pokeemerald/src/main_menu.c
2018-09-03 22:55:55 +02:00

2004 lines
63 KiB
C

#include "global.h"
#include "trainer_pokemon_sprites.h"
#include "bg.h"
#include "constants/flags.h"
#include "constants/rgb.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "decompress.h"
#include "event_data.h"
#include "field_effect.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "international_string_util.h"
#include "link.h"
#include "main.h"
#include "menu.h"
#include "list_menu.h"
#include "mystery_event_menu.h"
#include "naming_screen.h"
#include "option_menu.h"
#include "overworld.h"
#include "palette.h"
#include "pokeball.h"
#include "pokedex.h"
#include "pokemon_3.h"
#include "random.h"
#include "rtc.h"
#include "save.h"
#include "scanline_effect.h"
#include "sound.h"
#include "sprite.h"
#include "string.h"
#include "strings.h"
#include "string_util.h"
#include "task.h"
#include "text.h"
#include "text_window.h"
#include "title_screen.h"
#include "window.h"
// Static type declarations
// Static RAM declarations
static EWRAM_DATA u8 gUnknown_02022D04 = 0;
static EWRAM_DATA u16 sCurrItemAndOptionMenuCheck = 0;
static IWRAM_DATA u8 gUnknown_03000DD0;
// Static ROM declarations
u32 InitMainMenu(bool8);
void Task_MainMenuCheckSaveFile(u8);
void Task_MainMenuCheckBattery(u8);
void Task_WaitForSaveFileErrorWindow(u8);
void CreateMainMenuErrorWindow(const u8*);
static void ClearMainMenuWindowTilemap(const struct WindowTemplate*);
void Task_DisplayMainMenu(u8);
void Task_WaitForBatteryDryErrorWindow(u8);
void fmt_savegame(void);
void HighlightSelectedMainMenuItem(u8, u8, s16);
void Task_HandleMainMenuInput(u8);
void Task_HandleMainMenuAPressed(u8);
void Task_HandleMainMenuBPressed(u8);
void task_new_game_prof_birch_speech_1(u8);
void Task_DisplayMainMenuInvalidActionError(u8);
void AddBirchSpeechObjects(u8);
void task_new_game_prof_birch_speech_2(u8);
void sub_8031BAC(u8, u8);
void sub_8031D34(u8, u8);
void task_new_game_prof_birch_speech_3(u8);
void unknown_rbox_to_vram(u8, u8);
void sub_8032318(u8);
void task_new_game_prof_birch_speech_4(u8);
void task_new_game_prof_birch_speech_5(u8);
void sub_80323A0(struct TextSubPrinter *printer, u16 a);
void task_new_game_prof_birch_speech_6(u8);
void sub_8030B14(u8);
void task_new_game_prof_birch_speech_7(u8);
void sub_8031ACC(u8, u8);
void sub_8031C88(u8, u8);
void task_new_game_prof_birch_speech_8(u8);
void task_new_game_prof_birch_speech_9(u8);
void task_new_game_prof_birch_speech_10(u8);
void task_new_game_prof_birch_speech_11(u8);
void LoadMainMenuWindowFrameTiles(u8, u16);
void DrawMainMenuWindowBorder(const struct WindowTemplate*, u16);
void Task_HighlightSelectedMainMenuItem(u8);
void task_new_game_prof_birch_speech_12(u8);
void task_new_game_prof_birch_speech_13(u8);
void sub_8031D74(void);
s8 sub_8031DB4(void);
void sub_80322E0(u8, u8);
void task_new_game_prof_birch_speech_14(u8);
void sub_8030ED4(u8);
void sub_8030F7C(u8);
void task_new_game_prof_birch_speech_15(u8);
void task_new_game_prof_birch_speech_16(u8);
void task_new_game_prof_birch_speech_17(u8);
void new_game_prof_birch_speech_part2_start(void);
void set_default_player_name(u8);
void task_new_game_prof_birch_speech_part2_3(u8);
void task_new_game_prof_birch_speech_part2_4(u8);
void sub_80323CC(u8, u8, u16, u16, u8, u8);
void task_new_game_prof_birch_speech_part2_5(u8);
void task_new_game_prof_birch_speech_part2_6(u8);
void task_new_game_prof_birch_speech_part2_7(u8);
void task_new_game_prof_birch_speech_part2_8(u8);
void task_new_game_prof_birch_speech_part2_9(u8);
void sub_80318D8(struct Sprite*);
void task_new_game_prof_birch_speech_part2_10(u8);
void task_new_game_prof_birch_speech_part2_11(u8);
void task_new_game_prof_birch_speech_part2_12(u8);
void nullsub_11();
void task_new_game_prof_birch_speech_part2_1(u8);
void fmt_time(void);
void fmt_pokedex(void);
void fmt_player(void);
void fmt_badges(void);
void sub_8032474(u8, u8, u8, u8, u8, u8);
// .rodata
const u16 gUnknown_082FECFC[][16] = {
INCBIN_U16("graphics/birch_speech/bg0.gbapal"),
INCBIN_U16("graphics/birch_speech/bg1.gbapal")
};
const u8 gBirchIntroShadowGfx[] = INCBIN_U8("graphics/birch_speech/shadow.4bpp.lz");
const u8 gUnknown_082FEEF0[] = INCBIN_U8("graphics/birch_speech/map.bin.lz");
const u16 gUnknown_082FF018[] = INCBIN_U16("graphics/birch_speech/bg2.gbapal");
const u16 gUnknown_082FF028[] = {0, 0, 0, 0, 0, 0, 0, 0};
const struct WindowTemplate sWindowTemplates_NoSavedGame[] = {
{0, 2, 1, 26, 2, 15, 1},
{0, 2, 5, 26, 2, 15, 0x35}
};
const struct WindowTemplate sWindowTemplates_HasSavedGame[] = {
{0, 2, 1, 26, 6, 15, 1},
{0, 2, 9, 26, 2, 15, 0x9D},
{0, 2, 13, 26, 2, 15, 0xD1},
{0, 2, 17, 26, 2, 15, 0x105},
{0, 2, 21, 26, 2, 15, 0x139}
};
const struct WindowTemplate sWindowTemplate_ErrorWindow[] = {
{0, 2, 15, 26, 4, 15, 0x16D},
{0xFF, 0, 0, 0, 0, 0, 0}
};
const struct WindowTemplate gUnknown_082FF080[] = {
{0, 2, 15, 27, 4, 15, 1},
{0, 3, 5, 6, 4, 15, 0x6D},
{0, 3, 2, 9, 10, 15, 0x85},
{0xFF, 0, 0, 0, 0, 0, 0}
};
const u16 gMainMenuBgPal[] = INCBIN_U16("graphics/misc/main_menu_bg.gbapal");
const u16 gMainMenuTextPal[] = INCBIN_U16("graphics/misc/main_menu_text.gbapal");
const u8 gTextColor_Headers[] = {10, 11, 12};
const u8 gUnknown_082FF0E3[] = {10, 1, 12};
const struct BgTemplate gUnknown_082FF0E8[] = {
{
.bg = 0,
.charBaseIndex = 2,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
},
{
.bg = 1,
.charBaseIndex = 0,
.mapBaseIndex = 7,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
}
};
const struct BgTemplate gUnknown_082FF0F0 = {
.bg = 0,
.charBaseIndex = 3,
.mapBaseIndex = 30,
.screenSize = 0,
.paletteMode = 0,
.priority = 0,
.baseTile = 0
};
const struct ScrollArrowsTemplate sScrollArrowsTemplate_MainMenu = {2, 0x78, 8, 3, 0x78, 0x98, 3, 4, 1, 1, 0};
const union AffineAnimCmd gUnknown_082FF104[] = {
AFFINEANIMCMD_FRAME(-2, -2, 0, 0x30),
AFFINEANIMCMD_END
};
const union AffineAnimCmd *const gUnknown_082FF114 = gUnknown_082FF104;
const struct MenuAction gUnknown_082FF118[] = {
{gText_BirchBoy, NULL},
{gText_BirchGirl, NULL}
};
const u8 *const gMalePresetNames[] = {
gText_DefaultNameStu,
gText_DefaultNameMilton,
gText_DefaultNameTom,
gText_DefaultNameKenny,
gText_DefaultNameReid,
gText_DefaultNameJude,
gText_DefaultNameJaxson,
gText_DefaultNameEaston,
gText_DefaultNameWalker,
gText_DefaultNameTeru,
gText_DefaultNameJohnny,
gText_DefaultNameBrett,
gText_DefaultNameSeth,
gText_DefaultNameTerry,
gText_DefaultNameCasey,
gText_DefaultNameDarren,
gText_DefaultNameLandon,
gText_DefaultNameCollin,
gText_DefaultNameStanley,
gText_DefaultNameQuincy
};
const u8 *const gFemalePresetNames[] = {
gText_DefaultNameKimmy,
gText_DefaultNameTiara,
gText_DefaultNameBella,
gText_DefaultNameJayla,
gText_DefaultNameAllie,
gText_DefaultNameLianna,
gText_DefaultNameSara,
gText_DefaultNameMonica,
gText_DefaultNameCamila,
gText_DefaultNameAubree,
gText_DefaultNameRuthie,
gText_DefaultNameHazel,
gText_DefaultNameNadine,
gText_DefaultNameTanja,
gText_DefaultNameYasmin,
gText_DefaultNameNicola,
gText_DefaultNameLillie,
gText_DefaultNameTerra,
gText_DefaultNameLucy,
gText_DefaultNameHalie
};
// .text
enum
{
HAS_NO_SAVED_GAME, //NEW GAME, OPTION
HAS_SAVED_GAME, //CONTINUE, NEW GAME, OPTION
HAS_MYSTERY_GIFT, //CONTINUE, NEW GAME, MYSTERY EVENTS, OPTION
HAS_MYSTERY_EVENTS,
};
enum {
ACTION_NEW_GAME,
ACTION_CONTINUE,
ACTION_OPTIONS,
ACTION_MYSTERY_GIFT,
ACTION_MYSTERY_EVENTS,
ACTION_UNKNOWN, // TODO: change when rom_8011DC0 decompiled
ACTION_INVALID
};
#define MAIN_MENU_BORDER_TILE 0x1D5
void CB2_MainMenu(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void VBlankCB_MainMenu(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void CB2_InitMainMenu(void)
{
InitMainMenu(FALSE);
}
void CB2_ReinitMainMenu(void)
{
InitMainMenu(TRUE);
}
u32 InitMainMenu(bool8 returningFromOptionsMenu)
{
SetVBlankCallback(NULL);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_BG2CNT, 0);
SetGpuReg(REG_OFFSET_BG1CNT, 0);
SetGpuReg(REG_OFFSET_BG0CNT, 0);
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
ResetPaletteFade();
LoadPalette(gMainMenuBgPal, 0, 32);
LoadPalette(gMainMenuTextPal, 0xF0, 32);
ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
FreeAllSpritePalettes();
if (returningFromOptionsMenu)
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0x0000); // fade to black
else
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0xFFFF); // fade to white
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_082FF0E8, 2);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
InitWindows(sWindowTemplates_NoSavedGame);
DeactivateAllTextPrinters();
LoadMainMenuWindowFrameTiles(0, MAIN_MENU_BORDER_TILE);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
EnableInterrupts(1);
SetVBlankCallback(VBlankCB_MainMenu);
SetMainCallback2(CB2_MainMenu);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
ShowBg(0);
HideBg(1);
CreateTask(Task_MainMenuCheckSaveFile, 0);
return 0;
}
#define tMenuType data[0]
#define tCurrItem data[1]
#define tItemCount data[12]
#define tScrollArrowTaskId data[13]
#define tIsScrolled data[14]
#define tWirelessAdapterConnected data[15]
#define tArrowTaskIsScrolled data[15] // For scroll indicator arrow task
void Task_MainMenuCheckSaveFile(u8 taskId)
{
s16* data = gTasks[taskId].data;
if (!gPaletteFade.active)
{
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_OBJ);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_DARKEN | BLDCNT_TGT1_BG0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 7);
if (IsWirelessAdapterConnected())
tWirelessAdapterConnected = TRUE;
switch (gSaveFileStatus)
{
case 1:
tMenuType = HAS_SAVED_GAME;
if (IsMysteryGiftEnabled())
tMenuType++;
gTasks[taskId].func = Task_MainMenuCheckBattery;
break;
case 2:
CreateMainMenuErrorWindow(gText_SaveFileErased);
tMenuType = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
break;
case 0xFF:
CreateMainMenuErrorWindow(gText_SaveFileCorrupted);
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
tMenuType = HAS_SAVED_GAME;
if (IsMysteryGiftEnabled() == TRUE)
tMenuType++;
break;
case 0:
default:
tMenuType = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_MainMenuCheckBattery;
break;
case 4:
CreateMainMenuErrorWindow(gJPText_No1MSubCircuit);
gTasks[taskId].tMenuType = HAS_NO_SAVED_GAME;
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
break;
}
if (sCurrItemAndOptionMenuCheck & 0x8000) // are we returning from the options menu?
{
switch (tMenuType) // if so, highlight the OPTIONS item
{
case HAS_NO_SAVED_GAME:
case HAS_SAVED_GAME:
sCurrItemAndOptionMenuCheck = tMenuType + 1;
break;
case HAS_MYSTERY_GIFT:
sCurrItemAndOptionMenuCheck = 3;
break;
case HAS_MYSTERY_EVENTS:
sCurrItemAndOptionMenuCheck = 4;
break;
}
}
sCurrItemAndOptionMenuCheck &= 0x7FFF; // turn off the "returning from options menu" flag
tCurrItem = sCurrItemAndOptionMenuCheck;
tItemCount = tMenuType + 2;
}
}
void Task_WaitForSaveFileErrorWindow(u8 taskId)
{
RunTextPrinters();
if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON))
{
ClearWindowTilemap(7);
ClearMainMenuWindowTilemap(sWindowTemplate_ErrorWindow);
gTasks[taskId].func = Task_MainMenuCheckBattery;
}
}
void Task_MainMenuCheckBattery(u8 taskId)
{
if (!gPaletteFade.active)
{
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_OBJ);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_DARKEN | BLDCNT_TGT1_BG0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 7);
if (!(RtcGetErrorStatus() & RTC_ERR_FLAG_MASK))
{
gTasks[taskId].func = Task_DisplayMainMenu;
}
else
{
CreateMainMenuErrorWindow(gText_BatteryRunDry);
gTasks[taskId].func = Task_WaitForBatteryDryErrorWindow;
}
}
}
void Task_WaitForBatteryDryErrorWindow(u8 taskId)
{
RunTextPrinters();
if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON))
{
ClearWindowTilemap(7);
ClearMainMenuWindowTilemap(sWindowTemplate_ErrorWindow);
gTasks[taskId].func = Task_DisplayMainMenu;
}
}
void Task_DisplayMainMenu(u8 taskId)
{
s16* data = gTasks[taskId].data;
u16 palette;
if (!gPaletteFade.active)
{
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_OBJ);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_DARKEN | BLDCNT_TGT1_BG0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 7);
palette = RGB_BLACK;
LoadPalette(&palette, 254, 2);
palette = RGB_WHITE;
LoadPalette(&palette, 250, 2);
palette = RGB(12, 12, 12);
LoadPalette(&palette, 251, 2);
palette = RGB(26, 26, 25);
LoadPalette(&palette, 252, 2);
if (gSaveBlock2Ptr->playerGender == MALE)
{
palette = RGB(4, 16, 31);
LoadPalette(&palette, 241, 2);
}
else
{
palette = RGB(31, 3, 21);
LoadPalette(&palette, 241, 2);
}
switch (gTasks[taskId].tMenuType)
{
case HAS_NO_SAVED_GAME:
default:
FillWindowPixelBuffer(0, 0xAA);
FillWindowPixelBuffer(1, 0xAA);
AddTextPrinterParameterized3(0, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(1, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
PutWindowTilemap(0);
PutWindowTilemap(1);
CopyWindowToVram(0, 2);
CopyWindowToVram(1, 2);
DrawMainMenuWindowBorder(&sWindowTemplates_NoSavedGame[0], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_NoSavedGame[1], MAIN_MENU_BORDER_TILE);
break;
case HAS_SAVED_GAME:
FillWindowPixelBuffer(2, 0xAA);
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
AddTextPrinterParameterized3(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
PutWindowTilemap(4);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
CopyWindowToVram(4, 2);
DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[0], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[1], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[2], MAIN_MENU_BORDER_TILE);
break;
case HAS_MYSTERY_GIFT:
FillWindowPixelBuffer(2, 0xAA);
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
FillWindowPixelBuffer(5, 0xAA);
AddTextPrinterParameterized3(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift);
AddTextPrinterParameterized3(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
PutWindowTilemap(4);
PutWindowTilemap(5);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
CopyWindowToVram(4, 2);
CopyWindowToVram(5, 2);
DrawMainMenuWindowBorder(sWindowTemplates_HasSavedGame, MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[1], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[2], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[3], MAIN_MENU_BORDER_TILE);
break;
case HAS_MYSTERY_EVENTS:
FillWindowPixelBuffer(2, 0xAA);
FillWindowPixelBuffer(3, 0xAA);
FillWindowPixelBuffer(4, 0xAA);
FillWindowPixelBuffer(5, 0xAA);
FillWindowPixelBuffer(6, 0xAA);
AddTextPrinterParameterized3(2, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryGift2);
AddTextPrinterParameterized3(5, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuMysteryEvents);
AddTextPrinterParameterized3(6, 1, 0, 1, gTextColor_Headers, -1, gText_MainMenuOption);
fmt_savegame();
PutWindowTilemap(2);
PutWindowTilemap(3);
PutWindowTilemap(4);
PutWindowTilemap(5);
PutWindowTilemap(6);
CopyWindowToVram(2, 2);
CopyWindowToVram(3, 2);
CopyWindowToVram(4, 2);
CopyWindowToVram(5, 2);
CopyWindowToVram(6, 2);
DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[0], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[1], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[2], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[3], MAIN_MENU_BORDER_TILE);
DrawMainMenuWindowBorder(&sWindowTemplates_HasSavedGame[4], MAIN_MENU_BORDER_TILE);
tScrollArrowTaskId = AddScrollIndicatorArrowPair(&sScrollArrowsTemplate_MainMenu, &sCurrItemAndOptionMenuCheck);
gTasks[tScrollArrowTaskId].func = Task_ScrollIndicatorArrowPairOnMainMenu;
if (sCurrItemAndOptionMenuCheck == 4)
{
ChangeBgY(0, 0x2000, 1);
ChangeBgY(1, 0x2000, 1);
tIsScrolled = TRUE;
gTasks[tScrollArrowTaskId].tArrowTaskIsScrolled = TRUE;
}
break;
}
gTasks[taskId].func = Task_HighlightSelectedMainMenuItem;
}
}
void Task_HighlightSelectedMainMenuItem(u8 taskId)
{
HighlightSelectedMainMenuItem(gTasks[taskId].tMenuType, gTasks[taskId].tCurrItem, gTasks[taskId].tIsScrolled);
gTasks[taskId].func = Task_HandleMainMenuInput;
}
bool8 HandleMainMenuInput(u8 taskId)
{
s16* data = gTasks[taskId].data;
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
IsWirelessAdapterConnected(); // why bother calling this here? debug? Task_HandleMainMenuAPressed will check too
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
gTasks[taskId].func = Task_HandleMainMenuAPressed;
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITEALPHA);
SetGpuReg(REG_OFFSET_WIN0H, 0xF0);
SetGpuReg(REG_OFFSET_WIN0V, 0xA0);
gTasks[taskId].func = Task_HandleMainMenuBPressed;
}
else if ((gMain.newKeys & DPAD_UP) && tCurrItem > 0)
{
if (tMenuType == HAS_MYSTERY_EVENTS && tIsScrolled == TRUE && tCurrItem == 1)
{
ChangeBgY(0, 0x2000, 2);
ChangeBgY(1, 0x2000, 2);
gTasks[tScrollArrowTaskId].tArrowTaskIsScrolled = tIsScrolled = FALSE;
}
tCurrItem--;
sCurrItemAndOptionMenuCheck = tCurrItem;
return TRUE;
}
else if ((gMain.newKeys & DPAD_DOWN) && tCurrItem < tItemCount - 1)
{
if (tMenuType == HAS_MYSTERY_EVENTS && tCurrItem == 3 && tIsScrolled == FALSE)
{
ChangeBgY(0, 0x2000, 1);
ChangeBgY(1, 0x2000, 1);
gTasks[tScrollArrowTaskId].tArrowTaskIsScrolled = tIsScrolled = TRUE;
}
tCurrItem++;
sCurrItemAndOptionMenuCheck = tCurrItem;
return TRUE;
}
return FALSE;
}
void Task_HandleMainMenuInput(u8 taskId)
{
if (HandleMainMenuInput(taskId))
gTasks[taskId].func = Task_HighlightSelectedMainMenuItem;
}
void Task_HandleMainMenuAPressed(u8 taskId)
{
bool8 wirelessAdapterConnected;
u8 action;
if (!gPaletteFade.active)
{
if (gTasks[taskId].tMenuType == HAS_MYSTERY_EVENTS)
RemoveScrollIndicatorArrowPair(gTasks[taskId].tScrollArrowTaskId);
sub_819746C(0, 1);
sub_819746C(1, 1);
sub_819746C(2, 1);
sub_819746C(3, 1);
sub_819746C(4, 1);
sub_819746C(5, 1);
sub_819746C(6, 1);
sub_819746C(7, 1);
wirelessAdapterConnected = IsWirelessAdapterConnected();
switch (gTasks[taskId].tMenuType)
{
case HAS_NO_SAVED_GAME:
default:
switch (gTasks[taskId].tCurrItem)
{
case 0:
default:
action = ACTION_NEW_GAME;
break;
case 1:
action = ACTION_OPTIONS;
break;
}
break;
case HAS_SAVED_GAME:
switch (gTasks[taskId].tCurrItem)
{
case 0:
default:
action = ACTION_CONTINUE;
break;
case 1:
action = ACTION_NEW_GAME;
break;
case 2:
action = ACTION_OPTIONS;
break;
}
break;
case HAS_MYSTERY_GIFT:
switch (gTasks[taskId].tCurrItem)
{
case 0:
default:
action = ACTION_CONTINUE;
break;
case 1:
action = ACTION_NEW_GAME;
break;
case 2:
action = ACTION_MYSTERY_GIFT;
if (!wirelessAdapterConnected)
{
action = ACTION_INVALID;
gTasks[taskId].tMenuType = 0;
}
break;
case 3:
action = ACTION_OPTIONS;
break;
}
break;
case HAS_MYSTERY_EVENTS:
switch (gTasks[taskId].tCurrItem)
{
case 0:
default:
action = ACTION_CONTINUE;
break;
case 1:
action = ACTION_NEW_GAME;
break;
case 2:
if (gTasks[taskId].tWirelessAdapterConnected)
{
action = ACTION_MYSTERY_GIFT;
if (!wirelessAdapterConnected)
{
action = ACTION_INVALID;
gTasks[taskId].tMenuType = 0;
}
}
else if (wirelessAdapterConnected)
{
action = ACTION_INVALID;
gTasks[taskId].tMenuType = 1;
}
else
{
action = ACTION_UNKNOWN;
}
break;
case 3:
if (wirelessAdapterConnected)
{
action = ACTION_INVALID;
gTasks[taskId].tMenuType = 2;
}
else
{
action = ACTION_MYSTERY_EVENTS;
}
break;
case 4:
action = ACTION_OPTIONS;
break;
}
break;
}
ChangeBgY(0, 0, 0);
ChangeBgY(1, 0, 0);
switch (action)
{
case ACTION_NEW_GAME:
default:
gPlttBufferUnfaded[0] = RGB_BLACK;
gPlttBufferFaded[0] = RGB_BLACK;
gTasks[taskId].func = task_new_game_prof_birch_speech_1;
break;
case ACTION_CONTINUE:
gPlttBufferUnfaded[0] = RGB_BLACK;
gPlttBufferFaded[0] = RGB_BLACK;
SetMainCallback2(CB2_ContinueSavedGame);
DestroyTask(taskId);
break;
case ACTION_OPTIONS:
gMain.savedCallback = CB2_ReinitMainMenu;
SetMainCallback2(CB2_InitOptionMenu);
DestroyTask(taskId);
break;
case ACTION_MYSTERY_GIFT:
SetMainCallback2(c2_mystery_gift);
DestroyTask(taskId);
break;
case ACTION_MYSTERY_EVENTS:
SetMainCallback2(CB2_InitMysteryEventMenu);
DestroyTask(taskId);
break;
case ACTION_UNKNOWN:
SetMainCallback2(sub_801867C);
DestroyTask(taskId);
break;
case ACTION_INVALID:
gTasks[taskId].tCurrItem = 0;
gTasks[taskId].func = Task_DisplayMainMenuInvalidActionError;
gPlttBufferUnfaded[0xF1] = RGB_WHITE;
gPlttBufferFaded[0xF1] = RGB_WHITE;
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
return;
}
FreeAllWindowBuffers();
if (action != ACTION_OPTIONS)
sCurrItemAndOptionMenuCheck = 0;
else
sCurrItemAndOptionMenuCheck |= 0x8000; // entering the options menu
}
}
void Task_HandleMainMenuBPressed(u8 taskId)
{
if (!gPaletteFade.active)
{
if (gTasks[taskId].tMenuType == 3)
RemoveScrollIndicatorArrowPair(gTasks[taskId].tScrollArrowTaskId);
sCurrItemAndOptionMenuCheck = 0;
FreeAllWindowBuffers();
SetMainCallback2(CB2_InitTitleScreen);
DestroyTask(taskId);
}
}
void Task_DisplayMainMenuInvalidActionError(u8 taskId)
{
switch (gTasks[taskId].tCurrItem)
{
case 0:
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
switch (gTasks[taskId].tMenuType)
{
case 0:
CreateMainMenuErrorWindow(gText_WirelessNotConnected);
break;
case 1:
CreateMainMenuErrorWindow(gText_MysteryGiftCantUse);
break;
case 2:
CreateMainMenuErrorWindow(gText_MysteryEventsCantUse);
break;
}
gTasks[taskId].tCurrItem++;
break;
case 1:
if (!gPaletteFade.active)
gTasks[taskId].tCurrItem++;
break;
case 2:
RunTextPrinters();
if (!IsTextPrinterActive(7))
gTasks[taskId].tCurrItem++;
break;
case 3:
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
PlaySE(SE_SELECT);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = Task_HandleMainMenuBPressed;
}
}
}
#undef tMenuType
#undef tCurrItem
#undef tItemCount
#undef tScrollArrowTaskId
#undef tIsScrolled
#undef tWirelessAdapterConnected
#undef tArrowTaskIsScrolled
void HighlightSelectedMainMenuItem(u8 menuType, u8 selectedMenuItem, s16 isScrolled)
{
SetGpuReg(REG_OFFSET_WIN0H, WINHV_COORDS(9, 231));
switch (menuType)
{
case HAS_NO_SAVED_GAME:
default:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(1, 31));
break;
case 1:
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(33, 63));
break;
}
break;
case HAS_SAVED_GAME:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(1, 63));
break;
case 1:
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(65, 95));
break;
case 2:
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(97, 127));
break;
}
break;
case HAS_MYSTERY_GIFT:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(1, 63));
break;
case 1:
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(65, 95));
break;
case 2:
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(97, 127));
break;
case 3:
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(129, 159));
break;
}
break;
case HAS_MYSTERY_EVENTS:
switch (selectedMenuItem)
{
case 0:
default:
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(1, 63));
break;
case 1:
if (isScrolled)
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(33, 63));
else
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(65, 95));
break;
case 2:
if (isScrolled)
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(65, 95));
else
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(97, 127));
break;
case 3:
if (isScrolled)
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(97, 127));
else
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(129, 159));
break;
case 4:
SetGpuReg(REG_OFFSET_WIN0V, WINHV_COORDS(129, 159));
break;
}
break;
}
}
void task_new_game_prof_birch_speech_1(u8 taskId)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
InitBgFromTemplate(&gUnknown_082FF0F0);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
LZ77UnCompVram(gBirchIntroShadowGfx, (void*)VRAM);
LZ77UnCompVram(gUnknown_082FEEF0, (void*)(VRAM + 0x3800));
LoadPalette(gUnknown_082FECFC, 0, 64);
LoadPalette(gUnknown_082FF028, 1, 16);
ScanlineEffect_Stop();
ResetSpriteData();
FreeAllSpritePalettes();
ResetAllPicSprites();
AddBirchSpeechObjects(taskId);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
gTasks[taskId].data[4] = 0;
gTasks[taskId].func = task_new_game_prof_birch_speech_2;
gTasks[taskId].data[2] = 0xFF;
gTasks[taskId].data[3] = 0xFF;
gTasks[taskId].data[7] = 0xD8;
PlayBGM(MUS_DOORO_X4);
ShowBg(0);
ShowBg(1);
}
void task_new_game_prof_birch_speech_2(u8 taskId)
{
u8 spriteId;
if (gTasks[taskId].data[7])
{
gTasks[taskId].data[7]--;
}
else
{
spriteId = gTasks[taskId].data[8];
gSprites[spriteId].pos1.x = 0x88;
gSprites[spriteId].pos1.y = 0x3C;
gSprites[spriteId].invisible = 0;
gSprites[spriteId].oam.objMode = 1;
sub_8031BAC(taskId, 10);
sub_8031D34(taskId, 20);
gTasks[taskId].data[7] = 0x50;
gTasks[taskId].func = task_new_game_prof_birch_speech_3;
}
}
void task_new_game_prof_birch_speech_3(u8 taskId)
{
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[8]].oam.objMode = 0;
if (gTasks[taskId].data[7])
{
gTasks[taskId].data[7]--;
}
else
{
InitWindows(gUnknown_082FF080);
LoadMainMenuWindowFrameTiles(0, 0xF3);
LoadMessageBoxGfx(0, 0xFC, 0xF0);
unknown_rbox_to_vram(0, 1);
PutWindowTilemap(0);
CopyWindowToVram(0, 2);
sub_8032318(0);
StringExpandPlaceholders(gStringVar4, gText_Birch_Welcome);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_4;
}
}
}
void task_new_game_prof_birch_speech_4(u8 taskId)
{
if (!gPaletteFade.active && !sub_8197224())
{
gTasks[taskId].func = task_new_game_prof_birch_speech_5;
StringExpandPlaceholders(gStringVar4, gText_ThisIsAPokemon);
AddTextPrinterWithCallbackForMessage(1, sub_80323A0);
gUnknown_03000DD0 = taskId;
}
}
void task_new_game_prof_birch_speech_5(u8 taskId)
{
if (!sub_8197224())
{
StringExpandPlaceholders(gStringVar4, gText_Birch_MainSpeech);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_6;
}
}
void sub_8030A70(u8 taskId)
{
u8 spriteId = gTasks[gUnknown_03000DD0].data[9];
gSprites[spriteId].pos1.x = 0x64;
gSprites[spriteId].pos1.y = 0x4B;
gSprites[spriteId].invisible = 0;
gSprites[spriteId].data[0] = 0;
CreatePokeballSpriteToReleaseMon(spriteId, gSprites[spriteId].oam.paletteNum, 0x70, 0x3A, 0, 0, 0x20, 0xFFFF, SPECIES_LOTAD);
gTasks[taskId].func = sub_8030B14;
gTasks[gUnknown_03000DD0].data[7] = 0;
}
void sub_8030B14(u8 taskId)
{
s16 *data = gTasks[taskId].data;
struct Sprite *sprite = &gSprites[gTasks[gUnknown_03000DD0].data[9]];
switch (data[0])
{
case 0:
if (sprite->callback == SpriteCallbackDummy)
{
sprite->oam.affineMode = 0;
goto _08030B98_inc_data0;
}
break;
case 1:
if (gTasks[gUnknown_03000DD0].data[7] >= 0x60)
{
DestroyTask(taskId);
if (gTasks[gUnknown_03000DD0].data[7] < 0x4000)
gTasks[gUnknown_03000DD0].data[7]++;
}
break;
_08030B98_inc_data0:
default:
data[0]++;
if (gTasks[gUnknown_03000DD0].data[7] < 0x4000)
gTasks[gUnknown_03000DD0].data[7]++;
break;
}
}
void task_new_game_prof_birch_speech_6(u8 taskId)
{
if (!sub_8197224())
{
gUnknown_02022D04 = 0;
StringExpandPlaceholders(gStringVar4, gText_Birch_AndYouAre);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_7;
}
}
void task_new_game_prof_birch_speech_7(u8 taskId)
{
if (!sub_8197224())
{
gSprites[gTasks[taskId].data[8]].oam.objMode = 1;
gSprites[gTasks[taskId].data[9]].oam.objMode = 1;
sub_8031ACC(taskId, 2);
sub_8031C88(taskId, 1);
gTasks[taskId].data[7] = 0x40;
gTasks[taskId].func = task_new_game_prof_birch_speech_8;
}
}
void task_new_game_prof_birch_speech_8(u8 taskId)
{
if (gTasks[taskId].data[4] != -60)
{
gTasks[taskId].data[4] -= 2;
SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].data[4]);
}
else
{
gTasks[taskId].data[4] = -60;
gTasks[taskId].func = task_new_game_prof_birch_speech_9;
}
}
void task_new_game_prof_birch_speech_9(u8 taskId)
{
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[8]].invisible = 1;
gSprites[gTasks[taskId].data[9]].invisible = 1;
if (gTasks[taskId].data[7])
{
gTasks[taskId].data[7]--;
}
else
{
u8 spriteId = gTasks[taskId].data[10];
gSprites[spriteId].pos1.x = 0xB4;
gSprites[spriteId].pos1.y = 0x3C;
gSprites[spriteId].invisible = 0;
gSprites[spriteId].oam.objMode = 1;
gTasks[taskId].data[2] = spriteId;
gTasks[taskId].data[6] = 0;
sub_8031BAC(taskId, 2);
sub_8031D34(taskId, 1);
gTasks[taskId].func = task_new_game_prof_birch_speech_10;
}
}
}
void task_new_game_prof_birch_speech_10(u8 taskId)
{
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[2]].oam.objMode = 0;
gTasks[taskId].func = task_new_game_prof_birch_speech_11;
}
}
void task_new_game_prof_birch_speech_11(u8 taskId)
{
sub_8032318(0);
StringExpandPlaceholders(gStringVar4, gText_Birch_BoyOrGirl);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_12;
}
void task_new_game_prof_birch_speech_12(u8 taskId)
{
if (!sub_8197224())
{
sub_8031D74();
gTasks[taskId].func = task_new_game_prof_birch_speech_13;
}
}
void task_new_game_prof_birch_speech_13(u8 taskId)
{
int gender = sub_8031DB4();
int r3;
switch (gender)
{
case MALE:
PlaySE(SE_SELECT);
gSaveBlock2Ptr->playerGender = gender;
sub_80322E0(1, 1);
gTasks[taskId].func = task_new_game_prof_birch_speech_14;
break;
case FEMALE:
PlaySE(SE_SELECT);
gSaveBlock2Ptr->playerGender = gender;
sub_80322E0(1, 1);
gTasks[taskId].func = task_new_game_prof_birch_speech_14;
break;
}
r3 = GetMenuCursorPos();
if (r3 != gTasks[taskId].data[6])
{
gTasks[taskId].data[6] = r3;
gSprites[gTasks[taskId].data[2]].oam.objMode = 1;
sub_8031ACC(taskId, 0);
gTasks[taskId].func = sub_8030ED4;
}
}
void sub_8030ED4(u8 taskId)
{
u8 spriteId = gTasks[taskId].data[2];
if (gTasks[taskId].data[5] == 0)
{
gSprites[spriteId].pos1.x += 4;
}
else
{
gSprites[spriteId].invisible = 1;
if (gTasks[taskId].data[6])
spriteId = gTasks[taskId].data[11];
else
spriteId = gTasks[taskId].data[10];
gSprites[spriteId].pos1.x = 0xF0;
gSprites[spriteId].pos1.y = 0x3C;
gSprites[spriteId].invisible = 0;
gTasks[taskId].data[2] = spriteId;
gSprites[spriteId].oam.objMode = 1;
sub_8031BAC(taskId, 0);
gTasks[taskId].func = sub_8030F7C;
}
}
void sub_8030F7C(u8 taskId)
{
u8 spriteId = gTasks[taskId].data[2];
if (gSprites[spriteId].pos1.x > 0xB4)
{
gSprites[spriteId].pos1.x -= 4;
}
else
{
gSprites[spriteId].pos1.x = 0xB4;
if (gTasks[taskId].data[5])
{
gSprites[spriteId].oam.objMode = 0;
gTasks[taskId].func = task_new_game_prof_birch_speech_13;
}
}
}
void task_new_game_prof_birch_speech_14(u8 taskId)
{
sub_8032318(0);
StringExpandPlaceholders(gStringVar4, gText_Birch_WhatsYourName);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_15;
}
void task_new_game_prof_birch_speech_15(u8 taskId)
{
if (!sub_8197224())
gTasks[taskId].func = task_new_game_prof_birch_speech_16;
}
void task_new_game_prof_birch_speech_16(u8 taskId)
{
if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
gTasks[taskId].func = task_new_game_prof_birch_speech_17;
}
}
void task_new_game_prof_birch_speech_17(u8 taskId)
{
if (!gPaletteFade.active)
{
FreeAllWindowBuffers();
FreeAndDestroyMonPicSprite(gTasks[taskId].data[9]);
set_default_player_name(Random() % 20);
DestroyTask(taskId);
DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, new_game_prof_birch_speech_part2_start);
}
}
void task_new_game_prof_birch_speech_part2_2(u8 taskId)
{
sub_8032318(0);
StringExpandPlaceholders(gStringVar4, gText_Birch_SoItsPlayer);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_3;
}
void task_new_game_prof_birch_speech_part2_3(u8 taskId)
{
if (!sub_8197224())
{
sub_80323CC(2, 1, 0xF3, 0xDF, 2, 15);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_4;
}
}
void task_new_game_prof_birch_speech_part2_4(u8 taskId)
{
switch (Menu_ProcessInputNoWrap_())
{
case 0:
PlaySE(SE_SELECT);
gSprites[gTasks[taskId].data[2]].oam.objMode = 1;
sub_8031ACC(taskId, 2);
sub_8031C88(taskId, 1);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_5;
break;
case -1:
case 1:
PlaySE(SE_SELECT);
gTasks[taskId].func = task_new_game_prof_birch_speech_11;
}
}
void task_new_game_prof_birch_speech_part2_5(u8 taskId)
{
if (gTasks[taskId].data[4])
{
gTasks[taskId].data[4] += 2;
SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].data[4]);
}
else
{
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_6;
}
}
void task_new_game_prof_birch_speech_part2_6(u8 taskId)
{
u8 spriteId;
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[10]].invisible = TRUE;
gSprites[gTasks[taskId].data[11]].invisible = TRUE;
spriteId = gTasks[taskId].data[8];
gSprites[spriteId].pos1.x = 0x88;
gSprites[spriteId].pos1.y = 0x3C;
gSprites[spriteId].invisible = FALSE;
gSprites[spriteId].oam.objMode = 1;
spriteId = gTasks[taskId].data[9];
gSprites[spriteId].pos1.x = 0x64;
gSprites[spriteId].pos1.y = 0x4B;
gSprites[spriteId].invisible = FALSE;
gSprites[spriteId].oam.objMode = 1;
sub_8031BAC(taskId, 2);
sub_8031D34(taskId, 1);
sub_8032318(0);
StringExpandPlaceholders(gStringVar4, gText_Birch_YourePlayer);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_7;
}
}
void task_new_game_prof_birch_speech_part2_7(u8 taskId)
{
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[8]].oam.objMode = 0;
gSprites[gTasks[taskId].data[9]].oam.objMode = 0;
if (!sub_8197224())
{
gSprites[gTasks[taskId].data[8]].oam.objMode = 1;
gSprites[gTasks[taskId].data[9]].oam.objMode = 1;
sub_8031ACC(taskId, 2);
sub_8031C88(taskId, 1);
gTasks[taskId].data[7] = 64;
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_8;
}
}
}
void task_new_game_prof_birch_speech_part2_8(u8 taskId)
{
u8 spriteId;
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[8]].invisible = 1;
gSprites[gTasks[taskId].data[9]].invisible = 1;
if (gTasks[taskId].data[7])
{
gTasks[taskId].data[7]--;
return;
}
if (gSaveBlock2Ptr->playerGender != MALE)
spriteId = gTasks[taskId].data[11];
else
spriteId = gTasks[taskId].data[10];
gSprites[spriteId].pos1.x = 0x78;
gSprites[spriteId].pos1.y = 0x3C;
gSprites[spriteId].invisible = 0;
gSprites[spriteId].oam.objMode = 1;
gTasks[taskId].data[2] = spriteId;
sub_8031BAC(taskId, 2);
sub_8031D34(taskId, 1);
StringExpandPlaceholders(gStringVar4, gText_Birch_AreYouReady);
AddTextPrinterForMessage(1);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_9;
}
}
void task_new_game_prof_birch_speech_part2_9(u8 taskId)
{
u8 spriteId;
if (gTasks[taskId].data[5])
{
gSprites[gTasks[taskId].data[2]].oam.objMode = 0;
if (!sub_8197224())
{
spriteId = gTasks[taskId].data[2];
gSprites[spriteId].oam.affineMode = 1;
gSprites[spriteId].affineAnims = &gUnknown_082FF114;
InitSpriteAffineAnim(&gSprites[spriteId]);
StartSpriteAffineAnim(&gSprites[spriteId], 0);
gSprites[spriteId].callback = sub_80318D8;
BeginNormalPaletteFade(0x0000FFFF, 0, 0, 16, RGB_BLACK);
FadeOutBGM(4);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_10;
}
}
}
void task_new_game_prof_birch_speech_part2_10(u8 taskId)
{
u8 spriteId = gTasks[taskId].data[2];
if (gSprites[spriteId].affineAnimEnded)
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_11;
}
void task_new_game_prof_birch_speech_part2_11(u8 taskId)
{
u8 spriteId;
if (!gPaletteFade.active)
{
spriteId = gTasks[taskId].data[2];
gSprites[spriteId].callback = nullsub_11;
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
BeginNormalPaletteFade(0xFFFF0000, 0, 0, 16, RGB_WHITEALPHA);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_12;
}
}
void task_new_game_prof_birch_speech_part2_12(u8 taskId)
{
if (!gPaletteFade.active)
{
FreeAllWindowBuffers();
FreeAndDestroyMonPicSprite(gTasks[taskId].data[9]);
ResetAllPicSprites();
SetMainCallback2(CB2_NewGame);
DestroyTask(taskId);
}
}
void new_game_prof_birch_speech_part2_start(void)
{
u8 taskId;
u8 spriteId;
u16 savedIme;
ResetBgsAndClearDma3BusyFlags(0);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
InitBgsFromTemplates(0, gUnknown_082FF0E8, 2);
InitBgFromTemplate(&gUnknown_082FF0F0);
SetVBlankCallback(NULL);
SetGpuReg(REG_OFFSET_BG2CNT, 0);
SetGpuReg(REG_OFFSET_BG1CNT, 0);
SetGpuReg(REG_OFFSET_BG0CNT, 0);
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
DmaFill16(3, 0, VRAM, VRAM_SIZE);
DmaFill32(3, 0, OAM, OAM_SIZE);
DmaFill16(3, 0, PLTT, PLTT_SIZE);
ResetPaletteFade();
LZ77UnCompVram(gBirchIntroShadowGfx, (u8*)VRAM);
LZ77UnCompVram(gUnknown_082FEEF0, (u8*)(VRAM + 0x3800));
LoadPalette(gUnknown_082FECFC, 0, 64);
LoadPalette(&gUnknown_082FF018[1], 1, 16);
ResetTasks();
taskId = CreateTask(task_new_game_prof_birch_speech_part2_1, 0);
gTasks[taskId].data[7] = 5;
gTasks[taskId].data[4] = -60;
ScanlineEffect_Stop();
ResetSpriteData();
FreeAllSpritePalettes();
ResetAllPicSprites();
AddBirchSpeechObjects(taskId);
if (gSaveBlock2Ptr->playerGender != MALE)
{
gTasks[taskId].data[6] = FEMALE;
spriteId = gTasks[taskId].data[11];
}
else
{
gTasks[taskId].data[6] = MALE;
spriteId = gTasks[taskId].data[10];
}
gSprites[spriteId].pos1.x = 0xB4;
gSprites[spriteId].pos1.y = 0x3C;
gSprites[spriteId].invisible = 0;
gTasks[taskId].data[2] = spriteId;
SetGpuReg(REG_OFFSET_BG1HOFS, -60);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
ShowBg(0);
ShowBg(1);
savedIme = REG_IME;
REG_IME = 0;
REG_IE |= 1;
REG_IME = savedIme;
SetVBlankCallback(VBlankCB_MainMenu);
SetMainCallback2(CB2_MainMenu);
InitWindows(gUnknown_082FF080);
LoadMainMenuWindowFrameTiles(0, 0xF3);
LoadMessageBoxGfx(0, 0xFC, 0xF0);
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
}
void nullsub_11(struct Sprite *sprite)
{
}
void sub_80318D8(struct Sprite *sprite)
{
u32 y;
y = (sprite->pos1.y << 16) + sprite->data[0] + 0xC000;
sprite->pos1.y = y >> 16;
sprite->data[0] = y;
}
u8 sub_80318F4(u8 a, u8 b)
{
return CreatePicSprite2(SPECIES_LOTAD, 8, 0, 1, a, b, 14, -1);
}
void AddBirchSpeechObjects(u8 taskId)
{
u8 spriteId = AddNewGameBirchObject(0x88, 0x3C, 1);
u8 spriteId2;
u8 spriteId3;
u8 spriteId4;
gSprites[spriteId].callback = nullsub_11;
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].invisible = TRUE;
gTasks[taskId].data[8] = spriteId;
spriteId2 = sub_80318F4(100, 0x4B);
gSprites[spriteId2].callback = nullsub_11;
gSprites[spriteId2].oam.priority = 0;
gSprites[spriteId2].invisible = TRUE;
gTasks[taskId].data[9] = spriteId2;
spriteId3 = CreateTrainerSprite(FacilityClassToPicIndex(0x3C), 0x78, 0x3C, 0, gDecompressionBuffer);
gSprites[spriteId3].callback = nullsub_11;
gSprites[spriteId3].invisible = TRUE;
gSprites[spriteId3].oam.priority = 0;
gTasks[taskId].data[10] = spriteId3;
spriteId4 = CreateTrainerSprite(FacilityClassToPicIndex(0x3F), 0x78, 0x3C, 0, &gDecompressionBuffer[0x800]);
gSprites[spriteId4].callback = nullsub_11;
gSprites[spriteId4].invisible = TRUE;
gSprites[spriteId4].oam.priority = 0;
gTasks[taskId].data[11] = spriteId4;
}
void sub_8031A5C(u8 taskId)
{
int alpha;
if (gTasks[taskId].data[1] == 0)
{
gTasks[gTasks[taskId].data[0]].data[5] = 1;
DestroyTask(taskId);
}
else if (gTasks[taskId].data[4])
{
gTasks[taskId].data[4]--;
}
else
{
gTasks[taskId].data[4] = gTasks[taskId].data[3];
gTasks[taskId].data[1]--;
gTasks[taskId].data[2]++;
alpha = gTasks[taskId].data[2] << 8;
SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].data[1] + alpha);
}
}
void sub_8031ACC(u8 taskId, u8 a)
{
u8 taskId2;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_OBJ);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0));
SetGpuReg(REG_OFFSET_BLDY, 0);
gTasks[taskId].data[5] = 0;
taskId2 = CreateTask(sub_8031A5C, 0);
gTasks[taskId2].data[0] = taskId;
gTasks[taskId2].data[1] = 16;
gTasks[taskId2].data[2] = 0;
gTasks[taskId2].data[3] = a;
gTasks[taskId2].data[4] = a;
}
void sub_8031B3C(u8 taskId)
{
int alpha;
if (gTasks[taskId].data[1] == 16)
{
gTasks[gTasks[taskId].data[0]].data[5] = 1;
DestroyTask(taskId);
}
else if (gTasks[taskId].data[4])
{
gTasks[taskId].data[4]--;
}
else
{
gTasks[taskId].data[4] = gTasks[taskId].data[3];
gTasks[taskId].data[1]++;
gTasks[taskId].data[2]--;
alpha = gTasks[taskId].data[2] << 8;
SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].data[1] + alpha);
}
}
void sub_8031BAC(u8 taskId, u8 a)
{
u8 taskId2;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_OBJ);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
SetGpuReg(REG_OFFSET_BLDY, 0);
gTasks[taskId].data[5] = 0;
taskId2 = CreateTask(sub_8031B3C, 0);
gTasks[taskId2].data[0] = taskId;
gTasks[taskId2].data[1] = 0;
gTasks[taskId2].data[2] = 16;
gTasks[taskId2].data[3] = a;
gTasks[taskId2].data[4] = a;
}
void sub_8031C1C(u8 taskId)
{
if (gTasks[taskId].data[2])
{
gTasks[taskId].data[2]--;
}
else if (gTasks[taskId].data[1] == 8)
{
DestroyTask(taskId);
}
else if (gTasks[taskId].data[4])
{
gTasks[taskId].data[4]--;
}
else
{
gTasks[taskId].data[4] = gTasks[taskId].data[3];
gTasks[taskId].data[1]++;
LoadPalette(&gUnknown_082FF018[gTasks[taskId].data[1]], 1, 16);
}
}
void sub_8031C88(u8 taskId, u8 a)
{
u8 taskId2;
taskId2 = CreateTask(sub_8031C1C, 0);
gTasks[taskId2].data[0] = taskId;
gTasks[taskId2].data[1] = 0;
gTasks[taskId2].data[2] = 8;
gTasks[taskId2].data[3] = a;
gTasks[taskId2].data[4] = a;
}
void sub_8031CC8(u8 taskId)
{
if (gTasks[taskId].data[2])
{
gTasks[taskId].data[2]--;
}
else if (gTasks[taskId].data[1] == 0)
{
DestroyTask(taskId);
}
else if (gTasks[taskId].data[4])
{
gTasks[taskId].data[4]--;
}
else
{
gTasks[taskId].data[4] = gTasks[taskId].data[3];
gTasks[taskId].data[1]--;
LoadPalette(&gUnknown_082FF018[gTasks[taskId].data[1]], 1, 16);
}
}
void sub_8031D34(u8 taskId, u8 a)
{
u8 taskId2;
taskId2 = CreateTask(sub_8031CC8, 0);
gTasks[taskId2].data[0] = taskId;
gTasks[taskId2].data[1] = 8;
gTasks[taskId2].data[2] = 8;
gTasks[taskId2].data[3] = a;
gTasks[taskId2].data[4] = a;
}
void sub_8031D74(void)
{
DrawMainMenuWindowBorder(&gUnknown_082FF080[1], 0xF3);
FillWindowPixelBuffer(1, 17);
PrintMenuTable(1, 2, gUnknown_082FF118);
InitMenuInUpperLeftCornerPlaySoundWhenAPressed(1, 2, 0);
PutWindowTilemap(1);
CopyWindowToVram(1, 3);
}
s8 sub_8031DB4(void)
{
return Menu_ProcessInputNoWrapAround();
}
void set_default_player_name(u8 nameId)
{
const u8* name;
u8 i;
if (gSaveBlock2Ptr->playerGender == MALE)
name = gMalePresetNames[nameId];
else
name = gFemalePresetNames[nameId];
for (i = 0; i < 7; i++)
gSaveBlock2Ptr->playerName[i] = name[i];
gSaveBlock2Ptr->playerName[7] = 0xFF;
}
void CreateMainMenuErrorWindow(const u8* str)
{
FillWindowPixelBuffer(7, 17);
PrintTextOnWindow(7, 1, str, 0, 1, 2, 0);
PutWindowTilemap(7);
CopyWindowToVram(7, 2);
DrawMainMenuWindowBorder(sWindowTemplate_ErrorWindow, MAIN_MENU_BORDER_TILE);
SetGpuReg(REG_OFFSET_WIN0H, 0x9E7);
SetGpuReg(REG_OFFSET_WIN0V, 0x719F);
}
void fmt_savegame(void)
{
fmt_time();
fmt_pokedex();
fmt_player();
fmt_badges();
}
void fmt_time(void)
{
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer);
AddTextPrinterParameterized3(2, 1, 0, 17, gUnknown_082FF0E3, -1, gStringVar4);
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, gUnknown_082FF0E3, -1, gSaveBlock2Ptr->playerName);
}
void fmt_player(void)
{
u8 str[0x20];
u8* ptr;
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime);
AddTextPrinterParameterized3(2, 1, 0x6C, 17, gUnknown_082FF0E3, -1, gStringVar4);
ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, 0, 3);
*ptr = 0xF0;
ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, 2, 2);
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, gUnknown_082FF0E3, -1, str);
}
void fmt_pokedex(void)
{
u8 str[0x20];
u16 dexCount;
if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE)
{
if (IsNationalPokedexEnabled())
dexCount = GetNationalPokedexCount(1);
else
dexCount = GetHoennPokedexCount(1);
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex);
AddTextPrinterParameterized3(2, 1, 0, 33, gUnknown_082FF0E3, -1, gStringVar4);
ConvertIntToDecimalStringN(str, dexCount, 0, 3);
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, gUnknown_082FF0E3, -1, str);
}
}
void fmt_badges(void)
{
u8 str[0x20];
u8 badgeCount = 0;
u32 i;
for (i = FLAG_BADGE01_GET; i <= FLAG_BADGE08_GET; i++)
{
if (FlagGet(i))
badgeCount++;
}
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges);
AddTextPrinterParameterized3(2, 1, 0x6C, 33, gUnknown_082FF0E3, -1, gStringVar4);
ConvertIntToDecimalStringN(str, badgeCount, 2, 1);
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, gUnknown_082FF0E3, -1, str);
}
void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset)
{
LoadBgTiles(bgId, GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->tiles, 0x120, tileOffset);
LoadPalette(GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->pal, 32, 32);
}
void DrawMainMenuWindowBorder(const struct WindowTemplate *template, u16 baseTileNum)
{
u16 r9 = 1 + baseTileNum;
u16 r10 = 2 + baseTileNum;
u16 sp18 = 3 + baseTileNum;
u16 spC = 5 + baseTileNum;
u16 sp10 = 6 + baseTileNum;
u16 sp14 = 7 + baseTileNum;
u16 r6 = 8 + baseTileNum;
FillBgTilemapBufferRect(template->priority, baseTileNum, template->tilemapLeft - 1, template->tilemapTop - 1, 1, 1, 2);
FillBgTilemapBufferRect(template->priority, r9, template->tilemapLeft, template->tilemapTop - 1, template->width, 1, 2);
FillBgTilemapBufferRect(template->priority, r10, template->tilemapLeft + template->width, template->tilemapTop - 1, 1, 1, 2);
FillBgTilemapBufferRect(template->priority, sp18, template->tilemapLeft - 1, template->tilemapTop, 1, template->height, 2);
FillBgTilemapBufferRect(template->priority, spC, template->tilemapLeft + template->width, template->tilemapTop, 1, template->height, 2);
FillBgTilemapBufferRect(template->priority, sp10, template->tilemapLeft - 1, template->tilemapTop + template->height, 1, 1, 2);
FillBgTilemapBufferRect(template->priority, sp14, template->tilemapLeft, template->tilemapTop + template->height, template->width, 1, 2);
FillBgTilemapBufferRect(template->priority, r6, template->tilemapLeft + template->width, template->tilemapTop + template->height, 1, 1, 2);
CopyBgTilemapBufferToVram(template->priority);
}
static void ClearMainMenuWindowTilemap(const struct WindowTemplate *template)
{
FillBgTilemapBufferRect(template->priority, 0, template->tilemapLeft - 1, template->tilemapTop - 1, template->tilemapLeft + template->width + 1, template->tilemapTop + template->height + 1, 2);
CopyBgTilemapBufferToVram(template->priority);
}
void sub_8032298(u8 a, u8 b, u8 c, u8 d, u8 e, u8 unused)
{
FillBgTilemapBufferRect(a, 0, b + 0xFF, c + 0xFF, d + 2, e + 2, 2);
}
void sub_80322E0(u8 windowId, u8 a)
{
CallWindowFunction(windowId, sub_8032298);
FillWindowPixelBuffer(windowId, 0x11);
ClearWindowTilemap(windowId);
if (a == 1)
CopyWindowToVram(windowId, 3);
}
void sub_8032318(u8 a)
{
u8 fontAttribute = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
u8 fontAttribute2 = GetFontAttribute(1, FONTATTR_MAX_LETTER_WIDTH);
u8 fontAttribute3 = GetFontAttribute(1, FONTATTR_MAX_LETTER_HEIGHT);
u8 windowAttribute = GetWindowAttribute(a, WINDOW_WIDTH);
u8 windowAttribute2 = GetWindowAttribute(a, WINDOW_HEIGHT);
FillWindowPixelRect(a, fontAttribute, 0, 0, fontAttribute2 * windowAttribute, fontAttribute3 * windowAttribute2);
CopyWindowToVram(a, 2);
}
void sub_80323A0(struct TextSubPrinter *printer, u16 a)
{
if (*(printer->current_text_offset - 2) == 8 && gUnknown_02022D04 == 0)
{
gUnknown_02022D04 = 1;
CreateTask(sub_8030A70, 0);
}
}
void sub_80323CC(u8 a, u8 b, u16 c, u16 d, u8 e, u8 f)
{
struct WindowTemplate sp;
sp = CreateWindowTemplate(0, a + 1, b + 1, 5, 4, f, d);
CreateYesNoMenu(&sp, c, e, 0);
}
void unknown_rbox_to_vram(u8 windowId, u8 a)
{
CallWindowFunction(windowId, sub_8032474);
FillWindowPixelBuffer(windowId, 17);
PutWindowTilemap(windowId);
if (a == 1)
CopyWindowToVram(windowId, 3);
}
void sub_8032474 (u8 a, u8 b, u8 c, u8 d, u8 e, u8 f)
{
FillBgTilemapBufferRect(a, 0xFD, b-2, c-1, 1, 1, f);
FillBgTilemapBufferRect(a, 0xFF, b-1, c-1, 1, 1, f);
FillBgTilemapBufferRect(a, 0x100, b, c-1, d, 1, f);
FillBgTilemapBufferRect(a, 0x101, b+d-1, c-1, 1, 1, f);
FillBgTilemapBufferRect(a, 0x102, b+d, c-1, 1, 1, f);
FillBgTilemapBufferRect(a, 0x103, b-2, c, 1, 5, f);
FillBgTilemapBufferRect(a, 0x105, b-1, c, d+1, 5, f);
FillBgTilemapBufferRect(a, 0x106, b+d, c, 1, 5, f);
FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0xFD), b-2, c+e, 1, 1, f);
FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0xFF), b-1, c+e, 1, 1, f);
FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0x100), b, c+e, d-1, 1, f);
FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0x101), b+d-1, c+e, 1, 1, f);
FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0x102), b+d, c+e, 1, 1, f);
}
void task_new_game_prof_birch_speech_part2_1(u8 taskId)
{
if (gTasks[taskId].data[7]-- <= 0)
{
unknown_rbox_to_vram(0, 1);
gTasks[taskId].func = task_new_game_prof_birch_speech_part2_2;
}
}