mirror of
https://github.com/Ninjdai1/pokeemerald.git
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192 lines
5.1 KiB
JSON
192 lines
5.1 KiB
JSON
{
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"id": "MAP_SLATEPORT_CITY_HARBOR",
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"name": "SlateportCity_Harbor",
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"layout": "LAYOUT_HARBOR",
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"music": "MUS_SLATEPORT",
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"region_map_section": "MAPSEC_SLATEPORT_CITY",
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"requires_flash": false,
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"weather": "WEATHER_NONE",
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"map_type": "MAP_TYPE_INDOOR",
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"allow_cycling": false,
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"allow_escaping": false,
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"allow_running": false,
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"show_map_name": false,
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"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
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"connections": null,
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"object_events": [
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{
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"graphics_id": "OBJ_EVENT_GFX_BEAUTY",
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"x": 8,
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"y": 10,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "SlateportCity_Harbor_EventScript_FerryAttendant",
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"flag": "FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_SAILOR",
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"x": 4,
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"y": 12,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_LEFT",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "SlateportCity_Harbor_EventScript_Sailor",
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"flag": "FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_FAT_MAN",
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"x": 1,
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"y": 12,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "SlateportCity_Harbor_EventScript_FatMan",
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"flag": "FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_SCIENTIST_1",
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"x": 6,
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"y": 13,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "SlateportCity_Harbor_EventScript_CaptStern",
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"flag": "FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_SS_TIDAL",
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"x": 8,
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"y": 9,
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"elevation": 1,
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"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "0x0",
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"flag": "FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_AQUA_MEMBER_M",
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"x": 7,
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"y": 10,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "0x0",
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"flag": "FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_ARCHIE",
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"x": 8,
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"y": 10,
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"elevation": 3,
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"movement_type": "MOVEMENT_TYPE_FACE_LEFT",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "0x0",
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"flag": "FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE"
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},
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{
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"graphics_id": "OBJ_EVENT_GFX_SUBMARINE_SHADOW",
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"x": 7,
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"y": 9,
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"elevation": 1,
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"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
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"movement_range_x": 0,
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"movement_range_y": 0,
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"trainer_type": "TRAINER_TYPE_NONE",
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"trainer_sight_or_berry_tree_id": "0",
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"script": "0x0",
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"flag": "FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW"
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}
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],
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"warp_events": [
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{
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"x": 11,
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"y": 14,
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"elevation": 0,
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"dest_map": "MAP_SLATEPORT_CITY",
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"dest_warp_id": "8"
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},
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{
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"x": 12,
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"y": 14,
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"elevation": 0,
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"dest_map": "MAP_SLATEPORT_CITY",
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"dest_warp_id": "8"
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},
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{
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"x": 19,
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"y": 15,
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"elevation": 0,
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"dest_map": "MAP_SLATEPORT_CITY",
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"dest_warp_id": "9"
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},
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{
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"x": 20,
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"y": 15,
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"elevation": 0,
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"dest_map": "MAP_SLATEPORT_CITY",
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"dest_warp_id": "9"
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}
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],
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"coord_events": [
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{
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"type": "trigger",
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"x": 8,
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"y": 11,
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"elevation": 3,
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"var": "VAR_SLATEPORT_HARBOR_STATE",
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"var_value": "1",
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"script": "SlateportCity_Harbor_EventScript_AquaEscapeTrigger0"
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},
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{
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"type": "trigger",
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"x": 8,
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"y": 12,
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"elevation": 3,
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"var": "VAR_SLATEPORT_HARBOR_STATE",
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"var_value": "1",
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"script": "SlateportCity_Harbor_EventScript_AquaEscapeTrigger1"
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},
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{
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"type": "trigger",
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"x": 8,
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"y": 13,
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"elevation": 3,
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"var": "VAR_SLATEPORT_HARBOR_STATE",
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"var_value": "1",
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"script": "SlateportCity_Harbor_EventScript_AquaEscapeTrigger2"
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},
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{
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"type": "trigger",
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"x": 8,
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"y": 14,
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"elevation": 3,
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"var": "VAR_SLATEPORT_HARBOR_STATE",
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"var_value": "1",
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"script": "SlateportCity_Harbor_EventScript_AquaEscapeTrigger3"
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}
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],
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"bg_events": []
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}
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