mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 20:17:38 +01:00
1041 lines
16 KiB
ArmAsm
1041 lines
16 KiB
ArmAsm
.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start nullsub_35
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nullsub_35: @ 80A92F4
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bx lr
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thumb_func_end nullsub_35
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thumb_func_start ReshowBattleScreenAfterMenu
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ReshowBattleScreenAfterMenu: @ 80A92F8
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push {lr}
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ldr r2, =gPaletteFade
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ldrb r0, [r2, 0x8]
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movs r1, 0x80
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orrs r0, r1
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strb r0, [r2, 0x8]
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movs r0, 0
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bl SetHBlankCallback
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movs r0, 0
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bl SetVBlankCallback
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movs r0, 0x4C
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movs r1, 0
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bl SetGpuReg
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ldr r0, =gBattleScripting
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adds r2, r0, 0
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adds r2, 0x21
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movs r1, 0
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strb r1, [r2]
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adds r0, 0x22
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strb r1, [r0]
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ldr r0, =c2_80777E8
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bl SetMainCallback2
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pop {r0}
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bx r0
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.pool
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thumb_func_end ReshowBattleScreenAfterMenu
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thumb_func_start c2_80777E8
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c2_80777E8: @ 80A933C
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push {r4-r7,lr}
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sub sp, 0x8
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ldr r0, =gBattleScripting
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adds r0, 0x21
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ldrb r0, [r0]
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cmp r0, 0x13
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bls _080A934C
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b _080A95A4
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_080A934C:
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lsls r0, 2
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ldr r1, =_080A9360
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adds r0, r1
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ldr r0, [r0]
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mov pc, r0
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.pool
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.align 2, 0
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_080A9360:
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.4byte _080A93B0
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.4byte _080A942C
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.4byte _080A9444
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.4byte _080A944A
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.4byte _080A9450
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.4byte _080A9460
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.4byte _080A9466
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.4byte _080A948E
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.4byte _080A9492
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.4byte _080A9496
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.4byte _080A949A
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.4byte _080A94B8
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.4byte _080A94C0
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.4byte _080A94C8
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.4byte _080A94D0
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.4byte _080A94D8
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.4byte _080A94E0
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.4byte _080A94E8
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.4byte _080A94F0
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.4byte _080A94F8
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_080A93B0:
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bl dp12_8087EA4
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bl trs_config
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movs r0, 0x1
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movs r1, 0x1
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movs r2, 0
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bl SetBgAttribute
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movs r0, 0x2
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movs r1, 0x1
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movs r2, 0
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bl SetBgAttribute
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movs r0, 0
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bl ShowBg
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movs r0, 0x1
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bl ShowBg
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movs r0, 0x2
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bl ShowBg
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movs r0, 0x3
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bl ShowBg
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bl ResetPaletteFade
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ldr r0, =gBattle_BG0_X
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movs r1, 0
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strh r1, [r0]
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ldr r0, =gBattle_BG0_Y
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strh r1, [r0]
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ldr r0, =gBattle_BG1_X
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strh r1, [r0]
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ldr r0, =gBattle_BG1_Y
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strh r1, [r0]
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ldr r0, =gBattle_BG2_X
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strh r1, [r0]
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ldr r0, =gBattle_BG2_Y
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strh r1, [r0]
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ldr r0, =gBattle_BG3_X
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strh r1, [r0]
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ldr r0, =gBattle_BG3_Y
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strh r1, [r0]
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b _080A95D2
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.pool
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_080A942C:
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movs r0, 0
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str r0, [sp, 0x4]
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movs r1, 0xC0
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lsls r1, 19
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ldr r2, =0x01006000
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add r0, sp, 0x4
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bl CpuFastSet
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b _080A95D2
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.pool
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_080A9444:
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bl LoadBattleTextboxAndBackground
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b _080A95D2
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_080A944A:
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bl ResetSpriteData
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b _080A95D2
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_080A9450:
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bl FreeAllSpritePalettes
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ldr r1, =gReservedSpritePaletteCount
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movs r0, 0x4
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strb r0, [r1]
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b _080A95D2
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.pool
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_080A9460:
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bl sub_805E350
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b _080A95D2
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_080A9466:
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ldr r5, =gBattleScripting
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adds r4, r5, 0
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adds r4, 0x22
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ldrb r0, [r4]
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bl sub_805E08C
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lsls r0, 24
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cmp r0, 0
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beq _080A9484
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movs r0, 0
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strb r0, [r4]
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b _080A95D2
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.pool
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_080A9484:
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ldrb r0, [r4]
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adds r0, 0x1
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strb r0, [r4]
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adds r1, r5, 0
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b _080A94AA
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_080A948E:
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movs r0, 0
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b _080A949C
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_080A9492:
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movs r0, 0x1
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b _080A949C
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_080A9496:
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movs r0, 0x2
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b _080A949C
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_080A949A:
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movs r0, 0x3
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_080A949C:
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bl sub_80A9614
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lsls r0, 24
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cmp r0, 0
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beq _080A94A8
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b _080A95D2
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_080A94A8:
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ldr r1, =gBattleScripting
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_080A94AA:
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adds r1, 0x21
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ldrb r0, [r1]
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subs r0, 0x1
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strb r0, [r1]
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b _080A95D2
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.pool
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_080A94B8:
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movs r0, 0
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bl sub_80A9708
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b _080A95D2
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_080A94C0:
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movs r0, 0x1
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bl sub_80A9708
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b _080A95D2
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_080A94C8:
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movs r0, 0x2
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bl sub_80A9708
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b _080A95D2
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_080A94D0:
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movs r0, 0x3
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bl sub_80A9708
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b _080A95D2
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_080A94D8:
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movs r0, 0
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bl sub_80A9ADC
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b _080A95D2
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_080A94E0:
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movs r0, 0x1
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bl sub_80A9ADC
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b _080A95D2
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_080A94E8:
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movs r0, 0x2
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bl sub_80A9ADC
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b _080A95D2
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_080A94F0:
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movs r0, 0x3
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bl sub_80A9ADC
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b _080A95D2
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_080A94F8:
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bl sub_805EC84
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movs r0, 0x1
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bl GetBankByIdentity
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adds r4, r0, 0
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lsls r4, 24
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lsrs r4, 24
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ldr r7, =gBattlePartyID
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lsls r0, r4, 1
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adds r0, r7
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ldrh r0, [r0]
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movs r6, 0x64
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muls r0, r6
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ldr r5, =gEnemyParty
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adds r0, r5
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movs r1, 0xB
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bl GetMonData
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adds r1, r0, 0
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lsls r1, 16
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lsrs r1, 16
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adds r0, r4, 0
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bl sub_805EE54
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bl battle_type_is_double
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lsls r0, 24
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cmp r0, 0
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beq _080A955C
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movs r0, 0x3
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bl GetBankByIdentity
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adds r4, r0, 0
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lsls r4, 24
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lsrs r4, 24
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lsls r0, r4, 1
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adds r0, r7
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ldrh r0, [r0]
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muls r0, r6
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adds r0, r5
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movs r1, 0xB
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bl GetMonData
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adds r1, r0, 0
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lsls r1, 16
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lsrs r1, 16
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adds r0, r4, 0
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bl sub_805EE54
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_080A955C:
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ldr r1, =gUnknown_020244AC
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ldr r0, =gBankInMenu
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ldrb r0, [r0]
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adds r0, r1
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ldrb r0, [r0]
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movs r1, 0
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bl sub_8059CB4
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ldr r0, =gLinkVSyncDisabled
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ldrb r0, [r0]
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cmp r0, 0
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beq _080A95D2
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ldr r0, =gReceivedRemoteLinkPlayers
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ldrb r0, [r0]
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cmp r0, 0
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beq _080A95D2
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bl sub_800E0E8
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movs r0, 0
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movs r1, 0
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bl sub_800DFB4
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b _080A95D2
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.pool
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_080A95A4:
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ldr r0, =VBlankCB_Battle
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bl SetVBlankCallback
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bl sub_80A95F4
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movs r0, 0x1
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str r0, [sp]
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movs r0, 0xFF
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movs r1, 0
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movs r2, 0x10
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movs r3, 0
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bl BeginHardwarePaletteFade
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ldr r2, =gPaletteFade
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ldrb r1, [r2, 0x8]
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movs r0, 0x7F
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ands r0, r1
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strb r0, [r2, 0x8]
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ldr r0, =BattleMainCB2
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bl SetMainCallback2
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bl sub_805EF14
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_080A95D2:
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ldr r1, =gBattleScripting
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adds r1, 0x21
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ldrb r0, [r1]
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adds r0, 0x1
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strb r0, [r1]
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add sp, 0x8
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pop {r4-r7}
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pop {r0}
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bx r0
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.pool
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thumb_func_end c2_80777E8
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thumb_func_start sub_80A95F4
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sub_80A95F4: @ 80A95F4
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ldr r3, =0x0400000a
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ldrb r2, [r3]
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movs r1, 0xD
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negs r1, r1
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adds r0, r1, 0
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ands r0, r2
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strb r0, [r3]
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ldr r2, =0x0400000c
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ldrb r0, [r2]
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ands r1, r0
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strb r1, [r2]
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bx lr
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.pool
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thumb_func_end sub_80A95F4
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thumb_func_start sub_80A9614
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sub_80A9614: @ 80A9614
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push {r4,lr}
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lsls r0, 24
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lsrs r4, r0, 24
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ldr r0, =gNoOfAllBanks
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ldrb r0, [r0]
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cmp r4, r0
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bcs _080A96FC
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adds r0, r4, 0
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bl GetBankSide
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lsls r0, 24
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cmp r0, 0
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beq _080A9676
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ldr r0, =gBattleSpritesDataPtr
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ldr r0, [r0]
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ldr r1, [r0]
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lsls r0, r4, 2
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adds r0, r1
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ldrb r1, [r0]
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movs r0, 0x4
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ands r0, r1
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cmp r0, 0
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bne _080A966C
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ldr r1, =gBattlePartyID
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lsls r0, r4, 1
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adds r0, r1
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ldrh r1, [r0]
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movs r0, 0x64
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muls r0, r1
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ldr r1, =gEnemyParty
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adds r0, r1
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adds r1, r4, 0
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bl sub_805DC0C
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b _080A96F4
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.pool
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_080A966C:
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adds r0, r4, 0
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movs r1, 0
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bl sub_805E7DC
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b _080A96F4
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_080A9676:
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ldr r0, =gBattleTypeFlags
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ldr r1, [r0]
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movs r2, 0x80
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ands r1, r2
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cmp r1, 0
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beq _080A9698
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cmp r4, 0
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bne _080A9698
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ldr r0, =gSaveBlock2Ptr
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ldr r0, [r0]
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ldrb r0, [r0, 0x8]
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b _080A96AA
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.pool
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_080A9698:
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ldr r0, [r0]
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movs r1, 0x80
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lsls r1, 2
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ands r0, r1
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cmp r0, 0
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beq _080A96B2
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cmp r4, 0
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bne _080A96B2
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movs r0, 0x6
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_080A96AA:
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movs r1, 0
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bl sub_805DF84
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b _080A96F4
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_080A96B2:
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ldr r0, =gBattleSpritesDataPtr
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ldr r0, [r0]
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ldr r1, [r0]
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lsls r0, r4, 2
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adds r0, r1
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ldrb r1, [r0]
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movs r0, 0x4
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ands r0, r1
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cmp r0, 0
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bne _080A96EC
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ldr r1, =gBattlePartyID
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lsls r0, r4, 1
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adds r0, r1
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ldrh r1, [r0]
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movs r0, 0x64
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muls r0, r1
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ldr r1, =gPlayerParty
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adds r0, r1
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adds r1, r4, 0
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bl sub_805DD7C
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b _080A96F4
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.pool
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_080A96EC:
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adds r0, r4, 0
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movs r1, 0
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bl sub_805E7DC
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_080A96F4:
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ldr r0, =gBattleScripting
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adds r0, 0x22
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movs r1, 0
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strb r1, [r0]
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_080A96FC:
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movs r0, 0x1
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pop {r4}
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pop {r1}
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bx r1
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.pool
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thumb_func_end sub_80A9614
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thumb_func_start sub_80A9708
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sub_80A9708: @ 80A9708
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push {r4-r7,lr}
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mov r7, r10
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mov r6, r9
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mov r5, r8
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push {r5-r7}
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sub sp, 0x4
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lsls r0, 24
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lsrs r7, r0, 24
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ldr r0, =gNoOfAllBanks
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ldrb r0, [r0]
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cmp r7, r0
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bcc _080A9722
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b _080A9AA0
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_080A9722:
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ldr r0, =gBattleSpritesDataPtr
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ldr r0, [r0]
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ldr r0, [r0]
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lsls r2, r7, 2
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adds r0, r2, r0
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ldrb r1, [r0]
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movs r0, 0x4
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ands r0, r1
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str r2, [sp]
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cmp r0, 0
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beq _080A9748
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adds r0, r7, 0
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bl sub_80A614C
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b _080A974E
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.pool
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_080A9748:
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adds r0, r7, 0
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bl sub_80A6138
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_080A974E:
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lsls r0, 24
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lsrs r0, 24
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mov r8, r0
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adds r0, r7, 0
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bl GetBankSide
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lsls r0, 24
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cmp r0, 0
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bne _080A9762
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b _080A986C
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_080A9762:
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ldr r1, =gBattlePartyID
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lsls r0, r7, 1
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adds r6, r0, r1
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ldrh r0, [r6]
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movs r1, 0x64
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mov r10, r1
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mov r2, r10
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muls r2, r0
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adds r0, r2, 0
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ldr r1, =gEnemyParty
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mov r9, r1
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add r0, r9
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movs r1, 0x39
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bl GetMonData
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cmp r0, 0
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bne _080A9786
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b _080A9AA0
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_080A9786:
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ldrh r0, [r6]
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mov r2, r10
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muls r2, r0
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adds r0, r2, 0
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add r0, r9
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movs r1, 0xB
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bl GetMonData
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adds r4, r0, 0
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lsls r4, 16
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lsrs r4, 16
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adds r0, r7, 0
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bl GetBankIdentity
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adds r1, r0, 0
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lsls r1, 24
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lsrs r1, 24
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adds r0, r4, 0
|
|
bl sub_806A068
|
|
ldr r5, =gUnknown_0202499C
|
|
adds r0, r7, 0
|
|
movs r1, 0x2
|
|
bl sub_80A5C6C
|
|
adds r4, r0, 0
|
|
lsls r4, 24
|
|
lsrs r4, 24
|
|
adds r0, r7, 0
|
|
bl sub_80A82E4
|
|
adds r3, r0, 0
|
|
lsls r3, 24
|
|
lsrs r3, 24
|
|
adds r0, r5, 0
|
|
adds r1, r4, 0
|
|
mov r2, r8
|
|
bl CreateSprite
|
|
ldr r1, =gBankSpriteIds
|
|
adds r4, r7, r1
|
|
strb r0, [r4]
|
|
ldr r5, =gSprites
|
|
ldrb r0, [r4]
|
|
lsls r1, r0, 4
|
|
adds r1, r0
|
|
lsls r1, 2
|
|
adds r1, r5
|
|
lsls r3, r7, 4
|
|
ldrb r2, [r1, 0x5]
|
|
movs r0, 0xF
|
|
ands r0, r2
|
|
orrs r0, r3
|
|
strb r0, [r1, 0x5]
|
|
ldrb r1, [r4]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r1, r5, 0
|
|
adds r1, 0x1C
|
|
adds r0, r1
|
|
ldr r1, =SpriteCallbackDummy
|
|
str r1, [r0]
|
|
ldrb r1, [r4]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r5
|
|
strh r7, [r0, 0x2E]
|
|
ldrh r0, [r6]
|
|
mov r1, r10
|
|
muls r1, r0
|
|
adds r0, r1, 0
|
|
add r0, r9
|
|
movs r1, 0xB
|
|
bl GetMonData
|
|
ldrb r2, [r4]
|
|
lsls r1, r2, 4
|
|
adds r1, r2
|
|
lsls r1, 2
|
|
adds r1, r5
|
|
strh r0, [r1, 0x32]
|
|
ldrb r1, [r4]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r5
|
|
ldr r1, =gBattleMonForms
|
|
adds r1, r7, r1
|
|
ldrb r1, [r1]
|
|
bl StartSpriteAnim
|
|
ldr r0, =gBattleSpritesDataPtr
|
|
ldr r0, [r0]
|
|
ldr r0, [r0]
|
|
ldr r2, [sp]
|
|
adds r0, r2, r0
|
|
b _080A9A50
|
|
.pool
|
|
_080A986C:
|
|
ldr r0, =gBattleTypeFlags
|
|
ldr r1, [r0]
|
|
movs r2, 0x80
|
|
ands r1, r2
|
|
cmp r1, 0
|
|
beq _080A98D0
|
|
cmp r7, 0
|
|
bne _080A98D0
|
|
ldr r5, =gSaveBlock2Ptr
|
|
ldr r0, [r5]
|
|
ldrb r4, [r0, 0x8]
|
|
movs r0, 0
|
|
bl GetBankIdentity
|
|
adds r1, r0, 0
|
|
lsls r1, 24
|
|
lsrs r1, 24
|
|
adds r0, r4, 0
|
|
bl sub_806A12C
|
|
ldr r6, =gUnknown_0202499C
|
|
ldr r1, =gUnknown_08305D2C
|
|
ldr r0, [r5]
|
|
ldrb r0, [r0, 0x8]
|
|
lsls r0, 2
|
|
adds r0, r1
|
|
ldrb r0, [r0]
|
|
movs r4, 0x8
|
|
subs r4, r0
|
|
lsls r4, 18
|
|
movs r0, 0xA0
|
|
lsls r0, 15
|
|
adds r4, r0
|
|
asrs r4, 16
|
|
movs r0, 0
|
|
bl sub_80A82E4
|
|
adds r3, r0, 0
|
|
lsls r3, 24
|
|
lsrs r3, 24
|
|
adds r0, r6, 0
|
|
b _080A9914
|
|
.pool
|
|
_080A98D0:
|
|
ldr r0, [r0]
|
|
movs r1, 0x80
|
|
lsls r1, 2
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
beq _080A9968
|
|
cmp r7, 0
|
|
bne _080A9968
|
|
movs r0, 0
|
|
bl GetBankIdentity
|
|
adds r1, r0, 0
|
|
lsls r1, 24
|
|
lsrs r1, 24
|
|
movs r0, 0x6
|
|
bl sub_806A12C
|
|
ldr r5, =gUnknown_0202499C
|
|
ldr r0, =gUnknown_08305D2C
|
|
ldrb r0, [r0, 0x18]
|
|
movs r4, 0x8
|
|
subs r4, r0
|
|
lsls r4, 18
|
|
movs r1, 0xA0
|
|
lsls r1, 15
|
|
adds r4, r1
|
|
asrs r4, 16
|
|
movs r0, 0
|
|
bl sub_80A82E4
|
|
adds r3, r0, 0
|
|
lsls r3, 24
|
|
lsrs r3, 24
|
|
adds r0, r5, 0
|
|
_080A9914:
|
|
movs r1, 0x50
|
|
adds r2, r4, 0
|
|
bl CreateSprite
|
|
ldr r3, =gBankSpriteIds
|
|
strb r0, [r3]
|
|
ldr r4, =gSprites
|
|
ldrb r0, [r3]
|
|
lsls r1, r0, 4
|
|
adds r1, r0
|
|
lsls r1, 2
|
|
adds r1, r4
|
|
ldrb r2, [r1, 0x5]
|
|
movs r0, 0xF
|
|
ands r0, r2
|
|
strb r0, [r1, 0x5]
|
|
ldrb r1, [r3]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r1, r4, 0
|
|
adds r1, 0x1C
|
|
adds r0, r1
|
|
ldr r1, =SpriteCallbackDummy
|
|
str r1, [r0]
|
|
ldrb r1, [r3]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r4
|
|
strh r7, [r0, 0x2E]
|
|
b _080A9A70
|
|
.pool
|
|
_080A9968:
|
|
ldr r1, =gBattlePartyID
|
|
lsls r0, r7, 1
|
|
adds r6, r0, r1
|
|
ldrh r0, [r6]
|
|
movs r2, 0x64
|
|
mov r10, r2
|
|
mov r1, r10
|
|
muls r1, r0
|
|
adds r0, r1, 0
|
|
ldr r2, =gPlayerParty
|
|
mov r9, r2
|
|
add r0, r9
|
|
movs r1, 0x39
|
|
bl GetMonData
|
|
cmp r0, 0
|
|
bne _080A998C
|
|
b _080A9AA0
|
|
_080A998C:
|
|
ldrh r0, [r6]
|
|
mov r1, r10
|
|
muls r1, r0
|
|
adds r0, r1, 0
|
|
add r0, r9
|
|
movs r1, 0xB
|
|
bl GetMonData
|
|
adds r4, r0, 0
|
|
lsls r4, 16
|
|
lsrs r4, 16
|
|
adds r0, r7, 0
|
|
bl GetBankIdentity
|
|
adds r1, r0, 0
|
|
lsls r1, 24
|
|
lsrs r1, 24
|
|
adds r0, r4, 0
|
|
bl sub_806A068
|
|
ldr r5, =gUnknown_0202499C
|
|
adds r0, r7, 0
|
|
movs r1, 0x2
|
|
bl sub_80A5C6C
|
|
adds r4, r0, 0
|
|
lsls r4, 24
|
|
lsrs r4, 24
|
|
adds r0, r7, 0
|
|
bl sub_80A82E4
|
|
adds r3, r0, 0
|
|
lsls r3, 24
|
|
lsrs r3, 24
|
|
adds r0, r5, 0
|
|
adds r1, r4, 0
|
|
mov r2, r8
|
|
bl CreateSprite
|
|
ldr r1, =gBankSpriteIds
|
|
adds r4, r7, r1
|
|
strb r0, [r4]
|
|
ldr r5, =gSprites
|
|
ldrb r0, [r4]
|
|
lsls r1, r0, 4
|
|
adds r1, r0
|
|
lsls r1, 2
|
|
adds r1, r5
|
|
lsls r3, r7, 4
|
|
ldrb r2, [r1, 0x5]
|
|
movs r0, 0xF
|
|
ands r0, r2
|
|
orrs r0, r3
|
|
strb r0, [r1, 0x5]
|
|
ldrb r1, [r4]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r1, r5, 0
|
|
adds r1, 0x1C
|
|
adds r0, r1
|
|
ldr r1, =SpriteCallbackDummy
|
|
str r1, [r0]
|
|
ldrb r1, [r4]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r5
|
|
strh r7, [r0, 0x2E]
|
|
ldrh r0, [r6]
|
|
mov r2, r10
|
|
muls r2, r0
|
|
adds r0, r2, 0
|
|
add r0, r9
|
|
movs r1, 0xB
|
|
bl GetMonData
|
|
ldrb r2, [r4]
|
|
lsls r1, r2, 4
|
|
adds r1, r2
|
|
lsls r1, 2
|
|
adds r1, r5
|
|
strh r0, [r1, 0x32]
|
|
ldrb r1, [r4]
|
|
lsls r0, r1, 4
|
|
adds r0, r1
|
|
lsls r0, 2
|
|
adds r0, r5
|
|
ldr r1, =gBattleMonForms
|
|
adds r1, r7, r1
|
|
ldrb r1, [r1]
|
|
bl StartSpriteAnim
|
|
ldr r0, =gBattleSpritesDataPtr
|
|
ldr r0, [r0]
|
|
ldr r0, [r0]
|
|
ldr r1, [sp]
|
|
adds r0, r1, r0
|
|
_080A9A50:
|
|
ldrh r1, [r0, 0x2]
|
|
ldr r0, =0x00000181
|
|
cmp r1, r0
|
|
bne _080A9A70
|
|
ldrb r0, [r4]
|
|
lsls r1, r0, 4
|
|
adds r1, r0
|
|
lsls r1, 2
|
|
adds r0, r5, 0
|
|
adds r0, 0x8
|
|
adds r1, r0
|
|
ldr r0, =gUnknown_08309AAC
|
|
ldr r2, =0x00000604
|
|
adds r0, r2
|
|
ldr r0, [r0]
|
|
str r0, [r1]
|
|
_080A9A70:
|
|
ldr r1, =gSprites
|
|
ldr r0, =gBankSpriteIds
|
|
adds r0, r7, r0
|
|
ldrb r0, [r0]
|
|
lsls r2, r0, 4
|
|
adds r2, r0
|
|
lsls r2, 2
|
|
adds r2, r1
|
|
ldr r0, =gBattleSpritesDataPtr
|
|
ldr r0, [r0]
|
|
ldr r0, [r0]
|
|
ldr r1, [sp]
|
|
adds r0, r1, r0
|
|
ldr r1, [r0]
|
|
lsls r1, 31
|
|
adds r2, 0x3E
|
|
lsrs r1, 31
|
|
lsls r1, 2
|
|
ldrb r3, [r2]
|
|
movs r0, 0x5
|
|
negs r0, r0
|
|
ands r0, r3
|
|
orrs r0, r1
|
|
strb r0, [r2]
|
|
_080A9AA0:
|
|
add sp, 0x4
|
|
pop {r3-r5}
|
|
mov r8, r3
|
|
mov r9, r4
|
|
mov r10, r5
|
|
pop {r4-r7}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
|
thumb_func_end sub_80A9708
|
|
|
|
thumb_func_start sub_80A9ADC
|
|
sub_80A9ADC: @ 80A9ADC
|
|
push {r4-r6,lr}
|
|
lsls r0, 24
|
|
lsrs r5, r0, 24
|
|
ldr r0, =gNoOfAllBanks
|
|
ldrb r0, [r0]
|
|
cmp r5, r0
|
|
bcc _080A9AEC
|
|
b _080A9C5E
|
|
_080A9AEC:
|
|
ldr r0, =gBattleTypeFlags
|
|
ldr r1, [r0]
|
|
movs r2, 0x80
|
|
ands r1, r2
|
|
cmp r1, 0
|
|
beq _080A9B0C
|
|
cmp r5, 0
|
|
bne _080A9B0C
|
|
bl battle_make_oam_safari_battle
|
|
b _080A9B24
|
|
.pool
|
|
_080A9B0C:
|
|
ldr r0, [r0]
|
|
movs r1, 0x80
|
|
lsls r1, 2
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
beq _080A9B1E
|
|
cmp r5, 0
|
|
bne _080A9B1E
|
|
b _080A9C5E
|
|
_080A9B1E:
|
|
adds r0, r5, 0
|
|
bl battle_make_oam_normal_battle
|
|
_080A9B24:
|
|
lsls r0, 24
|
|
lsrs r6, r0, 24
|
|
ldr r0, =gHealthBoxesIds
|
|
adds r4, r5, r0
|
|
strb r6, [r4]
|
|
adds r0, r5, 0
|
|
bl sub_8072B18
|
|
adds r0, r6, 0
|
|
bl sub_80729D0
|
|
adds r0, r5, 0
|
|
bl GetBankSide
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
beq _080A9B6C
|
|
ldrb r0, [r4]
|
|
ldr r1, =gBattlePartyID
|
|
lsls r4, r5, 1
|
|
adds r1, r4, r1
|
|
ldrh r2, [r1]
|
|
movs r1, 0x64
|
|
muls r1, r2
|
|
ldr r2, =gEnemyParty
|
|
adds r1, r2
|
|
movs r2, 0
|
|
bl healthbar_draw_field_maybe
|
|
b _080A9BB8
|
|
.pool
|
|
_080A9B6C:
|
|
ldr r0, =gBattleTypeFlags
|
|
ldr r0, [r0]
|
|
movs r1, 0x80
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
beq _080A9BA0
|
|
ldrb r0, [r4]
|
|
ldr r1, =gBattlePartyID
|
|
lsls r4, r5, 1
|
|
adds r1, r4, r1
|
|
ldrh r2, [r1]
|
|
movs r1, 0x64
|
|
muls r1, r2
|
|
ldr r2, =gPlayerParty
|
|
adds r1, r2
|
|
movs r2, 0xA
|
|
bl healthbar_draw_field_maybe
|
|
b _080A9BB8
|
|
.pool
|
|
_080A9BA0:
|
|
ldrb r0, [r4]
|
|
ldr r1, =gBattlePartyID
|
|
lsls r4, r5, 1
|
|
adds r1, r4, r1
|
|
ldrh r2, [r1]
|
|
movs r1, 0x64
|
|
muls r1, r2
|
|
ldr r2, =gPlayerParty
|
|
adds r1, r2
|
|
movs r2, 0
|
|
bl healthbar_draw_field_maybe
|
|
_080A9BB8:
|
|
adds r0, r5, 0
|
|
bl GetBankIdentity
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
cmp r0, 0x3
|
|
beq _080A9BD4
|
|
adds r0, r5, 0
|
|
bl GetBankIdentity
|
|
lsls r0, 24
|
|
lsrs r0, 24
|
|
cmp r0, 0x2
|
|
bne _080A9BF0
|
|
_080A9BD4:
|
|
ldr r0, =gHealthBoxesIds
|
|
adds r0, r5, r0
|
|
ldrb r0, [r0]
|
|
movs r1, 0x1
|
|
bl nullsub_30
|
|
b _080A9BFC
|
|
.pool
|
|
_080A9BF0:
|
|
ldr r0, =gHealthBoxesIds
|
|
adds r0, r5, r0
|
|
ldrb r0, [r0]
|
|
movs r1, 0
|
|
bl nullsub_30
|
|
_080A9BFC:
|
|
adds r0, r5, 0
|
|
bl GetBankSide
|
|
lsls r0, 24
|
|
cmp r0, 0
|
|
beq _080A9C34
|
|
ldr r0, =gBattlePartyID
|
|
adds r0, r4, r0
|
|
ldrh r1, [r0]
|
|
movs r0, 0x64
|
|
muls r0, r1
|
|
ldr r1, =gEnemyParty
|
|
adds r0, r1
|
|
movs r1, 0x39
|
|
bl GetMonData
|
|
cmp r0, 0
|
|
bne _080A9C5E
|
|
adds r0, r6, 0
|
|
bl sub_8072984
|
|
b _080A9C5E
|
|
.pool
|
|
_080A9C34:
|
|
ldr r0, =gBattleTypeFlags
|
|
ldr r0, [r0]
|
|
movs r1, 0x80
|
|
ands r0, r1
|
|
cmp r0, 0
|
|
bne _080A9C5E
|
|
ldr r0, =gBattlePartyID
|
|
adds r0, r4, r0
|
|
ldrh r1, [r0]
|
|
movs r0, 0x64
|
|
muls r0, r1
|
|
ldr r1, =gPlayerParty
|
|
adds r0, r1
|
|
movs r1, 0x39
|
|
bl GetMonData
|
|
cmp r0, 0
|
|
bne _080A9C5E
|
|
adds r0, r6, 0
|
|
bl sub_8072984
|
|
_080A9C5E:
|
|
pop {r4-r6}
|
|
pop {r0}
|
|
bx r0
|
|
.pool
|
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thumb_func_end sub_80A9ADC
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.align 2, 0 @ Don't pad with nop.
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