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https://github.com/Ninjdai1/pokeemerald.git
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69 lines
2.9 KiB
C
69 lines
2.9 KiB
C
#ifndef GUARD_MENU_SPECIALIZED_H
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#define GUARD_MENU_SPECIALIZED_H
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#include "sprite.h"
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#include "player_pc.h"
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#include "list_menu.h"
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#include "pokemon.h"
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struct UnknownSubStruct_81D1ED4
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{
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u16 unk0;
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u16 unk2;
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};
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struct UnknownStruct_81D1ED4
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{
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/*0x000*/ u8 unk0[4][5];
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/*0x014*/ struct UnknownSubStruct_81D1ED4 unk14[4][5];
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/*0x064*/ struct UnknownSubStruct_81D1ED4 unk64[10][5];
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/*0x12C*/ struct UnknownSubStruct_81D1ED4 unk12C[5];
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/*0x140*/ u16 unk140[66][2];
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/*0x248*/ u16 unk248[66][2];
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/*0x350*/ u16 unk350;
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/*0x352*/ u16 unk352;
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/*0x354*/ u8 unk354;
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/*0x355*/ u8 unk355;
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};
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bool8 sub_81D1C44(u8 count);
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u8 sub_81D1C84(u8 a0);
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u8 sub_81D1DC0(struct PlayerPCItemPageStruct *page);
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void sub_81D1E90(struct PlayerPCItemPageStruct *page);
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void sub_81D1EC0(void);
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void sub_81D1D04(u8 a0);
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void sub_81D1ED4(struct UnknownStruct_81D1ED4 *a0);
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void sub_81D2108(struct UnknownStruct_81D1ED4 *arg0);
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void sub_81D21DC(u8 bg);
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void sub_81D20AC(struct UnknownStruct_81D1ED4 *arg0);
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void sub_81D2230(struct UnknownStruct_81D1ED4 *arg0);
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bool8 sub_81D20BC(struct UnknownStruct_81D1ED4 *arg0);
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bool32 sub_81D2074(struct UnknownStruct_81D1ED4 *a0);
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void sub_81D2754(u8 *arg0, struct UnknownSubStruct_81D1ED4 *arg1);
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void sub_81D1F84(struct UnknownStruct_81D1ED4 *arg0, struct UnknownSubStruct_81D1ED4 *arg1, struct UnknownSubStruct_81D1ED4 *arg2);
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void MoveRelearnerPrintText(u8 *str);
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bool16 MoveRelearnerRunTextPrinters(void);
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void MoveRelearnerCreateYesNoMenu(void);
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u8 LoadMoveRelearnerMovesList(const struct ListMenuItem *items, u16 numChoices);
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void InitMoveRelearnerWindows(bool8 useContextWindow);
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s32 GetBoxOrPartyMonData(u16 boxId, u16 monId, s32 request, u8 *dst);
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void sub_81D2ED4(u8 *dst, u8 *nameDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7);
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void sub_81D2F78(struct UnknownStruct_81D1ED4 *arg0, u8 *sheen, u16 boxId, u16 monId, u16 arg5, u16 id, u16 arg7, bool8 arg8);
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void sub_81D3094(void *tilesDst, void *palDst, u16 boxId, u16 monId, u16 arg5, u16 arg6, bool8 arg7);
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bool8 sub_81D312C(s16 *var);
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bool8 sub_81D3150(s16 *var);
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bool8 sub_81D3178(struct UnknownStruct_81D1ED4 *arg0, s16 *arg1);
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bool8 sub_81D31A4(struct UnknownStruct_81D1ED4 *arg0, s16 *arg1);
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void sub_81D31D0(struct SpriteSheet *sheet, struct SpriteTemplate *template, struct SpritePalette *pal);
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void sub_81D321C(struct SpriteSheet *sheets, struct SpriteTemplate * template, struct SpritePalette *pals);
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void sub_81D32B0(struct SpriteSheet *sheet, struct SpritePalette *pal);
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void sub_81D3464(struct Sprite **sprites);
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void sub_81D3480(struct Sprite **sprites, u8 arg1, u8 arg2);
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void sub_81D3520(struct Sprite **sprites);
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void sub_81D354C(struct Sprite **sprites);
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void DrawLevelUpWindowPg1(u16 windowId, u16 *statsBefore, u16 *statsAfter, u8 bgClr, u8 fgClr, u8 shadowClr);
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void DrawLevelUpWindowPg2(u16 windowId, u16 *currStats, u8 bgClr, u8 fgClr, u8 shadowClr);
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void GetMonLevelUpWindowStats(struct Pokemon *mon, u16 *currStats);
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#endif // GUARD_MENU_SPECIALIZED_H
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