFastCopy(&((u8 *)gTilesetPointer_SecretBase->tiles)[tile * TILE_SIZE_4BPP], buffer, TILE_SIZE_4BPP);
switch (mode)
{
case 0:
CpuFastCopy(buffer, dest, TILE_SIZE_4BPP);
break;
case BG_TILE_H_FLIP(0) >> 10:
for (i = 0; i < 8; i++)
{
dest[4 * i + 0] = (buffer[4 * (i + 1) - 1] >> 4) + ((buffer[4 * (i + 1) - 1] & 0x0F) << 4);
dest[4 * i + 1] = (buffer[4 * (i + 1) - 2] >> 4) + ((buffer[4 * (i + 1) - 2] & 0x0F) << 4);
dest[4 * i + 2] = (buffer[4 * (i + 1) - 3] >> 4) + ((buffer[4 * (i + 1) - 3] & 0x0F) << 4);
dest[4 * i + 3] = (buffer[4 * (i + 1) - 4] >> 4) + ((buffer[4 * (i + 1) - 4] & 0x0F) << 4);
}
break;
case BG_TILE_V_FLIP(0) >> 10:
for (i = 0; i < 8; i++)
{
dest[4 * i + 0] = buffer[4 * (7 - i) + 0];
dest[4 * i + 1] = buffer[4 * (7 - i) + 1];
dest[4 * i + 2] = buffer[4 * (7 - i) + 2];
dest[4 * i + 3] = buffer[4 * (7 - i) + 3];
}
break;
case BG_TILE_H_FLIP(BG_TILE_V_FLIP(0)) >> 10:
for (i = 0; i < 32; i++)
{
dest[i] = (buffer[31 - i] >> 4) + ((buffer[31 - i] & 0x0F) << 4);
}
break;
}
}
static void SetDecorSelectionBoxTiles(struct PlaceDecorationGraphicsDataBuffer *data)
{
u16 i;
for (i = 0; i < 64; i++)
CopyTile(&data->image[i * TILE_SIZE_4BPP], data->tiles[i]);
}
static u16 GetMetatile(u16 tile)
{
return ((u16 *)gTilesetPointer_SecretBaseRedCave->metatiles)[tile] & 0xFFF;
}
static void SetDecorSelectionMetatiles(struct PlaceDecorationGraphicsDataBuffer *data)
{
u8 i;
u8 shape;
shape = data->decoration->shape;
for (i = 0; i < sDecorTilemaps[shape].size; i++)
{
data->tiles[sDecorTilemaps[shape].tiles[i]] = GetMetatile(data->decoration->tiles[sDecorTilemaps[shape].y[i]] * NUM_TILES_PER_METATILE + sDecorTilemaps[shape].x[i]);
}
}
static void SetDecorSelectionBoxOamAttributes(u8 decorShape)
{
sDecorSelectorOam.y = 0;
sDecorSelectorOam.affineMode = ST_OAM_AFFINE_OFF;
sDecorSelectorOam.objMode = ST_OAM_OBJ_NORMAL;
sDecorSelectorOam.mosaic = FALSE;
sDecorSelectorOam.bpp = ST_OAM_4BPP;
sDecorSelectorOam.shape = sDecorationMovementInfo[decorShape].shape;
sDecorSelectorOam.x = 0;
sDecorSelectorOam.matrixNum = 0;
sDecorSelectorOam.size = sDecorationMovementInfo[decorShape].size;
sDecorSelectorOam.tileNum = 0;
sDecorSelectorOam.priority = 0;
sDecorSelectorOam.paletteNum = 0;
}
static void InitializePuttingAwayCursorSprite(struct Sprite *sprite)
{
sprite->data[2] = 0;
sprite->data[3] = 0;
sprite->data[4] = 0;
sprite->data[5] = 0;
sprite->data[6] = 0;
sprite->data[7] = 0;
sprite->callback = InitializePuttingAwayCursorSprite2;
}
static void InitializePuttingAwayCursorSprite2(struct Sprite *sprite)
{
if (sprite->data[7] == 0)
{
if (sprite->data[6] < 15)
sprite->invisible = 0;
else
sprite->invisible = 1;
sprite->data[6]++;
sprite->data[6] &= 0x1F;
}
else
{
sprite->invisible = FALSE;
}
}
static u8 gpu_pal_decompress_alloc_tag_and_upload(struct PlaceDecorationGraphicsDataBuffer *data, u8 decor)
{
ClearPlaceDecorationGraphicsDataBuffer(data);
data->decoration = &gDecorations[decor];
if (data->decoration->permission == DECORPERM_SPRITE)
return CreateObjectGraphicsSprite(data->decoration->tiles[0], SpriteCallbackDummy, 0, 0, 1);
FreeSpritePaletteByTag(PLACE_DECORATION_SELECTOR_TAG);
SetDecorSelectionMetatiles(data);
SetDecorSelectionBoxOamAttributes(data->decoration->shape);
SetDecorSelectionBoxTiles(data);
CopyPalette(data->palette, ((u16 *)gTilesetPointer_SecretBaseRedCave->metatiles)[(data->decoration->tiles[0] * NUM_TILES_PER_METATILE) + 7] >> 12);
LoadSpritePalette(&sSpritePal_PlaceDecoration);
return CreateSprite(&sDecorationSelectorSpriteTemplate, 0, 0, 0);
}
static u8 AddDecorationIconObjectFromIconTable(u16 tilesTag, u16 paletteTag, u8 decor)
{
struct SpriteSheet sheet;
struct CompressedSpritePalette palette;
struct SpriteTemplate *template;
u8 spriteId;
if (!AllocItemIconTemporaryBuffers())
return MAX_SPRITES;
LZDecompressWram(GetDecorationIconPicOrPalette(decor, 0), gItemIconDecompressionBuffer);
CopyItemIconPicTo4x4Buffer(gItemIconDecompressionBuffer, gItemIcon4x4Buffer);
sheet.data = gItemIcon4x4Buffer;
sheet.size = 0x200;
sheet.tag = tilesTag;
LoadSpriteSheet(&sheet);
palette.data = GetDecorationIconPicOrPalette(decor, 1);
palette.tag = paletteTag;
LoadCompressedSpritePalette(&palette);
template = Alloc(sizeof(struct SpriteTemplate));
*template = gItemIconSpriteTemplate;
template->tileTag = tilesTag;
template->paletteTag = paletteTag;
spriteId = CreateSprite(template, 0, 0, 0);
FreeItemIconTemporaryBuffers();
Free(template);
return spriteId;
}
static const u32 *GetDecorationIconPicOrPalette(u16 decor, u8 mode)
{
if (decor > NUM_DECORATIONS)
decor = DECOR_NONE;
return gDecorIconTable[decor][mode];
}
static u8 AddDecorationIconObjectFromObjectEvent(u16 tilesTag, u16 paletteTag, u8 decor)
{
u8 spriteId;
struct SpriteSheet sheet;
struct SpritePalette palette;
struct SpriteTemplate *template;
ClearPlaceDecorationGraphicsDataBuffer(&sPlaceDecorationGraphicsDataBuffer);
sPlaceDecorationGraphicsDataBuffer.decoration = &gDecorations[decor];
if (sPlaceDecorationGraphicsDataBuffer.decoration->permission != DECORPERM_SPRITE)
{
SetDecorSelectionMetatiles(&sPlaceDecorationGraphicsDataBuffer);
SetDecorSelectionBoxOamAttributes(sPlaceDecorationGraphicsDataBuffer.decoration->shape);
SetDecorSelectionBoxTiles(&sPlaceDecorationGraphicsDataBuffer);
CopyPalette(sPlaceDecorationGraphicsDataBuffer.palette, ((u16 *)gTilesetPointer_SecretBaseRedCave->metatiles)[(sPlaceDecorationGraphicsDataBuffer.decoration->tiles[0] * NUM_TILES_PER_METATILE) + 7] >> 12);
sheet.data = sPlaceDecorationGraphicsDataBuffer.image;
sheet.size = sDecorShapeSizes[sPlaceDecorationGraphicsDataBuffer.decoration->shape] * TILE_SIZE_4BPP;
sheet.tag = tilesTag;
LoadSpriteSheet(&sheet);
palette.data = sPlaceDecorationGraphicsDataBuffer.palette;
palette.tag = paletteTag;
LoadSpritePalette(&palette);
template = Alloc(sizeof(struct SpriteTemplate));
*template = sDecorWhilePlacingSpriteTemplate;
template->tileTag = tilesTag;
template->paletteTag = paletteTag;
spriteId = CreateSprite(template, 0, 0, 0);
Free(template);
}
else
{
spriteId = CreateObjectGraphicsSprite(sPlaceDecorationGraphicsDataBuffer.decoration->tiles[0], SpriteCallbackDummy, 0, 0, 1);
}
return spriteId;
}
u8 AddDecorationIconObject(u8 decor, s16 x, s16 y, u8 priority, u16 tilesTag, u16 paletteTag)
{
u8 spriteId;
if (decor > NUM_DECORATIONS)
{
spriteId = AddDecorationIconObjectFromIconTable(tilesTag, paletteTag, DECOR_NONE);
if (spriteId == MAX_SPRITES)
return MAX_SPRITES;
gSprites[spriteId].x2 = x + 4;
gSprites[spriteId].y2 = y + 4;
}
else if (gDecorIconTable[decor][0] == NULL)
{
spriteId = AddDecorationIconObjectFromObjectEvent(tilesTag, paletteTag, decor);
if (spriteId == MAX_SPRITES)
return MAX_SPRITES;
gSprites[spriteId].x2 = x;
if (decor == DECOR_SILVER_SHIELD || decor == DECOR_GOLD_SHIELD)
gSprites[spriteId].y2 = y - 4;
else
gSprites[spriteId].y2 = y;
}
else
{
spriteId = AddDecorationIconObjectFromIconTable(tilesTag, paletteTag, decor);
if (spriteId == MAX_SPRITES)
return MAX_SPRITES;
gSprites[spriteId].x2 = x + 4;
gSprites[spriteId].y2 = y + 4;
}
gSprites[spriteId].oam.priority = priority;
return spriteId;
}
static void ClearDecorationContextIndex(u8 idx)
{
sDecorationContext.items[idx] = DECOR_NONE;
sDecorationContext.pos[idx] = 0;
}
// Input
// gSpecialVar_0x8004: Current iteration.
//
// Output
// gSpecialVar_Result: TRUE if all iterations complete.
// gSpecialVar_0x8005: flagId of decoration (if any).
// gSpecialVar_0x8006: localId of decoration object event (if any).
void PutAwayDecorationIteration(void)
{
u16 i;
gSpecialVar_0x8005 = 0;
gSpecialVar_Result = FALSE;
if (gSpecialVar_0x8004 == sCurDecorSelectedInRearrangement)
{
gSpecialVar_Result = TRUE;
}
else if (gDecorations[sDecorationContext.items[sDecorRearrangementDataBuffer[gSpecialVar_0x8004].idx]].permission == DECORPERM_SPRITE)
{
gSpecialVar_0x8005 = sDecorRearrangementDataBuffer[gSpecialVar_0x8004].flagId;
ClearDecorationContextIndex(sDecorRearrangementDataBuffer[gSpecialVar_0x8004].idx);
for (i = 0; i < gMapHeader.events->objectEventCount; i++)
{
if (gMapHeader.events->objectEvents[i].flagId == gSpecialVar_0x8005)
{
gSpecialVar_0x8006 = gMapHeader.events->objectEvents[i].localId;
break;
}
}
}
}
// Unused
void GetObjectEventLocalIdByFlag(void)
{
u8 i;
for (i = 0; i < gMapHeader.events->objectEventCount; i++)
{
if (gMapHeader.events->objectEvents[i].flagId == gSpecialVar_0x8004)
{
gSpecialVar_0x8005 = gMapHeader.events->objectEvents[i].localId;
break;
}
}
}
static void ClearRearrangementNonSprites(void)
{
u8 i;
u8 y;
u8 x;
int posX;
int posY;
u8 perm;
for (i = 0; i < sCurDecorSelectedInRearrangement; i++)
{
perm = gDecorations[sDecorationContext.items[sDecorRearrangementDataBuffer[i].idx]].permission;
posX = sDecorationContext.pos[sDecorRearrangementDataBuffer[i].idx] >> 4;
posY = sDecorationContext.pos[sDecorRearrangementDataBuffer[i].idx] & 0x0F;
if (perm != DECORPERM_SPRITE)
{
for (y = 0; y < sDecorRearrangementDataBuffer[i].height; y++)
{
for (x = 0; x < sDecorRearrangementDataBuffer[i].width; x++)
{
MapGridSetMetatileEntryAt(posX + MAP_OFFSET + x, posY + MAP_OFFSET - y, gMapHeader.mapLayout->map[posX + x + gMapHeader.mapLayout->width * (posY - y)] | 0x3000);
}
}
ClearDecorationContextIndex(sDecorRearrangementDataBuffer[i].idx);
}
}
}
static void Task_PutAwayDecoration(u8 taskId)
{
switch (gTasks[taskId].tState)
{
case 0:
ClearRearrangementNonSprites();
gTasks[taskId].tState = 1;
break;
case 1:
if (!gPaletteFade.active) {
DrawWholeMapView();
ScriptContext_SetupScript(SecretBase_EventScript_PutAwayDecoration);
ClearDialogWindowAndFrame(0, TRUE);
gTasks[taskId].tState = 2;
}
break;
case 2:
LockPlayerFieldControls();
IdentifyOwnedDecorationsCurrentlyInUseInternal(taskId);
FadeInFromBlack();
gTasks[taskId].tState = 3;
break;
case 3:
if (IsWeatherNotFadingIn() == TRUE)
{
StringExpandPlaceholders(gStringVar4, gText_DecorationReturnedToPC);
DisplayItemMessageOnField(taskId, gStringVar4, ContinuePuttingAwayDecorationsPrompt);
if (gMapHeader.regionMapSectionId == MAPSEC_SECRET_BASE)
TryPutSecretBaseVisitOnAir();
}
break;
}
}
static bool8 HasDecorationsInUse(u8 taskId)
{
u16 i;
for (i = 0; i < sDecorationContext.size; i++)
{
if (sDecorationContext.items[i] != DECOR_NONE)
return TRUE;
}
return FALSE;
}
static void SetUpPuttingAwayDecorationPlayerAvatar(void)
{
GetPlayerFacingDirection();
sDecor_CameraSpriteObjectIdx1 = gSprites[gFieldCamera.spriteId].data[0];
LoadPlayerSpritePalette();
gFieldCamera.spriteId = CreateSprite(&sPuttingAwayCursorSpriteTemplate, 120, 80, 0);
if (gSaveBlock2Ptr->playerGender == MALE)
sDecor_CameraSpriteObjectIdx2 = CreateObjectGraphicsSprite(OBJ_EVENT_GFX_BRENDAN_DECORATING, SpriteCallbackDummy, 136, 72, 0);
else
sDecor_CameraSpriteObjectIdx2 = CreateObjectGraphicsSprite(OBJ_EVENT_GFX_MAY_DECORATING, SpriteCallbackDummy, 136, 72, 0);
gSprites[sDecor_CameraSpriteObjectIdx2].oam.priority = 1;
DestroySprite(&gSprites[sDecor_CameraSpriteObjectIdx1]);
sDecor_CameraSpriteObjectIdx1 = gFieldCamera.spriteId;
gSprites[sDecor_CameraSpriteObjectIdx1].oam.priority = 1;
}
static void Task_ContinuePuttingAwayDecorations(u8 taskId)
{
s16 *data;
data = gTasks[taskId].data;
switch (tState)
{
case 0:
if (!gPaletteFade.active)
{
SetInitialPositions(taskId);
tState = 1;
tDecorHeight = 1;
tDecorWidth = 1;
}
break;
case 1:
SetUpPuttingAwayDecorationPlayerAvatar();
FadeInFromBlack();
tState = 2;
break;
case 2:
if (IsWeatherNotFadingIn() == TRUE)
{
tDecorationItemsMenuCommand = DECOR_ITEMS_MENU_PUT_AWAY;
ContinuePuttingAwayDecorations(taskId);
}
break;
}
}
static void ContinuePuttingAwayDecorations(u8 taskId)
{
ClearDialogWindowAndFrame(0, TRUE);
gSprites[sDecor_CameraSpriteObjectIdx1].data[7] = 0;
gSprites[sDecor_CameraSpriteObjectIdx1].invisible = FALSE;
gSprites[sDecor_CameraSpriteObjectIdx1].callback = InitializeCameraSprite1;
gSprites[sDecor_CameraSpriteObjectIdx2].x = 136;
gSprites[sDecor_CameraSpriteObjectIdx2].y = 72;
gTasks[taskId].tButton = 0;
gTasks[taskId].func = Task_SelectLocation;
}
static void AttemptPutAwayDecoration(u8 taskId)
{
gTasks[taskId].tButton = 0;
ResetCursorMovement();
AttemptPutAwayDecoration_(taskId);
}
static void AttemptCancelPutAwayDecoration(u8 taskId)
{
gTasks[taskId].tButton = 0;
ResetCursorMovement();
gSprites[sDecor_CameraSpriteObjectIdx1].invisible = FALSE;
gSprites[sDecor_CameraSpriteObjectIdx1].callback = SpriteCallbackDummy;
StringExpandPlaceholders(gStringVar4, gText_StopPuttingAwayDecorations);
DisplayItemMessageOnField(taskId, gStringVar4, StopPuttingAwayDecorationsPrompt);
}
static void AttemptPutAwayDecoration_(u8 taskId)
{
s16 *data;
u8 behavior;
AttemptMarkDecorUnderCursorForRemoval(taskId);
if (sCurDecorSelectedInRearrangement != 0)
{
StringExpandPlaceholders(gStringVar4, gText_ReturnDecorationToPC);
DisplayItemMessageOnField(taskId, gStringVar4, ReturnDecorationPrompt);
}
else
{
data = gTasks[taskId].data;
behavior = MapGridGetMetatileBehaviorAt(tCursorX, tCursorY);
if (MetatileBehavior_IsSecretBasePC(behavior) == TRUE || MetatileBehavior_IsPlayerRoomPCOn(behavior) == TRUE)
{
gSprites[sDecor_CameraSpriteObjectIdx1].invisible = FALSE;
gSprites[sDecor_CameraSpriteObjectIdx1].callback = SpriteCallbackDummy;
StringExpandPlaceholders(gStringVar4, gText_StopPuttingAwayDecorations);
DisplayItemMessageOnField(taskId, gStringVar4, StopPuttingAwayDecorationsPrompt);
}
else
{
StringExpandPlaceholders(gStringVar4, gText_NoDecorationHere);
DisplayItemMessageOnField(taskId, gStringVar4, ContinuePuttingAwayDecorationsPrompt);
}
}
}
static void ContinuePuttingAwayDecorationsPrompt(u8 taskId)
{
if (JOY_NEW(A_BUTTON) || JOY_NEW(B_BUTTON))
ContinuePuttingAwayDecorations(taskId);
}
static void SetDecorRearrangementShape(u8 decor, struct DecorRearrangementDataBuffer *data)
{
if (gDecorations[decor].shape == DECORSHAPE_1x1)
{
data->width = 1;
data->height = 1;
}
else if (gDecorations[decor].shape == DECORSHAPE_2x1)
{
data->width = 2;
data->height = 1;
}
else if (gDecorations[decor].shape == DECORSHAPE_3x1)
{
data->width = 3;
data->height = 1;
}
else if (gDecorations[decor].shape == DECORSHAPE_4x2)
{
data->width = 4;
data->height = 2;
}
else if (gDecorations[decor].shape == DECORSHAPE_2x2)
{
data->width = 2;
data->height = 2;
}
else if (gDecorations[decor].shape == DECORSHAPE_1x2)
{
data->width = 1;
data->height = 2;
}
else if (gDecorations[decor].shape == DECORSHAPE_1x3)
{
data->width = 1;
data->height = 3;
}
else if (gDecorations[decor].shape == DECORSHAPE_2x4)
{
data->width = 2;
data->height = 4;
}
else if (gDecorations[decor].shape == DECORSHAPE_3x3)
{
data->width = 3;
data->height = 3;
}
else if (gDecorations[decor].shape == DECORSHAPE_3x2)
{
data->width = 3;
data->height = 2;
}
}
static void SetCameraSpritePosition(u8 x, u8 y)
{
gSprites[sDecor_CameraSpriteObjectIdx1].invisible = TRUE;
gSprites[sDecor_CameraSpriteObjectIdx1].callback = SpriteCallbackDummy;
gSprites[sDecor_CameraSpriteObjectIdx2].x = x * 16 + 136;
gSprites[sDecor_CameraSpriteObjectIdx2].y = y * 16 + 72;
}
static bool8 DecorationIsUnderCursor(u8 taskId, u8 idx, struct DecorRearrangementDataBuffer *data)
{
u8 x;
u8 y;
u8 xOff;
u8 yOff;
u8 ht;
x = gTasks[taskId].tCursorX - MAP_OFFSET;
y = gTasks[taskId].tCursorY - MAP_OFFSET;
xOff = sDecorationContext.pos[idx] >> 4;
yOff = sDecorationContext.pos[idx] & 0x0F;
ht = data->height;
if (sDecorationContext.items[idx] == DECOR_SAND_ORNAMENT && MapGridGetMetatileIdAt(xOff + MAP_OFFSET, yOff + MAP_OFFSET) == METATILE_SecretBase_SandOrnament_BrokenBase)
ht--;
if (x >= xOff && x < xOff + data->width && y > yOff - ht && y <= yOff)
{
SetCameraSpritePosition(data->width - (x - xOff + 1), yOff - y);
return TRUE;
}
return FALSE;
}
static void SetDecorRearrangementFlagIdIfFlagUnset(void)
{
u8 xOff;
u8 yOff;
u16 i;
xOff = sDecorationContext.pos[sDecorRearrangementDataBuffer[sCurDecorSelectedInRearrangement].idx] >> 4;
yOff = sDecorationContext.pos[sDecorRearrangementDataBuffer[sCurDecorSelectedInRearrangement].idx] & 0x0F;
for (i = 0; i < OBJECT_EVENT_TEMPLATES_COUNT; i++)
{
if (gSaveBlock1Ptr->objectEventTemplates[i].x == xOff && gSaveBlock1Ptr->objectEventTemplates[i].y == yOff && !FlagGet(gSaveBlock1Ptr->objectEventTemplates[i].flagId))
{
sDecorRearrangementDataBuffer[sCurDecorSelectedInRearrangement].flagId = gSaveBlock1Ptr->objectEventTemplates[i].flagId;
break;
}
}
}
static bool8 AttemptMarkSpriteDecorUnderCursorForRemoval(u8 taskId)
{
u16 i;
for (i = 0; i < sDecorationContext.size; i++)
{
if (sDecorationContext.items[i] != DECOR_NONE)
{
if (gDecorations[sDecorationContext.items[i]].permission == DECORPERM_SPRITE)
{
SetDecorRearrangementShape(sDecorationContext.items[i], sDecorRearrangementDataBuffer);
if (DecorationIsUnderCursor(taskId, i, sDecorRearrangementDataBuffer) == TRUE)
{
sDecorRearrangementDataBuffer->idx = i;
SetDecorRearrangementFlagIdIfFlagUnset();
sCurDecorSelectedInRearrangement = 1;
return TRUE;
}
}
}
}
return FALSE;
}
static void MarkSpriteDecorsInBoundsForRemoval(u8 left, u8 top, u8 right, u8 bottom)
{
u8 i;
u8 xOff;
u8 yOff;
u8 decor;
for (i = 0; i < sDecorationContext.size; i++)
{
decor = sDecorationContext.items[i];
xOff = sDecorationContext.pos[i] >> 4;
yOff = sDecorationContext.pos[i] & 0x0F;
if (decor != DECOR_NONE && gDecorations[decor].permission == DECORPERM_SPRITE && left <= xOff && top <= yOff && right >= xOff && bottom >= yOff)
{
sDecorRearrangementDataBuffer[sCurDecorSelectedInRearrangement].idx = i;
SetDecorRearrangementFlagIdIfFlagUnset();
sCurDecorSelectedInRearrangement++;
}
}
}
static void AttemptMarkDecorUnderCursorForRemoval(u8 taskId)
{
u8 i;
u8 xOff;
u8 yOff;
u8 var1;
u32 var2;
sCurDecorSelectedInRearrangement = 0;
if (AttemptMarkSpriteDecorUnderCursorForRemoval(taskId) != TRUE)
{
// Not a sprite.
for (i = 0; i < sDecorationContext.size; i++)
{
var1 = sDecorationContext.items[i];
if (var1 != DECOR_NONE)
{
SetDecorRearrangementShape(var1, &sDecorRearrangementDataBuffer[0]);
if (DecorationIsUnderCursor(taskId, i, &sDecorRearrangementDataBuffer[0]) == TRUE)
{
sDecorRearrangementDataBuffer[0].idx = i;
sCurDecorSelectedInRearrangement++;
break;
}
}
}
if (sCurDecorSelectedInRearrangement != 0)
{
xOff = sDecorationContext.pos[sDecorRearrangementDataBuffer[0].idx] >> 4;
yOff = sDecorationContext.pos[sDecorRearrangementDataBuffer[0].idx] & 0x0F;
var1 = yOff - sDecorRearrangementDataBuffer[0].height + 1;
var2 = sDecorRearrangementDataBuffer[0].width + xOff - 1;
// Remove any dolls/cushions on this decoration.
MarkSpriteDecorsInBoundsForRemoval(xOff, var1, var2, yOff);
}
}
}
static void ReturnDecorationPrompt(u8 taskId)
{
DisplayYesNoMenuDefaultYes();
DoYesNoFuncWithChoice(taskId, &sReturnDecorationYesNoFunctions);
}
static void PutAwayDecoration(u8 taskId)
{
FadeScreen(FADE_TO_BLACK, 0);
gTasks[taskId].tState = 0;
gTasks[taskId].func = Task_PutAwayDecoration;
}
static void StopPuttingAwayDecorationsPrompt(u8 taskId)
{
DisplayYesNoMenuDefaultYes();
DoYesNoFuncWithChoice(taskId, &sStopPuttingAwayDecorationsYesNoFunctions);
}
static void StopPuttingAwayDecorations(u8 taskId)
{
ClearDialogWindowAndFrame(0, FALSE);
StopPuttingAwayDecorations_(taskId);
}
static void StopPuttingAwayDecorations_(u8 taskId)
{
FadeScreen(FADE_TO_BLACK, 0);
gTasks[taskId].tState = 0;
gTasks[taskId].func = Task_StopPuttingAwayDecorations;
}
static void Task_StopPuttingAwayDecorations(u8 taskId)
{
switch (gTasks[taskId].tState)
{
case 0:
if (!gPaletteFade.active)
{
WarpToInitialPosition(taskId);
gTasks[taskId].tState = 1;
}
break;
case 1:
FreePlayerSpritePalette();
gFieldCallback = FieldCB_StopPuttingAwayDecorations;
SetMainCallback2(CB2_ReturnToField);
DestroyTask(taskId);
break;
}
}
static void Task_ReinitializeDecorationMenuHandler(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (tState)
{
case 0:
HideSecretBaseDecorationSprites();
tState++;
break;
case 1:
ScriptContext_SetupScript(SecretBase_EventScript_InitDecorations);
tState++;
break;
case 2:
LockPlayerFieldControls();
tState++;
break;
case 3:
if (IsWeatherNotFadingIn() == TRUE)
gTasks[taskId].func = HandleDecorationActionsMenuInput;
break;
}
}
static void FieldCB_StopPuttingAwayDecorations(void)
{
u8 taskId;
FadeInFromBlack();
DrawDialogueFrame(0, TRUE);
InitDecorationActionsWindow();
taskId = CreateTask(Task_ReinitializeDecorationMenuHandler, 8);
gTasks[taskId].tState = 0;
}
static void InitializeCameraSprite1(struct Sprite *sprite)
{
sprite->data[0]++;
sprite->data[0] &= 0x1F;
if (sprite->data[0] > 15)
sprite->invisible = TRUE;
else
sprite->invisible = FALSE;
}
static void LoadPlayerSpritePalette(void)
{
if (gSaveBlock2Ptr->playerGender == MALE)
LoadSpritePalette(&sSpritePal_PuttingAwayCursorBrendan);
else
LoadSpritePalette(&sSpritePal_PuttingAwayCursorMay);
}
static void FreePlayerSpritePalette(void)
{
FreeSpritePaletteByTag(PLACE_DECORATION_PLAYER_TAG);
}
static void DecorationItemsMenuAction_AttemptToss(u8 taskId)
{
if (IsSelectedDecorInThePC() == TRUE)
{
StringCopy(gStringVar1, gDecorations[gCurDecorationItems[gCurDecorationIndex]].name);
StringExpandPlaceholders(gStringVar4, gText_DecorationWillBeDiscarded);
DisplayItemMessageOnField(taskId, gStringVar4, TossDecorationPrompt);
}
else
{
StringExpandPlaceholders(gStringVar4, gText_CantThrowAwayInUse);
DisplayItemMessageOnField(taskId, gStringVar4, ReturnToDecorationItemsAfterInvalidSelection);
}
}
static void TossDecorationPrompt(u8 taskId)
{
DisplayYesNoMenuDefaultYes();
DoYesNoFuncWithChoice(taskId, &sTossDecorationYesNoFunctions);
}
static void TossDecoration(u8 taskId)
{
gCurDecorationItems[gCurDecorationIndex] = DECOR_NONE;
sNumOwnedDecorationsInCurCategory = GetNumOwnedDecorationsInCategory(sCurDecorationCategory);
CondenseDecorationsInCategory(sCurDecorationCategory);
IdentifyOwnedDecorationsCurrentlyInUseInternal(taskId);
StringExpandPlaceholders(gStringVar4, gText_DecorationThrownAway);
DisplayItemMessageOnField(taskId, gStringVar4, ReturnToDecorationItemsAfterInvalidSelection);
}