pokeemerald/test/ability_sand_veil.c
2023-02-09 23:25:25 +01:00

31 lines
785 B
C

#include "global.h"
#include "test_battle.h"
SINGLE_BATTLE_TEST("Sand Veil prevents damage from sandstorm")
{
GIVEN {
PLAYER(SPECIES_SANDSHREW) { Ability(ABILITY_SAND_VEIL); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_SANDSTORM); }
TURN {}
} SCENE {
NONE_OF { HP_BAR(player); }
}
}
SINGLE_BATTLE_TEST("Sand Veil reduces accuracy during sandstorm")
{
PASSES_RANDOMLY(4,5);
GIVEN {
ASSUME(gBattleMoves[MOVE_POUND].accuracy == 100);
PLAYER(SPECIES_SANDSHREW) { Ability(ABILITY_SAND_VEIL); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN { MOVE(opponent, MOVE_SANDSTORM); }
TURN { MOVE(opponent, MOVE_POUND); }
} SCENE {
HP_BAR(player);
}
}