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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
13 lines
624 B
PHP
13 lines
624 B
PHP
RustboroCity_Flat2_1F_EventObjects: @ 8530AC4
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object_event 1, EVENT_OBJ_GFX_SKITTY, 0, 11, 4, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, RustboroCity_Flat2_1F_EventScript_215F80, 0
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object_event 2, EVENT_OBJ_GFX_OLD_WOMAN, 0, 8, 4, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, RustboroCity_Flat2_1F_EventScript_215F77, 0
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RustboroCity_Flat2_1F_MapWarps: @ 8530AF4
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warp_def 2, 8, 0, 10, MAP_RUSTBORO_CITY
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warp_def 3, 8, 0, 10, MAP_RUSTBORO_CITY
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warp_def 3, 1, 0, 0, MAP_RUSTBORO_CITY_FLAT2_2F
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RustboroCity_Flat2_1F_MapEvents:: @ 8530B0C
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map_events RustboroCity_Flat2_1F_EventObjects, RustboroCity_Flat2_1F_MapWarps, 0x0, 0x0
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