mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-19 18:04:22 +01:00
4645 lines
129 KiB
C
4645 lines
129 KiB
C
#include "global.h"
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#include "malloc.h"
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#include "bg.h"
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#include "coins.h"
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#include "decompress.h"
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#include "event_data.h"
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#include "field_screen_effect.h"
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#include "gpu_regs.h"
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#include "graphics.h"
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#include "m4a.h"
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#include "main.h"
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#include "menu.h"
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#include "menu_helpers.h"
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#include "overworld.h"
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#include "palette.h"
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#include "random.h"
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#include "roulette.h"
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#include "roulette_util.h"
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#include "rtc.h"
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#include "scanline_effect.h"
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#include "script.h"
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#include "sound.h"
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#include "sprite.h"
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#include "string_util.h"
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#include "task.h"
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#include "trig.h"
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#include "tv.h"
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#include "window.h"
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#include "constants/coins.h"
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#include "constants/rgb.h"
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#include "constants/roulette.h"
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#include "constants/species.h"
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#include "constants/songs.h"
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#define BALLS_PER_ROUND 6
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#define NUM_BOARD_COLORS 3 // Grid rows
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#define NUM_BOARD_POKES 4 // Grid columns
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#define NUM_ROULETTE_SLOTS (NUM_BOARD_COLORS * NUM_BOARD_POKES)
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// IDs for grid selections when betting
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#define SELECTION_NONE 0
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#define COL_WYNAUT 1
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#define COL_AZURILL 2
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#define COL_SKITTY 3
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#define COL_MAKUHITA 4
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#define ROW_ORANGE (COL_MAKUHITA + 1)
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#define SQU_ORANGE_WYNAUT (ROW_ORANGE + COL_WYNAUT)
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#define SQU_ORANGE_AZURILL (ROW_ORANGE + COL_AZURILL)
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#define SQU_ORANGE_SKITTY (ROW_ORANGE + COL_SKITTY)
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#define SQU_ORANGE_MAKUHITA (ROW_ORANGE + COL_MAKUHITA)
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#define ROW_GREEN (SQU_ORANGE_MAKUHITA + 1)
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#define SQU_GREEN_WYNAUT (ROW_GREEN + COL_WYNAUT)
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#define SQU_GREEN_AZURILL (ROW_GREEN + COL_AZURILL)
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#define SQU_GREEN_SKITTY (ROW_GREEN + COL_SKITTY)
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#define SQU_GREEN_MAKUHITA (ROW_GREEN + COL_MAKUHITA)
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#define ROW_PURPLE (SQU_GREEN_MAKUHITA + 1)
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#define SQU_PURPLE_WYNAUT (ROW_PURPLE + COL_WYNAUT)
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#define SQU_PURPLE_AZURILL (ROW_PURPLE + COL_AZURILL)
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#define SQU_PURPLE_SKITTY (ROW_PURPLE + COL_SKITTY)
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#define SQU_PURPLE_MAKUHITA (ROW_PURPLE + COL_MAKUHITA)
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#define NUM_GRID_SELECTIONS SQU_PURPLE_MAKUHITA
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#define GET_COL(selectionId)((selectionId) % (NUM_BOARD_POKES + 1))
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#define GET_ROW(selectionId)((selectionId) / (NUM_BOARD_POKES + 1) * (NUM_BOARD_POKES + 1))
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// Flags for the above selections, used to set which spaces have been hit or bet on
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#define F_WYNAUT_COL (1 << COL_WYNAUT)
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#define F_AZURILL_COL (1 << COL_AZURILL)
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#define F_SKITTY_COL (1 << COL_SKITTY)
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#define F_MAKUHITA_COL (1 << COL_MAKUHITA)
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#define F_ORANGE_ROW (1 << ROW_ORANGE)
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#define F_ORANGE_WYNAUT (1 << SQU_ORANGE_WYNAUT)
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#define F_ORANGE_AZURILL (1 << SQU_ORANGE_AZURILL)
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#define F_ORANGE_SKITTY (1 << SQU_ORANGE_SKITTY)
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#define F_ORANGE_MAKUHITA (1 << SQU_ORANGE_MAKUHITA)
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#define F_GREEN_ROW (1 << ROW_GREEN)
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#define F_GREEN_WYNAUT (1 << SQU_GREEN_WYNAUT)
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#define F_GREEN_AZURILL (1 << SQU_GREEN_AZURILL)
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#define F_GREEN_SKITTY (1 << SQU_GREEN_SKITTY)
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#define F_GREEN_MAKUHITA (1 << SQU_GREEN_MAKUHITA)
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#define F_PURPLE_ROW (1 << ROW_PURPLE)
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#define F_PURPLE_WYNAUT (1 << SQU_PURPLE_WYNAUT)
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#define F_PURPLE_AZURILL (1 << SQU_PURPLE_AZURILL)
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#define F_PURPLE_SKITTY (1 << SQU_PURPLE_SKITTY)
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#define F_PURPLE_MAKUHITA (1 << SQU_PURPLE_MAKUHITA)
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#define MAX_MULTIPLIER 12
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#define PALTAG_SHADOW 1
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#define PALTAG_BALL 2
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#define PALTAG_BALL_COUNTER 3
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#define PALTAG_INTERFACE 5
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#define PALTAG_SHROOMISH 6
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#define PALTAG_TAILLOW 7
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#define PALTAG_GRID_ICONS 8
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#define PALTAG_WYNAUT 9
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#define PALTAG_AZURILL 10
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#define PALTAG_SKITTY 11
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#define PALTAG_MAKUHITA 12
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#define GFXTAG_BOARD_ICONS 0
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#define GFXTAG_HEADERS 4
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#define GFXTAG_GRID_ICONS 5
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#define GFXTAG_BOARD_CENTER 6
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#define GFXTAG_CREDIT 7
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#define GFXTAG_CREDIT_DIGIT 8
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#define GFXTAG_MULTIPLIER 9
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#define GFXTAG_BALL_COUNTER 10
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#define GFXTAG_CURSOR 11
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#define GFXTAG_BALL 12
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#define GFXTAG_SHROOMISH_TAILLOW 13
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#define GFXTAG_SHADOW 14
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// 2 different Roulette tables with 2 different rates (normal vs service day special)
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// & 1 gets which table, >> 7 gets if ROULETTE_SPECIAL_RATE is set
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#define GET_TABLE_ID(var)(((var) & 1) + (((var) >> 7) * 2))
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#define HAS_SHROOMISH (1 << 0)
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#define HAS_TAILLOW (1 << 1)
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enum {
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SPR_BALL_1,
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SPR_BALL_2,
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SPR_BALL_3,
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SPR_BALL_4,
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SPR_BALL_5,
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SPR_BALL_6,
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SPR_6,
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SPR_BOARD_ICON_ORANGE_WYNAUT,
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SPR_BOARD_ICON_GREEN_AZURILL,
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SPR_BOARD_ICON_PURPLE_SKITTY,
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SPR_BOARD_ICON_ORANGE_MAKUHITA,
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SPR_BOARD_ICON_GREEN_WYNAUT,
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SPR_BOARD_ICON_PURPLE_AZURILL,
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SPR_BOARD_ICON_ORANGE_SKITTY,
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SPR_BOARD_ICON_GREEN_MAKUHITA,
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SPR_BOARD_ICON_PURPLE_WYNAUT,
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SPR_BOARD_ICON_ORANGE_AZURILL,
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SPR_BOARD_ICON_GREEN_SKITTY,
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SPR_BOARD_ICON_PURPLE_MAKUHITA,
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SPR_19,
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SPR_CREDIT,
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SPR_CREDIT_DIG_1,
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SPR_CREDIT_DIG_10,
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SPR_CREDIT_DIG_100,
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SPR_CREDIT_DIG_1000,
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SPR_MULTIPLIER,
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SPR_BALL_COUNTER_1,
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SPR_BALL_COUNTER_2,
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SPR_BALL_COUNTER_3,
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SPR_GRID_ICON_ORANGE_WYNAUT,
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SPR_GRID_ICON_2,
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SPR_GRID_ICON_3,
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SPR_GRID_ICON_4,
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SPR_GRID_ICON_5,
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SPR_GRID_ICON_6,
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SPR_GRID_ICON_7,
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SPR_GRID_ICON_8,
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SPR_GRID_ICON_9,
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SPR_GRID_ICON_10,
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SPR_GRID_ICON_11,
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SPR_GRID_ICON_12,
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SPR_POKE_HEADER_1,
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SPR_POKE_HEADER_2,
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SPR_POKE_HEADER_3,
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SPR_POKE_HEADER_4,
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SPR_COLOR_HEADER_1,
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SPR_COLOR_HEADER_2,
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SPR_COLOR_HEADER_3,
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SPR_WIN_SLOT_CURSOR,
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SPR_GRID_BALL_1,
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SPR_GRID_BALL_2,
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SPR_GRID_BALL_3,
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SPR_GRID_BALL_4,
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SPR_GRID_BALL_5,
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SPR_GRID_BALL_6,
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SPR_CLEAR_MON, // Shroomish/Taillow
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SPR_CLEAR_MON_SHADOW_1,
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SPR_CLEAR_MON_SHADOW_2,
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SPR_58,
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SPR_59,
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SPR_60,
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SPR_61,
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SPR_62,
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SPR_63,
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};
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// Start points for sprite IDs that are looped over
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#define SPR_BOARD_ICONS SPR_BOARD_ICON_ORANGE_WYNAUT
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#define SPR_GRID_ICONS SPR_GRID_ICON_ORANGE_WYNAUT
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struct StructgUnknown_083F8DF4
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{
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u8 var00;
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u8 var01;
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u8 var02;
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u8 var03;
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u8 var04;
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u8 filler_05[3];
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u16 var08;
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u16 var0A;
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u16 var0C;
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u8 filler_0E[2];
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u16 var10;
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u16 var12;
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u16 var14;
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u8 filler_16[2];
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u16 var18;
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u16 var1A;
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float var1C;
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};
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struct GridSelection
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{
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u8 var00;
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u8 baseMultiplier:4;
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u8 column:4; // Never read
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u8 row; // Never read
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u8 x;
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u8 y;
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u8 var05; // Never read
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u8 var06;
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u32 flag;
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u32 inSelectionFlags;
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u16 var10;
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};
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struct RouletteSlot
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{
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u8 id1; // Never read
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u8 id2; // Never read
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u8 gridSquare;
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u32 flag;
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};
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static EWRAM_DATA struct Roulette
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{
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u8 var00;
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u8 var01;
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u8 partySpeciesFlags;
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bool8 useTaillow:5;
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bool8 var03_5:1;
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bool8 var03_6:1;
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bool8 var03_7:1;
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u8 tableId:2;
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u8 var04_2:5;
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bool8 isSpecialRate:1;
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u32 hitFlags;
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u8 hitSquares[BALLS_PER_ROUND];
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u8 pokeHits[NUM_BOARD_POKES];
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u8 colorHits[NUM_BOARD_COLORS];
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u8 minBet;
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u8 curBallNum:4; // Never actually gets incremented
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u8 unk:4; // Never read
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u8 betSelection[BALLS_PER_ROUND]; // Because curBallNum is used as the only index, only the first element is ever used (prev bet selections are never needed)
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u8 var21;
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u8 var22;
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u8 var23;
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s16 var24;
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s16 var26;
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s16 var28;
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s16 var2A;
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struct OamMatrix var2C;
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u16 var34;
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struct Sprite *var38;
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u8 spriteIds[MAX_SPRITES]; // Sprite IDs
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u8 var7C;
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u8 var7D;
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u8 var7E;
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u8 var7F;
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s16 var80;
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s16 var82;
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u16 var84;
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u16 var86;
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float var88;
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float var8C;
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float var90;
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float var94;
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float var98;
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float var9C;
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float varA0;
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u8 varA4;
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u8 varA5;
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u8 v51[2];
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u16 taskWaitDelay;
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u16 taskWaitKey;
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TaskFunc nextTask;
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u8 v46[4];
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TaskFunc varB4;
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struct UnkStruct0 varB8;
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u16 tilemapBuffers[7][0x400];
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u16 *unk_397C;
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} *sRoulette = NULL;
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static EWRAM_DATA u8 sTextWindowId = 0;
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static void Task_SpinBoard(u8);
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static void Task_StartPlaying(u8);
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static void Task_ContinuePlaying(u8);
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static void Task_StopPlaying(u8);
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static void Task_SelectFirstEmptySquare(u8);
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static void Task_HandleBetGridInput(u8);
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static void Task_SlideGridOffscreen(u8);
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static void Task_RollBall(u8);
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static void Task_EndBallRoll(u8);
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static void Task_RecordBallHit(u8);
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static void Task_SlideGridOnscreen(u8);
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static void sub_8141778(u8);
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static void Task_PrintSpinResult(u8);
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static void Task_PrintPayout(u8);
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static void Task_EndTurn(u8);
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static void Task_TryPrintEndTurnMsg(u8);
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static void Task_ClearBoard(u8);
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static void ExitRoulette(u8);
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static void Task_ExitRoulette(u8);
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static void StartTaskAfterDelayOrInput(u8, TaskFunc, u16, u16);
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static void sub_8141FF4(u8);
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static void ResetHits(void);
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static void Task_AcceptMinBet(u8);
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static void Task_DeclineMinBet(u8);
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static u8 RecordHit(u8, u8);
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static bool8 IsHitInBetSelection(u8, u8);
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static void FlashSelectionOnWheel(u8);
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static void DrawGridBackground(u8);
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static u8 GetMultiplier(u8);
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static void sub_8142814(void);
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static void LoadOrFreeMiscSpritePalettesAndSheets(u8);
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static void CreateGridSprites(void);
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static void ShowHideGridIcons(bool8, u8);
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static void CreateGridBallSprites(void);
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static void ShowHideGridBalls(bool8, u8);
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static void ShowHideWinSlotCursor(u8);
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static void CreateBoardIconSprites(void);
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static void SpriteCB_BoardIcon(struct Sprite *);
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static void CreateInterfaceSprites(void);
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static void SetCreditDigits(u16);
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static void SetMultiplierSprite(u8);
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static void SetBallCounterNumLeft(u8);
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static void SpriteCB_GridSquare(struct Sprite *);
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static void CreateBoardCenterSprite(void);
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static void SpriteCB_BoardCenter(struct Sprite *);
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static void CreateBoardBallSprites(void);
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static void HideBoardBalls(void);
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static void sub_81446AC(struct Sprite *);
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static void CreateShroomishSprite(struct Sprite *);
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static void CreateTaillowSprite(struct Sprite *);
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static void sub_8144A24(struct Sprite *);
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static void sub_8144E60(struct Sprite *);
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static void SpriteCB_Taillow(struct Sprite *);
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extern const u8 Roulette_Text_ControlsInstruction[];
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extern const u8 Roulette_Text_KeepPlaying[];
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extern const u8 Roulette_Text_Jackpot[];
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extern const u8 Roulette_Text_ItsAHit[];
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extern const u8 Roulette_Text_NothingDoing[];
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extern const u8 Roulette_Text_YouveWonXCoins[];
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extern const u8 Roulette_Text_BoardWillBeCleared[];
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extern const u8 Roulette_Text_CoinCaseIsFull[];
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extern const u8 Roulette_Text_NoCoinsLeft[];
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extern const u8 Roulette_Text_PlayMinimumWagerIsX[];
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extern const u8 Roulette_Text_SpecialRateTable[];
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extern const u8 Roulette_Text_NotEnoughCoins[];
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static const u16 gUnknown_085B5BFC[] = INCBIN_U16("graphics/roulette/85B5BFC.gbapal");
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static const u32 gUnknown_085B5DFC[] = INCBIN_U32("graphics/roulette/85B5DFC.bin.lz");
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static const u32 sWheel_Tilemap[] = INCBIN_U32("graphics/roulette/wheel_map.bin.lz");
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static const struct BgTemplate sBgTemplates[] =
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{
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{
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.bg = 0,
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.charBaseIndex = 2,
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.mapBaseIndex = 31,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0
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},
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{
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.bg = 1,
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.charBaseIndex = 0,
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.mapBaseIndex = 4,
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.screenSize = 1,
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.paletteMode = 0,
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.priority = 1,
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.baseTile = 0
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},
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{
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.bg = 2,
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.charBaseIndex = 1,
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.mapBaseIndex = 6,
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.screenSize = 1,
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.paletteMode = 1,
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.priority = 2,
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.baseTile = 0
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}
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};
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static const struct WindowTemplate sWindowTemplates[] =
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{
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{
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.bg = 0,
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.tilemapLeft = 3,
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.tilemapTop = 15,
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.width = 24,
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.height = 4,
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.paletteNum = 15,
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.baseBlock = 0xC5
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},
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// BUG: Array not terminated properly
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//DUMMY_WIN_TEMPLATE
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};
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// var00, sprite id offset (from 7)?
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static const struct GridSelection sGridSelections[NUM_GRID_SELECTIONS + 1] =
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{
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[SELECTION_NONE] = {
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.var00 = 0xFF,
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.baseMultiplier = 0,
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.column = 0,
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.row = 0,
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.x = 7,
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.y = 7,
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.var05 = 0,
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.var06 = 0,
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.flag = 0,
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.inSelectionFlags = 0,
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.var10 = 0x0,
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},
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[COL_WYNAUT] = {
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.var00 = 12,
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.baseMultiplier = NUM_BOARD_POKES,
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.column = 1,
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.row = 0,
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.x = 17,
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.y = 7,
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.var05 = 0,
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.var06 = 0,
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.flag = F_WYNAUT_COL,
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.inSelectionFlags = F_WYNAUT_COL | F_ORANGE_WYNAUT | F_GREEN_WYNAUT | F_PURPLE_WYNAUT,
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.var10 = 0xE000,
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},
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[COL_AZURILL] = {
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.var00 = 13,
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.baseMultiplier = NUM_BOARD_POKES,
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.column = 2,
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.row = 0,
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.x = 20,
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.y = 7,
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.var05 = 0,
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.var06 = 0,
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.flag = F_AZURILL_COL,
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.inSelectionFlags = F_AZURILL_COL | F_ORANGE_AZURILL | F_GREEN_AZURILL | F_PURPLE_AZURILL,
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.var10 = 0xE000,
|
|
},
|
|
[COL_SKITTY] = {
|
|
.var00 = 14,
|
|
.baseMultiplier = NUM_BOARD_POKES,
|
|
.column = 3,
|
|
.row = 0,
|
|
.x = 23,
|
|
.y = 7,
|
|
.var05 = 0,
|
|
.var06 = 0,
|
|
.flag = F_SKITTY_COL,
|
|
.inSelectionFlags = F_SKITTY_COL | F_ORANGE_SKITTY | F_GREEN_SKITTY | F_PURPLE_SKITTY,
|
|
.var10 = 0xE000,
|
|
},
|
|
[COL_MAKUHITA] = {
|
|
.var00 = 15,
|
|
.baseMultiplier = NUM_BOARD_POKES,
|
|
.column = 4,
|
|
.row = 0,
|
|
.x = 26,
|
|
.y = 7,
|
|
.var05 = 0,
|
|
.var06 = 0,
|
|
.flag = F_MAKUHITA_COL,
|
|
.inSelectionFlags = F_MAKUHITA_COL | F_ORANGE_MAKUHITA | F_GREEN_MAKUHITA | F_PURPLE_MAKUHITA,
|
|
.var10 = 0xE000,
|
|
},
|
|
[ROW_ORANGE] = {
|
|
.var00 = 16,
|
|
.baseMultiplier = NUM_BOARD_COLORS,
|
|
.column = 0,
|
|
.row = 1,
|
|
.x = 14,
|
|
.y = 10,
|
|
.var05 = 0,
|
|
.var06 = 12,
|
|
.flag = F_ORANGE_ROW,
|
|
.inSelectionFlags = F_ORANGE_ROW | F_ORANGE_WYNAUT | F_ORANGE_AZURILL | F_ORANGE_SKITTY | F_ORANGE_MAKUHITA,
|
|
.var10 = 0x249,
|
|
},
|
|
[SQU_ORANGE_WYNAUT] = {
|
|
.var00 = 0,
|
|
.baseMultiplier = NUM_ROULETTE_SLOTS,
|
|
.column = 1,
|
|
.row = 1,
|
|
.x = 17,
|
|
.y = 10,
|
|
.var05 = 3,
|
|
.var06 = 3,
|
|
.flag = F_ORANGE_WYNAUT,
|
|
.inSelectionFlags = F_ORANGE_WYNAUT,
|
|
.var10 = 0x2001,
|
|
},
|
|
[SQU_ORANGE_AZURILL] = {
|
|
.var00 = 9,
|
|
.baseMultiplier = NUM_ROULETTE_SLOTS,
|
|
.column = 2,
|
|
.row = 1,
|
|
.x = 20,
|
|
.y = 10,
|
|
.var05 = 3,
|
|
.var06 = 3,
|
|
.flag = F_ORANGE_AZURILL,
|
|
.inSelectionFlags = F_ORANGE_AZURILL,
|
|
.var10 = 0x2200,
|
|
},
|
|
[SQU_ORANGE_SKITTY] = {
|
|
.var00 = 6,
|
|
.baseMultiplier = NUM_ROULETTE_SLOTS,
|
|
.column = 3,
|
|
.row = 1,
|
|
.x = 23,
|
|
.y = 10,
|
|
.var05 = 3,
|
|
.var06 = 3,
|
|
.flag = F_ORANGE_SKITTY,
|
|
.inSelectionFlags = F_ORANGE_SKITTY,
|
|
.var10 = 0x2040,
|
|
},
|
|
[SQU_ORANGE_MAKUHITA] = {
|
|
.var00 = 3,
|
|
.baseMultiplier = NUM_ROULETTE_SLOTS,
|
|
.column = 4,
|
|
.row = 1,
|
|
.x = 26,
|
|
.y = 10,
|
|
.var05 = 3,
|
|
.var06 = 3,
|
|
.flag = F_ORANGE_MAKUHITA,
|
|
.inSelectionFlags = F_ORANGE_MAKUHITA,
|
|
.var10 = 0x2008,
|
|
},
|
|
[ROW_GREEN] = {
|
|
.var00 = 17,
|
|
.baseMultiplier = NUM_BOARD_COLORS,
|
|
.column = 0,
|
|
.row = 2,
|
|
.x = 14,
|
|
.y = 13,
|
|
.var05 = 3,
|
|
.var06 = 15,
|
|
.flag = F_GREEN_ROW,
|
|
.inSelectionFlags = F_GREEN_ROW | F_GREEN_WYNAUT | F_GREEN_AZURILL | F_GREEN_SKITTY | F_GREEN_MAKUHITA,
|
|
.var10 = 0x492,
|
|
},
|
|
[SQU_GREEN_WYNAUT] = {
|
|
.var00 = 4,
|
|
.baseMultiplier = NUM_ROULETTE_SLOTS,
|
|
.column = 1,
|
|
.row = 2,
|
|
.x = 17,
|
|
.y = 13,
|
|
.var05 = 6,
|
|
.var06 = 6,
|
|
.flag = F_GREEN_WYNAUT,
|
|
.inSelectionFlags = F_GREEN_WYNAUT,
|
|
.var10 = 0x2010,
|
|
},
|
|
[SQU_GREEN_AZURILL] = {
|
|
.var00 = 1,
|
|
.baseMultiplier = NUM_ROULETTE_SLOTS,
|
|
.column = 2,
|
|
.row = 2,
|
|
.x = 20,
|
|
.y = 13,
|
|
.var05 = 6,
|
|
.var06 = 6,
|
|
.flag = F_GREEN_AZURILL,
|
|
.inSelectionFlags = F_GREEN_AZURILL,
|
|
.var10 = 0x2002,
|
|
},
|
|
[SQU_GREEN_SKITTY] = {
|
|
.var00 = 10,
|
|
.baseMultiplier = NUM_ROULETTE_SLOTS,
|
|
.column = 3,
|
|
.row = 2,
|
|
.x = 23,
|
|
.y = 13,
|
|
.var05 = 6,
|
|
.var06 = 6,
|
|
.flag = F_GREEN_SKITTY,
|
|
.inSelectionFlags = F_GREEN_SKITTY,
|
|
.var10 = 0x2400,
|
|
},
|
|
[SQU_GREEN_MAKUHITA] = {
|
|
.var00 = 7,
|
|
.baseMultiplier = NUM_ROULETTE_SLOTS,
|
|
.column = 4,
|
|
.row = 2,
|
|
.x = 26,
|
|
.y = 13,
|
|
.var05 = 6,
|
|
.var06 = 6,
|
|
.flag = F_GREEN_MAKUHITA,
|
|
.inSelectionFlags = F_GREEN_MAKUHITA,
|
|
.var10 = 0x2080,
|
|
},
|
|
[ROW_PURPLE] = {
|
|
.var00 = 18,
|
|
.baseMultiplier = NUM_BOARD_COLORS,
|
|
.column = 0,
|
|
.row = 3,
|
|
.x = 14,
|
|
.y = 16,
|
|
.var05 = 6,
|
|
.var06 = 18,
|
|
.flag = F_PURPLE_ROW,
|
|
.inSelectionFlags = F_PURPLE_ROW | F_PURPLE_WYNAUT | F_PURPLE_AZURILL | F_PURPLE_SKITTY | F_PURPLE_MAKUHITA,
|
|
.var10 = 0x924,
|
|
},
|
|
[SQU_PURPLE_WYNAUT] = {
|
|
.var00 = 8,
|
|
.baseMultiplier = NUM_ROULETTE_SLOTS,
|
|
.column = 1,
|
|
.row = 3,
|
|
.x = 17,
|
|
.y = 16,
|
|
.var05 = 9,
|
|
.var06 = 9,
|
|
.flag = F_PURPLE_WYNAUT,
|
|
.inSelectionFlags = F_PURPLE_WYNAUT,
|
|
.var10 = 0x2100,
|
|
},
|
|
[SQU_PURPLE_AZURILL] = {
|
|
.var00 = 5,
|
|
.baseMultiplier = NUM_ROULETTE_SLOTS,
|
|
.column = 2,
|
|
.row = 3,
|
|
.x = 20,
|
|
.y = 16,
|
|
.var05 = 9,
|
|
.var06 = 9,
|
|
.flag = F_PURPLE_AZURILL,
|
|
.inSelectionFlags = F_PURPLE_AZURILL,
|
|
.var10 = 0x2020,
|
|
},
|
|
[SQU_PURPLE_SKITTY] = {
|
|
.var00 = 2,
|
|
.baseMultiplier = NUM_ROULETTE_SLOTS,
|
|
.column = 3,
|
|
.row = 3,
|
|
.x = 23,
|
|
.y = 16,
|
|
.var05 = 9,
|
|
.var06 = 9,
|
|
.flag = F_PURPLE_SKITTY,
|
|
.inSelectionFlags = F_PURPLE_SKITTY,
|
|
.var10 = 0x2004,
|
|
},
|
|
[SQU_PURPLE_MAKUHITA] = {
|
|
.var00 = 11,
|
|
.baseMultiplier = NUM_ROULETTE_SLOTS,
|
|
.column = 4,
|
|
.row = 3,
|
|
.x = 26,
|
|
.y = 16,
|
|
.var05 = 9,
|
|
.var06 = 9,
|
|
.flag = F_PURPLE_MAKUHITA,
|
|
.inSelectionFlags = F_PURPLE_MAKUHITA,
|
|
.var10 = 0x2800,
|
|
},
|
|
};
|
|
|
|
static const struct RouletteSlot sRouletteSlots[] =
|
|
{
|
|
{
|
|
.id1 = 0,
|
|
.id2 = 1,
|
|
.gridSquare = SQU_ORANGE_WYNAUT,
|
|
.flag = F_ORANGE_WYNAUT,
|
|
},
|
|
{
|
|
.id1 = 1,
|
|
.id2 = 3,
|
|
.gridSquare = SQU_GREEN_AZURILL,
|
|
.flag = F_GREEN_AZURILL,
|
|
},
|
|
{
|
|
.id1 = 2,
|
|
.id2 = 5,
|
|
.gridSquare = SQU_PURPLE_SKITTY,
|
|
.flag = F_PURPLE_SKITTY,
|
|
},
|
|
{
|
|
.id1 = 3,
|
|
.id2 = 7,
|
|
.gridSquare = SQU_ORANGE_MAKUHITA,
|
|
.flag = F_ORANGE_MAKUHITA,
|
|
},
|
|
{
|
|
.id1 = 4,
|
|
.id2 = 9,
|
|
.gridSquare = SQU_GREEN_WYNAUT,
|
|
.flag = F_GREEN_WYNAUT,
|
|
},
|
|
{
|
|
.id1 = 5,
|
|
.id2 = 11,
|
|
.gridSquare = SQU_PURPLE_AZURILL,
|
|
.flag = F_PURPLE_AZURILL,
|
|
},
|
|
{
|
|
.id1 = 6,
|
|
.id2 = 13,
|
|
.gridSquare = SQU_ORANGE_SKITTY,
|
|
.flag = F_ORANGE_SKITTY,
|
|
},
|
|
{
|
|
.id1 = 7,
|
|
.id2 = 15,
|
|
.gridSquare = SQU_GREEN_MAKUHITA,
|
|
.flag = F_GREEN_MAKUHITA,
|
|
},
|
|
{
|
|
.id1 = 8,
|
|
.id2 = 17,
|
|
.gridSquare = SQU_PURPLE_WYNAUT,
|
|
.flag = F_PURPLE_WYNAUT,
|
|
},
|
|
{
|
|
.id1 = 9,
|
|
.id2 = 19,
|
|
.gridSquare = SQU_ORANGE_AZURILL,
|
|
.flag = F_ORANGE_AZURILL,
|
|
},
|
|
{
|
|
.id1 = 10,
|
|
.id2 = 21,
|
|
.gridSquare = SQU_GREEN_SKITTY,
|
|
.flag = F_GREEN_SKITTY,
|
|
},
|
|
{
|
|
.id1 = 11,
|
|
.id2 = 23,
|
|
.gridSquare = SQU_PURPLE_MAKUHITA,
|
|
.flag = F_PURPLE_MAKUHITA,
|
|
},
|
|
};
|
|
static const u8 sTableMinBets[] = {1, 3, 1, 6};
|
|
|
|
static const struct StructgUnknown_083F8DF4 gUnknown_085B6348[] =
|
|
{
|
|
{
|
|
.var00 = 1,
|
|
.var01 = 60,
|
|
.var02 = 30,
|
|
.var03 = 1,
|
|
.var04 = 1,
|
|
.var08 = 45,
|
|
.var0A = 30,
|
|
.var0C = 1,
|
|
.var10 = 75,
|
|
.var12 = 27,
|
|
.var14 = 24,
|
|
.var18 = 10,
|
|
.var1A = 360,
|
|
.var1C = -0.5f
|
|
},
|
|
{
|
|
.var00 = 3,
|
|
.var01 = 30,
|
|
.var02 = 15,
|
|
.var03 = 1,
|
|
.var04 = 0,
|
|
.var08 = 75,
|
|
.var0A = 60,
|
|
.var0C = 2,
|
|
.var10 = 0,
|
|
.var12 = 54,
|
|
.var14 = 48,
|
|
.var18 = 10,
|
|
.var1A = 270,
|
|
.var1C = -1.0f
|
|
}
|
|
};
|
|
|
|
static const struct UnkStruct1 gUnknown_085B6388[] =
|
|
{
|
|
{
|
|
.var00 = 0x8000,
|
|
.var02 = 0x0005,
|
|
.var04 = 1,
|
|
.var05 = 1,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 8,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
{
|
|
.var00 = 0x8000,
|
|
.var02 = 0x000A,
|
|
.var04 = 1,
|
|
.var05 = 1,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 8,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
{
|
|
.var00 = 0x8000,
|
|
.var02 = 0x0015,
|
|
.var04 = 1,
|
|
.var05 = 1,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 8,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
{
|
|
.var00 = 0x8000,
|
|
.var02 = 0x0055,
|
|
.var04 = 1,
|
|
.var05 = 1,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 8,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
{
|
|
.var00 = 0x8000,
|
|
.var02 = 0x005A,
|
|
.var04 = 1,
|
|
.var05 = 1,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 8,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
{
|
|
.var00 = 0x8000,
|
|
.var02 = 0x0065,
|
|
.var04 = 1,
|
|
.var05 = 1,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 8,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
{
|
|
.var00 = 0x8000,
|
|
.var02 = 0x0075,
|
|
.var04 = 1,
|
|
.var05 = 1,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 8,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
{
|
|
.var00 = 0x8000,
|
|
.var02 = 0x007A,
|
|
.var04 = 1,
|
|
.var05 = 1,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 8,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
{
|
|
.var00 = 0x8000,
|
|
.var02 = 0x0085,
|
|
.var04 = 1,
|
|
.var05 = 1,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 8,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
{
|
|
.var00 = 0x8000,
|
|
.var02 = 0x0095,
|
|
.var04 = 1,
|
|
.var05 = 1,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 8,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
{
|
|
.var00 = 0x8000,
|
|
.var02 = 0x009A,
|
|
.var04 = 1,
|
|
.var05 = 1,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 8,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
{
|
|
.var00 = 0x8000,
|
|
.var02 = 0x00A5,
|
|
.var04 = 1,
|
|
.var05 = 1,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 8,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
{
|
|
.var00 = 0x77D6,
|
|
.var02 = 0x0028,
|
|
.var04 = 2,
|
|
.var05 = 10,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 14,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
};
|
|
|
|
static const struct UnkStruct1 gUnknown_085B63F0[] =
|
|
{
|
|
{
|
|
.var00 = 0x53FF,
|
|
.var02 = 0x0101,
|
|
.var04 = 5,
|
|
.var05 = 30,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 14,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
{
|
|
.var00 = 0x7FFB,
|
|
.var02 = 0x0106,
|
|
.var04 = 5,
|
|
.var05 = 30,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 14,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
},
|
|
{
|
|
.var00 = 0x7F7F,
|
|
.var02 = 0x010B,
|
|
.var04 = 5,
|
|
.var05 = 30,
|
|
.var06 = 0xFF,
|
|
.var07_0 = 14,
|
|
.var07_5 = -2,
|
|
.var07_7 = 0
|
|
}
|
|
};
|
|
|
|
static const struct YesNoFuncTable sYesNoTable_AcceptMinBet =
|
|
{
|
|
Task_AcceptMinBet,
|
|
Task_DeclineMinBet
|
|
};
|
|
|
|
static const struct YesNoFuncTable sYesNoTable_KeepPlaying =
|
|
{
|
|
Task_ContinuePlaying,
|
|
Task_StopPlaying
|
|
};
|
|
|
|
static void CB2_Roulette(void)
|
|
{
|
|
RunTasks();
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
if (sRoulette->varB8.var00)
|
|
task_tutorial_controls_fadein(&sRoulette->varB8);
|
|
}
|
|
|
|
static void VBlankCB_Roulette(void)
|
|
{
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
TransferPlttBuffer();
|
|
sub_8142814();
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, 0x200 - sRoulette->var26);
|
|
if (sRoulette->var01)
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, sRoulette->var34);
|
|
if (sRoulette->var2A != 0)
|
|
{
|
|
DmaCopy16(3, &sRoulette->tilemapBuffers[2][0xE0], (void *)BG_SCREEN_ADDR(4) + 0x1C0, 0x340);
|
|
sRoulette->var2A = 0;
|
|
}
|
|
switch (sRoulette->var28)
|
|
{
|
|
case 1:
|
|
SetBgAttribute(0, BG_ATTR_CHARBASEINDEX, 0);
|
|
ShowBg(0);
|
|
DmaCopy16(3, &sRoulette->tilemapBuffers[0][0xE0], (void *)BG_SCREEN_ADDR(31) + 0x1C0, 0x340);
|
|
sRoulette->var28 = 2;
|
|
break;
|
|
case 2:
|
|
DmaCopy16(3, &sRoulette->tilemapBuffers[0][0xE0], (void *)BG_SCREEN_ADDR(31) + 0x1C0, 0x340);
|
|
break;
|
|
case 0xFF:
|
|
SetBgAttribute(0, BG_ATTR_CHARBASEINDEX, 2);
|
|
ShowBg(0);
|
|
DmaFill16(3, 0, (void *)BG_SCREEN_ADDR(31) + 0x1C0, 0x340);
|
|
sRoulette->var28 = 0;
|
|
case 0:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void InitRouletteBgAndWindows(void)
|
|
{
|
|
u32 size = 0;
|
|
|
|
sRoulette = AllocZeroed(sizeof(*sRoulette));
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(1, sBgTemplates, ARRAY_COUNT(sBgTemplates));
|
|
SetBgTilemapBuffer(0, sRoulette->tilemapBuffers[0]);
|
|
SetBgTilemapBuffer(1, sRoulette->tilemapBuffers[2]);
|
|
SetBgTilemapBuffer(2, sRoulette->tilemapBuffers[6]);
|
|
InitWindows(sWindowTemplates);
|
|
InitTextBoxGfxAndPrinters();
|
|
sTextWindowId = 0;
|
|
sRoulette->unk_397C = malloc_and_decompress(gUnknown_085B5DFC, &size);
|
|
}
|
|
|
|
static void FreeRoulette(void)
|
|
{
|
|
FREE_AND_SET_NULL(sRoulette->unk_397C);
|
|
FreeAllWindowBuffers();
|
|
UnsetBgTilemapBuffer(0);
|
|
UnsetBgTilemapBuffer(1);
|
|
UnsetBgTilemapBuffer(2);
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
memset(sRoulette, 0, sizeof(*sRoulette));
|
|
FREE_AND_SET_NULL(sRoulette);
|
|
}
|
|
|
|
static void sub_8140470(void)
|
|
{
|
|
u8 i;
|
|
u16 arr[3] = {RGB(24, 4, 10), RGB(10, 19, 6), RGB(24, 4, 10)}; // the third is never used ?
|
|
|
|
sRoulette->tableId = (gSpecialVar_0x8004 & 1);
|
|
|
|
if (gSpecialVar_0x8004 & ROULETTE_SPECIAL_RATE)
|
|
sRoulette->isSpecialRate = TRUE;
|
|
|
|
sRoulette->var22 = gUnknown_085B6348[sRoulette->tableId].var03;
|
|
sRoulette->var23 = gUnknown_085B6348[sRoulette->tableId].var04;
|
|
sRoulette->minBet = sTableMinBets[sRoulette->tableId + sRoulette->isSpecialRate * 2];
|
|
sRoulette->unk = 1;
|
|
|
|
if (sRoulette->minBet == 1)
|
|
gPlttBufferUnfaded[0] = gPlttBufferUnfaded[0x51] = gPlttBufferFaded[0] = gPlttBufferFaded[0x51] = arr[0];
|
|
else
|
|
gPlttBufferUnfaded[0] = gPlttBufferUnfaded[0x51] = gPlttBufferFaded[0] = gPlttBufferFaded[0x51] = arr[1];
|
|
|
|
sub_8151678(&sRoulette->varB8);
|
|
|
|
for (i = 0; i < 13; i++)
|
|
{
|
|
sub_815168C(&sRoulette->varB8, i, &gUnknown_085B6388[i]);
|
|
}
|
|
|
|
for (i = 0; i < PARTY_SIZE; i++)
|
|
{
|
|
switch (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2))
|
|
{
|
|
case SPECIES_SHROOMISH:
|
|
sRoulette->partySpeciesFlags |= HAS_SHROOMISH;
|
|
break;
|
|
case SPECIES_TAILLOW:
|
|
sRoulette->partySpeciesFlags |= HAS_TAILLOW;
|
|
break;
|
|
}
|
|
}
|
|
RtcCalcLocalTime();
|
|
}
|
|
|
|
// Task data for the roulette game tasks, starting with Task_StartPlaying
|
|
#define tMultiplier data[2]
|
|
#define tSelectionId data[4]
|
|
#define tWonBet data[5]
|
|
#define tBallNum data[6]
|
|
#define tConsecutiveWins data[11]
|
|
#define tWinningSquare data[12]
|
|
#define tCoins data[13]
|
|
|
|
static void CB2_LoadRoulette(void)
|
|
{
|
|
u8 taskId;
|
|
|
|
switch (gMain.state)
|
|
{
|
|
case 0:
|
|
SetVBlankCallback(NULL);
|
|
ScanlineEffect_Stop();
|
|
SetVBlankHBlankCallbacksToNull();
|
|
ResetVramOamAndBgCntRegs();
|
|
ResetAllBgsCoordinates();
|
|
break;
|
|
case 1:
|
|
InitRouletteBgAndWindows();
|
|
DeactivateAllTextPrinters();
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_NONE |
|
|
BLDCNT_TGT2_BG2 |
|
|
BLDCNT_TGT2_BD);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(10, 6));
|
|
break;
|
|
case 2:
|
|
ResetPaletteFade();
|
|
ResetSpriteData();
|
|
ResetTasks();
|
|
ResetTempTileDataBuffers();
|
|
break;
|
|
case 3:
|
|
LoadPalette(&gUnknown_085B5BFC, 0, 0x1C0);
|
|
DecompressAndCopyTileDataToVram(1, gRouletteMenu_Gfx, 0, 0, 0);
|
|
DecompressAndCopyTileDataToVram(2, gRouletteWheel_Gfx, 0, 0, 0);
|
|
break;
|
|
case 4:
|
|
if (FreeTempTileDataBuffersIfPossible())
|
|
return;
|
|
|
|
sub_8140470();
|
|
CopyToBgTilemapBuffer(2, sWheel_Tilemap, 0, 0);
|
|
break;
|
|
case 5:
|
|
LoadOrFreeMiscSpritePalettesAndSheets(FALSE);
|
|
CreateBoardBallSprites();
|
|
CreateBoardCenterSprite();
|
|
CreateInterfaceSprites();
|
|
CreateGridSprites();
|
|
CreateGridBallSprites();
|
|
CreateBoardIconSprites();
|
|
break;
|
|
case 6:
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
SetCreditDigits(GetCoins());
|
|
SetBallCounterNumLeft(BALLS_PER_ROUND);
|
|
SetMultiplierSprite(SELECTION_NONE);
|
|
DrawGridBackground(SELECTION_NONE);
|
|
DrawStdWindowFrame(sTextWindowId, FALSE);
|
|
AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_ControlsInstruction, 0, 1, TEXT_SPEED_FF, NULL);
|
|
CopyWindowToVram(sTextWindowId, 3);
|
|
gSpriteCoordOffsetX = -60;
|
|
gSpriteCoordOffsetY = 0;
|
|
break;
|
|
case 7:
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
|
|
DISPCNT_OBJ_1D_MAP |
|
|
DISPCNT_OBJ_ON);
|
|
CopyBgTilemapBufferToVram(1);
|
|
CopyBgTilemapBufferToVram(2);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
break;
|
|
case 8:
|
|
EnableInterrupts(INTR_FLAG_VBLANK);
|
|
SetVBlankCallback(VBlankCB_Roulette);
|
|
BeginHardwarePaletteFade(0xFF, 0, 16, 0, 1);
|
|
taskId = sRoulette->varA4 = CreateTask(Task_StartPlaying, 0);
|
|
gTasks[taskId].tBallNum = BALLS_PER_ROUND;
|
|
gTasks[taskId].tCoins = GetCoins();
|
|
AlertTVThatPlayerPlayedRoulette(GetCoins());
|
|
sRoulette->varA5 = CreateTask(Task_SpinBoard, 1);
|
|
SetMainCallback2(CB2_Roulette);
|
|
return;
|
|
}
|
|
gMain.state++;
|
|
}
|
|
|
|
static void Task_SpinBoard(u8 taskId)
|
|
{
|
|
s16 sin;
|
|
s16 cos;
|
|
|
|
if (sRoulette->var21++ == sRoulette->var23)
|
|
{
|
|
sRoulette->var21 = 0;
|
|
if ((sRoulette->var24 -= sRoulette->var22) < 0)
|
|
sRoulette->var24 = 360 - sRoulette->var22;
|
|
}
|
|
sin = Sin2(sRoulette->var24);
|
|
cos = Cos2(sRoulette->var24);
|
|
sin = sin / 16;
|
|
sRoulette->var2C.a = sRoulette->var2C.d = cos / 16;
|
|
sRoulette->var2C.b = sin;
|
|
sRoulette->var2C.c = -sin;
|
|
}
|
|
|
|
static void Task_StartPlaying(u8 taskId)
|
|
{
|
|
if (UpdatePaletteFade() == 0)
|
|
{
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_NONE |
|
|
BLDCNT_TGT2_BG2 |
|
|
BLDCNT_TGT2_BD);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(8, 8));
|
|
gTasks[taskId].tBallNum = 0;
|
|
sub_8141FF4(taskId);
|
|
ResetHits();
|
|
HideBoardBalls();
|
|
DrawGridBackground(SELECTION_NONE);
|
|
SetBallCounterNumLeft(BALLS_PER_ROUND);
|
|
StartTaskAfterDelayOrInput(taskId, Task_ContinuePlaying, 0xFFFF, A_BUTTON | B_BUTTON);
|
|
}
|
|
}
|
|
|
|
static void Task_AskKeepPlaying(u8 taskId)
|
|
{
|
|
DisplayYesNoMenuDefaultYes();
|
|
DrawStdWindowFrame(sTextWindowId, 0);
|
|
AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_KeepPlaying, 0, 1, TEXT_SPEED_FF, 0);
|
|
CopyWindowToVram(sTextWindowId, 3);
|
|
DoYesNoFuncWithChoice(taskId, &sYesNoTable_KeepPlaying);
|
|
}
|
|
|
|
static void Task_ContinuePlaying(u8 taskId)
|
|
{
|
|
ClearStdWindowAndFrame(0, TRUE);
|
|
gTasks[taskId].func = Task_SelectFirstEmptySquare;
|
|
}
|
|
|
|
static void Task_StopPlaying(u8 taskId)
|
|
{
|
|
DestroyTask(sRoulette->varA5);
|
|
ExitRoulette(taskId);
|
|
}
|
|
|
|
static void UpdateGridSelectionRect(u8 selectionId)
|
|
{
|
|
u8 temp0, temp1;
|
|
switch (selectionId)
|
|
{
|
|
case SELECTION_NONE:
|
|
ClearGridSelectionRect(&sRoulette->tilemapBuffers[0][0], 0, 14, 7, 16, 13);
|
|
break;
|
|
case COL_WYNAUT:
|
|
case COL_AZURILL:
|
|
case COL_SKITTY:
|
|
case COL_MAKUHITA:
|
|
temp0 = (selectionId * 3 + 14);
|
|
ClearGridSelectionRect(&sRoulette->tilemapBuffers[0][0], 0, 14, 7, 16, 13);
|
|
SetGridSelectionRect(&sRoulette->tilemapBuffers[0][0], &sRoulette->unk_397C[281], temp0, 7, 3, 13);
|
|
break;
|
|
case ROW_ORANGE:
|
|
case ROW_GREEN:
|
|
case ROW_PURPLE:
|
|
temp1 = ((selectionId - 1) / 5 * 3 + 10);
|
|
ClearGridSelectionRect(&sRoulette->tilemapBuffers[0][0], 0, 14, 7, 16, 13);
|
|
SetGridSelectionRect(&sRoulette->tilemapBuffers[0][0], &sRoulette->unk_397C[320], 14, temp1, 16, 3);
|
|
break;
|
|
// Individual square
|
|
default:
|
|
temp0 = GET_COL(selectionId) * 3 + 14;
|
|
temp1 = ((selectionId - 1) / 5 * 3 + 7);
|
|
ClearGridSelectionRect(&sRoulette->tilemapBuffers[0][0], 0, 14, 7, 16, 13);
|
|
SetGridSelectionRect(&sRoulette->tilemapBuffers[0][0], &sRoulette->unk_397C[272], temp0, temp1, 3, 3);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void UpdateGridSelection(u8 taskId)
|
|
{
|
|
SetMultiplierSprite(gTasks[taskId].tSelectionId);
|
|
UpdateGridSelectionRect(gTasks[taskId].tSelectionId);
|
|
}
|
|
|
|
static void Task_StartHandleBetGridInput(u8 taskId)
|
|
{
|
|
sRoulette->var28 = 1;
|
|
UpdateGridSelectionRect(gTasks[taskId].tSelectionId);
|
|
sRoulette->var23 = 2;
|
|
sRoulette->var21 = 0;
|
|
gTasks[taskId].func = Task_HandleBetGridInput;
|
|
}
|
|
|
|
static void Task_SelectFirstEmptySquare(u8 taskId)
|
|
{
|
|
s16 i;
|
|
|
|
if (sRoulette->hitFlags & F_ORANGE_ROW)
|
|
{
|
|
// If the whole orange row is filled, get first in green row
|
|
for (i = SQU_GREEN_WYNAUT; i < SQU_GREEN_MAKUHITA; i++)
|
|
{
|
|
if (!(sRoulette->hitFlags & sGridSelections[i].flag))
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Otherwise get first in orange row
|
|
// With only 6 balls both rows can't be filled, no need to check purple row
|
|
for (i = SQU_ORANGE_WYNAUT; i <= SQU_ORANGE_MAKUHITA; i++) // <= is accidental, but it will never get that far
|
|
{
|
|
if (!(sRoulette->hitFlags & sGridSelections[i].flag))
|
|
break;
|
|
}
|
|
}
|
|
gTasks[taskId].tSelectionId = i;
|
|
sub_8141FF4(taskId);
|
|
DrawGridBackground(gTasks[taskId].tSelectionId);
|
|
SetMultiplierSprite(gTasks[taskId].tSelectionId);
|
|
FlashSelectionOnWheel(gTasks[taskId].tSelectionId);
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].func = Task_StartHandleBetGridInput;
|
|
}
|
|
|
|
static bool8 CanMoveSelectionInDir(s16 *selectionId, u8 dir)
|
|
{
|
|
s8 temp1 = 0;
|
|
s8 temp = 0;
|
|
s8 moveOffsets[4] = {-5, 5, -1, 1};
|
|
s8 originalSelection = *selectionId;
|
|
|
|
switch (dir)
|
|
{
|
|
case 0: // UP
|
|
case 1: // DOWN
|
|
temp1 = GET_COL(*selectionId);
|
|
temp = temp1 + ROW_PURPLE;
|
|
if (temp1 == SELECTION_NONE)
|
|
temp1 = 5;
|
|
break;
|
|
case 2: // LEFT
|
|
case 3: // RIGHT
|
|
temp1 = GET_ROW(*selectionId);
|
|
temp = temp1 + COL_MAKUHITA;
|
|
if (temp1 == SELECTION_NONE)
|
|
temp1 = 1;
|
|
break;
|
|
}
|
|
|
|
*selectionId += moveOffsets[dir];
|
|
|
|
if (*selectionId < temp1)
|
|
*selectionId = temp;
|
|
|
|
if (*selectionId > temp)
|
|
*selectionId = temp1;
|
|
|
|
if (*selectionId != originalSelection)
|
|
return TRUE;
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void ProcessBetGridInput(u8 taskId)
|
|
{
|
|
u8 z = 0;
|
|
bool8 dirPressed = FALSE;
|
|
if ((!(JOY_NEW(DPAD_UP)) || ((dirPressed = TRUE), CanMoveSelectionInDir(&gTasks[taskId].tSelectionId, 0)))
|
|
&& (!(JOY_NEW(DPAD_DOWN)) || ((dirPressed = TRUE), CanMoveSelectionInDir(&gTasks[taskId].tSelectionId, 1)))
|
|
&& (!(JOY_NEW(DPAD_LEFT)) || ((dirPressed = TRUE), CanMoveSelectionInDir(&gTasks[taskId].tSelectionId, 2)))
|
|
&& (!(JOY_NEW(DPAD_RIGHT)) || ((dirPressed = TRUE), CanMoveSelectionInDir(&gTasks[taskId].tSelectionId, 3)))
|
|
&& (dirPressed))
|
|
{
|
|
u8 i;
|
|
DrawGridBackground(gTasks[taskId].tSelectionId);
|
|
UpdateGridSelection(taskId);
|
|
gTasks[taskId].data[1] = z;
|
|
PlaySE(SE_SELECT);
|
|
sub_8151A9C(&sRoulette->varB8, 0xFFFF);
|
|
sRoulette->varB8.var04[13].var00_7 = sRoulette->varB8.var04[14].var00_7 = sRoulette->varB8.var04[15].var00_7 = 0;
|
|
FlashSelectionOnWheel(gTasks[taskId].tSelectionId);
|
|
for (i = 0; i < NUM_BOARD_POKES; i++)
|
|
{
|
|
gSprites[sRoulette->spriteIds[i + SPR_POKE_HEADER_1]].oam.tileNum =
|
|
gSprites[sRoulette->spriteIds[i + SPR_POKE_HEADER_1]].sheetTileStart
|
|
+ (*gSprites[sRoulette->spriteIds[i + SPR_POKE_HEADER_1]].anims)->type;
|
|
}
|
|
if ((u16)(gTasks[taskId].tSelectionId - 1) < 4 && !(sRoulette->hitFlags & sGridSelections[gTasks[taskId].tSelectionId].flag) )
|
|
{
|
|
z = gTasks[taskId].tSelectionId - 1;
|
|
gSprites[sRoulette->spriteIds[z + SPR_POKE_HEADER_1]].oam.tileNum =
|
|
gSprites[sRoulette->spriteIds[z + SPR_POKE_HEADER_1]].sheetTileStart
|
|
+ (*gSprites[sRoulette->spriteIds[z + SPR_POKE_HEADER_1]].anims + 1)->type;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_8140F6C(u8 r0)
|
|
{
|
|
IncrementDailyRouletteUses();
|
|
sRoulette->var28 = 0xFF;
|
|
if (sRoulette->minBet == 1)
|
|
sRoulette->var23 = 1;
|
|
else
|
|
sRoulette->var23 = 0;
|
|
sRoulette->var21 = 0;
|
|
gTasks[r0].data[1] = 32;
|
|
gTasks[r0].func = Task_SlideGridOffscreen;
|
|
}
|
|
|
|
static void Task_PlaceBet(u8 taskId)
|
|
{
|
|
sRoulette->betSelection[sRoulette->curBallNum] = gTasks[taskId].tSelectionId;
|
|
gTasks[taskId].tMultiplier = GetMultiplier(sRoulette->betSelection[sRoulette->curBallNum]);
|
|
SetMultiplierSprite(sRoulette->betSelection[sRoulette->curBallNum]);
|
|
if ((gTasks[taskId].tCoins -= sRoulette->minBet) < 0)
|
|
gTasks[taskId].tCoins = 0;
|
|
SetCreditDigits(gTasks[taskId].tCoins);
|
|
gTasks[taskId].func = sub_8140F6C;
|
|
}
|
|
|
|
static void Task_HandleBetGridInput(u8 taskId)
|
|
{
|
|
ProcessBetGridInput(taskId);
|
|
|
|
// Flash selection rect
|
|
switch (gTasks[taskId].data[1])
|
|
{
|
|
case 0:
|
|
UpdateGridSelectionRect(gTasks[taskId].tSelectionId);
|
|
gTasks[taskId].data[1]++;
|
|
break;
|
|
case 30:
|
|
UpdateGridSelectionRect(SELECTION_NONE);
|
|
gTasks[taskId].data[1]++;
|
|
break;
|
|
case 59:
|
|
gTasks[taskId].data[1] = 0;
|
|
break;
|
|
default:
|
|
gTasks[taskId].data[1]++;
|
|
}
|
|
|
|
if (JOY_NEW(A_BUTTON))
|
|
{
|
|
if ((sRoulette->hitFlags & sGridSelections[gTasks[taskId].tSelectionId].flag))
|
|
{
|
|
// Ball has already landed on this space
|
|
PlaySE(SE_BOO);
|
|
}
|
|
else
|
|
{
|
|
m4aSongNumStart(SE_REGI);
|
|
gTasks[taskId].func = Task_PlaceBet;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_SlideGridOffscreen(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].data[1]-- > 0)
|
|
{
|
|
if (gTasks[taskId].data[1] > 2)
|
|
gSpriteCoordOffsetX += 2;
|
|
if ((sRoulette->var26 += 4) == 104)
|
|
gSprites[sRoulette->spriteIds[SPR_MULTIPLIER]].callback = &SpriteCallbackDummy;
|
|
}
|
|
else
|
|
{
|
|
ShowHideGridIcons(TRUE, -1);
|
|
ShowHideGridBalls(TRUE, -1);
|
|
gTasks[taskId].func = Task_RollBall;
|
|
gTasks[taskId].data[1] = 0;
|
|
}
|
|
}
|
|
|
|
static u8 sub_814118C(u16 r0, u16 r1)
|
|
{
|
|
switch (sRoulette->partySpeciesFlags)
|
|
{
|
|
case HAS_SHROOMISH:
|
|
case HAS_TAILLOW:
|
|
// one of the two is in party
|
|
if (gLocalTime.hours > 3 && gLocalTime.hours < 10)
|
|
{
|
|
if (r0 < 12 || (r1 & 1))
|
|
return gUnknown_085B6348[sRoulette->tableId].var02 / 2;
|
|
else
|
|
return 1;
|
|
}
|
|
else if (!(r1 & 0x3))
|
|
{
|
|
return gUnknown_085B6348[sRoulette->tableId].var02 / 2;
|
|
}
|
|
else
|
|
{
|
|
return gUnknown_085B6348[sRoulette->tableId].var02;
|
|
}
|
|
break;
|
|
case HAS_SHROOMISH | HAS_TAILLOW:
|
|
// both are in party
|
|
if (gLocalTime.hours > 3 && gLocalTime.hours < 11)
|
|
{
|
|
if (r0 < 6 || (r1 & 1))
|
|
return gUnknown_085B6348[sRoulette->tableId].var02 / 2;
|
|
else
|
|
return 1;
|
|
}
|
|
else if ((r1 & 1) && r0 > 6)
|
|
{
|
|
return gUnknown_085B6348[sRoulette->tableId].var02 / 4;
|
|
}
|
|
else
|
|
{
|
|
return gUnknown_085B6348[sRoulette->tableId].var02 / 2;
|
|
}
|
|
break;
|
|
case 0:
|
|
default:
|
|
// neither is in party
|
|
if (gLocalTime.hours > 3 && gLocalTime.hours < 10)
|
|
{
|
|
if (!(r1 & 3))
|
|
return 1;
|
|
else
|
|
return gUnknown_085B6348[sRoulette->tableId].var02 / 2;
|
|
}
|
|
else if (!(r1 & 3))
|
|
{
|
|
if (r0 > 12)
|
|
return gUnknown_085B6348[sRoulette->tableId].var02 / 2;
|
|
else
|
|
return gUnknown_085B6348[sRoulette->tableId].var02;
|
|
}
|
|
else if (r1 & 0x8000)
|
|
{
|
|
if (r0 > 12)
|
|
return gUnknown_085B6348[sRoulette->tableId].var02;
|
|
else
|
|
return gUnknown_085B6348[sRoulette->tableId].var01;
|
|
}
|
|
else
|
|
{
|
|
return gUnknown_085B6348[sRoulette->tableId].var01 * 2;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Task_RollBall(u8 taskId)
|
|
{
|
|
u8 randf;
|
|
s8 randfinal;
|
|
s8 r5;
|
|
u16 g = 0;
|
|
u16 rand;
|
|
u16 randmod;
|
|
u16 angles[4] = {0, 180, 90, 270}; // angles in 90 degree steps
|
|
|
|
rand = Random();
|
|
randmod = rand % 100;
|
|
sRoulette->var7C = gTasks[taskId].tBallNum;
|
|
sRoulette->var7D = sRoulette->var7E = sRoulette->var7F = g;
|
|
randf = sub_814118C(gTasks[taskId].data[8], rand);
|
|
randfinal = (rand % randf) - (randf / 2);
|
|
|
|
if (gLocalTime.hours < 13)
|
|
r5 = 0;
|
|
else
|
|
r5 = 1;
|
|
|
|
if (randmod < 80)
|
|
r5 *= 2;
|
|
else
|
|
r5 = (1 - r5) * 2;
|
|
|
|
sRoulette->var80 = g = gUnknown_085B6348[sRoulette->tableId].var1A + randfinal;
|
|
|
|
g = S16TOPOSFLOAT(g) / 5.0f;
|
|
sRoulette->var82 = g * 3;
|
|
sRoulette->var86 = sRoulette->var84 = g;
|
|
|
|
sRoulette->var88 = S16TOPOSFLOAT(angles[(rand & 1) + r5]);
|
|
sRoulette->var8C = S16TOPOSFLOAT(gUnknown_085B6348[sRoulette->tableId].var18);
|
|
sRoulette->var90 = ((sRoulette->var8C * 0.5f) - sRoulette->var8C) / S16TOPOSFLOAT(sRoulette->var82);
|
|
sRoulette->var94 = 68.0f;
|
|
sRoulette->var9C = 0.0f;
|
|
sRoulette->var98 = -(8.0f / S16TOPOSFLOAT(sRoulette->var82));
|
|
sRoulette->varA0 = 36.0f;
|
|
gTasks[taskId].func = Task_EndBallRoll;
|
|
}
|
|
|
|
static void Task_EndBallRoll(u8 taskId)
|
|
{
|
|
u8 index;
|
|
sRoulette->var03_7 = TRUE;
|
|
index = sRoulette->spriteIds[sRoulette->var7C];
|
|
sRoulette->var38 = &gSprites[index];
|
|
sRoulette->var38->callback = sub_81446AC;
|
|
gTasks[taskId].tBallNum++;
|
|
gTasks[taskId].data[8]++;
|
|
SetBallCounterNumLeft(BALLS_PER_ROUND - gTasks[taskId].tBallNum);
|
|
m4aSongNumStart(SE_TAMAKORO);
|
|
gTasks[taskId].func = Task_RecordBallHit;
|
|
}
|
|
|
|
static void Task_RecordBallHit(u8 taskId)
|
|
{
|
|
if (sRoulette->var7D)
|
|
{
|
|
if (sRoulette->var03_5)
|
|
{
|
|
if (sRoulette->var03_6)
|
|
{
|
|
sRoulette->var03_6 = FALSE;
|
|
sRoulette->var03_5 = FALSE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!gTasks[taskId].data[1])
|
|
{
|
|
bool8 temp = IsHitInBetSelection(RecordHit(taskId, sRoulette->var7E), sRoulette->betSelection[sRoulette->curBallNum]);
|
|
gTasks[taskId].tWonBet = temp;
|
|
if (temp == TRUE)
|
|
sub_8151A48(&sRoulette->varB8, 0x1000);
|
|
}
|
|
if (gTasks[taskId].data[1] <= 60)
|
|
{
|
|
if (JOY_NEW(A_BUTTON))
|
|
gTasks[taskId].data[1] = 60;
|
|
gTasks[taskId].data[1]++;
|
|
}
|
|
else
|
|
{
|
|
DrawGridBackground(sRoulette->betSelection[sRoulette->curBallNum]);
|
|
ShowHideGridIcons(FALSE, gTasks[taskId].tWinningSquare);
|
|
ShowHideGridBalls(FALSE, gTasks[taskId].tBallNum - 1);
|
|
gTasks[taskId].data[1] = 32;
|
|
gTasks[taskId].func = Task_SlideGridOnscreen;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_SlideGridOnscreen(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].data[1]-- > 0)
|
|
{
|
|
if (gTasks[taskId].data[1] > 2)
|
|
gSpriteCoordOffsetX -= 2;
|
|
if ((sRoulette->var26 -= 4) == 104)
|
|
gSprites[sRoulette->spriteIds[SPR_MULTIPLIER]].callback = SpriteCB_GridSquare;
|
|
}
|
|
else
|
|
{
|
|
ShowHideWinSlotCursor(gTasks[taskId].tWinningSquare);
|
|
if (gTasks[taskId].tWonBet == TRUE)
|
|
gTasks[taskId].data[1] = 121;
|
|
else
|
|
gTasks[taskId].data[1] = 61;
|
|
gTasks[taskId].func = sub_8141778;
|
|
}
|
|
}
|
|
|
|
static void sub_8141778(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].data[1]-- > 1)
|
|
{
|
|
switch (gTasks[taskId].data[1] % 16)
|
|
{
|
|
case 8:
|
|
ShowHideGridIcons(FALSE, -1);
|
|
ShowHideGridBalls(FALSE, -1);
|
|
break;
|
|
case 0:
|
|
ShowHideGridIcons(FALSE, gTasks[taskId].tWinningSquare);
|
|
ShowHideGridBalls(FALSE, gTasks[taskId].tBallNum - 1);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
StartTaskAfterDelayOrInput(taskId, Task_PrintSpinResult, 30, 0);
|
|
}
|
|
}
|
|
|
|
static void Task_TryIncrementWins(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].tWonBet)
|
|
{
|
|
case TRUE:
|
|
case 2: // never happens
|
|
if (IsFanfareTaskInactive())
|
|
{
|
|
u32 wins = GetGameStat(GAME_STAT_CONSECUTIVE_ROULETTE_WINS);
|
|
if (wins < ++gTasks[taskId].tConsecutiveWins)
|
|
SetGameStat(GAME_STAT_CONSECUTIVE_ROULETTE_WINS, gTasks[taskId].tConsecutiveWins);
|
|
StartTaskAfterDelayOrInput(taskId, Task_PrintPayout, 0xFFFF, A_BUTTON | B_BUTTON);
|
|
}
|
|
break;
|
|
case FALSE:
|
|
default:
|
|
if (!IsSEPlaying())
|
|
{
|
|
gTasks[taskId].tConsecutiveWins = 0;
|
|
StartTaskAfterDelayOrInput(taskId, Task_EndTurn, 0xFFFF, A_BUTTON | B_BUTTON);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Task_PrintSpinResult(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].tWonBet)
|
|
{
|
|
case TRUE:
|
|
case 2: // never happens
|
|
if (gTasks[taskId].tMultiplier == MAX_MULTIPLIER)
|
|
{
|
|
PlayFanfare(MUS_ME_B_BIG);
|
|
DrawStdWindowFrame(sTextWindowId, FALSE);
|
|
AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_Jackpot, 0, 1, TEXT_SPEED_FF, NULL);
|
|
CopyWindowToVram(sTextWindowId, 3);
|
|
}
|
|
else
|
|
{
|
|
PlayFanfare(MUS_ME_B_SMALL);
|
|
DrawStdWindowFrame(sTextWindowId, FALSE);
|
|
AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_ItsAHit, 0, 1, TEXT_SPEED_FF, NULL);
|
|
CopyWindowToVram(sTextWindowId, 3);
|
|
}
|
|
break;
|
|
case FALSE:
|
|
default:
|
|
m4aSongNumStart(SE_HAZURE);
|
|
DrawStdWindowFrame(sTextWindowId, FALSE);
|
|
AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_NothingDoing, 0, 1, TEXT_SPEED_FF, NULL);
|
|
CopyWindowToVram(sTextWindowId, 3);
|
|
break;
|
|
}
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].func = Task_TryIncrementWins;
|
|
}
|
|
|
|
#define tPayout data[1]
|
|
|
|
static void Task_GivePayout(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].data[7])
|
|
{
|
|
case 0:
|
|
gTasks[taskId].tCoins++;
|
|
m4aSongNumStart(SE_PIN);
|
|
SetCreditDigits(gTasks[taskId].tCoins);
|
|
if (gTasks[taskId].tCoins >= MAX_COINS)
|
|
{
|
|
gTasks[taskId].tPayout = 0;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tPayout--;
|
|
gTasks[taskId].data[7]++;
|
|
}
|
|
break;
|
|
case 3:
|
|
m4aSongNumStop(SE_PIN);
|
|
gTasks[taskId].data[7] = 0;
|
|
break;
|
|
default:
|
|
gTasks[taskId].data[7]++;
|
|
break;
|
|
}
|
|
if (gTasks[taskId].tPayout == 0)
|
|
StartTaskAfterDelayOrInput(taskId, Task_EndTurn, 0xFFFF, A_BUTTON | B_BUTTON);
|
|
}
|
|
|
|
static void Task_PrintPayout(u8 taskId)
|
|
{
|
|
ConvertIntToDecimalStringN(gStringVar1, (sRoulette->minBet * gTasks[taskId].tMultiplier), STR_CONV_MODE_LEFT_ALIGN, 2);
|
|
StringExpandPlaceholders(gStringVar4, Roulette_Text_YouveWonXCoins);
|
|
DrawStdWindowFrame(sTextWindowId, FALSE);
|
|
AddTextPrinterParameterized(sTextWindowId, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, NULL);
|
|
CopyWindowToVram(sTextWindowId, 3);
|
|
gTasks[taskId].tPayout = (sRoulette->minBet * gTasks[taskId].tMultiplier);
|
|
gTasks[taskId].data[7] = 0;
|
|
gTasks[taskId].func = Task_GivePayout;
|
|
}
|
|
|
|
#undef tPayout
|
|
|
|
static void Task_EndTurn(u8 taskId)
|
|
{
|
|
sub_8151A9C(&sRoulette->varB8, 0xFFFF);
|
|
sRoulette->varB8.var04[13].var00_7 = sRoulette->varB8.var04[14].var00_7 = sRoulette->varB8.var04[15].var00_7 = 0;
|
|
gSprites[sRoulette->spriteIds[SPR_BOARD_ICONS + sGridSelections[gTasks[taskId].tWinningSquare].var00]].invisible = TRUE;
|
|
gTasks[taskId].func = Task_TryPrintEndTurnMsg;
|
|
}
|
|
|
|
static void Task_TryPrintEndTurnMsg(u8 taskId)
|
|
{
|
|
u8 i = 0;
|
|
gTasks[taskId].tSelectionId = i;
|
|
sRoulette->betSelection[sRoulette->curBallNum] = SELECTION_NONE;
|
|
DrawGridBackground(SELECTION_NONE);
|
|
gSprites[sRoulette->spriteIds[SPR_WIN_SLOT_CURSOR]].invisible = TRUE;
|
|
for (i = 0; i < NUM_BOARD_POKES; i++)
|
|
{
|
|
gSprites[sRoulette->spriteIds[i + SPR_POKE_HEADER_1]].oam.tileNum =
|
|
gSprites[sRoulette->spriteIds[i + SPR_POKE_HEADER_1]].sheetTileStart
|
|
+ (*gSprites[sRoulette->spriteIds[i + SPR_POKE_HEADER_1]].anims)->type;
|
|
}
|
|
if (gTasks[taskId].tCoins >= sRoulette->minBet)
|
|
{
|
|
if (gTasks[taskId].tBallNum == BALLS_PER_ROUND)
|
|
{
|
|
// Reached Ball 6, clear board
|
|
DrawStdWindowFrame(sTextWindowId, FALSE);
|
|
AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_BoardWillBeCleared, 0, 1, TEXT_SPEED_FF, NULL);
|
|
CopyWindowToVram(sTextWindowId, 3);
|
|
StartTaskAfterDelayOrInput(taskId, Task_ClearBoard, 0xFFFF, A_BUTTON | B_BUTTON);
|
|
}
|
|
else if (gTasks[taskId].tCoins == MAX_COINS)
|
|
{
|
|
// Player maxed out coins
|
|
DrawStdWindowFrame(sTextWindowId, FALSE);
|
|
AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_CoinCaseIsFull, 0, 1, TEXT_SPEED_FF, NULL);
|
|
CopyWindowToVram(sTextWindowId, 3);
|
|
StartTaskAfterDelayOrInput(taskId, Task_AskKeepPlaying, 0xFFFF, A_BUTTON | B_BUTTON);
|
|
}
|
|
else
|
|
{
|
|
// No special msg, ask to continue
|
|
gTasks[taskId].func = Task_AskKeepPlaying;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Player out of coins
|
|
DrawStdWindowFrame(sTextWindowId, FALSE);
|
|
AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_NoCoinsLeft, 0, 1, TEXT_SPEED_FF, NULL);
|
|
CopyWindowToVram(sTextWindowId, 3);
|
|
StartTaskAfterDelayOrInput(taskId, Task_StopPlaying, 60, A_BUTTON | B_BUTTON);
|
|
}
|
|
}
|
|
|
|
static void Task_ClearBoard(u8 taskId)
|
|
{
|
|
u8 i = 0;
|
|
|
|
gTasks[taskId].tBallNum = 0;
|
|
sub_8141FF4(taskId);
|
|
ResetHits();
|
|
HideBoardBalls();
|
|
DrawGridBackground(SELECTION_NONE);
|
|
SetBallCounterNumLeft(BALLS_PER_ROUND);
|
|
|
|
for (i = 0; i < NUM_ROULETTE_SLOTS; i++)
|
|
{
|
|
gSprites[sRoulette->spriteIds[i + SPR_BOARD_ICONS]].invisible = FALSE;
|
|
}
|
|
|
|
if (gTasks[taskId].tCoins == MAX_COINS)
|
|
{
|
|
DrawStdWindowFrame(sTextWindowId, FALSE);
|
|
AddTextPrinterParameterized(sTextWindowId, 1, Roulette_Text_CoinCaseIsFull, 0, 1, TEXT_SPEED_FF, NULL);
|
|
CopyWindowToVram(sTextWindowId, 3);
|
|
StartTaskAfterDelayOrInput(taskId, Task_AskKeepPlaying, 0xFFFF, A_BUTTON | B_BUTTON);
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].func = Task_AskKeepPlaying;
|
|
}
|
|
}
|
|
|
|
static void ExitRoulette(u8 taskId)
|
|
{
|
|
sub_8151A9C(&sRoulette->varB8, 0xFFFF);
|
|
sub_8151678(&sRoulette->varB8);
|
|
SetCoins(gTasks[taskId].tCoins);
|
|
if (GetCoins() < sRoulette->minBet)
|
|
gSpecialVar_0x8004 = TRUE;
|
|
else
|
|
gSpecialVar_0x8004 = FALSE;
|
|
AlertTVOfNewCoinTotal(GetCoins());
|
|
BeginHardwarePaletteFade(0xFF, 0, 0, 16, 0);
|
|
gTasks[taskId].func = Task_ExitRoulette;
|
|
}
|
|
|
|
static void Task_ExitRoulette(u8 taskId)
|
|
{
|
|
if (UpdatePaletteFade() == 0)
|
|
{
|
|
SetVBlankCallback(NULL);
|
|
gSpriteCoordOffsetX = gSpriteCoordOffsetY = 0;
|
|
ResetVramOamAndBgCntRegs();
|
|
ResetAllBgsCoordinates();
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
FreeAllSpritePalettes();
|
|
ResetPaletteFade();
|
|
ResetSpriteData();
|
|
FreeRoulette();
|
|
gFieldCallback = FieldCB_ContinueScriptHandleMusic;
|
|
SetMainCallback2(CB2_ReturnToField);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
static void Task_WaitForNextTask(u8 taskId)
|
|
{
|
|
if (sRoulette->taskWaitDelay == 0 || JOY_NEW(sRoulette->taskWaitKey))
|
|
{
|
|
gTasks[taskId].func = sRoulette->nextTask;
|
|
if (sRoulette->taskWaitKey > 0)
|
|
PlaySE(SE_SELECT);
|
|
sRoulette->nextTask = NULL;
|
|
sRoulette->taskWaitKey = 0;
|
|
sRoulette->taskWaitDelay = 0;
|
|
}
|
|
if (sRoulette->taskWaitDelay != 0xFFFF)
|
|
sRoulette->taskWaitDelay--;
|
|
}
|
|
|
|
static void StartTaskAfterDelayOrInput(u8 taskId, TaskFunc task, u16 delay, u16 key)
|
|
{
|
|
sRoulette->varB4 = gTasks[taskId].func;
|
|
if (task == NULL)
|
|
task = sRoulette->varB4;
|
|
sRoulette->nextTask = task;
|
|
sRoulette->taskWaitDelay = delay;
|
|
if (delay == 0xFFFF && key == 0)
|
|
sRoulette->taskWaitKey = 0xFFFF;
|
|
else
|
|
sRoulette->taskWaitKey = key;
|
|
gTasks[taskId].func = Task_WaitForNextTask;
|
|
}
|
|
|
|
static void sub_8141FF4(u8 taskId)
|
|
{
|
|
u8 i = 0;
|
|
sRoulette->var00 = i;
|
|
sRoulette->var03_7 = FALSE;
|
|
sRoulette->var03_5 = FALSE;
|
|
sRoulette->var03_6 = FALSE;
|
|
sRoulette->useTaillow = FALSE;
|
|
|
|
for (i = 0; i < BALLS_PER_ROUND; i++)
|
|
sRoulette->betSelection[i] = SELECTION_NONE;
|
|
|
|
sRoulette->curBallNum = 0;
|
|
gTasks[taskId].data[1] = 0;
|
|
}
|
|
|
|
static void ResetHits(void)
|
|
{
|
|
u8 i;
|
|
sRoulette->hitFlags = 0;
|
|
|
|
for (i = 0; i < BALLS_PER_ROUND; i++)
|
|
sRoulette->hitSquares[i] = 0;
|
|
|
|
for (i = 0; i < NUM_BOARD_POKES; i++)
|
|
sRoulette->pokeHits[i] = 0;
|
|
|
|
for (i = 0; i < NUM_BOARD_COLORS; i++)
|
|
sRoulette->colorHits[i] = 0;
|
|
|
|
ShowHideGridBalls(TRUE, -1);
|
|
}
|
|
|
|
static u8 RecordHit(u8 taskId, u8 slotId)
|
|
{
|
|
u8 i, j;
|
|
u32 columnFlags[NUM_BOARD_POKES] = {
|
|
F_WYNAUT_COL | F_ORANGE_WYNAUT | F_GREEN_WYNAUT | F_PURPLE_WYNAUT,
|
|
F_AZURILL_COL | F_ORANGE_AZURILL | F_GREEN_AZURILL | F_PURPLE_AZURILL,
|
|
F_SKITTY_COL | F_ORANGE_SKITTY | F_GREEN_SKITTY | F_PURPLE_SKITTY,
|
|
F_MAKUHITA_COL | F_ORANGE_MAKUHITA | F_GREEN_MAKUHITA | F_PURPLE_MAKUHITA
|
|
};
|
|
u32 rowFlags[NUM_BOARD_COLORS] = {
|
|
F_ORANGE_ROW | F_ORANGE_WYNAUT | F_ORANGE_AZURILL | F_ORANGE_SKITTY | F_ORANGE_MAKUHITA,
|
|
F_GREEN_ROW | F_GREEN_WYNAUT | F_GREEN_AZURILL | F_GREEN_SKITTY | F_GREEN_MAKUHITA,
|
|
F_PURPLE_ROW | F_PURPLE_WYNAUT | F_PURPLE_AZURILL | F_PURPLE_SKITTY | F_PURPLE_MAKUHITA
|
|
};
|
|
|
|
if (slotId >= NUM_ROULETTE_SLOTS)
|
|
return 0;
|
|
|
|
sRoulette->hitSquares[gTasks[taskId].tBallNum - 1] = sRouletteSlots[slotId].gridSquare;
|
|
gTasks[taskId].tWinningSquare = sRouletteSlots[slotId].gridSquare;
|
|
sRoulette->hitFlags |= sRouletteSlots[slotId].flag;
|
|
for (i = 0; i < NUM_BOARD_POKES; i++)
|
|
{
|
|
if (sRouletteSlots[slotId].flag & columnFlags[i])
|
|
sRoulette->pokeHits[i]++;
|
|
// If hit every color of a poke, set column completed
|
|
if (sRoulette->pokeHits[i] >= NUM_BOARD_COLORS)
|
|
sRoulette->hitFlags |= columnFlags[i];
|
|
}
|
|
for (j = 0; j < NUM_BOARD_COLORS; j++)
|
|
{
|
|
if (sRouletteSlots[slotId].flag & rowFlags[j])
|
|
sRoulette->colorHits[j]++;
|
|
// If hit every poke of a color, set row completed
|
|
if (sRoulette->colorHits[j] >= NUM_BOARD_POKES)
|
|
sRoulette->hitFlags |= rowFlags[j];
|
|
}
|
|
return sRouletteSlots[slotId].gridSquare;
|
|
}
|
|
|
|
static bool8 IsHitInBetSelection(u8 gridSquare, u8 betSelection)
|
|
{
|
|
u8 hit = gridSquare;
|
|
if (--gridSquare < NUM_GRID_SELECTIONS)
|
|
{
|
|
switch (betSelection)
|
|
{
|
|
case SELECTION_NONE:
|
|
return 3; // should never happen, player must place bet
|
|
case COL_WYNAUT:
|
|
case COL_AZURILL:
|
|
case COL_SKITTY:
|
|
case COL_MAKUHITA:
|
|
if (hit == betSelection + ROW_ORANGE
|
|
|| hit == betSelection + ROW_GREEN
|
|
|| hit == betSelection + ROW_PURPLE)
|
|
return TRUE;
|
|
break;
|
|
case ROW_ORANGE:
|
|
case ROW_GREEN:
|
|
case ROW_PURPLE:
|
|
if (hit >= (betSelection + COL_WYNAUT)
|
|
&& hit <= (betSelection + COL_MAKUHITA))
|
|
return TRUE;
|
|
break;
|
|
// Individual square
|
|
default:
|
|
if (hit == betSelection)
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static void FlashSelectionOnWheel(u8 selectionId)
|
|
{
|
|
u16 var0 = 0;
|
|
u8 var2;
|
|
u16 var3;
|
|
u8 i;
|
|
|
|
switch (selectionId)
|
|
{
|
|
case ROW_ORANGE:
|
|
case ROW_GREEN:
|
|
case ROW_PURPLE:
|
|
for (i = (selectionId + 1); i < (selectionId + 5); i++)
|
|
{
|
|
if (!(sRoulette->hitFlags & sGridSelections[i].flag))
|
|
var0 |= sGridSelections[i].var10;
|
|
}
|
|
sub_8151A48(&sRoulette->varB8, var0 &= 0xDFFF);
|
|
break;
|
|
default:
|
|
{
|
|
struct UnkStruct1 var1[3];
|
|
memcpy(var1, gUnknown_085B63F0, sizeof(var1));
|
|
if (selectionId >= COL_WYNAUT && selectionId <= COL_MAKUHITA)
|
|
var2 = 3;
|
|
else
|
|
var2 = 1;
|
|
|
|
var3 = selectionId / 5 - 1;
|
|
switch (GET_COL(selectionId))
|
|
{
|
|
// The specific color of the poke it references doesn't matter, because the icons themelves all share a palette
|
|
// So it just uses the first sprite ID of each
|
|
case COL_WYNAUT:
|
|
var3 = gSprites[sRoulette->spriteIds[SPR_BOARD_ICON_ORANGE_WYNAUT]].oam.paletteNum * 16;
|
|
break;
|
|
case COL_AZURILL:
|
|
var3 = gSprites[sRoulette->spriteIds[SPR_BOARD_ICON_GREEN_AZURILL]].oam.paletteNum * 16;
|
|
break;
|
|
case COL_SKITTY:
|
|
var3 = gSprites[sRoulette->spriteIds[SPR_BOARD_ICON_PURPLE_SKITTY]].oam.paletteNum * 16;
|
|
break;
|
|
case COL_MAKUHITA:
|
|
var3 = gSprites[sRoulette->spriteIds[SPR_BOARD_ICON_ORANGE_MAKUHITA]].oam.paletteNum * 16;
|
|
break;
|
|
}
|
|
if (var2 == 1)
|
|
{
|
|
if (!(sRoulette->hitFlags & sGridSelections[selectionId].flag))
|
|
{
|
|
var1[selectionId / 5 - 1].var02 += var3;
|
|
sub_815168C(&sRoulette->varB8, 13, &var1[selectionId / 5 - 1]);
|
|
}
|
|
else
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
u8 var4 = i * 5 + selectionId + 5;
|
|
if (!(sRoulette->hitFlags & sGridSelections[var4].flag))
|
|
{
|
|
var1[var4 / 5 - 1].var02 += var3;
|
|
sub_815168C(&sRoulette->varB8, i + 13, &var1[var4 / 5 - 1]);
|
|
if (var2 == 3)
|
|
var0 = sGridSelections[var4].var10;
|
|
var2--;
|
|
}
|
|
}
|
|
if (var2 != 2)
|
|
var0 = 0;
|
|
}
|
|
sub_8151A48(&sRoulette->varB8, var0 |= sGridSelections[selectionId].var10);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void DrawGridBackground(u8 selectionId)
|
|
{
|
|
vu8 i;
|
|
vu8 z;
|
|
vu16 var1;
|
|
vu16 var2;
|
|
vu8 var0;
|
|
u8 v[5];
|
|
u8 l;
|
|
sRoulette->var2A = 1;
|
|
ShowHideGridIcons(FALSE, 0);
|
|
SetGridSelectionRect(sRoulette->tilemapBuffers[2], sRoulette->unk_397C, 14, 7, 16, 13);
|
|
switch (selectionId)
|
|
{
|
|
case SELECTION_NONE:
|
|
return;
|
|
case COL_WYNAUT:
|
|
case COL_AZURILL:
|
|
case COL_SKITTY:
|
|
case COL_MAKUHITA:
|
|
l = 4;
|
|
for (i = 0; i < l; i++)
|
|
{
|
|
v[i] = i * 5 + selectionId;
|
|
}
|
|
break;
|
|
case ROW_ORANGE:
|
|
case ROW_GREEN:
|
|
case ROW_PURPLE:
|
|
l = 5;
|
|
for (i = 0; i < l; i++)
|
|
{
|
|
v[i] = i + selectionId;
|
|
}
|
|
break;
|
|
// Individual square
|
|
default:
|
|
l = 1;
|
|
v[0] = selectionId;
|
|
}
|
|
for (i = 0; i < l; i++)
|
|
{
|
|
var0 = sGridSelections[v[i]].var06;
|
|
var1 = sGridSelections[v[i]].x;
|
|
for (z = 0; z < 3; z++)
|
|
{
|
|
var2 = (sGridSelections[v[i]].y + z) * 32;
|
|
sRoulette->tilemapBuffers[2][var1 + var2 + 0] = sRoulette->unk_397C[(var0 + z) * 3 + 208];
|
|
sRoulette->tilemapBuffers[2][var1 + var2 + 1] = sRoulette->unk_397C[(var0 + z) * 3 + 209];
|
|
sRoulette->tilemapBuffers[2][var1 + var2 + 2] = sRoulette->unk_397C[(var0 + z) * 3 + 210];
|
|
}
|
|
}
|
|
}
|
|
|
|
static u8 GetMultiplier(u8 selectionId)
|
|
{
|
|
u8 multipliers[5] = {0, 3, 4, 6, 12};
|
|
|
|
if (selectionId > NUM_GRID_SELECTIONS)
|
|
selectionId = 0;
|
|
|
|
switch (sGridSelections[selectionId].baseMultiplier)
|
|
{
|
|
case NUM_BOARD_COLORS:
|
|
selectionId = selectionId / 5 - 1;
|
|
// If already hit all pokes of this color, multiplier is 0
|
|
if (sRoulette->colorHits[selectionId] >= NUM_BOARD_POKES)
|
|
return 0;
|
|
return multipliers[sRoulette->colorHits[selectionId] + 1];
|
|
case NUM_BOARD_POKES:
|
|
selectionId--;
|
|
// If already hit all colors of this poke, multiplier is 0
|
|
if (sRoulette->pokeHits[selectionId] >= NUM_BOARD_COLORS)
|
|
return 0;
|
|
return multipliers[sRoulette->pokeHits[selectionId] + 2];
|
|
case NUM_ROULETTE_SLOTS:
|
|
// If square has been hit already, multiplier is 0
|
|
if (sRoulette->hitFlags & sGridSelections[selectionId].flag)
|
|
return 0;
|
|
return multipliers[4];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void sub_8142814(void)
|
|
{
|
|
s32 x1;
|
|
s32 x2;
|
|
SetGpuReg(REG_OFFSET_BG2PA, sRoulette->var2C.a);
|
|
SetGpuReg(REG_OFFSET_BG2PB, sRoulette->var2C.b);
|
|
SetGpuReg(REG_OFFSET_BG2PC, sRoulette->var2C.c);
|
|
SetGpuReg(REG_OFFSET_BG2PD, sRoulette->var2C.d);
|
|
x1 = 0x7400 - sRoulette->var2C.a * (gSpriteCoordOffsetX + 116)
|
|
- sRoulette->var2C.b * (gSpriteCoordOffsetY + 80);
|
|
x2 = 0x5400 - sRoulette->var2C.c * (gSpriteCoordOffsetX + 116)
|
|
- sRoulette->var2C.d * (gSpriteCoordOffsetY + 80);
|
|
SetGpuReg(REG_OFFSET_BG2X_L, x1);
|
|
SetGpuReg(REG_OFFSET_BG2X_H, (x1 & 0x0fff0000) >> 16);
|
|
SetGpuReg(REG_OFFSET_BG2Y_L, x2);
|
|
SetGpuReg(REG_OFFSET_BG2Y_H, (x2 & 0x0fff0000) >> 16);
|
|
}
|
|
|
|
static const u8 sFiller[3] = {};
|
|
static const u16 sShadow_Pal[] = INCBIN_U16("graphics/roulette/shadow.gbapal");
|
|
static const u16 sBall_Pal[] = INCBIN_U16("graphics/roulette/ball.gbapal");
|
|
static const u16 sBallCounter_Pal[] = INCBIN_U16("graphics/roulette/ball_counter.gbapal");
|
|
static const u16 sCursor_Pal[] = INCBIN_U16("graphics/roulette/cursor.gbapal");
|
|
static const u16 sCredit_Pal[] = INCBIN_U16("graphics/roulette/credit.gbapal");
|
|
static const u16 sShroomish_Pal[] = INCBIN_U16("graphics/roulette/shroomish.gbapal");
|
|
static const u16 sTaillow_Pal[] = INCBIN_U16("graphics/roulette/tailow.gbapal");
|
|
static const u16 sGridIcons_Pal[] = INCBIN_U16("graphics/roulette/grid_icons.gbapal");
|
|
static const u16 sWynaut_Pal[] = INCBIN_U16("graphics/roulette/wynaut.gbapal");
|
|
static const u16 sAzurill_Pal[] = INCBIN_U16("graphics/roulette/azurill.gbapal");
|
|
static const u16 sSkitty_Pal[] = INCBIN_U16("graphics/roulette/skitty.gbapal");
|
|
static const u16 sMakuhita_Pal[] = INCBIN_U16("graphics/roulette/makuhita.gbapal");
|
|
static const u16 sUnused1_Pal[] = INCBIN_U16("graphics/roulette/unused_1.gbapal");
|
|
static const u16 sUnused2_Pal[] = INCBIN_U16("graphics/roulette/unused_2.gbapal");
|
|
static const u16 sUnused3_Pal[] = INCBIN_U16("graphics/roulette/unused_3.gbapal");
|
|
static const u16 sUnused4_Pal[] = INCBIN_U16("graphics/roulette/unused_4.gbapal");
|
|
static const u32 sBall_Gfx[] = INCBIN_U32("graphics/roulette/ball.4bpp.lz");
|
|
static const u32 sBallCounter_Gfx[] = INCBIN_U32("graphics/roulette/ball_counter.4bpp.lz");
|
|
static const u32 sShroomishTaillow_Gfx[] = INCBIN_U32("graphics/roulette/roulette_tilt.4bpp.lz");
|
|
static const u32 sGridIcons_Gfx[] = INCBIN_U32("graphics/roulette/grid_icons.4bpp.lz");
|
|
static const u32 sBoardIcons_Gfx[] = INCBIN_U32("graphics/roulette/board_icons.4bpp.lz");
|
|
static const u32 sShadow_Gfx[] = INCBIN_U32("graphics/roulette/shadow.4bpp.lz");
|
|
static const u32 sCursor_Gfx[] = INCBIN_U32("graphics/roulette/cursor.4bpp.lz");
|
|
|
|
static const struct SpritePalette sSpritePalettes[] =
|
|
{
|
|
{ .data = sShadow_Pal, .tag = PALTAG_SHADOW },
|
|
{ .data = sBall_Pal, .tag = PALTAG_BALL },
|
|
{ .data = sBallCounter_Pal, .tag = PALTAG_BALL_COUNTER },
|
|
{ .data = sCursor_Pal, .tag = 4 },
|
|
{ .data = sCredit_Pal, .tag = PALTAG_INTERFACE },
|
|
{ .data = sShroomish_Pal, .tag = PALTAG_SHROOMISH },
|
|
{ .data = sTaillow_Pal, .tag = PALTAG_TAILLOW },
|
|
{ .data = sGridIcons_Pal, .tag = PALTAG_GRID_ICONS },
|
|
{ .data = sWynaut_Pal, .tag = PALTAG_WYNAUT },
|
|
{ .data = sAzurill_Pal, .tag = PALTAG_AZURILL },
|
|
{ .data = sSkitty_Pal, .tag = PALTAG_SKITTY },
|
|
{ .data = sMakuhita_Pal, .tag = PALTAG_MAKUHITA },
|
|
{}
|
|
};
|
|
|
|
static const struct OamData gOamData_85B73EC =
|
|
{
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.shape = SPRITE_SHAPE(32x32),
|
|
.size = SPRITE_SIZE(32x32),
|
|
.priority = 1,
|
|
};
|
|
|
|
static const struct OamData sOam_GridIcon =
|
|
{
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.shape = SPRITE_SHAPE(16x16),
|
|
.size = SPRITE_SIZE(16x16),
|
|
.priority = 1,
|
|
};
|
|
|
|
static const struct OamData sOam_BoardIcon =
|
|
{
|
|
.y = 60,
|
|
.affineMode = ST_OAM_AFFINE_DOUBLE,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.shape = SPRITE_SHAPE(16x32),
|
|
.size = SPRITE_SIZE(16x32),
|
|
.priority = 2,
|
|
};
|
|
|
|
static const union AnimCmd sAffineAnim_Unused1[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sAffineAnims_Unused1[] =
|
|
{
|
|
sAffineAnim_Unused1
|
|
};
|
|
|
|
static const union AffineAnimCmd sAffineAnim_Unused2[] =
|
|
{
|
|
AFFINEANIMCMD_END
|
|
};
|
|
|
|
static const union AffineAnimCmd *const sAffineAnims_Unused2[] =
|
|
{
|
|
sAffineAnim_Unused2
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sSpriteSheet_BoardIcons =
|
|
{
|
|
.data = sBoardIcons_Gfx,
|
|
.size = 0xC00,
|
|
.tag = GFXTAG_BOARD_ICONS
|
|
};
|
|
|
|
static const union AnimCmd sAnim_BoardIcons[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 0),
|
|
ANIMCMD_FRAME(32, 0),
|
|
ANIMCMD_FRAME(64, 0),
|
|
ANIMCMD_FRAME(72, 0),
|
|
ANIMCMD_FRAME(8, 0),
|
|
ANIMCMD_FRAME(40, 0),
|
|
ANIMCMD_FRAME(48, 0),
|
|
ANIMCMD_FRAME(80, 0),
|
|
ANIMCMD_FRAME(16, 0),
|
|
ANIMCMD_FRAME(24, 0),
|
|
ANIMCMD_FRAME(56, 0),
|
|
ANIMCMD_FRAME(88, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_BoardIcon_OrangeWynaut[] =
|
|
{
|
|
&sAnim_BoardIcons[0]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_BoardIcon_GreenAzurill[] =
|
|
{
|
|
&sAnim_BoardIcons[1]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_BoardIcon_PurpleSkitty[] =
|
|
{
|
|
&sAnim_BoardIcons[2]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_BoardIcon_OrangeMakuhita[] =
|
|
{
|
|
&sAnim_BoardIcons[3]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_BoardIcon_GreenWynaut[] =
|
|
{
|
|
&sAnim_BoardIcons[4]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_BoardIcon_PurpleAzurill[] =
|
|
{
|
|
&sAnim_BoardIcons[5]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_BoardIcon_OrangeSkitty[] =
|
|
{
|
|
&sAnim_BoardIcons[6]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_BoardIcon_GreenMakuhita[] =
|
|
{
|
|
&sAnim_BoardIcons[7]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_BoardIcon_PurpleWynaut[] =
|
|
{
|
|
&sAnim_BoardIcons[8]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_BoardIcon_OrangeAzurill[] =
|
|
{
|
|
&sAnim_BoardIcons[9]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_BoardIcon_GreenSkitty[] =
|
|
{
|
|
&sAnim_BoardIcons[10]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_BoardIcon_PurpleMakuhita[] =
|
|
{
|
|
&sAnim_BoardIcons[11]
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sSpriteSheet_Headers =
|
|
{
|
|
.data = gRouletteHeaders_Gfx,
|
|
.size = 0x1600,
|
|
.tag = GFXTAG_HEADERS
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sSpriteSheet_PokeIcons =
|
|
{
|
|
.data = sGridIcons_Gfx,
|
|
.size = 0x400,
|
|
.tag = GFXTAG_GRID_ICONS
|
|
};
|
|
|
|
static const union AnimCmd sAnim_Headers[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 0),
|
|
ANIMCMD_FRAME(16, 0),
|
|
ANIMCMD_FRAME(32, 0),
|
|
ANIMCMD_FRAME(48, 0),
|
|
ANIMCMD_FRAME(64, 0),
|
|
ANIMCMD_FRAME(80, 0),
|
|
ANIMCMD_FRAME(96, 0),
|
|
ANIMCMD_FRAME(112, 0),
|
|
ANIMCMD_FRAME(128, 0),
|
|
ANIMCMD_FRAME(144, 0),
|
|
ANIMCMD_FRAME(160, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sAnim_GridIcons[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 0),
|
|
ANIMCMD_FRAME(4, 0),
|
|
ANIMCMD_FRAME(8, 0),
|
|
ANIMCMD_FRAME(12, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_WynautHeader[] =
|
|
{
|
|
&sAnim_Headers[0]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_AzurillHeader[] =
|
|
{
|
|
&sAnim_Headers[2]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_SkittyHeader[] =
|
|
{
|
|
&sAnim_Headers[4]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_MakuhitaHeader[] =
|
|
{
|
|
&sAnim_Headers[6]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_OrangeHeader[] =
|
|
{
|
|
&sAnim_Headers[8]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_GreenHeader[] =
|
|
{
|
|
&sAnim_Headers[9]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_PurpleHeader[] =
|
|
{
|
|
&sAnim_Headers[10]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_GridIcon_Wynaut[] =
|
|
{
|
|
&sAnim_GridIcons[0]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_GridIcon_Azurill[] =
|
|
{
|
|
&sAnim_GridIcons[1]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_GridIcon_Skitty[] =
|
|
{
|
|
&sAnim_GridIcons[2]
|
|
};
|
|
|
|
static const union AnimCmd *const sAnim_GridIcon_Makuhita[] =
|
|
{
|
|
&sAnim_GridIcons[3]
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplates_PokeHeaders[NUM_BOARD_POKES] =
|
|
{
|
|
{
|
|
.tileTag = GFXTAG_HEADERS,
|
|
.paletteTag = PALTAG_GRID_ICONS,
|
|
.oam = &gOamData_85B73EC,
|
|
.anims = sAnim_WynautHeader,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_GridSquare
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_HEADERS,
|
|
.paletteTag = PALTAG_GRID_ICONS,
|
|
.oam = &gOamData_85B73EC,
|
|
.anims = sAnim_AzurillHeader,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_GridSquare
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_HEADERS,
|
|
.paletteTag = PALTAG_GRID_ICONS,
|
|
.oam = &gOamData_85B73EC,
|
|
.anims = sAnim_SkittyHeader,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_GridSquare
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_HEADERS,
|
|
.paletteTag = PALTAG_GRID_ICONS,
|
|
.oam = &gOamData_85B73EC,
|
|
.anims = sAnim_MakuhitaHeader,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_GridSquare
|
|
}
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplates_ColorHeaders[NUM_BOARD_COLORS] =
|
|
{
|
|
{
|
|
.tileTag = GFXTAG_HEADERS,
|
|
.paletteTag = PALTAG_GRID_ICONS,
|
|
.oam = &gOamData_85B73EC,
|
|
.anims = sAnim_OrangeHeader,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_GridSquare
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_HEADERS,
|
|
.paletteTag = PALTAG_GRID_ICONS,
|
|
.oam = &gOamData_85B73EC,
|
|
.anims = sAnim_GreenHeader,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_GridSquare
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_HEADERS,
|
|
.paletteTag = PALTAG_GRID_ICONS,
|
|
.oam = &gOamData_85B73EC,
|
|
.anims = sAnim_PurpleHeader,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_GridSquare
|
|
}
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_GridIcons[NUM_BOARD_POKES] =
|
|
{
|
|
{
|
|
.tileTag = GFXTAG_GRID_ICONS,
|
|
.paletteTag = PALTAG_GRID_ICONS,
|
|
.oam = &sOam_GridIcon,
|
|
.anims = sAnim_GridIcon_Wynaut,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_GridSquare
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_GRID_ICONS,
|
|
.paletteTag = PALTAG_GRID_ICONS,
|
|
.oam = &sOam_GridIcon,
|
|
.anims = sAnim_GridIcon_Azurill,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_GridSquare
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_GRID_ICONS,
|
|
.paletteTag = PALTAG_GRID_ICONS,
|
|
.oam = &sOam_GridIcon,
|
|
.anims = sAnim_GridIcon_Skitty,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_GridSquare
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_GRID_ICONS,
|
|
.paletteTag = PALTAG_GRID_ICONS,
|
|
.oam = &sOam_GridIcon,
|
|
.anims = sAnim_GridIcon_Makuhita,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_GridSquare
|
|
}
|
|
};
|
|
|
|
// Board icons are listed clockwise starting from 1 oclock on the roulette board (with pokeball upside right)
|
|
// They go Wynaut -> Azurill -> Skitty -> Makuhita, and Orange -> Green -> Purple
|
|
static const struct SpriteTemplate sSpriteTemplates_BoardIcons[NUM_ROULETTE_SLOTS] =
|
|
{
|
|
{
|
|
.tileTag = GFXTAG_BOARD_ICONS,
|
|
.paletteTag = PALTAG_WYNAUT,
|
|
.oam = &sOam_BoardIcon,
|
|
.anims = sAnim_BoardIcon_OrangeWynaut,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_BoardIcon
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_BOARD_ICONS,
|
|
.paletteTag = PALTAG_AZURILL,
|
|
.oam = &sOam_BoardIcon,
|
|
.anims = sAnim_BoardIcon_GreenAzurill,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_BoardIcon
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_BOARD_ICONS,
|
|
.paletteTag = PALTAG_SKITTY,
|
|
.oam = &sOam_BoardIcon,
|
|
.anims = sAnim_BoardIcon_PurpleSkitty,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_BoardIcon
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_BOARD_ICONS,
|
|
.paletteTag = PALTAG_MAKUHITA,
|
|
.oam = &sOam_BoardIcon,
|
|
.anims = sAnim_BoardIcon_OrangeMakuhita,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_BoardIcon
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_BOARD_ICONS,
|
|
.paletteTag = PALTAG_WYNAUT,
|
|
.oam = &sOam_BoardIcon,
|
|
.anims = sAnim_BoardIcon_GreenWynaut,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_BoardIcon
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_BOARD_ICONS,
|
|
.paletteTag = PALTAG_AZURILL,
|
|
.oam = &sOam_BoardIcon,
|
|
.anims = sAnim_BoardIcon_PurpleAzurill,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_BoardIcon
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_BOARD_ICONS,
|
|
.paletteTag = PALTAG_SKITTY,
|
|
.oam = &sOam_BoardIcon,
|
|
.anims = sAnim_BoardIcon_OrangeSkitty,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_BoardIcon
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_BOARD_ICONS,
|
|
.paletteTag = PALTAG_MAKUHITA,
|
|
.oam = &sOam_BoardIcon,
|
|
.anims = sAnim_BoardIcon_GreenMakuhita,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_BoardIcon
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_BOARD_ICONS,
|
|
.paletteTag = PALTAG_WYNAUT,
|
|
.oam = &sOam_BoardIcon,
|
|
.anims = sAnim_BoardIcon_PurpleWynaut,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_BoardIcon
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_BOARD_ICONS,
|
|
.paletteTag = PALTAG_AZURILL,
|
|
.oam = &sOam_BoardIcon,
|
|
.anims = sAnim_BoardIcon_OrangeAzurill,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_BoardIcon
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_BOARD_ICONS,
|
|
.paletteTag = PALTAG_SKITTY,
|
|
.oam = &sOam_BoardIcon,
|
|
.anims = sAnim_BoardIcon_GreenSkitty,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_BoardIcon
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_BOARD_ICONS,
|
|
.paletteTag = PALTAG_MAKUHITA,
|
|
.oam = &sOam_BoardIcon,
|
|
.anims = sAnim_BoardIcon_PurpleMakuhita,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_BoardIcon
|
|
}
|
|
};
|
|
|
|
static const struct OamData sOam_Credit =
|
|
{
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.shape = SPRITE_SHAPE(64x32),
|
|
.size = SPRITE_SIZE(64x32),
|
|
.priority = 1,
|
|
};
|
|
|
|
static const struct OamData sOam_CreditDigit =
|
|
{
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.shape = SPRITE_SHAPE(8x16),
|
|
.size = SPRITE_SIZE(8x16),
|
|
.priority = 1,
|
|
};
|
|
|
|
static const struct OamData sOam_Multiplier =
|
|
{
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.shape = SPRITE_SHAPE(32x16),
|
|
.size = SPRITE_SIZE(32x16),
|
|
.priority = 1,
|
|
};
|
|
|
|
static const struct OamData sOam_BallCounter =
|
|
{
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.shape = SPRITE_SHAPE(16x8),
|
|
.size = SPRITE_SIZE(16x8),
|
|
.priority = 1,
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sSpriteSheets_Interface[] =
|
|
{
|
|
{
|
|
.data = gRouletteCredit_Gfx,
|
|
.size = 0x400,
|
|
.tag = GFXTAG_CREDIT
|
|
},
|
|
{
|
|
.data = gRouletteNumbers_Gfx,
|
|
.size = 0x280,
|
|
.tag = GFXTAG_CREDIT_DIGIT
|
|
},
|
|
{
|
|
.data = gRouletteMultiplier_Gfx,
|
|
.size = 0x500,
|
|
.tag = GFXTAG_MULTIPLIER
|
|
},
|
|
{
|
|
.data = sBallCounter_Gfx,
|
|
.size = 0x140,
|
|
.tag = GFXTAG_BALL_COUNTER
|
|
},
|
|
{
|
|
.data = sCursor_Gfx,
|
|
.size = 0x200,
|
|
.tag = GFXTAG_CURSOR
|
|
},
|
|
{}
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B7780[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 0),
|
|
ANIMCMD_FRAME(2, 0),
|
|
ANIMCMD_FRAME(4, 0),
|
|
ANIMCMD_FRAME(6, 0),
|
|
ANIMCMD_FRAME(8, 0),
|
|
ANIMCMD_FRAME(10, 0),
|
|
ANIMCMD_FRAME(12, 0),
|
|
ANIMCMD_FRAME(14, 0),
|
|
ANIMCMD_FRAME(16, 0),
|
|
ANIMCMD_FRAME(18, 0),
|
|
// BUG: Animation not terminated properly
|
|
//ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const gSpriteAnimTable_85B77A8[] =
|
|
{
|
|
gSpriteAnim_85B7780
|
|
};
|
|
|
|
static const union AnimCmd sAnim_Multiplier[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 0),
|
|
ANIMCMD_FRAME(8, 0),
|
|
ANIMCMD_FRAME(16, 0),
|
|
ANIMCMD_FRAME(24, 0),
|
|
ANIMCMD_FRAME(32, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sAnims_Multiplier[] =
|
|
{
|
|
sAnim_Multiplier
|
|
};
|
|
|
|
static const union AnimCmd sAnim_BallCounter[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 0),
|
|
ANIMCMD_FRAME(2, 0),
|
|
ANIMCMD_FRAME(4, 0),
|
|
ANIMCMD_FRAME(6, 0),
|
|
ANIMCMD_FRAME(8, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sAnims_BallCounter[] =
|
|
{
|
|
sAnim_BallCounter
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Credit =
|
|
{
|
|
.tileTag = GFXTAG_CREDIT,
|
|
.paletteTag = PALTAG_INTERFACE,
|
|
.oam = &sOam_Credit,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_CreditDigit =
|
|
{
|
|
.tileTag = GFXTAG_CREDIT_DIGIT,
|
|
.paletteTag = PALTAG_INTERFACE,
|
|
.oam = &sOam_CreditDigit,
|
|
.anims = gSpriteAnimTable_85B77A8,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Multiplier =
|
|
{
|
|
.tileTag = GFXTAG_MULTIPLIER,
|
|
.paletteTag = PALTAG_INTERFACE,
|
|
.oam = &sOam_Multiplier,
|
|
.anims = sAnims_Multiplier,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_GridSquare
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_BallCounter =
|
|
{
|
|
.tileTag = GFXTAG_BALL_COUNTER,
|
|
.paletteTag = PALTAG_BALL_COUNTER,
|
|
.oam = &sOam_BallCounter,
|
|
.anims = sAnims_BallCounter,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
// NOTE: This cursor is only used to identify the winning square on the grid
|
|
static const struct SpriteTemplate sSpriteTemplate_Cursor =
|
|
{
|
|
.tileTag = GFXTAG_CURSOR,
|
|
.paletteTag = PALTAG_INTERFACE,
|
|
.oam = &gOamData_85B73EC,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct OamData sOam_Ball =
|
|
{
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.shape = SPRITE_SHAPE(16x16),
|
|
.size = SPRITE_SIZE(16x16),
|
|
.priority = 2,
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sSpriteSheet_Ball = {
|
|
.data = sBall_Gfx,
|
|
.size = 0x200,
|
|
.tag = GFXTAG_BALL
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B786C[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 5),
|
|
ANIMCMD_FRAME(4, 5),
|
|
ANIMCMD_FRAME(8, 5),
|
|
ANIMCMD_FRAME(4, 5),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B7880[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 10),
|
|
ANIMCMD_FRAME(4, 10),
|
|
ANIMCMD_FRAME(8, 10),
|
|
ANIMCMD_FRAME(4, 10),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B7894[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 15),
|
|
ANIMCMD_FRAME(4, 15),
|
|
ANIMCMD_FRAME(8, 15),
|
|
ANIMCMD_FRAME(4, 15),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B78A8[] =
|
|
{
|
|
ANIMCMD_FRAME(4, 2),
|
|
ANIMCMD_FRAME(8, 5),
|
|
ANIMCMD_FRAME(4, 5),
|
|
ANIMCMD_FRAME(12, 5),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B78BC[] =
|
|
{
|
|
ANIMCMD_FRAME(4, 2),
|
|
ANIMCMD_FRAME(0, 4),
|
|
ANIMCMD_FRAME(4, 4),
|
|
ANIMCMD_FRAME(8, 4),
|
|
ANIMCMD_FRAME(12, 4),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B78D4[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 2),
|
|
ANIMCMD_FRAME(4, 5),
|
|
ANIMCMD_FRAME(8, 5),
|
|
ANIMCMD_FRAME(12, 5),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B78E8[] =
|
|
{
|
|
ANIMCMD_FRAME(12, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B78F0[] =
|
|
{
|
|
ANIMCMD_FRAME(8, 2),
|
|
ANIMCMD_FRAME(4, 5),
|
|
ANIMCMD_FRAME(0, 5),
|
|
ANIMCMD_FRAME(12, 5),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sAnims_Ball[] =
|
|
{
|
|
gSpriteAnim_85B786C,
|
|
gSpriteAnim_85B7880,
|
|
gSpriteAnim_85B7894,
|
|
gSpriteAnim_85B78A8,
|
|
gSpriteAnim_85B78F0,
|
|
gSpriteAnim_85B78BC,
|
|
gSpriteAnim_85B78D4,
|
|
gSpriteAnim_85B78D4,
|
|
gSpriteAnim_85B78E8
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Ball =
|
|
{
|
|
.tileTag = GFXTAG_BALL,
|
|
.paletteTag = PALTAG_BALL,
|
|
.oam = &sOam_Ball,
|
|
.anims = sAnims_Ball,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct OamData sOam_BoardCenter =
|
|
{
|
|
.y = 81,
|
|
.affineMode = ST_OAM_AFFINE_DOUBLE,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.shape = SPRITE_SHAPE(64x64),
|
|
.size = SPRITE_SIZE(64x64),
|
|
.priority = 2,
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sSpriteSheet_BoardCenter =
|
|
{
|
|
.data = gRouletteCenter_Gfx,
|
|
.size = 0x800,
|
|
.tag = GFXTAG_BOARD_CENTER
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_BoardCenter =
|
|
{
|
|
.tileTag = GFXTAG_BOARD_CENTER,
|
|
.paletteTag = PALTAG_BALL,
|
|
.oam = &sOam_BoardCenter,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_BoardCenter
|
|
};
|
|
|
|
static const struct OamData sOam_Shroomish =
|
|
{
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.shape = SPRITE_SHAPE(32x32),
|
|
.size = SPRITE_SIZE(32x32),
|
|
.priority = 2,
|
|
};
|
|
|
|
static const struct OamData sOam_Taillow =
|
|
{
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.shape = SPRITE_SHAPE(32x32),
|
|
.size = SPRITE_SIZE(32x32),
|
|
.priority = 2,
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sSpriteSheet_ShroomishTaillow =
|
|
{
|
|
.data = sShroomishTaillow_Gfx,
|
|
.size = 0xE00,
|
|
.tag = GFXTAG_SHROOMISH_TAILLOW
|
|
};
|
|
|
|
static const union AnimCmd sAnim_Shroomish[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 6),
|
|
ANIMCMD_FRAME(16, 6),
|
|
ANIMCMD_FRAME(32, 6),
|
|
ANIMCMD_FRAME(48, 6),
|
|
ANIMCMD_FRAME(32, 6),
|
|
ANIMCMD_FRAME(64, 6),
|
|
ANIMCMD_JUMP(2)
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B799C[] =
|
|
{
|
|
ANIMCMD_FRAME(80, 10),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B79A4[] =
|
|
{
|
|
ANIMCMD_FRAME(80, 10, .hFlip = TRUE),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B79AC[] =
|
|
{
|
|
ANIMCMD_FRAME(80, 20),
|
|
ANIMCMD_FRAME(96, 20),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B79B8[] =
|
|
{
|
|
ANIMCMD_FRAME(80, 20, .hFlip = TRUE),
|
|
ANIMCMD_FRAME(96, 20, .hFlip = TRUE),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B79C4[] =
|
|
{
|
|
ANIMCMD_FRAME(80, 10),
|
|
ANIMCMD_FRAME(96, 10),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B79D0[] =
|
|
{
|
|
ANIMCMD_FRAME(80, 10, .hFlip = TRUE),
|
|
ANIMCMD_FRAME(96, 10, .hFlip = TRUE),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd *const sAnims_Shroomish[] =
|
|
{
|
|
sAnim_Shroomish
|
|
};
|
|
|
|
static const union AnimCmd *const sAnims_Taillow[] =
|
|
{
|
|
gSpriteAnim_85B799C,
|
|
gSpriteAnim_85B79A4,
|
|
gSpriteAnim_85B79AC,
|
|
gSpriteAnim_85B79B8,
|
|
gSpriteAnim_85B79C4,
|
|
gSpriteAnim_85B79D0
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Shroomish =
|
|
{
|
|
.tileTag = GFXTAG_SHROOMISH_TAILLOW,
|
|
.paletteTag = PALTAG_SHROOMISH,
|
|
.oam = &sOam_Shroomish,
|
|
.anims = sAnims_Shroomish,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_Taillow =
|
|
{
|
|
.tileTag = GFXTAG_SHROOMISH_TAILLOW,
|
|
.paletteTag = PALTAG_TAILLOW,
|
|
.oam = &sOam_Taillow,
|
|
.anims = sAnims_Taillow,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_Taillow
|
|
};
|
|
|
|
static const struct OamData gOamData_85B7A28 =
|
|
{
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.shape = SPRITE_SHAPE(16x16),
|
|
.size = SPRITE_SIZE(16x16),
|
|
.priority = 2,
|
|
};
|
|
|
|
static const struct OamData gOamData_85B7A30 =
|
|
{
|
|
.affineMode = ST_OAM_AFFINE_OFF,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.shape = SPRITE_SHAPE(32x16),
|
|
.size = SPRITE_SIZE(32x16),
|
|
.priority = 2,
|
|
};
|
|
|
|
static const struct OamData sOam_TaillowShadow =
|
|
{
|
|
.affineMode = ST_OAM_AFFINE_NORMAL,
|
|
.objMode = ST_OAM_OBJ_NORMAL,
|
|
.shape = SPRITE_SHAPE(32x16),
|
|
.size = SPRITE_SIZE(32x16),
|
|
.priority = 2,
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet sSpriteSheet_Shadow =
|
|
{
|
|
.data = sShadow_Gfx,
|
|
.size = 0x180,
|
|
.tag = GFXTAG_SHADOW
|
|
};
|
|
|
|
static const union AffineAnimCmd gSpriteAffineAnim_85B7A48[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0),
|
|
AFFINEANIMCMD_FRAME(2, 2, 0, 60),
|
|
AFFINEANIMCMD_END
|
|
};
|
|
|
|
static const union AffineAnimCmd sAffineAnim_TaillowShadow[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
|
|
AFFINEANIMCMD_FRAME(-2, 0x0, 0, 15),
|
|
AFFINEANIMCMD_FRAME(-1, -2, 0, 15),
|
|
AFFINEANIMCMD_FRAME(-1, -5, 0, 24),
|
|
AFFINEANIMCMD_END
|
|
};
|
|
|
|
static const union AffineAnimCmd *const gSpriteAffineAnimTable_85B7A88[] =
|
|
{
|
|
gSpriteAffineAnim_85B7A48
|
|
};
|
|
|
|
static const union AffineAnimCmd *const sAffineAnims_TaillowShadow[] =
|
|
{
|
|
sAffineAnim_TaillowShadow
|
|
};
|
|
|
|
static const union AffineAnimCmd gSpriteAffineAnim_85B7A90[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
|
|
AFFINEANIMCMD_END
|
|
};
|
|
|
|
static const union AffineAnimCmd *const gSpriteAffineAnimTable_85B7AA0[] =
|
|
{
|
|
gSpriteAffineAnim_85B7A90
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B7AA4[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd gSpriteAnim_85B7AAC[] =
|
|
{
|
|
ANIMCMD_FRAME(4, 0),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const gSpriteAnimTable_85B7AB4[] =
|
|
{
|
|
gSpriteAnim_85B7AA4
|
|
};
|
|
|
|
static const union AnimCmd *const gSpriteAnimTable_85B7AB8[] =
|
|
{
|
|
gSpriteAnim_85B7AAC
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_ShroomishShadow[] =
|
|
{
|
|
{
|
|
.tileTag = GFXTAG_SHADOW,
|
|
.paletteTag = PALTAG_SHADOW,
|
|
.oam = &gOamData_85B7A28,
|
|
.anims = gSpriteAnimTable_85B7AB4,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy
|
|
},
|
|
{
|
|
.tileTag = GFXTAG_SHADOW,
|
|
.paletteTag = PALTAG_SHADOW,
|
|
.oam = &gOamData_85B7A30,
|
|
.anims = gSpriteAnimTable_85B7AB8,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = sub_8144E60
|
|
}
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_TaillowShadow =
|
|
{
|
|
.tileTag = GFXTAG_SHADOW,
|
|
.paletteTag = PALTAG_SHADOW,
|
|
.oam = &sOam_TaillowShadow,
|
|
.anims = gSpriteAnimTable_85B7AB8,
|
|
.images = NULL,
|
|
.affineAnims = sAffineAnims_TaillowShadow,
|
|
.callback = SpriteCB_Taillow
|
|
};
|
|
|
|
static void Task_ShowMinBetYesNo(u8 taskId)
|
|
{
|
|
DisplayYesNoMenuDefaultYes();
|
|
DoYesNoFuncWithChoice(taskId, &sYesNoTable_AcceptMinBet);
|
|
}
|
|
|
|
static void Task_FadeToRouletteGame(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
SetVBlankCallback(NULL);
|
|
SetMainCallback2(CB2_LoadRoulette);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
static void Task_AcceptMinBet(u8 taskId)
|
|
{
|
|
ClearStdWindowAndFrame(0, TRUE);
|
|
HideCoinsWindow();
|
|
FreeAllWindowBuffers();
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
|
gPaletteFade.delayCounter = gPaletteFade.multipurpose2;
|
|
UpdatePaletteFade();
|
|
gTasks[taskId].func = Task_FadeToRouletteGame;
|
|
}
|
|
|
|
static void Task_DeclineMinBet(u8 taskId)
|
|
{
|
|
ClearStdWindowAndFrame(0, FALSE);
|
|
HideCoinsWindow();
|
|
ScriptContext2_Disable();
|
|
DestroyTask(taskId);
|
|
}
|
|
|
|
static void Task_NotEnoughForMinBet(u8 taskId)
|
|
{
|
|
gTasks[taskId].data[0]++;
|
|
if (JOY_NEW(A_BUTTON | B_BUTTON))
|
|
{
|
|
gSpecialVar_0x8004 = 1;
|
|
HideCoinsWindow();
|
|
ClearStdWindowAndFrame(0, TRUE);
|
|
ScriptContext2_Disable();
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
static void Task_PrintMinBet(u8 taskId)
|
|
{
|
|
if (JOY_NEW(A_BUTTON | B_BUTTON))
|
|
{
|
|
u32 minBet = sTableMinBets[GET_TABLE_ID(gSpecialVar_0x8004)];
|
|
ConvertIntToDecimalStringN(gStringVar1, minBet, STR_CONV_MODE_LEADING_ZEROS, 1);
|
|
StringExpandPlaceholders(gStringVar4, Roulette_Text_PlayMinimumWagerIsX);
|
|
DrawStdWindowFrame(0, FALSE);
|
|
AddTextPrinterParameterized(0, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, NULL);
|
|
CopyWindowToVram(0, 3);
|
|
gTasks[taskId].func = Task_ShowMinBetYesNo;
|
|
}
|
|
}
|
|
|
|
static void Task_PrintRouletteEntryMsg(u8 taskId)
|
|
{
|
|
s32 minBet;
|
|
PrintCoinsString(gTasks[taskId].tCoins);
|
|
minBet = sTableMinBets[GET_TABLE_ID(gSpecialVar_0x8004)];
|
|
ConvertIntToDecimalStringN(gStringVar1, minBet, STR_CONV_MODE_LEADING_ZEROS, 1);
|
|
|
|
if (gTasks[taskId].tCoins >= minBet)
|
|
{
|
|
if ((gSpecialVar_0x8004 & ROULETTE_SPECIAL_RATE) && (gSpecialVar_0x8004 & 1))
|
|
{
|
|
// Special rate for Game Corner service day (only at second table)
|
|
DrawStdWindowFrame(0, FALSE);
|
|
AddTextPrinterParameterized(0, 1, Roulette_Text_SpecialRateTable, 0, 1, TEXT_SPEED_FF, NULL);
|
|
CopyWindowToVram(0, 3);
|
|
gTasks[taskId].func = Task_PrintMinBet;
|
|
}
|
|
else
|
|
{
|
|
// Print minimum bet
|
|
StringExpandPlaceholders(gStringVar4, Roulette_Text_PlayMinimumWagerIsX);
|
|
DrawStdWindowFrame(0, FALSE);
|
|
AddTextPrinterParameterized(0, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, NULL);
|
|
CopyWindowToVram(0, 3);
|
|
gTasks[taskId].func = Task_ShowMinBetYesNo;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Not enough for minimum bet
|
|
StringExpandPlaceholders(gStringVar4, Roulette_Text_NotEnoughCoins);
|
|
DrawStdWindowFrame(0, FALSE);
|
|
AddTextPrinterParameterized(0, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, NULL);
|
|
CopyWindowToVram(0, 3);
|
|
gTasks[taskId].func = Task_NotEnoughForMinBet;
|
|
gTasks[taskId].tCoins = 0;
|
|
gTasks[taskId].data[0] = 0;
|
|
}
|
|
}
|
|
|
|
void PlayRoulette(void)
|
|
{
|
|
u8 taskId;
|
|
|
|
ScriptContext2_Enable();
|
|
ShowCoinsWindow(GetCoins(), 1, 1);
|
|
taskId = CreateTask(Task_PrintRouletteEntryMsg, 0);
|
|
gTasks[taskId].tCoins = GetCoins();
|
|
}
|
|
|
|
static void LoadOrFreeMiscSpritePalettesAndSheets(bool8 free)
|
|
{
|
|
if (!free)
|
|
{
|
|
FreeAllSpritePalettes();
|
|
LoadSpritePalettes(sSpritePalettes);
|
|
LoadCompressedSpriteSheet(&sSpriteSheet_Ball);
|
|
LoadCompressedSpriteSheet(&sSpriteSheet_ShroomishTaillow);
|
|
LoadCompressedSpriteSheet(&sSpriteSheet_Shadow);
|
|
}
|
|
else
|
|
{
|
|
// Unused
|
|
FreeSpriteTilesByTag(GFXTAG_SHADOW);
|
|
FreeSpriteTilesByTag(GFXTAG_SHROOMISH_TAILLOW);
|
|
FreeSpriteTilesByTag(GFXTAG_BALL);
|
|
FreeAllSpritePalettes();
|
|
}
|
|
}
|
|
|
|
static u8 CreateBoardIconSprite(const struct SpriteTemplate *r0, u8 r1, u16 *r2)
|
|
{
|
|
u16 temp;
|
|
u8 spriteId = CreateSprite(r0, 116, 80, r0->oam->y);
|
|
gSprites[spriteId].data[0] = *r2;
|
|
gSprites[spriteId].data[1] = r1;
|
|
gSprites[spriteId].coordOffsetEnabled = TRUE;
|
|
gSprites[spriteId].animPaused = TRUE;
|
|
gSprites[spriteId].affineAnimPaused = TRUE;
|
|
temp = *r2;
|
|
*r2 += 30;
|
|
if (*r2 >= 360)
|
|
*r2 = temp - 330;
|
|
return spriteId;
|
|
}
|
|
|
|
static void CreateGridSprites(void)
|
|
{
|
|
u8 i, j;
|
|
u8 spriteId;
|
|
struct SpriteSheet s;
|
|
LZ77UnCompWram(sSpriteSheet_Headers.data, gDecompressionBuffer);
|
|
s.data = gDecompressionBuffer;
|
|
s.size = sSpriteSheet_Headers.size;
|
|
s.tag = sSpriteSheet_Headers.tag;
|
|
LoadSpriteSheet(&s);
|
|
LZ77UnCompWram(sSpriteSheet_PokeIcons.data, gDecompressionBuffer);
|
|
s.data = gDecompressionBuffer;
|
|
s.size = sSpriteSheet_PokeIcons.size;
|
|
s.tag = sSpriteSheet_PokeIcons.tag;
|
|
LoadSpriteSheet(&s);
|
|
for (i = 0; i < NUM_BOARD_COLORS; i++)
|
|
{
|
|
u8 o = i * 24;
|
|
for (j = 0; j < NUM_BOARD_POKES; j++)
|
|
{
|
|
spriteId = sRoulette->spriteIds[(i * NUM_BOARD_POKES) + SPR_GRID_ICONS + j] = CreateSprite(&sSpriteTemplate_GridIcons[j], (j * 24) + 148, o + 92, 30);
|
|
gSprites[spriteId].animPaused = TRUE;
|
|
o += 24;
|
|
if (o >= 72)
|
|
o = 0;
|
|
}
|
|
}
|
|
for (i = 0; i < ARRAY_COUNT(sSpriteTemplates_PokeHeaders); i++)
|
|
{
|
|
spriteId = sRoulette->spriteIds[i + SPR_POKE_HEADER_1] = CreateSprite(&sSpriteTemplates_PokeHeaders[i], (i * 24) + 148, 70, 30);
|
|
gSprites[spriteId].animPaused = TRUE;
|
|
}
|
|
for (i = 0; i < ARRAY_COUNT(sSpriteTemplates_ColorHeaders); i++)
|
|
{
|
|
spriteId = sRoulette->spriteIds[i + SPR_COLOR_HEADER_1] = CreateSprite(&sSpriteTemplates_ColorHeaders[i], 126, (i * 24) + 92, 30);
|
|
gSprites[spriteId].animPaused = TRUE;
|
|
}
|
|
}
|
|
|
|
// Unused
|
|
static void DestroyGridSprites(void)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < NUM_ROULETTE_SLOTS; i++)
|
|
{
|
|
DestroySprite(&gSprites[sRoulette->spriteIds[i + SPR_GRID_ICONS]]);
|
|
}
|
|
}
|
|
|
|
static void ShowHideGridIcons(bool8 hideAll, u8 hideSquare)
|
|
{
|
|
u8 i;
|
|
switch (hideAll)
|
|
{
|
|
case TRUE:
|
|
// Hide grid icons and headers
|
|
for (i = 0; i < NUM_GRID_SELECTIONS; i++)
|
|
{
|
|
gSprites[sRoulette->spriteIds[i + SPR_GRID_ICONS]].invisible = TRUE;
|
|
}
|
|
break;
|
|
case FALSE:
|
|
for (i = 0; i < NUM_ROULETTE_SLOTS; i++)
|
|
{
|
|
if (!(sRoulette->hitFlags & sRouletteSlots[i].flag))
|
|
gSprites[sRoulette->spriteIds[i + SPR_GRID_ICONS]].invisible = FALSE;
|
|
else if (sRouletteSlots[i].gridSquare != hideSquare)
|
|
gSprites[sRoulette->spriteIds[i + SPR_GRID_ICONS]].invisible = TRUE;
|
|
else
|
|
gSprites[sRoulette->spriteIds[i + SPR_GRID_ICONS]].invisible = FALSE;
|
|
}
|
|
// Always show grid headers
|
|
for (; i < NUM_GRID_SELECTIONS; i++)
|
|
{
|
|
gSprites[sRoulette->spriteIds[i + SPR_GRID_ICONS]].invisible = FALSE;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void CreateGridBallSprites(void)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < BALLS_PER_ROUND; i++)
|
|
{
|
|
sRoulette->spriteIds[i + SPR_GRID_BALL_1] = CreateSprite(&sSpriteTemplate_Ball, 116, 20, 10);
|
|
gSprites[sRoulette->spriteIds[i + SPR_GRID_BALL_1]].invisible = TRUE;
|
|
gSprites[sRoulette->spriteIds[i + SPR_GRID_BALL_1]].data[0] = 1;
|
|
gSprites[sRoulette->spriteIds[i + SPR_GRID_BALL_1]].callback = SpriteCB_GridSquare;
|
|
gSprites[sRoulette->spriteIds[i + SPR_GRID_BALL_1]].oam.priority = 1;
|
|
StartSpriteAnim(&gSprites[sRoulette->spriteIds[i + SPR_GRID_BALL_1]], 8);
|
|
}
|
|
}
|
|
|
|
static void ShowHideGridBalls(bool8 hideAll, u8 hideBallId)
|
|
{
|
|
u8 i = 0;
|
|
if (hideAll)
|
|
{
|
|
for (; i < BALLS_PER_ROUND; i++)
|
|
{
|
|
gSprites[sRoulette->spriteIds[i + SPR_GRID_BALL_1]].invisible = TRUE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (; i < BALLS_PER_ROUND; i++)
|
|
{
|
|
if (!sRoulette->hitSquares[i] || i == hideBallId)
|
|
{
|
|
gSprites[sRoulette->spriteIds[i + SPR_GRID_BALL_1]].invisible = TRUE;
|
|
}
|
|
else
|
|
{
|
|
gSprites[sRoulette->spriteIds[i + SPR_GRID_BALL_1]].invisible = FALSE;
|
|
gSprites[sRoulette->spriteIds[i + SPR_GRID_BALL_1]].pos1.x = (sGridSelections[sRoulette->hitSquares[i]].x + 1) * 8 + 4;
|
|
gSprites[sRoulette->spriteIds[i + SPR_GRID_BALL_1]].pos1.y = (sGridSelections[sRoulette->hitSquares[i]].y + 1) * 8 + 3;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void ShowHideWinSlotCursor(u8 selectionId)
|
|
{
|
|
if (selectionId == 0)
|
|
{
|
|
gSprites[sRoulette->spriteIds[SPR_WIN_SLOT_CURSOR]].invisible = TRUE;
|
|
}
|
|
else
|
|
{
|
|
gSprites[sRoulette->spriteIds[SPR_WIN_SLOT_CURSOR]].invisible = FALSE;
|
|
gSprites[sRoulette->spriteIds[SPR_WIN_SLOT_CURSOR]].pos1.x = (sGridSelections[selectionId].x + 2) * 8;
|
|
gSprites[sRoulette->spriteIds[SPR_WIN_SLOT_CURSOR]].pos1.y = (sGridSelections[selectionId].y + 2) * 8;
|
|
}
|
|
}
|
|
|
|
static void CreateBoardIconSprites(void)
|
|
{
|
|
u8 i, j;
|
|
u16 k;
|
|
struct SpriteSheet s;
|
|
|
|
LZ77UnCompWram(sSpriteSheet_BoardIcons.data, gDecompressionBuffer);
|
|
s.data = gDecompressionBuffer;
|
|
s.size = sSpriteSheet_BoardIcons.size;
|
|
s.tag = sSpriteSheet_BoardIcons.tag;
|
|
LoadSpriteSheet(&s);
|
|
|
|
k = 15;
|
|
for (i = 0; i < NUM_BOARD_COLORS; i++)
|
|
{
|
|
for (j = 0; j < NUM_BOARD_POKES; j++)
|
|
{
|
|
u8 spriteId;
|
|
spriteId = sRoulette->spriteIds[(i * NUM_BOARD_POKES) + SPR_BOARD_ICONS + j] = CreateBoardIconSprite(&sSpriteTemplates_BoardIcons[i * NUM_BOARD_POKES + j], 40, &k);
|
|
gSprites[spriteId].animPaused = TRUE;
|
|
gSprites[spriteId].affineAnimPaused = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_BoardIcon(struct Sprite *sprite)
|
|
{
|
|
s16 cos;
|
|
s16 sin;
|
|
u32 matrixNum;
|
|
s16 angle = sRoulette->var24 + sprite->data[0];
|
|
if (angle >= 360)
|
|
angle -= 360;
|
|
sin = Sin2(angle);
|
|
cos = Cos2(angle);
|
|
sprite->pos2.x = sin * sprite->data[1] >> 12;
|
|
sprite->pos2.y = -cos * sprite->data[1] >> 12;
|
|
matrixNum = sprite->oam.matrixNum;
|
|
sin /= 16;
|
|
gOamMatrices[matrixNum].d = cos /= 16;
|
|
gOamMatrices[matrixNum].a = cos;
|
|
gOamMatrices[matrixNum].b = sin;
|
|
gOamMatrices[matrixNum].c = -sin;
|
|
}
|
|
|
|
static void CreateInterfaceSprites(void)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < ARRAY_COUNT(sSpriteSheets_Interface) - 1; i++)
|
|
{
|
|
struct SpriteSheet s;
|
|
LZ77UnCompWram(sSpriteSheets_Interface[i].data, gDecompressionBuffer);
|
|
s.data = gDecompressionBuffer;
|
|
s.size = sSpriteSheets_Interface[i].size;
|
|
s.tag = sSpriteSheets_Interface[i].tag;
|
|
LoadSpriteSheet(&s);
|
|
}
|
|
sRoulette->spriteIds[SPR_CREDIT] = CreateSprite(&sSpriteTemplate_Credit, 208, 16, 4);
|
|
gSprites[sRoulette->spriteIds[SPR_CREDIT]].animPaused = TRUE;
|
|
for (i = 0; i < MAX_COIN_DIGITS; i++)
|
|
{
|
|
sRoulette->spriteIds[i + SPR_CREDIT_DIG_1] = CreateSprite(&sSpriteTemplate_CreditDigit, i * 8 + 196, 24, 0);
|
|
gSprites[sRoulette->spriteIds[i + SPR_CREDIT_DIG_1]].invisible = TRUE;
|
|
gSprites[sRoulette->spriteIds[i + SPR_CREDIT_DIG_1]].animPaused = TRUE;
|
|
}
|
|
sRoulette->spriteIds[SPR_MULTIPLIER] = CreateSprite(&sSpriteTemplate_Multiplier, 120, 68, 4);
|
|
gSprites[sRoulette->spriteIds[SPR_MULTIPLIER]].animPaused = TRUE;
|
|
for (i = 0; i < BALLS_PER_ROUND / 2; i++)
|
|
{
|
|
// Each ball counter sprite has 2 balls
|
|
sRoulette->spriteIds[i + SPR_BALL_COUNTER_1] = CreateSprite(&sSpriteTemplate_BallCounter, i * 16 + 192, 36, 4);
|
|
gSprites[sRoulette->spriteIds[i + SPR_BALL_COUNTER_1]].invisible = TRUE;
|
|
gSprites[sRoulette->spriteIds[i + SPR_BALL_COUNTER_1]].animPaused = TRUE;
|
|
}
|
|
sRoulette->spriteIds[SPR_WIN_SLOT_CURSOR] = CreateSprite(&sSpriteTemplate_Cursor, 152, 96, 9);
|
|
gSprites[sRoulette->spriteIds[SPR_WIN_SLOT_CURSOR]].oam.priority = 1;
|
|
gSprites[sRoulette->spriteIds[SPR_WIN_SLOT_CURSOR]].animPaused = TRUE;
|
|
gSprites[sRoulette->spriteIds[SPR_WIN_SLOT_CURSOR]].invisible = TRUE;
|
|
}
|
|
|
|
static void SetCreditDigits(u16 r0)
|
|
{
|
|
u8 i;
|
|
u16 d = 1000;
|
|
bool8 v = FALSE;
|
|
for (i = 0; i < MAX_COIN_DIGITS; i++)
|
|
{
|
|
u8 t = r0 / d;
|
|
gSprites[sRoulette->spriteIds[i + SPR_CREDIT_DIG_1]].invisible = TRUE;
|
|
if (t > 0 || v || i == MAX_COIN_DIGITS - 1)
|
|
{
|
|
gSprites[sRoulette->spriteIds[i + SPR_CREDIT_DIG_1]].invisible = FALSE;
|
|
gSprites[sRoulette->spriteIds[i + SPR_CREDIT_DIG_1]].oam.tileNum =
|
|
gSprites[sRoulette->spriteIds[i + SPR_CREDIT_DIG_1]].sheetTileStart
|
|
+ (*gSprites[sRoulette->spriteIds[i + SPR_CREDIT_DIG_1]].anims + t)->type;
|
|
v = TRUE;
|
|
}
|
|
r0 = r0 % d;
|
|
d = d / 10;
|
|
}
|
|
}
|
|
|
|
// Identical to GetMultiplier but with different data array
|
|
static u8 GetMultiplierAnimId(u8 selectionId)
|
|
{
|
|
u8 animIds[5] = {0, 1, 2, 3, 4};
|
|
|
|
if (selectionId > NUM_GRID_SELECTIONS)
|
|
selectionId = 0;
|
|
|
|
switch (sGridSelections[selectionId].baseMultiplier)
|
|
{
|
|
case NUM_BOARD_COLORS:
|
|
selectionId = selectionId / 5 - 1;
|
|
if (sRoulette->colorHits[selectionId] > 3)
|
|
return 0;
|
|
return animIds[sRoulette->colorHits[selectionId] + 1];
|
|
case NUM_BOARD_POKES:
|
|
selectionId--;
|
|
if (sRoulette->pokeHits[selectionId] > 2)
|
|
return 0;
|
|
return animIds[sRoulette->pokeHits[selectionId] + 2];
|
|
case NUM_ROULETTE_SLOTS:
|
|
if (sRoulette->hitFlags & sGridSelections[selectionId].flag)
|
|
return 0;
|
|
return animIds[4];
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void SetMultiplierSprite(u8 selectionId)
|
|
{
|
|
struct Sprite *s = &gSprites[sRoulette->spriteIds[SPR_MULTIPLIER]];
|
|
s->animCmdIndex = GetMultiplierAnimId(selectionId);
|
|
s->oam.tileNum = s->sheetTileStart + (*s->anims + s->animCmdIndex)->type;
|
|
}
|
|
|
|
static void SetBallCounterNumLeft(u8 numBalls)
|
|
{
|
|
u8 i;
|
|
u8 t = 0;
|
|
if (sRoulette->minBet == 1)
|
|
t = 2;
|
|
switch (numBalls)
|
|
{
|
|
case 6:
|
|
for (i = 0; i < BALLS_PER_ROUND / 2; i++)
|
|
{
|
|
gSprites[sRoulette->spriteIds[i + SPR_BALL_COUNTER_1]].invisible = FALSE;
|
|
gSprites[sRoulette->spriteIds[i + SPR_BALL_COUNTER_1]].oam.tileNum =
|
|
gSprites[sRoulette->spriteIds[i + SPR_BALL_COUNTER_1]].sheetTileStart
|
|
+ (*gSprites[sRoulette->spriteIds[i + SPR_BALL_COUNTER_1]].anims)->type;
|
|
}
|
|
break;
|
|
case 5:
|
|
gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_3]].oam.tileNum =
|
|
gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_3]].sheetTileStart
|
|
+ (*gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_3]].anims + t + 1)->type;
|
|
break;
|
|
case 4:
|
|
gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_3]].oam.tileNum =
|
|
gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_3]].sheetTileStart
|
|
+ (*gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_3]].anims + t + 2)->type;
|
|
break;
|
|
case 3:
|
|
gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_2]].oam.tileNum =
|
|
gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_2]].sheetTileStart
|
|
+ (*gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_2]].anims + t + 1)->type;
|
|
break;
|
|
case 2:
|
|
gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_2]].oam.tileNum =
|
|
gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_2]].sheetTileStart
|
|
+ (*gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_2]].anims + t + 2)->type;
|
|
break;
|
|
case 1:
|
|
gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_1]].oam.tileNum =
|
|
gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_1]].sheetTileStart
|
|
+ (*gSprites[sRoulette->spriteIds[SPR_BALL_COUNTER_1]].anims + t + 1)->type;
|
|
break;
|
|
case 0:
|
|
default:
|
|
for (i = 0; i < BALLS_PER_ROUND / 2; i++)
|
|
{
|
|
gSprites[sRoulette->spriteIds[i + SPR_BALL_COUNTER_1]].oam.tileNum =
|
|
gSprites[sRoulette->spriteIds[i + SPR_BALL_COUNTER_1]].sheetTileStart
|
|
+ (*gSprites[sRoulette->spriteIds[i + SPR_BALL_COUNTER_1]].anims + t + 2)->type;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_GridSquare(struct Sprite *sprite)
|
|
{
|
|
sprite->pos2.x = sRoulette->var26;
|
|
}
|
|
|
|
static void CreateBoardCenterSprite(void)
|
|
{
|
|
u8 spriteId;
|
|
struct SpriteSheet s;
|
|
LZ77UnCompWram(sSpriteSheet_BoardCenter.data, gDecompressionBuffer);
|
|
s.data = gDecompressionBuffer;
|
|
s.size = sSpriteSheet_BoardCenter.size;
|
|
s.tag = sSpriteSheet_BoardCenter.tag;
|
|
LoadSpriteSheet(&s);
|
|
spriteId = CreateSprite(&sSpriteTemplate_BoardCenter, 116, 80, 81);
|
|
gSprites[spriteId].data[0] = sRoulette->var24;
|
|
gSprites[spriteId].data[1] = 0;
|
|
gSprites[spriteId].animPaused = TRUE;
|
|
gSprites[spriteId].affineAnimPaused = TRUE;
|
|
gSprites[spriteId].coordOffsetEnabled = TRUE;
|
|
}
|
|
|
|
static void SpriteCB_BoardCenter(struct Sprite *sprite)
|
|
{
|
|
u32 t = sprite->oam.matrixNum;
|
|
struct OamMatrix *m = &gOamMatrices[0];
|
|
m[t].d = sRoulette->var2C.a;
|
|
m[t].a = sRoulette->var2C.a;
|
|
m[t].b = sRoulette->var2C.b;
|
|
m[t].c = sRoulette->var2C.c;
|
|
}
|
|
|
|
static void CreateBoardBallSprites(void)
|
|
{
|
|
u8 i;
|
|
for (i = 0; i < BALLS_PER_ROUND; i++)
|
|
{
|
|
sRoulette->spriteIds[i] = CreateSprite(&sSpriteTemplate_Ball, 116, 80, 57 - i);
|
|
if (sRoulette->spriteIds[i] != MAX_SPRITES)
|
|
{
|
|
gSprites[sRoulette->spriteIds[i]].invisible = TRUE;
|
|
gSprites[sRoulette->spriteIds[i]].coordOffsetEnabled = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void HideBoardBalls(void)
|
|
{
|
|
u8 t = sRoulette->spriteIds[SPR_BALL_1];
|
|
u8 i;
|
|
for (i = 0; i < BALLS_PER_ROUND; i++)
|
|
{
|
|
u8 j;
|
|
gSprites[t].invisible = TRUE;
|
|
gSprites[t].callback = &SpriteCallbackDummy;
|
|
StartSpriteAnim(&gSprites[t], 0);
|
|
for (j = 0; j < 8; j++)
|
|
{
|
|
gSprites[t].data[j] = 0;
|
|
}
|
|
t++;
|
|
}
|
|
}
|
|
|
|
static s16 sub_8143AC8(struct Sprite *sprite)
|
|
{
|
|
if (sRoulette->var24 > sprite->data[3])
|
|
{
|
|
sprite->data[6] = 360 - sRoulette->var24 + sprite->data[3];
|
|
if (sprite->data[6] >= 360)
|
|
sprite->data[6] -= 360;
|
|
}
|
|
else
|
|
{
|
|
sprite->data[6] = sprite->data[3] - sRoulette->var24;
|
|
}
|
|
|
|
return sprite->data[6];
|
|
}
|
|
|
|
static u8 sub_8143B14(struct Sprite *sprite)
|
|
{
|
|
sRoulette->var7E = sub_8143AC8(sprite) / 30.0f;
|
|
return sRoulette->var7E;
|
|
}
|
|
|
|
static s16 sub_8143B48(struct Sprite *sprite)
|
|
{
|
|
s16 t = sub_8143AC8(sprite) % 30;
|
|
u16 z;
|
|
if (t == 14)
|
|
{
|
|
z = 0;
|
|
return sprite->data[2] = z;
|
|
}
|
|
else if (t > 13)
|
|
{
|
|
z = 43 - t;
|
|
return sprite->data[2] = z;
|
|
}
|
|
else
|
|
{
|
|
z = 14 - t;
|
|
return sprite->data[2] = z;
|
|
}
|
|
}
|
|
|
|
static void sub_8143B84(struct Sprite *sprite)
|
|
{
|
|
s16 sin, cos;
|
|
|
|
sRoulette->var8C += sRoulette->var90;
|
|
sRoulette->var88 += sRoulette->var8C;
|
|
|
|
if (sRoulette->var88 >= 360)
|
|
sRoulette->var88 -= 360.0f;
|
|
else if (sRoulette->var88 < 0.0f)
|
|
sRoulette->var88 += 360.0f;
|
|
|
|
sprite->data[3] = sRoulette->var88;
|
|
sRoulette->var98 += sRoulette->var9C;
|
|
sRoulette->var94 += sRoulette->var98;
|
|
sprite->data[4] = sRoulette->var94;
|
|
sin = Sin2(sprite->data[3]);
|
|
cos = Cos2(sprite->data[3]);
|
|
sprite->pos2.x = sin * sprite->data[4] >> 12;
|
|
sprite->pos2.y = -cos * sprite->data[4] >> 12;
|
|
if (IsSEPlaying())
|
|
{
|
|
m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, sprite->pos2.x);
|
|
m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, sprite->pos2.x);
|
|
}
|
|
}
|
|
|
|
static void sub_8143C90(struct Sprite *sprite)
|
|
{
|
|
s16 sin, cos;
|
|
sprite->data[3] = sRoulette->var24 + sprite->data[6];
|
|
if (sprite->data[3] >= 360)
|
|
sprite->data[3] -= 360;
|
|
sin = Sin2(sprite->data[3]);
|
|
cos = Cos2(sprite->data[3]);
|
|
sprite->pos2.x = sin * sprite->data[4] >> 12;
|
|
sprite->pos2.y = -cos * sprite->data[4] >> 12;
|
|
sprite->pos2.y += gSpriteCoordOffsetY;
|
|
}
|
|
|
|
static void sub_8143CFC(struct Sprite *sprite)
|
|
{
|
|
sub_8143B84(sprite);
|
|
sprite->data[2]++;
|
|
if (sprite->data[4] < -132 || sprite->data[4] > 80)
|
|
sprite->invisible = TRUE;
|
|
else
|
|
sprite->invisible = FALSE;
|
|
|
|
if (sprite->data[2] >= 30)
|
|
{
|
|
if (!sprite->data[0])
|
|
{
|
|
if (sRoulette->var94 <= sRoulette->varA0 - 2.0f)
|
|
{
|
|
sRoulette->var7D = 0xFF;
|
|
sRoulette->var03_7 = FALSE;
|
|
StartSpriteAnim(sprite, sprite->animCmdIndex + 0x3);
|
|
sub_8143B14(sprite);
|
|
sprite->data[4] = 30;
|
|
sub_8143AC8(sprite);
|
|
sprite->data[6] = (sprite->data[6] / 30) * 30 + 15;
|
|
sprite->callback = sub_8143C90;
|
|
m4aSongNumStartOrChange(SE_HASHI);
|
|
sRoulette->var9C = sRoulette->var98 = 0.0f;
|
|
sRoulette->var8C = -1.0f;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sRoulette->var94 >= sRoulette->varA0 - 2.0f)
|
|
{
|
|
sRoulette->var7D = 0xFF;
|
|
sRoulette->var03_7 = FALSE;
|
|
StartSpriteAnim(sprite, sprite->animCmdIndex + 3);
|
|
sub_8143B14(sprite);
|
|
sprite->data[4] = 30;
|
|
sub_8143AC8(sprite);
|
|
sprite->data[6] = (sprite->data[6] / 30) * 30 + 15;
|
|
sprite->callback = sub_8143C90;
|
|
m4aSongNumStartOrChange(SE_HASHI);
|
|
sRoulette->var9C = sRoulette->var98 = 0.0f;
|
|
sRoulette->var8C = -1.0f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_Shroomish(struct Sprite *sprite)
|
|
{
|
|
float f0, f1, f2;
|
|
sub_8143B84(sprite);
|
|
|
|
switch (sprite->data[3])
|
|
{
|
|
case 0:
|
|
if (sprite->data[0] != 1)
|
|
{
|
|
f0 = sprite->data[7];
|
|
f1 = (f0 * gUnknown_085B6348[sRoulette->tableId].var01 + (gUnknown_085B6348[sRoulette->tableId].var02 - 1));
|
|
f2 = (f0 / gUnknown_085B6348[sRoulette->tableId].var0C);
|
|
}
|
|
else
|
|
{
|
|
return;
|
|
}
|
|
break;
|
|
case 180:
|
|
if (sprite->data[0] != 0)
|
|
{
|
|
f0 = sprite->data[7];
|
|
f1 = (f0 * gUnknown_085B6348[sRoulette->tableId].var01 + (gUnknown_085B6348[sRoulette->tableId].var02 - 1));
|
|
f2 = -(f0 / gUnknown_085B6348[sRoulette->tableId].var0C);
|
|
}
|
|
else
|
|
{
|
|
return;
|
|
}
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
sRoulette->varA0 = sRoulette->var94;
|
|
sRoulette->var98 = f2;
|
|
sRoulette->var9C = -((f2 * 2.0f) / f1 + (2.0f / (f1 * f1)));
|
|
sRoulette->var8C = 0.0f;
|
|
sprite->animPaused = FALSE;
|
|
sprite->animNum = 0;
|
|
sprite->animBeginning = TRUE;
|
|
sprite->animEnded = FALSE;
|
|
sprite->callback = sub_8143CFC;
|
|
sprite->data[2] = 0;
|
|
}
|
|
|
|
static void sub_8143FA4(struct Sprite *sprite)
|
|
{
|
|
sprite->pos2.y = (s16)(sprite->data[2] * 0.05f * sprite->data[2]) - 45;
|
|
sprite->data[2]++;
|
|
if (sprite->data[2] > 29 && sprite->pos2.y >= 0)
|
|
{
|
|
sRoulette->var7D = 0xFF;
|
|
sRoulette->var03_7 = FALSE;
|
|
StartSpriteAnim(sprite, sprite->animCmdIndex + 3);
|
|
sub_8143B14(sprite);
|
|
sprite->data[4] = 30;
|
|
sub_8143AC8(sprite);
|
|
sprite->data[6] = (sprite->data[6] / 30) * 30 + 15;
|
|
sprite->callback = sub_8143C90;
|
|
m4aSongNumStartOrChange(SE_HASHI);
|
|
sRoulette->var03_6 = TRUE;
|
|
}
|
|
}
|
|
|
|
static void sub_8144050(struct Sprite *sprite)
|
|
{
|
|
if (sprite->data[2]++ < 45)
|
|
{
|
|
sprite->pos2.y--;
|
|
if (sprite->data[2] == 45)
|
|
{
|
|
if (gSprites[sRoulette->spriteIds[SPR_CLEAR_MON]].animCmdIndex == 1)
|
|
sprite->pos2.y++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sprite->data[2] < sprite->data[7])
|
|
{
|
|
if (gSprites[sRoulette->spriteIds[SPR_CLEAR_MON]].animDelayCounter == 0)
|
|
{
|
|
if (gSprites[sRoulette->spriteIds[SPR_CLEAR_MON]].animCmdIndex == 1)
|
|
sprite->pos2.y++;
|
|
else
|
|
sprite->pos2.y--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sprite->animPaused = FALSE;
|
|
sprite->animNum = 1;
|
|
sprite->animBeginning = TRUE;
|
|
sprite->animEnded = FALSE;
|
|
sprite->data[2] = 0;
|
|
sprite->callback = sub_8143FA4;
|
|
m4aSongNumStart(SE_NAGERU);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_8144128(struct Sprite *sprite)
|
|
{
|
|
sub_8143B84(sprite);
|
|
switch (sprite->data[3])
|
|
{
|
|
case 90:
|
|
if (sprite->data[0] != 1)
|
|
{
|
|
sprite->callback = &sub_8144050;
|
|
sprite->data[2] = 0;
|
|
}
|
|
break;
|
|
case 270:
|
|
if (sprite->data[0] != 0)
|
|
{
|
|
sprite->callback = &sub_8144050;
|
|
sprite->data[2] = 0;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void CreateClearSpeciesSprite(struct Sprite *sprite)
|
|
{
|
|
sub_8143B84(sprite);
|
|
switch (sRoulette->useTaillow)
|
|
{
|
|
default:
|
|
case FALSE:
|
|
CreateShroomishSprite(sprite);
|
|
sprite->callback = SpriteCB_Shroomish;
|
|
break;
|
|
case TRUE:
|
|
CreateTaillowSprite(sprite);
|
|
sprite->callback = sub_8144128;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void prev_quest_read_x24_hm_usage(struct Sprite *sprite)
|
|
{
|
|
sub_8143B84(sprite);
|
|
if (sprite->data[2]-- == 16)
|
|
sRoulette->var98 *= -1.0f;
|
|
if (sprite->data[2] == 0)
|
|
{
|
|
if (!sprite->data[0])
|
|
{
|
|
sRoulette->var7D = 0xFF;
|
|
sRoulette->var03_7 = FALSE;
|
|
StartSpriteAnim(sprite, sprite->animCmdIndex + 3);
|
|
sub_8143B14(sprite);
|
|
sprite->data[4] = 30;
|
|
sub_8143AC8(sprite);
|
|
sprite->data[6] = (sprite->data[6] / 30) * 30 + 15;
|
|
sprite->callback = sub_8143C90;
|
|
m4aSongNumStartOrChange(SE_HASHI);
|
|
}
|
|
else
|
|
{
|
|
sprite->animPaused = TRUE;
|
|
m4aSongNumStart(SE_KON);
|
|
sub_8144A24(sprite);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_8144264(struct Sprite *sprite)
|
|
{
|
|
sub_8143B84(sprite);
|
|
sprite->data[2] = 0;
|
|
sub_8143B14(sprite);
|
|
if (!(sRouletteSlots[sRoulette->var7E].flag & sRoulette->hitFlags))
|
|
{
|
|
sRoulette->var7D = 0xFF;
|
|
sRoulette->var03_7 = FALSE;
|
|
StartSpriteAnim(sprite, sprite->animCmdIndex + 3);
|
|
sub_8143B14(sprite);
|
|
sprite->data[4] = 30;
|
|
sub_8143AC8(sprite);
|
|
sprite->data[6] = (sprite->data[6] / 30) * 30 + 15;
|
|
sprite->callback = sub_8143C90;
|
|
m4aSongNumStartOrChange(SE_HASHI);
|
|
}
|
|
else
|
|
{
|
|
u8 slotId;
|
|
u32 z;
|
|
m4aSongNumStart(SE_KON);
|
|
z = Random() & 1;
|
|
if (z)
|
|
{
|
|
sRoulette->var8C = 0.0f;
|
|
sRoulette->var7F = slotId = (sRoulette->var7E + 1) % NUM_ROULETTE_SLOTS;
|
|
}
|
|
else
|
|
{
|
|
float temp;
|
|
sRoulette->var8C = (temp = gUnknown_085B6348[sRoulette->tableId].var1C) * 2.0f;
|
|
slotId = (sRoulette->var7E + NUM_ROULETTE_SLOTS - 1) % NUM_ROULETTE_SLOTS;
|
|
sRoulette->var7F = sRoulette->var7E;
|
|
}
|
|
if (sRouletteSlots[slotId].flag & sRoulette->hitFlags)
|
|
{
|
|
sprite->data[0] = 1;
|
|
sprite->data[2] = gUnknown_085B6348[sRoulette->tableId].var02;
|
|
}
|
|
else
|
|
{
|
|
sprite->data[0] = sRouletteSlots[slotId].flag & sRoulette->hitFlags;
|
|
if (sRoulette->tableId)
|
|
{
|
|
sprite->data[2] = gUnknown_085B6348[sRoulette->tableId].var01;
|
|
}
|
|
else
|
|
{
|
|
sprite->data[2] = gUnknown_085B6348[sRoulette->tableId].var02;
|
|
if (z)
|
|
sRoulette->var8C = 0.5f;
|
|
else
|
|
sRoulette->var8C = -1.5f;
|
|
}
|
|
}
|
|
sRoulette->var98 = 0.085f;
|
|
sprite->callback = prev_quest_read_x24_hm_usage;
|
|
sprite->data[1] = 5;
|
|
}
|
|
}
|
|
|
|
static void sub_8144410(struct Sprite *sprite)
|
|
{
|
|
sub_8143B84(sprite);
|
|
if (sRoulette->var8C > 0.5f)
|
|
return;
|
|
|
|
sub_8143B14(sprite);
|
|
if (!sub_8143B48(sprite))
|
|
{
|
|
sRoulette->var90 = 0.0f;
|
|
sRoulette->var8C -= (float)(gUnknown_085B6348[sRoulette->tableId].var03)
|
|
/ (gUnknown_085B6348[sRoulette->tableId].var04 + 1);
|
|
sprite->data[1] = 4;
|
|
sprite->callback = sub_8144264;
|
|
}
|
|
else
|
|
{
|
|
if (sRoulette->var90 != 0.0f)
|
|
{
|
|
if (sRoulette->var8C < 0.0f)
|
|
{
|
|
sRoulette->var90 = 0.0f;
|
|
sRoulette->var8C = 0.0f;
|
|
sRoulette->var98 /= 1.2;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_8144514(struct Sprite *sprite)
|
|
{
|
|
sub_8143B84(sprite);
|
|
if (sRoulette->var94 > 40.f)
|
|
return;
|
|
|
|
sRoulette->var98 = -(4.0f / (float)(sRoulette->var86));
|
|
sRoulette->var90 = -(sRoulette->var8C / (float)(sRoulette->var86));
|
|
sprite->animNum = 2;
|
|
sprite->animBeginning = TRUE;
|
|
sprite->animEnded = FALSE;
|
|
sprite->data[1] = 3;
|
|
sprite->callback = sub_8144410;
|
|
}
|
|
|
|
static void sub_81445D8(struct Sprite *sprite)
|
|
{
|
|
sub_8143B84(sprite);
|
|
if (sRoulette->var94 > 60.0f)
|
|
return;
|
|
|
|
m4aSongNumStartOrChange(SE_TAMAKORO_E);
|
|
sRoulette->var98 = -(20.0f / (float)(sRoulette->var84));
|
|
sRoulette->var90 = ((1.0f - sRoulette->var8C) / (float)(sRoulette->var84));
|
|
sprite->animNum = 1;
|
|
sprite->animBeginning = TRUE;
|
|
sprite->animEnded = FALSE;
|
|
sprite->data[1] = 2;
|
|
sprite->callback = sub_8144514;
|
|
}
|
|
|
|
static void sub_81446AC(struct Sprite *sprite)
|
|
{
|
|
sprite->data[1] = 1;
|
|
sprite->data[2] = 0;
|
|
sub_8143B84(sprite);
|
|
sprite->invisible = FALSE;
|
|
sprite->callback = sub_81445D8;
|
|
}
|
|
|
|
static void CreateShroomishSprite(struct Sprite *sprite)
|
|
{
|
|
u16 t;
|
|
u8 i;
|
|
s16 s[2][2] = {
|
|
{116, 44},
|
|
{116, 112}
|
|
};
|
|
struct Roulette *p;
|
|
|
|
t = sprite->data[7] - 2;
|
|
p = sRoulette; // why???
|
|
sRoulette->spriteIds[SPR_CLEAR_MON] = CreateSprite(&sSpriteTemplate_Shroomish, 36, -12, 50);
|
|
sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_1] = CreateSprite(&sSpriteTemplate_ShroomishShadow[0], s[sprite->data[0]][0], s[sprite->data[0]][1], 59);
|
|
sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_2] = CreateSprite(&sSpriteTemplate_ShroomishShadow[1], 36, 140, 51);
|
|
gSprites[sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_2]].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
gSprites[sRoulette->spriteIds[i + SPR_CLEAR_MON]].coordOffsetEnabled = FALSE;
|
|
gSprites[sRoulette->spriteIds[i + SPR_CLEAR_MON]].invisible = TRUE;
|
|
gSprites[sRoulette->spriteIds[i + SPR_CLEAR_MON]].animPaused = TRUE;
|
|
gSprites[sRoulette->spriteIds[i + SPR_CLEAR_MON]].affineAnimPaused = TRUE;
|
|
gSprites[sRoulette->spriteIds[i + SPR_CLEAR_MON]].data[4] = sRoulette->spriteIds[SPR_CLEAR_MON];
|
|
gSprites[sRoulette->spriteIds[i + SPR_CLEAR_MON]].data[5] = sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_1];
|
|
gSprites[sRoulette->spriteIds[i + SPR_CLEAR_MON]].data[6] = sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_2];
|
|
gSprites[sRoulette->spriteIds[i + SPR_CLEAR_MON]].data[2] = t;
|
|
gSprites[sRoulette->spriteIds[i + SPR_CLEAR_MON]].data[3] = (sprite->data[7] * gUnknown_085B6348[sRoulette->tableId].var01) +
|
|
(gUnknown_085B6348[sRoulette->tableId].var02 + 0xFFFF);
|
|
}
|
|
gSprites[sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_1]].coordOffsetEnabled = TRUE;
|
|
sRoulette->var38 = sprite;
|
|
}
|
|
|
|
static void CreateTaillowSprite(struct Sprite *sprite)
|
|
{
|
|
u8 i = 0;
|
|
s16 t;
|
|
s16 s[2][2] = {
|
|
{256, 84},
|
|
{-16, 84}
|
|
};
|
|
|
|
t = sprite->data[7] - 2;
|
|
sRoulette->spriteIds[SPR_CLEAR_MON] = CreateSprite(&sSpriteTemplate_Taillow, s[sprite->data[0]][0], s[sprite->data[0]][1], 50);
|
|
StartSpriteAnim(&gSprites[sRoulette->spriteIds[SPR_CLEAR_MON]], sprite->data[0]);
|
|
sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_1] = CreateSprite(&sSpriteTemplate_TaillowShadow, s[sprite->data[0]][0], s[sprite->data[0]][1], 51);
|
|
gSprites[sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_1]].affineAnimPaused = TRUE;
|
|
gSprites[sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_1]].animPaused = TRUE;
|
|
sprite->data[7] = (t * gUnknown_085B6348[sRoulette->tableId].var01) + (gUnknown_085B6348[sRoulette->tableId].var10 + 45);
|
|
for (; i < 2; i++)
|
|
{
|
|
gSprites[sRoulette->spriteIds[SPR_CLEAR_MON + i]].data[4] = sRoulette->spriteIds[SPR_CLEAR_MON];
|
|
gSprites[sRoulette->spriteIds[SPR_CLEAR_MON + i]].data[5] = sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_1];
|
|
gSprites[sRoulette->spriteIds[SPR_CLEAR_MON + i]].data[6] = sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_1];
|
|
gSprites[sRoulette->spriteIds[SPR_CLEAR_MON + i]].data[2] = t;
|
|
gSprites[sRoulette->spriteIds[SPR_CLEAR_MON + i]].data[3] = sprite->data[7] - 45;
|
|
}
|
|
sRoulette->var38 = sprite;
|
|
}
|
|
|
|
static void sub_8144A24(struct Sprite *sprite)
|
|
{
|
|
u8 z;
|
|
u16 o;
|
|
u8 h = 0;
|
|
u8 j = 5;
|
|
u8 p = 0;
|
|
u8 i = 0;
|
|
u8 val;
|
|
u8 s[10] = {};
|
|
u16 rand = Random();
|
|
|
|
sRoulette->var7D = 1;
|
|
sRoulette->var03_5 = TRUE;
|
|
sRoulette->var03_6 = FALSE;
|
|
sRoulette->var7E = 0xFF;
|
|
sRoulette->var88 = sprite->data[3];
|
|
sRoulette->var98 = 0.0f;
|
|
sRoulette->var8C = gUnknown_085B6348[sRoulette->tableId].var1C;
|
|
|
|
o = (sRoulette->tableId * 30 + 33) + (1 - sRoulette->useTaillow) * 15;
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
if (o < sprite->data[3] && sprite->data[3] <= o + 90)
|
|
{
|
|
sprite->data[0] = i / 2;
|
|
sRoulette->useTaillow = i % 2;
|
|
break;
|
|
}
|
|
if (i == 3)
|
|
{
|
|
sprite->data[0] = 1;
|
|
sRoulette->useTaillow = TRUE;
|
|
break;
|
|
}
|
|
o += 90;
|
|
}
|
|
|
|
if (sRoulette->useTaillow)
|
|
{
|
|
if (sprite->data[0])
|
|
PlayCry1(SPECIES_TAILLOW, -63);
|
|
else
|
|
PlayCry1(SPECIES_TAILLOW, 63);
|
|
}
|
|
else
|
|
{
|
|
PlayCry1(SPECIES_SHROOMISH, -63);
|
|
}
|
|
|
|
val = 2;
|
|
z = (sRoulette->var7F + 2) % 12;
|
|
|
|
if (sRoulette->useTaillow == TRUE && sRoulette->tableId == 1)
|
|
j += 6;
|
|
else
|
|
j += val;
|
|
|
|
for (i = val; i < j; i++)
|
|
{
|
|
if (!(sRoulette->hitFlags & sRouletteSlots[z].flag))
|
|
{
|
|
s[h++] = i;
|
|
if (p == 0 && (sRouletteSlots[z].flag & sGridSelections[sRoulette->betSelection[sRoulette->curBallNum]].inSelectionFlags))
|
|
p = i;
|
|
}
|
|
z = (z + 1) % 12;
|
|
}
|
|
|
|
if ((sRoulette->useTaillow + 1) & sRoulette->partySpeciesFlags)
|
|
{
|
|
if (p && (rand & 0xFF) < 0xc0)
|
|
sprite->data[7] = p;
|
|
else
|
|
sprite->data[7] = s[rand % h];
|
|
}
|
|
else
|
|
{
|
|
sprite->data[7] = s[rand % h];
|
|
}
|
|
|
|
sprite->callback = CreateClearSpeciesSprite;
|
|
}
|
|
|
|
static const u16 gUnknown_085B7B1A[] = {
|
|
0x907,
|
|
0x808,
|
|
0x709,
|
|
0x60A,
|
|
0x50B,
|
|
0x40C,
|
|
0x30D,
|
|
0x20E,
|
|
0x10F,
|
|
0x010,
|
|
};
|
|
|
|
static void sub_8144C70(struct Sprite *sprite)
|
|
{
|
|
if (sprite->data[1]++ >= sprite->data[3])
|
|
{
|
|
sprite->pos1.x -= 2;
|
|
if (sprite->pos1.x < -16)
|
|
{
|
|
if (!sRoulette->var03_6)
|
|
sRoulette->var03_6 = TRUE;
|
|
DestroySprite(sprite);
|
|
sRoulette->var01 = 0;
|
|
sRoulette->var34 = gUnknown_085B7B1A[0];
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_8144CD0(struct Sprite *sprite)
|
|
{
|
|
int p;
|
|
u16 t[][4] = {
|
|
{-1, 0, 1, 0},
|
|
{-2, 0, 2, 0},
|
|
{-3, 0, 3, 0},
|
|
};
|
|
|
|
if (sprite->data[1]++ < sprite->data[3])
|
|
{
|
|
if (sprite->data[1] & 1)
|
|
{
|
|
gSpriteCoordOffsetY = t[sprite->data[2] / 2][sprite->data[7]];
|
|
p = sprite->data[7] + 1;
|
|
sprite->data[7] = p - ((p / 4) * 4);
|
|
}
|
|
sprite->invisible ^= 1;
|
|
}
|
|
else
|
|
{
|
|
gSpriteCoordOffsetY = 0;
|
|
gSprites[sRoulette->spriteIds[SPR_CLEAR_MON]].animPaused = FALSE;
|
|
DestroySprite(sprite);
|
|
}
|
|
}
|
|
|
|
static void sub_8144D94(struct Sprite *sprite)
|
|
{
|
|
float t;
|
|
sprite->data[1]++;
|
|
t = sprite->data[1];
|
|
sprite->pos2.y = t * 0.039f * t;
|
|
sRoulette->var34 = gUnknown_085B7B1A[(sRoulette->var01 - 1) / 2];
|
|
if (sRoulette->var01 < 19)
|
|
sRoulette->var01++;
|
|
if (sprite->data[1] > 60)
|
|
{
|
|
sprite->data[1] = 0;
|
|
sprite->callback = sub_8144C70;
|
|
gSprites[sprite->data[6]].callback = sub_8144C70;
|
|
gSprites[sprite->data[6]].data[1] = -2;
|
|
gSprites[sprite->data[5]].invisible = FALSE;
|
|
gSprites[sprite->data[5]].callback = sub_8144CD0;
|
|
m4aSongNumStart(SE_W070);
|
|
}
|
|
}
|
|
|
|
static void sub_8144E60(struct Sprite *sprite)
|
|
{
|
|
if (sprite->data[7] == 0)
|
|
{
|
|
if (sRoulette->var38->data[0] == 0)
|
|
{
|
|
if (sRoulette->var38->data[3] != gUnknown_085B6348[sRoulette->tableId].var08)
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
if (sRoulette->var38->data[3] != gUnknown_085B6348[sRoulette->tableId].var08 + 180)
|
|
return;
|
|
}
|
|
|
|
sprite->invisible = FALSE;
|
|
sprite->data[7]++;
|
|
m4aSongNumStart(SE_RU_HYUU);
|
|
sRoulette->var01 = 1;
|
|
sRoulette->var34 = gUnknown_085B7B1A[0];
|
|
}
|
|
else
|
|
{
|
|
sRoulette->var34 = gUnknown_085B7B1A[(sRoulette->var01 - 1) / 2];
|
|
if (sRoulette->var01 < 19)
|
|
sRoulette->var01++;
|
|
|
|
if (sRoulette->var38->data[0] == 0)
|
|
{
|
|
if (sRoulette->var38->data[3] != gUnknown_085B6348[sRoulette->tableId].var0A)
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
if (sRoulette->var38->data[3] != gUnknown_085B6348[sRoulette->tableId].var0A + 180)
|
|
return;
|
|
}
|
|
|
|
gSprites[sprite->data[4]].callback = sub_8144D94;
|
|
gSprites[sprite->data[4]].invisible = FALSE;
|
|
sprite->callback = &SpriteCallbackDummy;
|
|
sprite->data[7] = 0;
|
|
}
|
|
}
|
|
|
|
static void sub_8144F94(struct Sprite *sprite)
|
|
{
|
|
sprite->invisible ^= 1;
|
|
}
|
|
|
|
static void sub_8144FB0(struct Sprite *sprite)
|
|
{
|
|
if (sprite->pos1.y > -16)
|
|
{
|
|
sprite->pos1.y--;
|
|
}
|
|
else
|
|
{
|
|
sprite->callback = SpriteCallbackDummy;
|
|
sprite->invisible = TRUE;
|
|
sprite->animPaused = TRUE;
|
|
m4aSongNumStop(SE_BASABASA);
|
|
DestroySprite(sprite);
|
|
FreeOamMatrix(gSprites[sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_1]].oam.matrixNum);
|
|
DestroySprite(&gSprites[sRoulette->spriteIds[SPR_CLEAR_MON_SHADOW_1]]);
|
|
}
|
|
}
|
|
|
|
static void sub_8145030(struct Sprite *sprite)
|
|
{
|
|
if (sprite->data[1] >= 0)
|
|
{
|
|
sprite->data[1]--;
|
|
sprite->pos1.y--;
|
|
if (sprite->data[1] == 0 && sprite->animCmdIndex == 1)
|
|
sprite->pos2.y++;
|
|
}
|
|
else
|
|
{
|
|
if (sprite->data[3] >= 0)
|
|
{
|
|
sprite->data[3]--;
|
|
if (sprite->animDelayCounter == 0)
|
|
{
|
|
if (sprite->animCmdIndex == 1)
|
|
sprite->pos2.y++;
|
|
else
|
|
sprite->pos2.y--;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m4aSongNumStart(SE_RU_HYUU);
|
|
StartSpriteAnim(sprite, sRoulette->var38->data[0] + 4);
|
|
sprite->callback = sub_8144FB0;
|
|
gSprites[sprite->data[6]].affineAnimPaused = FALSE;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_81450D8(struct Sprite *sprite)
|
|
{
|
|
s8 t[2] = {-1, 1};
|
|
s8 z[][2] = {
|
|
{2, 0},
|
|
{2, 0},
|
|
{2, -1},
|
|
{2, -1},
|
|
{2, -1},
|
|
{2, -1},
|
|
{2, -2},
|
|
{2, -2},
|
|
};
|
|
|
|
if (sprite->data[1]-- > 7)
|
|
{
|
|
sprite->pos1.x += t[sRoulette->var38->data[0]] * 2;
|
|
if (IsSEPlaying())
|
|
{
|
|
s8 pan = -((116 - sprite->pos1.x) / 2);
|
|
m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan);
|
|
m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sprite->data[1] >= 0)
|
|
{
|
|
sprite->pos1.x += t[sRoulette->var38->data[0]] * z[7 - sprite->data[1]][0];
|
|
sprite->pos1.y += z[7 - sprite->data[1]][1];
|
|
}
|
|
else
|
|
{
|
|
m4aSongNumStartOrChange(SE_BASABASA);
|
|
if (sRoulette->var38->data[0] == 0)
|
|
PlayCry1(SPECIES_TAILLOW, 63);
|
|
else
|
|
PlayCry1(SPECIES_TAILLOW, -63);
|
|
StartSpriteAnim(sprite, sRoulette->var38->data[0] + 2);
|
|
sprite->data[1] = 45;
|
|
sprite->callback = sub_8145030;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_8145218(struct Sprite *sprite)
|
|
{
|
|
s8 t[2] = {-1, 1};
|
|
|
|
if (sprite->data[1]-- >= 0)
|
|
{
|
|
sprite->pos1.x += t[sRoulette->var38->data[0]] * 2;
|
|
gSprites[sprite->data[6]].invisible ^= 1;
|
|
}
|
|
else
|
|
{
|
|
sprite->callback = sub_8144F94;
|
|
}
|
|
}
|
|
|
|
static void SpriteCB_Taillow(struct Sprite *sprite)
|
|
{
|
|
if (sRoulette->var38->data[0] == 0)
|
|
{
|
|
if (sRoulette->var38->data[3] == gUnknown_085B6348[sRoulette->tableId].var12 + 90)
|
|
{
|
|
gSprites[sprite->data[6]].data[1] = 52;
|
|
gSprites[sprite->data[4]].data[1] = 52;
|
|
}
|
|
else
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sRoulette->var38->data[3] == gUnknown_085B6348[sRoulette->tableId].var14 + 270)
|
|
{
|
|
gSprites[sprite->data[6]].data[1] = 46;
|
|
gSprites[sprite->data[4]].data[1] = 46;
|
|
}
|
|
else
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
gSprites[sprite->data[6]].callback = sub_8145218;
|
|
gSprites[sprite->data[4]].callback = sub_81450D8;
|
|
m4aSongNumStart(SE_RU_HYUU);
|
|
}
|