mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-20 05:27:38 +01:00
6508469259
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
802 lines
19 KiB
PHP
802 lines
19 KiB
PHP
DewfordTown_MapScripts:: @ 81E9507
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map_script MAP_SCRIPT_ON_TRANSITION, DewfordTown_OnTransition
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.byte 0
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DewfordTown_OnTransition: @ 81E950D
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setflag FLAG_VISITED_DEWFORD_TOWN
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end
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DewfordTown_EventScript_1E9511:: @ 81E9511
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lock
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faceplayer
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goto_if_unset FLAG_DELIVERED_STEVEN_LETTER, DewfordTown_EventScript_1E9585
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message DewfordTown_Text_1E9C8A
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waitmessage
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multichoicedefault 21, 6, 0, 2, 0
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switch VAR_RESULT
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case 0, DewfordTown_EventScript_1E955A
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case 1, DewfordTown_EventScript_1E956A
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case 2, DewfordTown_EventScript_1E957A
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case 127, DewfordTown_EventScript_1E957A
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end
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DewfordTown_EventScript_1E955A:: @ 81E955A
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msgbox DewfordTown_Text_1E9CE5, MSGBOX_DEFAULT
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closemessage
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goto DewfordTown_EventScript_1E9660
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release
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end
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DewfordTown_EventScript_1E956A:: @ 81E956A
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msgbox DewfordTown_Text_1E9D3A, MSGBOX_DEFAULT
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closemessage
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goto DewfordTown_EventScript_1E96E7
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release
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end
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DewfordTown_EventScript_1E957A:: @ 81E957A
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msgbox DewfordTown_Text_1E9D8F, MSGBOX_DEFAULT
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closemessage
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release
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end
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DewfordTown_EventScript_1E9585:: @ 81E9585
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msgbox DewfordTown_Text_1E9B24, MSGBOX_YESNO
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compare VAR_RESULT, 1
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goto_if_eq DewfordTown_EventScript_1E95A2
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msgbox DewfordTown_Text_1E9BD9, MSGBOX_DEFAULT
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release
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end
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DewfordTown_EventScript_1E95A2:: @ 81E95A2
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msgbox DewfordTown_Text_1E9B7F, MSGBOX_DEFAULT
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closemessage
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goto DewfordTown_EventScript_1E9660
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end
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DewfordTown_EventScript_1E95B1:: @ 81E95B1
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msgbox DewfordTown_Text_1E99A8, MSGBOX_NPC
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end
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DewfordTown_EventScript_1E95BA:: @ 81E95BA
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msgbox DewfordTown_Text_1E9A0F, MSGBOX_SIGN
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end
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DewfordTown_EventScript_1E95C3:: @ 81E95C3
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msgbox DewfordTown_Text_1E9A3D, MSGBOX_SIGN
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end
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DewfordTown_EventScript_1E95CC:: @ 81E95CC
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msgbox DewfordTown_Text_1E9A7F, MSGBOX_SIGN
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end
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DewfordTown_EventScript_1E95D5:: @ 81E95D5
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lock
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faceplayer
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goto_if_set FLAG_RECEIVED_OLD_ROD, DewfordTown_EventScript_1E962A
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msgbox DewfordTown_Text_1E9DD1, MSGBOX_YESNO
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compare VAR_RESULT, 1
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goto_if_eq DewfordTown_EventScript_1E95FF
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compare VAR_RESULT, 0
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goto_if_eq DewfordTown_EventScript_1E9620
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end
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DewfordTown_EventScript_1E95FF:: @ 81E95FF
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msgbox DewfordTown_Text_1E9E14, MSGBOX_DEFAULT
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giveitem_std ITEM_OLD_ROD
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setflag FLAG_RECEIVED_OLD_ROD
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msgbox DewfordTown_Text_1E9E65, MSGBOX_DEFAULT
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release
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end
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DewfordTown_EventScript_1E9620:: @ 81E9620
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msgbox DewfordTown_Text_1E9F92, MSGBOX_DEFAULT
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release
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end
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DewfordTown_EventScript_1E962A:: @ 81E962A
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message DewfordTown_Text_1E9FB8
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waitmessage
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multichoice 20, 8, 50, 1
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compare VAR_RESULT, 0
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goto_if_eq DewfordTown_EventScript_1E964C
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compare VAR_RESULT, 1
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goto_if_eq DewfordTown_EventScript_1E9656
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end
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DewfordTown_EventScript_1E964C:: @ 81E964C
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msgbox DewfordTown_Text_1E9FD0, MSGBOX_DEFAULT
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release
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end
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DewfordTown_EventScript_1E9656:: @ 81E9656
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msgbox DewfordTown_Text_1EA004, MSGBOX_DEFAULT
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release
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end
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DewfordTown_EventScript_1E9660:: @ 81E9660
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call DewfordTown_EventScript_271E95
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setobjectpriority 2, MAP_DEWFORD_TOWN, 0
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setobjectpriority EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN, 0
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applymovement 2, DewfordTown_Movement_1E991D
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waitmovement 0
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removeobject 2
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applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9911
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waitmovement 0
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hideobjectat EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
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call DewfordTown_EventScript_2720A0
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applymovement 4, DewfordTown_Movement_1E97A2
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applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E97A2
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waitmovement 0
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showobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
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call DewfordTown_EventScript_2720A8
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applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9914
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waitmovement 0
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showobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
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clearflag FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY
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clearflag FLAG_HIDE_BRINEYS_HOUSE_PEEKO
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clearflag FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT
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setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN
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hideobjectat 4, MAP_DEWFORD_TOWN
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setvar VAR_BOARD_BRINEY_BOAT_STATE, 2
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resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
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warp MAP_ROUTE104_MR_BRINEYS_HOUSE, 255, 5, 4
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copyvar VAR_BRINEY_LOCATION, VAR_0x8008
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waitstate
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release
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end
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DewfordTown_EventScript_1E96E7:: @ 81E96E7
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call DewfordTown_EventScript_271E95
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setobjectpriority 2, MAP_DEWFORD_TOWN, 0
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setobjectpriority EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN, 1
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applymovement 2, DewfordTown_Movement_1E991D
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waitmovement 0
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removeobject 2
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applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9911
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waitmovement 0
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hideobjectat EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
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call DewfordTown_EventScript_2720A0
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applymovement 4, DewfordTown_Movement_1E9865
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applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9865
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waitmovement 0
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call DewfordTown_EventScript_2720A8
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showobjectat EVENT_OBJ_ID_PLAYER, MAP_ROUTE109
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applymovement EVENT_OBJ_ID_PLAYER, DewfordTown_Movement_1E9918
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waitmovement 0
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setobjectxyperm 2, 21, 26
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addobject 2
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setobjectpriority 2, MAP_ROUTE109, 0
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applymovement 2, DewfordTown_Movement_1E991F
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waitmovement 0
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clearflag FLAG_HIDE_ROUTE_108_MR_BRINEY
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addobject 1
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clearflag FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT
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setflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN
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hideobjectat 4, MAP_DEWFORD_TOWN
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call_if_unset FLAG_DELIVERED_DEVON_GOODS, DewfordTown_EventScript_1E9790
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call_if_set FLAG_DELIVERED_DEVON_GOODS, DewfordTown_EventScript_1E9799
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closemessage
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copyvar VAR_BRINEY_LOCATION, VAR_0x8008
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resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
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resetobjectpriority 2, MAP_ROUTE109
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copyobjectxytoperm 2
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release
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end
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DewfordTown_EventScript_1E9790:: @ 81E9790
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msgbox DewfordTown_Text_1EEC1D, MSGBOX_DEFAULT
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return
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DewfordTown_EventScript_1E9799:: @ 81E9799
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msgbox DewfordTown_Text_1EEDA7, MSGBOX_DEFAULT
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return
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DewfordTown_Movement_1E97A2: @ 81E97A2
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walk_up
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walk_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_up
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walk_up
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walk_left
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walk_left
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walk_fast_left
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walk_fast_left
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walk_fast_left
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walk_fast_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fast_left
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walk_fast_left
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walk_fast_left
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walk_fast_left
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_left
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walk_fast_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fastest_left
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walk_fast_left
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walk_fast_left
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walk_fast_up
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walk_fast_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fastest_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_fast_up
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walk_up
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walk_up
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walk_up
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walk_up
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step_end
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DewfordTown_Movement_1E9865: @ 81E9865
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walk_right
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walk_fast_right
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walk_fast_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
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walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fastest_right
|
|
walk_fast_right
|
|
walk_fast_right
|
|
walk_fast_up
|
|
walk_fast_up
|
|
walk_fastest_up
|
|
walk_fastest_up
|
|
walk_fastest_up
|
|
walk_fastest_up
|
|
walk_fastest_up
|
|
walk_fastest_up
|
|
walk_fastest_up
|
|
walk_fastest_up
|
|
walk_fastest_up
|
|
walk_fastest_up
|
|
walk_fast_up
|
|
walk_fast_up
|
|
walk_fast_up
|
|
walk_fast_up
|
|
walk_fast_up
|
|
walk_fast_up
|
|
walk_fast_up
|
|
walk_fast_up
|
|
walk_fast_up
|
|
walk_fast_up
|
|
step_end
|
|
|
|
DewfordTown_Movement_1E9911: @ 81E9911
|
|
walk_right
|
|
walk_up
|
|
step_end
|
|
|
|
DewfordTown_Movement_1E9914: @ 81E9914
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
step_end
|
|
|
|
DewfordTown_Movement_1E9918: @ 81E9918
|
|
walk_up
|
|
walk_up
|
|
walk_up
|
|
walk_in_place_fastest_down
|
|
step_end
|
|
|
|
DewfordTown_Movement_1E991D: @ 81E991D
|
|
walk_up
|
|
step_end
|
|
|
|
DewfordTown_Movement_1E991F: @ 81E991F
|
|
walk_up
|
|
walk_up
|
|
step_end
|
|
|
|
DewfordTown_EventScript_1E9922:: @ 81E9922
|
|
lock
|
|
faceplayer
|
|
call DewfordTown_EventScript_271E8B
|
|
msgbox DewfordTown_Text_1EA136, MSGBOX_YESNO
|
|
compare VAR_RESULT, 1
|
|
goto_if_eq DewfordTown_EventScript_1E9948
|
|
compare VAR_RESULT, 0
|
|
goto_if_eq DewfordTown_EventScript_1E9952
|
|
end
|
|
|
|
DewfordTown_EventScript_1E9948:: @ 81E9948
|
|
msgbox DewfordTown_Text_1EA491, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
DewfordTown_EventScript_1E9952:: @ 81E9952
|
|
msgbox DewfordTown_Text_1EA242, MSGBOX_DEFAULT
|
|
setvar VAR_0x8004, EASY_CHAT_TYPE_TRENDY_PHRASE
|
|
call Common_ShowEasyChatScreen
|
|
lock
|
|
faceplayer
|
|
compare VAR_RESULT, 1
|
|
goto_if_eq DewfordTown_EventScript_1E997D
|
|
compare VAR_RESULT, 0
|
|
goto_if_eq DewfordTown_EventScript_1E9994
|
|
end
|
|
|
|
DewfordTown_EventScript_1E997D:: @ 81E997D
|
|
incrementgamestat 2
|
|
compare VAR_0x8004, 0
|
|
goto_if_eq DewfordTown_EventScript_1E999E
|
|
msgbox DewfordTown_Text_1EA2AA, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
DewfordTown_EventScript_1E9994:: @ 81E9994
|
|
msgbox DewfordTown_Text_1EA443, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
DewfordTown_EventScript_1E999E:: @ 81E999E
|
|
msgbox DewfordTown_Text_1EA3FE, MSGBOX_DEFAULT
|
|
release
|
|
end
|
|
|
|
DewfordTown_Text_1E99A8: @ 81E99A8
|
|
.string "DEWFORD is a tiny island community.\n"
|
|
.string "If something gets trendy here,\l"
|
|
.string "everyone picks up on it right away.$"
|
|
|
|
DewfordTown_Text_1E9A0F: @ 81E9A0F
|
|
.string "DEWFORD TOWN\n"
|
|
.string "“A tiny island in the blue sea.”$"
|
|
|
|
DewfordTown_Text_1E9A3D: @ 81E9A3D
|
|
.string "DEWFORD TOWN POKéMON GYM\n"
|
|
.string "LEADER: BRAWLY\l"
|
|
.string "“A big wave in fighting!”$"
|
|
|
|
DewfordTown_Text_1E9A7F: @ 81E9A7F
|
|
.string "DEWFORD HALL\n"
|
|
.string "“Everyone's information exchange!”$"
|
|
|
|
Route104_Text_1E9AAF: @ 81E9AAF
|
|
.string "MR. BRINEY: Ahoy!\n"
|
|
.string "We've hit land in DEWFORD.\p"
|
|
.string "I suppose you're off to deliver that\n"
|
|
.string "LETTER to, who was it now, STEVEN!$"
|
|
|
|
DewfordTown_Text_1E9B24: @ 81E9B24
|
|
.string "MR. BRINEY: Have you delivered your\n"
|
|
.string "LETTER?\p"
|
|
.string "Or were you meaning to sail back to\n"
|
|
.string "PETALBURG?$"
|
|
|
|
DewfordTown_Text_1E9B7F: @ 81E9B7F
|
|
.string "MR. BRINEY: PETALBURG it is, then!\p"
|
|
.string "Anchors aweigh!\n"
|
|
.string "PEEKO, we're setting sail, my darling!$"
|
|
|
|
DewfordTown_Text_1E9BD9: @ 81E9BD9
|
|
.string "MR. BRINEY: Then you go on and deliver\n"
|
|
.string "the LETTER. I'll be waiting.$"
|
|
|
|
Route104_Text_1E9C1D: @ 81E9C1D
|
|
Route109_Text_1E9C1D: @ 81E9C1D
|
|
.string "MR. BRINEY: Ahoy!\n"
|
|
.string "We've hit land in DEWFORD!\p"
|
|
.string "You just go on and tell me whenever\n"
|
|
.string "you want to set sail again!$"
|
|
|
|
DewfordTown_Text_1E9C8A: @ 81E9C8A
|
|
.string "MR. BRINEY: Ahoy!\n"
|
|
.string "For you, I'll go out to sea anytime!\p"
|
|
.string "Now, my friend, where are we bound?$"
|
|
|
|
DewfordTown_Text_1E9CE5: @ 81E9CE5
|
|
.string "MR. BRINEY: PETALBURG, is it?\p"
|
|
.string "Anchors aweigh!\n"
|
|
.string "PEEKO, we're setting sail, my darling!$"
|
|
|
|
DewfordTown_Text_1E9D3A: @ 81E9D3A
|
|
.string "MR. BRINEY: SLATEPORT, is it?\p"
|
|
.string "Anchors aweigh!\n"
|
|
.string "PEEKO, we're setting sail, my darling!$"
|
|
|
|
DewfordTown_Text_1E9D8F: @ 81E9D8F
|
|
.string "MR. BRINEY: You just tell me whenever\n"
|
|
.string "you need to set sail again!$"
|
|
|
|
DewfordTown_Text_1E9DD1: @ 81E9DD1
|
|
.string "This is a renowned fishing spot.\n"
|
|
.string "Are you getting the itch to fish?$"
|
|
|
|
DewfordTown_Text_1E9E14: @ 81E9E14
|
|
.string "I hear you, and I like what\n"
|
|
.string "you're saying!\p"
|
|
.string "I'll give you one of my fishing RODS.$"
|
|
|
|
DewfordTown_Text_1E9E65: @ 81E9E65
|
|
.string "And, as an added bonus, I'll even throw\n"
|
|
.string "in a little fishing advice!\p"
|
|
.string "First, you want to face the water,\n"
|
|
.string "then use the ROD.\p"
|
|
.string "Focus your mind…\n"
|
|
.string "If you get a bite, pull on the ROD.\p"
|
|
.string "Sometimes you can snag something\n"
|
|
.string "immediately, but with bigger catches,\l"
|
|
.string "you need to time the pulls on your ROD\l"
|
|
.string "to haul them in.$"
|
|
|
|
DewfordTown_Text_1E9F92: @ 81E9F92
|
|
.string "Oh, is that so?\n"
|
|
.string "That's too bad, then.$"
|
|
|
|
DewfordTown_Text_1E9FB8: @ 81E9FB8
|
|
.string "Yo!\n"
|
|
.string "How's your fishing?$"
|
|
|
|
DewfordTown_Text_1E9FD0: @ 81E9FD0
|
|
.string "Is that right! That's great!\n"
|
|
.string "Haul in some big ones!$"
|
|
|
|
DewfordTown_Text_1EA004: @ 81EA004
|
|
.string "Oh, hey, don't get down on yourself!\n"
|
|
.string "I'll give you a little fishing advice.\p"
|
|
.string "First, you want to face the water,\n"
|
|
.string "then use the ROD.\p"
|
|
.string "Focus your mind…\n"
|
|
.string "If you get a bite, pull the ROD.\p"
|
|
.string "Sometimes you can snag something\n"
|
|
.string "immediately, but with bigger catches,\l"
|
|
.string "you need to time the pulls on your ROD\l"
|
|
.string "to haul them in.$"
|
|
|
|
DewfordTown_Text_1EA136: @ 81EA136
|
|
.string "I like what's hip, happening, and trendy.\n"
|
|
.string "I'm always checking it out.\p"
|
|
.string "Listen, have you heard about this new\n"
|
|
.string "“{STR_VAR_1}”?\p"
|
|
.string "That's right!\n"
|
|
.string "Of course you know!\p"
|
|
.string "I mean, sheesh,\n"
|
|
.string "“{STR_VAR_1}”…\l"
|
|
.string "It's the hottest thing in cool!\p"
|
|
.string "Wherever you're from,\n"
|
|
.string "“{STR_VAR_1}”\l"
|
|
.string "is the biggest happening thing, right?$"
|
|
|
|
DewfordTown_Text_1EA242: @ 81EA242
|
|
.string "Hunh?\n"
|
|
.string "It's not the hip and happening thing?\p"
|
|
.string "Well, hey, you have to tell me,\n"
|
|
.string "what's new and what's “in”?$"
|
|
|
|
DewfordTown_Text_1EA2AA: @ 81EA2AA
|
|
.string "Hunh?\n"
|
|
.string "“{STR_VAR_2}”?\p"
|
|
.string "… …\p"
|
|
.string "…Uh… Yeah! That's right!\n"
|
|
.string "Yeah, I knew that! Knew it all along!\p"
|
|
.string "Of course I know about that!\n"
|
|
.string "“{STR_VAR_2},” right?\p"
|
|
.string "Yeah, that's it, it's there!\n"
|
|
.string "Isn't “{STR_VAR_2}”\l"
|
|
.string "the coolest, or what?\p"
|
|
.string "It's the hippest thing in hip.\n"
|
|
.string "You think I'd not know about it?\p"
|
|
.string "“{STR_VAR_1}”…\n"
|
|
.string "It's, like, so five minutes ago.\p"
|
|
.string "Now, “{STR_VAR_2}” is\n"
|
|
.string "what's vital and in tune with the times!$"
|
|
|
|
DewfordTown_Text_1EA3FE: @ 81EA3FE
|
|
.string "Hmm…\n"
|
|
.string "“{STR_VAR_2},” huh?\p"
|
|
.string "But personally, I think\n"
|
|
.string "“{STR_VAR_1}”\l"
|
|
.string "is what's real in cool.$"
|
|
|
|
DewfordTown_Text_1EA443: @ 81EA443
|
|
.string "Well, if you hear of any happening new\n"
|
|
.string "trends, come share them with me, okay?$"
|
|
|
|
DewfordTown_Text_1EA491: @ 81EA491
|
|
.string "Yeah, absolutely right!\p"
|
|
.string "“{STR_VAR_1}” is the\n"
|
|
.string "definition of “in” right now.$"
|