pokeemerald/data/maps/LavaridgeTown_House/events.inc
Deokishisu bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00

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LavaridgeTown_House_EventObjects: @ 852E0DC
object_event 1, EVENT_OBJ_GFX_OLD_MAN, 0, 2, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, LavaridgeTown_House_EventScript_1FF912, 0
object_event 2, EVENT_OBJ_GFX_ZIGZAGOON_2, 0, 6, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, LavaridgeTown_House_EventScript_1FF91B, 0
object_event 3, EVENT_OBJ_GFX_NINJA_BOY, 0, 8, 4, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LavaridgeTown_House_EventScript_2C804E, 0
LavaridgeTown_House_MapWarps: @ 852E124
warp_def 3, 7, 0, 4, MAP_LAVARIDGE_TOWN
warp_def 4, 7, 0, 4, MAP_LAVARIDGE_TOWN
LavaridgeTown_House_MapEvents:: @ 852E134
map_events LavaridgeTown_House_EventObjects, LavaridgeTown_House_MapWarps, 0x0, 0x0