pokeemerald/src/pokemon_animation.c

5645 lines
145 KiB
C

#include "global.h"
#include "battle.h"
#include "pokemon.h"
#include "pokemon_animation.h"
#include "sprite.h"
#include "task.h"
#include "trig.h"
#include "util.h"
#include "constants/battle_anim.h"
#include "constants/rgb.h"
#include "constants/species.h"
struct UnkAnimStruct
{
u16 field_0;
s16 field_2;
s16 field_4;
s16 field_6;
s16 field_8;
};
// this file's functions
static void pokemonanimfunc_00(struct Sprite *sprite);
static void pokemonanimfunc_01(struct Sprite *sprite);
static void pokemonanimfunc_02(struct Sprite *sprite);
static void pokemonanimfunc_03(struct Sprite *sprite);
static void pokemonanimfunc_04(struct Sprite *sprite);
static void pokemonanimfunc_05(struct Sprite *sprite);
static void pokemonanimfunc_06(struct Sprite *sprite);
static void pokemonanimfunc_07(struct Sprite *sprite);
static void pokemonanimfunc_08(struct Sprite *sprite);
static void pokemonanimfunc_09(struct Sprite *sprite);
static void pokemonanimfunc_0A(struct Sprite *sprite);
static void pokemonanimfunc_0B(struct Sprite *sprite);
static void pokemonanimfunc_0C(struct Sprite *sprite);
static void pokemonanimfunc_0D(struct Sprite *sprite);
static void pokemonanimfunc_0E(struct Sprite *sprite);
static void pokemonanimfunc_0F(struct Sprite *sprite);
static void pokemonanimfunc_10(struct Sprite *sprite);
static void pokemonanimfunc_11(struct Sprite *sprite);
static void pokemonanimfunc_12(struct Sprite *sprite);
static void pokemonanimfunc_13(struct Sprite *sprite);
static void pokemonanimfunc_14(struct Sprite *sprite);
static void pokemonanimfunc_15(struct Sprite *sprite);
static void pokemonanimfunc_16(struct Sprite *sprite);
static void pokemonanimfunc_17(struct Sprite *sprite);
static void pokemonanimfunc_18(struct Sprite *sprite);
static void pokemonanimfunc_19(struct Sprite *sprite);
static void pokemonanimfunc_1A(struct Sprite *sprite);
static void pokemonanimfunc_1B(struct Sprite *sprite);
static void pokemonanimfunc_1C(struct Sprite *sprite);
static void pokemonanimfunc_1D(struct Sprite *sprite);
static void pokemonanimfunc_1E(struct Sprite *sprite);
static void pokemonanimfunc_1F(struct Sprite *sprite);
static void pokemonanimfunc_20(struct Sprite *sprite);
static void pokemonanimfunc_21(struct Sprite *sprite);
static void pokemonanimfunc_22(struct Sprite *sprite);
static void pokemonanimfunc_23(struct Sprite *sprite);
static void pokemonanimfunc_24(struct Sprite *sprite);
static void pokemonanimfunc_25(struct Sprite *sprite);
static void pokemonanimfunc_26(struct Sprite *sprite);
static void pokemonanimfunc_27(struct Sprite *sprite);
static void pokemonanimfunc_28(struct Sprite *sprite);
static void pokemonanimfunc_29(struct Sprite *sprite);
static void pokemonanimfunc_2A(struct Sprite *sprite);
static void pokemonanimfunc_2B(struct Sprite *sprite);
static void pokemonanimfunc_2C(struct Sprite *sprite);
static void pokemonanimfunc_2D(struct Sprite *sprite);
static void pokemonanimfunc_2E(struct Sprite *sprite);
static void pokemonanimfunc_2F(struct Sprite *sprite);
static void pokemonanimfunc_30(struct Sprite *sprite);
static void pokemonanimfunc_31(struct Sprite *sprite);
static void pokemonanimfunc_32(struct Sprite *sprite);
static void pokemonanimfunc_33(struct Sprite *sprite);
static void pokemonanimfunc_34(struct Sprite *sprite);
static void pokemonanimfunc_35(struct Sprite *sprite);
static void pokemonanimfunc_36(struct Sprite *sprite);
static void pokemonanimfunc_37(struct Sprite *sprite);
static void pokemonanimfunc_38(struct Sprite *sprite);
static void pokemonanimfunc_39(struct Sprite *sprite);
static void pokemonanimfunc_3A(struct Sprite *sprite);
static void pokemonanimfunc_3B(struct Sprite *sprite);
static void pokemonanimfunc_3C(struct Sprite *sprite);
static void pokemonanimfunc_3D(struct Sprite *sprite);
static void pokemonanimfunc_3E(struct Sprite *sprite);
static void pokemonanimfunc_3F(struct Sprite *sprite);
static void pokemonanimfunc_40(struct Sprite *sprite);
static void pokemonanimfunc_41(struct Sprite *sprite);
static void pokemonanimfunc_42(struct Sprite *sprite);
static void pokemonanimfunc_43(struct Sprite *sprite);
static void pokemonanimfunc_44(struct Sprite *sprite);
static void pokemonanimfunc_45(struct Sprite *sprite);
static void pokemonanimfunc_46(struct Sprite *sprite);
static void pokemonanimfunc_47(struct Sprite *sprite);
static void pokemonanimfunc_48(struct Sprite *sprite);
static void pokemonanimfunc_49(struct Sprite *sprite);
static void pokemonanimfunc_4A(struct Sprite *sprite);
static void pokemonanimfunc_4B(struct Sprite *sprite);
static void pokemonanimfunc_4C(struct Sprite *sprite);
static void pokemonanimfunc_4D(struct Sprite *sprite);
static void pokemonanimfunc_4E(struct Sprite *sprite);
static void pokemonanimfunc_4F(struct Sprite *sprite);
static void pokemonanimfunc_50(struct Sprite *sprite);
static void pokemonanimfunc_51(struct Sprite *sprite);
static void pokemonanimfunc_52(struct Sprite *sprite);
static void pokemonanimfunc_53(struct Sprite *sprite);
static void pokemonanimfunc_54(struct Sprite *sprite);
static void pokemonanimfunc_55(struct Sprite *sprite);
static void pokemonanimfunc_56(struct Sprite *sprite);
static void pokemonanimfunc_57(struct Sprite *sprite);
static void pokemonanimfunc_58(struct Sprite *sprite);
static void pokemonanimfunc_59(struct Sprite *sprite);
static void pokemonanimfunc_5A(struct Sprite *sprite);
static void pokemonanimfunc_5B(struct Sprite *sprite);
static void pokemonanimfunc_5C(struct Sprite *sprite);
static void pokemonanimfunc_5D(struct Sprite *sprite);
static void pokemonanimfunc_5E(struct Sprite *sprite);
static void pokemonanimfunc_5F(struct Sprite *sprite);
static void pokemonanimfunc_60(struct Sprite *sprite);
static void pokemonanimfunc_61(struct Sprite *sprite);
static void pokemonanimfunc_62(struct Sprite *sprite);
static void pokemonanimfunc_63(struct Sprite *sprite);
static void pokemonanimfunc_64(struct Sprite *sprite);
static void pokemonanimfunc_65(struct Sprite *sprite);
static void pokemonanimfunc_66(struct Sprite *sprite);
static void pokemonanimfunc_67(struct Sprite *sprite);
static void pokemonanimfunc_68(struct Sprite *sprite);
static void pokemonanimfunc_69(struct Sprite *sprite);
static void pokemonanimfunc_6A(struct Sprite *sprite);
static void pokemonanimfunc_6B(struct Sprite *sprite);
static void pokemonanimfunc_6C(struct Sprite *sprite);
static void pokemonanimfunc_6D(struct Sprite *sprite);
static void pokemonanimfunc_6E(struct Sprite *sprite);
static void pokemonanimfunc_6F(struct Sprite *sprite);
static void pokemonanimfunc_70(struct Sprite *sprite);
static void pokemonanimfunc_71(struct Sprite *sprite);
static void pokemonanimfunc_72(struct Sprite *sprite);
static void pokemonanimfunc_73(struct Sprite *sprite);
static void pokemonanimfunc_74(struct Sprite *sprite);
static void pokemonanimfunc_75(struct Sprite *sprite);
static void pokemonanimfunc_76(struct Sprite *sprite);
static void pokemonanimfunc_77(struct Sprite *sprite);
static void pokemonanimfunc_78(struct Sprite *sprite);
static void pokemonanimfunc_79(struct Sprite *sprite);
static void pokemonanimfunc_7A(struct Sprite *sprite);
static void pokemonanimfunc_7B(struct Sprite *sprite);
static void pokemonanimfunc_7C(struct Sprite *sprite);
static void pokemonanimfunc_7D(struct Sprite *sprite);
static void pokemonanimfunc_7E(struct Sprite *sprite);
static void pokemonanimfunc_7F(struct Sprite *sprite);
static void pokemonanimfunc_80(struct Sprite *sprite);
static void pokemonanimfunc_81(struct Sprite *sprite);
static void pokemonanimfunc_82(struct Sprite *sprite);
static void pokemonanimfunc_83(struct Sprite *sprite);
static void pokemonanimfunc_84(struct Sprite *sprite);
static void pokemonanimfunc_85(struct Sprite *sprite);
static void pokemonanimfunc_86(struct Sprite *sprite);
static void pokemonanimfunc_87(struct Sprite *sprite);
static void pokemonanimfunc_88(struct Sprite *sprite);
static void pokemonanimfunc_89(struct Sprite *sprite);
static void pokemonanimfunc_8A(struct Sprite *sprite);
static void pokemonanimfunc_8B(struct Sprite *sprite);
static void pokemonanimfunc_8C(struct Sprite *sprite);
static void pokemonanimfunc_8D(struct Sprite *sprite);
static void pokemonanimfunc_8E(struct Sprite *sprite);
static void pokemonanimfunc_8F(struct Sprite *sprite);
static void pokemonanimfunc_90(struct Sprite *sprite);
static void pokemonanimfunc_91(struct Sprite *sprite);
static void pokemonanimfunc_92(struct Sprite *sprite);
static void pokemonanimfunc_93(struct Sprite *sprite);
static void pokemonanimfunc_94(struct Sprite *sprite);
static void pokemonanimfunc_95(struct Sprite *sprite);
static void pokemonanimfunc_96(struct Sprite *sprite);
static void SpriteCB_SetDummyOnAnimEnd(struct Sprite *sprite);
#define STRUCT_COUNT 4
// IWRAM bss
static struct UnkAnimStruct sUnknown_03001240[STRUCT_COUNT];
static u8 sUnknown_03001270;
static bool32 sUnknown_03001274;
// const rom data
static const u8 sSpeciesToBackAnimSet[] =
{
[SPECIES_BULBASAUR] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_IVYSAUR] = BACK_ANIM_H_SLIDE,
[SPECIES_VENUSAUR] = BACK_ANIM_HORIZONTAL_SHAKE,
[SPECIES_CHARMANDER] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_CHARMELEON] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_CHARIZARD] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_SQUIRTLE] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_WARTORTLE] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_BLASTOISE] = BACK_ANIM_FADE_BLUE_WITH_SHAKE,
[SPECIES_CATERPIE] = BACK_ANIM_H_SLIDE,
[SPECIES_METAPOD] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_BUTTERFREE] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_WEEDLE] = BACK_ANIM_H_SLIDE,
[SPECIES_KAKUNA] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_BEEDRILL] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_PIDGEY] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_PIDGEOTTO] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_PIDGEOT] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_RATTATA] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE,
[SPECIES_RATICATE] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE,
[SPECIES_SPEAROW] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_FEAROW] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_EKANS] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_ARBOK] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_PIKACHU] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE,
[SPECIES_RAICHU] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE,
[SPECIES_SANDSHREW] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_SANDSLASH] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_NIDORAN_F] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_NIDORINA] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_NIDOQUEEN] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_NIDORAN_M] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_NIDORINO] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_NIDOKING] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_CLEFAIRY] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_CLEFABLE] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_VULPIX] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_NINETALES] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_JIGGLYPUFF] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_WIGGLYTUFF] = BACK_ANIM_GROW_1,
[SPECIES_ZUBAT] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_GOLBAT] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_ODDISH] = BACK_ANIM_H_SLIDE,
[SPECIES_GLOOM] = BACK_ANIM_H_SLIDE,
[SPECIES_VILEPLUME] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_PARAS] = BACK_ANIM_H_SLIDE,
[SPECIES_PARASECT] = BACK_ANIM_HORIZONTAL_SHAKE,
[SPECIES_VENONAT] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE,
[SPECIES_VENOMOTH] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_DIGLETT] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_DUGTRIO] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_MEOWTH] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_PERSIAN] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_PSYDUCK] = BACK_ANIM_H_SLIDE,
[SPECIES_GOLDUCK] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_MANKEY] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_PRIMEAPE] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_GROWLITHE] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_ARCANINE] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_POLIWAG] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_POLIWHIRL] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_POLIWRATH] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_ABRA] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_KADABRA] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_ALAKAZAM] = BACK_ANIM_GROW_2,
[SPECIES_MACHOP] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_MACHOKE] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_MACHAMP] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_BELLSPROUT] = BACK_ANIM_VERTICAL_STRETCH,
[SPECIES_WEEPINBELL] = BACK_ANIM_VERTICAL_STRETCH,
[SPECIES_VICTREEBEL] = BACK_ANIM_VERTICAL_STRETCH,
[SPECIES_TENTACOOL] = BACK_ANIM_H_SLIDE,
[SPECIES_TENTACRUEL] = BACK_ANIM_H_SLIDE,
[SPECIES_GEODUDE] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_GRAVELER] = BACK_ANIM_HORIZONTAL_SHAKE,
[SPECIES_GOLEM] = BACK_ANIM_HORIZONTAL_SHAKE,
[SPECIES_PONYTA] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_RAPIDASH] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_SLOWPOKE] = BACK_ANIM_H_SLIDE,
[SPECIES_SLOWBRO] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_MAGNEMITE] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_MAGNETON] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_FARFETCHD] = BACK_ANIM_H_SLIDE,
[SPECIES_DODUO] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_DODRIO] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_SEEL] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_DEWGONG] = BACK_ANIM_H_SLIDE,
[SPECIES_GRIMER] = BACK_ANIM_VERTICAL_STRETCH,
[SPECIES_MUK] = BACK_ANIM_HORIZONTAL_STRETCH,
[SPECIES_SHELLDER] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_CLOYSTER] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_GASTLY] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_HAUNTER] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_GENGAR] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_ONIX] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_DROWZEE] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_HYPNO] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_KRABBY] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE,
[SPECIES_KINGLER] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_VOLTORB] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_ELECTRODE] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_EXEGGCUTE] = BACK_ANIM_H_SLIDE,
[SPECIES_EXEGGUTOR] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_CUBONE] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_MAROWAK] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_HITMONLEE] = BACK_ANIM_H_SLIDE,
[SPECIES_HITMONCHAN] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_LICKITUNG] = BACK_ANIM_H_SLIDE,
[SPECIES_KOFFING] = BACK_ANIM_GROW_1,
[SPECIES_WEEZING] = BACK_ANIM_GROW_1,
[SPECIES_RHYHORN] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_RHYDON] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_CHANSEY] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_TANGELA] = BACK_ANIM_VERTICAL_STRETCH,
[SPECIES_KANGASKHAN] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_HORSEA] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_SEADRA] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_GOLDEEN] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_SEAKING] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_STARYU] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_STARMIE] = BACK_ANIM_FADE_BLUE_WITH_SHAKE,
[SPECIES_MR_MIME] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_SCYTHER] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_JYNX] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_ELECTABUZZ] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE,
[SPECIES_MAGMAR] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_PINSIR] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_TAUROS] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_MAGIKARP] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_GYARADOS] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_LAPRAS] = BACK_ANIM_FADE_BLUE_WITH_SHAKE,
[SPECIES_DITTO] = BACK_ANIM_SHRINK_GROW_1,
[SPECIES_EEVEE] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_VAPOREON] = BACK_ANIM_FADE_BLUE_WITH_SHAKE,
[SPECIES_JOLTEON] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE,
[SPECIES_FLAREON] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_PORYGON] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_OMANYTE] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_OMASTAR] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_KABUTO] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_KABUTOPS] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_AERODACTYL] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_SNORLAX] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_ARTICUNO] = BACK_ANIM_FADE_BLUE_WITH_SHAKE,
[SPECIES_ZAPDOS] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE,
[SPECIES_MOLTRES] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_DRATINI] = BACK_ANIM_H_SLIDE,
[SPECIES_DRAGONAIR] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_DRAGONITE] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_MEWTWO] = BACK_ANIM_GROW_2,
[SPECIES_MEW] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_CHIKORITA] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_BAYLEEF] = BACK_ANIM_H_SLIDE,
[SPECIES_MEGANIUM] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_CYNDAQUIL] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_QUILAVA] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_TYPHLOSION] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_TOTODILE] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_CROCONAW] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_FERALIGATR] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_SENTRET] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_FURRET] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_HOOTHOOT] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_NOCTOWL] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_LEDYBA] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE,
[SPECIES_LEDIAN] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_SPINARAK] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE,
[SPECIES_ARIADOS] = BACK_ANIM_H_SLIDE,
[SPECIES_CROBAT] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_CHINCHOU] = BACK_ANIM_VERTICAL_STRETCH,
[SPECIES_LANTURN] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE,
[SPECIES_PICHU] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_CLEFFA] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_IGGLYBUFF] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_TOGEPI] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_TOGETIC] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_NATU] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_XATU] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_MAREEP] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_FLAAFFY] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_AMPHAROS] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE,
[SPECIES_BELLOSSOM] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_MARILL] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_AZUMARILL] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_SUDOWOODO] = BACK_ANIM_H_SLIDE,
[SPECIES_POLITOED] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_HOPPIP] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_SKIPLOOM] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_JUMPLUFF] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_AIPOM] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_SUNKERN] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_SUNFLORA] = BACK_ANIM_H_SLIDE,
[SPECIES_YANMA] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_WOOPER] = BACK_ANIM_VERTICAL_STRETCH,
[SPECIES_QUAGSIRE] = BACK_ANIM_H_SLIDE,
[SPECIES_ESPEON] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_UMBREON] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_MURKROW] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_SLOWKING] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_MISDREAVUS] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_UNOWN] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_WOBBUFFET] = BACK_ANIM_VERTICAL_STRETCH,
[SPECIES_GIRAFARIG] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_PINECO] = BACK_ANIM_HORIZONTAL_SHAKE,
[SPECIES_FORRETRESS] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_DUNSPARCE] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_GLIGAR] = BACK_ANIM_SHRINK_GROW_1,
[SPECIES_STEELIX] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_SNUBBULL] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_GRANBULL] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_QWILFISH] = BACK_ANIM_GROW_2,
[SPECIES_SCIZOR] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_SHUCKLE] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_HERACROSS] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_SNEASEL] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_TEDDIURSA] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_URSARING] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_SLUGMA] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_MAGCARGO] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_SWINUB] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE,
[SPECIES_PILOSWINE] = BACK_ANIM_HORIZONTAL_SHAKE,
[SPECIES_CORSOLA] = BACK_ANIM_H_SLIDE,
[SPECIES_REMORAID] = BACK_ANIM_H_SLIDE,
[SPECIES_OCTILLERY] = BACK_ANIM_SHRINK_GROW_1,
[SPECIES_DELIBIRD] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_MANTINE] = BACK_ANIM_H_SLIDE,
[SPECIES_SKARMORY] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_HOUNDOUR] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_HOUNDOOM] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_KINGDRA] = BACK_ANIM_FADE_BLUE_WITH_SHAKE,
[SPECIES_PHANPY] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_DONPHAN] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_PORYGON2] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_STANTLER] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_SMEARGLE] = BACK_ANIM_H_SLIDE,
[SPECIES_TYROGUE] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_HITMONTOP] = BACK_ANIM_CIRCLE_MOVE_COUNTERCLOCKWISE,
[SPECIES_SMOOCHUM] = BACK_ANIM_H_SLIDE,
[SPECIES_ELEKID] = BACK_ANIM_HORIZONTAL_SHAKE,
[SPECIES_MAGBY] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_MILTANK] = BACK_ANIM_H_SLIDE,
[SPECIES_BLISSEY] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_RAIKOU] = BACK_ANIM_FLASH_YELLOW_WITH_SHAKE,
[SPECIES_ENTEI] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_SUICUNE] = BACK_ANIM_FADE_BLUE_WITH_SHAKE,
[SPECIES_LARVITAR] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_PUPITAR] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_TYRANITAR] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_LUGIA] = BACK_ANIM_FADE_BLUE_WITH_SHAKE,
[SPECIES_HO_OH] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_CELEBI] = BACK_ANIM_FADE_GREEN_WITH_SHAKE,
[SPECIES_TREECKO] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_GROVYLE] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_SCEPTILE] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_TORCHIC] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_COMBUSKEN] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_BLAZIKEN] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_MUDKIP] = BACK_ANIM_H_SLIDE,
[SPECIES_MARSHTOMP] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_SWAMPERT] = BACK_ANIM_FADE_BLUE_WITH_SHAKE,
[SPECIES_POOCHYENA] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_MIGHTYENA] = BACK_ANIM_HORIZONTAL_SHAKE,
[SPECIES_ZIGZAGOON] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_LINOONE] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_WURMPLE] = BACK_ANIM_VERTICAL_STRETCH,
[SPECIES_SILCOON] = BACK_ANIM_HORIZONTAL_SHAKE,
[SPECIES_BEAUTIFLY] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_CASCOON] = BACK_ANIM_HORIZONTAL_SHAKE,
[SPECIES_DUSTOX] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_LOTAD] = BACK_ANIM_H_SLIDE,
[SPECIES_LOMBRE] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_LUDICOLO] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_SEEDOT] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_NUZLEAF] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_SHIFTRY] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_NINCADA] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE,
[SPECIES_NINJASK] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_SHEDINJA] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_TAILLOW] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_SWELLOW] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_SHROOMISH] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_BRELOOM] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_SPINDA] = BACK_ANIM_CIRCLE_MOVE_COUNTERCLOCKWISE,
[SPECIES_WINGULL] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_PELIPPER] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_SURSKIT] = BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_1,
[SPECIES_MASQUERAIN] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_WAILMER] = BACK_ANIM_FADE_BLUE_WITH_SHAKE,
[SPECIES_WAILORD] = BACK_ANIM_FADE_BLUE_WITH_SHAKE,
[SPECIES_SKITTY] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_DELCATTY] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_KECLEON] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_BALTOY] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_CLAYDOL] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_NOSEPASS] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_TORKOAL] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_SABLEYE] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_BARBOACH] = BACK_ANIM_VERTICAL_STRETCH,
[SPECIES_WHISCASH] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_LUVDISC] = BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_2,
[SPECIES_CORPHISH] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_CRAWDAUNT] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_FEEBAS] = BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_1,
[SPECIES_MILOTIC] = BACK_ANIM_FADE_BLUE_WITH_SHAKE,
[SPECIES_CARVANHA] = BACK_ANIM_H_SLIDE_WITH_V_COMPRESS_2,
[SPECIES_SHARPEDO] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_TRAPINCH] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_VIBRAVA] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_FLYGON] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_MAKUHITA] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_HARIYAMA] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_ELECTRIKE] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_MANECTRIC] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_NUMEL] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_CAMERUPT] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_SPHEAL] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_SEALEO] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_WALREIN] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_CACNEA] = BACK_ANIM_V_SHAKE_WITH_H_SLIDE,
[SPECIES_CACTURNE] = BACK_ANIM_HORIZONTAL_SHAKE,
[SPECIES_SNORUNT] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_GLALIE] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_LUNATONE] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_SOLROCK] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_AZURILL] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_SPOINK] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_GRUMPIG] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_PLUSLE] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_MINUN] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_MAWILE] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_MEDITITE] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_MEDICHAM] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_SWABLU] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_ALTARIA] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_WYNAUT] = BACK_ANIM_CONCAVE_UP_ARC_SWAY_LARGE,
[SPECIES_DUSKULL] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_DUSCLOPS] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_ROSELIA] = BACK_ANIM_FADE_GREEN_WITH_SHAKE,
[SPECIES_SLAKOTH] = BACK_ANIM_H_SLIDE,
[SPECIES_VIGOROTH] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_SMALL,
[SPECIES_SLAKING] = BACK_ANIM_HORIZONTAL_SHAKE,
[SPECIES_GULPIN] = BACK_ANIM_VERTICAL_STRETCH,
[SPECIES_SWALOT] = BACK_ANIM_VERTICAL_STRETCH,
[SPECIES_TROPIUS] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_WHISMUR] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_LOUDRED] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_EXPLOUD] = BACK_ANIM_GROW_2,
[SPECIES_CLAMPERL] = BACK_ANIM_DIP_RIGHT_SIDE,
[SPECIES_HUNTAIL] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_GOREBYSS] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_ABSOL] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_SHUPPET] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_BANETTE] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_SEVIPER] = BACK_ANIM_VERTICAL_STRETCH,
[SPECIES_ZANGOOSE] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_RELICANTH] = BACK_ANIM_H_SLIDE,
[SPECIES_ARON] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_LAIRON] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_AGGRON] = BACK_ANIM_V_SHAKE_WITH_PAUSE,
[SPECIES_CASTFORM] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_VOLBEAT] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_ILLUMISE] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_LILEEP] = BACK_ANIM_HORIZONTAL_STRETCH,
[SPECIES_CRADILY] = BACK_ANIM_VERTICAL_STRETCH,
[SPECIES_ANORITH] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_ARMALDO] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_RALTS] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_KIRLIA] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_GARDEVOIR] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_BAGON] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_SHELGON] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_SALAMENCE] = BACK_ANIM_HORIZONTAL_SHAKE,
[SPECIES_BELDUM] = BACK_ANIM_CIRCLE_MOVE_CLOCKWISE,
[SPECIES_METANG] = BACK_ANIM_JOLT_RIGHT,
[SPECIES_METAGROSS] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_REGIROCK] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_REGICE] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_REGISTEEL] = BACK_ANIM_VERTICAL_SHAKE,
[SPECIES_KYOGRE] = BACK_ANIM_FADE_BLUE_WITH_SHAKE,
[SPECIES_GROUDON] = BACK_ANIM_FADE_RED_WITH_SHAKE,
[SPECIES_RAYQUAZA] = BACK_ANIM_GROW_2,
[SPECIES_LATIAS] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_LATIOS] = BACK_ANIM_H_SLIDE_QUICK,
[SPECIES_JIRACHI] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
[SPECIES_DEOXYS] = BACK_ANIM_SHRINK_GROW_2,
[SPECIES_CHIMECHO] = BACK_ANIM_CONCAVE_DOWN_ARC_SWAY_LARGE,
};
static const u8 sUnknown_0860AA64[][2] =
{
{0, 5},
{1, 1},
{0, 15},
{1, 4},
{0, 2},
{1, 2},
{0, 2},
{1, 2},
{0, 2},
{1, 2},
{0, 2},
{1, 2},
{0, 2},
{0, 0xFF}
};
static const u8 sUnknown_0860AA80[][2] =
{
{6, 30},
{0xFE, 15},
{6, 30},
{0xFF, 0}
};
static void (* const sMonAnimFunctions[])(struct Sprite *sprite) =
{
pokemonanimfunc_00,
pokemonanimfunc_01,
pokemonanimfunc_02,
pokemonanimfunc_03,
pokemonanimfunc_04,
pokemonanimfunc_05,
pokemonanimfunc_06,
pokemonanimfunc_07,
pokemonanimfunc_08,
pokemonanimfunc_09,
pokemonanimfunc_0A,
pokemonanimfunc_0B,
pokemonanimfunc_0C,
pokemonanimfunc_0D,
pokemonanimfunc_0E,
pokemonanimfunc_0F,
pokemonanimfunc_10,
pokemonanimfunc_11,
pokemonanimfunc_12,
pokemonanimfunc_13,
pokemonanimfunc_14,
pokemonanimfunc_15,
pokemonanimfunc_16,
pokemonanimfunc_17,
pokemonanimfunc_18,
pokemonanimfunc_19,
pokemonanimfunc_1A,
pokemonanimfunc_1B,
pokemonanimfunc_1C,
pokemonanimfunc_1D,
pokemonanimfunc_1E,
pokemonanimfunc_1F,
pokemonanimfunc_20,
pokemonanimfunc_21,
pokemonanimfunc_22,
pokemonanimfunc_23,
pokemonanimfunc_24,
pokemonanimfunc_25,
pokemonanimfunc_26,
pokemonanimfunc_27,
pokemonanimfunc_28,
pokemonanimfunc_29,
pokemonanimfunc_2A,
pokemonanimfunc_2B,
pokemonanimfunc_2C,
pokemonanimfunc_2D,
pokemonanimfunc_2E,
pokemonanimfunc_2F,
pokemonanimfunc_30,
pokemonanimfunc_31,
pokemonanimfunc_32,
pokemonanimfunc_33,
pokemonanimfunc_34,
pokemonanimfunc_35,
pokemonanimfunc_36,
pokemonanimfunc_37,
pokemonanimfunc_38,
pokemonanimfunc_39,
pokemonanimfunc_3A,
pokemonanimfunc_3B,
pokemonanimfunc_3C,
pokemonanimfunc_3D,
pokemonanimfunc_3E,
pokemonanimfunc_3F,
pokemonanimfunc_40,
pokemonanimfunc_41,
pokemonanimfunc_42,
pokemonanimfunc_43,
pokemonanimfunc_44,
pokemonanimfunc_45,
pokemonanimfunc_46,
pokemonanimfunc_47,
pokemonanimfunc_48,
pokemonanimfunc_49,
pokemonanimfunc_4A,
pokemonanimfunc_4B,
pokemonanimfunc_4C,
pokemonanimfunc_4D,
pokemonanimfunc_4E,
pokemonanimfunc_4F,
pokemonanimfunc_50,
pokemonanimfunc_51,
pokemonanimfunc_52,
pokemonanimfunc_53,
pokemonanimfunc_54,
pokemonanimfunc_55,
pokemonanimfunc_56,
pokemonanimfunc_57,
pokemonanimfunc_58,
pokemonanimfunc_59,
pokemonanimfunc_5A,
pokemonanimfunc_5B,
pokemonanimfunc_5C,
pokemonanimfunc_5D,
pokemonanimfunc_5E,
pokemonanimfunc_5F,
pokemonanimfunc_60,
pokemonanimfunc_61,
pokemonanimfunc_62,
pokemonanimfunc_63,
pokemonanimfunc_64,
pokemonanimfunc_65,
pokemonanimfunc_66,
pokemonanimfunc_67,
pokemonanimfunc_68,
pokemonanimfunc_69,
pokemonanimfunc_6A,
pokemonanimfunc_6B,
pokemonanimfunc_6C,
pokemonanimfunc_6D,
pokemonanimfunc_6E,
pokemonanimfunc_6F,
pokemonanimfunc_70,
pokemonanimfunc_71,
pokemonanimfunc_72,
pokemonanimfunc_73,
pokemonanimfunc_74,
pokemonanimfunc_75,
pokemonanimfunc_76,
pokemonanimfunc_77,
pokemonanimfunc_78,
pokemonanimfunc_79,
pokemonanimfunc_7A,
pokemonanimfunc_7B,
pokemonanimfunc_7C,
pokemonanimfunc_7D,
pokemonanimfunc_7E,
pokemonanimfunc_7F,
pokemonanimfunc_80,
pokemonanimfunc_81,
pokemonanimfunc_82,
pokemonanimfunc_83,
pokemonanimfunc_84,
pokemonanimfunc_85,
pokemonanimfunc_86,
pokemonanimfunc_87,
pokemonanimfunc_88,
pokemonanimfunc_89,
pokemonanimfunc_8A,
pokemonanimfunc_8B,
pokemonanimfunc_8C,
pokemonanimfunc_8D,
pokemonanimfunc_8E,
pokemonanimfunc_8F,
pokemonanimfunc_90,
pokemonanimfunc_91,
pokemonanimfunc_92,
pokemonanimfunc_93,
pokemonanimfunc_94,
pokemonanimfunc_95,
pokemonanimfunc_96
};
// counting from Id 1, because 0 in sSpeciesToBackAnimSet is used for mons with no back animation
static const u8 sBackAnimationIds[] =
{
0x60, 0x5f, 0x02, // 1
0x5e, 0x03, 0x46, // 2
0x6d, 0x3e, 0x6e, // 3
0x6f, 0x70, 0x3f, // 4
0x71, 0x13, 0x72, // 5
0x6c, 0x6b, 0x3a, // 6
0x64, 0x14, 0x4f, // 7
0x5d, 0x0f, 0x4c, // 8
0x61, 0x57, 0x58, // 9
0x67, 0x66, 0x59, // 0xA
0x74, 0x73, 0x5a, // 0xB
0x75, 0x76, 0x5b, // 0xC
0x77, 0x78, 0x65, // 0xD
0x63, 0x5c, 0x62, // 0xE
0x6a, 0x69, 0x68, // 0xF
0x7b, 0x7a, 0x79, // 0x10
0x7e, 0x7d, 0x7c, // 0x11
0x81, 0x80, 0x7f, // 0x12
0x84, 0x82, 0x83, // 0x13
0x85, 0x86, 0x87, // 0x14
0x88, 0x89, 0x8a, // 0x15
0x8b, 0x8c, 0x8d, // 0x16
0x8e, 0x8f, 0x90, // 0x17
0x91, 0x92, 0x93, // 0x18
0x94, 0x95, 0x96, // 0x19
};
static const u8 sBackAnimNatureModTable[] =
{
[NATURE_HARDY] = 0x00,
[NATURE_LONELY] = 0x02,
[NATURE_BRAVE] = 0x00,
[NATURE_ADAMANT] = 0x00,
[NATURE_NAUGHTY] = 0x00,
[NATURE_BOLD] = 0x01,
[NATURE_DOCILE] = 0x01,
[NATURE_RELAXED] = 0x01,
[NATURE_IMPISH] = 0x00,
[NATURE_LAX] = 0x01,
[NATURE_TIMID] = 0x02,
[NATURE_HASTY] = 0x00,
[NATURE_SERIOUS] = 0x01,
[NATURE_JOLLY] = 0x00,
[NATURE_NAIVE] = 0x00,
[NATURE_MODEST] = 0x02,
[NATURE_MILD] = 0x02,
[NATURE_QUIET] = 0x02,
[NATURE_BASHFUL] = 0x02,
[NATURE_RASH] = 0x01,
[NATURE_CALM] = 0x01,
[NATURE_GENTLE] = 0x02,
[NATURE_SASSY] = 0x01,
[NATURE_CAREFUL] = 0x02,
[NATURE_QUIRKY] = 0x01,
};
static const union AffineAnimCmd sSpriteAffineAnim_860AD48[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMDTYPE_END
};
static const union AffineAnimCmd sSpriteAffineAnim_860AD58[] =
{
AFFINEANIMCMD_FRAME(-256, 256, 0, 0),
AFFINEANIMCMDTYPE_END
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_860AD68[] =
{
sSpriteAffineAnim_860AD48,
sSpriteAffineAnim_860AD58
};
// code
static void MonAnimDummySpriteCallback(struct Sprite *sprite)
{
}
static void sub_817F3F0(struct Sprite *sprite, u16 index, s16 amplitudeX, s16 amplitudeY)
{
s16 xAdder, yAdder;
amplitudeX *= -1;
amplitudeY *= -1;
xAdder = Cos(index, amplitudeX) - Sin(index, amplitudeY);
yAdder = Cos(index, amplitudeY) + Sin(index, amplitudeX);
amplitudeX *= -1;
amplitudeY *= -1;
sprite->pos2.x = xAdder + amplitudeX;
sprite->pos2.y = yAdder + amplitudeY;
}
u8 GetSpeciesBackAnimSet(u16 species)
{
if (sSpeciesToBackAnimSet[species] != 0)
return sSpeciesToBackAnimSet[species] - 1;
else
return 0;
}
#define tState data[0]
#define tPtrHi data[1]
#define tPtrLo data[2]
#define tAnimId data[3]
#define tSaved0 data[4]
#define tSaved2 data[5]
// BUG: In vanilla, tPtrLo is read as an s16, so if bit 15 of the
// address were to be set it would cause the pointer to be read
// as 0xFFFFXXXX instead of the desired 0x02YYXXXX.
// By dumb luck, this is not an issue in vanilla. However,
// changing the link order revealed this bug.
#if MODERN
#define ANIM_SPRITE(taskId) ((struct Sprite *)((gTasks[taskId].tPtrHi << 16) | ((u16)gTasks[taskId].tPtrLo)))
#else
#define ANIM_SPRITE(taskId) ((struct Sprite *)((gTasks[taskId].tPtrHi << 16) | (gTasks[taskId].tPtrLo)))
#endif //MODERN
static void Task_HandleMonAnimation(u8 taskId)
{
u32 i;
struct Sprite *sprite = ANIM_SPRITE(taskId);
if (gTasks[taskId].tState == 0)
{
gTasks[taskId].tSaved0 = sprite->data[0];
gTasks[taskId].tSaved2 = sprite->data[2];
sprite->data[1] = 1;
sprite->data[0] = 0;
for (i = 2; i < ARRAY_COUNT(sprite->data); i++)
sprite->data[i] = 0;
sprite->callback = sMonAnimFunctions[gTasks[taskId].tAnimId];
sUnknown_03001274 = FALSE;
gTasks[taskId].tState++;
}
if (sprite->callback == SpriteCallbackDummy)
{
sprite->data[0] = gTasks[taskId].tSaved0;
sprite->data[2] = gTasks[taskId].tSaved2;
sprite->data[1] = 0;
DestroyTask(taskId);
}
}
void LaunchAnimationTaskForFrontSprite(struct Sprite *sprite, u8 frontAnimId)
{
u8 taskId = CreateTask(Task_HandleMonAnimation, 128);
gTasks[taskId].tPtrHi = (u32)(sprite) >> 0x10;
gTasks[taskId].tPtrLo = (u32)(sprite);
gTasks[taskId].tAnimId = frontAnimId;
}
void StartMonSummaryAnimation(struct Sprite *sprite, u8 frontAnimId)
{
sUnknown_03001274 = TRUE;
sprite->callback = sMonAnimFunctions[frontAnimId];
}
void LaunchAnimationTaskForBackSprite(struct Sprite *sprite, u8 backAnimSet)
{
u8 nature, taskId, animId, battlerId;
taskId = CreateTask(Task_HandleMonAnimation, 128);
gTasks[taskId].tPtrHi = (u32)(sprite) >> 0x10;
gTasks[taskId].tPtrLo = (u32)(sprite);
battlerId = sprite->data[0];
nature = GetNature(&gPlayerParty[gBattlerPartyIndexes[battlerId]]);
animId = 3 * backAnimSet + sBackAnimNatureModTable[nature];
gTasks[taskId].tAnimId = sBackAnimationIds[animId];
}
#undef tState
#undef tPtrHi
#undef tPtrLo
#undef tAnimId
#undef tSaved0
#undef tSaved2
void SetSpriteCB_MonAnimDummy(struct Sprite *sprite)
{
sprite->callback = MonAnimDummySpriteCallback;
}
static void SetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation)
{
u8 matrixNum;
struct ObjAffineSrcData affineSrcData;
struct OamMatrix dest;
affineSrcData.xScale = xScale;
affineSrcData.yScale = yScale;
affineSrcData.rotation = rotation;
matrixNum = sprite->oam.matrixNum;
ObjAffineSet(&affineSrcData, &dest, 1, 2);
gOamMatrices[matrixNum].a = dest.a;
gOamMatrices[matrixNum].b = dest.b;
gOamMatrices[matrixNum].c = dest.c;
gOamMatrices[matrixNum].d = dest.d;
}
static void HandleStartAffineAnim(struct Sprite *sprite)
{
sprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
sprite->affineAnims = sSpriteAffineAnimTable_860AD68;
if (sUnknown_03001274 == TRUE)
InitSpriteAffineAnim(sprite);
if (!sprite->data[1])
StartSpriteAffineAnim(sprite, 1);
else
StartSpriteAffineAnim(sprite, 0);
CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode);
sprite->affineAnimPaused = 1;
}
static void HandleSetAffineData(struct Sprite *sprite, s16 xScale, s16 yScale, u16 rotation)
{
if (!sprite->data[1])
{
xScale *= -1;
rotation *= -1;
}
SetAffineData(sprite, xScale, yScale, rotation);
}
static void sub_817F70C(struct Sprite *sprite)
{
if (!sprite->data[1])
sprite->pos2.x *= -1;
}
static bool32 sub_817F724(u8 id)
{
if (id >= STRUCT_COUNT)
{
return FALSE;
}
else
{
sUnknown_03001240[id].field_6 = 0;
sUnknown_03001240[id].field_0 = 0;
sUnknown_03001240[id].field_4 = 1;
sUnknown_03001240[id].field_2 = 0;
sUnknown_03001240[id].field_8 = 0;
return TRUE;
}
}
static u8 sub_817F758(void)
{
sUnknown_03001270 = (sUnknown_03001270 + 1) % STRUCT_COUNT;
sub_817F724(sUnknown_03001270);
return sUnknown_03001270;
}
static void sub_817F77C(struct Sprite *sprite)
{
sprite->oam.affineMode = ST_OAM_AFFINE_NORMAL;
CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode);
if (sUnknown_03001274 == TRUE)
{
if (!sprite->data[1])
sprite->hFlip = 1;
else
sprite->hFlip = 0;
FreeOamMatrix(sprite->oam.matrixNum);
sprite->oam.matrixNum |= (sprite->hFlip << 3);
sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
}
}
static void pokemonanimfunc_01(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
HandleStartAffineAnim(sprite);
if (sprite->data[2] > 40)
{
HandleSetAffineData(sprite, 256, 256, 0);
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
s16 var = (sprite->data[2] * 512 / 40) % 256;
sprite->data[4] = Sin(var, 32) + 256;
sprite->data[5] = Cos(var, 32) + 256;
HandleSetAffineData(sprite, sprite->data[4], sprite->data[5], 0);
}
sprite->data[2]++;
}
static void pokemonanimfunc_02(struct Sprite *sprite)
{
if (sprite->data[2] > 40)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.x = 0;
}
else
{
s8 sign;
if (!(sprite->data[2] & 1))
sign = 1;
else
sign = -1;
sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 6) * sign;
}
sprite->data[2]++;
}
static void sub_817F8FC(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] > sprite->data[0])
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.x = 0;
}
else
{
sprite->pos2.x = Sin((sprite->data[2] * 384 / sprite->data[0]) % 256, 6);
}
sprite->data[2]++;
sub_817F70C(sprite);
}
static void pokemonanimfunc_03(struct Sprite *sprite)
{
sprite->data[0] = 40;
sub_817F8FC(sprite);
sprite->callback = sub_817F8FC;
}
static void sub_817F978(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] > sprite->data[0])
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.y = 0;
}
else
{
sprite->pos2.y = -(Sin((sprite->data[2] * 384 / sprite->data[0]) % 256, 6));
}
sprite->data[2]++;
sub_817F70C(sprite);
}
static void pokemonanimfunc_04(struct Sprite *sprite)
{
sprite->data[0] = 40;
sub_817F978(sprite);
sprite->callback = sub_817F978;
}
#ifdef NONMATCHING
static void sub_817F9F4(struct Sprite *sprite)
{
s32 counter = sprite->data[2];
if (counter > 384)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.x = 0;
sprite->pos2.y = 0;
}
else
{
s32 divCounter = counter / 128;
switch (divCounter)
{
case 0:
case 1:
sprite->pos2.y = -(Sin(counter % 128, sprite->data[0] * 2));
break;
case 2:
case 3:
sprite->pos2.y = -(Sin(counter - 256, sprite->data[0] * 3));
break;
}
}
sprite->data[2] += 12;
}
#else
NAKED
static void sub_817F9F4(struct Sprite *sprite)
{
asm(".syntax unified\n\
push {r4,lr}\n\
adds r4, r0, 0\n\
movs r0, 0x32\n\
ldrsh r1, [r4, r0]\n\
movs r0, 0xC0\n\
lsls r0, 1\n\
cmp r1, r0\n\
ble _0817FA14\n\
ldr r0, =SpriteCB_SetDummyOnAnimEnd\n\
str r0, [r4, 0x1C]\n\
movs r0, 0\n\
strh r0, [r4, 0x24]\n\
b _0817FA5E\n\
.pool\n\
_0817FA14:\n\
adds r0, r1, 0\n\
cmp r1, 0\n\
bge _0817FA1C\n\
adds r0, 0x7F\n\
_0817FA1C:\n\
asrs r2, r0, 7\n\
lsls r0, r2, 16\n\
asrs r0, 16\n\
cmp r0, 0\n\
blt _0817FA60\n\
cmp r0, 0x1\n\
ble _0817FA48\n\
cmp r0, 0x3\n\
bgt _0817FA60\n\
ldr r2, =0xffffff00\n\
adds r1, r2\n\
lsls r0, r1, 16\n\
asrs r0, 16\n\
movs r1, 0x2E\n\
ldrsh r2, [r4, r1]\n\
lsls r1, r2, 1\n\
adds r1, r2\n\
lsls r1, 16\n\
b _0817FA56\n\
.pool\n\
_0817FA48:\n\
lsls r0, r2, 7\n\
subs r0, r1, r0\n\
lsls r0, 16\n\
asrs r0, 16\n\
movs r2, 0x2E\n\
ldrsh r1, [r4, r2]\n\
lsls r1, 17\n\
_0817FA56:\n\
asrs r1, 16\n\
bl Sin\n\
negs r0, r0\n\
_0817FA5E:\n\
strh r0, [r4, 0x26]\n\
_0817FA60:\n\
ldrh r0, [r4, 0x32]\n\
adds r0, 0xC\n\
strh r0, [r4, 0x32]\n\
pop {r4}\n\
pop {r0}\n\
bx r0\n\
.syntax divided");
}
#endif // NONMATCHING
static void pokemonanimfunc_1E(struct Sprite *sprite)
{
sprite->data[0] = 4;
sub_817F9F4(sprite);
sprite->callback = sub_817F9F4;
}
static void pokemonanimfunc_06(struct Sprite *sprite)
{
s32 counter = sprite->data[2];
if (counter > 768)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.x = 0;
sprite->pos2.y = 0;
}
else
{
s16 divCounter = counter / 128;
switch (divCounter)
{
case 0:
case 1:
sprite->pos2.x = 0;
break;
case 2:
counter = 0;
break;
case 3:
sprite->pos2.x = -(counter % 128 * 8) / 128;
break;
case 4:
sprite->pos2.x = (counter % 128) / 8 - 8;
break;
case 5:
sprite->pos2.x = -(counter % 128 * 8) / 128 + 8;
break;
}
sprite->pos2.y = -(Sin(counter % 128, 8));
}
sprite->data[2] += 12;
}
static void pokemonanimfunc_09(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
HandleStartAffineAnim(sprite);
if (sprite->data[2] > 40)
{
HandleSetAffineData(sprite, 256, 256, 0);
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
s16 index = (sprite->data[2] * 256 / 40) % 256;
if (sprite->data[2] % 2 == 0)
{
sprite->data[4] = Sin(index, 32) + 256;
sprite->data[5] = Sin(index, 32) + 256;
}
else
{
sprite->data[4] = Sin(index, 8) + 256;
sprite->data[5] = Sin(index, 8) + 256;
}
HandleSetAffineData(sprite, sprite->data[4], sprite->data[5], 0);
}
sprite->data[2]++;
}
static const s8 sUnknown_0860AD70[][3] =
{
{-1, -1, 6},
{2, 0, 6},
{-2, 2, 6},
{2, 0, 6},
{-2, -2, 6},
{2, 0, 6},
{-2, 2, 6},
{2, 0, 6},
{-1, -1, 6},
{0, 0, 0},
};
static void sub_817FC20(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] == 0)
sprite->data[3] = 0;
if (sUnknown_0860AD70[sprite->data[3]][2] == sprite->data[2])
{
if (sUnknown_0860AD70[sprite->data[3]][2] == 0)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[3]++;
sprite->data[2] = 0;
}
}
if (sUnknown_0860AD70[sprite->data[3]][2] == 0)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->pos2.x += sUnknown_0860AD70[sprite->data[3]][0];
sprite->pos2.y += sUnknown_0860AD70[sprite->data[3]][1];
sprite->data[2]++;
sub_817F70C(sprite);
}
}
static void pokemonanimfunc_0A(struct Sprite *sprite)
{
sub_817FC20(sprite);
sprite->callback = sub_817FC20;
}
static void sub_817FCDC(struct Sprite *sprite)
{
s32 counter = sprite->data[2];
if (counter > 2304)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.x = 0;
}
else
{
sprite->pos2.x = Sin(counter % 256, sprite->data[7]);
}
sprite->data[2] += sprite->data[0];
}
static void pokemonanimfunc_0F(struct Sprite *sprite)
{
sprite->data[0] = 60;
sprite->data[7] = 3;
sub_817FCDC(sprite);
sprite->callback = sub_817FCDC;
}
static void sub_817FD44(struct Sprite *sprite)
{
s32 counter = sprite->data[2];
if (counter > 2304)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.y = 0;
}
else
{
sprite->pos2.y = Sin(counter % 256, 3);
}
sprite->data[2] += sprite->data[0];
}
static void pokemonanimfunc_10(struct Sprite *sprite)
{
sprite->data[0] = 60;
sub_817FD44(sprite);
sprite->callback = sub_817FD44;
}
static void pokemonanimfunc_11(struct Sprite *sprite)
{
if (sprite->data[2] > 512)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.x = 0;
sprite->pos2.y = 0;
}
else
{
s8 sign;
s32 index, amplitude;
if (!(sprite->data[2] & 1))
sign = 1;
else
sign = -1;
amplitude = Sin(sprite->data[2] / 4, 8);
index = sprite->data[2] % 256;
sprite->pos2.y = Sin(index, amplitude) * sign;
sprite->pos2.x = Cos(index, amplitude) * sign;
}
sprite->data[2] += 9;
}
static void sub_817FE30(struct Sprite *sprite)
{
s16 id = sprite->data[0];
if (sUnknown_03001240[id].field_0 != 0)
{
sUnknown_03001240[id].field_0--;
}
else
{
if (sprite->data[2] == 0 && sUnknown_03001240[id].field_8 == 0)
{
HandleStartAffineAnim(sprite);
sUnknown_03001240[id].field_8++;
}
if (sprite->data[2] > sUnknown_03001240[id].field_6)
{
HandleSetAffineData(sprite, 256, 256, 0);
if (sUnknown_03001240[id].field_4 > 1)
{
sUnknown_03001240[id].field_4--;
sUnknown_03001240[id].field_0 = 10;
sprite->data[2] = 0;
}
else
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
}
else
{
sprite->data[6] = Sin(sprite->data[2] % 256, 4096);
HandleSetAffineData(sprite, 256, 256, sprite->data[6]);
}
sprite->data[2] += 16;
}
}
static void pokemonanimfunc_12(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_6 = 512;
sUnknown_03001240[id].field_0 = 0;
sub_817FE30(sprite);
sprite->callback = sub_817FE30;
}
static void sub_817FF3C(struct Sprite *sprite)
{
u8 id = sprite->data[0];
if (sprite->data[2] == 0)
HandleStartAffineAnim(sprite);
if (sprite->data[2] > sUnknown_03001240[id].field_0)
{
HandleSetAffineData(sprite, 256, 256, 0);
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = (65536 / sUnknown_03001240[id].field_8) * sprite->data[2];
HandleSetAffineData(sprite, 256, 256, sprite->data[6]);
}
sprite->data[2]++;
}
static void pokemonanimfunc_1F(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_0 = 60;
sUnknown_03001240[id].field_8 = 20;
sub_817FF3C(sprite);
sprite->callback = sub_817FF3C;
}
static void sub_817FFF0(struct Sprite *sprite)
{
u8 id = sprite->data[0];
sub_817F70C(sprite);
if (sprite->data[2] > sUnknown_03001240[id].field_6)
{
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
s16 index = (sprite->data[2] + 192) % 256;
sprite->pos2.x = -(Cos(index, sUnknown_03001240[id].field_8 * 2));
sprite->pos2.y = Sin(index, sUnknown_03001240[id].field_8) + sUnknown_03001240[id].field_8;
}
sprite->data[2] += sUnknown_03001240[id].field_2;
sub_817F70C(sprite);
}
static void pokemonanimfunc_14(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_6 = 512;
sUnknown_03001240[id].field_8 = 6;
sUnknown_03001240[id].field_2 = 24;
sub_817FFF0(sprite);
sprite->callback = sub_817FFF0;
}
static void pokemonanimfunc_15(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, RGB_BLACK);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 16);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_BLACK);
}
sprite->data[2]++;
}
static void pokemonanimfunc_16(struct Sprite *sprite)
{
s16 index1 = 0, index2 = 0;
if (sprite->data[2] == 0)
HandleStartAffineAnim(sprite);
if (sprite->data[2] > 40)
{
HandleSetAffineData(sprite, 256, 256, 0);
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
index2 = (sprite->data[2] * 128) / 40;
if (sprite->data[2] >= 10 && sprite->data[2] <= 29)
{
sprite->data[7] += 51;
index1 = 0xFF & sprite->data[7];
}
if (sprite->data[1] == 0)
sprite->data[4] = (Sin(index2, 40) - 256) + Sin(index1, 16);
else
sprite->data[4] = (256 - Sin(index2, 40)) - Sin(index1, 16);
sprite->data[5] = Sin(index2, 16) + 256;
SetAffineData(sprite, sprite->data[4], sprite->data[5], 0);
}
sprite->data[2]++;
}
static void pokemonanimfunc_17(struct Sprite *sprite)
{
s16 posY = 0, index1 = 0, index2 = 0;
if (sprite->data[2] == 0)
HandleStartAffineAnim(sprite);
if (sprite->data[2] > 40)
{
HandleSetAffineData(sprite, 256, 256, 0);
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.y = posY;
}
else
{
index2 = (sprite->data[2] * 128) / 40;
if (sprite->data[2] >= 10 && sprite->data[2] <= 29)
{
sprite->data[7] += 51;
index1 = 0xFF & sprite->data[7];
}
if (sprite->data[1] == 0)
sprite->data[4] = -(Sin(index2, 16)) - 256;
else
sprite->data[4] = Sin(index2, 16) + 256;
sprite->data[5] = (256 - Sin(index2, 40)) - Sin(index1, 8);
if (sprite->data[5] != 256)
posY = (256 - sprite->data[5]) / 8;
sprite->pos2.y = -(posY);
SetAffineData(sprite, sprite->data[4], sprite->data[5], 0);
}
sprite->data[2]++;
}
static void sub_818031C(struct Sprite *sprite)
{
u8 index = sprite->data[2];
u8 var7 = sprite->data[6];
u8 var5 = sUnknown_0860AA80[sprite->data[5]][0];
u8 var6 = sUnknown_0860AA80[sprite->data[5]][1];
u8 amplitude = 0;
if (var5 != 0xFE)
amplitude = (var6 - var7) * var5 / var6;
else
amplitude = 0;
if (var5 == 0xFF)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.y = 0;
}
else
{
sprite->pos2.y = Sin(index, amplitude);
if (var7 == var6)
{
sprite->data[5]++;
sprite->data[6] = 0;
}
else
{
sprite->data[2] += sprite->data[0];
sprite->data[6]++;
}
}
}
static void pokemonanimfunc_19(struct Sprite *sprite)
{
sprite->data[0] = 48;
sub_818031C(sprite);
sprite->callback = sub_818031C;
}
static void pokemonanimfunc_1A(struct Sprite *sprite)
{
u8 counter = 0;
sub_817F70C(sprite);
counter = sprite->data[2];
if (sprite->data[2] == 0)
HandleStartAffineAnim(sprite);
if (sprite->data[2] > 35)
{
HandleSetAffineData(sprite, 256, 256, 0);
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.x = 0;
}
else
{
s16 index = ((counter - 10) * 128) / 20;
if (counter < 10)
HandleSetAffineData(sprite, 256, 256, counter / 2 * 512);
else if (counter >= 10 && counter <= 29)
sprite->pos2.x = -(Sin(index, 5));
else
HandleSetAffineData(sprite, 256, 256, (35 - counter) / 2 * 1024);
}
sprite->data[2]++;
sub_817F70C(sprite);
}
static void pokemonanimfunc_1B(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
HandleStartAffineAnim(sprite);
if (sprite->data[2] > 100)
{
HandleSetAffineData(sprite, 256, 256, 0);
sprite->pos2.y = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
s16 index = (sprite->data[2] * 256) / 100;
sprite->pos2.y = Sin(index, 10);
HandleSetAffineData(sprite, 256, 256, Sin(index, 3276));
}
sprite->data[2]++;
}
static void sub_81804F8(struct Sprite *sprite)
{
s32 var = 0;
s16 index = 0;
if (sprite->data[2] == 0)
HandleStartAffineAnim(sprite);
if (sprite->data[2] > 100)
{
HandleSetAffineData(sprite, 256, 256, 0);
sprite->pos2.y = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
index = (sprite->data[2] * 256) / 100;
var = (sprite->data[2] * 512) / 100;
var &= 0xFF;
sprite->pos2.y = Sin(index, sprite->data[0]);
HandleSetAffineData(sprite, 256, 256, Sin(var, 3276));
}
sprite->data[2]++;
}
static void pokemonanimfunc_1C(struct Sprite *sprite)
{
sprite->data[0] = 10;
sub_81804F8(sprite);
sprite->callback = sub_81804F8;
}
static void sub_81805B0(struct Sprite *sprite)
{
s32 var = 0;
s16 index = 0;
if (sprite->data[2] == 0)
HandleStartAffineAnim(sprite);
if (sprite->data[2] > 100)
{
HandleSetAffineData(sprite, 256, 256, 0);
sprite->pos2.y = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
index = (sprite->data[2] * 256) / 100;
var = (sprite->data[2] * 512) / 100;
var &= 0xFF;
sprite->pos2.y = -(Sin(index / 2, sprite->data[0] * 2));
HandleSetAffineData(sprite, 256, 256, Sin(var, 3276));
}
sprite->data[2]++;
}
static void pokemonanimfunc_18(struct Sprite *sprite)
{
sprite->data[0] = 5;
sub_81805B0(sprite);
sprite->callback = sub_81805B0;
}
static void pokemonanimfunc_1D(struct Sprite *sprite)
{
s32 var;
s16 index = 0;
sub_817F70C(sprite);
var = 0;
if (sprite->data[2] == 0)
HandleStartAffineAnim(sprite);
if (sprite->data[2] > 100)
{
HandleSetAffineData(sprite, 256, 256, 0);
sprite->pos2.x = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
s16 toDiv = 100;
index = (sprite->data[2] * 256) / toDiv;
var = (sprite->data[2] * 512) / toDiv;
var &= 0xFF;
sprite->pos2.x = Sin(index, 8);
HandleSetAffineData(sprite, 256, 256, Sin(var, 3276));
}
sprite->data[2]++;
sub_817F70C(sprite);
}
static void sub_8180714(struct Sprite *sprite)
{
s16 posY = 0;
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[3] = 0;
}
sub_817F70C(sprite);
if (sprite->data[2] > sprite->data[0] * 3)
{
HandleSetAffineData(sprite, 256, 256, 0);
sprite->pos2.y = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
s16 yScale = Sin(sprite->data[4], 32) + 256;
if (sprite->data[2] > sprite->data[0] && sprite->data[2] < sprite->data[0] * 2)
sprite->data[3] += (128 / sprite->data[0]);
if (yScale > 256)
posY = (256 - yScale) / 8;
sprite->pos2.y = -(Sin(sprite->data[3], 10)) - posY;
HandleSetAffineData(sprite, 256 - Sin(sprite->data[4], 32), yScale, 0);
sprite->data[2]++;
sprite->data[4] = (sprite->data[4] + 128 / sprite->data[0]) & 0xFF;
}
sub_817F70C(sprite);
}
static void pokemonanimfunc_00(struct Sprite *sprite)
{
sprite->data[0] = 16;
sub_8180714(sprite);
sprite->callback = sub_8180714;
}
static void sub_8180828(struct Sprite *sprite)
{
s16 posY = 0;
if (sprite->data[2] > (128 / sprite->data[6]) * sprite->data[7])
{
HandleSetAffineData(sprite, 256, 256, 0);
sprite->pos2.y = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
s16 yScale = Sin(sprite->data[4], 32) + 256;
if (yScale > 256)
posY = (256 - yScale) / 8;
sprite->pos2.y = -(posY);
HandleSetAffineData(sprite, Sin(sprite->data[4], 48) + 256, yScale, 0);
sprite->data[2]++;
sprite->data[4] = (sprite->data[4] + sprite->data[6]) & 0xFF;
}
}
static void pokemonanimfunc_13(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[7] = 3;
sprite->data[6] = 8;
}
sub_8180828(sprite);
}
static const s8 sUnknown_0860AD8E[][8][3] =
{
{
{0, 8, 8},
{8, -8, 12},
{-8, 8, 12},
{8, -8, 12},
{-8, 8, 12},
{8, -8, 12},
{-8, 0, 12},
{0, 0, 0}
},
{
{0, 8, 16},
{8, -8, 24},
{-8, 8, 24},
{8, -8, 24},
{-8, 8, 24},
{8, -8, 24},
{-8, 0, 24},
{0, 0, 0}
},
};
static void sub_8180900(struct Sprite *sprite)
{
s16 var;
u8 structId;
s8 r9;
s16 r10;
s16 r7;
u32 arrId;
sub_817F70C(sprite);
structId = sprite->data[0];
var = sUnknown_03001240[structId].field_6;
r9 = sUnknown_0860AD8E[sUnknown_03001240[structId].field_8][sprite->data[4]][0];
r10 = sUnknown_0860AD8E[sUnknown_03001240[structId].field_8][sprite->data[4]][1] - r9;
arrId = sUnknown_03001240[structId].field_8;
r7 = sprite->data[3];
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
}
if (sUnknown_0860AD8E[arrId][sprite->data[4]][2] == 0)
{
HandleSetAffineData(sprite, 256, 256, 0);
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
u16 rotation;
sprite->pos2.y = -(Sin(r7 * 128 / sUnknown_0860AD8E[arrId][sprite->data[4]][2], 10));
sprite->pos2.x = (r10 * r7 / sUnknown_0860AD8E[arrId][sprite->data[4]][2]) + r9;
rotation = -(var * sprite->pos2.x) / 8;
HandleSetAffineData(sprite, 256, 256, rotation);
if (r7 == sUnknown_0860AD8E[arrId][sprite->data[4]][2])
{
sprite->data[4]++;
sprite->data[3] = 0;
}
else
{
sprite->data[3]++;
}
}
sub_817F70C(sprite);
}
static void pokemonanimfunc_05(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_6 = 4096;
sUnknown_03001240[id].field_8 = sprite->data[6];
sub_8180900(sprite);
sprite->callback = sub_8180900;
}
static void pokemonanimfunc_20(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, RGB(31, 22, 0));
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB(31, 22, 0));
}
sprite->data[2] += 2;
}
static void pokemonanimfunc_21(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, RGB_RED);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_RED);
}
sprite->data[2] += 2;
}
static void pokemonanimfunc_22(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, RGB_BLUE);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_BLUE);
}
sprite->data[2] += 2;
}
static void pokemonanimfunc_23(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB_YELLOW);
}
sprite->data[2] += 2;
}
static void pokemonanimfunc_24(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
if (sprite->data[2] > 128)
{
BlendPalette(sprite->data[7], 0x10, 0, RGB(24, 0, 24));
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], RGB(24, 0, 24));
}
sprite->data[2] += 2;
}
static void sub_8180CB4(struct Sprite *sprite);
static void sub_8180CE8(struct Sprite *sprite);
static void sub_8180D44(struct Sprite *sprite);
static void sub_8180DC0(struct Sprite *sprite);
static void sub_8180E28(struct Sprite *sprite);
static void pokemonanimfunc_25(struct Sprite *sprite)
{
HandleStartAffineAnim(sprite);
sprite->callback = sub_8180CB4;
}
static void sub_8180CB4(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (++sprite->pos2.x > 7)
{
sprite->pos2.x = 8;
sprite->data[7] = 2;
sprite->callback = sub_8180CE8;
}
sub_817F70C(sprite);
}
static void sub_8180CE8(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->pos2.x -= sprite->data[7];
sprite->data[7]++;
if (sprite->pos2.x <= 0)
{
s16 subResult;
u8 var = sprite->data[7];
sprite->data[6] = 0;
subResult = sprite->pos2.x;
do
{
subResult -= var;
sprite->data[6]++;
var++;
}
while (subResult > -8);
sprite->data[5] = 1;
sprite->callback = sub_8180D44;
}
sub_817F70C(sprite);
}
static void sub_8180D44(struct Sprite *sprite)
{
u8 rotation;
sub_817F70C(sprite);
sprite->pos2.x -= sprite->data[7];
sprite->data[7]++;
rotation = (sprite->data[5] * 6) / sprite->data[6];
if (++sprite->data[5] > sprite->data[6])
sprite->data[5] = sprite->data[6];
HandleSetAffineData(sprite, 256, 256, rotation * 256);
if (sprite->pos2.x < -8)
{
sprite->pos2.x = -8;
sprite->data[4] = 2;
sprite->data[3] = 0;
sprite->data[2] = rotation;
sprite->callback = sub_8180DC0;
}
sub_817F70C(sprite);
}
static void sub_8180DC0(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[3] > 11)
{
sprite->data[2] -= 2;
if (sprite->data[2] < 0)
sprite->data[2] = 0;
HandleSetAffineData(sprite, 256, 256, sprite->data[2] << 8);
if (sprite->data[2] == 0)
sprite->callback = sub_8180E28;
}
else
{
sprite->pos2.x += sprite->data[4];
sprite->data[4] *= -1;
sprite->data[3]++;
}
sub_817F70C(sprite);
}
static void sub_8180E28(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->pos2.x += 2;
if (sprite->pos2.x > 0)
{
sprite->pos2.x = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
sub_817F70C(sprite);
}
static void sub_8180E78(struct Sprite *sprite);
static void sub_8180ED0(struct Sprite *sprite);
static void sub_8180F2C(struct Sprite *sprite);
static void pokemonanimfunc_26(struct Sprite *sprite)
{
HandleStartAffineAnim(sprite);
sprite->data[3] = 0;
sprite->callback = sub_8180E78;
}
static void sub_8180E78(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->pos2.x++;
sprite->pos2.y--;
if (sprite->pos2.x % 2 == 0 && sprite->data[3] <= 0)
sprite->data[3] = 10;
if (sprite->pos2.x > 7)
{
sprite->pos2.x = 8;
sprite->pos2.y = -8;
sprite->data[4] = 0;
sprite->callback = sub_8180ED0;
}
sub_817F70C(sprite);
}
static void sub_8180ED0(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->pos2.x = Cos(sprite->data[4], 16) - 8;
sprite->pos2.y = Sin(sprite->data[4], 16) - 8;
if (sprite->data[4] > 63)
{
sprite->data[2] = 160;
sprite->data[3] = 10;
sprite->callback = sub_8180F2C;
}
sprite->data[4] += 8;
if (sprite->data[4] > 64)
sprite->data[4] = 64;
sub_817F70C(sprite);
}
static void sub_8180F2C(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[3] > 0)
{
sprite->data[3]--;
}
else
{
u32 rotation;
sprite->pos2.x = Cos(sprite->data[2], 5) - 4;
sprite->pos2.y = -(Sin(sprite->data[2], 5)) + 4;
sprite->data[2] -= 4;
rotation = sprite->data[2] - 32;
HandleSetAffineData(sprite, 256, 256, rotation * 512);
if (sprite->data[2] <= 32)
{
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
}
sub_817F70C(sprite);
}
static void pokemonanimfunc_27(struct Sprite *sprite)
{
if (sprite->data[3] > 0)
{
sprite->data[3]--;
}
else
{
sprite->data[4] = (sprite->data[4] == 0) ? 1 : 0;
sprite->invisible = sprite->data[4];
if (++sprite->data[2] > 19)
{
sprite->invisible = FALSE;
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
sprite->data[3] = 2;
}
}
static void sub_8181024(struct Sprite *sprite);
static void sub_8181068(struct Sprite *sprite);
static void sub_81810C4(struct Sprite *sprite);
static void pokemonanimfunc_28(struct Sprite *sprite)
{
HandleStartAffineAnim(sprite);
sprite->callback = sub_8181024;
}
static void sub_8181024(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->pos2.x--;
sprite->pos2.y++;
if (sprite->pos2.x <= -16)
{
sprite->pos2.x = -16;
sprite->pos2.y = 16;
sprite->callback = sub_8181068;
sprite->data[2] = 160;
}
sub_817F70C(sprite);
}
static void sub_8181068(struct Sprite *sprite)
{
u32 rotation;
sub_817F70C(sprite);
sprite->data[2] -= 4;
sprite->pos2.x = Cos(sprite->data[2], 22);
sprite->pos2.y = -(Sin(sprite->data[2], 22));
rotation = sprite->data[2] - 32;
HandleSetAffineData(sprite, 256, 256, rotation * 512);
if (sprite->data[2] <= 32)
sprite->callback = sub_81810C4;
sub_817F70C(sprite);
}
static void sub_81810C4(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->pos2.x--;
sprite->pos2.y++;
if (sprite->pos2.x <= 0)
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
sub_817F70C(sprite);
}
static void sub_8181110(struct Sprite *sprite);
static void sub_8181144(struct Sprite *sprite);
static void sub_81811A4(struct Sprite *sprite);
static void pokemonanimfunc_29(struct Sprite *sprite)
{
HandleStartAffineAnim(sprite);
sprite->callback = sub_8181110;
}
static void sub_8181110(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->pos2.x++;
sprite->pos2.y--;
if (sprite->pos2.x > 15)
{
sprite->data[2] = 0;
sprite->callback = sub_8181144;
}
sub_817F70C(sprite);
}
static void sub_8181144(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->data[2] += 16;
if (sprite->pos2.x <= -16)
{
sprite->pos2.x = -16;
sprite->pos2.y = 16;
sprite->data[2] = 0;
sprite->callback = sub_81811A4;
}
else
{
sprite->pos2.x -= 2;
sprite->pos2.y += 2;
}
HandleSetAffineData(sprite, 256, 256, sprite->data[2] << 8);
sub_817F70C(sprite);
}
static void sub_81811A4(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->pos2.x++;
sprite->pos2.y--;;
if (sprite->pos2.x >= 0)
{
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
sub_817F70C(sprite);
}
static void sub_8181214(struct Sprite *sprite);
static void pokemonanimfunc_2A(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_2 = 2;
sub_8181214(sprite);
sprite->callback = sub_8181214;
}
static void sub_8181214(struct Sprite *sprite)
{
if (sUnknown_03001240[sprite->data[0]].field_0 != 0)
{
sUnknown_03001240[sprite->data[0]].field_0--;
}
else
{
sub_817F70C(sprite);
if (sprite->data[2] == 0)
{
sprite->data[2]++;
HandleStartAffineAnim(sprite);
sprite->data[7] = sUnknown_03001240[sprite->data[0]].field_2;
sprite->data[3] = -1;
sprite->data[4] = -1;
sprite->data[5] = 0;
sprite->data[6] = 0;
}
sprite->pos2.x += (sprite->data[7] * 2 * sprite->data[3]);
sprite->pos2.y += (sprite->data[7] * sprite->data[4]);
sprite->data[6] += 8;
if (sprite->pos2.x <= -16 || sprite->pos2.x >= 16)
{
sprite->pos2.x = sprite->data[3] * 16;
sprite->data[3] *= -1;
sprite->data[5]++;
}
else if (sprite->pos2.y <= -16 || sprite->pos2.y >= 16)
{
sprite->pos2.y = sprite->data[4] * 16;
sprite->data[4] *= -1;
sprite->data[5]++;
}
if (sprite->data[5] > 5 && sprite->pos2.x <= 0)
{
sprite->pos2.x = 0;
sprite->pos2.y = 0;
if (sUnknown_03001240[sprite->data[0]].field_4 > 1)
{
sUnknown_03001240[sprite->data[0]].field_4--;
sprite->data[5] = 0;
sprite->data[6] = 0;
sUnknown_03001240[sprite->data[0]].field_0 = 10;
}
else
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
}
HandleSetAffineData(sprite, 256, 256, sprite->data[6] << 8);
sub_817F70C(sprite);
}
}
static void sub_8181370(struct Sprite *sprite);
static void pokemonanimfunc_2B(struct Sprite *sprite)
{
HandleStartAffineAnim(sprite);
sprite->data[6] = 0;
sprite->data[7] = 0;
sprite->callback = sub_8181370;
}
static void sub_8181370(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->data[6] += 4;
sprite->pos2.x = -(Sin(sprite->data[6], 16));
sprite->pos2.y = -(Sin((sprite->data[6] * 2) & 0xFF, 8));
if (sprite->data[6] > 192 && sprite->data[7] == 1)
{
HandleSetAffineData(sprite, 256, 256, 0);
sprite->data[7]++;
}
else if (sprite->data[6] > 64 && sprite->data[7] == 0)
{
HandleSetAffineData(sprite, -256, 256, 0);
sprite->data[7]++;
}
if (sprite->data[6] > 255)
{
sprite->pos2.x = 0;
sprite->pos2.y = 0;
HandleSetAffineData(sprite, 256, 256, 0);
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
sub_817F70C(sprite);
}
static void pokemonanimfunc_2C(struct Sprite *sprite)
{
if (++sprite->data[2] == 1)
{
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
sprite->data[6] = 0;
sprite->data[5] = 0;
sprite->data[4] = 0;
}
if (sUnknown_0860AA64[sprite->data[6]][1] == 0xFF)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
if (sprite->data[4] == 1)
{
if (sUnknown_0860AA64[sprite->data[6]][0] != 0)
BlendPalette(sprite->data[7], 0x10, 0x10, RGB_YELLOW);
else
BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW);
sprite->data[4] = 0;
}
if (sUnknown_0860AA64[sprite->data[6]][1] == sprite->data[5])
{
sprite->data[4] = 1;
sprite->data[5] = 0;
sprite->data[6]++;
}
else
{
sprite->data[5]++;
}
}
}
static void sub_81814D4(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
HandleStartAffineAnim(sprite);
sub_817F70C(sprite);
if (sprite->data[2] > sUnknown_03001240[sprite->data[0]].field_8)
{
HandleSetAffineData(sprite, 256, 256, 0);
sprite->pos2.x = 0;
if (sUnknown_03001240[sprite->data[0]].field_4 > 1)
{
sUnknown_03001240[sprite->data[0]].field_4--;
sprite->data[2] = 0;
}
else
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
}
else
{
s16 index = (sprite->data[2] * 256) / sUnknown_03001240[sprite->data[0]].field_8;
sprite->pos2.x = -(Sin(index, 10));
HandleSetAffineData(sprite, 256, 256, Sin(index, 3276));
}
sprite->data[2]++;
sub_817F70C(sprite);
}
static void pokemonanimfunc_2D(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_8 = 50;
sub_81814D4(sprite);
sprite->callback = sub_81814D4;
}
static void sub_81815D4(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
HandleStartAffineAnim(sprite);
sub_817F70C(sprite);
if (sprite->data[2] > sUnknown_03001240[sprite->data[0]].field_8)
{
HandleSetAffineData(sprite, 256, 256, 0);
sprite->pos2.x = 0;
if (sUnknown_03001240[sprite->data[0]].field_4 > 1)
{
sUnknown_03001240[sprite->data[0]].field_4--;
sprite->data[2] = 0;
}
else
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
}
else
{
s16 index = (sprite->data[2] * 256) / sUnknown_03001240[sprite->data[0]].field_8;
sprite->pos2.x = -(Sin(index, 10));
HandleSetAffineData(sprite, 256, 256, -(Sin(index, 3276)));
}
sprite->data[2]++;
sub_817F70C(sprite);
}
static void pokemonanimfunc_2E(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_8 = 50;
sub_81815D4(sprite);
sprite->callback = sub_81815D4;
}
static void sub_8181708(struct Sprite *sprite);
static void sub_8181770(struct Sprite *sprite);
static void sub_8181794(struct Sprite *sprite);
static void pokemonanimfunc_2F(struct Sprite *sprite)
{
HandleStartAffineAnim(sprite);
sprite->data[6] = -(14 * sprite->centerToCornerVecX / 10);
sprite->data[7] = 128;
sprite->callback = sub_8181708;
}
static void sub_8181708(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->data[7]--;
sprite->pos2.x = Cos(sprite->data[7], sprite->data[6]) + sprite->data[6];
sprite->pos2.y = -(Sin(sprite->data[7], sprite->data[6] += 0)); // dummy += 0 is needed to match
HandleSetAffineData(sprite, 256, 256, (sprite->data[7] - 128) << 8);
if (sprite->data[7] <= 120)
{
sprite->data[7] = 120;
sprite->data[3] = 0;
sprite->callback = sub_8181770;
}
sub_817F70C(sprite);
}
static void sub_8181770(struct Sprite *sprite)
{
if (sprite->data[3] == 20)
{
sprite->callback = sub_8181794;
sprite->data[3] = 0;
}
sprite->data[3]++;
}
static void sub_8181794(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->data[7] += 2;
sprite->pos2.x = Cos(sprite->data[7], sprite->data[6]) + sprite->data[6];
sprite->pos2.y = -(Sin(sprite->data[7], sprite->data[6] += 0)); // dummy += 0 is needed to match
HandleSetAffineData(sprite, 256, 256, (sprite->data[7] - 128) << 8);
if (sprite->data[7] >= 128)
{
sprite->pos2.x = 0;
sprite->pos2.y = 0;
HandleSetAffineData(sprite, 256, 256, 0);
sprite->data[2] = 0;
sub_817F77C(sprite);
sprite->callback = pokemonanimfunc_10;
}
sub_817F70C(sprite);
}
static void sub_8181810(struct Sprite *sprite)
{
if (sUnknown_03001240[sprite->data[0]].field_0 != 0)
{
sUnknown_03001240[sprite->data[0]].field_0--;
}
else
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[4] = 0;
sprite->data[5] = 0;
sprite->data[2] = 1;
}
if (sprite->data[5] == 0)
{
sprite->data[7] = Sin(sprite->data[4], 256);
sprite->pos2.y = Sin(sprite->data[4], 16);
sprite->data[6] = Sin(sprite->data[4], 32);
HandleSetAffineData(sprite, 256 - sprite->data[6], 256 + sprite->data[7], 0);
if (sprite->data[4] == 128)
{
sprite->data[4] = 0;
sprite->data[5] = 1;
}
}
else if (sprite->data[5] == 1)
{
sprite->data[7] = Sin(sprite->data[4], 32);
sprite->pos2.y = -(Sin(sprite->data[4], 8));
sprite->data[6] = Sin(sprite->data[4], 128);
HandleSetAffineData(sprite, 256 + sprite->data[6], 256 - sprite->data[7], 0);
if (sprite->data[4] == 128)
{
if (sUnknown_03001240[sprite->data[0]].field_4 > 1)
{
sUnknown_03001240[sprite->data[0]].field_4--;
sUnknown_03001240[sprite->data[0]].field_0 = 10;
sprite->data[4] = 0;
sprite->data[5] = 0;
}
else
{
HandleSetAffineData(sprite, 256, 256, 0);
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
}
}
sprite->data[4] += sUnknown_03001240[sprite->data[0]].field_6;
}
}
static void pokemonanimfunc_30(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_6 = 4;
sub_8181810(sprite);
sprite->callback = sub_8181810;
}
static void pokemonanimfunc_31(struct Sprite *sprite)
{
s32 counter = sprite->data[2];
sub_817F70C(sprite);
if (counter > 512)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.x = 0;
sprite->pos2.y = 0;
}
else
{
switch (sprite->data[2] / 128)
{
case 0:
sprite->pos2.x = -(counter % 128 * 8) / 128;
break;
case 1:
sprite->pos2.x = (counter % 128 / 16) - 8;
break;
case 2:
sprite->pos2.x = (counter % 128 / 16);
break;
case 3:
sprite->pos2.x = -(counter % 128 * 8) / 128 + 8;
break;
}
sprite->pos2.y = -(Sin(counter % 128, 8));
}
sprite->data[2] += 12;
sub_817F70C(sprite);
}
static void sub_8181ABC(struct Sprite *sprite);
static void sub_8181B4C(struct Sprite *sprite);
static void sub_8181C2C(struct Sprite *sprite);
static void pokemonanimfunc_32(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_8 = -1;
HandleStartAffineAnim(sprite);
sprite->data[3] = 0;
sub_8181ABC(sprite);
sprite->callback = sub_8181ABC;
}
static void sub_8181ABC(struct Sprite *sprite)
{
if (sUnknown_03001240[sprite->data[0]].field_0 != 0)
{
sUnknown_03001240[sprite->data[0]].field_0--;
}
else
{
s32 counter;
sub_817F70C(sprite);
counter = sprite->data[2];
if (sprite->data[2] > 128)
{
sprite->data[2] = 0;
sprite->callback = sub_8181B4C;
}
else
{
s32 var = 8 * sUnknown_03001240[sprite->data[0]].field_8;
sprite->pos2.x = var * (counter % 128) / 128;
sprite->pos2.y = -(Sin(counter % 128, 8));
sprite->data[2] += 12;
}
sub_817F70C(sprite);
}
}
static void sub_8181B4C(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] > 48)
{
HandleSetAffineData(sprite, 256, 256, 0);
sprite->pos2.y = 0;
sprite->data[2] = 0;
sprite->callback = sub_8181C2C;
}
else
{
s16 yDelta;
s16 yScale = Sin(sprite->data[4], 64) + 256;
if (sprite->data[2] >= 16 && sprite->data[2] <= 31)
{
sprite->data[3] += 8;
sprite->pos2.x -= sUnknown_03001240[sprite->data[0]].field_8;
}
yDelta = 0;
if (yScale > 256)
yDelta = (256 - yScale) / 8;
sprite->pos2.y = -(Sin(sprite->data[3], 20)) - yDelta;
HandleSetAffineData(sprite, 256 - Sin(sprite->data[4], 32), yScale, 0);
sprite->data[2]++;
sprite->data[4] += 8;
sprite->data[4] &= 0xFF;
}
sub_817F70C(sprite);
}
static void sub_8181C2C(struct Sprite *sprite)
{
s32 counter;
sub_817F70C(sprite);
counter = sprite->data[2];
if (counter > 128)
{
if (sUnknown_03001240[sprite->data[0]].field_4 > 1)
{
sUnknown_03001240[sprite->data[0]].field_4--;
sUnknown_03001240[sprite->data[0]].field_0 = 10;
sprite->data[3] = 0;
sprite->data[2] = 0;
sprite->data[4] = 0;
sprite->callback = sub_8181ABC;
}
else
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
sprite->pos2.x = 0;
sprite->pos2.y = 0;
}
else
{
register s32 var asm("r4") = sUnknown_03001240[sprite->data[0]].field_8;
sprite->pos2.x = (var << 3) * (counter % 128) / 128 - (sUnknown_03001240[sprite->data[0]].field_8 * 8);
sprite->pos2.y = -(Sin(counter % 128, 8));
}
sprite->data[2] += 12;
sub_817F70C(sprite);
}
static void sub_8181CE8(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
}
sub_817F70C(sprite);
if (sprite->data[7] > 254)
{
sprite->pos2.x = 0;
sprite->pos2.y = 0;
HandleSetAffineData(sprite, 256, 256, 0);
if (sUnknown_03001240[sprite->data[0]].field_4 > 1)
{
sUnknown_03001240[sprite->data[0]].field_4--;
sprite->data[2] = 0;
sprite->data[7] = 0;
}
else
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
sub_817F70C(sprite);
}
else
{
u16 rotation;
sprite->pos2.x = -(Sin(sprite->data[7], 16));
rotation = Sin(sprite->data[7], 32);
HandleSetAffineData(sprite, 256, 256, rotation << 8);
sprite->data[7] += sUnknown_03001240[sprite->data[0]].field_6;
sub_817F70C(sprite);
}
}
static void pokemonanimfunc_33(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_6 = 4;
sub_8181CE8(sprite);
sprite->callback = sub_8181CE8;
}
static void pokemonanimfunc_34(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
}
sub_817F70C(sprite);
if (sprite->data[7] > 254)
{
sprite->pos2.x = 0;
sprite->pos2.y = 0;
HandleSetAffineData(sprite, 256, 256, 0);
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sub_817F70C(sprite);
}
else
{
u16 rotation;
sprite->pos2.x = -(Sin(sprite->data[7], 16));
sprite->pos2.y = -(Sin(sprite->data[7] % 128, 16));
rotation = Sin(sprite->data[7], 32);
HandleSetAffineData(sprite, 256, 256, rotation << 8);
sprite->data[7] += 8;
sub_817F70C(sprite);
}
}
static void pokemonanimfunc_35(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
sprite->data[7] = 0;
if (sprite->data[2] == sprite->data[7])
{
sprite->data[7] = 0;
sprite->data[2]++;
sprite->invisible = FALSE;
}
else
{
sprite->data[7]++;
sprite->invisible = TRUE;
}
if (sprite->data[2] > 10)
{
sprite->invisible = FALSE;
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
}
static void sub_8181F14(struct Sprite *sprite);
static void sub_8181F50(struct Sprite *sprite);
static void sub_8181FC0(struct Sprite *sprite);
static void pokemonanimfunc_36(struct Sprite *sprite)
{
HandleStartAffineAnim(sprite);
sprite->data[7] = 0;
sprite->callback = sub_8181F14;
}
static void sub_8181F14(struct Sprite *sprite)
{
if (sprite->data[7] > 31)
{
sprite->data[7] = 32;
sprite->data[2] = 0;
sprite->callback = sub_8181F50;
}
else
{
sprite->data[7] += 4;
}
HandleSetAffineData(sprite, 256, 256, sprite->data[7] << 8);
}
static void sub_8181F50(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] > 512)
{
sprite->callback = sub_8181FC0;
sprite->data[6] = 0;
}
else
{
sprite->pos2.x = -(sprite->data[2] * 16) / 512;
sprite->pos2.y = -(Sin(sprite->data[2] % 128, 4));
sprite->data[2] += 12;
}
sub_817F70C(sprite);
}
static void sub_8181FC0(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->data[7] -= 2;
if (sprite->data[7] < 0)
{
sprite->data[7] = 0;
sprite->pos2.x = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->pos2.x = -(Sin(sprite->data[7] * 2, 16));
}
HandleSetAffineData(sprite, 256, 256, sprite->data[7] << 8);
sub_817F70C(sprite);
}
static void pokemonanimfunc_37(struct Sprite *sprite)
{
u16 rotation;
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
sprite->data[7] = 0;
}
sub_817F70C(sprite);
if (sprite->data[7] > 255)
{
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sprite->data[7] = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[7] += 16;
sprite->pos2.x = -(Sin(sprite->data[7] % 128, 8));
sprite->pos2.y = -(Sin(sprite->data[7] % 128, 8));
}
rotation = Sin(sprite->data[7] % 128, 16);
HandleSetAffineData(sprite, 256, 256, rotation << 8);
sub_817F70C(sprite);
}
static void sub_81820FC(struct Sprite *sprite);
static void sub_818216C(struct Sprite *sprite);
static void sub_81821CC(struct Sprite *sprite);
static void sub_8182248(struct Sprite *sprite);
static void pokemonanimfunc_38(struct Sprite *sprite)
{
HandleStartAffineAnim(sprite);
sprite->data[7] = 0;
sprite->data[4] = 0;
sprite->callback = sub_81820FC;
}
static void sub_81820FC(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[7] > 24)
{
if (++sprite->data[4] > 4)
{
sprite->data[4] = 0;
sprite->callback = sub_818216C;
}
}
else
{
sprite->data[7] += 2;
sprite->pos2.x = Sin(sprite->data[7], 8);
sprite->pos2.y = -(Sin(sprite->data[7], 8));
}
HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8);
sub_817F70C(sprite);
}
static void sub_818216C(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[7] > 32)
{
sprite->data[6] = 1;
sprite->callback = sub_81821CC;
}
else
{
sprite->data[7] += 2;
sprite->pos2.x = Sin(sprite->data[7], 8);
sprite->pos2.y = -(Sin(sprite->data[7], 8));
}
HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8);
sub_817F70C(sprite);
}
static void sub_81821CC(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->data[7] += (sprite->data[6] * 4);
if (sprite->data[5] > 9)
{
sprite->data[7] = 32;
sprite->callback = sub_8182248;
}
sprite->pos2.x = Sin(sprite->data[7], 8);
sprite->pos2.y = -(Sin(sprite->data[7], 8));
if (sprite->data[7] <= 28 || sprite->data[7] >= 36)
{
sprite->data[6] *= -1;
sprite->data[5]++;
}
HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8);
sub_817F70C(sprite);
}
static void sub_8182248(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[7] <= 0)
{
sprite->data[7] = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[7] -= 2;
sprite->pos2.x = Sin(sprite->data[7], 8);
sprite->pos2.y = -(Sin(sprite->data[7], 8));
}
HandleSetAffineData(sprite, 256, 256, -(sprite->data[7]) << 8);
sub_817F70C(sprite);
}
static void pokemonanimfunc_39(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] > 40)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.x = 0;
}
else
{
s8 sign;
if (!(sprite->data[2] & 1))
sign = 1;
else
sign = -1;
if ((sprite->data[2] % 4) / 2 == 0)
{
sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 16) * sign;
sprite->pos2.y = -(sprite->pos2.x);
}
else
{
sprite->pos2.x = -(Sin((sprite->data[2] * 128 / 40) % 256, 16)) * sign;
sprite->pos2.y = sprite->pos2.x;
}
}
sprite->data[2]++;
sub_817F70C(sprite);
}
static void pokemonanimfunc_3A(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[5] = 0;
sprite->data[6] = 0;
sprite->data[7] = 0;
sprite->data[2]++;
}
if (sprite->data[6] > 0)
{
sprite->data[6]--;
if (sprite->data[5] != 3)
{
s16 scale = (8 * sprite->data[6]) / 20;
scale = Sin(sprite->data[7] - scale, 64);
HandleSetAffineData(sprite, 256 - scale, 256 - scale, 0);
}
}
else
{
s16 var;
if (sprite->data[5] == 3)
{
if (sprite->data[7] > 63)
{
sprite->data[7] = 64;
HandleSetAffineData(sprite, 256, 256, 0);
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
var = Cos(sprite->data[7], 64);
}
else
{
var = Sin(sprite->data[7], 64);
if (sprite->data[7] > 63)
{
sprite->data[5] = 3;
sprite->data[6] = 10;
sprite->data[7] = 0;
}
else
{
if (var > 48 && sprite->data[5] == 1)
{
sprite->data[5] = 2;
sprite->data[6] = 20;
}
else if (var > 16 && sprite->data[5] == 0)
{
sprite->data[5] = 1;
sprite->data[6] = 20;
}
}
}
sprite->data[7] += 2;
HandleSetAffineData(sprite, 256 - var, 256 - var, 0);
}
sub_817F70C(sprite);
}
static void pokemonanimfunc_3B(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
sprite->data[7] = 0;
}
if (sprite->data[7] > 512)
{
sprite->pos2.y = 0;
HandleSetAffineData(sprite, 256, 256, 0);
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
s16 yScale;
sprite->pos2.y = Sin(sprite->data[7] % 256, 8);
sprite->data[7] += 8;
yScale = Sin(sprite->data[7] % 128, 96);
HandleSetAffineData(sprite, 256, yScale + 256, 0);
}
}
static void pokemonanimfunc_3C(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
sprite->data[7] = 0;
}
if (sprite->data[7] > 256)
{
sprite->pos2.y = 0;
HandleSetAffineData(sprite, 256, 256, 0);
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
s16 yScale;
sprite->pos2.y = Sin(sprite->data[7], 16);
sprite->data[7] += 4;
yScale = Sin((sprite->data[7] % 64) * 2, 128);
HandleSetAffineData(sprite, 256, yScale + 256, 0);
}
}
static void sub_81825F8(struct Sprite *sprite);
static void sub_8182648(struct Sprite *sprite);
static void sub_81826F8(struct Sprite *sprite);
static void pokemonanimfunc_3D(struct Sprite *sprite)
{
HandleStartAffineAnim(sprite);
sprite->callback = sub_81825F8;
sprite->data[7] = 0;
}
static void sub_81825F8(struct Sprite *sprite)
{
s16 yScale;
sprite->data[7] += 8;
if (sprite->data[7] > 63)
{
sprite->data[7] = 0;
sprite->data[6] = 0;
sprite->callback = sub_8182648;
yScale = Sin(64, 128); // 128 * 1 = 128
}
else
{
yScale = Sin(sprite->data[7], 128);
}
HandleSetAffineData(sprite, 256, 256 + yScale, 0);
}
static void sub_8182648(struct Sprite *sprite)
{
s16 yScale;
sprite->data[7] += 4;
if (sprite->data[7] > 95)
{
yScale = Cos(0, 128); // 128 * (-1) = -128
sprite->data[7] = 0;
sprite->data[6]++;
}
else
{
s16 sign, index;
sprite->pos2.y = -(sprite->data[6] * 4) - Sin(sprite->data[7], 8);
if (sprite->data[7] > 63)
{
sign = -1;
index = sprite->data[7] - 64;
}
else
{
sign = 1;
index = 0;
}
yScale = Cos((index * 2) + sprite->data[7], 128) * sign;
}
HandleSetAffineData(sprite, 256, 256 + yScale, 0);
if (sprite->data[6] == 3)
{
sprite->data[7] = 0;
sprite->callback = sub_81826F8;
}
}
static void sub_81826F8(struct Sprite *sprite)
{
s16 yScale;
sprite->data[7] += 8;
yScale = Cos(sprite->data[7], 128);
sprite->pos2.y = -(Cos(sprite->data[7], 12));
if (sprite->data[7] > 63)
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.y = 0;
HandleSetAffineData(sprite, 256, 256, 0);
}
HandleSetAffineData(sprite, 256, 256 + yScale, 0);
}
static void sub_8182764(struct Sprite *sprite)
{
if (sprite->data[7] > sprite->data[5])
{
sprite->pos2.x = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
HandleSetAffineData(sprite, 256, 256, 0);
}
else
{
s16 xScale;
sprite->pos2.x = Sin(sprite->data[7] % 256, sprite->data[4]);
sprite->data[7] += sprite->data[6];
xScale = Sin(sprite->data[7] % 128, 96);
HandleSetAffineData(sprite, 256 + xScale, 256, 0);
}
}
static void pokemonanimfunc_3E(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
sprite->data[7] = 0;
sprite->data[6] = 8;
sprite->data[5] = 512;
sprite->data[4] = 8;
}
sub_8182764(sprite);
}
static void sub_8182830(struct Sprite *sprite)
{
if (sprite->data[7] > sprite->data[5])
{
sprite->pos2.x = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
HandleSetAffineData(sprite, 256, 256, 0);
}
else
{
s16 xScale;
sprite->pos2.x = Sin(sprite->data[7] % 256, sprite->data[4]);
sprite->data[7] += sprite->data[6];
xScale = Sin((sprite->data[7] % 64) * 2, 128);
HandleSetAffineData(sprite, 256 + xScale, 256, 0);
}
}
static void pokemonanimfunc_3F(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
sprite->data[7] = 0;
sprite->data[6] = 4;
sprite->data[5] = 256;
sprite->data[4] = 16;
}
sub_8182830(sprite);
}
static void pokemonanimfunc_40(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
sprite->data[7] = 0;
}
if (sprite->data[7] > 512)
{
sprite->pos2.x = 0;
sub_817F77C(sprite);
HandleSetAffineData(sprite, 256, 256, 0);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
s16 scale;
sprite->pos2.x = Sin(sprite->data[7] % 256, 8);
sprite->data[7] += 8;
scale = Sin(sprite->data[7] % 128, 96);
HandleSetAffineData(sprite, 256 + scale, 256 + scale, 0);
}
sub_817F70C(sprite);
}
static void pokemonanimfunc_41(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
sprite->data[7] = 0;
}
if (sprite->data[7] > 512)
{
sprite->pos2.x = 0;
sub_817F77C(sprite);
HandleSetAffineData(sprite, 256, 256, 0);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
s16 scale;
sprite->pos2.x = -(Sin((sprite->data[7] % 256) / 2, 16));
sprite->data[7] += 8;
scale = -(Sin((sprite->data[7] % 256) / 2, 64));
HandleSetAffineData(sprite, 256 + scale, 256 + scale, 0);
}
sub_817F70C(sprite);
}
static void pokemonanimfunc_42(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
sprite->data[7] = 0;
}
if (sprite->data[7] > 512)
{
sprite->pos2.x = 0;
sub_817F77C(sprite);
HandleSetAffineData(sprite, 256, 256, 0);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
s16 scale;
sprite->pos2.x = -(Sin(sprite->data[7] % 256 , 8));
sprite->data[7] += 8;
scale = Sin((sprite->data[7] % 256) / 2, 96);
HandleSetAffineData(sprite, 256 + scale, 256 + scale, 0);
}
sub_817F70C(sprite);
}
static void pokemonanimfunc_43(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] > 2048)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->data[6] = 0;
}
else
{
s16 caseVar = (sprite->data[2] / 512) % 4;
switch (caseVar)
{
case 0:
sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512;
break;
case 1:
sprite->pos2.x = (sprite->data[2] % 512 / 32) - 16;
break;
case 2:
sprite->pos2.x = (sprite->data[2] % 512) / 32;
break;
case 3:
sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512 + 16;
break;
}
sprite->pos2.y = -(Sin(sprite->data[2] % 128, 4));
sprite->data[2] += 24;
}
sub_817F70C(sprite);
}
static void pokemonanimfunc_44(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] == 0)
{
sprite->data[6] = 0;
sprite->data[7] = 64;
sprite->data[2]++;
}
sprite->data[7] += 8;
if (sprite->data[6] == 4)
{
if (sprite->data[7] > 63)
{
sprite->data[7] = 0;
sprite->data[6]++;
}
}
else
{
if (sprite->data[7] > 127)
{
sprite->data[7] = 0;
sprite->data[6]++;
}
}
switch (sprite->data[6])
{
case 1:
sprite->pos2.x = -(Cos(sprite->data[7], 8));
sprite->pos2.y = Sin(sprite->data[7], 8) - 8;
break;
case 2:
sprite->pos2.x = Sin(sprite->data[7] + 128, 8) + 8;
sprite->pos2.y = -(Cos(sprite->data[7], 8));
break;
case 3:
sprite->pos2.x = Cos(sprite->data[7], 8);
sprite->pos2.y = Sin(sprite->data[7] + 128, 8) + 8;
break;
case 0:
case 4:
sprite->pos2.x = Sin(sprite->data[7], 8) - 8;
sprite->pos2.y = Cos(sprite->data[7], 8);
break;
default:
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
break;
}
sub_817F70C(sprite);
}
static void pokemonanimfunc_45(struct Sprite *sprite)
{
sprite->data[0] = 32;
sub_8180714(sprite);
sprite->callback = sub_8180714;
}
static void pokemonanimfunc_46(struct Sprite *sprite)
{
sprite->data[0] = 80;
sub_817F8FC(sprite);
sprite->callback = sub_817F8FC;
}
static void pokemonanimfunc_47(struct Sprite *sprite)
{
sprite->data[0] = 80;
sub_817F978(sprite);
sprite->callback = sub_817F978;
}
static void pokemonanimfunc_48(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_6 = 2048;
sUnknown_03001240[id].field_8 = sprite->data[6];
sub_8180900(sprite);
sprite->callback = sub_8180900;
}
static void pokemonanimfunc_49(struct Sprite *sprite)
{
sprite->data[6] = 1;
pokemonanimfunc_05(sprite);
}
static void pokemonanimfunc_4A(struct Sprite *sprite)
{
sprite->data[6] = 1;
pokemonanimfunc_48(sprite);
}
static void pokemonanimfunc_4B(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
sprite->data[0] = 0;
if (sprite->data[0] <= 0)
{
sub_817FC20(sprite);
sprite->data[0] = 1;
}
else
{
sprite->data[0]--;
}
}
static void pokemonanimfunc_4C(struct Sprite *sprite)
{
sprite->data[0] = 30;
sprite->data[7] = 3;
sub_817FCDC(sprite);
sprite->callback = sub_817FCDC;
}
static void pokemonanimfunc_4D(struct Sprite *sprite)
{
sprite->data[0] = 30;
sub_817FD44(sprite);
sprite->callback = sub_817FD44;
}
static void pokemonanimfunc_4E(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_6 = 1024;
sUnknown_03001240[id].field_0 = 0;
sUnknown_03001240[id].field_4 = 2;
sub_817FE30(sprite);
sprite->callback = sub_817FE30;
}
static void pokemonanimfunc_4F(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_6 = 512;
sUnknown_03001240[id].field_8 = 3;
sUnknown_03001240[id].field_2 = 12;
sub_817FFF0(sprite);
sprite->callback = sub_817FFF0;
}
static void pokemonanimfunc_50(struct Sprite *sprite)
{
sprite->data[0] = 24;
sub_818031C(sprite);
sprite->callback = sub_818031C;
}
static void pokemonanimfunc_51(struct Sprite *sprite)
{
sprite->data[0] = 5;
sub_81804F8(sprite);
sprite->callback = sub_81804F8;
}
static void pokemonanimfunc_52(struct Sprite *sprite)
{
sprite->data[0] = 3;
sub_817F9F4(sprite);
sprite->callback = sub_817F9F4;
}
static void pokemonanimfunc_53(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_0 = 60;
sUnknown_03001240[id].field_8 = 30;
sub_817FF3C(sprite);
sprite->callback = sub_817FF3C;
}
static void pokemonanimfunc_54(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_2 = 1;
sUnknown_03001240[id].field_4 = 2;
sub_8181214(sprite);
sprite->callback = sub_8181214;
}
static void pokemonanimfunc_55(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_6 = 4;
sUnknown_03001240[id].field_4 = 2;
sub_8181810(sprite);
sprite->callback = sub_8181810;
}
static void pokemonanimfunc_56(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_8 = 1;
sUnknown_03001240[id].field_4 = 2;
HandleStartAffineAnim(sprite);
sprite->data[3] = 0;
sub_8181ABC(sprite);
sprite->callback = sub_8181ABC;
}
static void pokemonanimfunc_07(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_6 = 2;
sub_8181CE8(sprite);
sprite->callback = sub_8181CE8;
}
static void pokemonanimfunc_08(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_6 = 4;
sUnknown_03001240[id].field_4 = 2;
sub_8181CE8(sprite);
sprite->callback = sub_8181CE8;
}
static void pokemonanimfunc_0B(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_8 = 100;
sub_81814D4(sprite);
sprite->callback = sub_81814D4;
}
static void pokemonanimfunc_0C(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_8 = 50;
sUnknown_03001240[id].field_4 = 2;
sub_81814D4(sprite);
sprite->callback = sub_81814D4;
}
static void pokemonanimfunc_0D(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_8 = 100;
sub_81815D4(sprite);
sprite->callback = sub_81815D4;
}
static void pokemonanimfunc_0E(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_8 = 50;
sUnknown_03001240[id].field_4 = 2;
sub_81815D4(sprite);
sprite->callback = sub_81815D4;
}
static void sub_8183140(struct Sprite *sprite)
{
s32 counter = sprite->data[2];
if (counter > 2304)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.y = 0;
}
else
{
sprite->pos2.y = Sin((counter + 192) % 256, sprite->data[7]) + sprite->data[7];
}
sprite->data[2] += sprite->data[0];
}
static void pokemonanimfunc_57(struct Sprite *sprite)
{
sprite->data[0] = 60;
sprite->data[7] = 3;
sub_8183140(sprite);
sprite->callback = sub_8183140;
}
static void pokemonanimfunc_58(struct Sprite *sprite)
{
sprite->data[0] = 30;
sprite->data[7] = 3;
sub_8183140(sprite);
sprite->callback = sub_8183140;
}
static void pokemonanimfunc_59(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] > 2048)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->data[6] = 0;
}
else
{
s16 divCase = (sprite->data[2] / 512) % 4;
switch (divCase)
{
case 0:
sprite->pos2.x = (sprite->data[2] % 512) / 32;
break;
case 2:
sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512;
break;
case 1:
sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512 + 16;
break;
case 3:
sprite->pos2.x = (sprite->data[2] % 512) / 32 - 16;
break;
}
sprite->pos2.y = Sin(sprite->data[2] % 128, 4);
sprite->data[2] += 24;
}
sub_817F70C(sprite);
}
static void sub_81832C8(struct Sprite *sprite)
{
s16 index1 = 0, index2 = 0;
if (sprite->data[5] > sprite->data[6])
{
sprite->pos2.y = 0;
sprite->data[5] = 0;
HandleSetAffineData(sprite, 256, 256, 0);
if (sprite->data[4] <= 1)
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[4]--;
sprite->data[7] = 0;
}
}
else
{
u8 amplitude, cmpVal1, cmpVal2;
s16 xScale, yScale;
index2 = (sprite->data[5] * 128) / sprite->data[6];
cmpVal1 = sprite->data[6] / 4;
cmpVal2 = cmpVal1 * 3;
if (sprite->data[5] >= cmpVal1 && sprite->data[5] < cmpVal2)
{
sprite->data[7] += 51;
index1 = sprite->data[7] & 0xFF;
}
if (sprite->data[1] == 0)
xScale = -256 - Sin(index2, 16);
else
xScale = 256 + Sin(index2, 16);
amplitude = sprite->data[3];
yScale = 256 - Sin(index2, amplitude) - Sin(index1, amplitude / 5);
SetAffineData(sprite, xScale, yScale, 0);
sprite->data[5]++;
}
}
static void pokemonanimfunc_5A(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
HandleStartAffineAnim(sprite);
sprite->data[4] = 1;
sprite->data[6] = 40;
sprite->data[3] = 40;
sprite->data[5] = 0;
sprite->data[7] = 0;
}
sub_81832C8(sprite);
}
static void sub_8183418(struct Sprite *sprite)
{
s16 index1 = 0, index2;
if (sprite->data[5] > sprite->data[6])
{
sprite->data[5] = 0;
HandleSetAffineData(sprite, 256, 256, 0);
if (sprite->data[4] <= 1)
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[4]--;
sprite->data[7] = 0;
}
}
else
{
u8 amplitude, cmpVal1, cmpVal2;
s16 xScale;
index2 = (sprite->data[5] * 128) / sprite->data[6];
cmpVal1 = sprite->data[6] / 4;
cmpVal2 = cmpVal1 * 3;
if (sprite->data[5] >= cmpVal1 && sprite->data[5] < cmpVal2)
{
sprite->data[7] += 51;
index1 = sprite->data[7] & 0xFF;
}
amplitude = sprite->data[3];
if (sprite->data[1] == 0)
xScale = -256 + Sin(index2, amplitude) + Sin(index1, amplitude / 5 * 2);
else
xScale = 256 - Sin(index2, amplitude) - Sin(index1, amplitude / 5 * 2);
SetAffineData(sprite, xScale, 256, 0);
sprite->data[5]++;
}
}
static void pokemonanimfunc_5B(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
HandleStartAffineAnim(sprite);
sprite->data[4] = 1;
sprite->data[6] = 40;
sprite->data[3] = 40;
sprite->data[5] = 0;
sprite->data[7] = 0;
}
sub_8183418(sprite);
}
static void sub_8183574(struct Sprite *sprite)
{
u8 var6, var7;
u8 var8 = sprite->data[2];
u8 var9 = sprite->data[6];
u8 var5 = sUnknown_0860AA80[sprite->data[5]][0];
u8 var2 = var5;
if (var5 != 0xFF)
var5 = sprite->data[7];
else
var5 = 0xFF; // needed to match
var6 = sUnknown_0860AA80[sprite->data[5]][1];
var7 = 0;
if (var2 != 0xFE)
var7 = (var6 - var9) * var5 / var6;
if (var5 == 0xFF)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.y = 0;
}
else
{
sprite->pos2.y = Sin((var8 + 192) % 256, var7) + var7;
if (var9 == var6)
{
sprite->data[5]++;
sprite->data[6] = 0;
}
else
{
sprite->data[2] += sprite->data[0];
sprite->data[6]++;
}
}
}
static void pokemonanimfunc_5C(struct Sprite *sprite)
{
sprite->data[0] = 40;
sprite->data[7] = 6;
sub_8183574(sprite);
sprite->callback = sub_8183574;
}
static void pokemonanimfunc_5D(struct Sprite *sprite)
{
sprite->data[0] = 70;
sprite->data[7] = 6;
sub_817FCDC(sprite);
sprite->callback = sub_817FCDC;
}
static void pokemonanimfunc_5E(struct Sprite *sprite)
{
sprite->data[0] = 20;
sub_817F8FC(sprite);
sprite->callback = sub_817F8FC;
}
static void pokemonanimfunc_5F(struct Sprite *sprite)
{
if (sprite->data[2] > 40)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.x = 0;
}
else
{
s8 sign;
if (!(sprite->data[2] & 1))
sign = 1;
else
sign = -1;
sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 9) * sign;
}
sprite->data[2]++;
}
static void pokemonanimfunc_60(struct Sprite *sprite)
{
if (sprite->data[2] > 40)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.x = 0;
}
else
{
s8 sign;
if (!(sprite->data[2] & 1))
sign = 1;
else
sign = -1;
sprite->pos2.x = Sin((sprite->data[2] * 128 / 40) % 256, 12) * sign;
}
sprite->data[2]++;
}
static void pokemonanimfunc_61(struct Sprite *sprite)
{
sprite->data[0] = 70;
sprite->data[7] = 6;
sub_8183140(sprite);
sprite->callback = sub_8183140;
}
static void pokemonanimfunc_62(struct Sprite *sprite)
{
sprite->data[0] = 24;
sprite->data[7] = 6;
sub_8183574(sprite);
sprite->callback = sub_8183574;
}
static void pokemonanimfunc_63(struct Sprite *sprite)
{
sprite->data[0] = 56;
sprite->data[7] = 9;
sub_8183574(sprite);
sprite->callback = sub_8183574;
}
static void pokemonanimfunc_64(struct Sprite *sprite)
{
u8 id = sprite->data[0] = sub_817F758();
sUnknown_03001240[id].field_6 = 1024;
sUnknown_03001240[id].field_8 = 6;
sUnknown_03001240[id].field_2 = 24;
sub_817FFF0(sprite);
sprite->callback = sub_817FFF0;
}
static void sub_81837DC(struct Sprite *sprite)
{
s16 index1 = 0, index2 = 0;
if (sprite->data[5] > sprite->data[6])
{
sprite->pos2.y = 0;
sprite->data[5] = 0;
HandleSetAffineData(sprite, 256, 256, 0);
if (sprite->data[4] <= 1)
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[4]--;
sprite->data[7] = 0;
}
}
else
{
u8 amplitude, cmpVal1, cmpVal2;
s16 xScale, yScale;
index2 = (sprite->data[5] * 128) / sprite->data[6];
cmpVal1 = sprite->data[6] / 4;
cmpVal2 = cmpVal1 * 3;
if (sprite->data[5] >= cmpVal1 && sprite->data[5] < cmpVal2)
{
sprite->data[7] += 51;
index1 = sprite->data[7] & 0xFF;
}
amplitude = sprite->data[3];
if (sprite->data[1] == 0)
xScale = Sin(index2, amplitude) + (Sin(index1, amplitude / 5 * 2) - 256);
else
xScale = 256 - Sin(index1, amplitude / 5 * 2) - Sin(index2, amplitude);
yScale = 256 - Sin(index1, amplitude / 5) - Sin(index2, amplitude);
SetAffineData(sprite, xScale, yScale, 0);
sprite->data[5]++;
}
}
static void pokemonanimfunc_65(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
HandleStartAffineAnim(sprite);
sprite->data[4] = 1;
sprite->data[6] = 40;
sprite->data[3] = 40;
sprite->data[5] = 0;
sprite->data[7] = 0;
}
sub_81837DC(sprite);
}
static void pokemonanimfunc_66(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] > 2048)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->data[6] = 0;
}
else
{
s16 divCase = (sprite->data[2] / 512) % 4;
switch (divCase)
{
case 0:
sprite->pos2.x = (sprite->data[2] % 512) / 32;
break;
case 2:
sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512;
break;
case 1:
sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512 + 16;
break;
case 3:
sprite->pos2.x = (sprite->data[2] % 512) / 32 - 16;
break;
}
sprite->pos2.y = Sin(sprite->data[2] % 128, 4);
sprite->data[2] += 48;
}
sub_817F70C(sprite);
}
static void pokemonanimfunc_67(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] > 2048)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->data[6] = 0;
}
else
{
s16 divCase = (sprite->data[2] / 512) % 4;
switch (divCase)
{
case 0:
sprite->pos2.x = (sprite->data[2] % 512) / 32;
break;
case 2:
sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512;
break;
case 1:
sprite->pos2.x = -(sprite->data[2] % 512 * 16) / 512 + 16;
break;
case 3:
sprite->pos2.x = (sprite->data[2] % 512) / 32 - 16;
break;
}
sprite->pos2.y = Sin(sprite->data[2] % 96, 4);
sprite->data[2] += 64;
}
sub_817F70C(sprite);
}
static const s8 sUnknown_0860ADBE[][3] =
{
// x y timer
{1, 1, 12},
{-2, 0, 12},
{1, -1, 12},
{0, 0, 0}
};
static void sub_8183B4C(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] == 0)
sprite->data[3] = 0;
if (sUnknown_0860ADBE[sprite->data[3]][2] / sprite->data[5] == sprite->data[2])
{
sprite->data[3]++;
sprite->data[2] = 0;
}
if (sUnknown_0860ADBE[sprite->data[3]][2] / sprite->data[5] == 0)
{
if (--sprite->data[6] == 0)
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
else
sprite->data[2] = 0;
}
else
{
s32 amplitude = sprite->data[5];
sprite->pos2.x += (sUnknown_0860ADBE[sprite->data[3]][0] * amplitude);
sprite->pos2.y += (sUnknown_0860ADBE[sprite->data[3]][1] * sprite->data[5]); // what's the point of the var if you're not reusing it?
sprite->data[2]++;
sub_817F70C(sprite);
}
}
static void pokemonanimfunc_68(struct Sprite *sprite)
{
sprite->data[5] = 1;
sprite->data[6] = 1;
sub_8183B4C(sprite);
sprite->callback = sub_8183B4C;
}
static void pokemonanimfunc_69(struct Sprite *sprite)
{
sprite->data[5] = 2;
sprite->data[6] = 1;
sub_8183B4C(sprite);
sprite->callback = sub_8183B4C;
}
static void pokemonanimfunc_6A(struct Sprite *sprite)
{
sprite->data[5] = 2;
sprite->data[6] = 2;
sub_8183B4C(sprite);
sprite->callback = sub_8183B4C;
}
static void sub_8183C6C(struct Sprite *sprite)
{
if (sprite->data[7] > 255)
{
if (sprite->data[5] <= 1)
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
HandleSetAffineData(sprite, 256, 256, 0);
}
else
{
sprite->data[5]--;
sprite->data[7] = 0;
}
}
else
{
s16 scale;
sprite->data[7] += sprite->data[6];
if (sprite->data[7] > 256)
sprite->data[7] = 256;
scale = Sin(sprite->data[7] / 2, 64);
HandleSetAffineData(sprite, 256 - scale, 256 - scale, 0);
}
}
static void pokemonanimfunc_6B(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
sprite->data[7] = 0;
sprite->data[6] = 4;
sprite->data[5] = 1;
}
sub_8183C6C(sprite);
sub_817F70C(sprite);
}
static void pokemonanimfunc_6C(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
sprite->data[7] = 0;
sprite->data[6] = 8;
sprite->data[5] = 2;
}
sub_8183C6C(sprite);
sub_817F70C(sprite);
}
static void pokemonanimfunc_6D(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
sprite->data[7] = 0;
sprite->data[6] = 8;
sprite->data[5] = 512;
sprite->data[4] = 16;
}
sub_8182764(sprite);
}
static void pokemonanimfunc_6E(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
sprite->data[7] = 0;
sprite->data[6] = 4;
sprite->data[5] = 256;
sprite->data[4] = 16;
}
sub_8182764(sprite);
}
static void pokemonanimfunc_6F(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
sprite->data[7] = 0;
sprite->data[6] = 8;
sprite->data[5] = 512;
sprite->data[4] = 16;
}
sub_8182830(sprite);
}
static void pokemonanimfunc_70(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[2]++;
sprite->data[7] = 0;
sprite->data[6] = 8;
sprite->data[5] = 512;
sprite->data[4] = 8;
}
sub_8182830(sprite);
}
static void pokemonanimfunc_71(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[7] = 5;
sprite->data[6] = 8;
}
sub_8180828(sprite);
}
static void pokemonanimfunc_72(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[7] = 3;
sprite->data[6] = 4;
}
sub_8180828(sprite);
}
static void pokemonanimfunc_73(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
HandleStartAffineAnim(sprite);
sprite->data[4] = 1;
sprite->data[6] = 30;
sprite->data[3] = 60;
sprite->data[7] = 0;
}
sub_81832C8(sprite);
}
static void pokemonanimfunc_74(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
HandleStartAffineAnim(sprite);
sprite->data[4] = 2;
sprite->data[6] = 20;
sprite->data[3] = 70;
sprite->data[7] = 0;
}
sub_81832C8(sprite);
}
static void pokemonanimfunc_75(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
HandleStartAffineAnim(sprite);
sprite->data[4] = 2;
sprite->data[6] = 20;
sprite->data[3] = 70;
sprite->data[5] = 0;
sprite->data[7] = 0;
}
sub_8183418(sprite);
}
static void pokemonanimfunc_76(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
HandleStartAffineAnim(sprite);
sprite->data[4] = 1;
sprite->data[6] = 30;
sprite->data[3] = 60;
sprite->data[5] = 0;
sprite->data[7] = 0;
}
sub_8183418(sprite);
}
static void pokemonanimfunc_77(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
HandleStartAffineAnim(sprite);
sprite->data[4] = 2;
sprite->data[6] = 20;
sprite->data[3] = 70;
sprite->data[5] = 0;
sprite->data[7] = 0;
}
sub_81837DC(sprite);
}
static void pokemonanimfunc_78(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
HandleStartAffineAnim(sprite);
sprite->data[4] = 1;
sprite->data[6] = 30;
sprite->data[3] = 60;
sprite->data[5] = 0;
sprite->data[7] = 0;
}
sub_81837DC(sprite);
}
static void sub_8183FA8(struct Sprite *sprite)
{
if (sprite->data[7] > 255)
{
if (sprite->data[6] <= 1)
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
sprite->pos2.x = 0;
sprite->pos2.y = 0;
}
else
{
sprite->data[7] %= 256;
sprite->data[6]--;
}
}
else
{
sprite->pos2.x = -(Sin(sprite->data[7], sprite->data[5]));
sprite->pos2.y = Sin((sprite->data[7] + 192) % 256, sprite->data[4]);
if (sprite->pos2.y > 0)
sprite->pos2.y *= -1;
sprite->pos2.y += sprite->data[4];
sprite->data[7] += sprite->data[3];
}
}
static void pokemonanimfunc_79(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
sprite->data[6] = 1;
sprite->data[7] = 0;
sprite->data[5] = 12;
sprite->data[4] = 12;
sprite->data[3] = 4;
}
sub_8183FA8(sprite);
}
static void pokemonanimfunc_7A(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
sprite->data[6] = 1;
sprite->data[7] = 0;
sprite->data[5] = 12;
sprite->data[4] = 12;
sprite->data[3] = 6;
}
sub_8183FA8(sprite);
}
static void pokemonanimfunc_7B(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
sprite->data[6] = 2;
sprite->data[7] = 0;
sprite->data[5] = 12;
sprite->data[4] = 12;
sprite->data[3] = 8;
}
sub_8183FA8(sprite);
}
static void sub_81840C4(struct Sprite *sprite)
{
if (sprite->data[7] > 256)
{
if (sprite->data[6] <= sprite->data[4])
{
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[4]++;
sprite->data[7] = 0;
}
sprite->pos2.x = 0;
sprite->pos2.y = 0;
}
else
{
s16 posX;
if (sprite->data[7] > 159)
{
if (sprite->data[7] > 256)
sprite->data[7] = 256;
sprite->pos2.y = -(Sin(sprite->data[7] % 256, 8));
}
else if (sprite->data[7] > 95)
{
sprite->pos2.y = Sin(96, 6) - Sin((sprite->data[7] - 96) * 2, 4);
}
else
{
sprite->pos2.y = Sin(sprite->data[7], 6);
}
posX = -(Sin(sprite->data[7] / 2, sprite->data[5]));
if (sprite->data[4] % 2 == 0)
posX *= -1;
sprite->pos2.x = posX;
sprite->data[7] += sprite->data[3];
}
}
static void pokemonanimfunc_7C(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
sprite->data[6] = 2;
sprite->data[7] = 0;
sprite->data[5] = 16;
sprite->data[4] = 1;
sprite->data[3] = 4;
}
sub_81840C4(sprite);
}
static void pokemonanimfunc_7D(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
sprite->data[6] = 2;
sprite->data[7] = 0;
sprite->data[5] = 16;
sprite->data[4] = 1;
sprite->data[3] = 6;
}
sub_81840C4(sprite);
}
static void pokemonanimfunc_7E(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
sprite->data[6] = 3;
sprite->data[7] = 0;
sprite->data[5] = 16;
sprite->data[4] = 1;
sprite->data[3] = 8;
}
sub_81840C4(sprite);
}
static void pokemonanimfunc_7F(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
sprite->data[6] = 1;
sprite->data[7] = 0;
sprite->data[5] = 4;
sprite->data[4] = 6;
sprite->data[3] = 4;
}
sub_8183FA8(sprite);
}
static void pokemonanimfunc_80(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
sprite->data[6] = 1;
sprite->data[7] = 0;
sprite->data[5] = 4;
sprite->data[4] = 6;
sprite->data[3] = 6;
}
sub_8183FA8(sprite);
}
static void pokemonanimfunc_81(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[2] = 1;
sprite->data[6] = 2;
sprite->data[7] = 0;
sprite->data[5] = 4;
sprite->data[4] = 6;
sprite->data[3] = 8;
}
sub_8183FA8(sprite);
}
static void sub_8184290(struct Sprite *sprite)
{
u16 index = Sin((sprite->data[2] * 128) / sprite->data[7], sprite->data[5]);
sprite->data[6] = -(index << 8);
sub_817F3F0(sprite, index, sprite->data[4], 0);
HandleSetAffineData(sprite, 256, 256, sprite->data[6]);
}
static void pokemonanimfunc_82(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[7] = 60;
sprite->data[5] = 8;
sprite->data[4] = -32;
sprite->data[3] = 1;
sprite->data[0] = 0;
}
if (sprite->data[2] > sprite->data[7])
{
HandleSetAffineData(sprite, 256, 256, 0);
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sprite->data[0]++;
if (sprite->data[3] <= sprite->data[0])
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
return;
}
else
{
sprite->data[2] = 0;
}
}
else
{
sub_8184290(sprite);
}
sprite->data[2]++;
}
static void pokemonanimfunc_83(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[7] = 90;
sprite->data[5] = 8;
sprite->data[4] = -32;
sprite->data[3] = 1;
sprite->data[0] = 0;
}
if (sprite->data[2] > sprite->data[7])
{
HandleSetAffineData(sprite, 256, 256, 0);
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sprite->data[0]++;
if (sprite->data[3] <= sprite->data[0])
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
return;
}
else
{
sprite->data[2] = 0;
}
}
else
{
sub_8184290(sprite);
}
sprite->data[2]++;
}
static void pokemonanimfunc_84(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->data[7] = 30;
sprite->data[5] = 8;
sprite->data[4] = -32;
sprite->data[3] = 2;
sprite->data[0] = 0;
}
if (sprite->data[2] > sprite->data[7])
{
HandleSetAffineData(sprite, 256, 256, 0);
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sprite->data[0]++;
if (sprite->data[3] <= sprite->data[0])
{
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
return;
}
else
{
sprite->data[2] = 0;
}
}
else
{
sub_8184290(sprite);
}
sprite->data[2]++;
}
static void sub_8184468(struct Sprite *sprite)
{
if (sprite->data[2] > sprite->data[7])
{
sprite->pos2.y = 0;
HandleSetAffineData(sprite, 256, 256, 0);
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
u8 posY_unsigned;
s8 posY_signed;
s32 posY;
s16 index = (u16)(sprite->data[2] % sprite->data[6] * 256) / sprite->data[6] % 256;
if (sprite->data[2] % 2 == 0)
{
sprite->data[4] = Sin(index, 32) + 256;
sprite->data[5] = Sin(index, 32) + 256;
posY_unsigned = Sin(index, 32);
posY_signed = posY_unsigned;
}
else
{
sprite->data[4] = Sin(index, 8) + 256;
sprite->data[5] = Sin(index, 8) + 256;
posY_unsigned = Sin(index, 8);
posY_signed = posY_unsigned;
}
posY = posY_signed;
if (posY < 0)
posY += 7;
sprite->pos2.y = (u32)(posY) >> 3;
HandleSetAffineData(sprite, sprite->data[4], sprite->data[5], 0);
}
sprite->data[2]++;
}
static void pokemonanimfunc_85(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->pos2.y += 2;
sprite->data[6] = 40;
sprite->data[7] = 80;
}
sub_8184468(sprite);
}
static void pokemonanimfunc_86(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->pos2.y += 2;
sprite->data[6] = 40;
sprite->data[7] = 40;
}
sub_8184468(sprite);
}
static void pokemonanimfunc_87(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
HandleStartAffineAnim(sprite);
sprite->pos2.y += 2;
sprite->data[6] = 80;
sprite->data[7] = 80;
}
sub_8184468(sprite);
}
static void sub_8184610(struct Sprite *sprite);
static void sub_8184640(struct Sprite *sprite);
static void sub_8184678(struct Sprite *sprite);
static void sub_81846B8(struct Sprite *sprite);
static void sub_81845D4(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->pos2.x -= sprite->data[2];
if (sprite->pos2.x <= -sprite->data[6])
{
sprite->pos2.x = -sprite->data[6];
sprite->data[7] = 2;
sprite->callback = sub_8184610;
}
sub_817F70C(sprite);
}
static void sub_8184610(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->pos2.x += sprite->data[7];
sprite->data[7]++;
if (sprite->pos2.x >= 0)
sprite->callback = sub_8184640;
sub_817F70C(sprite);
}
static void sub_8184640(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->pos2.x += sprite->data[7];
sprite->data[7]++;
if (sprite->pos2.x > sprite->data[6])
{
sprite->pos2.x = sprite->data[6];
sprite->callback = sub_8184678;
}
sub_817F70C(sprite);
}
static void sub_8184678(struct Sprite *sprite)
{
sub_817F70C(sprite);
if (sprite->data[3] >= sprite->data[5])
{
sprite->callback = sub_81846B8;
}
else
{
sprite->pos2.x += sprite->data[4];
sprite->data[4] *= -1;
sprite->data[3]++;
}
sub_817F70C(sprite);
}
static void sub_81846B8(struct Sprite *sprite)
{
sub_817F70C(sprite);
sprite->pos2.x -= 2;
if (sprite->pos2.x <= 0)
{
sprite->pos2.x = 0;
sub_817F77C(sprite);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
sub_817F70C(sprite);
}
static void pokemonanimfunc_88(struct Sprite *sprite)
{
HandleStartAffineAnim(sprite);
sprite->data[7] = 4;
sprite->data[6] = 12;
sprite->data[5] = 16;
sprite->data[4] = 4;
sprite->data[3] = 0;
sprite->data[2] = 2;
sprite->callback = sub_81845D4;
}
static void pokemonanimfunc_89(struct Sprite *sprite)
{
HandleStartAffineAnim(sprite);
sprite->data[7] = 2;
sprite->data[6] = 8;
sprite->data[5] = 12;
sprite->data[4] = 2;
sprite->data[3] = 0;
sprite->data[2] = 1;
sprite->callback = sub_81845D4;
}
static void pokemonanimfunc_8A(struct Sprite *sprite)
{
HandleStartAffineAnim(sprite);
sprite->data[7] = 0;
sprite->data[6] = 6;
sprite->data[5] = 6;
sprite->data[4] = 2;
sprite->data[3] = 0;
sprite->data[2] = 1;
sprite->callback = sub_81845D4;
}
static void sub_8184770(struct Sprite *sprite)
{
sprite->pos2.x = sprite->data[1];
if (sprite->data[0] > 1)
{
sprite->data[1] *= -1;
sprite->data[0] = 0;
}
else
{
sprite->data[0]++;
}
}
struct YellowBlendStruct
{
u8 field_0;
u8 field_1;
};
static const struct YellowBlendStruct sUnknown_0860ADCC[] =
{
{0, 1},
{1, 2},
{0, 15},
{1, 1},
{0, 15},
{1, 1},
{0, 15},
{1, 1},
{0, 1},
{1, 1},
{0, 1},
{1, 1},
{0, 1},
{1, 1},
{0, 1},
{1, 1},
{0, 1},
{1, 1},
{0, 1},
{0, 0xFF}
};
static const struct YellowBlendStruct sUnknown_0860AE1C[] =
{
{0, 5},
{1, 1},
{0, 15},
{1, 4},
{0, 2},
{1, 2},
{0, 2},
{1, 2},
{0, 2},
{1, 2},
{0, 2},
{1, 2},
{0, 2},
{0, 0xFF}
};
static const struct YellowBlendStruct sUnknown_0860AE54[] =
{
{0, 1},
{1, 1},
{0, 20},
{1, 1},
{0, 20},
{1, 1},
{0, 20},
{1, 1},
{0, 1},
{0, 0xFF}
};
static const struct YellowBlendStruct *const sUnknown_0860AE7C[] =
{
sUnknown_0860ADCC,
sUnknown_0860AE1C,
sUnknown_0860AE54
};
static void BackAnimBlendYellow(struct Sprite *sprite)
{
const struct YellowBlendStruct *array = sUnknown_0860AE7C[sprite->data[3]];
sub_8184770(sprite);
if (array[sprite->data[6]].field_1 == 0xFF)
{
sprite->pos2.x = 0;
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
if (sprite->data[4] == 1)
{
if (array[sprite->data[6]].field_0 != 0)
BlendPalette(sprite->data[7], 0x10, 0x10, RGB_YELLOW);
else
BlendPalette(sprite->data[7], 0x10, 0, RGB_YELLOW);
sprite->data[4] = 0;
}
if (array[sprite->data[6]].field_1 == sprite->data[5])
{
sprite->data[4] = 1;
sprite->data[5] = 0;
sprite->data[6]++;
}
else
{
sprite->data[5]++;
}
}
}
static void pokemonanimfunc_8B(struct Sprite *sprite)
{
if (++sprite->data[2] == 1)
{
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
sprite->data[6] = 0;
sprite->data[5] = 0;
sprite->data[4] = 0;
sprite->data[3] = 0;
}
BackAnimBlendYellow(sprite);
}
static void pokemonanimfunc_8C(struct Sprite *sprite)
{
if (++sprite->data[2] == 1)
{
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
sprite->data[6] = 0;
sprite->data[5] = 0;
sprite->data[4] = 0;
sprite->data[3] = 1;
}
BackAnimBlendYellow(sprite);
}
static void pokemonanimfunc_8D(struct Sprite *sprite)
{
if (++sprite->data[2] == 1)
{
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
sprite->data[6] = 0;
sprite->data[5] = 0;
sprite->data[4] = 0;
sprite->data[3] = 2;
}
BackAnimBlendYellow(sprite);
}
static void BackAnimBlend(struct Sprite *sprite)
{
static const u16 sColors[] =
{
RGB_RED, RGB_GREEN, RGB_BLUE, RGB_BLACK
};
if (sprite->data[2] > 127)
{
BlendPalette(sprite->data[7], 0x10, 0, RGB_RED);
sprite->callback = SpriteCB_SetDummyOnAnimEnd;
}
else
{
sprite->data[6] = Sin(sprite->data[2], 12);
BlendPalette(sprite->data[7], 0x10, sprite->data[6], sColors[sprite->data[1]]);
}
}
static void sub_8184934(struct Sprite *sprite)
{
if (sprite->data[3] < sprite->data[4])
{
sub_817F70C(sprite);
if (sprite->data[5] > sprite->data[0])
{
if (++sprite->data[3] < sprite->data[4])
sprite->data[5] = 0;
sprite->pos2.x = 0;
}
else
{
s8 sign = 1 - (sprite->data[3] % 2 * 2);
sprite->pos2.x = sign * Sin((sprite->data[5] * 384 / sprite->data[0]) % 256, 6);
sprite->data[5]++;
}
sub_817F70C(sprite);
}
}
static void pokemonanimfunc_8E(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
sprite->data[0] = 10;
sprite->data[5] = 0;
sprite->data[4] = 2;
sprite->data[3] = 0;
sprite->data[1] = 0;
}
if (sprite->data[2] % 2 == 0)
BackAnimBlend(sprite);
if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
sub_8184934(sprite);
sprite->data[2]++;
}
static void pokemonanimfunc_8F(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
sprite->data[0] = 20;
sprite->data[5] = 0;
sprite->data[4] = 1;
sprite->data[3] = 0;
sprite->data[1] = 0;
}
if (sprite->data[2] % 2 == 0)
BackAnimBlend(sprite);
if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
sub_8184934(sprite);
sprite->data[2]++;
}
static void pokemonanimfunc_90(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
sprite->data[0] = 80;
sprite->data[5] = 0;
sprite->data[4] = 1;
sprite->data[3] = 0;
sprite->data[1] = 0;
}
if (sprite->data[2] % 2 == 0)
BackAnimBlend(sprite);
if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
sub_8184934(sprite);
sprite->data[2]++;
}
static void pokemonanimfunc_91(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
sprite->data[0] = 10;
sprite->data[5] = 0;
sprite->data[4] = 2;
sprite->data[3] = 0;
sprite->data[1] = 1;
}
if (sprite->data[2] % 2 == 0)
BackAnimBlend(sprite);
if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
sub_8184934(sprite);
sprite->data[2]++;
}
static void pokemonanimfunc_92(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
sprite->data[0] = 20;
sprite->data[5] = 0;
sprite->data[4] = 1;
sprite->data[3] = 0;
sprite->data[1] = 1;
}
if (sprite->data[2] % 2 == 0)
BackAnimBlend(sprite);
if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
sub_8184934(sprite);
sprite->data[2]++;
}
static void pokemonanimfunc_93(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
sprite->data[0] = 80;
sprite->data[5] = 0;
sprite->data[4] = 1;
sprite->data[3] = 0;
sprite->data[1] = 1;
}
if (sprite->data[2] % 2 == 0)
BackAnimBlend(sprite);
if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
sub_8184934(sprite);
sprite->data[2]++;
}
static void pokemonanimfunc_94(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
sprite->data[0] = 10;
sprite->data[5] = 0;
sprite->data[4] = 2;
sprite->data[3] = 0;
sprite->data[1] = 2;
}
if (sprite->data[2] % 2 == 0)
BackAnimBlend(sprite);
if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
sub_8184934(sprite);
sprite->data[2]++;
}
static void pokemonanimfunc_95(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
sprite->data[0] = 20;
sprite->data[5] = 0;
sprite->data[4] = 1;
sprite->data[3] = 0;
sprite->data[1] = 2;
}
if (sprite->data[2] % 2 == 0)
BackAnimBlend(sprite);
if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
sub_8184934(sprite);
sprite->data[2]++;
}
static void pokemonanimfunc_96(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
sprite->data[7] = (sprite->oam.paletteNum * 16) + 256;
sprite->data[0] = 80;
sprite->data[5] = 0;
sprite->data[4] = 1;
sprite->data[3] = 0;
sprite->data[1] = 2;
}
if (sprite->data[2] % 2 == 0)
BackAnimBlend(sprite);
if (sprite->data[2] >= (128 - sprite->data[0] * sprite->data[4]) / 2)
sub_8184934(sprite);
sprite->data[2]++;
}
static void SpriteCB_SetDummyOnAnimEnd(struct Sprite *sprite)
{
if (sprite->animEnded)
sprite->callback = SpriteCallbackDummy;
}