pokeemerald/src/secret_base.c
2019-07-18 20:46:00 -04:00

2000 lines
61 KiB
C

#include "global.h"
#include "alloc.h"
#include "battle.h"
#include "battle_setup.h"
#include "decoration.h"
#include "event_data.h"
#include "event_object_movement.h"
#include "event_scripts.h"
#include "field_camera.h"
#include "field_effect.h"
#include "field_player_avatar.h"
#include "field_screen_effect.h"
#include "field_specials.h"
#include "field_weather.h"
#include "fieldmap.h"
#include "fldeff.h"
#include "fldeff_misc.h"
#include "international_string_util.h"
#include "link.h"
#include "list_menu.h"
#include "main.h"
#include "map_name_popup.h"
#include "menu.h"
#include "menu_helpers.h"
#include "metatile_behavior.h"
#include "overworld.h"
#include "palette.h"
#include "script.h"
#include "secret_base.h"
#include "sound.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "tv.h"
#include "window.h"
#include "constants/bg_event_constants.h"
#include "constants/decorations.h"
#include "constants/event_objects.h"
#include "constants/items.h"
#include "constants/maps.h"
#include "constants/map_types.h"
#include "constants/metatile_behaviors.h"
#include "constants/moves.h"
#include "constants/secret_bases.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainers.h"
struct SecretBaseRegistryMenu
{
struct ListMenuItem items[11];
u8 names[11][32];
};
struct SecretBaseRecordMixer
{
struct SecretBase *secretBases;
u32 version;
u32 language;
};
struct SecretBaseEntranceMetatiles
{
u16 closedMetatileId;
u16 openMetatileId;
};
static EWRAM_DATA u8 sCurSecretBaseId = 0;
static EWRAM_DATA bool8 sInFriendSecretBase = FALSE;
static EWRAM_DATA struct SecretBaseRegistryMenu *sRegistryMenu = NULL;
static void Task_ShowSecretBaseRegistryMenu(u8 taskId);
static void BuildRegistryMenuItems(u8 taskId);
static void RegistryMenu_OnCursorMove(s32 unused, bool8 flag, struct ListMenu *menu);
static void FinalizeRegistryMenu(u8 taskId);
static void AddRegistryMenuScrollArrows(u8 taskId);
static void HandleRegistryMenuInput(u8 taskId);
static void ShowRegistryMenuActions(u8 taskId);
static void HandleRegistryMenuActionsInput(u8 taskId);
static void ShowRegistryMenuDeleteConfirmation(u8 taskId);
static void ShowRegistryMenuDeleteYesNo(u8 taskId);
static void DeleteRegistry_Yes(u8 taskId);
static void DeleteRegistry_No(u8 taskId);
static void ReturnToMainRegistryMenu(u8 taskId);
static void GoToSecretBasePCMainMenu(u8 taskId);
static u8 GetSecretBaseOwnerType(u8 secretBaseId);
static const struct SecretBaseEntranceMetatiles sSecretBaseEntranceMetatiles[] =
{
{.closedMetatileId = 0x0026, .openMetatileId = 0x0036},
{.closedMetatileId = 0x0027, .openMetatileId = 0x0037},
{.closedMetatileId = 0x01a0, .openMetatileId = 0x01a1},
{.closedMetatileId = 0x01a8, .openMetatileId = 0x01a9},
{.closedMetatileId = 0x01b0, .openMetatileId = 0x01b1},
{.closedMetatileId = 0x0208, .openMetatileId = 0x0210},
{.closedMetatileId = 0x0271, .openMetatileId = 0x0278},
};
// mapNum, warpId, x, y
// x, y positions are for when the player warps in for the first time (in front of the computer)
static const u8 sSecretBaseEntrancePositions[] =
{
MAP_NUM(SECRET_BASE_RED_CAVE1), 0, 1, 3,
MAP_NUM(SECRET_BASE_RED_CAVE2), 0, 5, 9,
MAP_NUM(SECRET_BASE_RED_CAVE3), 0, 1, 3,
MAP_NUM(SECRET_BASE_RED_CAVE4), 0, 7, 13,
MAP_NUM(SECRET_BASE_BROWN_CAVE1), 0, 2, 3,
MAP_NUM(SECRET_BASE_BROWN_CAVE2), 0, 9, 2,
MAP_NUM(SECRET_BASE_BROWN_CAVE3), 0, 13, 4,
MAP_NUM(SECRET_BASE_BROWN_CAVE4), 0, 1, 2,
MAP_NUM(SECRET_BASE_BLUE_CAVE1), 0, 1, 3,
MAP_NUM(SECRET_BASE_BLUE_CAVE2), 0, 1, 2,
MAP_NUM(SECRET_BASE_BLUE_CAVE3), 0, 3, 15,
MAP_NUM(SECRET_BASE_BLUE_CAVE4), 0, 3, 14,
MAP_NUM(SECRET_BASE_YELLOW_CAVE1), 0, 9, 3,
MAP_NUM(SECRET_BASE_YELLOW_CAVE2), 0, 8, 7,
MAP_NUM(SECRET_BASE_YELLOW_CAVE3), 0, 3, 6,
MAP_NUM(SECRET_BASE_YELLOW_CAVE4), 0, 5, 9,
MAP_NUM(SECRET_BASE_TREE1), 0, 2, 3,
MAP_NUM(SECRET_BASE_TREE2), 0, 5, 6,
MAP_NUM(SECRET_BASE_TREE3), 0, 15, 3,
MAP_NUM(SECRET_BASE_TREE4), 0, 4, 10,
MAP_NUM(SECRET_BASE_SHRUB1), 0, 3, 3,
MAP_NUM(SECRET_BASE_SHRUB2), 0, 1, 2,
MAP_NUM(SECRET_BASE_SHRUB3), 0, 7, 8,
MAP_NUM(SECRET_BASE_SHRUB4), 0, 9, 6,
};
static const struct MenuAction sRegistryMenuActions[] =
{
{
.text = gText_DelRegist,
.func = { .void_u8 = ShowRegistryMenuDeleteConfirmation },
},
{
.text = gText_Cancel,
.func = { .void_u8 = ReturnToMainRegistryMenu },
},
};
static const struct YesNoFuncTable sDeleteRegistryYesNoFuncs =
{
.yesFunc = DeleteRegistry_Yes,
.noFunc = DeleteRegistry_No,
};
static const u8 sSecretBaseOwnerGfxIds[10] =
{
// Male
EVENT_OBJ_GFX_YOUNGSTER,
EVENT_OBJ_GFX_BUG_CATCHER,
EVENT_OBJ_GFX_RICH_BOY,
EVENT_OBJ_GFX_CAMPER,
EVENT_OBJ_GFX_MAN_3,
// Female
EVENT_OBJ_GFX_LASS,
EVENT_OBJ_GFX_GIRL_3,
EVENT_OBJ_GFX_WOMAN_2,
EVENT_OBJ_GFX_PICNICKER,
EVENT_OBJ_GFX_WOMAN_5,
};
static const struct WindowTemplate sRegistryWindowTemplates[] =
{
{
.bg = 0,
.tilemapLeft = 18,
.tilemapTop = 1,
.width = 11,
.height = 18,
.paletteNum = 15,
.baseBlock = 0x01,
},
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 1,
.width = 28,
.height = 4,
.paletteNum = 15,
.baseBlock = 0xc7,
}
};
static const struct ListMenuTemplate sRegistryListMenuTemplate =
{
.items = NULL,
.moveCursorFunc = RegistryMenu_OnCursorMove,
.itemPrintFunc = NULL,
.totalItems = 0,
.maxShowed = 0,
.windowId = 0,
.header_X = 0,
.item_X = 8,
.cursor_X = 0,
.upText_Y = 9,
.cursorPal = 2,
.fillValue = 1,
.cursorShadowPal = 3,
.lettersSpacing = 0,
.itemVerticalPadding = 0,
.scrollMultiple = LIST_NO_MULTIPLE_SCROLL,
.fontId = 1,
.cursorKind = 0,
};
static void ClearSecretBase(struct SecretBase *secretBase)
{
u16 i;
CpuFastFill16(0, secretBase, sizeof(struct SecretBase));
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
secretBase->trainerName[i] = EOS;
}
void ClearSecretBases(void)
{
u16 i;
for (i = 0; i < SECRET_BASES_COUNT; i++)
ClearSecretBase(&gSaveBlock1Ptr->secretBases[i]);
}
static void SetCurSecretBaseId(void)
{
sCurSecretBaseId = gSpecialVar_0x8004;
}
void TrySetCurSecretBaseIndex(void)
{
u16 i;
gSpecialVar_Result = FALSE;
for (i = 0; i < SECRET_BASES_COUNT; i++)
{
if (sCurSecretBaseId == gSaveBlock1Ptr->secretBases[i].secretBaseId)
{
gSpecialVar_Result = TRUE;
VarSet(VAR_CURRENT_SECRET_BASE, i);
break;
}
}
}
void CheckPlayerHasSecretBase(void)
{
// The player's secret base is always the first in the array.
if (gSaveBlock1Ptr->secretBases[0].secretBaseId)
gSpecialVar_Result = TRUE;
else
gSpecialVar_Result = FALSE;
}
static u8 GetSecretBaseTypeInFrontOfPlayer_(void)
{
s16 x, y;
s16 behavior;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
behavior = MapGridGetMetatileBehaviorAt(x, y) & 0xFFF;
if (behavior == MB_SECRET_BASE_SPOT_RED_CAVE || behavior == MB_SECRET_BASE_SPOT_RED_CAVE_OPEN)
return SECRET_BASE_RED_CAVE;
if (behavior == MB_SECRET_BASE_SPOT_BROWN_CAVE || behavior == MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN)
return SECRET_BASE_BROWN_CAVE;
if (behavior == MB_SECRET_BASE_SPOT_BLUE_CAVE || behavior == MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN)
return SECRET_BASE_BLUE_CAVE;
if (behavior == MB_SECRET_BASE_SPOT_YELLOW_CAVE || behavior == MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN)
return SECRET_BASE_YELLOW_CAVE;
if (behavior == MB_SECRET_BASE_SPOT_TREE_LEFT || behavior == MB_SECRET_BASE_SPOT_TREE_LEFT_OPEN
|| behavior == MB_SECRET_BASE_SPOT_TREE_RIGHT || behavior == MB_SECRET_BASE_SPOT_TREE_RIGHT_OPEN)
return SECRET_BASE_TREE;
if (behavior == MB_SECRET_BASE_SPOT_SHRUB || behavior == MB_SECRET_BASE_SPOT_SHRUB_OPEN)
return SECRET_BASE_SHRUB;
return 0;
}
void GetSecretBaseTypeInFrontOfPlayer(void)
{
gSpecialVar_0x8007 = GetSecretBaseTypeInFrontOfPlayer_();
}
static void FindMetatileIdMapCoords(s16 *x, s16 *y, u16 metatileId)
{
s16 i, j;
const struct MapLayout *mapLayout = gMapHeader.mapLayout;
for (j = 0; j < mapLayout->height; j++)
{
for (i = 0; i < mapLayout->width; i++)
{
if ((mapLayout->map[j * mapLayout->width + i] & METATILE_ID_MASK) == metatileId)
{
*x = i;
*y = j;
return;
}
}
}
}
// Opens or closes the secret base entrance metatile in front of the player.
void ToggleSecretBaseEntranceMetatile(void)
{
u16 i;
s16 x, y;
s16 metatileId;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
metatileId = MapGridGetMetatileIdAt(x, y);
for (i = 0; i < ARRAY_COUNT(sSecretBaseEntranceMetatiles); i++)
{
if (sSecretBaseEntranceMetatiles[i].closedMetatileId == metatileId)
{
MapGridSetMetatileIdAt(x, y, sSecretBaseEntranceMetatiles[i].openMetatileId | METATILE_COLLISION_MASK);
CurrentMapDrawMetatileAt(x, y);
return;
}
}
for (i = 0; i < ARRAY_COUNT(sSecretBaseEntranceMetatiles); i++)
{
if (sSecretBaseEntranceMetatiles[i].openMetatileId == metatileId)
{
MapGridSetMetatileIdAt(x, y, sSecretBaseEntranceMetatiles[i].closedMetatileId | METATILE_COLLISION_MASK);
CurrentMapDrawMetatileAt(x, y);
return;
}
}
}
static u8 GetNameLength(const u8 *secretBaseOwnerName)
{
u8 i;
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
{
if (secretBaseOwnerName[i] == EOS)
return i;
}
return PLAYER_NAME_LENGTH;
}
void SetPlayerSecretBase(void)
{
u16 i;
gSaveBlock1Ptr->secretBases[0].secretBaseId = sCurSecretBaseId;
for (i = 0; i < 4; i++)
gSaveBlock1Ptr->secretBases[0].trainerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
VarSet(VAR_CURRENT_SECRET_BASE, 0);
StringCopyN(gSaveBlock1Ptr->secretBases[0].trainerName, gSaveBlock2Ptr->playerName, GetNameLength(gSaveBlock2Ptr->playerName));
gSaveBlock1Ptr->secretBases[0].gender = gSaveBlock2Ptr->playerGender;
gSaveBlock1Ptr->secretBases[0].language = GAME_LANGUAGE;
VarSet(VAR_SECRET_BASE_MAP, gMapHeader.regionMapSectionId);
}
void SetOccupiedSecretBaseEntranceMetatiles(struct MapEvents const *events)
{
u16 bgId;
u16 i, j;
for (bgId = 0; bgId < events->bgEventCount; bgId++)
{
if (events->bgEvents[bgId].kind == BG_EVENT_SECRET_BASE)
{
for (j = 0; j < SECRET_BASES_COUNT; j++)
{
if (gSaveBlock1Ptr->secretBases[j].secretBaseId == events->bgEvents[bgId].bgUnion.secretBaseId)
{
s16 x = events->bgEvents[bgId].x + 7;
s16 y = events->bgEvents[bgId].y + 7;
s16 tile_id = MapGridGetMetatileIdAt(x, y);
for (i = 0; i < ARRAY_COUNT(sSecretBaseEntranceMetatiles); i++)
{
if (sSecretBaseEntranceMetatiles[i].closedMetatileId == tile_id)
{
MapGridSetMetatileIdAt(x, y, sSecretBaseEntranceMetatiles[i].openMetatileId | METATILE_COLLISION_MASK);
break;
}
}
break;
}
}
}
}
}
static void SetSecretBaseWarpDestination(void)
{
s8 offset = (sCurSecretBaseId / 10) * 4;
SetWarpDestinationToMapWarp(MAP_GROUP(SECRET_BASE_RED_CAVE1), sSecretBaseEntrancePositions[offset], sSecretBaseEntrancePositions[offset + 1]);
}
static void Task_EnterSecretBase(u8 taskId)
{
u16 secretBaseId;
switch (gTasks[taskId].data[0])
{
case 0:
if (!gPaletteFade.active)
gTasks[taskId].data[0] = 1;
break;
case 1:
secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
if (gSaveBlock1Ptr->secretBases[secretBaseId].numTimesEntered < 255)
gSaveBlock1Ptr->secretBases[secretBaseId].numTimesEntered++;
SetSecretBaseWarpDestination();
WarpIntoMap();
gFieldCallback = FieldCallback_ReturnToEventScript2;
SetMainCallback2(CB2_LoadMap);
DestroyTask(taskId);
break;
}
}
void EnterSecretBase(void)
{
CreateTask(Task_EnterSecretBase, 0);
FadeScreen(1, 0);
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
}
bool8 SecretBaseMapPopupEnabled(void)
{
if (gMapHeader.mapType == MAP_TYPE_SECRET_BASE && VarGet(VAR_INIT_SECRET_BASE) == 0)
return FALSE;
return TRUE;
}
static void EnterNewlyCreatedSecretBase_WaitFadeIn(u8 taskId)
{
EventObjectTurn(&gEventObjects[gPlayerAvatar.eventObjectId], DIR_NORTH);
if (IsWeatherNotFadingIn() == TRUE)
{
EnableBothScriptContexts();
DestroyTask(taskId);
}
}
static void EnterNewlyCreatedSecretBase_StartFadeIn(void)
{
s16 x, y;
ScriptContext2_Enable();
HideMapNamePopUpWindow();
FindMetatileIdMapCoords(&x, &y, 0x220);
x += 7;
y += 7;
MapGridSetMetatileIdAt(x, y, 0x220 | METATILE_COLLISION_MASK);
CurrentMapDrawMetatileAt(x, y);
pal_fill_black();
CreateTask(EnterNewlyCreatedSecretBase_WaitFadeIn, 0);
}
static void Task_EnterNewlyCreatedSecretBase(u8 taskId)
{
if (!gPaletteFade.active)
{
s8 offset = sCurSecretBaseId / 10 * 4;
SetWarpDestination(
gSaveBlock1Ptr->location.mapGroup,
gSaveBlock1Ptr->location.mapNum,
-1,
sSecretBaseEntrancePositions[offset + 2],
sSecretBaseEntrancePositions[offset + 3]);
WarpIntoMap();
gFieldCallback = EnterNewlyCreatedSecretBase_StartFadeIn;
SetMainCallback2(CB2_LoadMap);
DestroyTask(taskId);
}
}
void EnterNewlyCreatedSecretBase(void)
{
CreateTask(Task_EnterNewlyCreatedSecretBase, 0);
FadeScreen(FADE_TO_BLACK, 0);
}
bool8 CurMapIsSecretBase(void)
{
if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(SECRET_BASE_RED_CAVE1)
&& (u8)gSaveBlock1Ptr->location.mapNum <= MAP_NUM(SECRET_BASE_SHRUB4))
return TRUE;
else
return FALSE;
}
void InitSecretBaseAppearance(bool8 hidePC)
{
u16 secretBaseId;
u16 x, y;
u8 *decorations;
u8 *decorPos;
if (CurMapIsSecretBase())
{
secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
decorations = gSaveBlock1Ptr->secretBases[secretBaseId].decorations;
decorPos = gSaveBlock1Ptr->secretBases[secretBaseId].decorationPositions;
for (x = 0; x < 16; x++)
{
if (decorations[x] > 0 && decorations[x] <= NUM_DECORATIONS && gDecorations[decorations[x]].permission != DECORPERM_SPRITE)
ShowDecorationOnMap((decorPos[x] >> 4) + 7, (decorPos[x] & 0xF) + 7, decorations[x]);
}
if (secretBaseId != 0)
{
// Another player's secret base. Change PC type to the "Register" PC.
FindMetatileIdMapCoords(&x, &y, 0x220);
MapGridSetMetatileIdAt(x + 7, y + 7, 0x221 | METATILE_COLLISION_MASK);
}
else if (hidePC == TRUE && VarGet(VAR_SECRET_BASE_INITIALIZED) == 1)
{
// Change PC to regular ground tile.
FindMetatileIdMapCoords(&x, &y, 0x220);
MapGridSetMetatileIdAt(x + 7, y + 7, 0x20a | METATILE_COLLISION_MASK);
}
}
}
void InitSecretBaseDecorationSprites(void)
{
u8 i;
u8 *decorations;
u8 *decorationPositions;
u8 eventObjectId;
u8 metatileBehavior;
u8 category;
u8 permission;
u8 numDecorations;
eventObjectId = 0;
if (!CurMapIsSecretBase())
{
decorations = gSaveBlock1Ptr->playerRoomDecor;
decorationPositions = gSaveBlock1Ptr->playerRoomDecorPos;
numDecorations = 12;
}
else
{
u16 secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
decorations = gSaveBlock1Ptr->secretBases[secretBaseId].decorations;
decorationPositions = gSaveBlock1Ptr->secretBases[secretBaseId].decorationPositions;
numDecorations = 16;
}
for (i = 0; i < numDecorations; i++)
{
if (decorations[i] == DECOR_NONE)
continue;
permission = gDecorations[decorations[i]].permission;
category = gDecorations[decorations[i]].category;
if (permission == DECORPERM_SPRITE)
{
for (eventObjectId = 0; eventObjectId < gMapHeader.events->eventObjectCount; eventObjectId++)
{
if (gMapHeader.events->eventObjects[eventObjectId].flagId == FLAG_DECORATION_1 + gSpecialVar_0x8004)
break;
}
if (eventObjectId == gMapHeader.events->eventObjectCount)
continue;
gSpecialVar_0x8006 = decorationPositions[i] >> 4;
gSpecialVar_0x8007 = decorationPositions[i] & 0xF;
metatileBehavior = MapGridGetMetatileBehaviorAt(gSpecialVar_0x8006 + 7, gSpecialVar_0x8007 + 7);
if (MetatileBehavior_HoldsSmallDecoration(metatileBehavior) == TRUE
|| MetatileBehavior_HoldsLargeDecoration(metatileBehavior) == TRUE)
{
gSpecialVar_Result = VAR_OBJ_GFX_ID_0 + (gMapHeader.events->eventObjects[eventObjectId].graphicsId - EVENT_OBJ_GFX_VAR_0);
VarSet(gSpecialVar_Result, gDecorations[decorations[i]].tiles[0]);
gSpecialVar_Result = gMapHeader.events->eventObjects[eventObjectId].localId;
FlagClear(FLAG_DECORATION_1 + gSpecialVar_0x8004);
TrySpawnEventObject(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
TryMoveEventObjectToMapCoords(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gSpecialVar_0x8006, gSpecialVar_0x8007);
TryOverrideEventObjectTemplateCoords(gSpecialVar_Result, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
if (CurMapIsSecretBase() == TRUE && VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
if (category == DECORCAT_DOLL)
{
OverrideSecretBaseDecorationSpriteScript(
gSpecialVar_Result,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup,
DECORCAT_DOLL);
}
else if (category == DECORCAT_CUSHION)
{
OverrideSecretBaseDecorationSpriteScript(
gSpecialVar_Result,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup,
DECORCAT_CUSHION);
}
}
gSpecialVar_0x8004++;
}
}
}
}
void HideSecretBaseDecorationSprites(void)
{
u8 eventObjectId;
u16 flag;
for (eventObjectId = 0; eventObjectId < gMapHeader.events->eventObjectCount; eventObjectId++)
{
flag = gMapHeader.events->eventObjects[eventObjectId].flagId;
if (flag >= FLAG_DECORATION_1 && flag <= FLAG_DECORATION_14)
{
RemoveEventObjectByLocalIdAndMap(
gMapHeader.events->eventObjects[eventObjectId].localId,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup);
FlagSet(flag);
}
}
}
void SetSecretBaseOwnerGfxId(void)
{
VarSet(VAR_OBJ_GFX_ID_F, sSecretBaseOwnerGfxIds[GetSecretBaseOwnerType(VarGet(VAR_CURRENT_SECRET_BASE))]);
}
void SetCurSecretBaseIdFromPosition(const struct MapPosition *position, const struct MapEvents *events)
{
s16 i;
for (i = 0; i < events->bgEventCount; i++)
{
if (events->bgEvents[i].kind == BG_EVENT_SECRET_BASE && position->x == events->bgEvents[i].x + 7 && position->y == events->bgEvents[i].y + 7)
{
sCurSecretBaseId = events->bgEvents[i].bgUnion.secretBaseId;
break;
}
}
}
void WarpIntoSecretBase(const struct MapPosition *position, const struct MapEvents *events)
{
SetCurSecretBaseIdFromPosition(position, events);
TrySetCurSecretBaseIndex();
ScriptContext1_SetupScript(EventScript_275BB7);
}
bool8 TrySetCurSecretBase(void)
{
SetCurSecretBaseId();
TrySetCurSecretBaseIndex();
if (gSpecialVar_Result == TRUE)
return FALSE;
return TRUE;
}
static void Task_WarpOutOfSecretBase(u8 taskId)
{
switch (gTasks[taskId].data[0])
{
case 0:
ScriptContext2_Enable();
gTasks[taskId].data[0] = 1;
break;
case 1:
if (!gPaletteFade.active)
gTasks[taskId].data[0] = 2;
break;
case 2:
SetWarpDestinationToDynamicWarp(0x7e);
WarpIntoMap();
gFieldCallback = mapldr_default;
SetMainCallback2(CB2_LoadMap);
ScriptContext2_Disable();
DestroyTask(taskId);
break;
}
}
static void WarpOutOfSecretBase(void)
{
CreateTask(Task_WarpOutOfSecretBase, 0);
FadeScreen(FADE_TO_BLACK, 0);
}
void IsCurSecretBaseOwnedByAnotherPlayer(void)
{
if (gSaveBlock1Ptr->secretBases[0].secretBaseId != sCurSecretBaseId)
gSpecialVar_Result = TRUE;
else
gSpecialVar_Result = FALSE;
}
static u8 *GetSecretBaseName(u8 *dest, u8 secretBaseId)
{
*StringCopyN(dest, gSaveBlock1Ptr->secretBases[secretBaseId].trainerName, GetNameLength(gSaveBlock1Ptr->secretBases[secretBaseId].trainerName)) = EOS;
ConvertInternationalString(dest, gSaveBlock1Ptr->secretBases[secretBaseId].language);
return StringAppend(dest, gText_ApostropheSBase);
}
u8 *GetSecretBaseMapName(u8 *dest)
{
return GetSecretBaseName(dest, VarGet(VAR_CURRENT_SECRET_BASE));
}
void CopyCurSecretBaseOwnerName_StrVar1(void)
{
u8 secretBaseId;
const u8 *name;
secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
name = gSaveBlock1Ptr->secretBases[secretBaseId].trainerName;
*StringCopyN(gStringVar1, name, GetNameLength(name)) = EOS;
ConvertInternationalString(gStringVar1, gSaveBlock1Ptr->secretBases[secretBaseId].language);
}
static bool8 IsSecretBaseRegistered(u8 secretBaseId)
{
if (gSaveBlock1Ptr->secretBases[secretBaseId].registryStatus)
return TRUE;
return FALSE;
}
static u8 GetAverageEVs(struct Pokemon *pokemon)
{
u16 evTotal;
evTotal = GetMonData(pokemon, MON_DATA_HP_EV);
evTotal += GetMonData(pokemon, MON_DATA_ATK_EV);
evTotal += GetMonData(pokemon, MON_DATA_DEF_EV);
evTotal += GetMonData(pokemon, MON_DATA_SPEED_EV);
evTotal += GetMonData(pokemon, MON_DATA_SPATK_EV);
evTotal += GetMonData(pokemon, MON_DATA_SPDEF_EV);
return evTotal / 6;
}
void SetPlayerSecretBaseParty(void)
{
u16 i;
u16 moveIdx;
u16 partyId;
struct SecretBaseParty *party;
partyId = 0;
party = &gSaveBlock1Ptr->secretBases[0].party;
if (gSaveBlock1Ptr->secretBases[0].secretBaseId)
{
for (i = 0; i < PARTY_SIZE; i++)
{
for (moveIdx = 0; moveIdx < MAX_MON_MOVES; moveIdx++)
party->moves[i * MAX_MON_MOVES + moveIdx] = MOVE_NONE;
party->species[i] = SPECIES_NONE;
party->heldItems[i] = ITEM_NONE;
party->levels[i] = 0;
party->personality[i] = 0;
party->EVs[i] = 0;
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE
&& !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG))
{
for (moveIdx = 0; moveIdx < MAX_MON_MOVES; moveIdx++)
party->moves[partyId * MAX_MON_MOVES + moveIdx] = GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + moveIdx);
party->species[partyId] = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES);
party->heldItems[partyId] = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
party->levels[partyId] = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
party->personality[partyId] = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY);
party->EVs[partyId] = GetAverageEVs(&gPlayerParty[i]);
partyId++;
}
}
}
}
void ClearAndLeaveSecretBase(void)
{
u16 temp = gSaveBlock1Ptr->secretBases[0].numSecretBasesReceived;
ClearSecretBase(&gSaveBlock1Ptr->secretBases[0]);
gSaveBlock1Ptr->secretBases[0].numSecretBasesReceived = temp;
WarpOutOfSecretBase();
}
void MoveOutOfSecretBase(void)
{
IncrementGameStat(GAME_STAT_MOVED_SECRET_BASE);
ClearAndLeaveSecretBase();
}
static void ClosePlayerSecretBaseEntrance(void)
{
u16 i;
u16 j;
s16 metatileId;
const struct MapEvents *events = gMapHeader.events;
for (i = 0; i < events->bgEventCount; i++)
{
if (events->bgEvents[i].kind == BG_EVENT_SECRET_BASE
&& gSaveBlock1Ptr->secretBases[0].secretBaseId == events->bgEvents[i].bgUnion.secretBaseId)
{
metatileId = MapGridGetMetatileIdAt(events->bgEvents[i].x + 7, events->bgEvents[i].y + 7);
for (j = 0; j < 7; j++)
{
if (sSecretBaseEntranceMetatiles[j].openMetatileId == metatileId)
{
MapGridSetMetatileIdAt(events->bgEvents[i].x + 7, events->bgEvents[i].y + 7, sSecretBaseEntranceMetatiles[j].closedMetatileId | METATILE_COLLISION_MASK);
break;
}
}
DrawWholeMapView();
break;
}
}
}
// When the player moves to a new secret base by interacting with a new secret base
// entrance in the overworld.
void MoveOutOfSecretBaseFromOutside(void)
{
u16 temp;
ClosePlayerSecretBaseEntrance();
IncrementGameStat(GAME_STAT_MOVED_SECRET_BASE);
temp = gSaveBlock1Ptr->secretBases[0].numSecretBasesReceived;
ClearSecretBase(&gSaveBlock1Ptr->secretBases[0]);
gSaveBlock1Ptr->secretBases[0].numSecretBasesReceived = temp;
}
static u8 GetNumRegisteredSecretBases(void)
{
s16 i;
u8 count = 0;
for (i = 1; i < SECRET_BASES_COUNT; i++)
{
if (IsSecretBaseRegistered(i) == TRUE)
count++;
}
return count;
}
void GetCurSecretBaseRegistrationValidity(void)
{
if (IsSecretBaseRegistered(VarGet(VAR_CURRENT_SECRET_BASE)) == TRUE)
gSpecialVar_Result = 1;
else if (GetNumRegisteredSecretBases() >= 10)
gSpecialVar_Result = 2;
else
gSpecialVar_Result = 0;
}
void ToggleCurSecretBaseRegistry(void)
{
gSaveBlock1Ptr->secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].registryStatus ^= 1;
FlagSet(FLAG_SECRET_BASE_REGISTRY_ENABLED);
}
void ShowSecretBaseDecorationMenu(void)
{
CreateTask(DoSecretBaseDecorationMenu, 0);
}
void ShowSecretBaseRegistryMenu(void)
{
CreateTask(Task_ShowSecretBaseRegistryMenu, 0);
}
static void Task_ShowSecretBaseRegistryMenu(u8 taskId)
{
s16 *data = gTasks[taskId].data;
ScriptContext2_Enable();
data[0] = GetNumRegisteredSecretBases();
if (data[0] != 0)
{
data[1] = 0;
data[2] = 0;
ClearDialogWindowAndFrame(0, 0);
sRegistryMenu = calloc(1, sizeof(*sRegistryMenu));
data[6] = AddWindow(&sRegistryWindowTemplates[0]);
BuildRegistryMenuItems(taskId);
FinalizeRegistryMenu(taskId);
gTasks[taskId].func = HandleRegistryMenuInput;
}
else
{
DisplayItemMessageOnField(taskId, gText_NoRegistry, GoToSecretBasePCMainMenu);
}
}
static void BuildRegistryMenuItems(u8 taskId)
{
s16 *data;
u8 i;
u8 count;
data = gTasks[taskId].data;
count = 0;
for (i = 1; i < SECRET_BASES_COUNT; i++)
{
if (IsSecretBaseRegistered(i))
{
GetSecretBaseName(sRegistryMenu->names[count], i);
sRegistryMenu->items[count].name = sRegistryMenu->names[count];
sRegistryMenu->items[count].id = i;
count++;
}
}
sRegistryMenu->items[count].name = gText_Cancel;
sRegistryMenu->items[count].id = -2;
data[0] = count + 1;
if (data[0] < 8)
data[3] = data[0];
else
data[3] = 8;
gMultiuseListMenuTemplate = sRegistryListMenuTemplate;
gMultiuseListMenuTemplate.windowId = data[6];
gMultiuseListMenuTemplate.totalItems = data[0];
gMultiuseListMenuTemplate.items = sRegistryMenu->items;
gMultiuseListMenuTemplate.maxShowed = data[3];
}
static void RegistryMenu_OnCursorMove(s32 unused, bool8 flag, struct ListMenu *menu)
{
if (flag != TRUE)
PlaySE(SE_SELECT);
}
static void FinalizeRegistryMenu(u8 taskId)
{
s16 *data = gTasks[taskId].data;
SetStandardWindowBorderStyle(data[6], 0);
data[5] = ListMenuInit(&gMultiuseListMenuTemplate, data[2], data[1]);
AddRegistryMenuScrollArrows(taskId);
schedule_bg_copy_tilemap_to_vram(0);
}
static void AddRegistryMenuScrollArrows(u8 taskId)
{
s16 *data = gTasks[taskId].data;
data[8] = AddScrollIndicatorArrowPairParameterized(SCROLL_ARROW_UP, 0xbc, 0x0c, 0x94, data[0] - data[3], 0x13f8, 0x13f8, &data[2]);
}
static void HandleRegistryMenuInput(u8 taskId)
{
s16 *data;
s32 input;
data = gTasks[taskId].data;
input = ListMenu_ProcessInput(data[5]);
ListMenuGetScrollAndRow(data[5], &data[2], &data[1]);
switch (input)
{
case LIST_NOTHING_CHOSEN:
break;
case LIST_CANCEL:
PlaySE(SE_SELECT);
DestroyListMenuTask(data[5], NULL, NULL);
RemoveScrollIndicatorArrowPair(data[8]);
ClearStdWindowAndFrame(data[6], 0);
ClearWindowTilemap(data[6]);
RemoveWindow(data[6]);
schedule_bg_copy_tilemap_to_vram(0);
free(sRegistryMenu);
GoToSecretBasePCMainMenu(taskId);
break;
default:
PlaySE(SE_SELECT);
data[4] = input;
ShowRegistryMenuActions(taskId);
break;
}
}
static void ShowRegistryMenuActions(u8 taskId)
{
struct WindowTemplate template;
s16 *data = gTasks[taskId].data;
RemoveScrollIndicatorArrowPair(data[8]);
template = sRegistryWindowTemplates[1];
template.width = GetMaxWidthInMenuTable(sRegistryMenuActions, 2);
data[7] = AddWindow(&template);
SetStandardWindowBorderStyle(data[7], 0);
PrintMenuTable(data[7], 2, sRegistryMenuActions);
InitMenuInUpperLeftCornerPlaySoundWhenAPressed(data[7], 2, 0);
schedule_bg_copy_tilemap_to_vram(0);
gTasks[taskId].func = HandleRegistryMenuActionsInput;
}
static void HandleRegistryMenuActionsInput(u8 taskId)
{
s8 input = Menu_ProcessInputNoWrap();
switch (input)
{
case MENU_B_PRESSED:
PlaySE(SE_SELECT);
ReturnToMainRegistryMenu(taskId);
break;
case MENU_NOTHING_CHOSEN:
break;
default:
PlaySE(SE_SELECT);
sRegistryMenuActions[input].func.void_u8(taskId);
break;
}
}
static void ShowRegistryMenuDeleteConfirmation(u8 taskId)
{
s16 *data = gTasks[taskId].data;
ClearStdWindowAndFrame(data[6], FALSE);
ClearStdWindowAndFrame(data[7], FALSE);
ClearWindowTilemap(data[6]);
ClearWindowTilemap(data[7]);
RemoveWindow(data[7]);
schedule_bg_copy_tilemap_to_vram(0);
GetSecretBaseName(gStringVar1, data[4]);
StringExpandPlaceholders(gStringVar4, gText_OkayToDeleteFromRegistry);
DisplayItemMessageOnField(taskId, gStringVar4, ShowRegistryMenuDeleteYesNo);
}
static void ShowRegistryMenuDeleteYesNo(u8 taskId)
{
DisplayYesNoMenuDefaultYes();
DoYesNoFuncWithChoice(taskId, &sDeleteRegistryYesNoFuncs);
}
void DeleteRegistry_Yes_Callback(u8 taskId)
{
s16 *data = gTasks[taskId].data;
ClearDialogWindowAndFrame(0, 0);
DestroyListMenuTask(data[5], &data[2], &data[1]);
gSaveBlock1Ptr->secretBases[data[4]].registryStatus = 0;
BuildRegistryMenuItems(taskId);
sub_812225C(&data[2], &data[1], data[3], data[0]);
FinalizeRegistryMenu(taskId);
gTasks[taskId].func = HandleRegistryMenuInput;
}
static void DeleteRegistry_Yes(u8 taskId)
{
DisplayItemMessageOnField(taskId, gText_RegisteredDataDeleted, DeleteRegistry_Yes_Callback);
}
static void DeleteRegistry_No(u8 taskId)
{
s16 *data = gTasks[taskId].data;
ClearDialogWindowAndFrame(0, 0);
DestroyListMenuTask(data[5], &data[2], &data[1]);
FinalizeRegistryMenu(taskId);
gTasks[taskId].func = HandleRegistryMenuInput;
}
static void ReturnToMainRegistryMenu(u8 taskId)
{
s16 *data = gTasks[taskId].data;
AddRegistryMenuScrollArrows(taskId);
ClearStdWindowAndFrame(data[7], 0);
ClearWindowTilemap(data[7]);
RemoveWindow(data[7]);
schedule_bg_copy_tilemap_to_vram(0);
gTasks[taskId].func = HandleRegistryMenuInput;
}
static void GoToSecretBasePCMainMenu(u8 taskId)
{
if (VarGet(VAR_CURRENT_SECRET_BASE) == 0)
ScriptContext1_SetupScript(gUnknown_0823B4E8);
else
ScriptContext1_SetupScript(gUnknown_0823B5E9);
DestroyTask(taskId);
}
static u8 GetSecretBaseOwnerType(u8 secretBaseId)
{
return (gSaveBlock1Ptr->secretBases[secretBaseId].trainerId[0] % 5)
+ (gSaveBlock1Ptr->secretBases[secretBaseId].gender * 5);
}
const u8 *GetSecretBaseTrainerLoseText(void)
{
u8 ownerType = GetSecretBaseOwnerType(VarGet(VAR_CURRENT_SECRET_BASE));
if (ownerType == 0)
return SecretBase_RedCave1_Text_274966;
else if (ownerType == 1)
return SecretBase_RedCave1_Text_274D13;
else if (ownerType == 2)
return SecretBase_RedCave1_Text_274FFE;
else if (ownerType == 3)
return SecretBase_RedCave1_Text_275367;
else if (ownerType == 4)
return SecretBase_RedCave1_Text_2756C7;
else if (ownerType == 5)
return SecretBase_RedCave1_Text_274B24;
else if (ownerType == 6)
return SecretBase_RedCave1_Text_274E75;
else if (ownerType == 7)
return SecretBase_RedCave1_Text_2751E1;
else if (ownerType == 8)
return SecretBase_RedCave1_Text_2754F6;
else
return SecretBase_RedCave1_Text_2758CC;
}
void PrepSecretBaseBattleFlags(void)
{
sub_813BADC(1);
gTrainerBattleOpponent_A = TRAINER_SECRET_BASE;
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_SECRET_BASE;
}
void sub_80EA30C(void)
{
gSaveBlock1Ptr->secretBases[VarGet(VAR_CURRENT_SECRET_BASE)].battledOwnerToday = gSpecialVar_Result;
}
void GetSecretBaseOwnerInteractionState(void)
{
u16 secretBaseId;
u8 i;
secretBaseId = VarGet(VAR_CURRENT_SECRET_BASE);
if (!FlagGet(FLAG_DAILY_SECRET_BASE))
{
for (i = 0; i < SECRET_BASES_COUNT; i++)
gSaveBlock1Ptr->secretBases[i].battledOwnerToday = FALSE;
FlagSet(FLAG_DAILY_SECRET_BASE);
}
gSpecialVar_0x8004 = GetSecretBaseOwnerType(secretBaseId);
gSpecialVar_Result = gSaveBlock1Ptr->secretBases[secretBaseId].battledOwnerToday;
}
void SecretBasePerStepCallback(u8 taskId)
{
s16 x;
s16 y;
u8 behavior;
u16 tileId;
s16 *data;
data = gTasks[taskId].data;
switch (data[1])
{
case 0:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
sInFriendSecretBase = TRUE;
else
sInFriendSecretBase = FALSE;
PlayerGetDestCoords(&data[2], &data[3]);
data[1] = 1;
break;
case 1:
PlayerGetDestCoords(&x, &y);
if (x != data[2] || y != data[3])
{
data[2] = x;
data[3] = y;
VarSet(VAR_SECRET_BASE_STEP_COUNTER, VarGet(VAR_SECRET_BASE_STEP_COUNTER) + 1);
behavior = MapGridGetMetatileBehaviorAt(x, y);
tileId = MapGridGetMetatileIdAt(x, y);
if (tileId == 0x234 || tileId == 0x23C)
{
if (sInFriendSecretBase == TRUE)
{
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x20);
}
}
else if (tileId == 0x2b8 || tileId == 0x2b9 || tileId == 0x2ba || tileId == 0x2c0 || tileId == 0x2c1 || tileId == 0x2c2 || tileId == 0x2c8 || tileId == 0x2c9 || tileId == 0x2ca)
{
if (sInFriendSecretBase == TRUE)
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x01);
}
else if (tileId == 0x239 || tileId == 0x241 || tileId == 0x251 || tileId == 0x259)
{
if (sInFriendSecretBase == TRUE)
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x04);
}
else if ((behavior == 0x34 && tileId == 0x26d) || (behavior == 0x35 && MapGridGetMetatileIdAt(x, y) == 0x26a))
{
if (sInFriendSecretBase == TRUE)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x200);
}
else if (behavior == 0xc1 && tileId == 0x23d)
{
if (sInFriendSecretBase == TRUE)
{
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ 0x1000);
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x2000);
}
}
else if (behavior == 0x47 && tileId == 0x23e)
{
if (sInFriendSecretBase == TRUE)
{
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x1000);
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) ^ 0x2000);
}
}
else if (MetatileBehavior_IsSecretBaseGlitterMat(behavior) == TRUE)
{
if (sInFriendSecretBase == TRUE)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x80);
}
else if (MetatileBehavior_IsSecretBaseBalloon(behavior) == TRUE)
{
PopSecretBaseBalloon(MapGridGetMetatileIdAt(x, y), x, y);
if (sInFriendSecretBase == TRUE)
{
switch ((int)MapGridGetMetatileIdAt(x, y))
{
case 0x338:
case 0x33c:
case 0x340:
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x02);
break;
case 0x228:
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x100);
break;
}
}
}
else if (MetatileBehavior_IsSecretBaseBreakableDoor(behavior) == TRUE)
{
if (sInFriendSecretBase == TRUE)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x400);
ShatterSecretBaseBreakableDoor(x, y);
}
else if (MetatileBehavior_IsSecretBaseSoundMat(behavior) == TRUE){
if (sInFriendSecretBase == TRUE)
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x8000);
}
else if (MetatileBehavior_IsSecretBaseJumpMat(behavior) == TRUE)
{
if (sInFriendSecretBase == TRUE)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x4000);
}
else if (MetatileBehavior_IsSecretBaseSpinMat(behavior) == TRUE)
{
if (sInFriendSecretBase == TRUE)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x02);
}
}
break;
case 2:
if (!FieldEffectActiveListContains(data[4]))
data[1] = 1;
break;
}
}
static void SetSecretBaseDataAndLanguage(u8 secretBaseId, struct SecretBase *secretBase, u32 version, u32 language)
{
int stringLength;
u8 *name;
gSaveBlock1Ptr->secretBases[secretBaseId] = *secretBase;
gSaveBlock1Ptr->secretBases[secretBaseId].registryStatus = 2;
if (version == VERSION_SAPPHIRE || version == VERSION_RUBY)
gSaveBlock1Ptr->secretBases[secretBaseId].language = LANGUAGE_ENGLISH;
if (version == VERSION_EMERALD && language == LANGUAGE_JAPANESE)
{
name = gSaveBlock1Ptr->secretBases[secretBaseId].trainerName;
for (stringLength = 0; stringLength < 7; stringLength++)
{
if (name[stringLength] == EOS)
break;
}
if (stringLength > 5)
gSaveBlock1Ptr->secretBases[secretBaseId].language = LANGUAGE_ENGLISH;
}
}
static bool8 SecretBasesHaveSameTrainerId(struct SecretBase *secretBase1, struct SecretBase *secretBase2)
{
u8 i;
for (i = 0; i < 4; i++)
{
if (secretBase1->trainerId[i] != secretBase2->trainerId[i])
return FALSE;
}
return TRUE;
}
static bool8 SecretBasesHaveSameTrainerName(struct SecretBase *sbr1, struct SecretBase *sbr2)
{
u8 i;
for (i = 0; i < PLAYER_NAME_LENGTH && (sbr1->trainerName[i] != EOS || sbr2->trainerName[i] != EOS); i++)
{
if (sbr1->trainerName[i] != sbr2->trainerName[i])
return FALSE;
}
return TRUE;
}
static bool8 SecretBasesBelongToSamePlayer(struct SecretBase *secretBase1, struct SecretBase *secretBase2)
{
if (secretBase1->gender == secretBase2->gender
&& SecretBasesHaveSameTrainerId(secretBase1, secretBase2)
&& SecretBasesHaveSameTrainerName(secretBase1, secretBase2))
{
return TRUE;
}
return FALSE;
}
static s16 GetSecretBaseIndexFromId(u8 secretBaseId)
{
s16 i;
for (i = 0; i < SECRET_BASES_COUNT; i++)
{
if (gSaveBlock1Ptr->secretBases[i].secretBaseId == secretBaseId)
return i;
}
return -1;
}
static u8 FindAvailableSecretBaseIndex(void)
{
s16 i;
for (i = 1; i < SECRET_BASES_COUNT; i++)
{
if (gSaveBlock1Ptr->secretBases[i].secretBaseId == 0)
return i;
}
return 0;
}
static u8 sub_80EAA18(void)
{
s16 i;
for (i = 1; i < SECRET_BASES_COUNT; i++)
{
if (gSaveBlock1Ptr->secretBases[i].registryStatus == 0 && gSaveBlock1Ptr->secretBases[i].sbr_field_1_0 == 0)
return i;
}
return 0;
}
static u8 sub_80EAA64(struct SecretBase *secretBase, u32 version, u32 language)
{
s16 index;
if (!secretBase->secretBaseId)
return 0;
index = GetSecretBaseIndexFromId(secretBase->secretBaseId);
if (index != 0)
{
if (index != -1)
{
if (gSaveBlock1Ptr->secretBases[index].sbr_field_1_0 == 1)
return 0;
if (gSaveBlock1Ptr->secretBases[index].registryStatus != 2 || secretBase->sbr_field_1_0 == 1)
{
SetSecretBaseDataAndLanguage(index, secretBase, version, language);
return index;
}
}
else
{
index = FindAvailableSecretBaseIndex();
if (index != 0)
{
SetSecretBaseDataAndLanguage(index, secretBase, version, language);
return index;
}
index = sub_80EAA18();
if (index != 0)
{
SetSecretBaseDataAndLanguage(index, secretBase, version, language);
return index;
}
}
}
return 0;
}
// Moves the registered secret bases to the beginning of the array, so that
// they won't be forgotten during record mixing.
static void SortSecretBasesByRegistryStatus(void)
{
u8 i;
u8 j;
struct SecretBase *secretBases;
secretBases = gSaveBlock1Ptr->secretBases;
for (i = 1; i < 19; i++)
{
for (j = i + 1; j < SECRET_BASES_COUNT; j++)
{
if ((secretBases[i].registryStatus == 0 && secretBases[j].registryStatus == 1) || (secretBases[i].registryStatus == 2 && secretBases[j].registryStatus != 2))
{
struct SecretBase temp = secretBases[i];
secretBases[i] = secretBases[j];
secretBases[j] = temp;
}
}
}
}
void sub_80EABA4(struct SecretBaseRecordMixer *mixer, u8 registryStatus)
{
u16 i;
for (i = 1; i < SECRET_BASES_COUNT; i++)
{
if (mixer->secretBases[i].registryStatus == registryStatus)
sub_80EAA64(&mixer->secretBases[i], mixer->version, mixer->language);
}
}
bool8 SecretBaseBelongsToPlayer(struct SecretBase *secretBase)
{
u8 i;
if (secretBase->secretBaseId == 0)
return FALSE;
if (secretBase->secretBaseId && secretBase->gender != gSaveBlock2Ptr->playerGender)
return FALSE;
// Check if the player's trainer Id matches the secret base's id.
for (i = 0; i < 4; i++)
{
if (secretBase->trainerId[i] != gSaveBlock2Ptr->playerTrainerId[i])
return FALSE;
}
for (i = 0; i < PLAYER_NAME_LENGTH && (secretBase->trainerName[i] != EOS || gSaveBlock2Ptr->playerName[i] != EOS); i++)
{
if (secretBase->trainerName[i] != gSaveBlock2Ptr->playerName[i])
return FALSE;
}
return TRUE;
}
void DeleteFirstOldBaseFromPlayerInRecordMixingFriendsRecords(struct SecretBase *basesA, struct SecretBase *basesB, struct SecretBase *basesC)
{
u8 i;
u8 sbFlags = 0x0;
for (i = 0; i < SECRET_BASES_COUNT; i++)
{
if (!(sbFlags & 0x1)) // 001
{
if (SecretBaseBelongsToPlayer(&basesA[i]) == TRUE)
{
ClearSecretBase(&basesA[i]);
sbFlags |= 1;
}
}
if (!(sbFlags & 0x2)) // 010
{
if (SecretBaseBelongsToPlayer(&basesB[i]) == TRUE)
{
ClearSecretBase(&basesB[i]);
sbFlags |= 2;
}
}
if (!(sbFlags & 0x4)) // 100
{
if (SecretBaseBelongsToPlayer(&basesC[i]) == TRUE)
{
ClearSecretBase(&basesC[i]);
sbFlags |= 4;
}
}
if (sbFlags == 0x7) // 111
{
break;
}
}
}
bool8 sub_80EAD14(struct SecretBase *secretBase, struct SecretBase *secretBases, u8 c)
{
u8 i;
for (i = 0; i < SECRET_BASES_COUNT; i++)
{
if (secretBases[i].secretBaseId != 0)
{
if (SecretBasesBelongToSamePlayer(secretBase, &secretBases[i]) == TRUE)
{
if (c == 0)
{
ClearSecretBase(&secretBases[i]);
return FALSE;
}
if (secretBase->numSecretBasesReceived > secretBases[i].numSecretBasesReceived)
{
ClearSecretBase(&secretBases[i]);
return FALSE;
}
secretBases[i].sbr_field_1_0 = secretBase->sbr_field_1_0;
ClearSecretBase(secretBase);
return TRUE;
}
}
}
return FALSE;
}
void sub_80EAD94(struct SecretBase *basesA, struct SecretBase *basesB, struct SecretBase *basesC, struct SecretBase *basesD)
{
u8 i;
for (i = 1; i < SECRET_BASES_COUNT; i++)
{
if (basesA[i].secretBaseId)
{
if (basesA[i].registryStatus == 1)
{
basesA[i].sbr_field_1_0 = 1;
}
if (!sub_80EAD14(&basesA[i], basesB, i))
{
if (!sub_80EAD14(&basesA[i], basesC, i))
{
sub_80EAD14(&basesA[i], basesD, i);
}
}
}
}
for (i = 0; i < SECRET_BASES_COUNT; i++)
{
if (basesB[i].secretBaseId)
{
basesB[i].battledOwnerToday = 0;
if (!sub_80EAD14(&basesB[i], basesC, i))
{
sub_80EAD14(&basesB[i], basesD, i);
}
}
}
for (i = 0; i < SECRET_BASES_COUNT; i++)
{
if (basesC[i].secretBaseId)
{
basesC[i].battledOwnerToday = 0;
sub_80EAD14(&basesC[i], basesD, i);
}
if (basesD[i].secretBaseId)
{
basesD[i].battledOwnerToday = 0;
}
}
}
void sub_80EAE90(struct SecretBase *base, u32 version, u32 language)
{
if (base->sbr_field_1_0 == 1)
{
sub_80EAA64(base, version, language);
ClearSecretBase(base);
}
}
void sub_80EAEB4(struct SecretBaseRecordMixer *mixers)
{
u16 i;
for (i = 0; i < SECRET_BASES_COUNT; i++)
{
sub_80EAE90(&mixers[0].secretBases[i], mixers[0].version, mixers[0].language);
sub_80EAE90(&mixers[1].secretBases[i], mixers[1].version, mixers[1].language);
sub_80EAE90(&mixers[2].secretBases[i], mixers[2].version, mixers[2].language);
}
}
void sub_80EAEF4(struct SecretBaseRecordMixer *mixers)
{
DeleteFirstOldBaseFromPlayerInRecordMixingFriendsRecords(mixers[0].secretBases, mixers[1].secretBases, mixers[2].secretBases);
sub_80EAD94(gSaveBlock1Ptr->secretBases, mixers[0].secretBases, mixers[1].secretBases, mixers[2].secretBases);
sub_80EAEB4(mixers);
sub_80EAA64(mixers[0].secretBases, mixers[0].version, mixers[0].language);
sub_80EAA64(mixers[1].secretBases, mixers[1].version, mixers[1].language);
sub_80EAA64(mixers[2].secretBases, mixers[2].version, mixers[2].language);
sub_80EABA4(&mixers[0], 1);
sub_80EABA4(&mixers[1], 1);
sub_80EABA4(&mixers[2], 1);
sub_80EABA4(&mixers[0], 0);
sub_80EABA4(&mixers[1], 0);
sub_80EABA4(&mixers[2], 0);
}
void ReceiveSecretBasesData(void *secretBases, size_t recordSize, u8 linkIdx)
{
struct SecretBaseRecordMixer mixers[3];
u16 i;
if (FlagGet(FLAG_RECEIVED_SECRET_POWER))
{
switch (GetLinkPlayerCount())
{
case 2:
memset(secretBases + 2 * recordSize, 0, recordSize);
memset(secretBases + 3 * recordSize, 0, recordSize);
break;
case 3:
memset(secretBases + 3 * recordSize, 0, recordSize);
break;
}
switch (linkIdx)
{
case 0:
mixers[0].secretBases = secretBases + 1 * recordSize;
mixers[0].version = gLinkPlayers[1].version & 0xFF;
mixers[0].language = gLinkPlayers[1].language;
mixers[1].secretBases = secretBases + 2 * recordSize;
mixers[1].version = gLinkPlayers[2].version & 0xFF;
mixers[1].language = gLinkPlayers[2].language;
mixers[2].secretBases = secretBases + 3 * recordSize;
mixers[2].version = gLinkPlayers[3].version & 0xFF;
mixers[2].language = gLinkPlayers[3].language;
break;
case 1:
mixers[0].secretBases = secretBases + 2 * recordSize;
mixers[0].version = gLinkPlayers[2].version & 0xFF;
mixers[0].language = gLinkPlayers[2].language;
mixers[1].secretBases = secretBases + 3 * recordSize;
mixers[1].version = gLinkPlayers[3].version & 0xFF;
mixers[1].language = gLinkPlayers[3].language;
mixers[2].secretBases = secretBases + 0 * recordSize;
mixers[2].version = gLinkPlayers[0].version & 0xFF;
mixers[2].language = gLinkPlayers[0].language;
break;
case 2:
mixers[0].secretBases = secretBases + 3 * recordSize;
mixers[0].version = gLinkPlayers[3].version & 0xFF;
mixers[0].language = gLinkPlayers[3].language;
mixers[1].secretBases = secretBases + 0 * recordSize;
mixers[1].version = gLinkPlayers[0].version & 0xFF;
mixers[1].language = gLinkPlayers[0].language;
mixers[2].secretBases = secretBases + 1 * recordSize;
mixers[2].version = gLinkPlayers[1].version & 0xFF;
mixers[2].language = gLinkPlayers[1].language;
break;
case 3:
mixers[0].secretBases = secretBases + 0 * recordSize;
mixers[0].version = gLinkPlayers[0].version & 0xFF;
mixers[0].language = gLinkPlayers[0].language;
mixers[1].secretBases = secretBases + 1 * recordSize;
mixers[1].version = gLinkPlayers[1].version & 0xFF;
mixers[1].language = gLinkPlayers[1].language;
mixers[2].secretBases = secretBases + 2 * recordSize;
mixers[2].version = gLinkPlayers[2].version & 0xFF;
mixers[2].language = gLinkPlayers[2].language;
break;
}
sub_80EAEF4(mixers);
for (i = 1; i < SECRET_BASES_COUNT; i++)
{
if (gSaveBlock1Ptr->secretBases[i].sbr_field_1_0 == 1)
{
gSaveBlock1Ptr->secretBases[i].registryStatus = 1;
gSaveBlock1Ptr->secretBases[i].sbr_field_1_0 = 0;
}
}
SortSecretBasesByRegistryStatus();
for (i = 1; i < SECRET_BASES_COUNT; i++)
{
if (gSaveBlock1Ptr->secretBases[i].registryStatus == 2)
{
gSaveBlock1Ptr->secretBases[i].registryStatus = 0;
}
}
if (gSaveBlock1Ptr->secretBases[0].secretBaseId != 0
&& gSaveBlock1Ptr->secretBases[0].numSecretBasesReceived != 0xFFFF)
{
gSaveBlock1Ptr->secretBases[0].numSecretBasesReceived++;
}
}
}
void ClearJapaneseSecretBases(struct SecretBase *bases)
{
u32 i;
for (i = 0; i < SECRET_BASES_COUNT; i++)
{
if (bases[i].language == LANGUAGE_JAPANESE)
ClearSecretBase(&bases[i]);
}
}
void sub_80EB1AC(void)
{
VarSet(VAR_SECRET_BASE_STEP_COUNTER, 0);
VarSet(VAR_SECRET_BASE_LAST_ITEM_USED, 0);
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, 0);
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, 0);
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_IS_NOT_LOCAL, TRUE);
else
VarSet(VAR_SECRET_BASE_IS_NOT_LOCAL, FALSE);
sInFriendSecretBase = FALSE;
}
void sub_80EB218(void)
{
if (VarGet(VAR_SECRET_BASE_IS_NOT_LOCAL) && sInFriendSecretBase == TRUE && !CurMapIsSecretBase())
{
VarSet(VAR_SECRET_BASE_IS_NOT_LOCAL, FALSE);
sInFriendSecretBase = FALSE;
sub_80EEA70();
VarSet(VAR_SECRET_BASE_STEP_COUNTER, 0);
VarSet(VAR_SECRET_BASE_LAST_ITEM_USED, 0);
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, 0);
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, 0);
VarSet(VAR_SECRET_BASE_IS_NOT_LOCAL, FALSE);
}
}
void sub_80EB290(void)
{
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x800);
}
void sub_80EB2C8(void)
{
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x400);
}
void sub_80EB300(void)
{
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x2000);
}
}
void sub_80EB368(void)
{
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x800);
}
}
void sub_80EB3D0(void)
{
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x1000);
}
}
void sub_80EB438(void)
{
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
{
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) & ~0x3800);
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) & ~0x001);
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x001);
}
}
void SetSecretBaseSecretsTvFlags_Poster(void)
{
s16 x, y;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
switch (MapGridGetMetatileIdAt(x, y))
{
case 0x31C:
case 0x31D:
case 0x31E:
case 0x31F:
case 0x324:
case 0x325:
case 0x326:
case 0x327:
case 0x32C:
case 0x32D:
case 0x330:
case 0x331:
case 0x332:
case 0x333:
case 0x334:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x4000);
break;
}
}
void SetSecretBaseSecretsTvFlags_MiscFurnature(void)
{
s16 x, y;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
switch (MapGridGetMetatileIdAt(x, y))
{
case 0x28a:
case 0x28b:
// Bird Statue
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x40);
break;
case 0x2d8:
case 0x2d9:
case 0x2da:
case 0x2db:
case 0x2dc:
case 0x2dd:
case 0x2e8:
case 0x2e9:
case 0x2ea:
case 0x2eb:
case 0x2ec:
case 0x2ed:
case 0x2ee:
case 0x2ef:
case 0x2f8:
case 0x2f9:
case 0x2fa:
case 0x2fb:
// Plants
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_LOW_TV_FLAGS, VarGet(VAR_SECRET_BASE_LOW_TV_FLAGS) | 0x8);
break;
case 0x22c:
case 0x233:
// Fence
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x40);
break;
case 0x288:
case 0x289:
// Tire
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x100);
break;
case 0x22d:
case 0x22e:
case 0x22f:
// Bricks
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x10);
break;
case 0x287:
case 0x28f:
case 0x298:
case 0x299:
case 0x29a:
case 0x29b:
case 0x29c:
case 0x29d:
case 0x29e:
case 0x29f:
case 0x2ab:
case 0x2b0:
case 0x2b1:
case 0x2b2:
case 0x2b4:
case 0x2b5:
case 0x2b6:
case 0x2b7:
case 0x2cb:
case 0x2cc:
case 0x2cd:
case 0x2ce:
case 0x2cf:
// Tables
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x8);
break;
}
}
void SetSecretBaseSecretsTvFlags_LargeDecorationSpot(void)
{
s16 x, y;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
switch (MapGridGetMetatileIdAt(x, y))
{
case 0x291:
case 0x294:
case 0x297:
case 0x2a1:
case 0x2a5:
case 0x2a9:
case 0x2ad:
case 0x2bb:
case 0x2be:
case 0x2c3:
case 0x2c6:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x8);
break;
}
}
void SetSecretBaseSecretsTvFlags_SmallDecorationSpot(void)
{
s16 x, y;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
switch (MapGridGetMetatileIdAt(x, y))
{
case 0x290:
case 0x292:
case 0x293:
case 0x295:
case 0x296:
case 0x2a0:
case 0x2a2:
case 0x2a3:
case 0x2a4:
case 0x2a6:
case 0x2a7:
case 0x2a8:
case 0x2aa:
case 0x2ac:
case 0x2ae:
case 0x2af:
case 0x2bc:
case 0x2bd:
case 0x2bf:
case 0x2c4:
case 0x2c5:
case 0x2c7:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x8);
break;
case 0x280:
case 0x281:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x100);
break;
case 0x225:
case 0x226:
case 0x227:
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x10);
break;
}
}
void SetSecretBaseSecretsTvFlags_SandOrnament(void)
{
s16 x, y;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
switch ((int)MapGridGetMetatileIdAt(x, y))
{
case 0x28d:
case 0x28e:
// Sand Ornament
if (VarGet(VAR_CURRENT_SECRET_BASE) != 0)
VarSet(VAR_SECRET_BASE_HIGH_TV_FLAGS, VarGet(VAR_SECRET_BASE_HIGH_TV_FLAGS) | 0x4);
break;
}
}