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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 20:24:18 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
15 lines
626 B
PHP
15 lines
626 B
PHP
SingleBattleColosseum_EventObjects: @ 8539D44
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object_event 1, EVENT_OBJ_GFX_LINK_RECEPTIONIST, 0, 9, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, SingleBattleColosseum_EventScript_2774A6, 0
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SingleBattleColosseum_MapWarps: @ 8539D5C
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warp_def 6, 8, 3, 127, MAP_NONE
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warp_def 7, 8, 3, 127, MAP_NONE
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SingleBattleColosseum_MapCoordEvents: @ 8539D6C
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coord_event 3, 5, 3, VAR_TEMP_0, 0, gUnknown_08277374
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coord_event 10, 5, 3, VAR_TEMP_0, 0, gUnknown_0827737E
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SingleBattleColosseum_MapEvents:: @ 8539D8C
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map_events SingleBattleColosseum_EventObjects, SingleBattleColosseum_MapWarps, SingleBattleColosseum_MapCoordEvents, 0x0
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