mirror of
https://github.com/Ninjdai1/pokeemerald.git
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afcc1178b2
# Conflicts: # data/battle_ai_scripts.s # data/battle_scripts_1.s # include/battle_controllers.h # include/battle_script_commands.h # include/battle_util.h # include/constants/battle_script_commands.h # include/constants/global.h # include/decompress.h # src/battle_anim_effects_1.c # src/battle_anim_normal.c # src/battle_anim_poison.c # src/battle_anim_water.c # src/battle_arena.c # src/battle_controller_link_opponent.c # src/battle_controller_link_partner.c # src/battle_controller_opponent.c # src/battle_controller_player.c # src/battle_controller_player_partner.c # src/battle_controller_recorded_opponent.c # src/battle_controller_recorded_player.c # src/battle_controller_safari.c # src/battle_controller_wally.c # src/battle_gfx_sfx_util.c # src/battle_interface.c # src/battle_main.c # src/battle_message.c # src/battle_script_commands.c # src/battle_util.c # src/berry.c # src/data/trainers.h # src/decompress.c # src/field_effect.c # src/hall_of_fame.c # src/overworld.c # src/pokeball.c # src/pokemon.c # src/pokemon_icon.c # src/pokemon_storage_system.c # src/scrcmd.c
735 lines
23 KiB
C
735 lines
23 KiB
C
#include "global.h"
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#include "pokenav.h"
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#include "bg.h"
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#include "menu.h"
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#include "window.h"
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#include "sound.h"
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#include "dynamic_placeholder_text_util.h"
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#include "strings.h"
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#include "string_util.h"
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#include "international_string_util.h"
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#include "constants/songs.h"
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enum
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{
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CONDITION_SEARCH_FUNC_NONE,
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CONDITION_SEARCH_FUNC_MOVE_UP,
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CONDITION_SEARCH_FUNC_MOVE_DOWN,
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CONDITION_SEARCH_FUNC_PAGE_UP,
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CONDITION_SEARCH_FUNC_PAGE_DOWN,
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CONDITION_SEARCH_FUNC_EXIT,
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CONDITION_SEARCH_FUNC_SELECT_MON,
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};
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struct Pokenav_SearchResults
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{
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u32 (*callback)(struct Pokenav_SearchResults *);
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u32 loopedTaskId;
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u8 fill1[4];
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s32 boxId;
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s32 monId;
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u32 conditionDataId;
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bool32 returnFromGraph;
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bool32 saveResultsList;
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struct PokenavMonList *monList;
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};
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struct Pokenav_SearchResultsGfx
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{
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bool32 (*callback)(void);
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u32 loopedTaskId;
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u16 winid;
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bool32 fromGraph;
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u8 buff[BG_SCREEN_SIZE];
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}; // size: 0x810
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static u32 HandleConditionSearchInput_WaitSetup(struct Pokenav_SearchResults *);
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static u32 HandleConditionSearchInput(struct Pokenav_SearchResults *);
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static u32 OpenConditionGraphFromSearchList(struct Pokenav_SearchResults *);
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static u32 ReturnToConditionSearchList(struct Pokenav_SearchResults *);
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static u32 GetConditionSearchLoopedTask(s32);
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static u32 BuildPartyMonSearchResults(s32);
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static u32 InitBoxMonSearchResults(s32);
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static u32 BuildBoxMonSearchResults(s32);
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static u32 ConvertConditionsToListRanks(s32);
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static u32 LoopedTask_MoveSearchListCursorUp(s32);
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static u32 LoopedTask_MoveSearchListCursorDown(s32);
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static u32 LoopedTask_MoveSearchListPageUp(s32);
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static u32 LoopedTask_MoveSearchListPageDown(s32);
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static u32 LoopedTask_ExitConditionSearchMenu(s32);
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static u32 LoopedTask_SelectSearchResult(s32);
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static void InsertMonListItem(struct Pokenav_SearchResults *, struct PokenavMonListItem *);
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static bool32 GetSearchResultCurrentLoopedTaskActive(void);
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static u32 LoopedTask_OpenConditionSearchResults(s32);
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static void AddSearchResultListMenuWindow(struct Pokenav_SearchResultsGfx *);
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static void PrintSearchResultListMenuItems(struct Pokenav_SearchResultsGfx *);
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static void CreateSearchResultsList(void);
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static void BufferSearchMonListItem(struct PokenavMonListItem *, u8 *);
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static const u32 sSearchMonDataIds[] = {MON_DATA_COOL, MON_DATA_BEAUTY, MON_DATA_CUTE, MON_DATA_SMART, MON_DATA_TOUGH};
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static const LoopedTask sConditionSearchLoopedTaskFuncs[] =
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{
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BuildPartyMonSearchResults,
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InitBoxMonSearchResults,
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BuildBoxMonSearchResults,
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ConvertConditionsToListRanks
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};
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static const u16 sConditionSearchResultFramePal[] = INCBIN_U16("graphics/pokenav/condition/search_results.gbapal");
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static const u32 sConditionSearchResultTiles[] = INCBIN_U32("graphics/pokenav/condition/search_results.4bpp.lz");
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static const u32 sConditionSearchResultTilemap[] = INCBIN_U32("graphics/pokenav/condition/search_results.bin.lz");
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static const u16 sListBg_Pal[] = INCBIN_U16("graphics/pokenav/condition/search_results_list.gbapal");
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static const struct BgTemplate sConditionSearchResultBgTemplates[] =
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{
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{
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.bg = 1,
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.charBaseIndex = 1,
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.mapBaseIndex = 0x06,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0
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}, {
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.bg = 2,
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.charBaseIndex = 2,
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.mapBaseIndex = 0x07,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 3,
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.baseTile = 0
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}
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};
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static const LoopedTask sSearchResultLoopTaskFuncs[] =
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{
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[CONDITION_SEARCH_FUNC_NONE] = NULL,
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[CONDITION_SEARCH_FUNC_MOVE_UP] = LoopedTask_MoveSearchListCursorUp,
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[CONDITION_SEARCH_FUNC_MOVE_DOWN] = LoopedTask_MoveSearchListCursorDown,
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[CONDITION_SEARCH_FUNC_PAGE_UP] = LoopedTask_MoveSearchListPageUp,
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[CONDITION_SEARCH_FUNC_PAGE_DOWN] = LoopedTask_MoveSearchListPageDown,
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[CONDITION_SEARCH_FUNC_EXIT] = LoopedTask_ExitConditionSearchMenu,
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[CONDITION_SEARCH_FUNC_SELECT_MON] = LoopedTask_SelectSearchResult
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};
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static const struct WindowTemplate sSearchResultListMenuWindowTemplate =
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{
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.bg = 1,
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.tilemapLeft = 1,
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.tilemapTop = 6,
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.width = 7,
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.height = 2,
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.paletteNum = 1,
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.baseBlock = 20
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};
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static const u8 sText_MaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GRAY}{WHITE}{LIGHT_GRAY}");
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static const u8 sText_FemaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GRAY}{WHITE}{LIGHT_GRAY}");
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static const u8 sText_NoGenderSymbol[] = _("{UNK_SPACER}");
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bool32 PokenavCallback_Init_ConditionSearch(void)
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{
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struct Pokenav_SearchResults *menu = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS, sizeof(struct Pokenav_SearchResults));
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if (menu == NULL)
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return FALSE;
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menu->monList = AllocSubstruct(POKENAV_SUBSTRUCT_MON_LIST, sizeof(struct PokenavMonList));
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if (menu->monList == NULL)
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return FALSE;
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menu->callback = HandleConditionSearchInput_WaitSetup;
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menu->loopedTaskId = CreateLoopedTask(GetConditionSearchLoopedTask, 1);
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menu->returnFromGraph = FALSE;
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menu->conditionDataId = sSearchMonDataIds[GetSelectedConditionSearch()];
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return TRUE;
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}
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// return to search results from condition graph
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bool32 PokenavCallback_Init_ReturnToMonSearchList(void)
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{
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struct Pokenav_SearchResults *menu = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS, sizeof(struct Pokenav_SearchResults));
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if (menu == NULL)
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return FALSE;
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menu->monList = GetSubstructPtr(POKENAV_SUBSTRUCT_MON_LIST);
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menu->callback = HandleConditionSearchInput;
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menu->returnFromGraph = TRUE;
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menu->conditionDataId = sSearchMonDataIds[GetSelectedConditionSearch()];
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return TRUE;
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}
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u32 GetConditionSearchResultsCallback(void)
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{
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struct Pokenav_SearchResults *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS);
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return menu->callback(menu);
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}
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void FreeSearchResultSubstruct1(void)
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{
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struct Pokenav_SearchResults *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS);
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if (!menu->saveResultsList)
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FreePokenavSubstruct(POKENAV_SUBSTRUCT_MON_LIST);
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FreePokenavSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS);
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}
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static bool32 HandleConditionSearchInput_WaitSetup(struct Pokenav_SearchResults *menu)
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{
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if (!IsLoopedTaskActive(menu->loopedTaskId))
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menu->callback = HandleConditionSearchInput;
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return FALSE;
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}
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static u32 HandleConditionSearchInput(struct Pokenav_SearchResults *menu)
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{
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if (JOY_REPEAT(DPAD_UP))
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return CONDITION_SEARCH_FUNC_MOVE_UP;
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else if (JOY_REPEAT(DPAD_DOWN))
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return CONDITION_SEARCH_FUNC_MOVE_DOWN;
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else if (JOY_NEW(DPAD_LEFT))
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return CONDITION_SEARCH_FUNC_PAGE_UP;
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else if (JOY_NEW(DPAD_RIGHT))
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return CONDITION_SEARCH_FUNC_PAGE_DOWN;
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else if (JOY_NEW(B_BUTTON))
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{
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// Exiting back to main search menu
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menu->saveResultsList = FALSE;
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menu->callback = ReturnToConditionSearchList;
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return CONDITION_SEARCH_FUNC_EXIT;
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}
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else if (JOY_NEW(A_BUTTON))
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{
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// Entering graph menu
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menu->monList->currIndex = PokenavList_GetSelectedIndex();
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menu->saveResultsList = TRUE;
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menu->callback = OpenConditionGraphFromSearchList;
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return CONDITION_SEARCH_FUNC_SELECT_MON;
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}
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else
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return CONDITION_SEARCH_FUNC_NONE;
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}
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static u32 ReturnToConditionSearchList(struct Pokenav_SearchResults *menu)
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{
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return POKENAV_CONDITION_SEARCH_MENU;
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}
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static u32 OpenConditionGraphFromSearchList(struct Pokenav_SearchResults *menu)
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{
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return POKENAV_CONDITION_GRAPH_SEARCH;
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}
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static u32 GetReturningFromGraph(void)
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{
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struct Pokenav_SearchResults *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS);
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return menu->returnFromGraph;
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}
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static struct PokenavMonListItem * GetSearchResultsMonDataList(void)
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{
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struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS);
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return menu->monList->monData;
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}
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static u16 GetSearchResultsMonListCount(void)
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{
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struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS);
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return menu->monList->listCount;
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}
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// data below has been set by ConvertConditionsToListRanks
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static s32 GetSearchResultsSelectedMonRank(void)
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{
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struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS);
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s32 i = PokenavList_GetSelectedIndex();
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return menu->monList->monData[i].data;
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}
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static u16 GetSearchResultsCurrentListIndex(void)
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{
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struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS);
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return menu->monList->currIndex;
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}
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static u32 GetConditionSearchLoopedTask(s32 state)
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{
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return sConditionSearchLoopedTaskFuncs[state](state);
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}
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static u32 BuildPartyMonSearchResults(s32 state)
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{
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s32 i;
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struct PokenavMonListItem item;
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struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS);
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menu->monList->listCount = 0;
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menu->monList->currIndex = 0;
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item.boxId = TOTAL_BOXES_COUNT;
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for (i = 0; i < PARTY_SIZE; i++)
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{
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struct Pokemon *pokemon = &gPlayerParty[i];
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if (!GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES))
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return LT_INC_AND_CONTINUE;
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if (!GetMonData(pokemon, MON_DATA_SANITY_IS_EGG))
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{
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item.monId = i;
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item.data = GetMonData(pokemon, menu->conditionDataId);
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InsertMonListItem(menu, &item);
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}
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}
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return LT_INC_AND_CONTINUE;
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}
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static u32 InitBoxMonSearchResults(s32 state)
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{
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struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS);
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menu->monId = 0;
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menu->boxId = 0;
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return LT_INC_AND_CONTINUE;
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}
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static u32 BuildBoxMonSearchResults(s32 state)
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{
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struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS);
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s32 boxId = menu->boxId;
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s32 monId = menu->monId;
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s32 boxCount = 0;
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struct PokenavMonListItem item;
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while (boxId < TOTAL_BOXES_COUNT)
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{
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while (monId < IN_BOX_COUNT)
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{
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if (CheckBoxMonSanityAt(boxId, monId))
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{
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item.boxId = boxId;
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item.monId = monId;
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item.data = GetBoxMonDataAt(boxId, monId, menu->conditionDataId);
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InsertMonListItem(menu, &item);
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}
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boxCount++;
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monId++;
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if (boxCount > TOTAL_BOXES_COUNT)
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{
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menu->boxId = boxId;
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menu->monId = monId;
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return LT_CONTINUE;
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}
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}
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monId = 0;
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boxId++;
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}
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return LT_INC_AND_CONTINUE;
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}
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// Data below is initially set by BuildPartyMonSearchResults / BuildBoxMonSearchResults, and
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// is the Pokémon's condition value for the condition they are sorted by.
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// The condition value in data is then overwritten with their ranking.
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static u32 ConvertConditionsToListRanks(s32 state)
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{
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struct Pokenav_SearchResults * menu = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS);
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s32 listCount = menu->monList->listCount;
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s32 prevCondition = menu->monList->monData[0].data;
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s32 i;
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menu->monList->monData[0].data = 1;
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for (i = 1; i < listCount; i++)
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{
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if (menu->monList->monData[i].data == prevCondition)
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{
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// Same condition value as prev, share rank
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menu->monList->monData[i].data = menu->monList->monData[i - 1].data;
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}
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else
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{
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prevCondition = menu->monList->monData[i].data;
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menu->monList->monData[i].data = i + 1;
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}
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}
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menu->returnFromGraph = TRUE;
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return LT_FINISH;
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}
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static void InsertMonListItem(struct Pokenav_SearchResults *menu, struct PokenavMonListItem *item)
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{
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u32 left = 0;
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u32 right = menu->monList->listCount;
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u32 insertionIdx = left + (right - left) / 2;
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while (right != insertionIdx)
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{
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if (item->data > menu->monList->monData[insertionIdx].data)
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right = insertionIdx;
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else
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left = insertionIdx + 1;
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insertionIdx = left + (right - left) / 2;
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}
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for (right = menu->monList->listCount; right > insertionIdx; right--)
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menu->monList->monData[right] = menu->monList->monData[right - 1];
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menu->monList->monData[insertionIdx] = *item;
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menu->monList->listCount++;
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}
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bool32 OpenConditionSearchResults(void)
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{
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struct Pokenav_SearchResultsGfx *gfx = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX, sizeof(struct Pokenav_SearchResultsGfx));
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if (gfx == NULL)
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return FALSE;
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gfx->loopedTaskId = CreateLoopedTask(LoopedTask_OpenConditionSearchResults, 1);
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gfx->callback = GetSearchResultCurrentLoopedTaskActive;
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gfx->fromGraph = FALSE;
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return TRUE;
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}
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bool32 OpenConditionSearchListFromGraph(void)
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{
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struct Pokenav_SearchResultsGfx *gfx = AllocSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX, sizeof(struct Pokenav_SearchResultsGfx));
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if (gfx == NULL)
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return FALSE;
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gfx->loopedTaskId = CreateLoopedTask(LoopedTask_OpenConditionSearchResults, 1);
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gfx->callback = GetSearchResultCurrentLoopedTaskActive;
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gfx->fromGraph = TRUE;
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return TRUE;
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}
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void CreateSearchResultsLoopedTask(s32 idx)
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{
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struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX);
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gfx->loopedTaskId = CreateLoopedTask(sSearchResultLoopTaskFuncs[idx], 1);
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gfx->callback = GetSearchResultCurrentLoopedTaskActive;
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}
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bool32 IsSearchResultLoopedTaskActive(void)
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{
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struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX);
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return gfx->callback();
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}
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bool32 GetSearchResultCurrentLoopedTaskActive(void)
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{
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struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX);
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return IsLoopedTaskActive(gfx->loopedTaskId);
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}
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void FreeSearchResultSubstruct2(void)
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{
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struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX);
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DestroyPokenavList();
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RemoveWindow(gfx->winid);
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FreePokenavSubstruct(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX);
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}
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static u32 LoopedTask_OpenConditionSearchResults(s32 state)
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{
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struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX);
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switch (state)
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{
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case 0:
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InitBgTemplates(sConditionSearchResultBgTemplates, ARRAY_COUNT(sConditionSearchResultBgTemplates));
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DecompressAndCopyTileDataToVram(1, sConditionSearchResultTiles, 0, 0, 0);
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SetBgTilemapBuffer(1, gfx->buff);
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CopyToBgTilemapBuffer(1, sConditionSearchResultTilemap, 0, 0);
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CopyBgTilemapBufferToVram(1);
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CopyPaletteIntoBufferUnfaded(sConditionSearchResultFramePal, 0x10, 0x20);
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CopyBgTilemapBufferToVram(1);
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return LT_INC_AND_PAUSE;
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|
case 1:
|
|
if (FreeTempTileDataBuffersIfPossible())
|
|
return LT_PAUSE;
|
|
if (!GetReturningFromGraph())
|
|
return LT_PAUSE;
|
|
return LT_INC_AND_PAUSE;
|
|
case 2:
|
|
if (FreeTempTileDataBuffersIfPossible())
|
|
return LT_PAUSE;
|
|
CopyPaletteIntoBufferUnfaded(sListBg_Pal, 0x20, 32);
|
|
CreateSearchResultsList();
|
|
return LT_INC_AND_PAUSE;
|
|
case 3:
|
|
if (IsCreatePokenavListTaskActive())
|
|
return LT_PAUSE;
|
|
AddSearchResultListMenuWindow(gfx);
|
|
PrintHelpBarText(HELPBAR_CONDITION_MON_LIST);
|
|
return LT_INC_AND_PAUSE;
|
|
case 4:
|
|
if (FreeTempTileDataBuffersIfPossible())
|
|
return LT_PAUSE;
|
|
ChangeBgX(1, 0, BG_COORD_SET);
|
|
ChangeBgY(1, 0, BG_COORD_SET);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
HideBg(3);
|
|
if (!gfx->fromGraph)
|
|
{
|
|
u8 searchGfxId = GetSelectedConditionSearch() + POKENAV_MENUITEM_CONDITION_SEARCH_COOL;
|
|
LoadLeftHeaderGfxForIndex(searchGfxId);
|
|
ShowLeftHeaderGfx(searchGfxId, TRUE, FALSE);
|
|
ShowLeftHeaderGfx(POKENAV_GFX_CONDITION_MENU, TRUE, FALSE);
|
|
}
|
|
PokenavFadeScreen(POKENAV_FADE_FROM_BLACK);
|
|
return LT_INC_AND_PAUSE;
|
|
case 5:
|
|
if (IsPaletteFadeActive())
|
|
return LT_PAUSE;
|
|
if (AreLeftHeaderSpritesMoving())
|
|
return LT_PAUSE;
|
|
break;
|
|
}
|
|
return LT_FINISH;
|
|
}
|
|
|
|
static u32 LoopedTask_MoveSearchListCursorUp(s32 state)
|
|
{
|
|
struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX);
|
|
switch (state)
|
|
{
|
|
case 0:
|
|
switch (PokenavList_MoveCursorUp())
|
|
{
|
|
case 0:
|
|
return LT_FINISH;
|
|
case 1:
|
|
PlaySE(SE_SELECT);
|
|
return LT_SET_STATE(2);
|
|
case 2:
|
|
PlaySE(SE_SELECT);
|
|
break;
|
|
}
|
|
return LT_INC_AND_PAUSE;
|
|
case 1:
|
|
if (PokenavList_IsMoveWindowTaskActive())
|
|
return LT_PAUSE;
|
|
// fallthrough
|
|
case 2:
|
|
PrintSearchResultListMenuItems(gfx);
|
|
return LT_INC_AND_PAUSE;
|
|
case 3:
|
|
if (IsDma3ManagerBusyWithBgCopy())
|
|
return LT_PAUSE;
|
|
break;
|
|
}
|
|
return LT_FINISH;
|
|
}
|
|
|
|
static u32 LoopedTask_MoveSearchListCursorDown(s32 state)
|
|
{
|
|
struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX);
|
|
switch (state)
|
|
{
|
|
case 0:
|
|
switch (PokenavList_MoveCursorDown())
|
|
{
|
|
case 0:
|
|
return LT_FINISH;
|
|
case 1:
|
|
PlaySE(SE_SELECT);
|
|
return LT_SET_STATE(2);
|
|
case 2:
|
|
PlaySE(SE_SELECT);
|
|
break;
|
|
}
|
|
return LT_INC_AND_PAUSE;
|
|
case 1:
|
|
if (PokenavList_IsMoveWindowTaskActive())
|
|
return LT_PAUSE;
|
|
// fallthrough
|
|
case 2:
|
|
PrintSearchResultListMenuItems(gfx);
|
|
return LT_INC_AND_PAUSE;
|
|
case 3:
|
|
if (IsDma3ManagerBusyWithBgCopy())
|
|
return LT_PAUSE;
|
|
break;
|
|
}
|
|
return LT_FINISH;
|
|
}
|
|
|
|
static u32 LoopedTask_MoveSearchListPageUp(s32 state)
|
|
{
|
|
struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX);
|
|
switch (state)
|
|
{
|
|
case 0:
|
|
switch (PokenavList_PageUp())
|
|
{
|
|
case 0:
|
|
return LT_FINISH;
|
|
case 1:
|
|
PlaySE(SE_SELECT);
|
|
return LT_SET_STATE(2);
|
|
case 2:
|
|
PlaySE(SE_SELECT);
|
|
break;
|
|
}
|
|
return LT_INC_AND_PAUSE;
|
|
case 1:
|
|
if (PokenavList_IsMoveWindowTaskActive())
|
|
return LT_PAUSE;
|
|
// fallthrough
|
|
case 2:
|
|
PrintSearchResultListMenuItems(gfx);
|
|
return LT_INC_AND_PAUSE;
|
|
case 3:
|
|
if (IsDma3ManagerBusyWithBgCopy())
|
|
return LT_PAUSE;
|
|
break;
|
|
}
|
|
return LT_FINISH;
|
|
}
|
|
|
|
static u32 LoopedTask_MoveSearchListPageDown(s32 state)
|
|
{
|
|
struct Pokenav_SearchResultsGfx *gfx = GetSubstructPtr(POKENAV_SUBSTRUCT_CONDITION_SEARCH_RESULTS_GFX);
|
|
switch (state)
|
|
{
|
|
case 0:
|
|
switch (PokenavList_PageDown())
|
|
{
|
|
case 0:
|
|
return LT_FINISH;
|
|
case 1:
|
|
PlaySE(SE_SELECT);
|
|
return LT_SET_STATE(2);
|
|
case 2:
|
|
PlaySE(SE_SELECT);
|
|
break;
|
|
}
|
|
return LT_INC_AND_PAUSE;
|
|
case 1:
|
|
if (PokenavList_IsMoveWindowTaskActive())
|
|
return LT_PAUSE;
|
|
// fallthrough
|
|
case 2:
|
|
PrintSearchResultListMenuItems(gfx);
|
|
return LT_INC_AND_PAUSE;
|
|
case 3:
|
|
if (IsDma3ManagerBusyWithBgCopy())
|
|
return LT_PAUSE;
|
|
break;
|
|
}
|
|
return LT_FINISH;
|
|
}
|
|
|
|
static u32 LoopedTask_ExitConditionSearchMenu(s32 state)
|
|
{
|
|
switch (state)
|
|
{
|
|
case 0:
|
|
PlaySE(SE_SELECT);
|
|
PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
|
|
SlideMenuHeaderDown();
|
|
return LT_INC_AND_PAUSE;
|
|
case 1:
|
|
if (IsPaletteFadeActive())
|
|
return LT_PAUSE;
|
|
if (MainMenuLoopedTaskIsBusy())
|
|
return LT_PAUSE;
|
|
SetLeftHeaderSpritesInvisibility();
|
|
break;
|
|
}
|
|
return LT_FINISH;
|
|
}
|
|
|
|
static u32 LoopedTask_SelectSearchResult(s32 state)
|
|
{
|
|
switch (state)
|
|
{
|
|
case 0:
|
|
PlaySE(SE_SELECT);
|
|
PokenavFadeScreen(POKENAV_FADE_TO_BLACK);
|
|
return LT_INC_AND_PAUSE;
|
|
case 1:
|
|
if (IsPaletteFadeActive())
|
|
return LT_PAUSE;
|
|
break;
|
|
}
|
|
return LT_FINISH;
|
|
}
|
|
|
|
static void AddSearchResultListMenuWindow(struct Pokenav_SearchResultsGfx *gfx)
|
|
{
|
|
gfx->winid = AddWindow(&sSearchResultListMenuWindowTemplate);
|
|
PutWindowTilemap(gfx->winid);
|
|
CopyWindowToVram(gfx->winid, COPYWIN_MAP);
|
|
PrintSearchResultListMenuItems(gfx);
|
|
}
|
|
|
|
static void PrintSearchResultListMenuItems(struct Pokenav_SearchResultsGfx *gfx)
|
|
{
|
|
s32 rank = GetSearchResultsSelectedMonRank();
|
|
DynamicPlaceholderTextUtil_Reset();
|
|
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1);
|
|
*gStringVar1 = EOS;
|
|
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar2, gText_NumberIndex);
|
|
AddTextPrinterParameterized(gfx->winid, FONT_NORMAL, gStringVar2, 4, 1, TEXT_SKIP_DRAW, NULL);
|
|
ConvertIntToDecimalStringN(gStringVar1, rank, STR_CONV_MODE_RIGHT_ALIGN, 3);
|
|
AddTextPrinterParameterized(gfx->winid, FONT_NORMAL, gStringVar1, 34, 1, TEXT_SKIP_DRAW, NULL);
|
|
CopyWindowToVram(gfx->winid, COPYWIN_GFX);
|
|
}
|
|
|
|
static void CreateSearchResultsList(void)
|
|
{
|
|
struct PokenavListTemplate template;
|
|
|
|
template.list = (struct PokenavListItem *)GetSearchResultsMonDataList();
|
|
template.count = GetSearchResultsMonListCount();
|
|
template.itemSize = sizeof(struct PokenavListItem);
|
|
template.startIndex = GetSearchResultsCurrentListIndex();
|
|
template.item_X = 13;
|
|
template.windowWidth = 17;
|
|
template.listTop = 1;
|
|
template.maxShowed = 8;
|
|
template.fillValue = 2;
|
|
template.fontId = FONT_NORMAL;
|
|
template.bufferItemFunc = (PokenavListBufferItemFunc)BufferSearchMonListItem;
|
|
template.iconDrawFunc = NULL;
|
|
CreatePokenavList(&sConditionSearchResultBgTemplates[1], &template, 0);
|
|
}
|
|
|
|
static void BufferSearchMonListItem(struct PokenavMonListItem * item, u8 *dest)
|
|
{
|
|
u8 gender;
|
|
u8 level;
|
|
u8 *s;
|
|
const u8 *genderStr;
|
|
|
|
// Mon is in party
|
|
if (item->boxId == TOTAL_BOXES_COUNT)
|
|
{
|
|
struct Pokemon *mon = &gPlayerParty[item->monId];
|
|
gender = GetMonGender(mon);
|
|
level = GetLevelFromMonExp(mon);
|
|
GetMonData(mon, MON_DATA_NICKNAME, gStringVar3);
|
|
}
|
|
// Mon is in PC
|
|
else
|
|
{
|
|
struct BoxPokemon * mon = GetBoxedMonPtr(item->boxId, item->monId);
|
|
gender = GetBoxMonGender(mon);
|
|
level = GetLevelFromBoxMonExp(mon);
|
|
GetBoxMonData(mon, MON_DATA_NICKNAME, gStringVar3);
|
|
}
|
|
|
|
StringGet_Nickname(gStringVar3);
|
|
dest = GetStringClearToWidth(dest, FONT_NORMAL, gStringVar3, 60);
|
|
switch (gender)
|
|
{
|
|
default:
|
|
genderStr = sText_NoGenderSymbol;
|
|
break;
|
|
case MON_MALE:
|
|
genderStr = sText_MaleSymbol;
|
|
break;
|
|
case MON_FEMALE:
|
|
genderStr = sText_FemaleSymbol;
|
|
break;
|
|
}
|
|
s = StringCopy(gStringVar1, genderStr);
|
|
*s++ = CHAR_SLASH;
|
|
*s++ = CHAR_EXTRA_SYMBOL;
|
|
*s++ = CHAR_LV_2;
|
|
ConvertIntToDecimalStringN(s, level, STR_CONV_MODE_LEFT_ALIGN, 3);
|
|
GetStringClearToWidth(dest, FONT_NORMAL, gStringVar1, 40);
|
|
}
|