pokeemerald/include/fieldmap.h

17 lines
387 B
C

#ifndef GUARD_FIELDMAP_H
#define GUARD_FIELDMAP_H
extern struct MapCoords {
int width;
int height;
} gUnknown_03005DC0;
u32 MapGridGetMetatileBehaviorAt(int, int);
void MapGridSetMetatileIdAt(int, int, u16);
void GetCameraCoords(u16*, u16*);
bool8 MapGridIsImpassableAt(s16, s16);
s32 GetMapBorderIdAt(s16, s16);
bool32 CanCameraMoveInDirection(u8);
#endif //GUARD_FIELDMAP_H